JP2017047290A - Game machine - Google Patents

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Publication number
JP2017047290A
JP2017047290A JP2016240023A JP2016240023A JP2017047290A JP 2017047290 A JP2017047290 A JP 2017047290A JP 2016240023 A JP2016240023 A JP 2016240023A JP 2016240023 A JP2016240023 A JP 2016240023A JP 2017047290 A JP2017047290 A JP 2017047290A
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Japan
Prior art keywords
light emitting
movable effect
effect
light
movable
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JP2016240023A
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Japanese (ja)
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JP6497749B2 (en
Inventor
悠 椿谷
Yu Tsubakitani
悠 椿谷
忠 稲垣
Tadashi Inagaki
忠 稲垣
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株式会社サンセイアールアンドディ
Sanei R & D Co Ltd
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Abstract

An object of the present invention is to provide a gaming machine that can brighten up a production member.
In a gaming machine 10 of the present invention, a light emitting element 311 in which an annular light emitting member 310 capable of irradiating light to a first movable effect member 110 and a second movable effect member 210 has a light emitting surface 311M along the front-rear direction. The inner peripheral wall 322 facing the light emitting surface 311M of the casing 320 is made of a transparent material. A parallel incident portion 335 parallel to the light emitting surface 311M is formed on the inward surface 322A of the inner peripheral wall 322 closer to the light emitting surface 311M, and an outer surface 322B farther from the light emitting surface 311M of the inner peripheral wall 322 is formed. Is formed on the parallel incident portion 335 in a direction perpendicular to the light emitting surface 311M, and an inclined emission portion 335 is formed so as to approach the parallel incident portion 335 toward the front side.
[Selection] Figure 23

Description

  The present invention relates to a gaming machine capable of irradiating light to an effect member with a light emitting member.

  2. Description of the Related Art Conventionally, as this type of gaming machine, a light emitting member disposed on the side of a production member is known to illuminate the production member by irradiating the production member with light (see, for example, Patent Document 1).

JP 2008-148976 (paragraph [0158], FIG. 31)

  However, in the conventional gaming machine described above, there is a problem that the irradiation efficiency of the light emitting element to the effect member is poor and it is difficult to make the effect member shine brightly.

  The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of brightening the effect member.

  The invention of claim 1 made to achieve the above object is a gaming machine capable of irradiating light to the effect member with a light emitting member disposed in front of the effect member, wherein the light emitting member is A light emitting element capable of irradiating light along a direction orthogonal to the direction, and an effect irradiation unit for directing light from the light emitting element to the rear side.

  According to a second aspect of the present invention, the light emitting element has a light emitting surface along a front-rear direction, and the effect irradiating portion faces the light emitting surface and refracts light from the light emitting element to the rear side. Item 2. A gaming machine according to Item 1.

[Inventions of Claims 1 and 2]
According to the first and second aspects of the invention, the light emitted from the effect irradiating unit can be directed to the rear side. As a result, the effect member disposed on the rear side of the light emitting member can be efficiently illuminated, and the effect member can be brightly illuminated.

Front view of a gaming machine according to an embodiment of the present invention Front view of game board Front view of mechanism frame A perspective view of the first movable accessory device and the second movable accessory device Front view of the first movable accessory device when the first movable effect member is in the separated state Front view of the first movable accessory device when the first movable effect member is in the combined state. Rear view of first lifting base and second lifting base (A) Sectional view of the engaging part of the lifting guide and the slide member, (B) View of the slide member and the rotating arm as seen from below. The figure which shows typically the drive mechanism of the back overlap member with respect to the front overlap member Front view of the first movable accessory device and the second movable accessory device when the second movable effect member is disposed at the standby position. Front view of the first movable accessory device and the second movable accessory device when the second movable effect member is disposed at the protruding position. Front view of second movable accessory device when second movable effect member is in standby position Front view of the second movable accessory device when the second movable effect member is in the protruding position. (A) Front view of rotating board and first rotating part in contracted state, (B) Front view of rotating board and first rotating part in expanded state (A) Front view of rotating plate and second rotating unit in contracted state, (B) Front view of rotating plate and second rotating unit in expanded state (A) The figure which shows typically the rotation mechanism of the 2nd movable presentation member in a contracted state, (B) The figure which shows typically the rotation mechanism of the 2nd movable presentation member in an expanded state Perspective view of annular light emitting member Side sectional view of the first movable effect member and the annular light emitting member in the separated state Side sectional view of upper structure and annular light emitting member Side sectional view of lower structure and annular light emitting member Side sectional view of the first movable effect member and the annular light emitting member in the combined state The figure which looked at the annular luminous member developed in the peripheral direction from the inner peripheral wall side (A) AA sectional view, (B) BB sectional view, (C) CC sectional view of the annular light emitting member View of the periphery of the annular light-emitting member viewed from the rear side The figure which shows typically the rotation mechanism of a cyclic | annular light emitting member. The figure which looked at the 1st movable production member and annular light emitting member of the united state from the front side A perspective view of the first movable effect member and the annular light emitting member in the combined state Side sectional view around the outer light emitting member Cross section of outer light-emitting member Block diagram showing a control system of light emitting elements and outer light emitting elements in a gaming machine (A) Cross-sectional view of the outer light-emitting member according to the modification, (B) Cross-sectional view of the outer light-emitting member according to the modification.

  Hereinafter, an embodiment in which the present invention is applied to a pachinko gaming machine will be described with reference to FIGS. As shown in FIG. 1, the gaming machine 10 of the present embodiment includes a front frame 10Z on the front surface, and is formed on the front surface of the gaming board 11 shown in FIG. 2 through a glass window 10W formed in the front frame 10Z. The game area R1 is visible. A mechanism frame 17 shown in FIG. 3 is attached to the rear side of the game board 11, and various devices are attached to the mechanism frame 17.

  As shown in FIG. 1, an upper plate 26 and a lower plate 27 are provided in two upper and lower stages below the glass window 10W in the front frame 10Z, and an operation handle 28 is provided on the right side of the lower plate 27. ing. Then, when the operation handle 28 is rotated, the game ball accommodated in the upper plate 26 is ejected toward the game area R1.

  As shown in FIG. 2, a guide rail 12 surrounding the game area R <b> 1 protrudes from the front surface of the game board 11. The guide rail 12 is arranged so as to go around the outer edge of the game board 11.

  A display opening 11H is formed through the center of the game area R1 in the game board 11, and the display device 13 faces the display opening 11H from the rear side. The display device 13 is composed of, for example, a liquid crystal module, and the front surface thereof is a display screen 13G for performing effects related to games. In detail, the display screen 13G is visible to the player through the opening 17K of the mechanism frame 17 and the display opening 11H of the game board 11 from the rear side of the mechanism frame 17 (see FIG. 3).

  A display decoration frame 23 is attached to the front center of the game board 11 so as to surround the display screen 13G when viewed from the front. The display decoration frame 23 is fitted into the display opening 11H from the front side of the game board 11, protrudes inside the display opening 11H, and protrudes from the front side of the game board 11. And it is comprised so that the game ball which flows down in game area | region R1 may pass the front side of the display decoration frame 23, and may not enter the inside of the display decoration frame 23. FIG.

  In the game area R1, at the center in the left-right direction below the display decoration frame 23, the first and second start winning ports 14A and 14B are arranged side by side with a space in the vertical direction. The first start winning opening 14A has a pocket structure opened to the upper side. The second start winning opening 14B opens to the front side and is opened and closed by the open / close door 14T. The open / close door 14T is normally disposed at a closed position that closes the second start winning opening 14B, and a game ball is provided to the start gates 18 and 18 provided on the left and lower right of the display decorative frame 23 in the game area R1. Due to the fact that it was a hit in the normal symbol winning / nothing determination that is performed when the symbol has passed, the second start winning opening 14B is disposed at the open position. When a game ball enters (wins) one of the first and second start winning ports 14A and 14B, a special symbol determination is made. The determination result of the special symbol determination is notified on the display screen 13G of the display device 13. When the result of the special symbol success / failure determination is a win, the jackpot gaming state is entered and the jackpot game is executed. On the other hand, if the result of the special symbol success / failure determination is out of play, the normal gaming state continues.

  A big prize opening 15 is provided in the lower right of the display decoration frame 23 in the game area R1. The special winning opening 15 has a horizontally long rectangular shape, and is closed by the movable door 15T in a normal gaming state. When the game state becomes the big hit game state and the big hit game is executed, the movable door 15T is tilted forward for a predetermined period. Then, the grand prize opening 15 is opened forward, and a large number of game balls can be awarded to the big prize opening 15 with the movable door 15T as a guide. Note that the start gate 18 at the lower right of the display decoration frame 23 among the start gates 18 and 18 described above is disposed above the special winning opening 15.

  In the game area R1, in addition to the start winning ports 14A and 14B and the big winning port 15, a plurality of general winning ports 20 are provided. When a game ball enters (wins a prize) in these winning openings 14A, 14B, 15, and 20, a privilege (prize ball) is given to the player. In addition to the winning holes 14A, 14B, 15, 20 at a plurality of locations including the lower end of the game area R1, the game area R1 is discharged outside the game area R1 without giving a privilege (prize ball) to the player. An out port 16 is provided.

  As shown in FIG. 3, the gaming machine 10 according to the present embodiment has two movable accessories that perform an effect related to the game by the operation of the movable effect member, in addition to the above-described prize winning openings 14A, 14B, 15 and the display device 13. The apparatus is fixed to the mechanism frame 17. One first movable accessory device 110S of the two movable accessory devices changes the first movable effect member 110 between the separated state shown in FIG. 5 and the combined state shown in FIG. The other second movable accessory device 210S of the two movable accessory devices has a standby position in which the front side is covered with the first movable effect member 110 in a state where the second movable effect member 210 is separated (FIGS. 5 and 5). 10, the state which deleted the part which covers the 2nd movable effect member 210 among the 1st movable effect members 110 is shown in FIG.10), and the whole protrudes from the 1st movable effect member 110. It moves between the protruding positions (see FIG. 11). Hereinafter, the first movable accessory device 110S and the second movable accessory device 210S will be described in detail.

  As shown in FIGS. 4 to 7, the first movable accessory device 110 </ b> S has a portal base 111 attached to the upper side and the left and right sides of the mechanism frame 17. 110 A of production member structures which comprise the 1st movable production member 110 are the structures which can move to an up-down direction. The portal base 111 includes a pair of elevating guides 121 and 121 that extend in a straight line in the vertical direction, and upper ends of the pair of elevating guides 121 and 121 are connected to each other by a connecting plate 112. It has a structure. The communication plate 112 is overlaid on the upper side of the mechanism frame 17 (see FIG. 3), and the lifting guides 121 and 121 are overlaid on the left and right sides of the mechanism frame 17 so as to sandwich the opening 17K in the left-right direction. ing. Thereby, the gate-shaped base 111 is arrange | positioned so that it may be hidden behind the game board 11 and the display decoration frame 23 (refer FIG. 2).

  As shown in FIG. 4, each lifting guide 121 is provided with a first shaft 122 and a second shaft 123 that extend linearly in the vertical direction. The first shaft 122 and the second shaft 123 are arranged so as to be displaced in both the front-rear direction and the left-right direction. In the present embodiment, the first shaft 122 is disposed in front of the second shaft 123 and on the inner side that is sandwiched between the pair of lifting guides 121 and 121.

  A first elevating slider 124 is engaged with the first shaft 122 so as to be movable along the first shaft 122, and a second elevating slider 125 is movable with respect to the second shaft 123 along the second shaft 123. Is engaged. A first rack 124A is formed on a surface facing the rear side of the first elevating slider 124, and a second rack 125A is formed on a surface facing the front side of the second elevating slider 125. Both the first rack 124 </ b> A and the second rack 125 </ b> A mesh with a pinion 126 that is rotatably attached to an intermediate portion in the vertical direction of the lifting guide 121. Specifically, the first rack 124A meshes with the front portion of the pinion 126, and the second rack 125A meshes with the rear portion of the pinion 126. When the first lifting / lowering slider 124 moves downward along the first shaft 122, the pinion 126 rotates counterclockwise as viewed from the right side, and the second lifting / lowering slider 125 moves upward along the second shaft 123. To do. Similarly, when the first elevating slider 124 moves upward, the pinion 126 rotates clockwise as viewed from the right side, and the second elevating slider 125 moves downward. More specifically, the pinion 126 has a structure in which the large-diameter gear portion and the small-diameter gear portion can rotate integrally. The front portion of the small-diameter gear portion meshes with the first rack 124A, and the large-diameter gear portion The rear portion meshes with the second rack 125A.

  As shown in FIGS. 5 and 6, the pair of first elevating sliders 124 and 124 are fixed to both sides of the first elevating base 131, and the pair of second elevating sliders 125 and 125 are the second elevating base. 141 is fixed to both sides. That is, the pair of first elevating sliders 124 and 124 move up and down integrally with the first elevating base 131, and the pair of second elevating sliders 125 and 125 move up and down together with the second elevating base 141. It has become.

  As shown in FIGS. 6 and 7, the communication plate 112 described above is provided with a pair of drive sources 113, 113 for moving the first elevating base 131 up and down side by side, and the first drive source 113. , 113 for transmitting power from the first elevating base 131 to the first elevating base 131. In addition, a second movable accessory device 210S described later is mounted on a portion of the communication plate 112 sandwiched between the power transmission units 114, 114.

  The first elevating base 131 is driven by the drive source 113 as follows. That is, when the drive sources 113 and 113 are operated, the rotation links 114A and 114A connected to the first elevating base 131 in the power transmission mechanisms 114 and 114 rotate in directions opposite to each other. Here, as shown in FIG. 7, each pivot link 114 </ b> A is provided with a projecting piece 114 </ b> T projecting sideways, and an engagement pin (not shown) formed at the tip of the projecting piece 114 </ b> T is the first. The elongate base 131 is inserted into a horizontally elongated hole 131A. When the pair of rotation links 114A and 114A rotate in directions opposite to each other, the pair of engagement pins push the first elevating base 131 in the same direction in the vertical direction while moving in the horizontally elongated hole 131A. Thereby, the 1st raising / lowering base 131 is driven to an up-down direction.

  As shown in FIGS. 5 and 6, the first movable effect member 110 is composed of a plurality of effect member structures 110 </ b> A, and when the first movable effect member 110 is in the combined state, the plurality of effect member structures 110 </ b> A. Are adjacent to each other to form one design. A plurality of effect member constituting bodies 110 </ b> A are attached to the first lifting base 131 and the second lifting base 141. Specifically, the first movable effect member 110 is configured to constitute the character's face in the combined state, and includes an upper component 132 that constitutes the upper part of the face and a lower part that constitutes the lower part of the face. It can be divided into a side structure 142. The upper structure 132 is attached to the first elevating base 131, and the lower structure 142 is attached to the second elevating base 141.

  As shown in FIG. 4, the upper structure 132 has a bulging portion 133 that protrudes forward in the center in the left-right direction, and a pair of flanges 134 and 134 that protrude from both the left and right sides of the bulging portion 133. In addition, the pair of flange portions 134 and 134 are fixed to overlap the front surface of the first lifting base 131. The bulging portion 133 has a grooved structure in which the front end portions of a pair of opposed projecting walls 136 and 136 opposed in the left-right direction are connected by the front end wall 135, and a groove portion is formed on the rear side of the bulging portion 133. 133M is formed. In addition, the rear end part of each opposing protrusion wall 136 is connected to the collar part 134.

  The lower structure 142 is composed of a pair of divided bodies 142A and 142A that are in contact with and separated from each other in the left-right direction, and each divided body 142A is displaced in the front-rear direction and a front overlapping member 143 and a rear overlapping member 144. It consists of The rear overlapping member 144 is movable in the vertical direction with respect to the front overlapping member 143, and most of the rear overlapping member 144 is superimposed on the rear side of the front overlapping member 143 when viewed from the front. The overlapping position (refer to FIG. 5) and the protruding position (refer to FIG. 6) where most of the rear overlapping member 144 protrudes downward from the front overlapping member 143 are arranged. In the present embodiment, the plurality of effect member constituting bodies 110A constituting the first movable effect member 110 are composed of an upper constituting body 132 and a pair of divided bodies 142A and 142A.

  FIGS. 8A and 8B schematically show a drive mechanism for the front overlapping member 143 with respect to the second elevating base 141. As shown in both figures, the front of each elevating guide 121 (only one elevating guide 121 is shown in FIGS. 8A and 8B) extends vertically. A guide groove 127 is formed, and the engagement pin 145P of the slide member 145 is engaged with the guide groove 127. The slide member 145 is overlapped with the second elevating base 141 from the front side, and is connected to a rotating arm 146 that is rotatably supported by the second elevating base 141 (refer to FIG. 8B in particular). The pivot arm 146 extends forward from the second lifting base 141 and is pivotable about a vertical pivot shaft 146J. A front overlapping member 143 is connected to the front end of the rotating arm 146.

  Here, as shown in FIG. 8A, the guide groove 127 is formed with an inclined portion 127K that is inclined so as to go inward of the pair of lifting guides 121, 121 (see FIG. 5) as it goes upward. Yes. When the second elevating base 141 moves upward along the elevating guide 121, the engaging pin 145P of the slide member 145 moves along the inclined portion 127K of the guide groove 127, and the pair of slide members 145, 145 is moved. Approach each other. Then, as the slide member 145 moves, the pivot arm 146 pivots so that the front end portion is directed inward (inside the pair of lifting guides 121 and 121), and the pair of front overlapping members 143 and 143 are moved. Approach each other. Similarly, when the second elevating base 141 moves downward, the pair of front overlapping members 143 and 143 are separated from each other.

  9A and 9B schematically show a driving mechanism for the rear overlapping member 144 relative to the front overlapping member 143. FIG. As shown in both figures, a horizontal rack 147 extending in the left-right direction is formed on the second elevating base 141, and a pinion 148 that meshes with the horizontal rack 147 has a front overlapping member 143 (FIG. 9A and FIG. 9 (B) is omitted). The pinion 148 also meshes with a vertical rack 149 extending in the vertical direction separately from the horizontal rack 147, and the vertical rack 149 is provided in the rear overlapping member 144. Then, as described above, when the second elevating base 141 moves upward and the pair of front overlapping members 143 and 143 approach each other, as shown in the change from FIG. 9A to FIG. 9B. The pinion 148 pivotally supported by the front overlapping member 143 moves and rotates in the horizontal direction, and the vertical rack 149 moves downward. Thereby, the rear side overlapping member 144 moves downward with respect to the front side overlapping member 143, and is arrange | positioned in the protrusion position (refer FIG. 6). Similarly, when the second lifting base 141 moves downward, the rear overlapping member 144 moves upward with respect to the front overlapping member 143 and is disposed at the overlapping position (see FIG. 5).

  By the way, as shown in FIGS. 18, 21, and 27, the front end wall 135 of the bulging portion 133 in the upper structural body 132 is disposed in front of the front overlapping member 143 of each divided body 142 </ b> A in the lower structural body 142. Has been. Therefore, when the first movable effect member 110 is in a combined state, the upper movable portion 132 and the lower structure 142 cause the upper movable portion to protrude to the front side in a stepped manner. A first step 117 is formed (see FIGS. 21 and 27). In other words, the upper component 132 and the lower component 142 are separated from each other at the first step 117 of the first movable effect member 110 in the combined state.

  Further, as described above, when the first movable effect member 110 is in the combined state, the rear overlapping member 144 that is overlapped on the rear side of the front overlapping member 143 in the lower structure 142 is moved downward from the front overlapping member 143. Jump out to the. Accordingly, the first movable effect member 110 in the combined state has the second step 118 so that the upper portion protrudes stepwise toward the front side by the front overlapping member 143 and the rear overlapping member 144 in the lower structure 141. Is formed (see FIGS. 21 and 27).

  Thus, in this embodiment, when the 1st movable production | generation member 110 will be in the united state, the 1st level | step difference 117 and the 2nd level | step difference 118 will be formed in the 1st movable production | generation member 110, and with respect to each level | step difference 117,118, Then, the portion arranged on the upper side protrudes stepwise toward the front side. Thereby, the first movable effect member 110 can be shown in three dimensions, and the preference of the first movable effect member 110 can be improved.

  This completes the description of the first movable accessory device 110S. Next, the second movable accessory device 210S will be described.

  As described above, the second movable accessory device 210S is mounted on the connecting plate 112 of the portal base 111, and the second movable effect member 210 is moved to the standby position (see FIGS. 5 and 10) and the protruding position (FIG. 11). ) And place. Specifically, when the second movable effect member 210 is disposed at the standby position, the front side is covered with the upper structure 132 of the first movable effect member 110 in the separated state, and is disposed at the protruding position. And protrudes downward from the upper structure 132. Thus, in this embodiment, since the 2nd movable production | generation member 210 arrange | positioned at the back side of the upper structure 132 protrudes from the upper structure 132, the 2nd movable production | generation member 210 gives a player an unexpectedness. It is possible.

  Here, as shown in FIG. 4, the second movable effect member 210 is disposed at the same front-rear position as the lower structural body 142 and is formed on the rear side of the bulging portion 133 in the upper structural body 132 described above. It is accommodated in the groove portion 133M. As described above, in the present embodiment, the second movable effect member 210 is disposed at the same front-rear position as the lower structural body 142, and thus the upper side in order to form the first step 117 on the front surface of the first movable effect member 110. By arranging the structural body 132 on the front side, the space generated on the rear side of the upper structural body 132 can be used as a storage space for the second movable effect member 210. In addition, the second movable effect member 210 at the standby position is not only covered at the front side by the front end wall 135 of the bulging portion 133 but also at the side by a pair of opposed projecting walls 136 and 136, so It becomes possible to make it difficult to visually recognize the second movable effect member 210 at the position, and it is possible to increase the unexpectedness given to the player when the second movable effect member 210 is arranged at the protruding position.

  The movement of the second movable effect member 210 between the standby position and the protruding position is performed as follows. That is, as shown in FIGS. 12 and 13, the connecting plate 112 is provided with linear motion guides 221 extending in a straight line in the vertical direction, and a pair of linear motion guides 221, A linear motion base 222 that supports the second movable effect member 210 is attached to 221 so as to be linearly movable. Further, the communication plate 112 is provided with a second drive source (not shown), and a turn link 223 that is turned by receiving power from the second drive source is rotatably attached. The rotation link 223 has a projecting piece 223T projecting laterally, and an engagement pin 223P formed at the tip of the projecting piece 223T is inserted into a laterally long hole 222A formed in the linear motion base 222. Yes. Then, when the second drive source is activated and the rotation link 223 is rotated, the linear movement base 222 is moved in the vertical direction by the engagement between the engagement pin 223P of the projecting piece 223T and the laterally long hole 222A, 2 The movable effect member 210 moves up and down with respect to the connection plate 112. As a result, the second movable effect member 210 moves between the standby position shown in FIGS. 5 and 10 and the protruding position shown in FIG.

  Further, as shown in FIGS. 5 and 6, the second movable effect member 210 is in a substantially circular contracted state at the standby position, and when it is disposed at the protruding position as shown in FIG. It can be deformed into an expanded state in a substantially triangular shape having a larger outer shape than the contracted state. Further, the second movable effect member 210 is rotatable in one direction around the central axis 210J with respect to the linear motion base 222 in the expanded state. Hereinafter, the deformation and rotation of the second movable effect member 210 will be described in detail.

  As shown in FIGS. 12 and 13, the second movable effect member 210 has a structure in which a plurality of first rotating portions 212 and a plurality of second rotating portions 213 are supported on a substantially circular rotating plate 211. ing. The turntable 211 is rotatable about the central axis 211J with respect to the linear motion base 222. Although not shown, a drive source for rotating the turntable 211 is provided on the rear surface of the linear motion base 222. In addition, the 1st rotation part 212 and the 2nd rotation part 213 are arrange | positioned in the front side of the turntable 211, and the 2nd movable production | generation member 210 is the turntable 211, the 1st rotation part 212, and 2nd time. It can be said that it has a layered structure including the moving part 213.

  As shown in FIG. 13, the first rotating part 212 includes a main body part 212H having a shape in which a half of one end of the rhombus is contracted to the center side, and a fan-shaped part projecting in a fan shape from the apex on the other end side of the main body part 212H. 212A. Moreover, the 1st rotation part 212 can be rotated centering on the 1st rotation axis | shaft 212J which penetrates the vertex part on the opposite side to fan-shaped part 212A among the main-body parts 212H in the front-back direction. Specifically, the plurality of first rotating portions 212 are arranged at equal intervals in the circumferential direction on the outer edge portion of the turntable 211, and when the second movable effect member 210 is in the contracted state, the entire fan-shaped portion 212A. Is arranged so as to overlap with the turntable 211 (see FIG. 14A), and when the second movable effect member 210 is in the expanded state, the fan-shaped portion 212A rotates about 150 degrees around the first rotation shaft 212J. Is disposed at a position farthest from the center axis 212J of the turntable 211 (see FIG. 14B). Note that the first rotating portion 212 is provided with a step 212D for avoiding interference between the first rotating portions 212 and 212 adjacent in the circumferential direction in the contracted state (see FIG. 12).

  The second turning portion 213 is disposed between the turntable 211 and the first turning portion 212 in the front-rear direction, and has a bowl shape having an arc portion 213A having substantially the same diameter as a part of the outer circumference of the turntable 211. There is no. Similar to the first rotation unit 212, the second rotation unit 213 is rotatable around a second rotation shaft 213 </ b> J that penetrates the outer edge of the rotating disk 211 in the front-rear direction. Specifically, the second turning portion 213 is arranged so that the arc portion 213A overlaps with the outer circumference of the turntable 211 when the second movable effect member 210 is in the contracted state (see FIG. 15A). When the second movable effect member 210 is in the expanded state, the arcuate portion 213A is disposed so as to abut against the central axis 211J of the turntable 211 by rotating about 180 degrees around the second rotation shaft 213J (see FIG. 15 (B)). Here, the number of the second rotation units 213 is the same as the number of the first rotation units 212, and the second rotation shafts 213J of the plurality of second rotation units 213 are adjacent in the circumferential direction. It arrange | positions in the middle of the 1st rotating shaft 212J and 212J.

  FIG. 16 schematically shows the rotation mechanism 210K of the second movable effect member 210. As shown in the figure, the rotation mechanism 210K has a drive gear 214 that rotates by receiving power from a drive source (not shown), and an internal tooth 215A that forms an annular shape and meshes with the drive gear 214. A central gear 215 and a first gear 216 and a second gear 217 that mesh with external teeth 215 </ b> B formed on the outer periphery of the central gear 215 are provided. The central axis of the central gear 215 coincides with the central axis 211J of the rotating disk 211. The first gear 216 rotates integrally with the first rotation unit 212, and the central axis of the first gear 216 is the first rotation shaft 212 </ b> J of the first rotation unit 212. The second gear 217 rotates integrally with the second rotation unit 217, and the central axis of the second gear 217 is the second rotation shaft 213 J of the second rotation unit 213.

  The first gear 216 and the second gear 217 have teeth 216A and 217A that mesh with the external teeth 215B of the central gear 215 only at a part of the outer peripheral portion thereof. When the central gear 215 is rotated by being driven by the drive gear 214, the first gear 216 and the second gear 217 are initially rotated by receiving power from the central gear 215, but the teeth 216A and 217A in the circumferential direction are rotated. Is rotated by the amount formed, the power from the central gear 215 is not received and the motor does not rotate. The central angle of the arc portion of the first gear 216 where the teeth 216A are formed is about 150 degrees, and the central angle of the arc portion of the second gear 217 where the teeth 217A are formed is about 180 degrees. It is a degree. Further, the circumferential length of the teeth 216A and the circumferential length of the teeth 217A are substantially the same.

  As shown in FIG. 16A, the central gear 215 is formed with a plurality of long holes 215N extending in an arc shape along the circumferential direction, and is formed in the turntable 211 in the plurality of long holes 215N. The plurality of engaged pins 211P engaged with each other. With this configuration, when the central gear 215 is rotated by being driven by the drive gear 214, the central gear 215 is rotated by a certain angle, and then the engaging pin 211P is pushed to the inner surface on one end side of the long hole 215N. The turntable 211 is rotationally driven (see FIG. 16B). Here, the length of the long hole 215N is substantially the same as the circumferential length of the teeth 216A of the first gear 216 and the teeth 217A of the second gear 217. Accordingly, in the second movable effect member 210, only the first rotation unit 212 and the second rotation unit 213 are rotated to enter the expanded state, and the turntable 211 rotates. After the second movable effect member 210 is in the expanded state, the first gear 216 and the second gear 217 no longer receive power from the central gear 215, and the first rotation unit 212 and the second rotation unit 213 are turned. Does not move. When the drive gear 214 rotates in the reverse direction, first, the first gear 216 and the second gear 217 rotate to cause the second movable effect member 210 to be in a contracted state, and in the contracted state, the turntable 211 is in the reverse direction. Rotate.

  As described above, when the central gear 215 rotates in the counterclockwise direction when viewed from the front, for example, the second movable effect member 210 is deformed from the contracted state to the expanded state, and rotates in the counterclockwise direction when viewed from the front. . In addition, when the second movable effect member 210 is in the expanded state, for example, when the central gear 215 rotates clockwise as viewed from the front, the second movable effect member 210 is deformed from the expanded state to the contracted state, and the front Rotate clockwise as viewed from the side.

  The description regarding the configuration of the first movable accessory device 110S and the second movable accessory device 210S has been described above.

  By the way, in the gaming machine 10 of the present embodiment, the first movable effect member 110 and the second movable effect member are illuminated by causing the first movable effect member 110 in the combined state and the second movable effect member 210 disposed at the protruding position to shine. 210 is improved. Specifically, as shown in FIG. 2, an annular light emitting member 310 extending along the opening edge of the display opening 11H is provided inside the display opening 11H of the game board 11, and the annular light emitting member 310 is provided. The first movable effect member 110 and the second movable effect member 210 are illuminated. Here, in the drawing, the annular light emitting member 310 is shown in light gray and the first movable effect member 110 is shown in dark black so that the annular light emitting member 310 and the first movable effect member 110 can be easily distinguished. Yes. Hereinafter, the annular light emitting member 310 will be described in detail.

  As shown in FIG. 17, the annular light emitting member 310 has a structure in which a plurality of light emitting elements 311 (see FIGS. 19 to 20) are accommodated in a casing 320 made of transparent resin. Specifically, the plurality of light emitting elements 311 are mounted on one surface of the flexible sheet 315 (see FIG. 23), and the flexible sheet 315 is rounded into a circular shape so that the mounting surface of the light emitting elements 311 is on the inside. And accommodated in the casing 320.

  The casing 320 has an outer peripheral wall 321 that stands in a direction substantially orthogonal to the front surface of the game board 11 and extends along the opening edge of the display opening 11H (see FIG. 2), and is slightly smaller than the outer peripheral wall 321. A peripheral wall 322, a front wall 323 that connects the front end portions of the outer peripheral wall 321 and the inner peripheral wall 322, and a flange portion 324F that connects the rear end portions of the outer peripheral wall 321 and the inner peripheral wall 322 and projects outside the outer peripheral wall 321. And a rear end wall 324 having. The annular light emitting member 310 is supported on the mechanism frame 17 by supporting the plurality of support protrusions 325 radially projecting outward from the flange portion 324 </ b> F to the mechanism frame 17. In addition, from the flange part 324F, separately from the support protrusion piece 325, a routing protrusion piece 326 for extending a cable (not shown) from the light emitting element 311 to the mechanism frame 17 projects outward.

  As shown in FIGS. 18 and 21, the annular light emitting member 310 is loosely fitted to the display decoration frame 23 from the rear side, and the flange portion 324 </ b> F of the annular light emitting member 310 is behind the rear surface of the game board 11. Is arranged. Further, the front wall 323 of the annular light emitting member 310 is disposed on the rear side of the front end of the display decoration frame 23 and on the front side of the front surface of the game board 11. The annular light emitting member 310 is disposed across the front side and the rear side of the game board 11.

  22 and 23, the plurality of light emitting elements 311 are fixed to the inner peripheral surface of the outer peripheral wall 321 over the entire circumferential direction of the outer peripheral wall 321 with the light emitting surface 311M facing the inside of the casing 320. Yes. Here, the annular light emitting member 310 extends along the opening edge of the display opening 11H of the game board 11 so as to border the first movable effect member 110 in the combined state and the second movable effect member 210 in the protruding position. (See FIGS. 3 and 26. In FIG. 3, the second movable effect member 210 at the protruding position is indicated by a two-dot chain line). Accordingly, when the plurality of light emitting elements 311 are arranged over the entire circumferential direction of the annular light emitting member 310, the entire first movable effect member 110 and the second movable effect member 210 can be illuminated by the annular light emitting member 310. Become.

  Specifically, the light emitting element 311 is provided with three types of a front light emitting element 311A, an intermediate light emitting element 311B, and a rear light emitting element 311C that are different from each other in the front-rear position. A light emitting element unit 312 in which 311B and the rear light emitting element 311C are arranged one by one in the circumferential direction is arranged over the entire circumferential direction. The plurality of light emitting elements 311 includes a front light emitting layer 313A including a plurality of front light emitting elements 311A, an intermediate light emitting layer 313B including a plurality of intermediate light emitting elements 311B, and a rear including a plurality of rear light emitting elements 311C. It has a layered structure including the side light emitting layer 313C. As described above, in the present embodiment, since the light emitting layer composed of the plurality of light emitting elements 311 having the same front-rear direction is displaced in the front-rear direction, a plurality of layers are provided. It is possible to increase the range in which the first movable effect member 110 and the second movable effect member 210 are illuminated. In addition, since the light emitting elements 311 included in the different light emitting layers are arranged so as to be shifted in the circumferential direction, the light emitting layers 313A to 313C surround the portions where the first movable effect member 110 and the second movable effect member 210 shine. It becomes possible to shift in the direction, and it becomes possible to further improve the preference of the effect by the light.

  Here, as described above, in the first movable effect member 110, the upper structural body 132 and the lower structural body 142 are displaced from each other in the front-rear direction with the first step 117 as a boundary, and the second step 118 is provided. It has a layered structure in which the front overlapping member 143 and the rear overlapping member 144 of the lower structural body 142 are arranged so as to be displaced forward and backward with reference to FIG. 21. Further, since the light emitting layers 313A to 313C of the annular light emitting member 310 are also displaced in the front-rear direction, the upper structure 132 of the first movable effect member 110 is overlapped with the light emitting layers 313A to 313C of the annular light emitting member 310. The member 143 and the rear overlapping member 144 can be illuminated. Similarly, for the second movable effect member 210, the light emitting layers 313 </ b> A to 313 </ b> C can illuminate the turntable 211, the first rotation part 212, and the second rotation part 213 of the second movable effect member 210. Become.

  Incidentally, as described above, in the annular light emitting member 310, the casing 320 that houses the light emitting element 311 is made of a transparent resin. Since the light emitting element 311 emits isotropically from the light emitting surface 311M, the light emitted from the light emitting surface 311M to the front side passes through the front wall 323, and the annular light emitting member 310 itself also shines. Thus, in the gaming machine 10 of the present embodiment, the annular light emitting member 310 not only makes the first movable effect member 110 and the second movable effect member 210 shine, but also the annular light emitting member 310 itself emits light, thereby Improvement in the preference of the production is made. Here, if the first movable effect member 110 and the second movable effect member 210 are made to shine brightly, there is a problem that the light emission of the annular light emitting member 310 itself becomes strong and dazzling. In order to solve this problem, the gaming machine 10 has a configuration described below.

  That is, as shown in FIG. 22, a lens cut 331 capable of diffusing light toward the front side is formed on the front wall 323 of the casing 320 in the annular light emitting member 310. Specifically, the lens cut 331 is formed in a lenticular lens shape in which a plurality of band-shaped lens bodies 332 having a circular arc surface 332A protruding rearward are arranged in the band width direction. Specifically, the width of the band-shaped lens body 332 is substantially the same as the width of the light emitting element 311 (more specifically, the width of the light emitting surface 311M (see FIG. 23)).

  Further, as shown in FIG. 23, a parallel incident portion facing the light emitting surface 311M of the light emitting element 311 and substantially parallel to the light emitting surface 311M is formed on the inner surface 322A of the inner peripheral wall 322 of the casing 320 facing the inside of the casing 320. 335 is formed, and the outwardly facing surface 322B of the inner peripheral wall 322 facing the outside of the casing 320 is overlapped with the parallel incident portion 335 in the radial direction of the inner peripheral wall 322, and approaches the parallel incident portion 335 toward the front side. An inclined emission part 336 that is inclined in the direction is formed. In the present embodiment, the parallel incident portion 335 and the inclined emission portion 336 are provided in the portion of the casing 320 where the light from the light emitting element 311 is transmitted, whereby the light from the light emitting element 311 is combined into the first movable state. The light can be emitted toward the effect member 110 and the second movable effect member 210 at the protruding position.

  FIGS. 23A to 23C conceptually show the state of light emitted from the front light emitting element 311A, the intermediate light emitting element 311B, and the rear light emitting element 311C toward the inner peripheral wall 322. FIG. . As shown in FIG. 23A, light emitted in the direction perpendicular to the light emitting surface 311M of the front light emitting element 311A goes straight in the direction perpendicular to the light emitting surface 311M and strikes the parallel incident portion 335 of the inner peripheral wall 322. The light that has entered the inner peripheral wall 322 from the parallel incident portion 335 travels straight in the inner peripheral wall 322 in a direction perpendicular to the light emitting surface 311M (that is, the radial direction of the inner peripheral wall 322), and is emitted to the outside from the inclined emission portion 336. The Here, the casing 320 is made of a transparent resin as described above, and the refractive index of the inner peripheral wall 322 is larger than the refractive index of air. Therefore, the light emitted from the inclined emission part 336 of the inner peripheral wall 322 is directed in the direction inclined rearward with respect to the direction perpendicular to the light emitting surface 311M.

  FIG. 23B shows the path of light emitted from the intermediate light emitting element 311B, and FIG. 23C shows the path of light emitted from the rear light emitting element 311C. . In any of the light emitting elements 311B and 311C, as in the case of the front light emitting element 311A, the light emitted from the inclined light emitting part 336 travels in the direction inclined rearward with respect to the direction perpendicular to the light emitting surface 311M. As described above, the light from the annular light emitting member 310 can be advanced toward the first movable effect member 110 and the second movable effect member 210.

  In the example of this embodiment, the parallel incident portion 335 and the inclined emission portion 336 are provided corresponding to all the light emitting elements 311, but are provided corresponding to only some of the light emitting elements 311. Also good. At that time, the parallel incident portion 335 and the inclined emission portion 336 are preferably provided corresponding to at least the front light emitting element 311A, the intermediate light emitting element 311B, and the rear light emitting element 311C. Moreover, in the example of this embodiment, the inclination angle with respect to the parallel incident portion 335 is the same among all the inclined emission portions 336 (see FIGS. 23A to 23C), but some The inclination angle of the inclined emission part 336 may be varied. At this time, for example, the inclination angle may be different between the inclined emission portions 336 corresponding to the front light emitting element 311A, the intermediate light emitting element 311B, and the rear light emitting element 311C, or the circumferential position (the circumferential direction of the annular light emitting member 310). The inclination angles may be different between the inclined emission portions 336 corresponding to the light emitting elements 311 having different positions.

  As shown in FIGS. 17, 22, and 23 (B), unevenness is formed on the outward surface 322 </ b> B of the inner peripheral wall 322. Specifically, a groove portion 337 extending in the front-rear direction is formed on the rear side of the inclined irradiation portion 336 in the outward surface 322B. According to this configuration, by changing the groove depth of the groove part 337, it becomes possible to change the irradiation position with respect to the first movable effect member 110 and the second movable effect member 210, and the annular light emitting member 310 becomes the first movable effect. It is possible to adjust the position of the portion where the effect member 110 and the second movable effect member 210 are illuminated. In the present embodiment, the groove 337 is formed only on the rear side of the inclined emission part 336 corresponding to the intermediate light emitting element 311B, but is formed on the rear side of the inclined emission part 336 corresponding to the front light emitting element 311A. Alternatively, it may be formed on the rear side of the inclined emission part 336 corresponding to the rear light emitting element 311C.

  The above is the description of the light emission of the first movable effect member 110 and the second movable effect member 210 by the annular light emitting member 310. In the present embodiment, the first movable effect member 110 and the second movable effect member 210 have a configuration in which a metal decoration portion 338 (see FIGS. 19 and 20) decorated in a metallic style is formed on the surface facing the front side. Thus, the light emitted from the annular light emitting member 310 can be efficiently reflected by the metal decoration portion 338. Specifically, with respect to the first movable effect member 110, the entire surface facing the front side is a metal decoration portion 338. As for the second movable effect member 210, a mirror is formed on a part of the surface facing the front side, and the remaining part is a metal decoration part 338. In any of the movable effect members 110 and 210, the entire surface facing the front side is a reflecting portion 339 that can reflect light.

  The annular light emitting member 310 is movable in a plane parallel to the front surface of the game board 11 so that the portion of the first movable effect member 110 and the second movable effect member 210 that is illuminated by the annular light emitting member 310 moves. It has become. Specifically, the annular light emitting member 310 is rotatable around an axis extending in the front-rear direction. Hereinafter, the rotation mechanism of the annular light emitting member 310 will be described.

  As shown in FIG. 17, the mechanism frame 17 has a structure in which a front plate portion 17 </ b> B is overlapped and fixed from the front side to a box portion 17 </ b> A having a container shape whose front side is open. The front plate portion 17B has a shape in which a lower right portion of a frame body having an opening substantially the same shape as the display opening 11H (see FIG. 2) of the game board 11 is cut out, and is disposed on the rear side of the game board 11. Is done. As shown in FIG. 24, the annular light emitting member 310 is rotatably supported on the front plate portion 17B. In FIGS. 17 and 24, a part of the first movable accessory device 110S (see FIGS. 3 and 4) fixed to the mechanism frame 17 is omitted.

  As shown in FIG. 24, a plurality of rotation support plates 341 are rotatably attached to the front plate portion 17B. The plurality of rotation support plates 341 are arranged substantially evenly in the circumferential direction of the front plate portion 17B, and the center P0 (see FIG. 25) of the virtual circle C1 passing through the rotation center axis 341J of the plurality of rotation support plates 341. It is arranged at the approximate center of the display opening 11H.

  A support protrusion 325 of the annular light emitting member 310 is rotatably connected to each rotation support plate 341. Specifically, as shown in FIG. 25A, the support protrusion 325 is coupled to a position eccentric from the rotation center axis 341J of the rotation support plate 341, and between the plurality of rotation support plates 341, The relative position of the connecting portion between the rotation support plate 341 and the support protrusion 325 with respect to the rotation center axis 341J is the same. That is, in one rotation support plate 341, when the connecting portion of the rotation support plate 341 and the support protrusion 325 is disposed directly below the rotation center shaft 341J, all other rotation support plates 341 also support rotation. A connection portion between the board 341 and the support protrusion 325 is disposed directly below the rotation center shaft 341J. Further, as shown in FIG. 25A, the center P1 of the annular light emitting member 310 is arranged at a position shifted from the center P0 of the virtual circle C1 passing through the plurality of rotation center axes 341J. The positional relationship of the center P1 with respect to the center P0 is the same as the positional relationship with respect to the rotation center axis 341J of the connecting portion of the rotation support disk 341 and the support protrusion 325. Then, when one rotation support plate 341 rotates upon receiving power from a drive source 342 (see FIG. 24) provided in the front plate portion 17B, a change from FIG. 25 (A) to FIG. 25 (B) is shown. As described above, the annular light emitting member 310 rotates so that its center P1 rotates around the center P0 of the virtual circle C1.

  Here, the annular light emitting member 310 is rotatable in the direction opposite to the direction in which the second movable effect member 210 described above rotates in the expanded state. That is, when the second movable effect member 210 in the expanded state indicated by a two-dot chain line in FIG. 3 rotates counterclockwise when viewed from the front, the annular effect member 310 can rotate clockwise when viewed from the front. Yes. In this case, the annular light emitting member 310 may be rotatable only in the clockwise direction when viewed from the front, or may be rotatable in both directions. According to this configuration, it is possible to increase the rotational speed of the annular light emitting member 310 relative to the expanded second movable effect member 210. Thereby, it is possible to quickly move the portion where the second movable effect member 210 shines.

  As shown in FIG. 17, the front plate portion 17B is formed with a plurality of protruding piece receiving recesses 346 that are opened inward (FIG. 17 shows only one protruding piece receiving recess 346. Has been). Each protrusion receiving recess 346 receives the handling protrusion 326 of the annular light emitting member 310.

  By the way, as shown in FIG.18 and FIG.21, the cyclic | annular light emission member 310 is arrange | positioned adjacent to the 1st movable production | generation member 110 in the front-back direction. Accordingly, when the annular light emitting member 310 moves, the annular light emitting member 310 may collide with the first movable effect member 110 if it rattles in the front-rear direction. In order to prevent such a problem, in the gaming machine 10 of this embodiment, as shown in FIG. 17, the annular light emitting member 310 is brought into contact with the mechanism light frame 17 supporting the annular light emitting member 310 from the rear side. A contact restricting portion 351 capable of restricting movement of 310 toward the first movable effect member 310 is provided.

  Specifically, as shown in FIGS. 17 and 18, the annular light emitting member 310 is provided with a contact protrusion 327 projecting outward from the flange portion 324 </ b> F, in addition to the support protrusion 325 and the routing protrusion 326. A spherical protrusion 327T is formed on the rear surface of the contact protrusion 327 so as to protrude rearward in a hemispherical shape. The contact restricting portion 351 has a slidable contact surface 351M that is substantially parallel to the annular light emitting member 310 and that can slidably contact the spherical protrusion 327T. Thus, in this embodiment, since the spherical protrusion 327T of the annular light emitting member 310 can be slidably contacted with the sliding contact surface 351M of the contact restricting portion 351, the annular light emitting member 310 moves when the annular light emitting member 310 moves. The contact between the member 310 and the contact restricting portion 351 is prevented from becoming a resistance. In addition, since the contact protrusion 327 is disposed at a portion sandwiched between the support protrusions 325 in the circumferential direction of the annular light emitting member 310, the contact restricting portion 351 is applied to a portion of the annular light emitting member 310 that easily moves back and forth. It becomes possible to make contact, and it becomes possible to efficiently prevent interference between the annular light emitting member and the first movable effect member 110.

  Specifically, as shown in FIG. 17, the contact restricting portion 351 includes a fixed base 352 fixed to the surrounding wall 17 </ b> H of the box portion 17 </ b> A of the mechanism frame 17, and toward the inside of the mechanism frame 17 from the fixed base 352. It has an inner projecting portion 353 projecting and projecting to the front plate portion 17B side, and a tip base 354 fixed to the distal end portion of the inner projecting portion 353, and the above-mentioned surface is directed to the front side of the tip base 354. A sliding surface 351M is formed. The tip base 354 is fixed to the rear surface of the front plate portion 17B, and the contact restricting portion 351 is fixed to the mechanism frame 17 so as to be sandwiched between the box portion 17A and the front plate 17B.

  As shown in FIGS. 17 and 24, the contact restricting portion 351 is a gap between the pair of divided bodies 142 </ b> A and 142 </ b> A constituting the lower structure 142 when the first movable effect member 110 is in the separated state. Is arranged. Thereby, when the 1st movable production | presentation member 110 is a isolation | separation state, it is possible to aim at the effective utilization of the space which generate | occur | produces between a pair of division body 142A, 142A.

  By the way, as described above, the annular light emitting member 310 is arranged inside the display opening 11H of the game board 11. That is, the annular light emitting member 310 is superimposed on the display screen 13G from the front side. Therefore, when the annular light emitting member 310 is turned off, the light from the display screen 13G is blocked by the annular light emitting member 310, causing a problem that the entire gaming machine 10 looks dark. In order to solve this problem, the gaming machine 10 of the present embodiment has the following configuration.

  That is, as shown in FIGS. 3 and 24, the outer side light emitting member 410 is provided on the front plate portion 17 </ b> B of the mechanism frame 17. The outer light emitting member 410 has a structure in which a front cover 415 covers an outer light emitting substrate 412 on which a plurality of outer light emitting elements 411 are mounted on the rear surface from the front side. As shown in FIG. Are extended along the opening edge of the display opening 11H. The shape of the outer light emitting substrate 412 and the front cover 415 viewed from the front-rear direction is an arc shape along the opening edge of the display opening 11H. In the outer light emitting substrate 412, the plurality of outer light emitting elements 411 are arranged side by side along the circumferential direction of the arc.

  As shown in FIG. 28, each outer light emitting element 411 is disposed such that the light emitting surface 411M faces the inside of the display opening 11H, and the outer light emitting member 410 can irradiate light toward the inside of the display opening 11H. It has become. Specifically, the outer light emitting member 410 is disposed along the upper edge portion of the display opening 11H in the game board 11, and can emit light downward. Here, as shown in FIG. 2, the upper structure 132 of the first movable effect member 110 in the separated state is arranged at the upper part in the inner region of the display opening 11H. Therefore, the outer light emitting member 410 can shine the upper structure 132 in the separated state. As described above, since the entire surface facing the front side of the upper structure 132 is formed of the metal decoration portion 338, the light from the outer light emitting member 410 can be efficiently reflected to the front by the upper structure 132. It is possible.

  The front cover 415 is made of a transparent resin material, and, as shown in FIG. 28, a cover plate 415A superimposed on the outer light emitting substrate 412 from the front side, and an edge of the cover plate 415A on the side close to the display opening 11H (that is, , A lower edge portion) that protrudes rearward and faces a plurality of outer light emitting elements 411. Here, since the opposing protruding wall 415B is made of a transparent resin material, the light emitted from the outer light emitting element 411 is transmitted through the opposing protruding wall 415B as indicated by the arrow in FIG. There are two types, one that is reflected by the opposing protruding wall 415B. A part of the light reflected by the facing protruding wall 415B is directed to the cover plate 415A and is emitted from the cover plate 415A to the front side. In this embodiment, the part arrange | positioned in the front side of the outer side light emission member 410 among the game boards 11 is transparent. Accordingly, the game board 11 is formed with an outer light emitting region R2 that is lit by the light emitted from the cover plate 415A. Thus, in the gaming machine 10 of the present embodiment, the outer light emitting member 410 can illuminate the portion of the game board 11 that is disposed outside the display opening 11H.

  In the gaming machine 10 of the present embodiment, as shown in FIG. 28, a portion of the display decoration frame 23 facing the outside of the display opening 11H, that is, the side facing the outer light emitting member 410 is formed of, for example, a metal rail. In addition, an outward reflection portion 23 </ b> R capable of reflecting light from the outer light emitting element 411 toward the outer side of the display decorative frame 23 is provided. Therefore, in the present embodiment, light from the outer light emitting element 411 can be reflected not only by the opposing protruding wall 415B of the cover plate 415 but also by the outward reflecting portion 23R of the display decorative frame 23.

  As shown in FIG. 29, the cover plate 415A is formed with a lens cut 416 capable of diffusing light transmitted back and forth through the cover plate 415A. Therefore, the light reflected by the opposing protruding wall 415B is diffused by the lens cut 416 when passing through the cover plate 415A. This makes it possible to widen the portion of the gaming board 110 that is illuminated by the outer light emitting member 410, that is, the outer light emitting region R2, to make the entire gaming machine 10 appear brighter. The lens cut 416 also has a function of making it difficult to visually recognize the outer light emitting substrate 412 when the outer light emitting member 410 is viewed from the front side. Therefore, even if the outer light emitting member 410 is arranged behind the transparent portion of the game board 11, the outer light emitting substrate 412 can be made inconspicuous. Specifically, the lens cut 416 has the same structure as the lens cut 331 described above, and is formed in a lenticular lens shape in which a plurality of band-shaped lens bodies 417 having an arcuate surface protruding forward are arranged in the band width direction. Has been.

  As shown in FIG. 30, the gaming machine 10 includes a main control circuit 50, a sub control circuit 52, and a lamp control circuit 56, and includes a plurality of outer light emitting elements 411 of the outer light emitting member 410 and an annular light emitting member 310. The plurality of light emitting elements 311 are controlled to be turned on by the lamp control circuit 56. The main control circuit 50 mainly performs control related to the game in the gaming machine 10 (specifically, control regarding determination of success / failure and gaming state), and the sub-control circuit 52 mainly performs control related to effects in the gaming machine 10. The lamp control circuit 56 receives the control signal from the sub control circuit 52 and controls lighting of the light emitting element 311 and the outer light emitting element 411. Here, in the present embodiment, the lamp control circuit 56 is configured to turn on the outer light emitting element 411 of the outer light emitting member 410 when all the light emitting elements 311 in the annular light emitting member 310 are turned off. Specifically, the outer light emitting member 410 is always turned on while a game is being performed, and the annular light emitting member 310 is turned on only when a specific effect is executed. It has become. Thereby, in this embodiment, even if the annular light emitting member 310 is turned off, the outer side light emitting member 410 can brighten the inside of the display opening 11H.

  By the way, as described above, the annular light emitting member 310 has a shape along the opening edge of the display opening 11H (see FIG. 2). Here, since the outer light emitting member 410 has an arc shape along the opening edge of the display opening 11H, when the outer light emitting member 410 is turned on when the annular light emitting member 310 is turned off, the outer light emitting member 410 The outer light emitting region R2 that emits light has a substantially arc shape along the opening edge of the display opening 11H. Thus, in the gaming machine 10, the portion that is brightened by the annular light emitting member 310 and the portion that is also brightened by the outer light emitting region R2 are close to each other, so that even if the annular light emitting member 310 is turned off. It is possible to suppress the gaming machine 10 from appearing dark due to the turn-off.

  Further, the outer light emitting member 410 has an arc shape along the guide rail 12. Here, at least a portion located in the vicinity of the outer light emitting region R2 of the guide rail 12 is provided with, for example, an inward reflecting portion 12R made of a metal rail and capable of reflecting light toward the inside of the game region R1. (See FIG. 28). Accordingly, when the outer light emitting region R2 of the game board 11 is illuminated, the light from the outer light emitting region R2 is reflected by the inward reflecting portion 12R of the guide rail 12. Thus, in the present embodiment, the outer light emitting member 410 can illuminate not only the outer light emitting region R2 of the game board 11 but also the guide rail 12, thereby making the entire gaming machine 10 appear brighter. It is possible.

  In the gaming machine 10 of this embodiment, the annular light emitting member 310 corresponds to the “light emitting member” of the present invention, the front wall 323 of the casing 320 corresponds to the “front cover portion” of the present invention, and the casing 320 The portion of the inner peripheral wall 322 facing the light emitting surface 311M of the light emitting element 311 corresponds to the “effect irradiating portion” of the present invention. Each of the front light emitting layer 313A, the intermediate light emitting layer 313B, and the rear light emitting layer 313C corresponds to the “light emitting element layer” of the present invention. Further, each of the first movable effect member 110 and the second movable effect member 210 corresponds to the “effect member” of the present invention.

  This completes the description of the configuration of the gaming machine 10. Next, the effect of the gaming machine 10 of this embodiment will be described.

  In the gaming machine 10 of the present embodiment, when a predetermined effect condition is satisfied, the first movable effect member 110 changes from the separated state (see FIGS. 3 and 5) to the combined state (see FIGS. 6 and 26). Produce. In addition, when another effect condition is satisfied, the second movable effect member 210 moves from the standby position to the protruding position and performs an effect (see FIG. 3). Then, the annular light emitting member 310 overlapping the display screen 13G from the front side inside the display opening 11H of the game board 11 irradiates the first movable effect member 110 in the combined state and the second movable effect member 210 in the protruding position. Thus, the first movable effect member 110 and the second movable effect member 210 can be illuminated. In addition, the annular light emitting member 310 is configured so that the front side can also irradiate light, and the annular light emitting member 310 itself also shines, and the first movable effect member 110 and the second movable effect member 210 are the annular decorative member 310. It is decorated by the light emission.

  Here, in the gaming machine 10 of the present embodiment, the parallel incident portion 335 of the inner peripheral wall 322 of the casing 320 is provided substantially parallel to the light emitting surface 311M of the light emitting element 311, and the light emitting surface is provided on the outward surface 322B of the inner peripheral wall 322. An inclined emission part 336 is provided which is superimposed on the parallel incident part 335 in a direction perpendicular to 311M and is inclined so as to approach the light emitting surface 311M toward the front side. Accordingly, the light emitted perpendicular to the light emitting surface 311M can be advanced in the direction perpendicular to the light emitting surface 311M by the parallel incident portion 335 and can be directed to the rear side by the inclined light emitting portion 336. The effect member 110 and the second movable effect member 210 at the protruding position can be efficiently illuminated. Thereby, it becomes possible to make each movable production | generation effect members 110 and 210 shine brightly.

  In the present embodiment, since the annular light emitting member 310 itself shines, the light amount of the light emitting element 311 of the annular light emitting member 310 is used to illuminate the first movable effect member 110 and the second movable effect member 210. If the intensity is increased, the light emission of the annular light emitting member 310 itself may become too strong and dazzling. However, in the gaming machine 10 of the present embodiment, the lens cut 331 that can diffuse the light from the light emitting element 311 is formed on the front wall 323 that covers the light emitting element 311 from the front side in the casing 320 that houses the light emitting element 311. Yes. Accordingly, even if the light amount of the light emitting element 311 is increased in order to brighten the first movable effect member 110 and the second movable effect member 210, the light from the light emitting element 311 is diffused by the front wall 323, and the annular light emitting member 310 itself It is possible to suppress the emission of the light from becoming too strong. Here, in the present embodiment, since the lens cut 331 has a lenticular lens shape, the amount of light emitted from the front wall 323 to the front side by changing the curvature and width of the arc surface in the belt-like lens body 332. Can be easily changed.

[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various modifications are possible within the scope of the invention other than the following. It can be changed and implemented.

  (1) In the above embodiment, the annular light emitting member 310 is a parallel incident portion substantially parallel to the light emitting surface 311M on the inward surface 322A in the portion of the inner peripheral wall 322 of the casing 320 facing the light emitting surface 311M of the light emitting element 311. However, it may be configured to include an inclined incident portion 335V that is inclined away from the light emitting surface 311M toward the front side (see FIG. 31A). When the inclined incident portion 335V is provided on the inward surface 322A as described above, the annular light emitting member 310 is substantially parallel to the light emitting surface 311M on the outward surface 322B instead of the inclined outgoing portion 336 of the first embodiment. It may be configured to include a parallel emitting portion 336V (see FIG. 31B). Also according to each of these configurations, light from the light emitting element 311 can be refracted by the inner peripheral wall 322 and emitted to the rear side.

  (2) In the above embodiment, the lens cut 331 is formed on the rear surface of the front end wall 323 of the casing 320, but may be formed on the front surface of the front end wall 323.

  (3) In the above embodiment, the lens cut 331 has a lenticular lens shape, but may have another shape as long as the light from the light emitting element 311 can be diffused. For example, the lens cut 331 has a round groove. It may have a shape in which band-like concave lenses are arranged, a prism array in which substantially triangular prisms are laid down sideways, or a lens body protruding or recessed in a hemispherical shape, a conical shape, or a pyramid shape. It may be a spread shape.

  (4) In the above embodiment, the recess provided on the rear side of the inclined emission part 336 in the inner peripheral wall 322 of the casing 320 is the groove part 337 extending in the front-rear direction, but in the circumferential direction of the annular light emitting member 310. The extended groove part may be sufficient, and the recessed part of a planar view circular shape and a planar view polygonal shape may be sufficient.

  (5) In the above embodiment, the light emitting element 311 group is composed of a plurality of light emitting element layers (front light emitting layer 313A, intermediate light emitting layer 313B, and rear light emitting layer 313C) that are shifted back and forth. It may consist of layers.

  (6) In the above embodiment, the light emitting elements 311 are each shifted in the circumferential direction of the annular light emitting member 310, but may be configured to overlap in the circumferential direction.

  (7) In the above embodiment, the casing 320 has a transparent structure as a whole. However, if the portion of the inner peripheral wall 322 facing the light emitting element 311 has a transparent structure, the other part (for example, the front end wall) 323 and the outer peripheral wall 321) may be opaque. Note that when the front end wall 323 is opaque, light from the annular light emitting member 310 is prevented from reaching the player directly, and the annular light emitting member 310 is prevented from being dazzled.

  (8) In the above embodiment, the “light emitting member” of the present invention is an annular member (annular light emitting member 310), but may be a member of another shape, for example, a rod shape, a spherical shape, a plate shape, or the like. It may be a member.

[Summary of Configuration of the Embodiment and the Other Embodiments]
The above embodiments and other embodiments include the following configurations [1] to [8].

[1]
A gaming machine capable of irradiating light to the effect member with a light emitting member arranged in front of the effect member,
The light emitting member has a structure in which a light emitting element having a light emitting surface along the front-rear direction is accommodated in a casing,
The effect irradiation unit facing the light emitting surface of the casing is made of a transparent material,
An incident portion that is arranged parallel to the light emitting surface or inclined so as to move away from the light emitting surface toward the front side is formed on the surface near the light emitting surface of the effect irradiation unit,
The surface of the effect irradiating portion that is far from the light emitting surface is superimposed on the incident portion in a direction perpendicular to the light emitting surface, and is inclined with respect to the incident portion so as to approach the incident portion toward the front side. A gaming machine characterized in that an inclined outgoing portion is formed.

  In the configuration of [1], when the incident part of the effect irradiating unit is arranged in parallel with the light emitting surface of the light emitting element, the light emitted perpendicularly from the light emitting surface causes the effect irradiating unit to be in a direction perpendicular to the light emitting surface. Go straight. Here, the inclined emission part formed on the surface farther from the light emitting surface of the effect irradiation unit is inclined with respect to the incident unit so as to approach the incident unit toward the front side, and thus is emitted from the effect irradiation unit. Light will go to the rear side. On the other hand, when the incident part of the effect irradiating part is inclined so as to move away from the light emitting surface as it goes to the front side, the light emitted vertically from the light emitting surface travels rearward in the effect irradiating part. Here, if the inclined emission part of the effect irradiating part is parallel to the incident part, the light emitted from the effect irradiating part travels in a direction perpendicular to the light emitting surface. However, in this configuration, since the inclined emission part is inclined with respect to the incident part so as to approach the incident part as it goes to the front side, the light emitted from the effect irradiating part goes to the rear side. Thus, according to this structure, it becomes possible to make the light radiate | emitted from an effect irradiation part go to a back side. As a result, the effect member disposed on the rear side of the light emitting member can be efficiently illuminated, and the effect member can be brightly illuminated.

[2]
The gaming machine according to [1], wherein the incident portion is arranged in parallel with the light emitting surface.

  According to the configuration of [2], the light emitting element can be easily accommodated in the casing.

[3]
[1] or [2], characterized in that a groove portion located in the rear side of the inclined emission portion and extending in the front-rear direction is formed on a surface farther from the light emitting surface in the effect irradiation portion. The gaming machine described in 1.

  According to the configuration of [3], by changing the depth of the groove, it is possible to change the position of the portion of the effect irradiation unit that emits light from the rear side of the inclined irradiation unit with respect to the effect member. Position adjustment of the part where a member shines an effect member is attained.

[4]
The front cover portion that covers the light emitting element from the front side of the casing is made of a transparent material,
The gaming machine according to any one of [1] to [3], wherein a lens cut capable of diffusing light from the light emitting element is formed in the front cover portion.

  According to the configuration of [4], since the front cover portion that covers the light emitting element from the front side in the casing that houses the light emitting element is made of a transparent material, the light emitting member itself can be illuminated. In addition, since the front cover portion is formed with a lens cut that can diffuse the light from the light emitting element, even if the light amount of the light emitting element is increased to brighten the effect member, Since the light is diffused, it is possible to suppress the light emission of the light emitting member itself from becoming too strong.

[5]
The gaming machine according to [4], wherein the lens cut has a lenticular lens shape in which a plurality of band-shaped lens bodies having an arc surface protruding rearward are arranged in the band width direction.

  According to the configuration of [5], the amount of light emitted from the front cover portion to the front side can be easily changed by changing the curvature and width of the arc surface in the belt-like lens body.

[6]
The light-emitting member has a plurality of light-emitting element layers formed by collecting a plurality of light-emitting elements arranged at the same front-rear position in the front-rear direction, and the inclined emission portion corresponds to each light-emitting element. The gaming machine according to any one of [1] to [5], which is arranged.

  According to the configuration of [6], the light emitted from the light emitting member can be shifted in the front-rear direction, and the range in which the effect member is lit can be increased.

[7]
The light emitting member is formed in an annular shape arranged so as to border the effect member as viewed from the front,
The gaming machine according to [6], wherein the light emitting elements included in the different light emitting element layers are arranged so as to be displaced in a circumferential direction of the light emitting member.

  According to the configuration of [7], it is possible to trim and decorate the effect member with the light emitting member, and it is possible to improve the preference of the effect. In addition, since the light emitting elements are arranged so as to be displaced in the circumferential direction of the light emitting member, the effect member can be illuminated over the entire circumferential direction of the light emitting member.

[8]
The gaming machine according to any one of [1] to [6], wherein the light emitting member is formed in an annular shape so as to border the effect member when viewed from the front.

  According to the configuration of [8], it is possible to trim and decorate the effect member with the light emitting member, and it is possible to improve the preference of the effect.

10 gaming machine 11 game board 11H display opening 110 first movable effect member (effect member)
132 Upper structure 142 Lower structure 210 Second movable effect member (effect member)
310 annular light emitting member (light emitting member)
311 Light emitting element 311M Light emitting surface 313A Front side light emitting layer (light emitting element layer)
313B Intermediate light emitting layer (light emitting element layer)
313C Rear side light emitting layer (light emitting element layer)
320 Casing 331 Lens cut 332 Band-shaped lens body 335 Parallel incident portion 336 Inclined exit portion 337 Groove portion 410 Outside light emitting member

Claims (2)

  1. A gaming machine capable of irradiating light to the effect member with a light emitting member arranged in front of the effect member,
    The light-emitting member includes a light-emitting element capable of irradiating light along a direction orthogonal to the front-rear direction, and an effect irradiation unit that directs light from the light-emitting element to the rear side.
  2. The light emitting element has a light emitting surface along the front-rear direction,
    The gaming machine according to claim 1, wherein the effect irradiating unit faces the light emitting surface and refracts light from the light emitting element to the rear side.
JP2016240023A 2016-12-12 2016-12-12 Game machine Active JP6497749B2 (en)

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Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001314618A (en) * 2000-05-10 2001-11-13 Adachi Light Co Ltd Pachinko machine
JP2008183024A (en) * 2007-01-26 2008-08-14 Daiichi Shokai Co Ltd Game machine
JP2009106522A (en) * 2007-10-30 2009-05-21 Aruze Corp Game machine
JP2010148684A (en) * 2008-12-25 2010-07-08 Nippon Pachinko Buhin Kk Presentation display device for game machine and game machine equipped with the same
JP2012105776A (en) * 2010-11-16 2012-06-07 Omron Corp Game machine including decoration device
JP2014233375A (en) * 2013-05-31 2014-12-15 有限会社トラスト Pachinko game machine

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001314618A (en) * 2000-05-10 2001-11-13 Adachi Light Co Ltd Pachinko machine
JP2008183024A (en) * 2007-01-26 2008-08-14 Daiichi Shokai Co Ltd Game machine
JP2009106522A (en) * 2007-10-30 2009-05-21 Aruze Corp Game machine
JP2010148684A (en) * 2008-12-25 2010-07-08 Nippon Pachinko Buhin Kk Presentation display device for game machine and game machine equipped with the same
JP2012105776A (en) * 2010-11-16 2012-06-07 Omron Corp Game machine including decoration device
JP2014233375A (en) * 2013-05-31 2014-12-15 有限会社トラスト Pachinko game machine

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