JP2014018220A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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Publication number
JP2014018220A
JP2014018220A JP2012156318A JP2012156318A JP2014018220A JP 2014018220 A JP2014018220 A JP 2014018220A JP 2012156318 A JP2012156318 A JP 2012156318A JP 2012156318 A JP2012156318 A JP 2012156318A JP 2014018220 A JP2014018220 A JP 2014018220A
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special symbol
special
time
lottery
random
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JP2012156318A
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JP6076632B2 (en
Inventor
Kenji Nakanishi
健二 中西
Akira Shimizu
亮 清水
Yohei Nakanishi
洋平 中西
Kazuhiko Shiraishi
和彦 白石
Tasuku Shigeta
翼 重田
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Heiwa Corp
株式会社平和
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Abstract

[Object] To fully attract a player's interest in a normal state.
In a normal game after the end of the big hit game, the fluctuation display control means is arranged so that the fluctuation time of the first special symbol is long and the fluctuation time of the second special symbol is short within a specific period set in advance. Each time the table to be referenced is distributed and the first special symbol variation display is started, a common specific effect image 231 in which the player can recognize the remaining variation time is repeatedly displayed on the effect display device 50.
[Selection] Figure 2

Description

  The present invention relates to a ball game machine such as a pachinko machine.

  In Patent Document 1, in the pachinko machine in which the first special symbol and the second special symbol can be changed in parallel with each other, the average fluctuation time at the time of losing the first special symbol in the normal state is 11.2 (s). The average variation time when the first special symbol loses in the so-called short-time gaming state where the variation time of the normal symbol is shortened is 100 (s), and the average variation time when the second special symbol loses in the normal state is 11 .2 (s), by setting the average fluctuation time of the second special symbol in the short-time gaming state to 5 and 8 (s) respectively, the frequency of the second special symbol fluctuation in the short-time gaming state is set to It is described that it is intentionally higher than one special symbol.

JP 2010-110460 A

  In the pachinko machine of Patent Document 1, the special period during which the frequency of fluctuation of the second special symbol is higher than that of the first special symbol (the special symbol lottery relating to the second special symbol is more than the special symbol lottery relating to the first special symbol) The period during which the execution frequency is high) is set only for a short game period that occurs specially after the jackpot ends, and such a special period is not set in the normal state. For this reason, the player's game after shifting to the normal state is likely to be monotonous, and the interest in the game may be reduced.

  In addition, since the player is not notified of the special period, even if the special period is set in the normal state, the player cannot recognize the special period, and the player Can't attract enough interest.

  The present invention has been made in view of the above circumstances, and an object thereof is to provide a ball game machine capable of sufficiently attracting the player's interest in a normal state.

  In order to achieve the above object, the first aspect of the present invention includes a game board, a first start port, a second start port, a first special symbol lottery means, a second special symbol lottery means, a variable display means, and a variable display control. In a ball game machine comprising means and a jackpot game control means, a first random number acquisition means, a first lottery means, a second random number acquisition means, a second lottery means, a first variation time table, and a second variation time table Specific period determining means, variable time table setting means, effect display means, and effect control means are provided.

  The game board has a game area where game balls flow down, and the first start port and the second start port are provided in the game area, respectively. The first special symbol lottery means performs a special symbol lottery regarding the success / failure when a game ball wins at the first start opening, and determines a special symbol related to the success / failure from a plurality of types of first special symbols. . The second special symbol lottery means performs a special symbol lottery regarding the success / failure when a game ball wins at the second starting port, and determines a special symbol related to the success / failure from a plurality of types of second special symbols. . The variation display means starts the variation display of the first special symbol and the second special symbol, and is determined by the first special symbol lottery means and the second special symbol lottery means as a display result related to the success or failure when the predetermined fluctuation is stopped. It is a means for deriving and displaying special symbols relating to hits and misses. The variation display control means causes the variation display means to variably display the first special symbol and the second special symbol in parallel with each other, and the first special symbol lottery means and the second special symbol each time a predetermined variation display time elapses. The special symbols relating to the success / failure determined by the lottery means are individually derived and displayed. The big hit game control means shifts to a specific game state that is more advantageous to the player than the normal state when the special symbol related to whether or not it is derived and displayed is a preset special symbol.

  When a game ball enters the first start port, the first random number acquisition means acquires at least one random number value for determining whether or not to execute the specific gaming state and for determining the variation time of the first special symbol. Then, it is stored in the storage unit as random number information that can be held. The first lottery means reads the random number information acquired by the first random number acquisition means and stored in the storage unit when the preset start condition is satisfied, and determines the read random number information according to a predetermined determination condition. To determine whether or not to shift to the specific gaming state. When the game ball enters the second starting port, the second random number acquisition means acquires at least one random value for determining whether or not to execute the specific gaming state and for determining the variation time of the second special symbol. And stored in the storage unit as random information that can be held. The second lottery means reads the random number information acquired by the second random number acquisition means and stored in the storage unit when a preset start condition is satisfied, and determines the read random number information according to a predetermined determination condition. To determine whether or not to shift to the specific gaming state. The first fluctuation time table is referred to by the fluctuation display control means, and one of the first special symbol lottery means and the second special symbol lottery means until the special symbol determined by one special symbol lottery means is derived and displayed. The variable display time can be determined according to the random number information acquired for the variable time of the one special symbol. The second variation time table is referred to by the variation display control means, and the other of the first special symbol lottery means and the second special symbol lottery means until the special symbol determined by the other special symbol lottery means is derived and displayed. The variable display time can be determined according to the random number information acquired for the variable time of the other special symbol. In the second variation time table, the other variation display time (average variation time or longest variation time) determined is referred to the first variation time table and one variation display time (average variation time or shortest variation time) is determined. ), The number of lotteries per unit time by the other special symbol lottery means is set to be larger than that of the one special symbol lottery means. The specific period determining means is a predetermined period (for example, between the number of changes of the first special symbol and the number of changes of the second special symbol) in the normal game after the end of the specific game state transferred by the big hit game control means. It is determined whether or not the total (total number of fluctuations of two special symbols) is between the first predetermined number and the second predetermined number (> first predetermined number) counted from the end of the specific gaming state. When the specific period determining means determines that the variation time table setting means is within the specific period, one and the other of the first variation time table and the second variation time table are changed to one of the first special symbol and the second special symbol and It is a means that enables setting to be distributed to correspond to the other. The effect display means is means for displaying the effect image. The effect control means is a common that the player can recognize the remaining of the variation time each time the variation display control means starts the variation display of the special symbol whose variation time is determined with reference to the first variation time table. The specific effect image is repeatedly displayed on the effect display means.

  In the first variation time table, the variation display time until the special symbol determined by one special symbol lottery means is derived and displayed is changed until the special symbol determined by the other special symbol lottery means is derived and displayed. By making it longer than the display time, the number of lotteries per unit time by the one special symbol lottery means is made smaller than the number of lotteries per unit time by the other special symbol lottery means. On the other hand, in the second variable time table, the special symbol determined by one special symbol lottery means is derived and displayed for the variable display time until the special symbol determined by the other special symbol lottery means is derived and displayed. By making it shorter than the variable display time until the time, the number of lotteries per unit time by the other special symbol lottery means is made larger than the number of lotteries per unit time by the one special symbol lottery means.

  In the above configuration, when one of the first special symbol lottery and the second special symbol lottery is a special symbol lottery that is more advantageous to the player than the other (for example, the specific gaming state that is shifted by one winning is the other If there are more winning balls than the specific gaming state transferred by winning, or if the winning probability of one is higher than the other winning probability, or the number of winning balls and winning probability that can be acquired in the moving specific gaming state If one is more advantageous than the other), the second variation table is allocated to one advantageous special symbol lottery within a specific period, and the first variation table is not advantageous to the other. By allocating to the symbol lottery, the specific period can be made an advantageous period for the player.

  In addition, since the specific period can be arbitrarily set in advance in the normal game after the end of the specific game state, the player's game in the normal state can be achieved by setting the specific period as a period advantageous to the player as described above. Can be prevented from becoming monotonous and interest in games can be continued.

  In addition, in the specific period, each time a change display of a special symbol that has a long change time by referring to the first change time table is started, a common specific effect image that can recognize the remaining change time is repeatedly displayed. Therefore, the player who viewed the specific effect image can recognize that it is within the specific period. Therefore, the player's interest can be sufficiently attracted.

  A second aspect of the present invention is the ball game machine according to the first aspect described above, and includes a holding pre-reading unit. The reservation prefetching means obtains random information stored in the storage unit corresponding to the special symbol to which the first variable time table is distributed among the first special symbol and the second special symbol, and stores the random number information related to the random information. It is a means that can be read in advance before starting the symbol display, and by prefetching the result of the lottery corresponding to the random number information by determining the read random number information according to a predetermined determination condition. The effect control means is displaying the fluctuation of the special symbol whose fluctuation time is determined with reference to the first fluctuation time table, the result of prefetching by the hold prefetching means is lost, and the specific period after the fluctuation display. Is continued, the continuation suggestion effect image that suggests that the common specific effect image is displayed at the time of the next variation display of the special symbol is displayed on the effect display means.

  In the above configuration, when the continuation suggestion effect image is displayed, the player who has viewed the image can recognize that the specific period continues next time. Even if the continuation suggestion effect image is not displayed, the prefetching result may be a win, so that the player's expectation is not immediately lost. Therefore, the player's interest can be further attracted.

  According to the present invention, the player's interest can be sufficiently attracted in a normal state.

1 is an external perspective view of a pachinko machine according to an embodiment of the present invention. It is the front view which looked at the game board of the pachinko machine of FIG. 1 from the front. It is a rear view of the pachinko machine of FIG. It is a block diagram which shows the electrical structure of the pachinko machine of FIG. It is a block diagram which shows the detail of the 1st special symbol success / failure lottery means and the 2nd special symbol success / failure lottery means of FIG. It is a figure which shows the detail of the special figure low probability determination table of FIG. 5, and a special figure high probability determination table. It is a figure which shows the detail of the kind table per 1st special figure of FIG. 5, and the kind table per 2nd special figure. FIG. 5 is a block diagram showing details of a first special symbol variation pattern lottery means and a second special symbol variation pattern lottery means in FIG. 4. FIG. 5 is a block diagram showing details of the normal symbol winning / lotting means of FIG. 4. It is a figure which shows the detail of the table for game mode setting which the game mode control means of FIG. 4 refers. The first fluctuation pattern table for the first special figure, the second fluctuation pattern table for the first special figure, the third fluctuation pattern table for the first special figure, and the fourth fluctuation pattern table for the first special figure in FIG. It is a figure which shows a detail. It is a figure which shows the detail of the 1st fluctuation pattern table for 2nd special figures, the 2nd fluctuation pattern table for 2nd special figures, and the 3rd fluctuation pattern table for 2nd special figures of FIG.8 (b). It is a figure which shows the detail of the 1st special figure specific period fluctuation | variation pattern table of Fig.8 (a), and the 2nd special figure specific period fluctuation | variation pattern table of FIG.8 (b). It is a figure which shows the correspondence of game mode and a fluctuation pattern table. It is a block diagram which shows the detail of the sub control apparatus of FIG. It is a figure which shows the correspondence of game mode and the kind of background image. It is a figure which shows the detail of the 1st production pattern table of FIG. It is a figure which shows the detail of the 2nd production pattern table of FIG. It is a figure which shows typically an example of the frequency | count of a fluctuation | variation of the 1st special symbol and the 2nd special symbol in a specific period. It is a figure which shows typically the other example of the frequency | count of a fluctuation | variation of the 1st special symbol and the 2nd special symbol in a specific period. It is a figure which shows the correspondence of the remaining time until the completion | finish of a fluctuation | variation, the prefetch fluctuation | variation time, and the mode of a roaring effect. It is a timing chart which shows the outline of an example of scoring selection. It is a flowchart which shows an example of the specific period effect process which the sub-control apparatus of FIG. 15 performs.

  Hereinafter, the present invention will be described in detail through embodiments of the invention with reference to FIGS. 1 to 23. However, the following embodiments do not limit the invention according to the claims, and are described in the embodiments. Not all combinations of features are essential to the solution of the invention.

  In the following description, the left-right direction of each part of the pachinko machine will be described so as to coincide with the left-right direction for the player facing the pachinko machine. The present invention can also be applied to other gaming machines such as a revolving type gaming machine (slot machine) in which medals are used as gaming media and medals are paid out as benefits of gaming results.

  As shown in FIGS. 1 and 2, a pachinko machine (bullet ball game machine) 1 according to this embodiment includes a vertical rectangular machine casing 2 installed in an island facility of a game arcade, and a hinged door in the machine casing 2. The main body frame 3 attached to be openable and closable, the game board 30 mounted on the inner side of the main body frame 3, and the front door of the main body frame 3 attached to the front door so as to be openable and closable so as to make the game board 30 visible. A glass door 4 having a large glass window 4a at the center, a front board 5 having a tray 6 for receiving a game ball, which is provided on the lower side of the main body frame 3 so as to be freely opened and closed, and disposed below the main body frame 3. And a launcher outside the figure (inside the main body frame 3), a handle 7 attached to the front board 5, and speakers 8 provided on the upper left and right sides of the glass door 4, respectively. The front board 5 is provided with an effect button 60 that accepts a pressing operation from the player. The effect button 60 includes a press detection sensor (not shown), and transmits an operation signal to a sub-control device 200 (shown in FIG. 4) described later in response to a pressing operation from the player. The operation signal is transmitted once for each pressing operation, and the same number of operation signals are transmitted when the pressing operation is continuously performed a plurality of times.

  As shown in FIG. 3, on the back side of the pachinko machine 1, a main control device 100 and a sub control device (production control device) 200 constituting a sub control device covered with a cover member are provided via a support member or the like. And a payout control device 300 are provided. The main control device 100, the sub control device 200, and the payout control device 300 all have a CPU (Central Processing Unit), a ROM (Read Only Memory) that stores data required for computer programs and game processing, and the CPU stores the data in the ROM. And a RAM (Random Access Memory) that is a temporary storage area for performing processing in accordance with the computer program.

  Further, on the left side of the payout control device 300 in FIG. 3, a power supply device 400 for supplying power to each control device is provided.

  Next, the configuration of each part of the pachinko machine 1 according to the present embodiment will be described in detail.

  As shown in FIG. 2, the game board 30 includes a game area 31 on which a game ball flows down.

  The game area 31 can be observed from the glass window 4a. The game area 31 is partitioned and formed so as to be substantially circular by a guide rail 32 and a game ball regulation rail 33 for sliding the game ball.

  The game balls accommodated in the tray 6 of the front board 5 are supplied one by one to a launching device (not shown).

  As shown in FIG. 4, the payout control device 300 launches a game ball with a predetermined intensity based on an input from a launch volume (variable resistor) 7 </ b> A that increases or decreases according to the amount of rotation of the handle 7. In this way, the firing motor 7B is driven and controlled. A game ball that has been launched by the launching device, flew in the direction of arrow X shown in FIG. 2, passed through the launch port 34, and reached the top of the game area 31 will flow down in the game area 31.

  Further, the payout control device 300 is provided on the firing stop switch 7C provided on the circumference of the handle 7 or the handle 7, and detects the surface contact of the handle 7 under the condition that the rotation operation of the handle 7 becomes effective. A touch sensor 7D for performing is connected.

  In the game area 31, there are an effect display device 50, a stage 51, a first special symbol display device (variation display means) 40A, a second special symbol display device (variation display means) 40B, and a normal symbol display device 41. A first start winning opening (first starting opening) 61, a second starting winning opening (second starting opening) 62, an electric tulip 63, a large winning opening 64, an attacker device 65, a through chucker 66, A plurality of general winning ports 67, an out port 68, and a plurality of game nails and windmills outside the figure that change in the flow direction of the game balls in the game area 31 (simplified in FIG. 2) are provided. ing.

  The first start winning opening 61 is located below the stage 51 in the approximate center of the game area 31, and the second starting winning opening 62 is arranged vertically below the first start winning opening 61.

  For example, when the game ball flows down the left side of the game area 31 by the player's operation, the board configuration is such that it is easy to win the first start winning opening 61 and the second starting winning opening 62.

  In addition, the board surface configuration in the present invention is other than the above-described board surface configuration, such as arranging the first start winning port 61 and the second starting winning port 62 apart from each other without being arranged close to each other in the vertical direction. It doesn't matter.

  Each of the first start winning port 61, the second start winning port 62, the big winning port 64, the through chucker 66, and the general winning port 67 has a first start winning port detection sensor 91 for detecting the passage of a game ball, a second A start winning opening detection sensor 92, a large winning opening detection sensor 93, a through chucker detection sensor 94, and a general winning opening detection sensor 95 are incorporated.

  These detection sensors 91 to 95 are magnetic sensors that output a game ball detection signal (electrical signal) as the game ball passes, and the game ball detection signal is input to the main controller 100.

  The “winning entrance” in the present embodiment is a game ball storage port that is collected on the back side of the game area 31 when a game ball enters, and the “through chucker” has passed through the game ball passage portion provided in the game area 31. Later, a game ball passing port through which the game area 31 flows down again is used.

  In addition, “1 game” in the present embodiment, the game ball is won at the start winning opening where the special symbol display device is activated, and the special symbol on the special symbol display device starts to change. After the state where the fluctuation continues, the special symbol at which the fluctuation ends is displayed until the stop display. In the present invention, since two special symbols can be changed simultaneously as will be described later, there is "1 game" for each special symbol (first special figure and second special figure).

  40A of 1st special symbol display apparatuses receive the result of the electronic lottery (1st special symbol lottery) which concerns on the 1st special symbol performed by the main controller 100 with the winning of the game ball to the 1st start winning opening 61. More specifically, after a special symbol (number or pattern) fluctuates based on the result of the electronic lottery, a predetermined special symbol is derived and displayed in a manner to display the lottery result (stop) It is controlled by a later-described variation display control means 130 so as to be displayed in a mode of display.

  The second special symbol display device 40B is triggered by the winning of a game ball at the second start winning opening 62, and the second special symbol display device 40B is operated by the main controller 100 in the same manner as the electronic lottery (first special symbol lottery) described above. It is for displaying the result of the electronic lottery (the second special symbol lottery) related to the symbol, and more specifically, after the special symbol (number or pattern) fluctuates based on the result of the electronic lottery, the lottery It is controlled by a later-described variable display control means 130 so that a predetermined special symbol is derived and displayed (stopped display) in a manner of displaying the result.

  In the present embodiment, a special symbol that changes with a winning at the first start winning port 61 is set as a first special symbol, and a special symbol that changes with a winning at the second starting winning port 62 is set as a second special symbol. The lottery, variation and derivation display (stop display) of the first special symbol and the second special symbol are performed individually by the variation display control means 130 in parallel with each other (so-called simultaneous rotation of special symbols). . In addition, when both the first special symbol and the second special symbol are winning, the result of the one that started the change first is given priority.

  Further, the first special symbol display device 40A and the second special symbol display device 40B are composed of a 7-segment display, and an effect display device 50 that performs a predetermined effect display within the same time corresponding to the variation display time of the special symbol. The game board 30 is spaced apart from the lower right portion of the game board 30 so as not to enter the field of view of the player who is watching.

  The state in which any one of the 7 segments constituting the first special symbol display device 40A or the second special symbol display device 40B is blinking is a state in which the first special symbol or the second special symbol is changed, The state where the blinking is stopped and the lighting is maintained is a state where the variation of the first special symbol or the second special symbol is stopped.

  Further, the time during which any of the seven segments constituting the first special symbol display device 40A or the second special symbol display device 40B is blinking is the variation time of the first special symbol or the second special symbol.

  In addition, the determination process of the fluctuation | variation time of a 1st special symbol and a 2nd special symbol is mentioned later.

  In this embodiment, the first special symbol lottery and the second special symbol lottery are performed in parallel, and the corresponding first special symbol and second special symbol are individually varied independently, and then each lottery result is displayed. In this manner, each special symbol is derived and displayed on the first special symbol display device 40A and the second special symbol display device 40B.

  In addition, the first special symbol lottery based on the first start winning port 61 and the second special symbol lottery based on the second start winning port 62 are in parallel with the winning order of the game balls (chronological old winning order), respectively. Each lottery result (special symbol) is derived and displayed individually.

  The effect display device 50 is provided at a substantially central portion of the game board 30.

  In the present embodiment, the effect display device 50 is composed of a liquid crystal display device, and the first special symbol and the first symbol that are individually executed in response to the winning of a game ball in the first start winning opening 61 and the second starting winning opening 62. Based on the result of the lottery concerning 2 special symbols, it is controlled by the sub-control device 200 so as to display a predetermined effect mode.

  The effect display device 50 includes a first effect symbol (dummy symbol) S1 variably displayed in conjunction with the variation of the first special symbol displayed on the first special symbol display device 40A as a part of the predetermined effect mode. The second effect symbols (dummy symbols) S2 that are variably displayed in conjunction with the variation of the second special symbols displayed on the second special symbol display device 40B are individually independent within the display area of the liquid crystal image. Display control.

  Here, in principle, the stop display mode of the first effect symbol (dummy symbol) S1 is synchronized with the stop display mode (lottery result) of the first special symbol, and the stop display of the second effect symbol (dummy symbol) S2. Is synchronized with the stop display (lottery result) of the second special symbol.

  In the present embodiment, the first effect symbol S1 is arranged below the second effect symbol S2, and the first effect symbol S1 is displayed larger than the second effect symbol S2, but these effect symbols S1. , S2 can be arbitrarily set.

  Further, in the effect display device 50, a display region R1 for displaying that a reserved ball random number (described later) corresponding to the first special symbol lottery is stored in the RAM of the main control device 100 is provided. Separately, a display area R2 is provided for displaying that a reserved ball random number (described later) corresponding to the second special symbol lottery is stored in the RAM of the main controller 100.

  The through chucker 66 has a gate structure through which a game ball can pass. In the present embodiment, the through chucker 66 is disposed above the second start winning opening 62 on the left side of the game board 30.

  When the game ball passes through the through chucker 66, the normal symbol winning lottery means 150 of the main controller 100 performs an electronic lottery (ordinary symbol lottery) related to the normal symbol. The normal symbol display device 41 is controlled by a normal symbol success / failure lottery unit provided in the main control device 100 so that the result of electronic lottery related to the normal symbol (the loss per common symbol) is displayed.

  The normal symbol display device 41 is disposed above the first special symbol display device 40A, and is composed of two LED lamps in the present embodiment.

  Only one of the two LED lamps is turned on when the result of the electronic lottery related to the normal symbol is hit (per normal), and only the other is turned on when lost. The state in which the two LED lamps are alternately blinking is a state in which the normal symbol is fluctuating, and the state in which the blinking is stopped and the lighting is maintained is a state in which the variation in the normal symbol is stopped.

  Moreover, the time when the two LED lamps are alternately blinking is a normal symbol variation time.

  The electric tulip 63 is provided at the entrance of the second start winning opening 62, and is a pair of blade members that rotate about an axis orthogonal to the front surface of the game board 30, and an electric tulip that drives the pair of blade members. A drive device (solenoid) 63A is provided, and energization of the solenoid 63A causes the pair of blade members to rotate away from each other, thereby enlarging the entrance of the second start winning prize port 62.

  Since the electric tulip 63 has a pair of blade members closed, the gap between the electric tulip and the game nail provided above the second start winning opening 62 cannot pass the game ball. In a state where the member is closed, it is impossible to win a game ball in the second start winning opening 62.

  The electric tulip 63 is controlled by the main control device 100 so that the pair of blade members are opened when the result of the electronic lottery related to the normal symbol is a normal drawing.

  The stage 51 is a structure that is disposed below the effect display device 50 and allows the game ball to stay temporarily while rolling.

  A groove 51A is formed at the center of the stage 51, and a first start winning opening 61 is disposed at a position directly below the groove 51A. For this reason, the game ball dropped from the groove 51A is guided to the first start winning opening 61 with a high probability.

  In addition, on the side surface of the effect display device 50 (not shown), an entrance (so-called warp port) related to the ball passage for guiding the game balls one by one in the groove 51A is provided.

  The big winning opening 64 is a horizontally long rectangular opening and is provided below the second starting winning opening 62.

  The attacker device 65 is provided with a rectangular lid member which is provided in a rotating manner in the shape of a flap in the front-rear direction around the horizontal axis at the lower side of the rectangular opening, and has the same shape as that of the big prize opening 64. And a solenoid to be driven. When the solenoid is energized, the lid member rotates forward to open the special winning opening 64.

  The state in which the attacker device 65 is open is a state in which a game ball can be awarded to the grand prize winning port 64, and the state in which the attacker device 65 is closed is a state in which a game ball cannot be awarded to the grand prize winning port 64. .

  When the result of the first special symbol lottery related to the first special symbol performed when the game ball is won at the first start winning opening 61 is a hit (per first special symbol), When the result of the second special symbol lottery related to the second special symbol performed when the game ball is won at the second start winning opening 62 is a win (per second special symbol), the main controller 100 By controlling the attacker driving device 65A, a predetermined number of rounds are released, thereby providing a winning game (specific game state) advantageous to the player.

  In this embodiment, the predetermined number of rounds is 2 rounds, 5 rounds or 15 rounds, the maximum number of winnings per round is 9 (predetermined number of winnings), and the longest open time of the attacker device 65 is 30 seconds. (Predetermined opening time).

  That is, when the number of game balls won in the big prize opening 64 reaches nine before 30 seconds elapses from the time when the attacker device 65 is opened, and the number of game balls won in the big prize opening 64 is nine. When 30 seconds have elapsed since the time when the attacker device 65 was opened before reaching the end, one round is completed.

  Note that whether the winning game is 2 rounds, 5 rounds, or 15 rounds differs depending on the types of special figures that exist.

  It is also possible to make a hit game in which the opening time per round, the number of times of opening and closing the rectangular lid member, or a combination thereof is varied depending on the type per special figure.

  In addition, the form of the electric tulip 63 or the attacker device 65 is not limited to the above form, but from two blade members, one blade member, a door-shaped opening / closing plate material, or a lower side of the winning opening substantially flush with the game board surface. A velo-shaped plate material that slides to a protruding position and a buried position, or a combination of these may be used.

  In the present embodiment, “one round” is a process for opening the special winning opening 64 obtained by a command for one operation (command from the main control device 100) for operating the attacker device 65.

  Therefore, the number of times that the lid member is driven based on one command (one round) is not limited to one, but may be a predetermined number of times.

  Therefore, for example, in the case of a game of five rounds, the game of five rounds is completed based on the fact that one command for operating the attacker device 65 is continuously generated for five times individually.

  The prize ball payout device 301 is a device for paying out the prize balls to the tray 6.

  The number of payout balls is associated in advance with each of the first start winning opening 61, the second start winning opening 62, the big winning opening 64, and the general winning opening 67.

  The main control device 100 is configured to instruct the payout control device 300 of the number of prize balls to be paid out in advance, based on the payout port where the winning of the game ball is detected, and the payout control device 300. The device 300 is configured to drive a payout motor (not shown) of the prize ball payout device 301 in accordance with a command from the main control device 100 so that the prize ball payout device 301 pays out a prize ball.

  Also, the prize balls paid out from the prize ball payout device 301 are counted by the payout counting switch 302 disposed in the flow path of the prize ball payout device 301, and the payout control device 300 is input from the payout counting switch 302. The payout operation is stopped based on

  In the present embodiment, the number of prize balls previously associated with the first start prize opening 61 and the second start prize opening 62 is 3, and the number of prize balls previously associated with the big prize opening 64 is 13. Yes, the number of prize balls associated with the general winning opening 67 in advance is five.

  The game balls that have not won any of the first start winning opening 61, the second starting winning opening 62, the big winning opening 64, and the general winning opening 67 from the out opening 68 positioned at the bottom of the gaming area 31. Collected.

  Hereinafter, the hardware configuration of the main controller 100 will be described with reference to FIG.

  As shown in the figure, the main control device 100 includes a first special symbol use lottery means (first special symbol lottery means) 110, a second special symbol use lottery means (second special symbol lottery means) 120, and a variation. It includes a display control means 130, a normal symbol winning / losing lottery means 150, a hit game control means (big hit game control means) 160, an electric tulip control means 170, a game mode control means 180, a reservation prefetching means 185, and a specific period determining means 190.

  Each of these means is a means set by a computer program and data stored in the ROM in order to perform control related to the game.

  The first special symbol success / failure lottery means 110 is triggered by an electronic lottery (first special symbol lottery) per special symbol (per first special symbol) or when the game ball wins the first start winning opening 61. To decide.

  Specifically, as shown in FIG. 5 (a), the first special symbol success / failure lottery means 110 sets the value of the loop counter within a predetermined range based on one of the hardware internal system clocks periodically input. (In the present embodiment, an integer range of 0 to 65535). By updating at high speed one by one (for example, the processing completion time of one loop is 5 milliseconds), a random number for first special figure determination that is a hardware random number is generated. In other words, the game ball detection signal from the first start winning port detection sensor 91 is a main control device when the first special figure winning random number generating means 111 and the winning of the game ball to the first starting winning port 61 are triggered. 1st special figure success / failure random number acquisition means (first random number acquisition means) that acquires (latches) the first special figure success / failure random number generated by the first special figure success / failure random number generation means 111 based on the input to 100 112 and A special figure low probability determination table 113A shown in FIG. 6A shows whether the first special figure success / failure random number acquired by the first special figure success / failure random number acquisition means 112 is per special figure or lost. Alternatively, the first special figure winning / failing determining means (first lottery means) 113 determined with reference to the special figure high-accuracy determination table 113B shown in FIG. When the first special figure success / failure random number acquisition means 112 obtains the first special figure success / failure random number acquisition means 112 based on the winning of the game ball to the mouth 61, the first special figure success / failure random number is held on the first special symbol A first special figure determination random number holding means (storage unit) 114 that stores up to a predetermined upper limit number (four in this embodiment) as a spherical random number (random number information) using the RAM of the main controller 100 is provided. .

  The reserved ball random number stored by the random number holding means 114 for determining whether or not to hold the first special figure is satisfied each time the processing permission condition is satisfied in the winning order in which the reserved ball random number is stored, that is, in the winning order. In addition, the first special figure winning / non-judging judgment means 113 judges whether it is per special figure or lost, and the stored reserved ball random number related to the judgment is cleared.

  Note that the start value of the loop counter (including a loop counter described later) in the present embodiment can be changed randomly every time at a predetermined timing using a known technique or the like.

  The special figure low-accuracy determination table 113A and the special figure high-probability determination table 113B shown in FIG. 6 define the correspondence between the first special figure success / failure random number and the special figure hit / miss.

  Specifically, in the special figure low-accuracy determination table 113A shown in FIG. 6 (a), the special figure hit / random numbers 0 to 186 are associated in advance with special figure hit / fail random numbers. Losses are associated with 187 to 65535 in advance. That is, the probability of hitting the special figure when the special figure low-accuracy determination table 113A is referred to is about 1/350.

  On the other hand, in the special figure high-accuracy determination table 113B shown in FIG. 6B, the special figure hits are associated in advance with the first special figure success / failure random numbers 0 to 1860, and the first special figure success / failure Losses are associated with the random numbers 1861 to 65535 in advance.

  That is, when the special figure high-accuracy determination table 113B is referred to, the probability of hitting the special figure is about 1/35.

  As can be seen by comparing these winning probabilities, the winning probability per special figure based on the special figure high-accuracy determination table 113B is less than the probability winning per special figure based on the special figure low-probability determination table 113A. 10 times higher.

  The gaming state in which the special figure low-probability determination table 113A is referred to in the first special symbol success / failure lottery means 110 to determine whether or not the special figure is hit or lost is the special figure normal state (normal state) in the present invention. The gaming state in which the special figure high-probability determination table 113B is used to determine whether or not the special figure is hit or lost is the special figure high probability gaming state in the present invention.

  Hereinafter, for the sake of convenience, the “special figure normal state” is referred to as “special figure low probability”, and the “special figure high probability gaming state” is referred to as “special figure high probability”.

  In addition to the above-described means, the first special symbol success / failure lottery means 110 includes a first special figure type determining random number generating means 115, a first special figure type determining random number acquiring means 116, and a first special figure. A hit type determining means 117 and a first special figure type determining random number holding means 118 are provided.

  Each of these means has a special symbol that includes a plurality of special symbols that are derived and displayed on the first special symbol display device 40A when the result of the determination (lottery) by the special symbol success / failure determination means 113 is per special symbol. It is a means to determine by electronic lottery.

  Specifically, the type determining random number generating means 115 for the first special figure sets the value of the loop counter within a predetermined range (in this embodiment, based on an interrupt signal periodically (for example, every 4 milliseconds). The random number for the type of the first special figure, which is a software random number, is generated by updating it one by one in the range of an integer of 0 to 99).

  The random number acquisition means 116 for determining the type per first special figure triggers the winning of the game ball of the first start winning opening 61 (the game ball detection signal from the first start winning opening detection sensor 91 is sent to the main controller 100). Based on the input, a type determining random number for the first special figure generated by the first special figure type determining random number generating means 115 is acquired (latched).

  Further, the first special figure type determining means 117, when the first special symbol success / failure lottery means 110 is per special figure (per first special figure), the first special figure type determining random number obtaining means 116. The type of the first special symbol is determined with reference to the first special symbol type table 117A based on the first special symbol type determining random number obtained by the above.

  Further, when the first special symbol winning / failing lottery means 110 is lost, the first special symbol corresponding to one predetermined loss is determined.

  The random number holding means 118 for determining the type per first special figure is for determining the type per first special figure based on the winning of a game ball to the first start winning opening 61 during the variation of the first special symbol or during the winning game. When the random number acquisition means 116 acquires the type determining random number per first special figure, the RAM of the main controller 100 up to the predetermined upper limit number (four in this embodiment) of the type determining random number per first special figure. Use to memorize.

  The first special figure type determining random number stored by the first special figure type determining random number holding means 118 is displayed in the winning order based on the stop display of the changing first special symbol or the end of the winning game. Each time the processing permission condition is satisfied, the first special symbol type determining means 117 is used to determine the type of the first special symbol.

  As shown in FIG. 7 (a), the first special figure type table 117A is used when the first special symbol winning / lottery means 110 makes a special figure (per first special figure) type. It defines the correspondence between the random number for determination and the type of special symbol. There are four types of special symbols used in the present embodiment: 2R special symbol A, 5R special symbol A, 5R special symbol B, and 15R special symbol A. 2R special symbol A is associated in advance, 5R special symbol A is associated in advance with the first special symbol type determining random numbers 7 to 39, and the first special symbol type determining random numbers 40 to 89 are associated with each other. The 5R special symbol B is associated in advance, and the 15R special symbol A is associated in advance with the first special symbol type determining random numbers 90 to 99.

  When the first special symbol type table 117A is referred to and the type of the first special symbol is determined to be 2R special symbol A, the first special symbol derived on the first special symbol display device 40A is, for example, “ It is displayed as a “4” doublet.

  When the type of the first special symbol is determined to be the 5R special symbol A, the first special symbol derived on the first special symbol display device 40A is displayed, for example, as a double-eyed “2”.

  In addition, when the type of the first special symbol is determined to be the 5R special symbol B, the first special symbol derived on the first special symbol display device 40A is displayed as, for example, a “5” doublet.

  In addition, when the type of the first special symbol is determined to be the 15R special symbol A, the first special symbol derived on the first special symbol display device 40A is displayed as, for example, a “7” doublet.

  The selection probabilities for 2R special symbol A, 5R special symbol A, 5R special symbol B, and 15R special symbol A are 7%, 33%, 50%, and 10%, respectively.

  The selection probabilities are described for reference, and are not included in the first special figure type table 117A.

  As described above, the first special symbol success / failure lottery means 110 performs the first special symbol lottery related to the success / failure in response to the winning of the game ball in the first start winning opening 61, and a plurality of types of first special symbols. It has a function to determine the special symbol related to success or failure from among the above.

  Next, the second special symbol success / failure lottery means 120 provided separately from the first special symbol success / failure lottery means 110 will be described.

  The second special symbol success / failure lottery means 120 is triggered by an electronic lottery (second special symbol lottery) per special symbol (per second special symbol) or when the game ball wins the second start winning opening 62. To decide.

  Specifically, as shown in FIG. 5 (b), the second special symbol success / failure lottery means 120 sets the value of the loop counter within a predetermined range based on one clock of the hardware internal system clock inputted periodically. (In this embodiment, an integer in the range of 0 to 65535 is generated at a high speed one by one (for example, the processing completion time of one loop is 5 milliseconds). In other words, the game ball detection signal from the second start winning port detection sensor 92 is the main control device when the second special figure winning / randomizing number generating means 121 and the winning of the game ball into the second starting winning port 62 are triggered. 2nd special figure success / failure random number acquisition means (second random number acquisition means) that obtains (latches) the second special figure success / failure random number generated by the second special figure success / failure random number generation means 121 based on the input to 100. 122) A special figure low probability determination table 113A shown in FIG. 6A shows whether the second special figure success / failure random number acquired by the second special figure success / failure random number acquisition means 122 is per special figure or lost. Alternatively, the second special figure winning / failing judging means (second lottery means) 123 to be judged with reference to the special figure high-accuracy judgment table 113B shown in FIG. 6 (b) and the second starting prize during the variation of the second special symbol. When the second special figure success / failure random number acquisition means 122 obtains the second special figure success / failure random number based on the winning of the game ball to the mouth 62, the second special figure success / failure random number is held according to the second special symbol. A second special figure determination random number holding means (storage unit) 124 that stores up to a predetermined upper limit number (4 in the present embodiment) as a spherical random number (random number information) using the RAM of the main controller 100 is provided. .

  The reserved ball random number stored by the second special figure winning / rejecting random number holding means 124 each time the processing permission condition is satisfied in the winning order in which the reserved ball random number is stored, that is, the winning order. In addition, the second special figure winning / non-judging judgment means 123 judges whether it is per special figure or lost, and the stored reserved ball random number related to the judgment is cleared.

  The special figure low-accuracy determination table 113A and the special figure high-accuracy determination table 113B are tables similar to the tables referred to in the first special symbol lottery.

  That is, the probability that the result of the first special symbol lottery executed with the winning at the first start winning opening 61 is per special figure (per first special figure) and the winning at the second starting winning opening 62 are The probability that the result of the second special symbol lottery executed as an opportunity is per special figure (per second special figure) is the same.

  In the same way as described above, the gaming state in which the special figure low-probability determination table 113A is referred to in the second special symbol success / failure lottery means 120 to determine whether the special figure hits or loses is determined as the special figure low-probability game in the present invention. A gaming state that is in a state (normal state) and uses the special figure high-probability determination table 113B to determine whether or not the special figure is hit or lost is the special figure high-probability gaming state in the present invention.

  In addition to the above-described means, the second special symbol success / failure lottery means 120 includes a second special figure type determining random number generating means 125, a second special figure type determining random number acquiring means 126, and a second special figure. A hit type determining means 127 and a second special figure hit type determining random number holding means 128 are provided.

  Similar to the first special symbol lottery described above, these means are derived and displayed on the second special symbol display device 40B when the result of the determination (lottery) by the special symbol success / failure determination means 123 is per special symbol. This is a means for determining by electronic lottery from a plurality of special symbols.

  Specifically, the type determining random number generation means 125 for the second special figure sets the value of the loop counter within a predetermined range (in this embodiment, based on an interrupt signal periodically (for example, every 4 milliseconds). A random number for each type of second special figure, which is a software random number, is generated by updating it one by one in an integer range of 0 to 99).

  Further, the random number obtaining means 126 for determining the type per second special figure triggers the winning of the game ball to the second start winning port 62 (the game ball detection signal from the second start winning port detection sensor 92 is the main controller 100). 2), the type determining random number for the second special figure generating random number generating means 125 is acquired (latched).

  In addition, the second special symbol type determining means 127, when the second special symbol winning / not determining lottery means 120 is per special symbol (per second special symbol), the second special symbol type determining random number acquiring unit 126. The type of the second special symbol is determined with reference to the second special symbol type table 127A on the basis of the random number for determining the type of second special symbol acquired by the above.

  Further, when the second special symbol use lottery means 120 is lost, a second special symbol corresponding to one predetermined loss is determined.

  The random number holding means 128 for determining the type per second special figure is for determining the type per second special figure based on the winning of the game ball to the second starting winning opening 62 during the variation of the second special symbol or during the winning game. When the random number obtaining unit 126 obtains a type determining random number per second special figure, the RAM of the main controller 100 up to the predetermined upper limit number (four in this embodiment) of the type determining random number per second special figure. Use to memorize.

  The random number for determining the type of second special figure stored by the random number holding means 128 for determining the type of second special figure is displayed in the order of winning based on the stop display of the second special symbol being changed or the end of the winning game. Each time the processing permission condition is satisfied, the second special symbol type determining means 127 is used to determine the type of the second special symbol.

  As shown in FIG. 7 (b), the second special figure type table 127A is displayed when the second special symbol winning / lottery means 120 is per special figure (per second special figure). It defines the correspondence between the random number for determination and the type of special symbol.

  There are two types of special symbols used in the present embodiment: 5R special symbol A and 15R special symbol A, and 5R special symbol A is associated in advance with random numbers 0 to 19 for determining types per second special symbol. Thus, the 15R special symbol A is previously associated with the second special figure type determining random numbers 20 to 99.

  The selection probabilities of the 5R special symbol A and the 15R special symbol A are 20% and 80%, respectively.

  When the second special symbol type table 127A is referred to and the type of the second special symbol is determined to be the 5R special symbol A, the second special symbol derived on the second special symbol display device 40B is, for example, “ 2 ”

  In addition, when the type of the second special symbol is determined to be the 15R special symbol A, the second special symbol derived on the second special symbol display device 40B is displayed as, for example, a “7” doublet.

  In addition, when the first special figure type table 117A and the second special figure type table 127A are compared, the 2R special figure type table 127A does not include the 2R special symbol A and the 5R special symbol B, and Since the proportion of the 15R special symbol A selected is 80% of the total, the second special symbol lottery is more than the probability that the first special symbol type is determined to be the 15R special symbol A by the first special symbol lottery. The probability that the type of the second special symbol is determined to be the 15R special symbol A is set to be significantly higher.

  Therefore, the player who enjoys the second special symbol lottery by the second special symbol lottery means 120 more per special figure than the first special symbol lottery by the first special symbol lottery means 110 as seen from the player Since there is a high probability that the type per special figure is determined to be the 15R special symbol A, the game can be advanced more advantageously. That is, the second special symbol lottery is a special symbol lottery that is more advantageous for the player than the first special symbol lottery.

  As described above, the second special symbol success / failure lottery means 120 performs the second special symbol lottery regarding the success / failure when the game ball has won the second start winning opening 62, and a plurality of types of second special symbols. It has a function to determine the special symbol related to success or failure from among the above.

  In addition, each of the 2R special symbol A, the 5R special symbol A, the 5R special symbol B, and the 15R special symbol A defined in the first special symbol type table 117A and the second special symbol type table 127A, The types of round numbers are associated in advance.

  “2R”, “5R”, and “15R” are named “2 rounds”, which are named after the special symbol indicating 2R special symbol, 5R special symbol A, 5R special symbol B, and 15R special symbol A. It is an abbreviation of “5 rounds” and “15 rounds”, and is a type of the number of rounds of a winning game associated with the special symbol in advance.

  That is, the type of the number of rounds of the winning game is determined by determining the type of the special symbol stopped and displayed on the first special symbol display device 40A or the second special symbol display device 40B by electronic lottery. It has become.

  Returning to FIG. 4, the winning game control means 160 will be described.

  The hit game control means 160 provides the player with a hit game by opening and closing the attacker device 65 for only two rounds when the type per special figure at the time of special figure is 2R special symbol A. When the type per special figure at the time of hit is 5R special symbol A or 5R special symbol B, the attacker device 65 is opened and closed for five rounds to provide the player with a hit game. When the type per figure is 15R special symbol A, the attacker device 65 is opened and closed for 15 rounds to provide the player with a game.

  The normal symbol success / failure lottery means 150 shown in FIG. 4 determines whether or not to lose the normal symbol by electronic lottery (general symbol lottery) when the game ball passes through the through chucker 66.

  The normal symbol success / failure lottery means 150 is configured in substantially the same manner as the first special symbol success / failure lottery means 110 or the second special symbol success / failure lottery means 120. Specifically, FIG. As shown in FIG. 4, the normal symbol use lottery means 150 sets the loop counter value within a predetermined range (in the present embodiment, an integer of 0 to 65535) based on one clock of the hardware internal system clock that is periodically input. A random number generator for normal / incorrect use for generating a normal / incorrect random number that is a hardware random number by updating each one at a high speed (for example, 5 milliseconds for one loop), and a through checker In other words, based on the fact that the game ball detection signal from the through chucker detection sensor 94 is input to the main control device 100, the game ball passes through 66. The random number for random use for winning / unsuccessful random number acquisition means 152 for acquiring (latching) the random number for randomness for normal / unusual occurrence generated by the random number for randomness for generating / determined for drawing 151, A normal / non-probable determination unit 153 that determines whether the normal or permissible reference is made with reference to the general / low accuracy determination table 153A or the general / high accuracy determination table 153B; If the random number acquisition means 152 for normal / unusual acquisition acquires the random number for normal / unusual during the operation of the electric tulip 63 based on the general-purpose, the predetermined random number for normal / non-specific is determined by a predetermined upper limit number (four in this embodiment). ), The random number holding means 154 for normal / incorrect use for storing the random number as a reserved ball random number related to the normal symbol using the RAM of the main control device 100.

  That is, the normal symbol use lottery means 150 is a means for performing a general drawing lottery related to success / failure when the game ball passes through the through chucker 66.

  The common figure low-accuracy determination table 153A and the common figure high-accuracy determination table 153B prescribe the correspondence relationship between the random numbers for rejecting the common figure and the common figure and lose, and the specific contents are not shown. However, the winning probability per ordinary figure according to the ordinary figure high-accuracy determination table 153B is set to 1 / 1.1, for example, and the winning probability per ordinary figure according to the ordinary figure low-accuracy determination table 153A is 1/120. Is set. In other words, the normal figure high-accuracy determination table 153B is set to have a much higher probability of winning per normal figure than the normal figure low-accuracy determination table 153A. Wins per figure.

  In the following, for convenience, the game state in which the normal symbol low / high probability determination table 153A is used in the normal symbol success / failure lottery means 150 to determine whether or not the base symbol is hit or lost is referred to as “normal low probability”. A gaming state in which the time determination table 153B is used to determine the hit or loss of the usual figure is referred to as “ordinary figure high probability”.

  The electric tulip control means 170 shown in FIG. 4 energizes the solenoid 63A of the electric tulip 63 when elected in the electronic lottery (ordinary drawing lottery) by the normal symbol success / failure lottery means 150, and the electric tulip 63 is energized. 63 opens and closes a pair of blade members.

  The electric tulip control means 170 opens the electric tulip 63 twice in an opening time of, for example, 2.9 seconds with respect to one general figure in the normal figure high accuracy. The electric tulip 63 is opened once with an opening time of 0.2 seconds per hit.

  In the ordinary high accuracy, as described above, the electronic tulip 63 is opened twice for 2.9 seconds based on the winning in the electronic symbol lottery means 150 for the normal symbol. If the player launches a game ball on the right side of the game board 30, the second start prize port 62 can be easily awarded a game ball. With the award balls that are paid out based on the winning of 62, even if the game balls are fired to the game area 31, it is possible to play the game without reducing the number of game balls for firing.

  That is, if the game ball can be passed through the through chucker 66, the electric tulip 63 is easily opened, and the player can easily win the game ball in the second start winning opening 62 ( Supported) (so-called electric support state).

  As shown in FIG. 10, the game mode control means 180 refers to the game mode setting table 180A and sets the number of games related to special figure high accuracy and normal figure high accuracy in each game mode.

  The game state setting table 180A defines the correspondence relationship between the types of special symbols, the types of game modes, and the number of games related to special figure high accuracy and general figure high accuracy.

  The game mode control means 180 refers to this game mode setting table 180A, and according to the type per special figure derived as a result of the lottery by the first special symbol lottery or the second special symbol lottery, The game mode is shifted after the end.

  Then, after the winning game is finished, the game in the game mode after the transition is started.

  Next, the specific period determination means 190 shown in FIG. 4 will be described. The specific period determining unit 190 sequentially determines whether or not it is within a specific period (special table reference period) set in advance in the normal game after the big hit game transferred by the hit game control unit 160. In the specific period of the present embodiment, the total number of times of change of the first special symbol and the number of times of change of the second special symbol (total number of changes of the two special symbols) is counted from the end of the jackpot game to the first predetermined number. It starts when it reaches, and ends when it reaches a second predetermined number (> first predetermined number). Each time the first special symbol or the second special symbol fluctuates once, the specific period determination unit 190 adds the variation counter set in the RAM of the main controller 100 once, and the value of the variation counter becomes the first predetermined value. It is determined that it is within a specific period from when the number is reached until the second predetermined number is reached. For example, when the total number of fluctuations after the big hit game is 18 times from 200 to 217 times is set as the specific period, the specific period starts when the value of the fluctuation counter reaches 200 times and reaches 218 times When a specific period ends. In addition, a plurality of specific periods may be arbitrarily set at a predetermined number of times or randomly, and one or a plurality of specific periods may be determined by lottery from the transition time to the end of the big hit game. Further, the specific period determination unit 190 transmits a command (specific period determination command) indicating a determination result as to whether or not it is the specific period to the sub-control device 200. The specific period determination command may be transmitted only at the start and end of the specific period, or may be transmitted each time the determination is performed.

  Next, the fluctuation display control means 130 shown in FIG. 4 will be described.

  The fluctuation display control means 130 determines the special figure fluctuation pattern (including the concept of fluctuation time) of the first special symbol and the second special symbol from among a plurality of types of fluctuation patterns by electronic lottery. As shown in the figure, the fluctuation display control means 130 includes a first special symbol fluctuation pattern lottery means 131 for determining a fluctuation pattern of the first special symbol, and a second special symbol for determining the fluctuation pattern of the second special symbol. The first special symbol variation pattern lottery means 131 and the second special symbol variation pattern lottery means 141 individually vary the variation times of the first special symbol and the second special symbol, respectively. To decide.

  Specifically, as shown in FIG. 8A, the first special symbol variation pattern lottery means 131 calculates the value of the loop counter based on an interrupt signal periodically (for example, every 4 milliseconds). A first special figure fluctuation pattern random number generating means 132 for generating a first special figure fluctuation pattern random number which is a software random number by updating one by one within a predetermined range (in the present embodiment, an integer range of 0 to 99); When the game ball is won at the first start prize opening 61 (based on the game ball detection signal from the first start prize detection sensor 91 being input to the main controller 100), the first special figure change The first special figure fluctuation pattern random number acquisition means 133 for acquiring (latching) the first special figure fluctuation pattern random number generated by the pattern random number generation means 132 and the first special figure fluctuation pattern random number acquisition means 133. Based on the first random number for the first special figure fluctuation pattern acquired, the first fluctuation pattern table 134A for the first special figure, the second fluctuation pattern table 134B for the first special figure, the third fluctuation pattern table 134C for the first special figure, The special figure fluctuation pattern of the first special symbol is selected with reference to either the first special figure fourth fluctuation pattern table 134D or the first special figure specific period fluctuation pattern table (first fluctuation time table) 134P. The first special figure fluctuation pattern selection means (fluctuation time table setting means) 134 to obtain a random number for the first special figure fluctuation pattern based on the winning of the game ball to the first start winning opening 61 during the fluctuation of the first special symbol When the means 133 acquires the first special figure variation pattern random number (random number information), the main controller 10 increases the first special figure success / failure random number up to a predetermined upper limit number (four in the present embodiment). The first Japanese FIG variation pattern random number holding means for storing and utilizing the RAM (storage unit) and a 135.

  The first special figure fluctuation pattern random number stored by the first special figure fluctuation pattern random number holding means 135 is one in the winning order based on the stop display of the first special symbol being changed or the end of the winning game. Each time the processing permission condition is satisfied, the first special figure fluctuation pattern selection means 134 is used for selection of the special figure fluctuation pattern.

  The first special pattern first fluctuation pattern table 134A, the first special figure second fluctuation pattern table 134B, the first special figure third fluctuation pattern table 134C, the first special figure fourth fluctuation pattern table 134D, For details of the first special figure specific period fluctuation pattern table 134P, the second special figure first fluctuation pattern table 144A referred to in the second special symbol fluctuation pattern lottery means 141, the second special figure second fluctuation This will be described in detail later together with the description regarding the pattern table 144B, the second variation-specific third variation pattern table 144C, and the second variation-specific-specific-period variation pattern table 144P.

  As shown in FIG. 8 (b), the second special symbol variation pattern lottery means 141 sets the value of the loop counter within a predetermined range based on the interrupt signal periodically (for example, every 4 milliseconds). In the embodiment, the second special figure fluctuation pattern random number generating means 142 for generating a second special figure fluctuation pattern random number that is a software random number by updating each by 1 in the range of an integer of 0 to 99), and a second starting prize In response to the winning of a game ball in the mouth 62 (based on the fact that a game ball detection signal from the second start winning port detection sensor 92 is input to the main controller 100), the second special figure variation pattern random number generating means The second special figure fluctuation pattern random number acquisition means 143 for acquiring (latching) the second special figure fluctuation pattern random number generated in 142, and the second special figure fluctuation pattern random number acquisition means 143. Based on the random number for the 2 special figure fluctuation pattern, the first fluctuation pattern table 144A for the second special figure, the second fluctuation pattern table 144B for the second special figure, the third fluctuation pattern table 144C for the second special figure, or the second special figure. Second special figure fluctuation pattern selection means (fluctuation time table setting means) for selecting the special figure fluctuation pattern of the second special symbol with reference to any one of the specified specific period fluctuation pattern table (second fluctuation time table) 144P 144, and the second special figure fluctuation pattern random number acquisition means 143 obtains the second special figure fluctuation pattern random number (random number information) based on the winning of the game ball to the second start winning opening 62 during the fluctuation of the second special symbol. When acquired, up to a predetermined upper limit number (4 in the present embodiment) of random numbers for rejecting the second special figure is stored using the RAM of the main controller 100, and the second special figure variation pattern random number storage is stored. Means and a (storage unit) 145.

  The second special figure fluctuation pattern random number stored by the second special figure fluctuation pattern random number holding means 145 is one in the winning order based on the stop display of the second special figure being changed or the end of the winning game. Each time the processing permission condition is satisfied, the second special figure fluctuation pattern selection means 144 is used for selection of the special figure fluctuation pattern.

  Hereinafter, the contents of each table and the relationship between the tables will be described with reference to the drawings.

  In the following description, the tables may be simply referred to as variation pattern tables 134A to 134D and 134P and variation pattern tables 144A to 144C and 144P.

  The variation pattern tables 134A to 134D and 134P define the correspondence relationship between the first special figure fluctuation pattern random numbers and the special figure fluctuation pattern No. The variation pattern tables 144A to 144C, 144P define the correspondence relationship between the second special figure fluctuation pattern random number and the special figure fluctuation pattern No. The special figure fluctuation pattern No is previously associated with the type of special figure fluctuation pattern (fluctuation time).

  As shown in FIG. 14, each of the variation pattern tables 134A to 134D and 144A to 144C is associated with each of the above-described four types of game modes in advance.

  Specifically, when the game mode is in the normal state, the first special symbol variation pattern lottery means 131 is associated with the first special symbol first variation pattern table 134A in advance, and the second special symbol variation The pattern drawing means 141 is associated with a first special pattern first variation pattern table 144A in advance.

  When the game mode is the chance mode, the first special symbol variation pattern lottery means 131 is associated with the first special symbol second variation pattern table 134B in advance, and the second special symbol variation pattern lottery means. 141 is associated in advance with a second special pattern second variation pattern table 144B.

  When the game mode is the large chance mode, the first special symbol variation pattern lottery means 131 is preliminarily associated with the first special symbol variation pattern table 134C and the second special symbol variation pattern. The lottery means 141 is associated with a third special pattern third variation pattern table 144C in advance.

  When the game mode is the extra-large chance mode, the first special symbol variation pattern drawing means 131 is associated with the first special symbol fourth variation pattern table 134D in advance, and the second special symbol variation pattern The lottery means 141 is associated with a third special pattern third variation pattern table 144C in advance. And each of the 1st special figure fluctuation pattern selection means 134 which comprises the 1st special symbol fluctuation pattern lottery means 131, and the 2nd special figure fluctuation pattern selection means 144 which comprises the 2nd special symbol fluctuation pattern lottery means 141, respectively. Refers to any one of the variation pattern tables 134A to 134D and the variation pattern tables 144A to 144C associated with the game mode at that time, and displays the special pattern variation patterns of the first special symbol and the second special symbol, respectively. It comes to decide.

  Hereinafter, the variation pattern tables 134A to 134D and 144A to 144C will be described with reference to FIGS. As shown in FIGS. 11 and 12, each variation pattern table includes a special figure per table referred to when the result of the first special symbol lottery or the second special symbol lottery is per special figure, It is divided into a table for losing referred to when the result of the 1 special symbol lottery or the second special symbol lottery is losing.

  As shown in FIG. 11 (a), the first special figure variation pattern selection means 134 refers to a variation for loss that is referred to when the game mode is the normal mode and the result of the first special symbol lottery is a loss. In the pattern table 134A-1, a plurality of special figure fluctuation patterns No. are defined corresponding to the first special symbol fluctuation pattern random numbers. Specifically, the first special symbol variation pattern random numbers 0 to 40 are associated with the first special symbol variation pattern No. 11 (variation time 12 seconds), and the first special symbol variation pattern random numbers 41 to 70 are associated with the first special symbol variation pattern random numbers 41 to 70. The figure variation pattern No12 (variation time 12 seconds) is associated, the first special symbol variation pattern random numbers 71 to 90 are associated with the first special figure variation pattern No13 (variation time 60 seconds), and the first special symbol variation. 1st special figure fluctuation pattern No14 (variation time 90 seconds) is matched with the pattern random numbers 91-99.

  Further, the special pattern variation pattern table 134A-2 referred to when the game mode is the normal mode and the result of the first special symbol lottery is per special figure (per first special figure) The first special figure fluctuation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure fluctuation pattern No2 (variation time 60 seconds) is associated with the first special symbol fluctuation pattern random numbers 41 to 70. The first special symbol variation pattern No. 3 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 71 to 90, and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol variation pattern random numbers 71 to 90. Pattern No. 4 (variation time 90 seconds) is associated.

  Further, as shown in FIG. 12A, the variation pattern table 144A-1 for reference, which is referred to when the game mode is the normal mode and the result of the second special symbol lottery is a loss, A plurality of special symbol variation patterns No are defined in correspondence with the random numbers for two special symbol variation patterns.

  Specifically, the second special symbol variation pattern random numbers 0 to 40 are associated with the second special symbol variation pattern No11 (variation time 120 seconds), and the second special symbol variation pattern random numbers 41 to 70 are associated with the second special symbol variation pattern random numbers 41 to 70. The figure variation pattern No12 (variation time 120 seconds) is associated, the second special symbol variation pattern random numbers 71 to 90 are associated with the second special figure variation pattern No13 (variation time 600 seconds), and the second special symbol variation. 2nd special figure fluctuation pattern No14 (fluctuation time 900 seconds) is matched with the pattern random numbers 91-99.

  Also, the special pattern variation pattern table 144A-2 referred to when the game mode is the normal mode and the result of the second special symbol lottery is per special figure (per second special figure) The first special figure fluctuation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure fluctuation pattern No2 (variation time 60 seconds) is associated with the first special symbol fluctuation pattern random numbers 41 to 70. The first special symbol variation pattern No. 3 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 71 to 90, and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol variation pattern random numbers 71 to 90. Pattern No. 4 (variation time 90 seconds) is associated.

  As described above, the variation pattern table 134A and the variation pattern table 144A are obtained by the first special diagram variation pattern selection unit 134 and the second special diagram variation pattern selection unit 144, respectively, when the game mode is the normal mode. It is a table to be referenced.

  In particular, when the variation pattern table 134A-1 and the variation pattern table 144A-1 that are respectively referred to when the result of the special symbol lottery (first special symbol lottery, second special symbol lottery) is lost are compared with each other. In the variation pattern table 134A-1, the shortest variation time is 12 seconds, whereas in the variation pattern table 144A-1, the shortest variation time is 120 times that is ten times. The longest fluctuation time in the fluctuation pattern table 134A-1 is 90 seconds, whereas the fluctuation time is shorter than 120 seconds, which is the shortest fluctuation time in the fluctuation pattern table 144A-1.

  Next, another variation pattern table will be described.

  As shown in FIG. 11 (b), the first special figure fluctuation pattern selection means 134 makes the change for loss referred to when the game mode is the chance mode and the result of the first special symbol lottery is a loss. In the pattern table 134B-1, a plurality of special figure fluctuation patterns No. are defined corresponding to the first special symbol fluctuation pattern random numbers.

  Specifically, the first special symbol variation pattern random numbers 0 to 50 are associated with the first special symbol variation pattern No11 (variation time 12 seconds), and the first special symbol variation pattern random numbers 51 to 99 are associated with the first special symbol variation pattern random numbers 51 to 99. The figure fluctuation pattern No12 (fluctuation time 12 seconds) is associated.

  Further, the special pattern variation pattern table 134B-2 referred to when the game mode is the chance mode and the result of the first special symbol lottery is per special figure (per first special figure) The first special figure fluctuation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure fluctuation pattern No2 (variation time 60 seconds) is associated with the first special symbol fluctuation pattern random numbers 41 to 70. The first special symbol variation pattern No. 3 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 71 to 90, and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol variation pattern random numbers 71 to 90. Pattern No. 4 (variation time 90 seconds) is associated.

  Further, as shown in FIG. 12B, the variation pattern table 144B-1 for reference that is referred to when the game mode is the chance mode and the result of the second special symbol lottery is lost is A plurality of special symbol variation patterns No are defined in correspondence with the random numbers for two special symbol variation patterns. Specifically, the second special symbol variation pattern random numbers 0 to 43 are associated with the second special symbol variation pattern No. 15 (variation time 45 seconds), and the second special symbol variation pattern random numbers 44 to 70 are associated with the second special symbol variation pattern random numbers 44 to 70. Figure variation pattern No16 (variation time 45 seconds) is associated, and second special symbol variation pattern random numbers 71 to 99 are associated with second special figure variation pattern No17 (variation time 45 seconds).

  Also, the special pattern variation pattern table 144B-2 referred to when the game mode is the chance mode and the result of the second special symbol lottery is per special figure (per second special figure) The first special figure fluctuation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure fluctuation pattern No2 (variation time 60 seconds) is associated with the first special symbol fluctuation pattern random numbers 41 to 70. The first special symbol variation pattern No. 3 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 71 to 90, and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol variation pattern random numbers 71 to 90. Pattern No. 4 (variation time 90 seconds) is associated.

  As described above, the fluctuation pattern table 134B and the fluctuation pattern table 144B are referred to by the first special figure fluctuation pattern selection means 134 and the second special figure fluctuation pattern selection means 144, respectively, when the game mode is the chance mode. It is a table.

  In particular, when the variation pattern table 134B-1 and the variation pattern table 144B-1 that are respectively referred to when the result of the special symbol lottery (the first special symbol lottery, the second special symbol lottery) is lost are compared with the variation pattern table 144B-1 In the variation pattern table 134B-1, only the variation time 12 seconds is defined, and in the variation pattern table 144B-1, only 45 seconds is defined.

  In addition, since this chance mode is a mode that is usually highly accurate as described above, the electric tulip 63 is easily opened, and the player hits the ball toward the right side of the board surface of the game board 30, Opportunities for winning at both the first start winning opening 61B and the second starting winning opening 62 can be obtained.

  That is, the variation pattern table 134A and the variation pattern table 134B referred to in the normal mode and the chance mode in the present embodiment are the special symbols determined by the first special symbol success / failure lottery means 110 (first special symbols). The variation time until the symbol is derived and displayed is defined to be shorter than the variation time until the special symbol (second special symbol) determined by the second special symbol success / failure lottery means 120 is derived and displayed. It is a table, and the number of lotteries per unit time (average number of lotteries) by the first special symbol success / failure lottery means 110 is larger than the number of lotteries per unit time (average lottery number) by the second special symbol's winner / lottery means 120. It is a table belonging to the first variable time table group to be increased.

  Next, another variation pattern table will be described.

  As shown in FIG. 11 (c), the first special figure variation pattern selection means 134 uses the game for reference when the game mode is the large chance mode and the result of the first special symbol lottery is lost. In the fluctuation pattern table 134C-1, a plurality of special figure fluctuation patterns No. are defined corresponding to the first special symbol fluctuation pattern random numbers. Specifically, the first special symbol variation pattern random numbers 0 to 50 are associated with the first special symbol variation pattern No. 15 (variation time 30 seconds), and the first special symbol variation pattern random numbers 51 to 99 are associated with the first special symbol variation pattern random numbers 51 to 99. The figure variation pattern No. 16 (variation time 30 seconds) is associated.

  In addition, the special pattern variation pattern table 134C-2 referred to when the game mode is the large chance mode and the result of the first special symbol lottery is per special figure (per first special figure) The first special figure variation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure variation pattern No2 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 41 to 70. The first special symbol variation pattern random numbers 71 to 90 are associated with the first special symbol variation pattern No3 (variation time 60 seconds), and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol. Variation pattern No. 4 (variation time 90 seconds) is associated.

  Also, as shown in FIG. 12 (c), the variation pattern table for losing 144C- referred to when the game mode is the large chance mode or the extra large chance mode and the result of the second special symbol lottery is losing. 1, a single special figure variation pattern No is defined in correspondence with the second special symbol variation pattern random number. Specifically, the second special symbol variation pattern No. 18 (variation time 5 seconds) is associated with the second special symbol variation pattern random numbers 0 to 99.

  In addition, the special pattern variation pattern table 144C-2 referred to when the game mode is the large chance mode and the result of the second special symbol lottery is per special figure (per second special figure) The first special figure variation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure variation pattern No2 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 41 to 70. The first special symbol variation pattern random numbers 71 to 90 are associated with the first special symbol variation pattern No3 (variation time 60 seconds), and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol. Variation pattern No. 4 (variation time 90 seconds) is associated.

  As described above, the fluctuation pattern table 134C and the fluctuation pattern table 144C are referred to by the first special figure fluctuation pattern selection means 134 and the second special figure fluctuation pattern selection means 144, respectively, when the game mode is the large chance mode. It is a table.

  In particular, when the variation pattern table 134C-1 and the variation pattern table 144C-1 that are respectively referred to when the result of the special symbol lottery (the first special symbol lottery, the second special symbol lottery) is lost are compared. In the variation pattern table 134C-1, only the variation time 30 seconds is defined, and in the variation pattern table 144C-1, only 5 seconds is defined.

  Next, another variation pattern table will be described.

  As shown in FIG. 11 (d), the first special figure variation pattern selection means 134 is used for the loss referred to when the game mode is the extra large chance mode and the result of the first special symbol lottery is a loss. In the fluctuation pattern table 134D-1, a single special figure fluctuation pattern No is defined in correspondence with the first special symbol fluctuation pattern random number. Specifically, the first special symbol variation pattern No. 17 (variation time 495 seconds) is associated with the first special symbol variation pattern random numbers 0 to 99. In addition, the special pattern variation pattern table 134D-2 that is referred to when the game mode is the large chance mode and the result of the first special symbol lottery is per special figure (per first special figure) The first special figure variation pattern No1 (variation time 60 seconds) is associated with the random numbers 0 to 40, and the first special figure variation pattern No2 (variation time 60 seconds) is associated with the first special symbol variation pattern random numbers 41 to 70. The first special symbol variation pattern random numbers 71 to 90 are associated with the first special symbol variation pattern No3 (variation time 60 seconds), and the first special symbol variation pattern random numbers 91 to 99 are associated with the first special symbol. Variation pattern No. 4 (variation time 90 seconds) is associated.

  The variation pattern table 134D and the variation pattern table 144C are tables referred to by the first special diagram variation pattern selection unit 134 and the second special diagram variation pattern selection unit 144, respectively, when the game mode is the extra large chance mode. is there.

  In particular, when the variation pattern table 134D-1 and the variation pattern table 144C-1 respectively referred to when the result of the special symbol lottery (the first special symbol lottery, the second special symbol lottery) is lost are compared with each other. In the variation pattern table 134D-1, only the variation time 495 seconds is defined, and in the variation pattern table 144C-1, only 5 seconds is defined. In other words, when the game mode is the extra large chance mode, the time taken to derive the result of one second special symbol lottery is 5 seconds, whereas the result of the first special symbol lottery is derived. Since it takes 495 seconds to start, the first special symbol lottery and the second special symbol lottery are started almost at the same time, and then the lottery is executed continuously. As for the number of lotteries (number of fluctuations), the number of times of the second special symbol lottery is overwhelmingly larger than the number of times of the first special symbol lottery.

  In other words, in the extra-large chance mode, the number of lotteries per unit time (average lottery) for the second special symbol lottery is calculated as the number of lotteries per unit time (average lottery) for the first special symbol lottery due to the difference in the variation time. Since it greatly exceeds, the frequency of receiving the second special symbol lottery is further increased compared with the normal mode, the chance mode, or the large chance mode.

  That is, the fluctuation pattern table 144C and the fluctuation pattern table 134D referred to in the large chance mode and the extra large chance mode in the present embodiment are the special symbols (first special symbols determined by the first special symbol winning lottery means 110). It is defined that the variation time until the symbol) is derived and displayed is longer than the variation time until the special symbol (second special symbol) determined by the second special symbol success / failure lottery means 120 is derived and displayed. The number of lotteries per unit time (average number of lotteries) by the first special symbol success / failure lottery means 110 is calculated as the number of lotteries per unit time (average lottery number) by the second special symbol success / failure lottery means 120. It is a table belonging to the second variation time table group to be less.

  Next, the first special figure specific period fluctuation pattern table 134P and the second special figure specific period fluctuation pattern table 144P will be described.

  The first special figure specific period variation pattern table 134P is displayed while the specific period determining means 190 (shown in FIG. 4) determines that it is within a predetermined specific period (the total variation count after the big hit game is 200 times). 18 is a variation pattern table for losing referred to by the first special figure variation pattern selecting means 134 instead of the variation pattern table for losing 134A-1. The second special figure fluctuation pattern table 144P is replaced with the second special figure fluctuation pattern selection means instead of the loss fluctuation pattern table 144A-1 while the specific period judgment means 190 determines that it is within the specific period. 144 is a variation pattern table for loss referred to by reference numeral 144.

  In the first special figure specific period fluctuation pattern table 134P, the first special figure fluctuation pattern No. 15 (variation time 30 seconds) is associated with the first special figure fluctuation pattern random numbers 0 to 50, and the first special symbol fluctuation pattern. The first special figure variation pattern No13 (variation time 60 seconds) is associated with the random numbers 51 to 99 for use. On the other hand, in the second special figure specific period fluctuation pattern table 144P, the second special figure fluctuation pattern No. 18 (fluctuation time 5 seconds) is associated with all the second special figure fluctuation pattern random numbers 0 to 99. That is, in the specific period, it takes 5 seconds to derive the result of one second special symbol lottery, whereas it takes to derive the result of the first special symbol lottery. Since the time is 30 seconds or 60 seconds, if it is maintained that the first special symbol lottery random number and the second special symbol lottery random number are always stored, lottery per unit time The number of times (number of fluctuations) is greater in the second special symbol lottery than in the first special symbol lottery.

  19 and 20 schematically show the number of fluctuations of the first special symbol and the second special symbol in the specific period (special table reference period), respectively. As is clear from these figures, in the specific period, the number of lotteries (number of fluctuations) per unit time is larger in the second special symbol lottery than in the first special symbol lottery.

  In other words, at the time of losing the special symbol lottery for a specific period, the number of lotteries per unit time of the second special symbol lottery (average lottery) due to the difference in the fluctuation time, the lottery per unit time of the first special symbol lottery Since the number of times (average number of lotteries) is significantly exceeded, the frequency of receiving the second special symbol lottery that is advantageous to the player compared to the normal mode other than the specific period is further increased. Even during the specific period, when the special drawing lottery is won, the special pattern variation pattern tables 134A-2 and 144A-2 are referred to.

  Thus, the first special symbol specific time variation pattern table 134P makes the variation display time until the first special symbol is derived and displayed longer than the variation display time until the second special symbol is derived and displayed. Thus, the number of lotteries for the first special symbol per unit time is made smaller than the number of lotteries for the second special symbol per unit time. On the other hand, the second special symbol specific time variation pattern table 144P makes the variation display time until the second special symbol is derived and displayed shorter than the variation display time until the first special symbol is derived and displayed. Thus, the number of lotteries of the second special symbol per unit time is made larger than the number of lotteries of the first special symbol per unit time.

  Further, when the specific period determining unit 190 determines that the first special figure variation pattern selecting unit 134 and the second special figure variation pattern selecting unit 144 are within the specific period, the first variation time table and the second variation time table The one and the other of the first special symbol and the second special symbol can be distributed and set so as to correspond to one and the other, respectively.

  In this embodiment, the first special figure specific time fluctuation pattern table 134P and the second special figure specific time fluctuation pattern table 144P are set as dedicated fluctuation pattern tables. Variations satisfying the relationship between the first variation time table and the second variation time table of the present invention, such as the variation pattern table 134D-1 for losing special symbols and the variation pattern table 144C-1 for losing second special symbols When pattern tables are set, these may be referred to as a first variation time table and a second variation time table.

  When the main control device 100 starts to change the first special symbol, the first special symbol corresponding to the hit or lose determined by the first special symbol determination lottery means 110 and the first special symbol fluctuation pattern lottery means A command including the first special figure variation pattern No determined by 131 is transmitted to the sub-control device 200 as the first special figure main command. In addition, when the main control device 100 starts the variation of the second special symbol, the second special symbol corresponding to the hit or the loss determined by the second special symbol winning lottery means 120 and the second special symbol variation pattern A command including the second special figure variation pattern No determined by the lottery means 141 is transmitted to the sub-control device 200 as a second special figure main command.

  Next, the reservation prefetching means 185 shown in FIG. 4 will be described. The holding pre-reading means 185 reads the holding ball random number stored in the first special figure rejection random number holding means 114 before the first special symbol related to the random number starts to change, and based on the read holding ball random number. The first special symbol corresponding to winning or losing is tentatively determined by executing the same process as the first special symbol winning / lotting means 110. Also, the first special figure fluctuation pattern random number stored in the first special figure fluctuation pattern random number holding means 135 is read before the first special symbol fluctuation related to the random number starts, and the first special figure fluctuation read out is read. Based on the pattern random numbers, the first special symbol variation pattern No. is provisionally determined by executing the same process as the first special symbol variation pattern lottery means 131. Then, the command including the temporarily determined first special symbol and the first special diagram variation pattern NO is transmitted to the sub-control device 200 as the first special diagram prefetch command.

  Further, the holding pre-reading means 185 reads the reserved sphere random number stored in the second special figure rejection random number holding means 124 before the change of the second special symbol related to the random number starts, and uses the read reserved sphere random number as the read reserved sphere random number. Based on this, the second special symbol corresponding to the winning or losing is provisionally determined by executing the same processing as the second special symbol winning / lotting means 120. Also, the second special figure fluctuation pattern random number stored in the second special figure fluctuation pattern random number holding means 145 is read before the second special symbol fluctuation related to the random number starts, and the second special figure fluctuation read out is read. Based on the pattern random number, the second special symbol variation pattern No. is temporarily determined by executing the same processing as the second special symbol variation pattern lottery means 141. Then, a command including the temporarily determined second special symbol and the second special diagram variation pattern NO is transmitted to the sub-control device 200 as a second special diagram prefetch command.

  Next, the sub control device 200 will be described.

  As shown in FIG. 15, the sub-control device 200 includes effect control means 230, background determination means 210, and effect pattern selection means 220.

  The background determining means 210 is information transmitted from the main control device 100. The special symbol per lot or lose related to the first special symbol lottery or the second special symbol lottery, the type of special symbol, the special symbol variation pattern No. Based on the current game mode set by the game mode control means 180 described above, the background that the effect control means 230 displays on the effect display device 50 is determined.

  The background determination unit 210 includes a background table 210A that defines a correspondence relationship between a preset game mode type and a background image type, and is displayed on the effect display device 50 with reference to the background table 210A. The background image to be determined is determined.

  As shown in FIG. 16, in the background table 210A, a normal background image is associated with the normal mode, a chance mode background image is associated with the chance mode, and a large chance background image is associated with the large chance mode. An oversized chance background image is associated with the mode in advance. These background images are easy to distinguish, so the player can determine the current game mode by looking at the background images.

  The sub-control device 200 (production control means 230) also receives the first special symbol lottery or the second special symbol which is information (first special figure main command and second special figure main command) transmitted from the main control device 100. Special symbol types (2R special symbol A, 5R special symbol A, 5R special symbol B, 15R special symbol A) when the result of the symbol lottery is per special symbol, and the first special symbol variation pattern (first special symbol) One of the fluctuation patterns No1 to No4 and the first special figure fluctuation patterns No11 to No17) or the second special figure fluctuation pattern (second special figure fluctuation patterns No1 to No4 and the second special figure fluctuation pattern) No. 1 to No. 18), the first effect symbol and the first special symbol, the second effect symbol and the second special symbol start to fluctuate in synchronization with each other, and stop as the fluctuation time elapses Do And it controls the power sale effect display device 50.

  The sub-control device 200, based on the information related to the display of the effect symbol transmitted from the main control device 100, stops and displays the first effect symbol and the second effect symbol, that is, the stop symbols of both effect symbols. Is to decide.

  Specifically, the sub-control device 200 determines “222”, “444” when the type of the first special symbol at the time of the special symbol is determined to be the 2R special symbol A in any game mode. "Is determined as a stop symbol of the first effect symbol by electronic lottery.

  When the type of the first special symbol or the second special symbol is determined to be the 5R special symbol A, either “666” or “888” is selected from the first effect symbol or the second effect symbol by electronic lottery. The stop symbol is decided.

  In addition, when the type of the first special symbol is determined to be the 5R special symbol B, any one of “111”, “333”, and “555” is determined as the stop symbol of the first effect symbol by electronic lottery. It is supposed to be.

  When the type of the first special symbol or the second special symbol is determined to be the 15R special symbol A, “777” is determined to be the stop symbol of the first effect symbol or the second effect symbol. .

  The sub-control device 200 is used when the result of the electronic lottery (first special symbol lottery, second special symbol lottery) by the first special symbol success / failure lottery means 110 and the second special symbol success / failure lottery means 120 is lost. If the production pattern is reach, the reach number “121” or “454”, which is different from the other two only in the middle of the three numbers, becomes the stop design of the production design, or When the production pattern is not reach, the three numbers are determined by electronic lottery from a plurality of types of losing stop symbols prepared in advance so that all three numbers are different.

  Further, the effect pattern selection means 220 is a first special figure fluctuation pattern (first special figure fluctuation pattern No) or a second special figure fluctuation pattern (second special figure fluctuation pattern No.) determined by the fluctuation display control means 130 described above. ) And the result of the first special symbol lottery or the second special symbol lottery (per first special symbol, per second special symbol or lose) the variation pattern of the first special symbol or the second special symbol ).

  The effect pattern selection means 220 is a first effect pattern table 221 that defines the correspondence between the first special figure variation pattern No and the effect pattern type, and the correspondence between the second special figure variation pattern No and the effect pattern type. A second effect pattern table 222 that defines the relationship is provided, and the effect patterns of the first effect symbol and the second effect symbol are selected with reference to the effect pattern table 221; 222.

  As shown in FIG. 17, the first effect pattern table 221 in which the effect pattern of the first effect symbol is defined is constituted by an effect pattern table 221A for losing and an effect pattern table 221B for special illustration.

  In the losing effect pattern table 221A shown in FIG. 17A, the first special figure fluctuation pattern No11 is associated with the loss fluctuation A (fluctuation time 12 seconds) in advance, and the first special figure fluctuation pattern No12 is lost. Fluctuation B (fluctuation time 12 seconds) is associated in advance, middle reach A (fluctuation time 60 seconds) is associated with first special figure fluctuation pattern No13, and long reach is associated with first special figure fluctuation pattern No14. A (fluctuation time of 90 seconds) is associated with the first special figure fluctuation pattern No. 15 and the loss fluctuation C (fluctuation time of 30 seconds) is associated with the first special figure fluctuation pattern No. 16 with the short reach A ( Variation time 30 seconds) is associated with the first special figure variation pattern No17, and the variation variation D (variation time 495 seconds) is associated with it.

  In the special pattern per effect (per first special figure) pattern 221B shown in FIG. 17B, middle reach A (variation time 60 seconds) is associated with the first special figure fluctuation pattern No1 in advance. Middle reach B (variation time 60 seconds) is associated with the first special figure fluctuation pattern No2 in advance, and middle reach C (variation time 60 seconds) is associated with the first special figure fluctuation pattern No3 in advance. Long reach A (variation time 90 seconds) is associated in advance with the first special figure fluctuation pattern No4.

  As shown in FIG. 18, the second effect pattern table 222 in which the effect pattern of the second effect symbol is defined is constituted by a loss effect effect pattern table 222A and a special effect effect pattern table 222B.

  In the effect pattern table 222A for losing shown in FIG. 18A, the loss variation A (variation time 120 seconds) is associated with the second special figure fluctuation pattern No11 in advance, and the second special figure fluctuation pattern No12 is lost. The fluctuation B (fluctuation time 120 seconds) is associated in advance, the second special figure fluctuation pattern No13 is associated with the loss fluctuation C (fluctuation time 600 seconds), and the second special figure fluctuation pattern No14 is lost. D (fluctuation time of 900 seconds) is associated, the second special figure fluctuation pattern No15 is associated with short reach A (fluctuation time of 45 seconds), and the second special figure fluctuation pattern No16 is associated with the loss fluctuation E ( Fluctuation time 45 seconds) is associated with the second special figure fluctuation pattern No. 17 and the loss fluctuation F (variation time 45 seconds) is associated with the second special figure fluctuation. Nope fluctuations G (change time 5 seconds) is associated with the turn No18.

  In the special pattern per second (per second special figure) effect pattern table 222B shown in FIG. 18B, middle reach A (fluctuation time 60 seconds) is associated with the second special figure fluctuation pattern No1 in advance. Middle reach B (variation time 60 seconds) is associated with the second special figure fluctuation pattern No2 in advance, and middle reach C (variation time 60 seconds) is associated with the second special figure fluctuation pattern No3 in advance. Long reach A (variation time 90 seconds) is associated with the second special figure fluctuation pattern No4 in advance.

  The effect pattern selection means 220 is the result of the first special symbol variation pattern and the first special symbol lottery (which are transmitted from the main control device 100) when the effect control means 230 causes the effect display device 50 to variably display the first effect symbols. The first special figure variation pattern (first special figure fluctuation) by referring to any table (for special figure or for lost figure) that constitutes the first effect pattern table 221 based on the first special figure or loss. An effect pattern corresponding to the pattern No) is determined.

  Further, the effect pattern selection unit 220 is configured to display the second special symbol variation pattern and the second special symbol lottery transmitted from the main control device 100 when the effect control unit 230 displays the second effect symbols in a variable manner on the effect display device 50. Based on the result (per second special figure or loss), the second special pattern variation pattern (second special figure or second lose pattern) is referred to by referring to any table (for special figure or lost) constituting the second effect pattern table 222. The effect pattern corresponding to the figure variation pattern No) is determined.

  The first effect symbol and the second effect symbol whose change has been started by the sub-control device 200 start to change according to the respective effect patterns, and stop the first special symbol and the second special symbol as the change time elapses. The display is stopped and displayed in a manner indicating the result of the first special symbol lottery or the second special symbol lottery substantially in synchronization with the time.

  Then, the stop state of the first special symbol and the first effect symbol, or the second special symbol and the second effect symbol that are stopped and displayed are the results of the first special symbol lottery or the second special symbol lottery per the first special symbol, respectively. Or, in the case of a mode showing the second special figure, the hit game described above is started, and the game mode after the hit game is shifted depending on the type of the special figure.

  When the production control means 230 receives the specific period determination command indicating the start of the specific period from the main control device 100, the production control means 230 within the subsequent specific period (until the specific period determination command indicating the end of the specific period is received from the main control device 100). ), Every time the first special figure main command for losing is received from the main control device 100, a common specific effect image 231 in which the player can recognize the remaining variation time is repeatedly displayed on the effect display device 50. .

  As shown in FIG. 2, the specific effect image 231 of the present embodiment gauges the remaining ratio (the ratio of the elapsed time to the total time) of the variation time (first special diagram variation time) of the first special symbol that is currently fluctuating. Is displayed. Note that the specific effect image 231 may have another display mode, such as displaying the remaining time as a numerical value.

  Further, when the first special symbol is changing within a specific period after the end of the big hit, the production control means 230 receives the first special figure prefetch command for losing from the main control device 100, and the next A continuation suggestion effect image that suggests that the common specific effect image 231 is displayed (that is, that the specific period continues) is also displayed at the predetermined timing during the change of the first special symbol ( For example, the effect display device 50 or the like is notified at a timing that does not interfere with the liquid crystal moving image effect).

  In addition, the continuous suggestion effect includes a predetermined effect display (including character display and serif character display) displayed within the display area of the liquid crystal image, a movable effect of a movable accessory provided on the front surface of the gaming machine, and an illumination device (LED, etc.) The execution control is performed including a sound effect effect based on the sound emission effect and the sound device (speaker 8 or the like).

  The continuation suggesting effect is an advance notification effect for informing (shown in FIG. 2) the prefetching variation time (the first special symbol extra time image 232) related to the first special figure prefetch command, and the trigger for the extra notice. And an effect that suggests how long the extra time image 232 will be. At the same time, by giving the continuous suggestion effect, the extra time to be added next is sent to the player to the player. The prediction is made to improve the player's expectation and willingness to play.

  In addition, when no remaining first special figure prefetch command has been received at the time when the remaining time of the first special figure fluctuation time reaches a predetermined time (for example, 9 seconds), a gase notification related to the continuous suggestion effect is provided. If the first look-ahead command is received before the first special figure fluctuation time reaches 0 seconds, the gaze notification is switched to the regular continuation suggesting effect, and the first special figure look-ahead command is If it is not received, it will include an effect that will motivate the player to fail to set the extra time as a result, and increase the variation of the game effect to improve the sustainability of the game Also good. However, since the reception of the first special figure prefetch command within the first special figure fluctuation time is not a continuation condition for the specific period, the specific period is continued even when the effect of failing to set the extra time is executed. Is done.

  In the present embodiment, as shown in FIG. 21, a plurality of types (turning effects a to d) are set as the continuation suggestion effect image, the timing for receiving the first special figure prefetch command, and the received first special figure prefetch command. The turn effects a to d to be executed are determined by the fluctuation time (prefetching fluctuation time) indicated by, and lottery (for example, random lottery of reception opportunity).

  A plurality of types of roaring effects are suitable for the case where there is no allowance for the remaining fluctuation time until the current first special symbol is stopped (for example, the remaining fluctuation time is less than 1 to 9 seconds). And the first group of the roaring effect b and the second group of the roaring effect c and the roaring effect d suitable for a case where the remaining time has a margin (for example, 9 seconds or more in which the remaining fluctuation time is large). Is provided.

  Further, depending on the type of prefetch fluctuation time (for example, long time = 60 seconds or short time = 30 seconds) related to the acquired first special figure prefetch command, the roll effect a or the roll effect b in the first group, or the above In the second group, it is provided so that a lottery with a bias can be determined in the distribution setting of the turn effect c or the turn effect d.

  As a result, when the roll effect b or the roll selection d is notified, it can be a suggestion that there is a higher possibility that a long additional time (60 seconds) will be obtained compared to the one additional time (30 seconds). , It is possible to improve the player's expectation and willingness to play.

  For example, if the remaining time from the reception timing of the first special figure prefetch command to the end of the fluctuation is 1 second to less than 9 seconds and the prefetch fluctuation time is 30 seconds, the rotting effect a is selected at a rate of 80% by lottery. The turn effect b is selected at a rate of 20%. If the remaining time from the reception timing of the first special figure prefetch command to the end of the fluctuation is 1 second to less than 9 seconds and the prefetch fluctuation time is 60 seconds, the rotting effect a is selected at a rate of 20% by lottery. The production b is selected at a rate of 80%. When the remaining time from the reception timing of the first special figure prefetch command to the end of the fluctuation is 9 seconds or more and the prefetch fluctuation time is 30 seconds, the roaring effect c is selected at a rate of 80% by lottery, and the roaring effect d is Selected at a rate of 20%. When the remaining time from the reception timing of the first special figure prefetch command to the end of the fluctuation is 9 seconds or more and the prefetch fluctuation time is 60 seconds, the roaring effect c is selected at a rate of 20% by lottery, and the roaring effect d is It is selected at a rate of 80%.

  In the turn effect c and the turn effect d, an image requesting the player to press the effect button 60 is displayed, and when the press from the player satisfies a predetermined requirement, the next change time (temporary change time) An additional time image 232 (shown in FIG. 2) is displayed to notify that the time is extended as the additional time. The press of the effect button 60 may request a single press at a predetermined timing, or may request a plurality of presses within a predetermined time. Further, the extra time image 232 may be displayed regardless of whether or not the presentation button 60 has been successfully pressed. On the other hand, in the turning effect a and the turning effect b, the button effect is not executed, and after the lines such as “Slightly remaining time!” Are displayed, the extra time image 232 is displayed.

  In this way, the effect control means 230 starts the fluctuation display of the first special symbol whose fluctuation time is determined with reference to the first special figure specific period fluctuation pattern table 134P (shown in FIG. 13A). Each time, the common specific effect image 231 is repeatedly displayed on the effect display device 50. Further, the effect control means 230 is displaying the change of the first special symbol whose change time is determined with reference to the first special figure specific period change pattern table 134P, and the hold prefetch means 185 (shown in FIG. 4). If the result of pre-reading is lost, and the specific period continues even after the change display, a continuation suggestion effect image is displayed on the effect display device 50.

  One specific example of the roaring effect will be described with reference to the timing chart of FIG. In this specific example, the first (first) first special figure fluctuation time (first long fluctuation time) is 60 seconds, and when the first special figure fluctuation time has elapsed 10 seconds (of the first special figure fluctuation time). It is assumed that the first special figure prefetch command is received when the remaining time is 50 seconds.

  As shown in FIG. 22, in the specific period (special table reference period), the countdown display (the numerical display of the remaining time) of the remaining time of the first special figure variation time by the specific effect image 231 is started. The countdown display is subtracted from 60 seconds to 1 second until the remaining time reaches 0 seconds.

  When the first special figure prefetch command is received, a turn effect to be executed is selected by lottery. In this example, since the first special figure prefetch command is received at a timing of 9 seconds or more in remaining time, the turning effect c or the turning effect d is selected by lottery, and at a predetermined timing (in this example, the first special drawing When the diagram variation time has elapsed for 45 seconds), a roaring effect image corresponding to the selected roaring effect is displayed. For example, when the whispering effect c is selected, the words “Press the button !!” are displayed next to the line “Go!”, And when the whirling effect d is selected, “Kitter! Next to the line “!”, The text “Press the button!” Appears. When the effect button 60 is pressed until a predetermined time (in this example, 5 seconds) has elapsed since the display of the roaring effect image, an additional time image 232 for notifying the additional time is a predetermined time (in this example, 2 seconds). Is displayed. For example, when the variation time (addition time) indicated by the first special figure prefetch command is 30 seconds, “+30 seconds” is displayed, and when it is 60 seconds, “+60 seconds” is displayed.

  Thereafter, when the remaining time of the first special symbol variation time becomes 0 seconds, the countdown display of the remaining time is temporarily stopped, the fixed stop display of the first special symbol is executed for a predetermined time (for example, 2 seconds), and the first special symbol is displayed. The next fluctuation display (second long fluctuation) is started, and the countdown display of the remaining time is resumed.

  In addition, as a display process when the effect button 60 is not pressed until 5 seconds have passed since the display of the roaring effect image, the same display as when the effect button 60 is pressed may be performed, or a different display may be performed. Also good. As a different display, for example, the additional time may not be notified, and the countdown display of the remaining time may be resumed together with a display such as “Restoration” at the start of the next change (second long change) of the first special symbol. .

  Further, at the end of displaying the notification image of the extra time (when 2 seconds have elapsed from the start of display), the countdown display of the remaining time may be updated by adding the next fluctuation time. For example, when the next fluctuation time indicated by the first special figure prefetch command is 30 seconds, the extension is added to 30 seconds for the remaining time of the fluctuation, and the countdown is restarted from 38 seconds to 60 seconds. In this case, the countdown may be resumed from 68 seconds by adding 60 seconds of extension to the remaining time of 8 seconds. Also in this case, the countdown display is paused during the fixed stop display of the first special symbol. In addition, at the time of update after displaying the notification image of the extra time, the countdown display may be updated by adding both the next fluctuation time and the fixed stop display time, and the countdown may be continued during the fixed stop display. .

  Next, the specific period effect process executed by the effect control means 230 of the sub-control device 200 will be described with reference to the flowchart of FIG. This process is started when the power to the pachinko machine 1 is turned on, and is repeatedly executed while the pachinko machine 1 is in operation.

  When this process starts, it is determined whether or not it is during a specific period (during the special table reference period) (step S1). If it is determined that it is during the specific period (step S1: YES), it is determined whether or not the first special symbol is currently changing long (change time of 30 seconds or more) (step S2). If it is determined that a long fluctuation is in progress (step S2: YES), it is determined whether or not there is a first special symbol hold winning (whether or not a first special figure prefetch command has been received) (step S3). When it is determined that there is the first special symbol hold winning (step S3: YES), the first special symbol hold prefetch (acquisition of temporary variation time) is executed (step S4). Next, the remaining time information of the current long fluctuation is acquired, and display start or display update of the specific effect image 231 is performed (step S5). Next, it is determined whether or not the extra time notification (display of the extra time image 232) can be executed (step S6). For example, when the remaining time of the current long fluctuation is extremely short, it is determined that the extra time notification cannot be executed. If it is determined that the additional time notification can be executed (step S6: YES), it is determined whether or not the first special symbol hold winning is won (step S7). When it is determined that the first special symbol hold winning is a loss (step S7: NO), the temporary variation time is displayed as an additional time (addition time image 232) (step S8), and this process is terminated. In the case of an effect that requires the player to press the effect button 60, an additional time may be displayed on condition that the effect button 60 is pressed. On the other hand, if it is determined that the first special symbol hold winning is a win (step S7: YES), the additional time is not displayed during the current long fluctuation, and the first special symbol change starting where the hold winning is a win is started. Sometimes, subtraction display of temporary variation time (display of specific effect image 231) is executed (step S9), and this process is terminated.

  As described above, according to the present embodiment, the number of lotteries per unit time of the second special symbol lottery (average lottery number) due to the difference in the variation time when the special drawing lottery for a specific period is lost. Since the number of lotteries per unit time (average lottery) of the first special symbol lottery is significantly exceeded, the frequency of receiving the second special symbol lottery advantageous to the player compared to the normal mode other than the specific period is further increased. Therefore, the specific period can be a period advantageous for the player.

  In addition, since the specific period can be arbitrarily set in advance in the normal game after the end of the specific game state, the player's game can be prevented from becoming monotonous in the normal state, and the interest in the game can be continued. .

  Moreover, since the common specific effect image 231 which can recognize the remaining of the variation time is repeatedly displayed every time the variation display of the first special symbol having a long variation time is started in the specific period, the specific effect image is displayed. The player who viewed 231 can recognize that it is within the specific period and how much the specific period remains. Therefore, the player's interest can be sufficiently attracted.

  Furthermore, if the first special symbol prefetch command for losing is received while the first special symbol is changing within the specific period, a continuation suggestion effect image (additional time image 232) that suggests that the specific period continues can be displayed. Therefore, the player who viewed the added time image 232 can recognize that the specific period continues next time. Further, even when the extra time image 232 is not displayed, the prefetch result may be a win, so that the player's expectation is not immediately lost. Therefore, the player's interest can be further attracted.

  In addition, since the roll effect c and the roll effect d, which are button effects, can be executed in the previous stage of the display of the added time image 232, it may appear that the player has acquired the added time due to his own button operation. It is possible to improve expectation and willingness to play for the player.

  As mentioned above, although embodiment which applied the invention made by this inventor and its modification were described, this invention is limited by the description and drawing which make a part of indication of this invention by these embodiment and modification. There is nothing. That is, it should be added that other embodiments, examples, operation techniques, and the like made by those skilled in the art based on these embodiments or modifications are all included in the scope of the present invention.

DESCRIPTION OF SYMBOLS 1 Pachinko machine, 30 Game board, 31 Game area, 40A 1st special symbol display device (variation display means), 40B 2nd special symbol display device (variation display means), 41 Normal symbol display device, 50 Production display device, 61 First start winning opening (first starting opening), 62 Second starting winning opening (second starting opening), 63 Electric tulip, 66 Through chucker, 100 Main controller, 110 First special symbol winning / failing lottery means (first Special symbol lottery means), 112 first special figure rejection random number acquisition means (first random number acquisition means), 113 first special figure failure determination means (first lottery means), 114 first special figure failure random number reservation means ( Storage unit), 120 second special symbol success / failure lottery means (second special symbol lottery means), 122 second special symbol failure random number acquisition means (second random number acquisition means), 123 second special symbol success / failure determination means (first 2 Selection means), 124 second special figure rejection random number holding means (storage unit), 130 fluctuation display control means, 134 first special figure fluctuation pattern selection means (fluctuation time table setting means), 134P specific period for the first special figure Fluctuation pattern table (first fluctuation time table), 144 Second special figure fluctuation pattern selection means (fluctuation time table setting means), 144P Second special figure specific period fluctuation pattern table (second fluctuation time table), 150 Normal symbol Appropriate lottery means, 160 hit game control means (big hit game control means), 185 reservation prefetch means, 190 specific period determination means, 200 sub-control device, 220 effect pattern selection means, 230 effect control means

Claims (2)

  1. A game board having a game area where game balls flow down;
    A first start port and a second start port respectively provided in the game area;
    A first special symbol lottery means for performing a special symbol lottery related to success / failure when a game ball is won at the first start opening, and determining a special symbol related to success / failure from a plurality of types of first special symbols; ,
    Second special symbol lottery means for performing a special symbol lottery related to success / failure when a game ball is won at the second starting port, and determining a special symbol related to success / failure from a plurality of types of second special symbols; ,
    The variable display of the first special symbol and the second special symbol is started by the first special symbol lottery means and the second special symbol lottery means as a display result related to the success / failure at the start of the predetermined fluctuation stop. Fluctuation display means for deriving and displaying each special symbol related to the success or failure,
    The variation display means displays the first special symbol and the second special symbol in parallel with each other, and the first special symbol lottery means and the second special symbol lottery each time a predetermined variation display time elapses. Fluctuation display control means for individually deriving and displaying the special symbols related to the success or failure determined by the means,
    A big hit game control means for making a transition to a specific game state that is more advantageous to the player than the normal state when the special symbol related to whether or not the derivation is displayed is a pre-set special symbol. In
    When a game ball enters the first starting port, at least one random value for determining whether or not to execute the specific gaming state and for determining the variation time of the first special symbol can be acquired and held First random number acquisition means for storing the random number information in the storage unit;
    When the preset start condition is satisfied, the random number information acquired by the first random number acquisition means and stored in the storage unit is read, and the read random number information is determined in accordance with a predetermined determination condition. A first lottery means for determining whether or not the game state can be changed;
    When a game ball enters the second starting port, at least one random value for determining whether or not to execute the specific gaming state and for determining the variation time of the second special symbol can be acquired and held Second random number acquisition means for storing in the storage unit as random number information;
    When the preset start condition is satisfied, the random number information acquired by the second random number acquisition means and stored in the storage unit is read out, and the read random number information is determined according to a predetermined determination condition to determine the specific A second lottery means for determining whether or not the game state can be changed;
    One variable display time until the special symbol determined by one special symbol lottery means among the first special symbol lottery means and the second special symbol lottery means is derived and displayed by the variable display control means A first variation time table that can be determined according to the random number information acquired for the variation time of the one special symbol,
    The other variable display time until the special symbol determined by the other special symbol lottery means among the first special symbol lottery means and the second special symbol lottery means is derived and displayed by the fluctuation display control means. Can be determined according to the random number information acquired for the variation time of the other special symbol, and the other variation display time to be determined is determined with reference to the first variation time table A second variable time table for making the number of lotteries per unit time by the other special symbol lottery means larger than that of the one special symbol lottery means by making it shorter than the variable display time;
    Specific period determination means for determining whether or not the normal game after the end of the specific game state transferred by the jackpot game control means is within a predetermined specific period;
    When the specific period determining means determines that it is within the specific period, one and the other of the first special symbol and the second special symbol are used as one and the other of the first variable time table and the second variable time table. Variable time table setting means that can be set to correspond to each,
    Effect display means for displaying an effect image;
    Each time the variation display control means starts the variation display of the special symbol whose variation time is determined with reference to the first variation time table, a common specific effect image that allows the player to recognize the remaining variation time. An effect control means for repeatedly displaying the effect on the effect display means is provided.
  2. The ball game machine according to claim 1,
    Of the first special symbol and the second special symbol, the random information acquired and stored in the storage unit corresponding to the special symbol to which the first variable time table is assigned is stored in the special symbol related to the random information. Read before the start of the variable display, and by determining the read random number information according to a predetermined determination condition, it comprises a hold pre-reading means capable of pre-fetching and obtaining the result of the lottery corresponding to the random number information,
    The effect control means is displaying the fluctuation of the special symbol whose fluctuation time is determined with reference to the first fluctuation time table, the result of prefetching by the holding prefetching means is lost, and after the fluctuation display In the case where the specific period continues, the effect display means displays a continuation suggestion effect image that suggests that the common specific effect image is displayed at the time of the next special symbol variation display. Ball game machine.
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Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014094154A (en) * 2012-11-09 2014-05-22 Sammy Corp Pinball game machine
JP2015150306A (en) * 2014-02-18 2015-08-24 株式会社サンセイアールアンドディ Game machine
JP2015150303A (en) * 2014-02-18 2015-08-24 株式会社サンセイアールアンドディ Game machine
JP2015173873A (en) * 2014-03-17 2015-10-05 株式会社三洋物産 Game machine
JP2015208512A (en) * 2014-04-28 2015-11-24 株式会社平和 Game machine
JP2015226559A (en) * 2014-05-30 2015-12-17 株式会社平和 Game machine
JP2016097166A (en) * 2014-11-25 2016-05-30 株式会社ニューギン Game machine
JP2016140392A (en) * 2015-01-30 2016-08-08 株式会社ソフイア Game machine
JP2017029269A (en) * 2015-07-30 2017-02-09 株式会社三共 Game machine
JP2017093944A (en) * 2015-11-27 2017-06-01 株式会社三共 Game machine

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Publication number Priority date Publication date Assignee Title
JP2006158419A (en) * 2004-12-02 2006-06-22 Daikoku Denki Co Ltd Pachinko game machine
JP2006325882A (en) * 2005-05-25 2006-12-07 Samii Kk Pinball game machine
JP2010110460A (en) * 2008-11-06 2010-05-20 Fujishoji Co Ltd Pinball game machine
JP2011125377A (en) * 2009-12-15 2011-06-30 Daito Giken:Kk Game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006158419A (en) * 2004-12-02 2006-06-22 Daikoku Denki Co Ltd Pachinko game machine
JP2006325882A (en) * 2005-05-25 2006-12-07 Samii Kk Pinball game machine
JP2010110460A (en) * 2008-11-06 2010-05-20 Fujishoji Co Ltd Pinball game machine
JP2011125377A (en) * 2009-12-15 2011-06-30 Daito Giken:Kk Game machine

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014094154A (en) * 2012-11-09 2014-05-22 Sammy Corp Pinball game machine
JP2015150306A (en) * 2014-02-18 2015-08-24 株式会社サンセイアールアンドディ Game machine
JP2015150303A (en) * 2014-02-18 2015-08-24 株式会社サンセイアールアンドディ Game machine
JP2015173873A (en) * 2014-03-17 2015-10-05 株式会社三洋物産 Game machine
JP2015208512A (en) * 2014-04-28 2015-11-24 株式会社平和 Game machine
JP2015226559A (en) * 2014-05-30 2015-12-17 株式会社平和 Game machine
JP2016097166A (en) * 2014-11-25 2016-05-30 株式会社ニューギン Game machine
JP2016140392A (en) * 2015-01-30 2016-08-08 株式会社ソフイア Game machine
JP2017029269A (en) * 2015-07-30 2017-02-09 株式会社三共 Game machine
JP2017093944A (en) * 2015-11-27 2017-06-01 株式会社三共 Game machine

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