JP2013539891A - System and method for multimedia multi-party peering (M2P2) - Google Patents

System and method for multimedia multi-party peering (M2P2) Download PDF

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Publication number
JP2013539891A
JP2013539891A JP2013534006A JP2013534006A JP2013539891A JP 2013539891 A JP2013539891 A JP 2013539891A JP 2013534006 A JP2013534006 A JP 2013534006A JP 2013534006 A JP2013534006 A JP 2013534006A JP 2013539891 A JP2013539891 A JP 2013539891A
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virtual
category
resources
enforcement
active monitoring
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Japanese (ja)
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ブミップ カスナビッシュ,
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ゼットティーイー (ユーエスエー) インコーポレイテッド
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Priority to US61/392,575 priority
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Priority to PCT/US2011/056158 priority patent/WO2012051422A2/en
Publication of JP2013539891A publication Critical patent/JP2013539891A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L47/00Traffic regulation in packet switching networks
    • H04L47/70Admission control or resource allocation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46Multiprogramming arrangements
    • G06F9/50Allocation of resources, e.g. of the central processing unit [CPU]
    • G06F9/5061Partitioning or combining of resources
    • G06F9/5077Logical partitioning of resources; Management or configuration of virtualized resources
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/02Network architectures or network communication protocols for network security for separating internal from external traffic, e.g. firewalls
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/02Network architectures or network communication protocols for network security for separating internal from external traffic, e.g. firewalls
    • H04L63/0272Virtual private networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for supporting authentication of entities communicating through a packet data network
    • Y02D10/22
    • Y02D10/36

Abstract

Systems and methods for multi-party multimedia peering that significantly reduce cost, complexity and resource requirements.
Embodiments of the present invention relate to a system and method for implementing a platform that supports multimedia service peering with multiple independent and competing parties, such as carriers and service providers. In particular, certain embodiments of the invention relate to the deployment of the same physical platform or device by using virtual soft and hard separation of resources. Each party is allowed to maintain full control over its logical resource space even when the party is not using its resources.
However, multimedia multi-party peering maintains a complete overview of resource usage by each party through active monitoring and enforcement methods.
[Selection] Figure 1

Description

  The present invention relates to a system and method for multimedia multi-party peering (M2P2). More specifically, embodiments of the present invention relate to systems and methods for soft and hard control for multi-party peering in multimedia services that use the same physical platform or device. In particular, certain embodiments of the present invention relate to controlled use of peering resources across shared platforms, and for multi-party peering of multimedia services without sacrificing security and resource sharing for continuous availability. Reduce both the number of physical devices to support and the connection requirements.

  The peer-to-peer mechanism is embodied by the absence of a “server” in a traditional client-server environment. Such a framework can be seen as an example of distributed computing where a system of (often disparate) nodes operates in a cooperative or collaborative manner to complete a given task. The peer node can be viewed as assuming both client and server roles. However, today's peer-to-peer infrastructure typically does not provide flexible and dynamic support for operations such as multimedia services.

  For example, in a peer-to-peer environment, data is transmitted over various disparate communication media including telephone lines, high-speed wired networks, wireless local area networks, Bluetooth networks, mobile cell networks, and the like. Typically, in existing peer-to-peer networks, the protocol used is inherently reliable. While this method identifies the underlying channel details and follows rapid prototyping and implementation, it is not suitable for real-time transmission of multimedia data. Furthermore, even in the case of asynchronous multimedia data, wireless peers often have limited storage resources, and simultaneous playback and streaming of data is therefore limited.

  Current methods of supporting M2P2 use multiple physical interconnect devices (ie, multiple platforms) and multiple interconnects. Such a method requires a larger number of devices and interconnections, and fosters the cost and complexity of managing a huge facility for M2P2. In addition to these drawbacks, debugging, diagnostics and quality of service monitoring are more complex and cost prohibitive. In general, the number of devices increases linearly as the number of peering partners increases. This is because the only way to increase capacity is to add additional physical equipment (platforms) and interconnections when increased capacity is required, even if the current platform is occasionally not fully utilized Because it is to do.

  Computer hardware is typically designed to run a single operating system and a single application, and most machines are significantly underutilized. Virtualization, however, allows multiple “virtual machines” to run on a single physical machine, with each virtual machine sharing the resources of that one physical machine across multiple environments. Different virtual machines can run different operating systems and multiple applications on the same physical computer, for example. Thus, a virtual machine behaves like a physical computer, includes unique virtual (ie, software based) resources, and is independent of the underlying hardware. In addition, virtual machines may constitute a virtual infrastructure that represents, for example, interconnected hardware resources of the entire IT infrastructure.

In general, the present invention overcomes certain disadvantages of the current practice of supporting multi-party multimedia peering by the following systems, methods and means of the present invention:
Instead of using multiple physical devices, one physical device is implemented to support multimedia peering partners (ie tenants);
Since multi-tenancy functionality can be supported through virtualized resources, the number of required physical connections is reduced;
Physically distributed resources—for example, resource clusters and geographically distributed facilities in different racks of the same room—are used and coordinated more cost-effectively;
No additional resources are required to provide allocation management and enforcement of resource allocation to peering partners.

  Because virtualized instances are used for service program provisioning and monitoring, rapid relocation or re-purposing of resources (RRR or R3 or R cube) is easily achieved.

  According to an exemplary embodiment of the present invention, the number of devices is greatly reduced, and physical devices (platforms) are only added gradually when increased capacity is required. This is accomplished by creating multiple virtual instances of the same physical resource.

  In addition, active monitoring and enforcement (Active Monitoring and Enforcement (AMEN)) is used, and instead of using virtual shared resources (instead of allocating resources exclusively for that purpose) Surveillance is achieved. For example, no additional physical resources are required, greatly reducing cost, complexity and resource needs. In addition, since AMEN is active, monitoring and implementation actually allocates resources rather than simply monitoring and reporting system activity passively.

  Indeed, according to an exemplary embodiment of the present invention, the method allows for the dynamic allocation of virtualized resources to a party peering session in which the session must be actively maintained. Thus, no prior resource allocation or pre-set preparation to any party using the service is required. This not only saves considerable resource allocation, but also reduces the cost and complexity of active monitoring and implementation of resource utilization.

  In particular, certain embodiments of the invention provide a multimedia multi-party peering system that includes one or more platforms configured to peer multimedia and has physical and virtualized resources. Is done. The system further includes one or more mechanisms configured to allocate and manage virtualized resources between the one or more platforms. Virtualized resources include processing categories, storage categories, and / or bandwidth categories, where processing categories include one or more of a central processing unit, a graphics processing unit, and a digital signal processing unit; Includes one or more of access memory, data storage and database. The bandwidth category includes logical and physical connection resources.

  The system further includes an active monitoring and enforcement mechanism configured to use the virtual resources to perform active monitoring and enforcement of the assignment. The active monitoring and enforcement mechanism may be incorporated where premium customer service is located and / or can be moved from one location to the other.

  Optionally, a public and / or private web-based application programming interface configured to access virtual resources is further included in the system. The application programming interface can be configured to use over the top access over the Internet using a virtual firewall, a certification server, and an authentication server. Here, the virtual firewall, the certification server, and the authentication server are constructed using virtual resources.

  Certain embodiments of the invention include creating a virtual instance of a physical resource having a processing category, a retention category, and / or a bandwidth category, and dynamically assigning the virtualized instance. A method of peering in a multimedia multi-party system with physical resources is provided. Further, the processing category optionally includes one or more of a central processing unit, a graphics processing unit and a digital signal processor; the storage category selectively includes one or more of random access memory, data storage and database; The hand width category selectively includes logical and physical connectivity resources.

  The method optionally further comprises the step of using active monitoring and enforcement using virtual instances to perform the assignment. The active monitoring and enforcement mechanism may be incorporated where premium customer service is located and / or can be moved from one location to the other.

  The method includes using a public and / or private web-based application programming interface that allows access to a virtual instance. The public / private web-based application programming interface uses over-the-top access over the Internet using virtual firewalls, certification servers and authentication servers created using virtual instances. Can do.

Although the invention has been described in general terms, a more complete understanding of the invention will be obtained by reference to the accompanying drawings, which are not necessarily drawn to scale. Moreover, in the drawings, well-known elements in the related art have been omitted so as not to obscure the present invention with unnecessary detail.
FIG. 1 illustrates one embodiment of the present invention in which M2P2 uses virtualized resources (processing, storage, bandwidth). FIG. 2 illustrates a configuration that incorporates an AMEN mechanism into M2P2 in accordance with certain embodiments of the present invention. FIG. 3 illustrates a web-based public and private application programming interface (API) that supports Amenized M2P2 in accordance with certain embodiments of the present invention.

  The examples described below of particular embodiments of the invention are embodied in many different forms and should not be construed as limited to the forms described herein; rather, these embodiments are Provided as an example to meet the appropriate legal needs.

  “Virtualization” is an abstraction of physical resources by software that hides the physical infrastructure of computing resources to be tracked by one or more applications or operating systems in order to share applications or operating systems. For example, it is a creation of a virtual version (rather than a real one) such as an operating system, server, storage device, network resource or a combination thereof. Regardless of how it is implemented, virtualization generally uses some degree of abstraction (separation) to allow resources to be aggregated and shared. Thereby, the application is loosely coupled to the underlying hardware. The virtualization technique is a technique that is generally well known.

  As used herein, “AMEN” refers to active monitoring and enforcement of guidelines, security procedures, computer system performance, networks, and the like. Active monitoring and enforcement actually allocates resources rather than simply observing and reporting system activity passively. Similarly, AMENization means an M2P2 system that incorporates AMEN, as disclosed herein.

  FIG. 1 of the present invention shows an implementation of M2P2 using virtualized resources. As is known in the prior art, resource virtualization is performed through the abstraction of physical resources and effectively decouples physical resources from their users. This type of resource installation and dynamic allocation / management not only reduces implementation costs, but also helps in fast relocation (or reuse) of costly physical resources. For example, dynamic allocation of virtual resources can be implemented using conventional methods such as round robin, random, last-in first-out, first-in first-out, etc.

  For example, due to the use of virtualized resources, the number of devices is greatly reduced and physical devices (platforms) are additionally added only when increased capacity is required. This is accomplished by creating multiple virtual instances of the same physical resource. As a result, instead of using dedicated or pre-assigned physical devices, for example, one physical device can be used to support multiple peering partners (tenants). In fact, virtualized resources can be allocated for any purpose. Furthermore, since the multi-tenant function is supported by means of virtualized resources, the number of required physical connections is reduced. As a result, the system is more robust and efficient.

  In general, certain embodiments of the present invention also allow for fast relocation or reuse of resources through the use of virtualized instances for service program visioning and monitoring. This can be achieved by separating physical resources and their users (abstraction) as described above. Virtualized resources are used for service implementation (eg, M2P2), quality of service monitoring, and the like.

  For example, virtualized resources can be processed (ie, central processing unit (CPU), graphics processing unit (GPU), digital signal processing (DSP)); stored to support translation and / or hosting services (ie, Random access memory (RAM), data storage or disk, database (DB)); and / or bandwidth (ie, logical to support multimedia sessions between peering interfaces and to monitor and execute resource utilization) And physical connectivity resources).

  Embodiments of the present invention allocate the same physical resources to multiple users, thereby enabling significant savings, eg, regarding power consumption, physical space, etc. In fact, the more users and their associated resources are spread, the more users are allocated to fewer physical resources. For example, if a resource in the first region experiences maximum usage at some time of day and a resource in the second region experiences maximum usage at other times, both regions Experienced over a considerable period of time, and their corresponding resources have been underutilized significantly. By efficiently combining and virtualizing both resource arrangements, the combined resources can be dynamically allocated to all users, resulting in significant savings. In fact, a time sharing system can be achieved.

  FIG. 2 illustrates the incorporation of the AMEN mechanism in an M2P2 system according to certain embodiments of the invention. In particular, FIG. 2 illustrates the incorporation of AMEN by using virtualized shared resources as needed or on demand. AMEN is built as close as possible to where the service is heavily used, or where premium customer service is located. In addition, AMEN also implements virtualized resources so that AMEN points can move from one place to the other. The use of AMEN can achieve the required active monitoring because it uses virtualized shared resources instead of dedicated resources for that purpose; thereby, cost, complexity and / or resources Significantly reduce the need.

  Since virtualized instances of resources are utilized for this purpose, the same physical resources implemented in M2P2 are also implemented in AMEN services. Virtualized resources are utilized to implement active monitoring and enforcement of the quota allocated for multimedia multiparty peering. Thus, no additional physical instances of specialized resources are required for AMEN. This reduces both the management infrastructure and resource costs and / or complexity for the AMEN service in the M2P2 system.

  As mentioned above, embodiments of the present invention incorporate an AMEN that implements active monitoring and enforcement rather than passive. As a result, the system is more robust and efficient. On the other hand, passive monitoring systems are generally configured to simply monitor traffic and perform performance tasks based on recognized behavior. For example, one performance task involves measuring signal strength. Another performance challenge involves determining whether a peer is authenticated or unauthenticated. When a problem is detected, the passive monitoring system does not have any ability to correct such a problem. For example, if an unauthenticated peer is detected, the passive monitoring system notifies the administrator to prevent access. This inability to monitor system performance to automatically address the problem and enforce network compliance guidelines, for example, results in undesired wait times and overall increased management costs to solve the problem. Thus, the active monitoring and implementation implementation of assignments assigned to multimedia multi-party peering has advantages as it relates to particular embodiments of the present invention.

  FIG. 3 shows how web-based private and public interfaces can be supported in the proposed system for Amenized M2P2 services as described above.

  In particular, FIG. 3 shows a web-based public and private application programming interface (API) for supporting Amenized M2P2 services. These APIs use virtual firewalls, proof servers and authentication servers, and allow access to virtualized resources using over-the-top (OTT) access over the Internet. Also, for example, the firewall, proof server, and authentication server are created using the same virtual resources that support M2P2 and are used to perform AMEN functions. In this way, no additional physical infrastructure needs to be built or maintained to support these private and public APIs. Private APIs access resources and services via PCs, laptops, desktops, even mobile phones, for example. For example, public APIs can selectively support access to resources and services by a PC using login and password protected access in public places.

  The foregoing description illustrates and describes certain embodiments of the present invention. The present invention can be used in various other combinations, modifications and environments, and can be changed and modified within the scope of the inventive concept as expressed herein, and the teachings and / or above in the related art. Or it is understood that it corresponds to skill or knowledge.

  The above embodiments are required to illustrate the best mode known for practicing the invention and to enable those skilled in the art to make such or other embodiments of the invention specific applications or uses of the invention. It is further intended to be usable with various variations. Furthermore, it should be understood that the methods and systems of the present invention are implemented by equipping equipment and devices including simple or complex computers.

  In practice, the architectures and methods described above can be stored in the form of machine-readable media, including magnetic and optical disks. For example, operations in the present invention may be stored on a machine readable medium, such as a magnetic disk or an optical disk accessible via a disk device (or a device for computer readable media). Alternatively, logic for performing the operations described above includes firmware such as a large scale integrated circuit (LSI), an application specific integrated circuit (ASIC), an electrically erasable programmable read only memory (EEPROM), It may be implemented in additional computer and / or machine readable media, such as individual hardware elements.

  Applications of known systems and methods apparent to those skilled in the art based on the description of the invention contained herein are within the scope of the claims. In addition, future invented or developed devices that perform the methods and / or combinations of elements recited in the claims are within the scope of the present invention. Accordingly, the above description is not intended to limit the invention to the form or application disclosed herein.

Claims (34)

  1. A system for multimedia multi-party peering,
    One or more platforms including physical resources and virtualized resources and configured to peer multimedia;
    One or more mechanisms configured to allocate and manage the virtualized resources of the one or more platforms;
    Including system.
  2.   The system of claim 1, wherein the virtualized resources include a processing category, a storage category, and a bandwidth category.
  3. The processing category includes one or more of a central processing unit, a graphics processing unit and a digital processing unit,
    The storage category includes one or more of a random access memory, a data storage device, and a database;
    The system of claim 2, wherein the bandwidth category includes logical and physical connectivity resources.
  4. Further including an active monitoring and enforcement mechanism;
    The system of claim 1, wherein the active monitoring and enforcement mechanism is configured to use virtual resources to perform active monitoring and enforcement of assignments.
  5.   The system of claim 4 further comprising a public web-based application programming interface configured to allow access to the virtual resource.
  6.   The public web-based application programming interface is further configured to use over-the-top access over the Internet using a virtual firewall, a certification server and an authentication server. System.
  7.   The system according to claim 6, wherein the virtual firewall, the certification server, and the authentication server are created using the virtual resource.
  8.   The system of claim 4 further comprising a private web-based application programming interface configured to access the virtual resource.
  9.   9. The private web-based application programming interface is further configured to use over-the-top access over the Internet using a virtual firewall, certification server and authentication server. System.
  10.   The system according to claim 9, wherein the virtual firewall, the certification server, and the authentication server are created using the virtual resource.
  11.   5. The system of claim 4, wherein the active monitoring and enforcement mechanism is incorporated at a location where premium customer service is located.
  12.   The system of claim 4, wherein the active monitoring and enforcement mechanism is movable from one location to another.
  13. A method for peering in a multimedia multi-party system having physical resources comprising:
    Creating a virtual instance of a physical resource including a processing category, a retention category and a bandwidth category;
    Dynamically allocating the virtualized instance;
    Including methods.
  14. The processing category includes one or more of a central processing unit, a graphics processing unit and a digital signal processor;
    The storage category includes one or more of a random access memory, a data storage device, and a database;
    The method of claim 13, wherein the bandwidth category includes logical and physical connectivity resources.
  15. Further comprising using an active monitoring and enforcement mechanism;
    The method of claim 13, wherein the active monitoring and enforcement mechanism uses virtual instances to perform assignments.
  16.   The method of claim 15, further comprising using a public web-based application programming interface to allow access to the virtual instance.
  17.   The method of claim 16, wherein the public web-based application programming interface uses virtual firewalls, certification servers and authentication servers and uses over-the-top access over the Internet.
  18.   The method of claim 17, wherein the virtual firewall, proof server, and authentication server are created using the virtual instance.
  19.   The method of claim 15, further comprising using a private web-based application programming interface to allow access to the virtual instance.
  20.   20. The method of claim 19, wherein the private web-based application programming interface uses virtual firewalls, certification servers and authentication servers and uses over-the-top access over the Internet.
  21.   21. The method of claim 20, wherein the virtual firewall, proof server and authentication server are created using the virtual instance.
  22.   The method of claim 15, wherein the active monitoring and enforcement mechanism is incorporated at a location where premium customer service is located.
  23.   The method of claim 15, wherein the active monitoring and enforcement mechanism is movable from one location to another.
  24. A product comprising a computer readable medium having stored instructions,
    Instructions to create a virtual instance of the physical resources of the multimedia multi-party system;
    Instructions for dynamically allocating the virtualized instance;
    Including
    The physical resource includes a product category, a storage category, and a bandwidth category.
  25. The processing category includes one or more of a central processing unit, a graphics processing unit and a digital signal processor;
    The storage category includes one or more of a random access memory, a data storage device, and a database;
    The product of claim 24, wherein the bandwidth category includes logical and physical connectivity resources.
  26. Further comprising instructions for using active monitoring and enforcement mechanisms;
    25. The product of claim 24, wherein the active monitoring and enforcement mechanism uses virtual instances to perform assignments.
  27.   27. The product of claim 26, further comprising instructions for using a public web-based application programming interface to allow access to the virtual instance.
  28.   28. The product of claim 27, wherein the public web-based application programming interface uses a virtual firewall, a certification server and an authentication server, and uses over-the-top access over the Internet.
  29.   29. The product of claim 28, wherein the virtual firewall, proof server and authentication server are created using the virtual instance.
  30.   27. The product of claim 26, further comprising instructions for using a private web-based application programming interface to allow access to the virtual instance.
  31.   32. The product of claim 30, wherein the private web-based application programming interface uses virtual firewalls, certification servers and authentication servers and uses over-the-top access over the Internet.
  32.   32. The product of claim 31, wherein the virtual firewall, proof server, and authentication server are created using the virtual instance.
  33.   27. The product of claim 26, wherein the active monitoring and enforcement mechanism is incorporated at a location where premium customer service is located.
  34.   27. A product as set forth in claim 26 wherein the active monitoring and enforcement mechanism is movable from one location to another.
JP2013534006A 2010-10-13 2011-10-13 System and method for multimedia multi-party peering (M2P2) Pending JP2013539891A (en)

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US39257510P true 2010-10-13 2010-10-13
US61/392,575 2010-10-13
PCT/US2011/056158 WO2012051422A2 (en) 2010-10-13 2011-10-13 System and method for multimedia multi-party peering (m2p2)

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JP2015054005A Pending JP2015165406A (en) 2010-10-13 2015-03-17 System and method for multimedia multi-party peering (m2p2)
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EP (1) EP2635972A4 (en)
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