JP2013121463A - Pachinko pinball machine - Google Patents

Pachinko pinball machine Download PDF

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JP2013121463A
JP2013121463A JP2011271656A JP2011271656A JP2013121463A JP 2013121463 A JP2013121463 A JP 2013121463A JP 2011271656 A JP2011271656 A JP 2011271656A JP 2011271656 A JP2011271656 A JP 2011271656A JP 2013121463 A JP2013121463 A JP 2013121463A
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special
result
game
symbol
pattern
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JP2011271656A
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Shinsuke Yoshida
信介 吉田
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Sammy Corp
サミー株式会社
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Abstract

There is provided a ball game machine capable of further enhancing a player's uplift to discriminate between a probability variation state and a normal state.
When the result of the lottery determination is a small hit that does not shift to the probability variation state, the effect determining means shifts to the special mode after the small hit game ends, and the number of changes in the special symbol is the end of the latent period. End special mode when the number of times is reached. When the result of the lottery determination is a 2R probability variation big hit that shifts to the probability variation state, the effect determination means shifts to the special mode along with the transition to the probability variation state after the 2R special game is finished, and the number of times the special symbol is changed The special mode is continued even after reaching the number of times of incubation. Even if the result of the lottery result is a small hit and the mode is shifted to the special mode, the effect determining means determines whether or not the result of the lottery is held when the number of changes in the special symbol reaches the number of times of the latent period. If the 15R jackpot is included, the special mode is continued even after the number of times the special symbol fluctuates reaches the number of times of incubation.
[Selection] Figure 10

Description

  It relates to a ball game machine.
  Conventionally, among the various ball game machines, a so-called first type pachinko game machine is used while changing a plurality of symbols in a display area such as a liquid crystal display provided substantially at the center of the game board. Display (hereinafter, such display is referred to as “symbol change” or “change display”). This gaming machine shifts to a special game called so-called big hit, in which more prize balls can be obtained than a normal game when the combination of symbols when a plurality of rows of symbol variations are stopped becomes a specific aspect. Known as a thing. Many of these ball and ball machines acquire the winning / failing lottery value when triggered at the starting opening, but hold the winning / losing lottery value until the symbol variation based on the previously acquired winning / losing lottery value ends. To do. There has been proposed a gaming machine that performs a notice effect that suggests whether or not a game is in effect or a game state after a plurality of symbol fluctuations using the held winning / losing lottery value (see, for example, Patent Document 1). In addition, the probability that the normal state is switched to the normal mode earlier than the “latent mode”, which makes it difficult for the player to determine whether the state is a normal state or a probability variation state with a higher probability of being a big hit than the normal state. Ball game machines are also known that suggest to the player whether it is in a fluctuating state or a normal state.
JP 2011-143186 A
  However, the player may be able to grasp the normal state or the probability variation state by looking at the symbol. In this case, it is difficult to elevate the player at the switching timing from the latent mode even if an effect that can be grasped as the normal state is executed by quickly switching from the latent mode to the normal mode. For this reason, a new technique that can elevate the player at the timing of switching from the latent mode has been demanded.
  The present invention has been made in view of the above problems, and an object thereof is to elevate a player at the timing of switching from a so-called latent mode.
  In order to solve the above-described problems, a bullet ball game machine according to an aspect of the present invention includes a game board in which a game area is formed, a start opening in which a game ball is provided at a predetermined position in the game area, and a start A lottery means for performing a lottery decision upon entry into the mouth, a display device for displaying a variation of the symbol indicating the result of the lottery decision, and a variation pattern determination for determining a variation pattern in which the variation time of the symbol is determined Means, display control means for variably displaying symbols on the display device in accordance with the determined variation pattern, and hold control means for holding the result of the lottery determination up to a predetermined number up to the start of the variable display of the symbol corresponding to the success / failure lottery And a special winning game executed when the winning prize opening provided at a predetermined position in the gaming area and the result of the lottery result indicate a transition to a special game where the special winning prize opening is opened. Special A technique control means, and a specific game execution means for making a transition to a specific game state in which the ease of acquiring a new special game is more advantageous than the normal state when a predetermined transition condition is satisfied; In addition to determining the production pattern for which the production content has been determined, a special production pattern table that includes a plurality of special production patterns to be selected in a predetermined special production state as a production pattern is maintained. An effect determining means for selecting a special effect pattern corresponding to the pattern from the special effect pattern table, and an effect executing means for executing the effect in accordance with the determined effect pattern. The specific game execution means has a probability that the success / failure lottery will result in the transition to the special game when the result of the success / failure lottery results in the transition to the special game and the predetermined specific game transition condition. When the game state is shifted to the increased probability variation state as the specific game state, the result determination means has a predetermined first result in which the winning lottery is opened but the probability variation state is not transferred. After the opening of the special winning opening, the special production state is finished, and when the predetermined period is over, the special production state is finished, and the result of the lottery decision is a special game in which a special game is entered and a probability variation state is entered. When the result of 2 is obtained, after the execution of the special game, the transition to the special effect state is made with the transition to the probability variation state, and the special effect state is continued for longer than a predetermined period. Results and Even if the special production state is entered, the result of the lottery that is suspended during the predetermined period but starts changing after the predetermined period ends will result in the predetermined result of the transition to the special game. If it is included, the special performance state is continued longer than the predetermined period.
  It should be noted that any combination of the above-described constituent elements, and the constituent elements and expressions of the present invention are mutually replaced between a method, an apparatus, a system, a computer program, a recording medium storing the computer program, a data structure, and the like. This is effective as an embodiment of the present invention.
  According to the bullet ball game machine of the present invention, when determining whether the probability variation state or the normal state is finished by determining whether or not the special mode in which the probability variation state or the normal state is difficult is terminated, the player is further enhanced. be able to.
It is a figure which shows the basic structure in the front side of a pachinko game machine. It is a figure which shows the basic structure in the back side of a pachinko game machine. It is a figure which shows the functional block of the pachinko game machine in a present Example. It is a figure which shows typically a success / failure determination table. It is a figure which shows a symbol determination table typically. It is a figure which shows typically the prior symbol determination table referred by prior symbol determination. It is a figure which shows a fluctuation pattern table typically. It is a figure which shows typically the prior pattern determination table referred by prior pattern determination. It is a figure which shows the fluctuation pattern table for deviation in detail. (A)-(c) is a figure which shows an example of the game state and effect state after it becomes a probability variation big hit, and after it becomes a small hit. It is a flowchart which shows the basic operation | movement process in a pachinko game machine. It is a flowchart which shows the winning process of S10 in FIG. 11 in detail. It is a flowchart which shows the prior determination process of S28 in FIG. 12 in detail. It is a flowchart which shows the whole process of the normal game control process of S14 in FIG. It is a flowchart which shows the prefetch process of S250 in FIG. 14 in detail. It is a flowchart which shows in detail the execution procedure of the table switching determination process of S251 in FIG. It is a flowchart which shows in detail the execution procedure of the 1st table switching process of S402 in FIG. It is a flowchart which shows in detail the execution procedure of the 2nd table switching process of S406 in FIG. It is a flowchart which shows in detail the execution procedure of the terminal number determination process of S412 in FIG. It is a flowchart which shows the execution procedure of the latent terminal number determination process of S482 in FIG. It is a flowchart which shows the special symbol fluctuation | variation process of S252 in FIG. 14 in detail. It is a flowchart which shows in detail the decoration design change process of S254 in FIG. 12 is a flowchart showing in detail a special game control process of S16 in FIG. It is a flowchart which shows the release process of S100 in FIG. 23 in detail. It is a flowchart which shows in detail the closing process of S102 in FIG. It is a flowchart which shows in detail the small hit game control process of S17 in FIG. FIG. 27 is a flowchart showing in detail a release process of S160 in FIG. 26. FIG. It is a flowchart which shows the closing process of S162 in FIG. 26 in detail.
  FIG. 1 shows a basic structure on the front side of a pachinko gaming machine. Hereinafter, a so-called first type pachinko gaming machine, which is conventionally known as a bullet ball gaming machine, will be described as an example. The pachinko gaming machine 10 is mainly composed of a gaming machine frame and a gaming board. The gaming machine frame of the pachinko gaming machine 10 includes an outer frame 11, a front frame 12, a transparent plate 13, a door 14, an upper ball dish 15, a lower ball dish 16, and a launch handle 17. The outer frame 11 has an opening and is a frame for fixing the pachinko gaming machine 10 to a position where it should be installed. The front frame 12 is a frame body that aligns with the opening portion of the outer frame 11, and is attached to the outer frame 11 so as to be opened and closed by a hinge mechanism (not shown). The front frame 12 includes a mechanism for launching a game ball, a mechanism for detachably storing a game board, a mechanism for guiding or collecting the game ball, and the like.
  The transparent plate 13 is made of glass or the like and is supported by the door 14. The door 14 is attached to the front frame 12 so as to be openable and closable by a hinge mechanism (not shown). The upper ball tray 15 has a mechanism for storing game balls, sending the game balls to the launch rail, extracting the game balls to the lower ball tray 16, and the like. The lower ball tray 16 has a mechanism for storing and extracting game balls. A speaker 18 is provided between the upper ball tray 15 and the lower ball tray 16, and a sound effect corresponding to the gaming state or the like is output by means for controlling an effect described later.
  The game board 50 has an out port 58, a special symbol display device 61, an effect display device 60, and a start winning port (hereinafter referred to as “start port”) 62 on a game area 52 defined by the outer rail 54 and the inner rail 56. , A center ornament 64, a grand prize opening 66, an operation opening 68, and a general prize opening 72. Furthermore, in the game area 52, a plurality of mechanisms such as a game nail and a windmill (not shown) are installed.
  The starting port 62 is a starting port that triggers the entrance of a game ball to perform a lottery determination. The starting port 62 is provided in the starting port 62 and a start winning detection device 74 for detecting the entrance of a game ball. A normal electric accessory solenoid 76 for expanding the expansion mechanism 63 (so-called electric tulip) is provided. The expansion mechanism 63 is composed of two blade members provided at the upper part of the opening of the start port 62, and has a narrow opening width that allows only a game ball falling from just above the start port 62 to enter when closed. Become. On the other hand, when the expansion mechanism 63 is expanded and opened, the opening width of the start port 62 is widened, and not only the start port 62 but also a game ball falling in the vicinity thereof can be guided to the start port 62 and can enter. Ease is improved. This lottery determination is a lottery for determining whether or not to shift to a special game that is more advantageous to the player than a normal game, and is executed every time there is a ball entering the start port 62. The start winning detection device 74 is a sensor that detects the entry of a game ball into the start port 62, and generates start win information indicating the winning at the time of entering.
  The general winning opening 72 includes a general winning detecting device 73 for detecting the entering of a game ball. The general winning detection device 73 is a sensor that detects the entry of a game ball into the general winning opening 72, and generates general winning information indicating the winning at the time of winning.
  The special winning opening 66 includes a winning detection device 78 for detecting the entry of a game ball and a special winning opening solenoid 80 for opening the special winning opening 66. The winning detection device 78 is a sensor that detects the entry of a game ball into the big winning opening 66, and generates big winning opening winning information indicating the winning at the time of winning. The big winning opening 66 is a horizontal rectangular winning opening that is opened as a “big hit” in a special game that starts when the special symbol 192 stops in a predetermined manner. The big winning opening 66 is provided at a position above the out opening 58, for example. The number of the big winning openings 66 is not limited to a single arrangement, and a plurality of large winning openings 66 may be installed and used depending on the gaming state or the like. The winning detection device 78 of the big winning opening 66 includes a sensor that detects the passage of a game ball.
  The special symbol display device 61 provided on the left side of the game area 52 and the effect display device 60 provided in the approximate center of the game area 52 have a variation of the special symbol 192 on each screen and a decoration linked to the special symbol 192. Changes in the effect image including the pattern 190 are displayed. Hereinafter, such display is referred to as “design variation” or “variation display”.
  The special symbol display device 61 is a display device composed of, for example, 7 segment LEDs. The special symbol 192 is a symbol corresponding to the result of the lottery performed when the game ball falls into the start port 62. When the symbol mode when the special symbol 192 is stopped is the symbol that is determined in advance, the timing at which the symbol is displayed is the big hit occurrence timing. The stop symbol is a symbol to be displayed at the end of symbol variation. The special symbol 192 in the present embodiment is represented by numbers, characters, symbols such as “0” to “9” that are hit symbol patterns, or a symbol “−” that is an off symbol pattern. These numbers or symbols are replaced one after another at a high speed and displayed on the special symbol display device 61, whereby the symbol variation display of the special symbol 192 is realized. Note that the special symbol 192 is not limited to the above numbers or symbols, and may be letters such as English letters, or may be a generally meaningless symbol formed by a combination of segments constituting a 7-segment LED. May be. Further, the 7-segment LED may be composed of 8 segments including 7 segments forming “eight-letter shape” and 1 segment representing “dot”. In this case, a numerical value for 8 bits can be expressed by combining 8 segments. Further, the special symbol display device 61 may be an LED dot array that is not a 7-segment LED, and a plurality of types of special symbols 192 may be expressed by combinations of lighting patterns and lighting colors.
  The effect display device 60 is a display device configured by a liquid crystal display that displays the decorative symbol 190 in a variable manner in conjunction with the variable symbol display of the special symbol 192. The decorative symbol 190 is a symbol for visually rendering the lottery result display indicated by the special symbol 192. The effect display device 60 displays, for example, a moving image that fluctuates a plurality of rows of symbols simulating a game of a slot machine as a decorative symbol 190 in the central area of the screen. In this embodiment, symbols composed of numbers “0” to “9” are displayed and varied in three columns, and hit or miss is indicated by three symbol combinations that are finally stopped and displayed. Each of the plurality of symbols constituting the decorative symbol 190 is composed of numbers, characters, or symbols that are decorated with colors or patterns, but these symbols, characters, or symbols are common to all symbols. You may comprise in the form which adds a different pattern for every and integrates them. This pattern is a pattern on which a motif related to the theme of decoration or production set for the model of the pachinko gaming machine 10 is drawn, and for example, a pattern on which a character of a person or an animal is drawn may be used. The decorative pattern 190 is switched according to the development of the effect between the case where the design that includes the design is variably displayed and the case where the design is separated and only the numbers, characters, and symbols are variably displayed. It may be a configuration. On the background of the variation display of the decoration symbol 190, a moving image having a staging effect related to the theme of decoration or production set for the model of the pachinko gaming machine 10 is displayed in conjunction with the symbol variation.
  The effect display device 60 is configured by a high-definition dot matrix type display device such as a liquid crystal display in this embodiment, but may be configured by a mechanical display unit such as a drum rotation type or a display unit such as an LED matrix type. Good. Since the special symbol 192 does not necessarily have a role of production, in this embodiment, the special symbol display device 61 on the lower left side of the production display device 60 is displayed in an inconspicuous size. However, in the case of adopting a technique in which the special symbol itself has an effect role to express without using the decorative symbol, the special symbol may be displayed on the liquid crystal display instead of the 7-segment LED.
  The operation port 68 is provided at the left side position of the game board 50. The operation port 68 includes a passage detection device 69. The passage detection device 69 is a sensor that detects the passage of the game ball to the operation port 68, and generates passage information indicating the passage at the time of passage. The passage of the game ball to the operation port 68 triggers an open lottery that determines whether or not the expansion mechanism 63 is expanded. When the game ball passes through the operation port 68, a normal symbol, which is a symbol indicating the result of the open lottery, is variably displayed on the normal symbol display device 59. Therefore, the open lottery is also called “ordinary symbol lottery”. The normal symbol display device 59 in this embodiment is composed of two lamps for convenience, and the display state of the normal symbols is expressed by which of these lamps is lit. For example, when the first lamp is turned off and the second lamp is hit, the normal symbol fluctuation display is expressed by alternately turning on and off, and finally one of the lights is turned on. A stop symbol of a normal symbol is expressed by being stopped in the state. The normal symbol display device 59 is provided on the lower right side of the effect display device 60. After a predetermined time has elapsed since the start of the change, the normal symbol change display stops. At this time, in the normal state, the normal symbol stops at the winning symbol with a low probability of, for example, about 1/256, and in the easy entry state described later, the normal symbol is in the winning symbol with a high probability of, for example, about 250/256. Stop. When the normal symbol stops at the winning symbol, the expansion mechanism 63 is expanded for a predetermined time. The opening time of the spreading mechanism 63 is, for example, 0.1 seconds in the normal state, and 6 seconds in the easy entry state.
  A center ornament 64 is provided around the effect display device 60. The center decoration 64 has functions such as a flow path of the game ball, protection of the effect display device 60, and decoration. The special symbol hold display device 20 is provided at the lower left portion of the game area 52, and the normal symbol hold display device 22 is provided below the normal symbol display device 59 at the lower right portion of the game area 52, which is the symmetrical position. ing.
  The special symbol hold display device 20 is composed of four lamps, and displays the number of lottery holds depending on the number of lights. The number of lottery holds is the number of lottery results won to the start port 62 during symbol variation or special game, and indicates the number of winning balls for which symbol variation has not yet been executed. When the number of lottery holds is three, the symbol variation time in the case of a loss is shortened from the normal time in order to increase game efficiency (hereinafter also referred to as “shortening variation”). Similarly, when the number of pending lottery holds is 4, in order to further increase the game efficiency, the symbol variation time in the case of losing is further shortened than in the case of the above 3 (hereinafter also referred to as “super shortened variation”). ).
  The normal symbol hold display device 22 is also composed of four lamps, and displays the number of normal symbol fluctuation hold depending on the number of lights. The number of normal symbol fluctuations held is the number of game balls that have passed through the operation port 68 during the fluctuation of the normal symbol, and indicates the number of normal symbol lotteries for which the fluctuation of the normal symbol has not yet been executed.
  Game effect lamps 90 are respectively provided above and below the effect display device 60. The operation button 82 is an operation input unit that is operated by the player to input a predetermined instruction to the gaming machine, and changes are made to the contents of the effect according to the contents of the operation input. The operation button 82 is provided on the outer wall surface near the upper ball tray 15. Although the operation button 82 in this embodiment is composed of one button, it may be composed of a plurality of buttons and direction instruction buttons such as a cross key. The movable accessory 140 is a movable object whose operation is controlled in conjunction with the effect, and plays an effect role by the operation. For example, the movable accessory 140 operates in response to an operation input via the operation button 82 by the player.
  An outline of a game method and a control flow performed in the above configuration will be described. When the player turns the launch handle 17 by hand, the game balls stored in the upper ball tray 15 are guided one by one to the inner rail 56 and the outer rail 54 with a strength corresponding to the turning angle, thereby playing the game area. To 52. When the player fixes the rotation position of the firing handle 17 by hand, the game ball is repeatedly fired at regular time intervals. The game ball launched to the upper part of the game area 52 falls in a direction according to the way of hitting while hitting a plurality of game nails and windmills. When a game ball is dropped into each of the general winning port 72, the start port 62, and the big winning port 66, the winning ball corresponding to the type of the winning port is paid out to the upper ball plate 15 or the lower ball plate 16. A game ball dropped into each winning hole such as the general winning hole 72 is processed as a safe ball, and a game ball dropped into the out hole 58 is processed as an out ball. Each winning opening includes a gate type through which a game ball passes. In this application, “incoming”, “entering”, and “winning” include “passing”.
  When the game ball falls into the start port 62, the special symbol 192 and the decorative symbol 190 are variably displayed on the special symbol display device 61 and the effect display device 60. The variation display of the special symbol 192 and the decorative symbol 190 is stopped after the lapse of the variation display time determined prior to the display. The special symbol 192 is variably displayed in accordance with a variation pattern in which a variation mode from the variation start to the stop is determined. The decorative symbol 190 is variably displayed according to a variation effect pattern in which a variation mode from the start to the end of the variation is determined. A plurality of types of variation patterns and variation production patterns are prepared, and each has various variation times. While the special symbol 192 is variably displayed according to the variation pattern, the decorative symbol 190 is variably displayed according to the variation effect pattern having the same variation time. In the variation pattern, a variation display time is determined for each pattern as an end condition of the symbol variation, and the variation of the special symbol 192 and the decorative symbol 190 is stopped when the variation display time elapses.
  As a variation display of the decorative symbol 190, first, as the variation starts, the symbols are varied in all three columns like the reel rotation of the slot machine, and when it approaches the variation end timing, it is stopped one by one as a final stop mode. The symbol combination is displayed. When the special symbol 192 and the decorative symbol 190 at the time of the stop are in a stop mode indicating a big hit, the game shifts to a special game that is more advantageous to the player than the normal game, and the opening / closing operation of the big prize opening 66 is started. The The stop mode of the decorative symbol 190 indicating a big hit is, for example, a combination mode in which the types of three symbols match.
  The variation effect pattern includes a normal loss effect pattern, a reach failure effect pattern, and a reach jackpot effect pattern. The normal off effect pattern is an effect pattern for displaying a normal off symbol combination. The reach out effect pattern is an effect pattern for displaying an out symbol combination through a reach state, which is a big win if one more symbols are arranged. The reach jackpot effect pattern is an effect pattern when displaying a jackpot symbol combination through the reach state. In particular, the patterns when reaching the reach state include patterns with various long and short fluctuation times. Reach patterns with relatively short fluctuation times are called “normal reach”, and reach patterns with long fluctuation times are called “super reach”. ".
  The special game is started by displaying an effect screen called start demonstration time. After the start demonstration time is displayed on the screen, the grand prize winning opening 66 is opened, and after the opening lasts for about 30 seconds, or after nine or more game balls have dropped in, it is temporarily closed. From such opening to closing of the big prize opening 66 is basically called a unit game, but it may be repeated a plurality of short-time opening during one unit game. After the opening / closing of the special prize opening 66 or the unit game is repeated a predetermined number of times, for example, 15 times, the special game is ended by displaying an effect screen called an end demo time. On the other hand, when the winning lottery corresponds to a result called “small hit”, the small hit game is executed. The small hit is a result included as a result of the lottery. The small hit game is a unit game executed in a manner similar to some types of special games. However, the unit game executed as a small hit game is only one time, which is different from a special game in which a plurality of unit games are executed.
  In the normal game after the end of the special game, the fluctuation time of the special symbol 192 and the decorative symbol 190, which are one of the specific games, is started (hereinafter referred to as “time reduction” as appropriate). The time shortening of the special symbol 192 and the decorative symbol 190 is a state in which the variation time of the special symbol 192 and the decorative symbol 190 is shortened from the normal state. The variation time of the special symbol 192 and the decoration symbol 190 is returned to the original variation time after a predetermined variation number, for example, 100 variation display, but if the big hit occurs before the variation number is reached, the time is shortened. Also ends. Due to the shortening of time, the variation time of the special symbol 192 and the decorative symbol 190 is shortened, so that it is possible to shorten the time until the big hit occurs compared to the normal state where the symbol variation is performed with the normal variation time. Therefore, it is possible to relatively increase the jackpot acquisition ease.
  During the time shortening of the special symbol 192 and the decorative symbol 190, the easy entry state which is one of the specific games is performed. The easy entry state is a state in which the ease of entering the starting port 62 is enhanced by executing the short time of the normal symbol, the probability variation of the open lottery, and the open extension of the expansion mechanism 63. The normal symbol time reduction is a state in which the variation time of the normal symbol is shortened from the normal state. The probability variation of the open lottery is a state in which the winning probability of the open lottery is higher than the normal state. The opening extension of the spreading mechanism 63 is a state in which the opening time of the spreading mechanism 63 is longer than the normal state. As described above, in the easy entry state, the possibility that the number of fluctuations of the normal symbol per certain time increases as compared to the normal state increases, and the ease of entering the start opening 62 also increases. There is a high possibility that the number of entering will increase. Therefore, due to the shortened time of the special symbol 192 and the decorative symbol 190 and the easy entry state, the chance to obtain a winning ball by entering the starting port 62 increases during that period, and as a result, the player can play the game with little decrease in possession. It is possible to continue.
  Note that the easy entry state in the present embodiment increases the ease of entering the starting port 62 by using three functions such as a short time for a normal symbol, a probability variation of an open lottery, and an open / extended extension of the expansion mechanism 63. However, as a modification, it is good also as a structure which improves the entrance ease to the starting port 62 using one or two functions among these three functions. Thus, even if only a part of the three functions is used, it is possible to improve the ease of entering the starting port 62. Moreover, it is good also as a structure which switches according to a gaming state at least any one of three functions by the period to implement and the period which does not implement.
  When a special game occurs and the winning stop pattern at that time is in a specific mode, the probability variation game of the winning lottery (hereinafter referred to as “probability change” as appropriate) that is one of the specific games after the end of the special game ) Is further started. During the chance change of the winning / failing lottery, the winning / failing lottery with a higher probability of winning than the normal probability state is performed, and a new special game can be generated relatively early. The probability change of the success / failure lottery is continued until the next big hit occurs, but as a modification, it may be configured to end when a predetermined limited number of symbol changes are made. In this embodiment, the special symbol 192 and the decorative symbol 190 are started at the same time as when the probability change is started, and the easy entry state is also started. May be executed.
  FIG. 2 shows a basic structure on the back side of the pachinko gaming machine. The power switch 40 is a switch for turning on / off the power of the pachinko gaming machine 10. The main board 102 controls the overall operation of the pachinko gaming machine 10 and processes all game operations such as a lottery when a winning is made to the start port 62. The sub board 104 includes the liquid crystal unit 42 and controls display contents on the effect display device 60, operations of the plurality of movable objects 140, and lighting of the game effect lamp 90, and in particular, display contents according to the lottery result by the main board 102. And the lighting of the movable accessory 140 and the game effect lamp 90 is activated along with the progress of the production. The main board 102 and the sub board 104 constitute a game control device 100. The back setting mechanism 39 includes a prize ball tank 44, a flow path for prize balls, a payout unit 43 for delivering prize balls. The payout unit 43 pays out the game balls supplied from the winning ball tank 44 to the upper ball tray 15 in accordance with winning in each winning opening. The payout control board 45 controls the payout operation by the payout unit 43. The launching device 46 launches the stored balls in the upper ball tray 15 to the game area 52 one by one. The launch control board 47 controls the launch operation of the launch device 46. The power supply unit 48 supplies power to each part of the pachinko gaming machine 10.
  FIG. 3 shows functional blocks of the pachinko gaming machine 10 in this embodiment. In the pachinko gaming machine 10, the game control device 100 includes a start port 62, a big winning port 66, a general winning port 72, an operating port 68, a special symbol display device 61, an effect display device 60, a normal symbol display device 59, and operation buttons 82. The speaker 18, the game effect lamp 90, and the movable accessory 140 are electrically connected to each other, and can transmit and receive various control signals. The game control apparatus 100 controls not only the basic operation of the game but also the staging operations such as the symbol variation display, the movable accessory 140, and the electric decoration. The game control device 100 is configured in such a manner that functions are shared between a main board 102 that controls the overall operation of the pachinko gaming machine 10 including basic operations of the game, and a sub board 104 that controls design effects and the like. The game control device 100 is configured by hardware including elements such as a ROM and a RAM for storing data and programs, and a CPU used for arithmetic processing.
  In the present embodiment, the main board 102 is a ball determination unit 110, a winning / failing lottery unit 112, a symbol determination unit 114, a variation pattern determination unit 115, a hold control unit 116, a main display control unit 118, a special game control unit 120, a specific game. An execution unit 122 and an opening / closing control unit 124 are provided. The sub-board 104 in the present embodiment includes a pattern storage unit 130, a design mode determination unit 131, an effect determination unit 132, an effect display control unit 134, and an accessory control unit 136. Each functional block included in the main board 102 may be configured such that any one of the functional blocks is mounted on the sub board 104 instead of the main board 102. Similarly, each functional block included in the sub-board 104 may be configured such that any one of them is mounted on the main board 102 instead of the sub-board 104.
  However, since the transmission / reception of data between the main board 102 and the sub board 104 is unidirectional from the main board 102 to the sub board 104, each data transmission / reception in such a direction can realize each operation. The configuration is arranged on the main board 102 and the sub board 104. In this way, since the unidirectionality of data transmission from the main board 102 to the sub board 104 is maintained, data cannot be transmitted from the configuration included in the sub board 104 to the configuration included in the main board 102. It is not possible to request data transmission. Therefore, the information generated on the main board 102 cannot be referred to from the sub board 104 unless the main board 102 unilaterally transmits the information to the sub board 104.
  The entrance determination means 110 determines whether or not a game ball has entered each winning opening. When receiving the start winning information, the winning determination means 110 determines that the game ball has won the start opening 62, and when receiving the big winning opening winning information, determines that the game ball has won the big winning opening 66, and the general winning is obtained. When the information is received, it is determined that the game ball has won the general winning opening 72. When receiving the passage information, the ball entering determination unit 110 determines that the game ball has passed through the operation port 68.
  The success / failure lottery means 112 obtains, as a success / failure lottery value, a random number value for determining whether or not to shift to a special game that is more advantageous to the player than the normal game when the starting hole 62 is entered. To do. For example, the success / failure lottery value is acquired from a value range from “0” to “65535”. The “random number” in the present application may not be a mathematically generated random number, but may be a pseudo-random number generated by a hardware random number, a software random number, or the like. The value acquired as the success / failure lottery value by the success / failure lottery means 112 is temporarily held by the hold control means 116. However, the lottery value is held within a range not exceeding the predetermined holding upper limit number.
  The success / failure lottery means 112 holds a plurality of success / failure tables to be referred to in the success / failure determination. In the plurality of success / failure tables, determination results of big hits, small wins, and misses are associated with the success / failure lottery values, and the success / failure probabilities are determined according to the associated jackpot range settings. The success / failure lottery means 112 refers to the success / failure table based on the normal probability at the normal time, and refers to the success / failure table whose probability of winning is higher than the normal probability when the probability changes. The success / failure lottery means 112 refers to any of the plurality of success / failure tables and determines whether or not the success / failure lottery value is a win.
  The success / failure lottery means 112 acquires a lottery value as an open lottery for determining a normal symbol when the game ball passes through the operation port 68. The success / failure lottery means 112 holds a success / failure table in which the correspondence between the lottery value of the open lottery and the success / failure result is determined, and determines the success / failure result of the open lottery with reference to the success / failure table. In the normal state, the winning / failing table with a probability of 1/256 is referred to, and in the easy entry state, the winning / failing table with a probability of 250/256 is referred to. The lottery value of the normal symbol is temporarily held by the hold control means 116. However, the lottery value is held only when the predetermined hold upper limit number held by the hold control means 116 is not exceeded.
  The success / failure lottery means 112 determines whether or not to shift to the special game or the small hit game based on the success / failure lottery value, and whether or not the lottery value range in the success / failure determination corresponds to the prior / presence Make a decision. The success / failure lottery means 112 holds a success / failure determination table and a prior / failure determination table to be referred to in the determination of success / failure. In addition, in order to distinguish especially the prior / failure determination that is performed when starting the symbol variation, it is also referred to as “predetermined whether or not the main determination is appropriate”.
  FIG. 4 is a diagram schematically showing the success / failure determination table. The success / failure determination table in this figure associates determination results of big hits, small hits and misses, and winning / failing lottery values. Depending on the respective range settings, the hit / failure probabilities of big hits and small hits are determined. Is determined. The success / failure lottery means 112 refers to the success / failure determination table of FIG. In the success / failure lottery by the success / failure lottery means 112, a big hit is made only when the success / failure lottery value falls within the range of 0 to 399 in normal times. At the time of certainty change, the range of the big hit is expanded, and not only when the success / failure lottery value falls within the range of 0 to 399, but also when it falls within the range of 400 to 2999. Thus, the range corresponding to the big hit changes according to the gaming state. In the case of hitting a big hit, whether it is a 15R big hit or a 2R big hit and whether or not there is a probability change is determined separately according to the stop symbol of the special symbol. In this figure, the single hit / fail judgment table shows the big hit range for both normal time and probability change, but the success / fail judgment table may be prepared separately for normal time and for probability change. Hereinafter, the 15R jackpot that shifts to probability variation is referred to as 15R probability variation jackpot, and the 15R jackpot that does not shift to probability variation is referred to as 15R normal jackpot. Further, 2R big hit that shifts to probability variation is called 2R probability big hit, and 2R big hit that does not shift to probability variation is called 2R normal big hit.
  In the present embodiment, even if the winning / raising lottery value does not correspond to the big hit range, that is, a so-called out of range, it becomes a small hit if it falls within the predetermined range. In the example of this figure, when the success / failure lottery value acquired by the success / failure lottery means 112 falls within the range of 65000 to 65535, it is a small hit. In this way, if it does not correspond to the big hit, it is all “out”, but in the example in this figure, the winning lottery value range when it does not correspond to the small hit out of the cases where it does not correspond to the big hit Is expressed as “displacement”. In addition, although the example which implement | achieved the determination table of whether it is a big hit and the determination table of whether it is a small win in the figure in the form of a single winning / nothing determination table was shown in this figure, each may be implement | achieved as a separate table Good.
  Returning to FIG. 3, the determination result by the success / failure lottery means 112 is variably displayed in a special symbol form on the special symbol display device 61. In addition, a decorative symbol that shows the determination result by the success / failure lottery means 112 in an effect manner is variably displayed on the effect display device 60. The success / failure lottery means 112 transmits the lottery result corresponding to the symbol variation to the symbol mode determining unit 131 and the effect determining unit 132 together with the symbol variation control command at the timing of starting the symbol variation.
  The winning / failing lottery means 112 executes a pre-winning determination as to which lottery value corresponds to the winning / failing determination as a pre-determination process at the timing of entering the starting port 62, and the determination result is used as the lottery result. Is transmitted to the symbol form determining means 131 and the effect determining means 132. The result of the preliminary determination process is temporarily stored, and then transmitted to the symbol mode determination unit 131 and the effect determination unit 132 regardless of whether or not the symbol variation display corresponding to the lottery is immediately started. Therefore, for the sub-board 104 side, a so-called “prefetch” process is realized in which the result of the success / failure can be presumably recognized in advance before the order of the start of symbol variation comes around. As described later, the pre-reading process may be configured to transmit all the information of the determination result of the success / failure determination, the symbol determination, and the pattern determination to the sub-board 104 and use it as the pre-reading process. Alternatively, the sub-board 104 may use only one or two determination results among the received information. In addition, the presence / absence of the received information and the type of information to be used may be determined according to the gaming state such as probability change, time reduction, and easy entry state. Further, as processing in the main board 102, whether or not advance determination is possible, whether or not prior determination results are transmitted, and the type of information for performing prior determination or prior determination result transmission may be appropriately set according to the state of the game.
  Returning to FIG. 4, the success / failure lottery means 112 refers to this success / failure determination table, and when the success / failure lottery value is “0 to 399”, sets a value of “1” indicating a big hit in the success / failure range as the determination result. In the case where the winning / losing lottery value is “400 to 2999”, a value of “2” indicating that it is out of the normal state but is a big hit if it is in a probable variation state is set as the determining range. When the winning / failing lottery value is “3,000 to 64999”, a value “3” indicating a deviation is set as a determination result. When the winning / losing lottery value is “65000 to 65535”, a value of “4” indicating a small hit is set as the winning / incoming range as a determination result. Each time the success / failure lottery means 112 sets the success / failure range as described above, the value is sent to the symbol form determining means 131 and the effect determining means 132 together with the number of suspensions. As a modified example, a relationship in which a plurality of determination results are associated with a single range of success / failure lot values may be defined as a correspondence relationship between the range of success / failure lottery values and the determination result. In this case, there is a possibility that the determination result is different from the actual determination result, but it may be a correspondence that may intentionally set an incorrect determination result that does not necessarily match the actual determination result.
  Returning to FIG. 3, the symbol determination unit 114 determines the stop symbol at the start of symbol variation based on the symbol lottery value acquired separately and the result of the determination of success / failure, and the symbol lottery value corresponds to any symbol range. The prior symbol determination is executed. The symbol determination means 114 holds a plurality of symbol determination tables and a prior symbol determination table that are referred to in order to determine a special symbol stop symbol. The symbol determination means 114 refers to a symbol determination table that differs depending on the determination result. In addition, in order to distinguish the symbol determination performed in starting symbol variation especially from prior symbol determination, it is also referred to as “symbol determination as the main determination” as appropriate.
  The symbol determination means 114 determines the stop symbol of the normal symbol to be displayed on the normal symbol display device 59 according to the result of the open lottery by the success / failure lottery means 112. The symbol determination means 114 determines the stop symbol of the normal symbol according to the result of the open lottery in order to display the result of the open lottery in the normal symbol display device 59 in the form of a normal symbol. When the determined stop symbol becomes a predetermined symbol, it is determined that the normal symbol is a hit, and after the change display of the normal symbol is stopped at the stop symbol, the opening / closing control means 124 expands the start port 62. The opening mechanism 63 is expanded for a predetermined time.
  The symbol determination unit 114 sends data indicating the determined stop symbol to the main display control unit 118, the symbol mode determination unit 131, and the effect determination unit 132.
  FIG. 5 is a diagram schematically showing a symbol determination table. FIG. 5A is a table that is referred to when the result of the determination is a big hit, FIG. 5B is a table that is referred to when the result of the determination is wrong, and FIG. This table is referred to when the determination result is a small hit. The symbol determination means 114 refers to the symbol determination table of this figure in the symbol determination as the main determination. In each symbol determination table, the correspondence between the special symbol represented by the numbers “0” to “9” and the symbol “−” and the symbol lottery value is defined. Each type of special symbol is associated with the result of determining whether or not the big hit, small hit, or missed, the odd number corresponds to the big hit, the even number corresponds to the small hit, and the symbol “-” is out. Correspond.
  As shown in FIG. 5A, the special symbols “1”, “3”, “5”, “7”, and “9”, which are odd numbers among the special symbols “0” to “9”, are associated with the jackpot. . Among them, the special symbol “7” indicates a 15R jackpot with certainty and is associated with a symbol lottery value range “0 to 99”. The special symbol “3” indicates a 2R jackpot with certainty and is associated with a symbol lottery value range “100 to 149”. Special symbols “1”, “5”, and “9” indicate 15R big hits without any probability change, the special symbol “1” is associated with the symbol lottery value range “150 to 189”, and the special symbol “190 to 229”. “5” is associated with, and “230 to 255” is associated with the special symbol “9”.
  As shown in FIG. 5B, the special symbol “-” is associated with the entire range of symbol lottery values in the case where the determination result is wrong.
  As shown in FIG. 5C, the special symbols “0”, “2”, “4”, “6”, and “8” that are even numbers among the special symbols “0” to “9” are associated with the small hits. Yes. The special symbol “0” is associated with the symbol lottery value range “0 to 49”, and the special symbol “2” is associated with the symbol lottery value range “50 to 99”. The special symbol “4” is associated with the symbol lottery value range “100 to 149”, the special symbol “6” is associated with the symbol lottery value range “150 to 199”, and the special symbol “8” is the symbol lottery. Corresponding to the value range “200 to 255”.
  FIG. 6 is a diagram schematically illustrating a prior symbol determination table referred to in prior symbol determination. The symbol determination means 114 refers to this pre-symbol determination table when the success / failure lottery value corresponds to the jackpot. When the symbol lottery value is “0 to 99”, the value “1” indicating that is set in the symbol range as the determination result, and when the symbol lottery value is “100 to 149” “2” indicating that fact "Is set in the symbol range as the determination result. When the symbol lottery value is “150 to 255”, the value “3” indicating that is set in the symbol range as the determination result. Each time the symbol determining unit 114 sets the symbol range as described above, the value is transmitted to the symbol mode determining unit 131 and the effect determining unit 132 together with the number of holds. Note that when the winning / no-win lottery value falls out or hits a small hit, the table in this figure is not referred to, and a value of “4”, for example, may be set in the symbol range as a value indicating a loss or a small hit. Alternatively, even if the winning / losing lottery value falls outside or corresponds to a small hit, the symbol range is set according to the table of this figure, and it is later determined whether the determination result should be taken into consideration based on the setting of the winning / failing range on the sub-board 104 side. Good. Or nothing may be set.
  Returning to FIG. 3, the variation pattern determining means 115 performs a plurality of variations based on the pattern lottery values separately acquired for the variation pattern in which the symbol variation display process to be displayed on the special symbol display device 61 and the effect display device 60 is determined. The pattern is determined and sent to the main display control means 118. The variation pattern determination means 115 determines a variation pattern of the symbol variation with reference to the variation pattern table when the symbol variation is started. In addition, the variation pattern determination unit 115 performs a prior pattern determination as to which variation pattern range the pattern lottery value corresponds to. The variation pattern determination means 115 holds a variation pattern table and a prior pattern determination table that are referred to for determining a variation pattern. In the variation pattern, a variation time from a variation start to a stop when the special symbol is variably displayed is determined, and has various variation times depending on the type. That is, for each variation pattern, a variation display time is defined for each pattern as an end condition of the symbol variation, and the variation of the special symbol is stopped when the variation display time elapses. It should be noted that the variation pattern determination executed when starting the symbol variation is also referred to as “variation pattern determination as the main determination” as appropriate in order to distinguish it from the prior pattern determination.
  FIG. 7 is a diagram schematically showing the variation pattern table. The variation pattern determining means 115 refers to the variation pattern table of this figure in the variation pattern determination as the main determination. The variation pattern determining means 115 refers to the variation pattern table for removal shown in FIG. 7A when the result of the determination is wrong. When the determination result is a 15R jackpot, the fluctuation pattern table for 15R jackpot shown in FIG. 7B is referred to. When the determination result is 2R big hit or small hit, the variation pattern table for 2R big hit and small hit shown in FIG. 7C is referred to.
  In FIG. 7A, the pattern lottery values 0 to 10 are associated with a super reach “super 1”, and the pattern lottery values 11 to 20 are associated with a super reach “super 2”. The pattern lottery values 21 to 255 are associated with any variation pattern of “normal 1”, “normal 2”, and “no reach”. As described above, when the result of the determination is wrong, any one of super reach, normal reach, and no reach may be selected. In the variation pattern table for detachment, when a variation pattern of “no reach” is selected, a different table is referred to so that a variation pattern having a shorter variation time than the normal state is selected in the short time state. Further, the deviation variation pattern table is defined so that the column to be referred to is different depending on the number of holdings. The details of the normal state as an example will be described later with reference to FIG.
  In FIG. 7B, the super lot of “super 1” is associated with the pattern lottery values 0 to 120, and the super reach of “super 2” is associated with the pattern lottery values 121 to 240. The pattern lottery values 241 to 250 are associated with the reach of “normal 1”, and the pattern lottery values 251 to 255 are associated with the reach of “normal 2”. As described above, when the determination result is 15R big hit, the variation pattern with reach is selected.
  In FIG. 7C, the pattern lottery values 0 to 122 are associated with the super reach “super 3”, and the pattern lottery values 123 to 255 are associated with the normal reach “normal 3”. As described above, when the determination result is 2R big hit or small hit, “Super 3” or “Normal 3” is selected with a probability of about 50%.
  FIG. 8 is a diagram schematically illustrating a prior pattern determination table referred to in prior pattern determination. The variation pattern determination means 115 refers to the table of FIG. 8A when the result is wrong, and when the pattern lottery value is “0 to 10”, the value “1” indicating that is used as the determination result. Set to the pattern range. When the pattern lottery value is “11 to 20”, the value “2” indicating that is set in the pattern range as the determination result. When the pattern lottery value is “21 to 255”, the value “3” indicating that is set in the pattern range as the determination result.
  The variation pattern determination means 115 refers to the table of FIG. 8B when the result is a 15R big hit, and when the pattern lottery value is “0 to 120”, the value “4” indicating that is the determination result. Set the pattern range as. When the pattern lottery value is “121 to 240”, the value “5” indicating that is set in the pattern range as the determination result. When the pattern lottery value is “241 to 250”, the value “6” indicating that is set in the pattern range as the determination result. When the pattern lottery value is “251 to 255”, the value “7” indicating that is set in the pattern range as the determination result.
  The variation pattern determining means 115 refers to the table of FIG. 8C when the result is 2R big hit or small hit, and when the pattern lottery value is “0 to 122”, a value of “8” indicating that fact Is set to the pattern range as the determination result. When the pattern lottery value is “123 to 255”, the value “9” indicating that is set in the pattern range as the determination result. Whenever the pattern range is set as described above, the variation pattern determination unit 115 transmits the value to the symbol mode determination unit 131 and the effect determination unit 132 together with the number of holdings.
  Returning to FIG. 3, the fluctuation pattern determination means 115 determines the fluctuation display time of the normal symbol. In the normal state, the variable display time is determined to be 60 seconds, and in the easy entry state, the variable display time is determined to be 6 seconds.
  When there is a new entry at the start port 62 and a new winning / failing lottery is executed, the holding control means 116 displays a new entry when a symbol change corresponding to the previous entry or lottery is displayed. The result of the success / failure lottery based on is suspended until the start of variable display of the symbol corresponding to the lottery. In the present embodiment, as a result of the lottery determination, the number of the lottery is held as a holding ball with an upper limit of four. The success / failure lottery value here includes a success / failure lottery value, a symbol lottery value, and a variation pattern lottery value. The holding control means 116 may further hold the setting of the success / failure range, the symbol range, and the pattern range as the preliminary determination result as a holding ball. However, the result of the prior determination may be held in a region different from the winning / failing lottery value. The holding control means 116 further holds the usual lottery value acquired by the success / failure lottery means 112 as a holding ball. These numbers of holdings are represented by the number of lighting or blinking numbers of the special symbol holding display device 20 and the normal symbol holding display device 22, respectively.
  The main display control means 118 causes the special symbol display device 61 to display the lottery result by the success / failure lottery means 112 as a variation display of the special symbol 192 according to the variation pattern determined by the variation pattern determination unit 115. The main display control means 118 sets a new symbol variation start condition that the symbol variation display corresponding to the success / failure lottery performed before that has ended. The main display control means 118 transmits a change start command and a change stop command to the effect display control means 134 at the timing for starting and stopping the change display of the special symbol 192. When transmitting the variation start command, the values indicating the determination result, the stop symbol, and the variation pattern determined as the main determination are transmitted to the effect display control means 134 together with the variation start command. When transmitting the variation stop command, a value indicating the stop symbol is transmitted to the effect display control means 134 together with the variation stop command. Thereby, the fluctuation display by the main display control means 118 and the effect display control means 134 is synchronized, and the interlock is maintained. The main display control means 118 displays the result of the normal symbol lottery on the normal symbol display device 59 as a normal symbol variation display.
  The special game control means 120 indicates that the special game operation condition is established when the special symbol 192 is stopped in a predetermined big hit mode when the success / failure lottery by the success / failure lottery means 112 results in the transition to the special game. A special game is executed by determining and opening the special winning opening 66. The special game is a game in which the opening / closing operation of the special winning opening 66 is continuously performed a plurality of times, and is configured by a plurality of unit games with one opening / closing as a unit. Special games include a 15R jackpot that repeats a unit game 15 times and a 2R jackpot that repeats a unit game that has a shorter opening time than the 15R jackpot only twice. In the case of 15R jackpot, in principle, the big winning opening 66 is opened for about 30 seconds in one unit game. In the case of 2R big hit, the big winning opening 66 is opened for about 0.5 seconds in one unit game. The special game control means 120 ends the special game when the set round number of unit games is exhausted. Even in the case of 2R big hit, if the predetermined condition is satisfied, the big winning opening 66 may be opened in the same manner as the 15R big hit.
  The specific game executing means 122 shifts to the specific game state where the ease of acquiring a new special game is more advantageous than the normal state after completion of the special game when a predetermined transition condition is satisfied. Specifically, the specific game executing means 122 controls the normal game in the probability changing state, the time saving state, and the easy-to-enter state. The specific game execution means 122 shifts the game state to the time-saving state and the easy-to-enter state after the end of the special game. On the other hand, the transition to the probability variation state after the end of the special game is limited to the case where the symbol determined by the symbol determination means 114 is a big hit symbol accompanied by the transition to probability variation. The short-time state and the easy-to-enter state are continued until the number of times that the special symbol 192 is changed from the end of the special game reaches a predetermined number of end conditions, for example, 100 times. However, when the state changes to the probability changing state at the same time, as long as the probability changing state continues, the short time state and the easy entry state are continued. That is, it continues until the next big hit occurs. Thus, the end of the short time state and the easy entry state is determined according to the gaming state. In the short time state, the fluctuation pattern determining means 115 selects a fluctuation pattern having a short fluctuation time so that the fluctuation display time of the special symbol 192 is substantially shortened. However, in a normal state, a variation pattern table corresponding to the number of holds of the result of lottery determination by the hold control unit 116 is referred to, and a change pattern with a long variation time is likely to appear as the number of hold by the hold control unit 116 decreases. In the easy entry state, the normal symbol time is shortened, the normal symbol probability change, and the expansion mechanism 63 is opened and extended. On the other hand, the probability variation state is continued until a special game with the next jackpot is executed. During the probable change state, the probability that the success / failure determination result by the success / failure lottery means 112 is a big hit is maintained at a high value.
  The opening / closing control means 124 controls the opening / closing of the ordinary electric accessory at the start opening 62 and the special winning opening 66. When the normal symbol is stopped at a specific symbol, the opening / closing control unit 124 sends an opening instruction to the ordinary electric accessory solenoid 76 to open the start port 62. Further, the opening / closing control means 124 sends an opening instruction to the special winning opening solenoid 80 during the special game, and opens the special winning opening 66.
  The pattern storage means 130 holds a plurality of effect patterns in which effect image contents to be displayed on the effect display device 60 in the variation of the decorative design 190 and the display process thereof are determined. The effect pattern is displayed separately from a plurality of variable effect patterns in which the change process from start to stop of the change and the change process in the change display of the decorative pattern 190 and the change display of the decorative pattern are displayed, and the degree of expectation for the jackpot And a plurality of notice effect patterns that suggest the height of the notice before the change display stops.
  The effect determining means 132 determines the contents of the effect displayed on the effect display device 60 by the effect display control means 134 according to the result of the success / failure lottery received from the success / failure lottery means 112. The effect determining means 132 selects one of a plurality of change effect pattern data corresponding to the change pattern of the special symbol determined by the change pattern determining means 115, reads out the data from the pattern storage means 130, and obtains information on the change effect pattern. This is sent to the effect display control means 134. The effect determining means 132 holds a pattern table that should be referred to in order to select a variable effect pattern.
  Each variation effect pattern has a variation time for each pattern as an end condition of the symbol variation, and the symbol variation is stopped when the variation time elapses. The effect determining unit 132 selects a variation effect pattern of the effect image having the same variation time according to the variation pattern of the special symbol.
  The symbol form determining means 131 determines the combination of stop symbols of the decorative symbol 190 and their arrangement according to the result of the lottery by the winning / failing lottery means 112, the special symbol stop symbol, the special symbol variation pattern, and the decorative symbol variation effect pattern. decide. The symbol form determination unit 131 transmits information indicating the determined combination of stop symbols to the effect display control unit 134. The symbol form determining means 131 holds a symbol range table to be referred to in order to determine the stop symbol of the decorative symbol.
  The stop symbol of the decorative symbol 190 is formed as a combination of three symbols. For example, when the determination result of the success / failure lottery means 112 indicates a transition to a special game of 15R jackpot, a specific combination such as “777” or “ A combination of three symbols such as “111” is selected. In this case, it is preferable that the same numbers as the special symbols 192 are selected as the numbers to be arranged as the decorative symbols 190, but the numbers may not necessarily be the same. For example, when the special symbol 192 is “7”, the decorative symbol 190 is “777”. A specific combination, for example, a predetermined combination such as “357” is also selected when the result of the determination is a 2R big hit or a small hit, but the specific combination is not necessarily a combination of three symbols. It does not have to be. When the determination result is neither big hit nor small hit, it is a combination in which three symbols such as “312” and “946” are not arranged, and a specific combination selected at the time of 2R big hit or small hit A combination that does not apply is selected. When the determination result is not 15R big hit, and a variation pattern indicating a loss with reach is selected, a combination with only one symbol such as “191” or “727” is selected. .
  The notice effect pattern is an effect pattern for temporarily displaying an image, animation, video, or the like of a specific character or motif, or an effect pattern for outputting a specific sound. The effect by the notice effect pattern is executed in parallel with the symbol variation, and suggests that the symbol variation is highly expected to stop in the big hit mode. For example, there are a normal notice effect in which only one character image is displayed on the screen, and a group notice effect in which a large number of characters are displayed so as to pass from one end to the other end of the screen. Further, the display process of the notice effect is divided into a plurality of stages, and the number of stages to be displayed is made variable, and a step-up notice effect that is set such that the greater the number of stages is, the higher the degree of expectation for the big hit is included.
  The notice effect pattern includes a pattern in which the effect is executed at a timing after the display form of the decorative symbol 190 reaches the reach state and the final stop state of the symbol is notified, and no decorative symbol 190 is stopped. There is a pattern in which the performance is executed at the timing and the reach is reached at the same time.
  The effect determining means 132 determines whether or not to display the notice effect on the effect display device 60 according to the result of the lottery determination, makes a pre-effect setting, and determines the notice effect pattern to be displayed. To do. The effect determining means 132 holds a notice determination table that should be referred to in order to determine whether or not to display the notice effect, and a notice type table that should be referred to when selecting the type of the notice effect pattern. The notice decision table is set so that different columns are referred to depending on the result of the lottery, and if the lottery is a win, the notice lottery will be displayed with a higher probability than if it was missed. Correspondence between whether to display the result and the notice effect is determined. Thereby, the high expectation degree to the big hit can be suggested by displaying the notice effect itself.
  The effect display control means 134 displays the effect image including the decorative pattern on the effect display device 60 according to the selected change effect pattern data as a result of the success / failure lottery by the success / failure lottery means 112. The effect display control means 134 starts a new symbol variation when a variation start command for the decorative symbol 190 is received.
  The effect display control means 134, when the effect determining means 132 determines to display the notice effect, causes the effect display control means 134 to superimpose the notice effect according to the selected notice effect pattern on the effect display device 60 in the form of superimposing the symbol effect. Display. The effect display control means 134 further controls effect processing such as lighting and extinguishing of the game effect lamp 90 and sound output from the speaker 18.
  In accordance with the instruction received from the effect display control means 134, the accessory control means 136 causes the movable accessory 140 to act in an effect manner in accordance with the effect contents in the effect display device 60 and the blinking process of the game effect lamp 90. The effect display control means 134 and the accessory control means 136 execute effects according to the determined effect pattern. Therefore, the effect display control means 134 and the accessory control means 136 function as effect execution means for executing effects.
  FIG. 9 is a diagram showing in detail a variation pattern table for detachment. In the variation pattern table 210 of this figure, the range of the pattern lottery value associated with the variation pattern is different for each number of holds. Specifically, the smaller the number of holds, the wider the range of pattern lottery values assigned to variation patterns with relatively long variation times, and the probability that variation patterns with long variation times will be selected is increased. . Therefore, the average fluctuation time becomes longer as the number of holdings by the holding control means 116 is smaller. Accordingly, when the number of holds by the hold control unit 116 is less than a predetermined number, for example, 1 to 2, the selection probability of the change pattern having a long change time becomes higher than usual, and the change time tends to be relatively long.
  The first column 212 shows the correspondence between the pattern lottery value range and the variation pattern when the number of holds as a result of the lottery determination by the hold control means 116 is one. Similarly, in the second column 214, the third column 216, and the fourth column 218, the correspondence between the pattern lottery value range and the variation pattern in the case where the number of holdings as a result of the lottery determination by the holding control means 116 is 2, 3, and 4, respectively. The relationship is shown. That is, it can be considered that the first column 212, the second column 214, the third column 216, and the fourth column 218 indicate the variation pattern table for each number of holds. In this figure, an example will be described in which a plurality of variation patterns that can be selected at the time of deviation are classified into five types according to variation time, but actually, a plurality of variation effect patterns are prepared for each of these classifications. This is equivalent to the fact that dozens of types of variation effect patterns are associated with the lottery value ranges for each category. In order to compare the ratio of each pattern lottery value range in the second column 214, the third column 216, and the fourth column 218 in this figure with the ratio of the pattern lottery value range in the first column 212, Broken lines indicating the ratio of the pattern lottery value range are drawn in the second column 214, the third column 216, and the fourth column 218.
  The first range 222 includes any of the first column 212, the second column 214, the third column 216, and the fourth column 218 as a variation pattern when the lottery value corresponds to a pattern lottery value from 0 to 10. A super reach variation pattern of “super 1” is associated. The second range 224 includes any of the first column 212, the second column 214, the third column 216, and the fourth column 218 as a variation pattern when the lottery value corresponds to a pattern lottery value from 11 to 20. A super reach variation pattern of “super 2” is associated. Thus, in the case of the pattern lottery value with the lottery value from 0 to 10 and the pattern lottery value with the lottery value from 11 to 20, the variation pattern having the same variation time is selected regardless of the number of holdings.
  The third range 226 includes normal reach in the first column 212, the second column 214, the third column 216, and the fourth column 218 as a variation pattern when the lottery value corresponds to a pattern lottery value from 21 to 255, respectively. “Normal 1”, “Normal 2”, and “Reach without reach” are associated with each other. However, the range of pattern lottery values associated with each variation pattern varies depending on the number of holds. In the first column 212, the sizes of the lottery value ranges to which “normal 1”, “normal 2”, and “no reach” are associated are approximately equal, and the ranges obtained by dividing 21 to 255 into approximately three equal portions are associated with each other. Yes. On the other hand, in the second column 214, the size of the lottery value range associated with “normal 1” and “normal 2” is smaller than the lottery value range associated with “no reach”. Further, in the third column 216 and the fourth column 218, the size of the lottery value range associated with each of “normal 1” and “normal 2” is further reduced.
  The fluctuation time of “Normal 1” and “Normal 2” may be longer than the fluctuation time of “Out of reach”, and in the case of “Out of reach”, the fluctuation time may be shortened like a short time state. Depending on the setting contents of the third range 226, the average variation time varies. The pattern lottery value range for “Normal 1” and “Normal 2” decreases as the number of holds increases from 0 to 1, 2, 3, 4, and conversely the pattern lottery value range for “out of reach” increases. Therefore, the average fluctuation time becomes shorter as the number of holds increases, and conversely, the average change time becomes longer as the number of holds decreases. In this way, by using a variation pattern table in which the correspondence between the pattern lottery value range and the variation pattern is different for each number of holdings, control that makes it easy to select a variation pattern with a long variation time when the number of holdings decreases is realized. be able to.
  The variation pattern of “out of reach” associated with the third column 216 has a shorter variation time than the “out of reach” associated with the first column 212 and the second column 214, so-called “shortening variation”. This is the fluctuation pattern. Further, the fluctuation pattern of “out of reach” associated with the fourth column 218 has a shorter variation time than the “out of reach” associated with the first column 212 and the second column 214, and the third column This is a fluctuation pattern of so-called “super-shortening fluctuation” in which the fluctuation time is shorter than “216 shortening fluctuation”.
  FIG. 10A to FIG. 10C are diagrams showing examples of the gaming state and the effect state after the 2R probability variation big hit and after the small hit. In the present embodiment, the effect determining means 132 holds a special effect pattern table that includes a plurality of special effect patterns to be selected in a special mode that is a predetermined special effect state. The effect determining unit 132 selects a special effect pattern corresponding to the determined variation pattern from the special effect pattern table during the special mode. During the special mode, it is difficult for the player to determine whether the normal state or the probability change. In this embodiment, during the special mode, the special effect pattern table is set as a reference destination when selecting the effect pattern, and the effect pattern is selected with reference to the special effect pattern table.
  The effect determining means 132 also holds a normal effect pattern table. The normal performance pattern table is an effect pattern table that is normally selected when the special mode is not set during the normal game. Hereinafter, the normal effect state in which the normal effect pattern table is set as a reference destination when selecting the effect pattern is referred to as “normal mode”. In the special effect pattern table, the correspondence between the variation pattern and the effect pattern is determined so that the selected effect pattern is different from the case where the normal effect pattern table is set as the reference destination. The special effect pattern table may include the same effect pattern as the effect pattern included in the normal effect pattern table. Also in this case, when the special effect pattern table is set as the reference destination, the variation pattern and the effect pattern are different so that the selection pattern of the effect pattern is different from the case where the normal effect pattern table is set as the reference destination. Correspondence is defined. For this reason, the player can clearly grasp that the stage is different from the normal mode when the mode is changed to the special mode.
  The variation pattern determining means 115 holds a special mode special variation pattern table and a normal mode normal variation pattern table. If the result of the lottery determination is either 2R probability variable big hit, 2R normal big hit, or small hit, the variation pattern determining means 115 will refer to the reference when the variation pattern is selected after the execution of the 2R special game or the small hit game is completed. To the special variation pattern table. Further, the fluctuation pattern determining means 115 switches the reference destination from the special fluctuation pattern table to the normal fluctuation pattern table when shifting to the normal mode. In this way, by switching the change pattern table together with the effect mode, the selection tendency of the change time of the special symbol 192 can be made different in each effect mode. For this reason, it becomes possible to show a player more clearly the change of effect mode.
  As described above, when the result of the winning / losing lottery is a small hit, the big winning opening 66 is opened, but the probability change is not shifted. Specifically, when the result of the lottery is a small hit, a small hit game is executed in which the big winning opening 66 is opened in the same open manner as the 2R special game so that the determination by the player is difficult. However, it does not shift to the end of execution of the small hit game. However, even if the result of the winning / losing lottery is a small hit, the execution state of the specific game is not changed. For example, if the result of the winning / losing lottery is a small hit at the time of probability change, the probability change is maintained even after execution of the small hitting game is completed, and if the result of the winning / losing lottery is a small hit at the normal state that is non-probable, The normal state is maintained even after the execution of.
  Also, when the result of the lottery is a 2R normal big hit, the big winning opening 66 is opened, but the probability change is not shifted. Specifically, if the result of the lottery is a 2R normal big hit, the big winning opening 66 is opened in the same 2R special game as when the 2R positive change big hit is made, but the positive change is not transferred. However, unlike the case of a small hit, when the result of the winning / losing lottery is a 2R normal big hit, the execution state of the specific game is changed. For example, if the result of the winning / losing lottery is 2R normal big hit at the time of a probable change, the process shifts to a probable again after the execution of the 2R special game. After completion, shift to probability change.
  In this way, the big winning opening 66 is opened in the same manner in this embodiment so that it becomes difficult for the player to determine whether the result of the lottery result is a small hit, 2R normal big win, or 2R probability big hit. The For this reason, using this, the effect determining means 132 shifts to the special mode after the end of the small hit game when the result of the lottery is a small hit. Further, the effect determining means 132 ends the special mode when the number of fluctuations of the special symbol 192 after the end of the small hit game exceeds a predetermined number of latent end times, and shifts to the normal mode.
  In addition, when the result of the winning lottery is a 2R normal big hit, the effect determining unit 132 shifts to the special mode after the 2R special game ends. Further, the effect determining means 132 ends the special mode when the number of fluctuations of the special symbol 192 after the end of the small hit game exceeds a predetermined number of latent end times, and shifts to the normal mode.
  Further, when the result of the lottery determination is the 2R probability variation big hit, the effect determination means 132 causes the transition to the special mode along with the transition to the probability variation after the execution of the 2R special game. However, unlike the case of shifting to the special mode with a small hit or 2R normal big hit, when the shift to the special mode is made with a 2R probability variable big hit and the probability changed state, the effect determining means 132 ends the execution of the 2R special game. The special mode is continued even after the number of changes of the special symbol 192 after that becomes the number of times of latent end. This allows the player to check whether the special mode continues after the number of fluctuations of the special symbol 192 after the end of execution of the 2R special game reaches the number of times of incubation, whether the probability change or the normal state. Can be determined.
  The effect display control means 134, for example, immediately informs the player of the number of latent end times, such as “Confirmed if the special mode will continue even after 32 games are finished!” Immediately after the execution of the 2R special game or the small hit game. May be executed. In addition, an effect that informs the player of the remaining number of fluctuations of the special symbol 192 until the number of times of the latent period is reached in the special mode is displayed, such as “definite change is confirmed if the special mode is continued even after 5 games are finished”. May be. Further, the effect display control means 134 may not execute such an effect, and may notify the player of the number of times of latent end.
  When the transition to the special mode is made, the effect display control means 134 notifies the effect display device 60 of the remaining number of changes up to the latent end count by a countdown display every time the change of the special symbol 192 is completed. It should be noted that the method of notifying the remaining number of fluctuations until the number of times of latent end is not limited to the countdown display. For example, the number of remaining fluctuations up to the number of times of latent end may be reported by voice output from a speaker.
  Further, the predetermined period in which it is difficult for the player to determine whether the normal state or the probability change is not limited to the time when the number of changes of the special symbol 192 reaches the number of times of incubation. For example, the predetermined period may be from the end of execution of the 2R special game or the small hit game until the predetermined time elapses.
  In the present embodiment, the stop symbol of the decorative symbol 190 is determined so that even if the player sees the decorative symbol 190, it is difficult to determine whether the result of the lottery is small hit, 2R normal big hit, or 2R probability big hit. ing. However, the special symbol 192 has different stop symbols for the small hit, 2R normal big hit, and 2R probability variable big hit. Therefore, the player may be able to grasp the normal state or the probability variation state by looking at the special symbol 192. In this case, it is difficult to elevate the player at the switching timing from the latent mode even if an effect that can be grasped as the normal state is executed by quickly switching from the latent mode to the normal mode.
  For this reason, the effect determination means 132 is a case where the result of the lottery decision is a small hit or 2R normal big hit and the mode is shifted to the special mode, and the special symbol 192 is suspended before the number of fluctuations reaches the latent end number. However, it is determined whether or not the 15R jackpot is included in the result of the success / failure lottery in which the variation of the special symbol 192 is started after reaching the number of times of incubation. That is, the effect determining means 132 is held when the result of the lottery determination is a small hit or 2R normal big hit and the mode is shifted to the special mode, and the number of fluctuations of the special symbol 192 reaches the number of times of incubation. It is determined whether or not a 15R jackpot is included in the result of the current lottery. When the result of the lottery that is held in this way includes a predetermined result for shifting to the special game, the effect determining means 132 is able to display the special symbol 192 even after the number of fluctuations reaches the latent end number. Continue mode.
  Of course, it is not limited to 15R jackpot to determine whether it is included in the result of the winning lottery that is put on hold. In addition to the 15R jackpot, a predetermined result for shifting to a special game is included. It may be determined whether or not. For example, in addition to 15R big hit, it may be determined whether 2R big hit or small hit. In this case, in the example shown in (b) and (c) of FIG. 10 below, the result of the lottery that is held when the number of fluctuations of the special symbol 192 after the transition to the special mode reaches the number of times of the latent period is 2R. The special mode may be continued if a probable big hit is included. Thereby, it is possible to avoid executing the special mode start effect again, and the effect can be smoothly advanced. For example, the effect display control means 134 avoids the execution of the special mode start effect at the end of the execution of the 2R special game associated with the 2R probability variation jackpot. As a result, it is possible to make the player think as if the special mode has been executed exceeding the number of times of incubation. In addition, when the number of fluctuations of the special symbol 192 after the transition to the special mode reaches the number of times of incubation, the result of the winning lottery that is put on hold will be described later.
  Concretely, it demonstrates in detail taking FIG.10 (a)-FIG.10 (c) as an example. FIG. 10A is a diagram illustrating a gaming state and an effect state in the case of 2R probability variation big hit. When the 2R probability change big hit is reached, as shown in FIG. 10A, after the execution of the 2R special game is finished, the process shifts to the probability change and shifts to the special mode. In this case, even if the incubation period from the end of execution of the 2R special game until the number of fluctuations of the special symbol 192 reaches the number of times of incubation end, the effect determination means 132 continues the special mode. In this embodiment, the number of latent end times is set to 32. Needless to say, the number of latent end times is not limited to 32. In addition, the number of latent end times may be selected from a plurality of types of latent end times by the variation pattern determining unit 115 or the effect determining unit 132 executing a number determination lottery.
  FIG. 10B is a diagram illustrating an example of the gaming state and the effect state in the case of a small hit. In the case of a small hit, as shown in FIG. 10 (b), after the execution of the small hit game is completed, the normal state is entered without shifting to the probability change. Also in this case, the effect determining means 132 shifts to the special mode after the end of the small hit game.
  In this case, the effect determination means 132 determines whether or not 15R jackpot is included in the result of the lottery that is held when the incubation period ends, that is, when the number of fluctuations of the special symbol 192 reaches the number of times of incubation. Determine. If the 15R jackpot is not included in the result of the lottery that has been put on hold, the effect determining means 132 changes the effect state to the special mode after the 32nd fluctuation of the special symbol 192, as shown in FIG. 10 (b). To normal mode. As a result, the player can grasp that the player is in a normal state, not a certain change.
  If a small hit is made during the probability change, setting of the number of times of latent end may be avoided, and the special mode may be continued even after the number of changes of the special symbol 192 reaches the number of times of latent end. Even if it is a small hit, it does not shift from the probability change to the normal state. For this reason, there is a risk that the player may be mistakenly recognized as being in the normal state by shifting from the special mode to the normal mode after the number of changes of the special symbol 192 reaches 32 times despite the probability change. is there.
  FIG. 10C is a diagram showing another example of the gaming state and the effect state when the small hit is made. As described above, the effect determination means 132 includes the 15R jackpot in the result of the lottery that is held when the incubation period ends, that is, when the number of fluctuations of the special symbol 192 reaches the number of times of incubation. Determine whether or not. When 15R jackpot is included in the pending lottery result, the effect determination means 132 displays the special symbol 192 for indicating the 15R jackpot even after the number of fluctuations of the special symbol 192 reaches the number of times of incubation. The special mode is continued until a variation pattern is selected and an effect pattern corresponding to the variation pattern is selected.
  The example shown in FIG. 10C shows a case where the third winning / failing lottery result is a 15R big hit when the number of incubation end times has been reached. In this case, the effect determining means 132 displays the fluctuation display of the special symbol 192 indicating 15R big hit after the 32nd fluctuation of the special symbol 192, the special symbol 192 is the third time, that is, the 35th time after shifting to the special mode. The special mode is continued until an effect pattern to be executed is selected.
  In this way, even in the special mode in the normal state instead of a certain change, the special mode is continued when the 15R big hit is included in the result of the winning / losing lottery held at the end of the incubation period. As a result, the expectation for the 15R jackpot when the special mode is continued can be further increased, and the player can be further raised at the end of the 32 fluctuations that are the number of latent end times.
  FIG. 11 is a flowchart showing a basic operation process in the pachinko gaming machine. First, processing is performed when a game ball enters the start port 62, the general winning port 72, the big winning port 66, etc. (S10). A game control process is executed (S14), and if it is not in a normal game (N in S12), a special game control process (S16) or a small hit game control process is executed (S17), and a winning process in S10 In accordance with the number of prize balls set at, prize ball payout according to various winnings is processed (S18).
  FIG. 12 is a flowchart showing in detail the winning process of S10 in FIG. When there is a ball in the starting port 62 (Y in S20), the number of prize balls corresponding to the starting port 62 is set (S22), and it is referred to whether or not the holding number by the holding control means 116 is less than 4. If it is in a state where further hold is possible (Y in S24), the winning / not-lotting value is acquired (S26). A pre-judgment process for determining whether or not to win is executed based on the winning or failing lottery value (S28), and the winning or failing lottery value is held in the holding control means 116 (S30). If there is no ball entering the starting port 62 in S20, the processing from S22 to S30 is skipped (N in S20). If the number of holds reaches the upper limit in S24 and further holding is impossible, the processing from S26 to S30 is skipped (N in S24).
  If there is a winning at the general winning opening 72 (Y of S32), the number of winning balls corresponding to the general winning opening 72 is set (S34), and if there is no winning at the general winning opening 72, S34 is skipped. (N in S32). If there is a ball in the big prize opening 66 (Y of S36), the number of prize balls corresponding to the big prize slot 66 is set (S38), and if there is no ball in the big prize slot 66, S38 is skipped. (N in S36).
  FIG. 13 is a flowchart showing in detail the advance determination process of S28 in FIG. First, a preliminary determination is performed with reference to the determination table (S40), a value indicating the determination range is set as the determination result (S42), and a preliminary determination is performed with reference to the preliminary determination table ( S44), a value indicating the symbol range is set as the determination result (S46), the preliminary pattern determination is executed with reference to the preliminary pattern determination table (S48), and a value indicating the pattern range is set as the determination result (S48). S50). The value of the pre-determination result set as described above is temporarily stored together with the number of suspensions, and is transmitted to the symbol form determining means 131 and the effect determining means 132 of the sub-board 104 (S52).
  FIG. 14 is a flowchart showing an overall process of the normal game control process of S14 in FIG. In the normal game control process, first, on the main board 102, the winning / losing lottery means 112 and the variation pattern determining means 115 are not limited to whether or not the special symbol 192 starts to be immediately changed, and whether or not the obtained winning / losing lottery value or special symbol 192 is obtained. The pre-reading process of transmitting the stop symbol and the selected variation pattern from the main board 102 to the sub board 104 is executed (S250). Next, the variation pattern determination unit 115 executes a table switching determination process for determining whether or not to switch the variation pattern table that is a reference destination when the variation pattern is selected (S251). Further, the symbol determining unit 114 and the main display control unit 118 execute a special symbol variation process for variably displaying the special symbol 192 (S252). On the sub-board 104 side, a decorative symbol variation process (S254) for displaying the decorative symbol 190 in a variable manner is executed.
  FIG. 15 is a flowchart showing in detail the prefetching process of S250 in FIG. Based on information obtained by so-called prefetching, the criteria such as what kind of production is executed in the sub-board 104 and what kind of result the prior determination result is executed according to the result are Pachinko game Various methods are conceivable depending on the design of game play in the machine 10. In this embodiment, the sub-board 104 side also recognizes in advance that the variation pattern of “Super 1” has been selected based on the result of the pre-determination process, so that the expectation of the big hit is high due to the notice effect. I will suggest.
  When the effect determining means 132 of the sub-board 104 receives the pre-determined result from the main board 102 (Y in S260), the effect display control means 134 is based on the information on the success / failure range, the pattern range, and the number of reservations received together with the pre-determined result. In this case, the number of holds at that time is the number of holds that ensures the symbol variation more than the number of times required for execution of the notice effect (Y in S264), and the value of the success / failure range set by the prior determination is “1”. ”And the pattern range value is“ 4 ”, that is, the big hit is confirmed regardless of whether or not the probability variation state is present, and“ Super 1 ”is accompanied (Y in S266), the advance effect setting is turned on (S272). ). On the other hand, even if the value of the success / failure range is different from this (N in S266), if the value of the success / failure range set by the prior determination is “3” and the value of the pattern range is “1”, that is, it is out of place. Even if “Super 1” is involved, the advance effect setting is turned on (S272).
  If the value of the success / failure range and the value of the pattern range do not correspond in S268 (N of S268), S272 is skipped. When the number of holds is less than the predetermined number (N in S264), the processing from S266 to S272 is skipped. If the result of the pre-determination process has not been received, the entire flow in this figure is skipped (N in S260). In the example of this figure, it is determined whether or not the pre-effect setting should be turned on based on the success / failure range and the pattern range set by the prior determination. As a modification, it may be determined whether or not the pre-effect setting should be turned on using any information of the success / failure range and the pattern range sent as the pre-judgment result, and whether or not the pre-effect setting is turned on. You may decide by lottery separately. In the present embodiment, an example is shown in which the pre-effect setting is turned on when the result of the success / failure determination is a big hit regardless of whether it is normal or the probability change, i.e., when the big hit is confirmed, In such a case, the pre-effect setting may be turned on when it is a small hit. Alternatively, the pre-effect setting may be turned on at the time of 15R big hit or 2R big hit.
  FIG. 16 is a flowchart showing in detail the execution procedure of the table switching determination process of S251 in FIG. The variation pattern determination means 115 determines whether or not the variation display of the next special symbol 192 is the first variation display after the completion of the execution of the 2R special game with reference to the execution flag of the special game (S400). In the case of the first variation display after the completion of the execution of the 2R special game (Y in S400), the variation pattern determination means 115 executes a first table switching process to be described later (S402). If it is not the first fluctuation display after the completion of the execution of the 2R special game (N in S400), the fluctuation pattern determining means 115 refers to the execution flag of the small hit game, etc., and the next special symbol 192 fluctuation display is a small hit. It is determined whether or not the display is the first variation display after the end of the game (S404). In the case of the first variation display after the end of execution of the small hit game (Y in S404), the variation pattern determination means 115 executes a second table switching process described later (S406).
  If it is not the first change display after the end of the execution of the small hit game (N in S404), the change pattern determining means 115 refers to the execution flag of the special game and the first special symbol 192 after the end of the execution of the 15R special game. It is determined whether or not there is a change display (S408). In the case of the first variation display after the completion of the execution of the 15R special game (Y in S408), the variation pattern determination means 115 executes the third table switching process (S410). In the third table switching process, the variation pattern determination means 115 sets the variation pattern table that is a reference destination when the variation pattern is selected as the variation pattern table for time reduction. Thus, the time reduction is started after the 15R special game is completed. If it is not the first variation display after the end of the execution of the 15R special game (N in S408), the variation pattern determination means 115 executes a termination number determination process described later (S412).
  FIG. 17 is a flowchart showing in detail the execution procedure of the first table switching process of S402 in FIG. Due to the fluctuation display timing of the first special symbol 192 after the completion of the execution of the 2R special game, the fluctuation pattern determination means 115 switches the reference destination when the fluctuation pattern is selected to the special fluctuation pattern table (S430). The special variation pattern table is associated with the special effect pattern table. While the variation pattern is selected with reference to the special variation pattern table, the effect determination unit 132 refers to the special effect pattern table. Select a production pattern. Therefore, it can be said that the special mode period is set while the special variation pattern table is set as the reference destination.
  In this way, by switching not only the effect pattern table but also the variation pattern table to that for the special mode, a variation pattern having a variation time unique to the special mode can be selected. For this reason, the difference between the special mode and the normal mode can be further clarified. Note that the fluctuation pattern determining means 115 may set the same normal fluctuation pattern table as the reference destination even in the special mode even in the special mode. Also in this case, the effect determining means 132 sets the special effect pattern table as the reference destination when selecting the effect pattern during the special mode, and sets the normal effect pattern table as the reference destination during the normal state.
  When switched to the special variation pattern table, the variation pattern determination means 115 determines whether the 2R special game executed immediately before is due to 2R probability variation big hit or 2R normal big hit (S432). If it is a 2R probability variation big hit (Y in S432), the variation pattern determining means 115 determines whether or not the number of latent end times has already been set since the transition to the special mode has already been made before the execution of the 2R special game is started. (S434). The fact that the number of incubation end times is set indicates that the special mode until then was in a normal state rather than a certain change. If the latent end number is left as it is, the special mode ends at the end of the variation of the latent end number despite the probability change.
  For this reason, when the number of latent end times has already been set (Y in S434), the variation pattern determining means 115 cancels the set number of latent end times (S436). For example, if the number of fluctuations of the special symbol 192 reaches 20 after the transition to the special mode, if the 2R probability change big hit is released, the set number of latent end times of 20 is canceled and the number of latent end times is not set. State. Also in this case, the effect display control means 134 starts the countdown display of 32 times while the number of latent end times is not set. When the number of latent end times is not set (N in S434), the variation pattern determining means 115 skips S436 and maintains the state where the number of latent end times is not set. In this case as well, the effect display control means 134 starts the countdown display 32 times with the latent end number being not set.
  When the 2R probability variable big hit is not made, that is, when the 2R normal big hit is made (N in S432), the fluctuation pattern determining means 115 has already shifted to the special mode before the start of the execution of the 2R special game, and the number of latent end times is It is determined whether it has already been set (S438). If the number of latent end times is set (Y in S438), it can be determined that the normal state is not being changed, so the variation pattern determining means 115 avoids setting a new number of latent end times and subtracts until then. The number of incubation end times has been maintained (S440). For example, if the number of fluctuations of the special symbol 192 reaches 20 after the transition to the special mode, if the 2R normal big hit is avoided, the setting of the new number of latent end times is avoided and the remaining set by subtraction Maintain 12 end-of-latency times. For this reason, the remaining 12 countdowns are displayed from the variation display of the next special symbol 192.
  In this way, the variation pattern determining means 115 and the effect determining means 132 allow the 2R normal big hit to become the 2R normal big hit again during the special mode in which the result of the lottery is started with the 2R normal big hit or the small win. Even when a special game is executed, a new count of the number of latent end times after the execution of the 2R special game or the small hit game is avoided. As a result, it is possible to avoid a situation in which the number of fluctuations of the special symbol 192 combined with the previous special mode exceeds the number of latent end times despite the normal state.
  When the number of incubation end times is not set (N in S438), the variation pattern determining means 115 newly sets the number of times of latent end times (S442). The effect display control means 134 newly starts 32 countdowns.
  Here, in the special mode where the result of winning / failing lottery was started with 2R probability variable big hit, when the result of winning / failing lottery is 2R normal big hit and 2R special game is executed, it is different from the case where it is a small win As described above, the normal state is shifted from the probability change that has been continued until then. For this reason, in this case, after the execution of the 2R special game, the variation pattern determination unit 115 and the effect determination unit 132 end the special mode so far and newly start the special mode. That is, the effect display control means 134 clears the number of countdowns in the special mode and starts a new countdown 32 times even when the countdown is in the special mode. Even if the countdown of 32 times has already ended in the special mode until then, and the special mode is in the middle of continuing thereafter, the effect display control means 134 newly starts the countdown of 32 times. As a result, the special mode can be prevented from continuing for a long time despite the normal state.
  In addition, when the result of the winning / losing lottery during the special mode is a result indicating a new transition to the special mode, the variation pattern determining means 115 and the effect determining means 132 are executed after the completion of the 2R special game or the small hit game. The special mode up to that time may be continued. In this case, the special mode is continued regardless of whether the result of the success / failure lottery that triggered the transition to the special mode is 2R probability variable big hit, 2R normal big hit, or small hit. Further, the special mode is continued regardless of whether the “result indicating the transition to the special mode” is the 2R probability variable big hit, the 2R normal big hit or the small hit.
  For example, when a small hit game is executed with a result of winning / failing lottery during a special mode in which the result of winning / losing lottery is started with 2R probability variable big hit, the variation pattern determining means 115 and the effect determining means 132 are executed. May continue the special mode until then even after the completion of the execution of the 2R special game. That is, the effect display control means 134 may continue the countdown even after the completion of the execution of the 2R special game when the countdown is being performed in the special mode until then. At this time, the effect display control means 134 avoids the execution of the special mode start effect after the execution of the 2R special game.
  In addition, when a 2R special game or a small win game is executed when the result of the successful lottery is a 2R normal big hit or a small win while the special mode is started with the result of the right / left lottery being a 2R probability variable big hit, the fluctuation pattern The determination means 115 and the effect determination means 132 may end the special mode until then after the execution of the 2R special game or the small hit game. In other words, the effect display control means 134 may stop the countdown after the execution of the 2R special game or the small hit game and shift to the normal mode when the countdown is in the special mode so far.
  FIG. 18 is a flowchart showing in detail the execution procedure of the second table switching process of S406 in FIG. Due to the fluctuation display timing of the first special symbol 192 after the end of the small hit game, the fluctuation pattern determining means 115 switches the reference destination when the fluctuation pattern is selected to the special fluctuation pattern table (S460). When switched to the special variation pattern table, the variation pattern determination means 115 determines whether or not the transition to the special mode has already been made before the execution of the small hit game is started and the number of latent end times has already been set (S462). .
  If the number of latent end times is set (Y in S462), it can be determined that the normal state is not being changed, so the variation pattern determining means 115 avoids setting a new number of latent end times and subtracts until then. The number of latent end times that have been performed is maintained (S464). As described above, the variation pattern determining means 115 and the effect determining means 132 allow the winning lottery result to be a small hit again during the special mode where the result of the winning lottery is started with 2R normal big hit or small hit. Even when the game is executed, a new count of the number of times of latent end after the execution of the small hit game is avoided. As a result, it is possible to avoid a situation in which the number of fluctuations of the special symbol 192 added to the previous special mode exceeds the number of latent end times despite the normal state as described above.
  When the number of incubation end times is not set (N in S462), the variation pattern determining means 115 newly sets the number of times of latent end times (S466). The effect display control means 134 newly starts 32 countdowns. The variation pattern determining means 115 and the effect determining means 132 may execute the small hit game when the result of the success / failure lottery results in a small hit during the special mode that is started with the result of the success / failure lottery being a 2R probability variable big hit. After the small hit game ends, the special mode may be ended and a special mode may be newly started.
  FIG. 19 is a flowchart showing in detail the execution procedure of the terminal number determination process in S412 in FIG. The variation pattern determining means 115 determines whether or not the special mode is in effect with reference to the special mode flag (S480). When in the special mode (Y in S480), the variation pattern determination means 115 executes a latent end number determination process described later (S482). If it is not in the special mode (N in S480), the variation pattern determination means 115 determines whether or not the time is short with reference to the time-short flag (S484). When the time is short (Y in S484), the variation pattern determination means 115 executes a short time end number determination process (S486).
  In this time short termination number determination process, the fluctuation pattern determining means 115 determines whether or not the total number of fluctuations of the special symbol 192 during the time shortage exceeds a predetermined short time end number. When the number of times of shortening the time shortening is exceeded, the variation pattern determining means 115 switches the reference destination at the time of variation pattern selection from the variation pattern table for time shortening to the normal variation pattern table, and finishes the time shortening. If it is within the shortest number of times, the variation pattern determining means 115 maintains the reference destination in the variation pattern table for time reduction and continues the time reduction. If it is neither the special mode nor the time saving (N in S484), the variation pattern determination means 115 ends the processing in this flowchart without executing S482 and S486.
  FIG. 20 is a flowchart showing an execution procedure of the latent end number determination process in S482 in FIG. The variation pattern determination means 115 determines whether or not it is during an extended period, which is a period in which the special mode is continued although the number of latent end times has been reached (S500). If it is not within the extension period and is within the number of latent end times (Y in S500), the fluctuation pattern determining means 115 determines whether or not the number of fluctuations of the special symbol 192 from the start of the special mode exceeds the number of latent end times (S502). ). When the number of incubation end times has not been exceeded (N in S502), the variation pattern determination means 115 determines whether or not the result of the lottery is a 15R big hit (S514). If it is not 15R big hit (N in S514), the processing in this flowchart is terminated.
  In the case of 15R big hit (Y in S514), even if the number of fluctuations of the special symbol 192 from the start of the special mode does not exceed the number of latent end times, the special mode is terminated (S508). Specifically, the fluctuation pattern determination unit 115 switches the reference destination when the fluctuation pattern is selected from the special fluctuation pattern table to the normal fluctuation pattern table. Accordingly, the effect determining unit 132 switches the reference destination when selecting the effect pattern from the special effect pattern table to the normal effect pattern table, and ends the special mode.
  When the number of incubation end times is exceeded (Y in S502), the variation pattern determining means 115 determines whether or not there is a 15R big hit in the pending result of lottery determination (S504). When there is no 15R big hit in the result of the lottery that is held (N in S504), the variation pattern determination means 115 switches the reference destination at the time of variation pattern selection from the special variation pattern table to the normal variation pattern table, and sets the special mode. Terminate (S508).
  When there is a 15R big hit in the result of the winning / losing lottery held (Y in S504), the fluctuation pattern determining means 115 determines whether the result of the winning lottery held before the 15R big hit has a 2R big hit or small hit. Is determined (S506). If there is a 2R big hit or a small hit in the result of the winning / losing lottery held before the 15R big hit (Y in S506), the variation pattern determining means 115 ends the special mode with the number of latent end times (S508). Note that the fluctuation pattern determining means 115, when the number of fluctuations of the special symbol 192 in the special mode reaches the number of times of incubation, the 15R big hit is included in the result of the winning / failing lottery held. The special mode may be continued even after the end of the latent period is reached, regardless of whether there is a 2R big hit or a small hit in the result of the winning / losing lottery held before the big hit.
  When there is no 2R big hit or small hit in the result of the winning lottery held before the 15R big hit (N in S506), the fluctuation pattern determining means 115 determines whether or not the 15R big hit is held among the held lottery results. The order in which the lottery results are put on hold is set as the extension number (S510). For example, in the case where the result of the winning / losing lottery held third during the 32nd special symbol 192 variation display is held, the number of extension is set to 3 times.
  If it is during the extension period (N in S500), the fluctuation pattern determining means 115 determines whether or not the number of fluctuations of the special symbol 192 after the end of the number of latent periods has exceeded the extension number (S512). When the number of times of extension has been exceeded (Y in S512), the variation pattern determining means 115 switches the reference destination at the time of variation pattern selection from the special variation pattern table to the normal variation pattern table, and ends the special mode (S508). At this time, the effect determining unit 132 may avoid switching from the special effect pattern table to the normal effect pattern table. If the number of times of extension has not been exceeded (N in S512), the special mode is continued while maintaining the reference destination at the time of selecting the variation pattern as the special variation pattern table. For example, when 3 is set as the extension number as described above, the special mode is continued until the change display of the special symbol 192 is performed even after the end of the change in the number of times of incubation.
  It should be noted that if the result of the lottery that is a small hit or 2R normal big hit is put on hold during the special mode that is started with the result of the lottery or the 2R normal big win, the effect determining means 132 determines whether or not The special mode may be terminated in the variable display of the special symbol 192 for indicating the result of the winning / losing lottery held before the lottery result, and the normal mode may be temporarily entered. In this case, the effect determining means 132 may transition to the special mode again after the execution of the small hit game or the 2R special game due to the held small hit or 2R normal big hit.
  FIG. 21 is a flowchart showing in detail the special symbol variation process of S252 in FIG. If the symbol variation display has not yet started (N in S60), if the winning / notifying lottery value is being held by the holding control means 116 (Y in S70), the winning / notifying lottery means 112 is determined from the holding control means 116 to determine whether or not the lottery is true Is read again to determine whether or not the special symbol 192 is correct (S72), the symbol determining unit 114 determines the special symbol 192 (S74), and the variation pattern determining unit 115 determines the variation pattern of the special symbol 192 (S76). A variation start command is transmitted to the sub-board 104 together with the determined result, and the symbol variation of the special symbol 192 is started (S77). If the lottery value is not held by the hold control means 116, the processing from S72 to S77 is skipped (N in S70).
  When the symbol variation display has already been started (Y in S60), the symbol variation display of the special symbol is processed (S78), and when the predetermined variation time has passed and the symbol display stop timing is reached (S80) Y), a variation stop command is transmitted to the sub-board 104, and the symbol variation being displayed is stopped at a predetermined stop symbol (S82), and the flow of this diagram ends. If the symbol display stop timing has not been reached, the process of S82 is skipped and the flow of this figure is terminated (N in S80).
  FIG. 22 is a flowchart showing in detail the decorative symbol variation process of S254 in FIG. When the effect determining means 132 of the sub-board 104 receives the change start command from the main board 102 (Y in S280), the stop pattern of the decorative symbol is determined according to the received special symbol stop symbol, the variation pattern, and the result of the determination. (S282) and a new variation effect pattern is determined (S284). If the pre-effect setting is turned on (Y in S286), the content of the notice effect is set and the pre-effect setting is turned off (S292). If the pre-effect setting is not turned on in S286, S292 is skipped (N in S286). Thereafter, the display of the decorative symbols is started, and when the notice effect is determined, the notice effect is started (S296). When the change start command is not received from the main board 102, S282 to S296 are skipped (N in S280).
  If the variation display of the decorative symbol has already started (Y in S298), the display processing of the symbol variation and the notice effect is executed (S300), and when the variation stop command is received from the main board 102 (Y in S302) ), The variable display is stopped by stopping and displaying the decorative symbols in the stop mode determined in S282 (S304). When the change stop command has not been received from the main board 102, S304 is skipped (N in S302), and when the change display has not been started, S300 to S304 are skipped (N in S298).
  FIG. 23 is a flowchart showing in detail the special game control process of S16 in FIG. If the result of the lottery is a big hit (Y in S90), the special game has already started (Y in S92), and the grand prize opening 66 has not been opened (N in S98), the big prize opening The release process 66 is executed (S100). At this time, display of the set jackpot effect is also started. If the big prize opening 66 has been opened (Y of S98), the closing process of the big prize opening 66 is executed (S102). As a result, if the special winning opening 66 is closed (Y in S104), the process proceeds to S106. If it is not in the closed state (N in S104), the process after S106 is skipped, and this process is temporarily ended. On the other hand, if the special game has not started in S92 (N in S92), the special game is started (S94), the display of the start demonstration effect is started (S96), and this process is temporarily ended.
  In S106, it is determined whether or not a demonstration production, which is a production during a special game, is being performed. Note that the “demonstration effect” here includes a start demonstration effect and an end demonstration effect. If the demonstration is not in progress (N in S106), it is determined whether or not a special game end condition is satisfied with reference to an end flag described later (S110), and if the special game end condition is satisfied (S110). Y) After the end flag is turned off (S112), display of the end demonstration effect is started (S114). If the special game end condition is not satisfied (N in S110), this process is temporarily ended. If it is determined in S106 that the demonstration effect is being performed (Y in S106), and the end demonstration effect is completed (Y in S116), the special game is terminated (S118), and the specific game, that is, the probability change, the time reduction, and the entry The easy state is started (S120). If the end demonstration effect has not ended (N in S116), the processes in S118 and S120 are skipped. If it is not a big hit (N in S90), the flow after S92 in this figure is skipped.
  FIG. 24 is a flowchart showing in detail the release process of S100 in FIG. When the opening timing of the special winning opening 66 based on the set opening / closing pattern is reached (Y in S122), the opening / closing control means 124 uniformly turns off the passage flag and sets the operation of the opening / closing pattern (S124). The special winning opening 66 is opened (S126). In addition, a big hit effect corresponding to the number of repetitions of the current unit game or a big hit effect corresponding to the number of repetitions being different is set and started. When it is not the opening timing (N of S122), the processes of S124 and S126 are skipped.
  FIG. 25 is a flowchart showing in detail the closing process of S102 in FIG. When the closing timing of the special winning opening 66 based on the set opening / closing pattern is reached, the open / close control means 124 closes the special winning opening 66. That is, during a special game, whether the end condition based on the number of balls is satisfied (Y in S130) or the end condition based on the number of balls is not satisfied (N in S130), the end condition based on the opening time is satisfied ( (Y of S132), the special winning opening 66 is closed (S134). If the termination condition based on the opening time is not satisfied (N in S132), the flow after S134 is skipped.
  The end condition based on the number of balls in the 15R jackpot is 10 or more balls entering the grand prize opening 66, and the end condition based on the opening time is a set time according to the opening / closing pattern from the opening start of the big prize opening 66. It is progress. In the case of 15R big hit, 30 seconds have elapsed since the start of opening, and in the case of 2R big hit, 0.5 seconds have elapsed since the start of opening. However, since the opening for 0.5 seconds is extremely short, it is difficult to enter more than 10 balls as well as to enter the ball itself. Even if a game ball is launched at the same time as the opening of the grand prize opening, it is difficult to enter the game, so it is predicted that the 2R big hit will be opened before the grand prize opening 66 is opened. It is necessary to launch a game ball. On the other hand, the end condition based on the number of balls in the 15R jackpot is 10 or more balls entering the grand prize opening, and the end condition based on the opening time is 30 seconds from the start of opening the big prize opening 66. At this time, if the maximum number of continuations has been reached (Y in S136), the end flag is turned on (S138). If the maximum number of continuations has not been reached (N in S136), the process in S138 is skipped. In this embodiment, the upper limit number of continuations is 15 times. If neither the end condition based on the number of entered balls nor the end condition based on the opening time is satisfied (N in S130, N in S132), the processes after S134 are skipped.
  FIG. 26 is a flowchart showing in detail the small hit game control process of S17 in FIG. If the result of the lottery is a small hit (Y in S150), the small hit game has already started (Y in S152), and the big winning opening 66 has not been opened (N in S158). A process for opening the winning opening 66 is executed (S160), and if it is already opened (Y in S158), a closing process for the big winning opening 66 is executed (S162). As a result, if the special winning opening 66 is closed (Y in S164), the process proceeds to S166. If it is not in the closed state (N of S164), the process after S166 is skipped and this process is temporarily ended. On the other hand, if the small hit game has not started in S152 (N in S152), the small hit game is started (S154), and the display of the start demonstration effect similar to the 2R big hit is started (S156). Exit once.
  In S166, it is determined whether or not a demonstration effect which is an effect during the small hit game is being performed. If the demonstration effect is not in progress (N in S166), it is determined whether or not the small hit game end condition is satisfied. Here, if an end flag, which will be described later, is on, the small hit game end condition is satisfied. If the small hit game end condition is satisfied (Y in S170), the end flag is turned off (S172), and the display of the end demonstration effect is started (S174). If the small hit game ending condition is not satisfied (N in S170), this process is temporarily ended. When it is determined in S166 that the demonstration effect is being performed (Y in S166) and the end demonstration effect is completed (Y in S176), the small hit game is terminated (S178). If the end demonstration effect has not ended (N in S176), the process of S178 is skipped. If it is not a small hit (N in S150), the flow after S152 in this figure is skipped.
  FIG. 27 is a flowchart showing in detail the release processing of S160 in FIG. When it is the opening timing of the big winning opening 66 based on the set opening / closing pattern (Y in S180), the opening / closing control means 124 sets the operation of the opening / closing pattern (S182) and starts opening the big winning opening 66. (S184). When it is not the opening timing (N of S180), the processing of S182 and S184 is skipped.
  FIG. 28 is a flowchart showing in detail the closing process of S162 in FIG. When the end timing of the special winning opening 66 based on the set opening / closing pattern is reached (Y in S190), the end flag is turned on (S192), and the special winning opening 66 is closed (S194). This closing timing is the timing when 0.5 seconds have elapsed since the opening of the special winning opening 66. If it is not the closing timing (N of S190), the processes of S192 and S194 are skipped.
  In addition, this invention is not limited to the said Example, A component can be deform | transformed and embodied in the range which does not deviate from a summary. In addition, various inventions may be formed by appropriately combining a plurality of components disclosed in the above embodiments, or some components may be deleted from all the components shown in the above embodiments. . Furthermore, it is possible to appropriately combine the constituent elements over a plurality of embodiments.
  In a modified example, when the result of the lottery result is 2R normal big hit or small hit, the number of fluctuations of the special symbol 192 from the start of the special mode reaches the number of latent end times, and the special mode ends. Until then, even if the result of the lottery determination is again the 2R normal big hit or the small hit, the variation pattern determining means 115 and the effect determining means 132 avoid the transition to the special mode. In this case, the variation pattern determining means 115 and the effect determining means 132 do not switch to the special variation pattern table and the special effect pattern table even after the completion of the 2R special game or the small hit game, and the normal variation pattern table and the normal effect pattern table. To continue normal mode. The “predetermined period” may be until the number of fluctuations of the special symbol 192 after the end of the number of latent end times reaches a predetermined number. For example, if the special mode is entered again immediately after the end of the special mode, the player may misunderstand that the special mode has continued despite the normal state. Thus, avoiding such a misunderstanding can be avoided by avoiding the transition to the special mode again immediately after the end of the special mode.
  In another variation, the 15R specific special game includes a special game in which the opening time of the big winning opening per unit game is set to a short opening of 0.1 seconds. In this case, the total opening time (total opening state time) of the special winning opening from the start to the end of the specific special game is set to be less than a predetermined opening reference time (for example, 2 seconds). In addition, as a small hit game, 0.1 second opening of the big winning opening is executed 15 times in the unit game, and the total opening time of the big winning opening from the start to the end of the small hit game (total open state time) ) Is also set to be less than the open reference time.
  With such a configuration, it is possible to share the open / close mode of the special winning opening for the special special game and the small hit game, and it is difficult to distinguish between the two, and it is possible to realize the gameability that raises the player's expectation. The effects of the above embodiments can be exhibited. In that case, so-called round indicator lamps are provided by making the number of rounds of special games common regardless of whether they are special special games or normal special games, such as unifying the number of rounds of specific special games with 15 rounds. The need can be reduced.
  10 Pachinko machines, 11 Outer frame, 12 Front frame, 13 Transparent plate, 14 Doors, 15 Upper ball dish, 16 Lower ball dish, 17 Launch handle, 18 Speaker, 20 Special symbol hold display device, 21 Pattern lottery value, 22 Normal symbol hold display device, 39 back set mechanism, 40 power switch, 42 liquid crystal unit, 43 payout unit, 44 prize ball tank, 45 payout control board, 46 launching device, 47 launch control board, 48 power supply unit, 50 game board, 52 gaming area, 54 outer rail, 56 inner rail, 58 out port, 59 normal symbol display device, 60 production display device, 61 special symbol display device, 62 start port, 63 expansion mechanism, 64 center decoration, 66 large prize opening , 68 operating port, 69 passage detection device, 72 general input Award opening, 73 General winning detection device, 74 Start winning detection device, 76 Normal electric accessory solenoid, 78 Winning detection device, 80 Large winning opening solenoid, 82 Operation buttons, 90 Game effect lamp, 100 Game control device, 102 Main board , 104 Sub-board, 110 Entry determination means, 112 Pass / fail lottery means, 114 Symbol determination means, 115 Fluctuation pattern determination means, 116 Hold control means, 118 Main display control means, 120 Special game control means, 121 Pattern lottery value, 122 Specified game execution means, 123 pattern lottery value, 124 opening / closing control means, 130 pattern storage means, 131 design mode determining means, 132 effect determining means, 134 effect display control means, 136 character control means, 140 movable accessory, 190 equipment Decorative symbol, 192 Special symbol, 210 Fluctuating pattern table, 212 First column, 214 Second column, 216 Third column, 218 Fourth column, 222 First range, 224 Second range, 226 Third range, 241,251 Pattern lottery value.

Claims (5)

  1. A game board in which a game area is formed;
    A starting opening provided with a game ball in a predetermined position in the game area;
    Lottery means for performing a lottery on the occasion of entering the starting opening;
    A display device on which the variation of the symbol indicating the result of the success / failure lottery is displayed;
    Variation pattern determining means for determining a variation pattern in which the variation time of the symbol is determined;
    Display control means for variably displaying the symbol on the display device according to the determined variation pattern;
    A hold control means for holding the result of the success / failure lottery up to a predetermined number until the start of variable display of the symbol corresponding to the success / failure lottery,
    A grand prize opening that is openable at a predetermined position in the gaming area;
    Special game control means for executing the special game when the result of the success / failure lottery is a result indicating a transition to a special game in which the special winning opening is opened;
    A specific game execution means for shifting to a specific game state in which the ease of acquiring the special game is more advantageous than the normal state when the predetermined game condition is satisfied;
    A production pattern in which production contents are determined is determined, and a special production pattern table including a plurality of special production patterns to be selected in a predetermined special production state is held as the production pattern, and is determined in the special production state. Effect determining means for selecting the special effect pattern according to the changed pattern from the special effect pattern table;
    Production execution means for performing production according to the decided production pattern;
    With
    When the result of the success / failure lottery results in the transition to the special game and the result of satisfying a predetermined specific game transition condition, the success / failure lottery results in the transition to the special game. Transition to the probability variation state where the probability is higher than the normal state as the specific gaming state,
    The production determining means
    If the winning lottery result is a predetermined first result in which the prize winning opening is released but not shifted to the probability variation state, the special effect state is entered after the opening of the prize winning opening. Shift, and when the predetermined period is over, terminate the special effect state,
    When the result of the success / failure lottery is a predetermined second result of transitioning to the special game and transitioning to the probability variation state, the transition to the probability variation state is performed along with the transition to the probability variation state after the execution of the special game. Transition to a special performance state and continue the special performance state longer than the predetermined period,
    Even if the result of the lottery determination is the first result and the state is shifted to the special effect state, the symbols are suspended during the predetermined period, but the change of the symbol is started after the predetermined period is over. The ball game machine characterized in that the special effect state is continued longer than the predetermined period when the result of the success / failure lottery includes a predetermined result of shifting to the special game.
  2.   2. The ball game according to claim 1, wherein the effect determining unit continues the special effect state until the effect pattern corresponding to the symbol variation pattern for indicating the predetermined result is selected. Machine.
  3.   In the special effect state in which the result of the success / failure lottery is started as the first result, the result of the success / failure lottery becomes the first result again and the special winning opening is opened. 3. The bullet ball game machine according to claim 1, wherein a new start of the predetermined period after the completion of the opening of the special winning opening is avoided even if it is a case.
  4.   In the special effect state in which the result of the success / failure lottery is started as the first result, the result of the success / failure lottery becomes the first result and the special winning opening is opened. 3. The bullet ball game machine according to claim 1, wherein the special effect state is terminated after the end of opening of the special winning opening, and the special effect state is newly started. 4.
  5.   When the next first result is put on hold during the special effect state in which the result of the lottery determination is started with the result of the success / failure lottery being held as the first result, it is put on hold before the next first result. The ball game machine according to any one of claims 1 to 4, wherein the special effect state is temporarily ended in a variable display of a special symbol 192 for indicating the result of the winning / losing lottery performed.
JP2011271656A 2011-12-12 2011-12-12 Pachinko pinball machine Pending JP2013121463A (en)

Priority Applications (1)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018057682A (en) * 2016-10-07 2018-04-12 株式会社サンセイアールアンドディ Game machine

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009089832A (en) * 2007-10-05 2009-04-30 Newgin Corp Game machine
JP2010158364A (en) * 2009-01-07 2010-07-22 Kyoraku Sangyo Kk Performance control device, pachinko game machine, and method and program for controlling performance
JP2011092322A (en) * 2009-10-28 2011-05-12 Kyoraku Sangyo Kk Game machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009089832A (en) * 2007-10-05 2009-04-30 Newgin Corp Game machine
JP2010158364A (en) * 2009-01-07 2010-07-22 Kyoraku Sangyo Kk Performance control device, pachinko game machine, and method and program for controlling performance
JP2011092322A (en) * 2009-10-28 2011-05-12 Kyoraku Sangyo Kk Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018057682A (en) * 2016-10-07 2018-04-12 株式会社サンセイアールアンドディ Game machine

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