JP2013006114A - Game machine - Google Patents

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JP2013006114A
JP2013006114A JP2012225888A JP2012225888A JP2013006114A JP 2013006114 A JP2013006114 A JP 2013006114A JP 2012225888 A JP2012225888 A JP 2012225888A JP 2012225888 A JP2012225888 A JP 2012225888A JP 2013006114 A JP2013006114 A JP 2013006114A
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fixed position
gaming machine
state
movable member
control board
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JP2013006114A5 (en
JP5645170B2 (en
Inventor
Shinya Ogawa
慎也 小川
Makoto Miyanaga
真 宮永
Takeshi Nakazono
武 中園
Yoshitaka Tsuchiya
義孝 土屋
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Sansei R&D Co Ltd
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Sansei R&D Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine with a structure preventing a storage member such as a control board case mounted on the rear side of the game machine from being easily detached by a shock having occurred in the game machine.SOLUTION: The game machine includes a body frame, an electric member (a control board), the control board case 60 (the storage member), a base member 70, and a cover member. The control board case is formed with engaging parts, and the base member is formed with engaged parts to engage with the control board case. The control board case can be displaced from a first state in which the control board case does not engage with the base member to a second state in which both sides can engage with each other. The body frame is provided with a movable member 80 fixing one end of the control board case so as to restrain the displacement of the control board case to the first state when the control board case is in the second state, the movable member can move to a fixing position wherein the control board case is fixed in the second state and to a non-fixing position allowing the displacement of the control board case to the second state or the first state, and the cover member includes a restraining part 55 restraining the movable member from moving from the fixing position to the non-fixing position when the control board case is locked.

Description

本発明は、遊技機に関し、特に遊技機背面に装着されている電気部材(基板)を収納する収納部材(制御基板ケース)の不用意な脱離を防ぐことができる遊技機に関する。   The present invention relates to a gaming machine, and more particularly to a gaming machine that can prevent inadvertent detachment of a storage member (control board case) that stores an electrical member (board) mounted on the back of the gaming machine.

パチンコ遊技機等の遊技機においては、遊技盤の背面側に遊技球の排出通路、各種の電気部材(基板)が備えられている。遊技機では排出通路の保守、点検、電気部材の交換が必要となる。このことから、保守、点検、電気部材交換の作業の簡素化が求められる。そこで、排出通路の背面に設けられた電気部材を内部に収納する収納部材を排出通路の内部が露呈できる位置まで開閉自在に移動できる遊技機が提案されている。   In gaming machines such as pachinko gaming machines, a game ball discharge passage and various electric members (substrates) are provided on the back side of the game board. In gaming machines, it is necessary to maintain and inspect discharge passages and replace electrical members. For this reason, simplification of work of maintenance, inspection, and replacement of electric members is required. In view of this, a gaming machine has been proposed in which an accommodating member for accommodating an electrical member provided on the back surface of the discharge passage can be opened and closed to a position where the inside of the discharge passage can be exposed.

前記の遊技機において、収納部材自体あるいは遊技盤には、開閉自在な構造を有した収納部材がさらに備えられることがある。当該収納部材が閉じた位置に移動した際に、遊技盤等に収納部材を固定するための可動部材(スライドレバー)が備えられ、簡易に収納部材を、収納部材あるいは遊技盤に固定可能とする遊技機も提案されている(例えば、特許文献1等参照)。   In the above gaming machine, the storage member itself or the game board may further include a storage member having a structure that can be freely opened and closed. When the storage member is moved to the closed position, a movable member (slide lever) is provided for fixing the storage member to the game board or the like so that the storage member can be easily fixed to the storage member or the game board. A gaming machine has also been proposed (see, for example, Patent Document 1).

しかしながら、従前の遊技機によると、遊技機本体を設置のために移動する場合や、保守、点検の際に倒してしまう場合があり、遊技機に予期せぬ衝撃が加わることがある。そのため、収納部材と、収納部材あるいは遊技盤との固定に用いるスライドレバー等の部材が解除され、不意に収納部材が本来の取り付け位置から脱離してしまうおそれがある。   However, according to a conventional gaming machine, the gaming machine main body may be moved for installation, or may be knocked down during maintenance and inspection, and an unexpected impact may be applied to the gaming machine. Therefore, members such as a slide lever used for fixing the storage member and the storage member or the game board are released, and the storage member may be unexpectedly detached from the original attachment position.

そこで、遊技機に衝撃が加わることによって、前記のスライドレバー等の収納部材を遊技機側に固定する部材がずれ、不意に収納部材が遊技機から外れてしまうことへの対策を講じた遊技機が望まれるに至った。   Therefore, a gaming machine that takes measures to prevent the storage member from being unintentionally detached from the gaming machine due to a shock that is applied to the gaming machine and a member that fixes the storage member such as the slide lever to the gaming machine side is displaced. Has come to be desired.

特開2008−188100号公報JP 2008-188100 A

本発明は、上記状況に鑑み提案されたものであり、遊技機の背面側に装着される収納部材が、遊技機に生じた衝撃により安易に脱離することを防止する構造を備えた遊技機を提供する。   The present invention has been proposed in view of the above situation, and a gaming machine having a structure for preventing a storage member attached to the back side of the gaming machine from being easily detached due to an impact generated in the gaming machine. I will provide a.

すなわち、請求項1の発明は、本体枠と、遊技に関する制御を行う電気部材と電気的に接続可能な接続部材を設けた第1電気部材と、前記第1電気部材の前記接続部材と電気的に接続される第2電気部材と、前記第1電気部材を収納する収納部材と、前記収納部材を前記本体枠に取り付けるために前記本体枠に設けられたベース部材と、前記ベース部材に取り付けられた前記収納部材に収納された前記第1電気部材の少なくとも一部を覆うカバー部材とを備えた遊技機において、前記収納部材は係合部を形成すると共に前記ベース部材は前記係合部と係合する被係合部を形成し、前記収納部材が、前記収納部材の前記係合部と前記ベース部材の前記被係合部が係合していない第1状態から前記収納部材の前記係合部と前記ベース部材の前記被係合部が係合する第2状態に変位することによって、前記収納部材が前記ベース部材に係合し、前記本体枠は、前記収納部材が第2状態のときに前記収納部材の第1状態への変位を規制するため、前記収納部材の一端を固定する可動部材が設けられ、前記可動部材は、前記収納部材を第2状態で固定する固定位置と前記収納部材を第2状態あるいは第1状態へ変位可能とする非固定位置に移動可能であり、前記カバー部材は、前記収納部材あるいは前記本体枠の少なくとも一方に取り付け可能に構成され、前記カバー部材を取り付けた際に前記可動部材が固定位置から非固定位置へ移動することを規制する規制部を備えたことを特徴とする遊技機に係る。   That is, the invention of claim 1 is characterized in that a main body frame, a first electric member provided with a connecting member that can be electrically connected to an electric member that controls a game, and the connecting member of the first electric member are electrically connected A second electrical member connected to the housing, a housing member for housing the first electrical member, a base member provided on the body frame for attaching the housing member to the body frame, and attached to the base member And a cover member that covers at least a part of the first electric member housed in the housing member, wherein the housing member forms an engaging portion and the base member engages with the engaging portion. An engagement portion is formed, and the storage member is engaged with the storage member from a first state in which the engagement portion of the storage member is not engaged with the engaged portion of the base member. Part and base of the base member The housing member is engaged with the base member by being displaced to the second state in which the joint portion is engaged, and the main body frame is moved to the first state of the housing member when the housing member is in the second state. In order to restrict the displacement of the storage member, a movable member for fixing one end of the storage member is provided, and the movable member has a fixed position for fixing the storage member in the second state and the storage member in the second state or the first state. The cover member is configured to be attachable to at least one of the storage member or the main body frame, and when the cover member is attached, the movable member is fixed to the fixed position. The present invention relates to a gaming machine comprising a restricting portion that restricts movement from an unfixed position to an unfixed position.

請求項2の発明は、前記可動部材の固定位置と非固定位置との移動が、前記収納部材の第1状態と第2状態との間の変位の方向と異なる方向に移動可能とする構成であることを特徴とする請求項1に記載の遊技機に係る。   The invention according to claim 2 is configured such that the movement of the movable member between the fixed position and the non-fixed position is movable in a direction different from the direction of displacement between the first state and the second state of the storage member. The game machine according to claim 1, wherein the game machine is provided.

請求項3の発明は、前記可動部材は切り欠き部を有し、前記カバー部材を前記収納部材に係止するとき前記規制部は前記可動部材の前記切り欠き部に位置することによって、前記可動部材の固定位置から非固定位置への移動を規制することを特徴とする請求項1または2に記載の遊技機に係る。   According to a third aspect of the present invention, the movable member has a cutout portion, and the restricting portion is located in the cutout portion of the movable member when the cover member is locked to the storage member. 3. The gaming machine according to claim 1, wherein movement of the member from a fixed position to a non-fixed position is restricted.

請求項4の発明は、前記可動部材は、前記収納部材を第2状態で固定するために前記収納部材の端部に設けられた固定片を挟持する挟持部を備えたことを特徴とする請求項1ないし3のいずれか1項に記載の遊技機に係る。   According to a fourth aspect of the present invention, the movable member includes a clamping portion that clamps a fixing piece provided at an end of the storage member in order to fix the storage member in the second state. The game machine according to any one of Items 1 to 3.

請求項5の発明は、前記挟持部は、前記カバー部材を取り付けた際に可動部材固定位置から非固定位置に移動しようとするときに前記規制部と当接する当接部を備えたことを特徴とする請求項4項に記載の遊技機に係る。   According to a fifth aspect of the present invention, the clamping portion includes a contact portion that contacts the restriction portion when the cover member is attached to move from the movable member fixed position to the non-fixed position. The gaming machine according to claim 4.

請求項6の発明は、前記カバー部材は、前記可動部材が固定位置にある状態の際に取り付け可能に構成され、前記可動部材が非固定位置にある状態では前記規制部が前記挟持部に接触することで取り付けが困難になる構成であることを特徴とする請求項4または5項に記載の遊技機に係る。   According to a sixth aspect of the present invention, the cover member is configured to be attachable when the movable member is in the fixed position, and the restricting portion contacts the clamping portion when the movable member is in the non-fixed position. 6. The gaming machine according to claim 4, wherein the game machine is configured to be difficult to attach.

請求項7の発明は、前記収納部材は、端部に第1の固定片及び第2の固定片を設けており、前記可動部材は、前記第1の固定片及び前記第2の固定片を挟持するための第1の挟持部及び第2の挟持部をそれぞれ備えると共に、前記第1の挟持部と前記第2の挟持部の間に前記第1の固定片が移動可能な切り欠き部を備え、前記収納部材が第1状態の際、前記可動部材が前記固定位置にある状態では前記第1の固定片が前記第1の挟持部に当接することにより第2状態への変位を困難にする一方、前記可動部材が前記非固定位置にある状態では前記固定片が前記切り欠き部に位置することによって前記収納部材を第2状態へ変位可能になるように構成したことを特徴とする請求項1または2項に記載の遊技機に係る。   According to a seventh aspect of the present invention, the storage member is provided with a first fixed piece and a second fixed piece at an end, and the movable member includes the first fixed piece and the second fixed piece. A first clamping part and a second clamping part for clamping are provided, respectively, and a notch part to which the first fixed piece can move is provided between the first clamping part and the second clamping part. And when the storage member is in the first state, it is difficult for the first fixed piece to abut on the first clamping portion when the movable member is in the fixed position, so that the displacement to the second state is difficult. On the other hand, when the movable member is in the non-fixed position, the storage member can be displaced to the second state when the fixed piece is positioned in the notch. The game machine according to Item 1 or 2.

請求項8の発明は、前記可動部材が非固定位置にある状態では前記第2の挟持部が前記第1の固定片を摺動させる摺接面を構成することを特徴とする請求項7項に記載の遊技機に係る。   The invention according to claim 8 is characterized in that the second holding portion constitutes a sliding contact surface on which the first fixed piece is slid in a state where the movable member is in the non-fixed position. It relates to the gaming machine described in.

請求項9の発明は、前記第2の挟持部は、カバー部材を取り付けた際に可動部材固定位置から非固定位置に移動しようとすると前記規制部と当接する当接部を備えたことを特徴とする請求項7に記載の遊技機に係る。   The invention of claim 9 is characterized in that the second clamping portion includes an abutting portion that abuts on the restricting portion when attempting to move from the movable member fixing position to the non-fixing position when the cover member is attached. The gaming machine according to claim 7.

請求項10の発明は、前記カバー部材は、前記可動部材が固定位置にある状態の際に前記規制部が前記可動部材の切り欠き部に位置することで取り付け可能に構成され、前記可動部材が非固定位置にある状態では前記規制部が前記第2の挟持部に接触することで取り付けが困難になる構成であることを特徴とする請求項7ないし9のいずれか1項に記載の遊技機に係る。   According to a tenth aspect of the present invention, the cover member is configured to be attachable when the movable member is in a fixed position so that the restricting portion is located in a notch portion of the movable member, and the movable member is The gaming machine according to any one of claims 7 to 9, wherein in a state in which it is in a non-fixed position, the restricting portion comes into contact with the second holding portion, so that attachment becomes difficult. Concerning.

請求項11の発明は、前記本体枠は前記可動部材をスライド移動可能に保持するレール部を備えることを特徴とする請求項1ないし10のいずれか1項に記載の遊技機に係る。   An eleventh aspect of the present invention relates to the gaming machine according to any one of the first to tenth aspects, wherein the main body frame includes a rail portion that holds the movable member in a slidable manner.

請求項12の発明は、前記可動部材は固定位置と非固定位置との移動を容易にする指掛け部を備えることを特徴とする請求項1ないし11のいずれか1項に記載の遊技機に係る。   The invention according to claim 12 relates to the gaming machine according to any one of claims 1 to 11, wherein the movable member includes a finger hook portion that facilitates movement between a fixed position and a non-fixed position. .

請求項13の発明は、前記本体枠は前記可動部材が固定位置と非固定位置を移動する際の抵抗となる乗り越え段部を備えることを特徴とする請求項1ないし12のいずれか1項に記載の遊技機に係る。   According to a thirteenth aspect of the present invention, in the main body frame according to any one of the first to twelfth aspects, wherein the main body frame includes a climbing step portion that becomes a resistance when the movable member moves between the fixed position and the non-fixed position. According to the described gaming machine.

請求項14の発明は、前記本体枠は前記カバー部材を固着可能とする固着部を備え、前記カバー部材は、前記収納部材が前記第2状態のときに前記収納部材に係止可能な係止部を備えると共に前記本体枠の固着部に固着可能な被固着部を備えたことを特徴とする請求項1ないし13に記載の遊技機に係る。   According to a fourteenth aspect of the present invention, the main body frame includes a fixing portion that can fix the cover member, and the cover member can be locked to the storage member when the storage member is in the second state. 14. The gaming machine according to claim 1, further comprising a fixed portion that can be fixed to the fixing portion of the main body frame.

請求項15の発明は、本体枠と、遊技に関する制御を行うと共に他の電気部材と電気的に接続可能な接続部を設けた第1電気部材と、前記第1電気部材の前記接続部と電気的に接続される第2電気部材と、前記制御基板を収納する収納部材と、前記収納部材を遊技機に取り付けた際に前記接続部の少なくとも一部を覆うカバー部材とを備えた遊技機において、前記本体枠は、前記収納部材を前記遊技機に固定するための可動部材を設け、前記可動部材は、前記収納部材の取り外しが困難な固定位置と前記収納部材の取り外しが可能な非固定位置に移動可能であり、前記カバー部材は、前記可動部材の前記固定位置から前記非固定位置への移動を規制する規制部を備えることを特徴とする遊技機に係る。   According to a fifteenth aspect of the present invention, there is provided a first electric member provided with a main body frame, a connection portion that performs control relating to a game and can be electrically connected to another electric member, and the connection portion of the first electric member and the electric portion A gaming machine comprising: a second electrical member that is connected electrically; a housing member that houses the control board; and a cover member that covers at least a portion of the connecting portion when the housing member is attached to the gaming machine. The main body frame is provided with a movable member for fixing the storage member to the gaming machine, and the movable member has a fixed position where it is difficult to remove the storage member and a non-fixed position where the storage member can be removed. The cover member includes a restricting portion that restricts movement of the movable member from the fixed position to the non-fixed position.

請求項1の発明に係る遊技機によると、本体枠と、遊技に関する制御を行う電気部材と電気的に接続可能な接続部材を設けた第1電気部材と、前記第1電気部材の前記接続部材と電気的に接続される第2電気部材と、前記第1電気部材を収納する収納部材と、前記収納部材を前記本体枠に取り付けるために前記本体枠に設けられたベース部材と、前記ベース部材に取り付けられた前記収納部材に収納された前記第1電気部材の少なくとも一部を覆うカバー部材とを備えた遊技機において、前記収納部材は係合部を形成すると共に前記ベース部材は前記係合部と係合する被係合部を形成し、前記収納部材が、前記収納部材の前記係合部と前記ベース部材の前記被係合部が係合していない第1状態から前記収納部材の前記係合部と前記ベース部材の前記被係合部が係合する第2状態に変位することによって、前記収納部材が前記ベース部材に係合し、前記本体枠は、前記収納部材が第2状態のときに前記収納部材の第1状態への変位を規制するため、前記収納部材の一端を固定する可動部材が設けられ、前記可動部材は、前記収納部材を第2状態で固定する固定位置と前記収納部材を第2状態あるいは第1状態へ変位可能とする非固定位置に移動可能であり、前記カバー部材は、前記収納部材あるいは前記本体枠の少なくとも一方に取り付け可能に構成され、前記カバー部材を取り付けた際に前記可動部材が固定位置から非固定位置へ移動することを規制する規制部を備えたため、遊技機の背面側に装着される収納部材(制御基板ケース)が、遊技機に生じた衝撃により安易に脱離することの防止が可能となる。   According to the gaming machine of the first aspect of the present invention, the main body frame, the first electric member provided with the connecting member that can be electrically connected to the electric member that performs control related to the game, and the connecting member of the first electric member A second electric member that is electrically connected to the main body frame; a storage member that stores the first electric member; a base member provided on the main body frame for attaching the storage member to the main body frame; and the base member And a cover member covering at least a part of the first electric member housed in the housing member attached to the housing member, wherein the housing member forms an engaging portion and the base member engages with the engaging member. An engagement portion that engages with a portion, and the storage member is moved from a first state in which the engagement portion of the storage member is not engaged with the engagement portion of the base member. The engaging portion and the base member The storage member is engaged with the base member by displacing to the second state in which the engaged portion is engaged, and the main body frame is connected to the storage member when the storage member is in the second state. In order to restrict the displacement to the first state, a movable member for fixing one end of the storage member is provided, and the movable member has a fixed position for fixing the storage member in the second state and the storage member in the second state or The cover member is movable to a non-fixed position that is displaceable to the first state, and the cover member is configured to be attachable to at least one of the storage member or the main body frame, and the movable member is attached when the cover member is attached. Since there is a restricting part that restricts the movement of the game machine from the fixed position to the non-fixed position, the storage member (control board case) attached to the back side of the gaming machine is easily detached due to the impact generated on the gaming machine. It is possible to prevent with.

請求項2の発明に係る遊技機によると、請求項1の発明において、前記可動部材の固定位置と非固定位置との移動が、前記収納部材の第1状態と第2状態との間の変位の方向と異なる方向に移動可能とする構成であるため、収納部材の変位方向に同調して可動部材が位置ずれを起こすことがなくなり、収納部材のベース部材への固定をより強固にすることができる。   According to the gaming machine of the invention of claim 2, in the invention of claim 1, the movement of the movable member between the fixed position and the non-fixed position is a displacement between the first state and the second state of the storage member. Since the movable member is not displaced in synchronization with the displacement direction of the storage member, the storage member can be more firmly fixed to the base member. it can.

請求項3の発明に係る遊技機によると、請求項1または2の発明において、前記可動部材は切り欠き部を有し、前記カバー部材を前記収納部材に係止するとき前記規制部は前記可動部材の前記切り欠き部に位置することによって、前記可動部材の固定位置から非固定位置への移動を規制するため、ベース部材側から脱離するおそれが大幅に改善される。   According to the gaming machine of the invention of claim 3, in the invention of claim 1 or 2, the movable member has a notch portion, and the restricting portion is movable when the cover member is locked to the storage member. Since the movement of the movable member from the fixed position to the non-fixed position is restricted by being located in the notch portion of the member, the possibility of detachment from the base member side is greatly improved.

請求項4の発明に係る遊技機によると、請求項1ないし3のいずれかの発明において、前記可動部材は、前記収納部材を第2状態で固定するために前記収納部材の端部に設けられた固定片を挟持する挟持部を備えたため、挟持の構造を採用して極めて簡便に収納部材の端部側を保持し、固定することができる。   According to a gaming machine according to a fourth aspect of the present invention, in the invention according to any one of the first to third aspects, the movable member is provided at an end of the storage member in order to fix the storage member in the second state. Since the holding portion for holding the fixed piece is provided, the end side of the storage member can be held and fixed very easily by adopting the holding structure.

請求項5の発明に係る遊技機によると、請求項4の発明において、前記挟持部は、前記カバー部材を取り付けた際に可動部材固定位置から非固定位置に移動しようとするときに前記規制部と当接する当接部を備えたため、当接部に当接させる構成とすることで可動部材の非固定位置への移動をより確実に規制することができる。   According to the gaming machine of a fifth aspect of the present invention, in the invention of the fourth aspect, when the cover member is attached, the holding portion is moved when the cover member is about to move from the movable member fixed position to the non-fixed position. Therefore, the movement of the movable member to the non-fixed position can be more reliably regulated by adopting a configuration in which the contact portion is in contact with the contact portion.

請求項6の発明に係る遊技機によると、請求項4または5の発明において、前記カバー部材は、前記可動部材が固定位置にある状態の際に取り付け可能に構成され、前記可動部材が非固定位置にある状態では前記規制部が前記挟持部に接触することで取り付けが困難になる構成であるため、カバー部材の取付状態に応じて可動部材が収納部材を固定しているか否かを容易に把握することができ、固定し忘れを抑制することができる。   According to the gaming machine of the invention of claim 6, in the invention of claim 4 or 5, the cover member is configured to be attachable when the movable member is in a fixed position, and the movable member is not fixed. In the state where it is in position, the restriction part comes into contact with the clamping part, so that the attachment becomes difficult, so it is easy to determine whether the movable member fixes the storage member according to the attachment state of the cover member. Can be grasped, and forgetting to fix can be suppressed.

請求項7の発明に係る遊技機によると、請求項1または2の発明において、前記収納部材は、端部に第1の固定片及び第2の固定片を設けており、前記可動部材は、前記第1の固定片及び前記第2の固定片を挟持するための第1の挟持部及び第2の挟持部をそれぞれ備えると共に、前記第1の挟持部と前記第2の挟持部の間に前記第1の固定片が移動可能な切り欠き部を備え、前記収納部材が第1状態の際、前記可動部材が前記固定位置にある状態では前記第1の固定片が前記第1の挟持部に当接することにより第2状態への変位を困難にする一方、前記可動部材が前記非固定位置にある状態では前記固定片が前記切り欠き部に位置することによって前記収納部材を第2状態へ変位可能になるように構成したため、収納部材は、可動部材による挟持と規制部による可動部材の移動規制の両方の作用を受けるため、ベース部材側から脱離するおそれが大幅に改善される。   According to the gaming machine of the invention of claim 7, in the invention of claim 1 or 2, the storage member is provided with a first fixed piece and a second fixed piece at an end, and the movable member is The first holding part and the second holding part for holding the first fixing piece and the second fixing piece are provided, respectively, and between the first holding part and the second holding part. The first fixed piece is provided with a movable notch, and when the storage member is in the first state, the first fixed piece is in the first holding portion when the movable member is in the fixed position. While the movable member is in the non-fixed position, the fixed piece is positioned in the notch, so that the storage member is moved to the second state. Since it is configured to be displaceable, the storage member is a movable member. To receive both of the action of the movement restriction of the movable member by sandwiching the original regulation unit, risk of detachment from the base member side is greatly improved.

請求項8の発明に係る遊技機によると、請求項7の発明において、前記可動部材が非固定位置にある状態では前記第2の挟持部が前記第1の固定片を摺動させる摺接面を構成するため、収納部材のベース部材側への装着作業が容易にできる。   According to the gaming machine according to the invention of claim 8, in the invention of claim 7, in the state where the movable member is in the non-fixed position, the slidable contact surface on which the second holding portion slides the first fixed piece. Therefore, it is possible to easily attach the storage member to the base member side.

請求項9の発明に係る遊技機によると、請求項7の発明において、前記第2の挟持部は、カバー部材を取り付けた際に可動部材固定位置から非固定位置に移動しようとすると前記規制部と当接する当接部を備えたため、当接面に当接させる構成とすることで可動部材の非固定位置への移動をより確実に規制することができる。   According to the gaming machine of the ninth aspect of the present invention, in the seventh aspect of the invention, the second clamping portion is configured to move to the non-fixed position from the movable member fixed position when the cover member is attached. Therefore, the movement of the movable member to the non-fixed position can be more reliably regulated by adopting a configuration in which the contact portion is in contact with the contact surface.

請求項10の発明に係る遊技機によると、請求項7ないし9のいずれかの発明において、前記カバー部材は、前記可動部材が固定位置にある状態の際に前記規制部が前記可動部材の切り欠き部に位置することで取り付け可能に構成され、前記可動部材が非固定位置にある状態では前記規制部が前記第2の挟持部に接触することで取り付けが困難になる構成であるため、カバー部材の取付状態に応じて可動部材が収納部材を固定しているか否かを容易に把握することができ、固定し忘れを抑制することができる。   According to a gaming machine according to a tenth aspect of the present invention, in the invention according to any one of the seventh to ninth aspects, the regulating member is configured such that the restricting portion is cut off when the movable member is in a fixed position. The cover is configured to be attachable by being located in the notch portion, and in the state where the movable member is in the non-fixed position, the restriction portion is configured to be difficult to attach by contacting the second clamping portion. Whether or not the movable member is fixing the storage member can be easily grasped according to the attachment state of the member, and forgetting to fix can be suppressed.

請求項11の発明に係る遊技機によると、請求項1ないし10のいずれかの発明において、前記本体枠は前記可動部材をスライド移動可能に保持するレール部を備えるため、部品数を減らしても可動部材のスライド移動を実現することができる。   According to the gaming machine according to the invention of claim 11, in the invention of any one of claims 1 to 10, the main body frame includes a rail portion that holds the movable member so as to be slidable. The sliding movement of the movable member can be realized.

請求項12の発明に係る遊技機によると、請求項1ないし11のいずれかの発明において、前記可動部材は固定位置と非固定位置との移動を容易にする指掛け部を備えるため、上下方向の移動を容易にすることができる。   According to the gaming machine of the twelfth aspect of the present invention, in the invention of any one of the first to eleventh aspects, the movable member includes a finger hook portion that facilitates movement between the fixed position and the non-fixed position. Movement can be facilitated.

請求項13の発明に係る遊技機によると、請求項1ないし12のいずれかの発明において、前記本体枠は前記可動部材が固定位置と非固定位置を移動する際の抵抗となる乗り越え段部を備えるため、簡単に可動部材が降下せず、遊技機の保守、点検の際、常時、可動部材を非固定位置に保持しておく必要がなく、作業に支障を来さない。   According to the gaming machine of the thirteenth aspect of the present invention, in the invention of any one of the first to twelfth aspects, the main body frame has a climbing step portion that serves as a resistance when the movable member moves between the fixed position and the non-fixed position. Therefore, the movable member is not easily lowered, and it is not always necessary to hold the movable member in the non-fixed position during maintenance and inspection of the gaming machine, so that the work is not hindered.

請求項14の発明に係る遊技機によると、請求項1ないし13のいずれかの発明において、前記本体枠は前記カバー部材を固着可能とする固着部を備え、前記カバー部材は、前記収納部材が前記第2状態のときに前記収納部材に係止可能な係止部を備えると共に前記本体枠の固着部に固着可能な被固着部を備えたため、規制部自体に生じる不用意な位置の変化を抑制することができる。   According to the gaming machine of the fourteenth aspect of the present invention, in the invention of any one of the first to thirteenth aspects, the main body frame includes a fixing portion that can fix the cover member, and the cover member includes the storage member. Since the locking portion that can be locked to the storage member in the second state and the fixed portion that can be fixed to the fixing portion of the main body frame are provided, an inadvertent change in position that occurs in the restriction portion itself is caused. Can be suppressed.

請求項15の発明に係る遊技機によると、本体枠と、遊技に関する制御を行うと共に他の電気部材と電気的に接続可能な接続部を設けた第1電気部材と、前記第1電気部材の前記接続部と電気的に接続される第2電気部材と、前記制御基板を収納する収納部材と、前記収納部材を遊技機に取り付けた際に前記接続部の少なくとも一部を覆うカバー部材とを備えた遊技機において、前記本体枠は、前記収納部材を前記遊技機に固定するための可動部材を設け、前記可動部材は、前記収納部材の取り外しが困難な固定位置と前記収納部材の取り外しが可能な非固定位置に移動可能であり、前記カバー部材は、前記可動部材の前記固定位置から前記非固定位置への移動を規制する規制部を備えるため、遊技機の背面側に装着される収納部材(制御基板ケース)が、遊技機に生じた衝撃により安易に脱離することの防止が可能となる。   According to the gaming machine of the fifteenth aspect of the present invention, there is provided a main body frame, a first electric member provided with a connection portion that controls the game and can be electrically connected to other electric members, and the first electric member. A second electric member that is electrically connected to the connection portion; a storage member that stores the control board; and a cover member that covers at least a part of the connection portion when the storage member is attached to the gaming machine. In the gaming machine provided, the main body frame is provided with a movable member for fixing the storage member to the gaming machine, and the movable member has a fixed position where it is difficult to remove the storage member, and the storage member can be removed. The cover member is movable to a possible non-fixed position, and the cover member is provided with a regulating part that regulates movement of the movable member from the fixed position to the non-fixed position. Member (Control group Case) is, it is possible to prevent that easily released by impact occurring in the gaming machine.

本発明の一実施例に係る遊技機の正面図である。It is a front view of a gaming machine according to an embodiment of the present invention. 図1の遊技機の背面図である。It is a rear view of the gaming machine of FIG. 基板保護カバーを外した背面斜視図である。It is the back perspective view which removed the substrate protection cover. 図3のカバー部材を外した背面斜視図である。It is the back perspective view which removed the cover member of FIG. 図4から接続部を外した背面斜視図である。It is the back perspective view which removed the connection part from FIG. カバー部材の正面及び斜視図である。It is the front and perspective view of a cover member. 図5から制御基板ケースを外した背面斜視図である。FIG. 6 is a rear perspective view with the control board case removed from FIG. 5. ベース部材の拡大斜視図である。It is an expansion perspective view of a base member. 制御基板ケースの背面斜視図である。It is a back perspective view of a control board case. 制御基板ケースの上面図である。It is a top view of a control board case. 制御基板ケースとベース部材の係合の様子を示す概略図である。It is the schematic which shows the mode of engagement of a control board case and a base member. 可動部材の全体斜視図である。It is a whole perspective view of a movable member. 可動部材とその周囲の第1部分拡大図である。It is a 1st partial enlarged view of a movable member and its circumference. 可動部材とその周囲の第1部分断面図である。It is a 1st partial sectional view of a movable member and its circumference. 可動部材とその周囲の第2部分拡大図である。It is a 2nd partial enlarged view of a movable member and its circumference. 可動部材とその周囲の第2部分断面図である。It is a 2nd partial sectional view of a movable member and its circumference. 可動部材とその周囲の第3部分拡大図である。It is a 3rd partial enlarged view of a movable member and its circumference. 可動部材とその周囲の第3部分断面図である。It is a 3rd partial sectional view of a movable member and its circumference.

図1に示す遊技機1はこの発明の一実施例に係るパチンコ遊技機(弾球遊技機)である。以下、当該弾球遊技機を遊技機1の例として説明する。遊技機1の本体枠2内に遊技盤3が着脱交換可能に収納される。遊技盤3に向けて弾発発射された遊技球を遊技領域6へ誘導する外側ガイドレール4及び内側ガイドレール5が略円形に立設される。内側ガイドレール5に囲まれた遊技領域6の上部から下部に向けて順に実施例における遊技装置である表示装置20、第1始動入賞口11、第2始動入賞口12、大入賞口(アタッカー)16、図示しないアウト口が配設される。第2始動入賞口12には可動片10が備えられ、第1大入賞口16には開閉板17が備えられる。表示装置20の左側に普通図柄変動開始用ゲート25、風車26が設けられ、その下方に左袖入賞口23、左落とし入賞口24が配設される。   A gaming machine 1 shown in FIG. 1 is a pachinko gaming machine (bullet ball gaming machine) according to an embodiment of the present invention. Hereinafter, the bullet ball gaming machine will be described as an example of the gaming machine 1. A game board 3 is accommodated in the main body frame 2 of the gaming machine 1 so as to be detachable and replaceable. An outer guide rail 4 and an inner guide rail 5 that guide a game ball that is bullet-launched toward the game board 3 to the game area 6 are erected in a substantially circular shape. In order from the upper part to the lower part of the gaming area 6 surrounded by the inner guide rail 5, the display device 20, which is the gaming apparatus in the embodiment, the first starting winning port 11, the second starting winning port 12, and the big winning port (attacker) 16, Out port not shown is arranged. The second start winning opening 12 is provided with a movable piece 10, and the first large winning opening 16 is provided with an opening / closing plate 17. A normal symbol variation start gate 25 and a windmill 26 are provided on the left side of the display device 20, and a left sleeve winning port 23 and a left dropping winning port 24 are disposed below the gate.

図1の遊技機1の前面側には、遊技状態を報知するランプ表示器35,36、払い出された遊技球を貯留するための上側貯留皿32、上側貯留皿32を取り付けるための取付板33、上側貯留皿32の飽和時の遊技球等を受けるための下側貯留皿34、遊技領域上側に設置され音声や効果音を発して遊技状態を遊技者に報知するスピーカ37、遊技者による操作ハンドル8(操作手段)等がそれぞれ組み付けられている。遊技機1の最前面側には装飾枠7が装着され、装飾枠7にガラス板等の透明板Cbが収納される。遊技領域6は遊技盤3と透明板Cbとの間に形成される。前記の入賞口に遊技球が入ったことに起因して所定数の賞球が払い出される。   On the front side of the gaming machine 1 of FIG. 1, lamp indicators 35 and 36 for notifying the game state, an upper storage tray 32 for storing paid-out game balls, and an attachment plate for attaching the upper storage tray 32 33, a lower storage tray 34 for receiving a game ball or the like when the upper storage tray 32 is saturated, a speaker 37 installed on the upper side of the game area to emit a sound or a sound effect to notify the player of the game state, by the player An operation handle 8 (operation means) and the like are assembled. A decorative frame 7 is mounted on the forefront side of the gaming machine 1, and a transparent plate Cb such as a glass plate is stored in the decorative frame 7. The game area 6 is formed between the game board 3 and the transparent plate Cb. A predetermined number of prize balls are paid out due to the game balls entering the winning prize opening.

表示装置20は、液晶、ドットマトリックスもしくはLED表示装置等の表示装置からなり、実施例ではカラー表示可能な液晶表示器(TFT−LCDモジュール)等の画像表示装置21を備える。画像表示装置21は、数字、アルファベット、記号あるいは絵(キャラクタ)等の普通図柄または特別図柄を変動表示及び停止表示可能としている。実施例の弾球遊技機の普通図柄は0〜49の数字、特別図柄は0〜9の数字が3桁で表示される(図示省略)。表示装置20の周囲には前飾り部材22が配置される。前飾り部材22(区画部材)の左側に装飾可動片15が備えられ、遊技球が前飾り部材22内部へ誘導されるか否か振り分けられる。   The display device 20 includes a display device such as a liquid crystal, a dot matrix, or an LED display device, and includes an image display device 21 such as a liquid crystal display (TFT-LCD module) capable of color display in the embodiment. The image display device 21 can change and display normal symbols or special symbols such as numbers, alphabets, symbols, or pictures (characters). The normal symbol of the ball game machine of the embodiment is displayed with a number of 0 to 49, and the special symbol of 0 to 9 is displayed with three digits (not shown). A front decoration member 22 is disposed around the display device 20. The decorative movable piece 15 is provided on the left side of the front decoration member 22 (partition member), and it is sorted whether or not the game ball is guided into the front decoration member 22.

遊技球は、操作ハンドル8の回動操作による弾発力制御を受けて駆動する発射モータ(図示せず)と、この発射モータの駆動により間欠的に揺動して遊技球を弾発発射する打球杆(図示せず)により、外側ガイドレール4及び内側ガイドレール5に囲まれた領域に発射される。遊技者により操作ハンドル8が握持されると、遊技者の生体電流はタッチスイッチ等により検知され、発射装置制御基板の制御を受け発射モータは駆動される。発射された遊技球は、外側ガイドレール4及び内側ガイドレール5を経由して遊技領域6へ誘導され、遊技領域6を転動しつつ下方へ落下し、各入賞口に入賞するか、あるいは何処にも入賞しなければアウト口から遊技板3の裏側へ排出される。   The game ball is driven by receiving a spring force control by the turning operation of the operation handle 8 and a swinging motor intermittently driven by the drive motor to release the game ball. The ball is fired into a region surrounded by the outer guide rail 4 and the inner guide rail 5 by a hitting ball (not shown). When the operation handle 8 is gripped by the player, the bioelectric current of the player is detected by a touch switch or the like, and the emission motor is driven under the control of the emission device control board. The launched game ball is guided to the game area 6 via the outer guide rail 4 and the inner guide rail 5, falls down while rolling in the game area 6, and wins each prize opening or where. If no prize is received, the game is discharged from the out port to the back of the game board 3.

図2は遊技機1の背面図である。本体枠2内に装着される遊技盤3の背面側の大半は、基板保護カバー体40により覆われて保護される。基板保護カバー体40により、メイン制御基板、サブ制御基板、画像制御基板、音声・発光制御基板等の各種の制御基板が保護される。これらの制御基板(本実施例では制御基板が電気部材に相当する)は基板自体を保護する樹脂製の制御基板ケース内(本実施例では制御基板ケースが収納部材に相当する)に収納され、本体枠2内の所定位置に装着される(図示省略)。   FIG. 2 is a rear view of the gaming machine 1. Most of the back side of the game board 3 mounted in the main body frame 2 is covered and protected by the board protection cover body 40. The substrate protection cover body 40 protects various control boards such as a main control board, a sub control board, an image control board, and a sound / light emission control board. These control boards (in this embodiment, the control board corresponds to an electrical member) are stored in a resin control board case that protects the board itself (in this embodiment, the control board case corresponds to a storage member), It is mounted at a predetermined position in the main body frame 2 (not shown).

図2の上方から紙面右回りに遊技球を貯留する貯留タンク41、賞球等を供給する遊技球供給部42、遊技情報を出力する外部端子43、プリペイドカードユニットと接続するカードインターフェース接続部44、遊技機の主電源となるメインスイッチ45、初期化スイッチ48、各種エラー表示を解除するエラー解除スイッチ46、基板保護カバー体40の回動軸となるカバーヒンジ部47が備えられる。そして、基板保護カバー体40の下部にカバー部材50が備えられる。符号38はロック機構、39はロック機構により可動するロックレバー部、90は接続部材である。   A storage tank 41 that stores game balls clockwise from the top of FIG. 2, a game ball supply unit 42 that supplies prize balls and the like, an external terminal 43 that outputs game information, and a card interface connection unit 44 that connects to a prepaid card unit. A main switch 45 serving as a main power source of the gaming machine, an initialization switch 48, an error canceling switch 46 for canceling various error displays, and a cover hinge portion 47 serving as a rotation shaft of the board protection cover body 40 are provided. A cover member 50 is provided below the substrate protection cover body 40. Reference numeral 38 denotes a lock mechanism, 39 denotes a lock lever portion movable by the lock mechanism, and 90 denotes a connection member.

図3は前記の基板保護カバー体40を本体枠2から取り外した状態である。本体枠2の中央に形成された基板装着部位Fiに前記の各制御基板が装着される。カバー部材50の前後方向には、遊技に関し遊技球の払い出しを制御する払出制御基板65(後出図9参照)、その前後方向に重ねて遊技機全体の電源供給を制御する電源制御基板(図示せず)が配置している。本体枠の上部に設けられたフック部2hは、前出の装飾枠7を係止すると共に、フック部を支点に回動自在に軸支する。装飾枠7の軸支されていない他端側は、ロック機構38の操作により上下動するロックレバー部39によって着脱自在に本体枠2に係着される。   FIG. 3 shows a state in which the substrate protection cover body 40 is removed from the main body frame 2. Each control board is mounted on the board mounting portion Fi formed in the center of the main body frame 2. In the front-rear direction of the cover member 50, a payout control board 65 (see FIG. 9) for controlling the payout of game balls with respect to the game, and a power supply control board (see FIG. 9) for controlling the power supply of the entire gaming machine in the front-rear direction. (Not shown). The hook portion 2h provided on the upper portion of the main body frame locks the above-described decorative frame 7 and pivotally supports the hook portion as a fulcrum. The other end of the decorative frame 7 that is not pivotally supported is detachably attached to the main body frame 2 by a lock lever portion 39 that moves up and down by operation of the lock mechanism 38.

接続部材90は制御基板同士を電気的に接続するハーネスであり、例えば、電源制御基板と払出制御基板、電源制御基板とメイン制御基板、メイン制御基板と画像制御基板等、制御基板の数に応じて随時接続部材90(ハーネス)を用いて接続される。接続部材90の末端には制御基板との接続を容易にするためのハーネスコネクタ部91が備えられる。接続部材90はリング状のハーネス止め部材95により適宜本数に束ねられる。   The connection member 90 is a harness for electrically connecting the control boards to each other. For example, according to the number of control boards such as a power supply control board and a payout control board, a power supply control board and a main control board, and a main control board and an image control board. The connection member 90 (harness) is used as needed. A harness connector portion 91 for facilitating connection with the control board is provided at the end of the connection member 90. The connecting members 90 are appropriately bundled by a ring-shaped harness fixing member 95.

図4はカバー部材50を本体枠2から取り外した状態である。図示のとおり、カバー部材50直下には制御基板ケース60が設置される。実施例の制御基板ケース60内には、第1電気部材として払出制御基板65(後出図9参照)が収納されている。制御基板ケース60とその直下の制御基板(電源制御基板)は接続部材90(ハーネス)により互いに接続される。   FIG. 4 shows a state where the cover member 50 is removed from the main body frame 2. As illustrated, a control board case 60 is installed immediately below the cover member 50. In the control board case 60 of the embodiment, a payout control board 65 (see FIG. 9 described later) is housed as a first electric member. The control board case 60 and the control board (power control board) immediately below the control board case 60 are connected to each other by a connection member 90 (harness).

図5は前出の図4より制御基板ケース60周辺の接続部材90を外した状態である。制御基板ケース60と本体枠2は、制御基板ケース60とベース部材70との係合と同制御基板ケース60の固定片66と本体枠2側の可動部材80との係止によって安定して固定される。   FIG. 5 shows a state in which the connecting member 90 around the control board case 60 is removed from FIG. The control board case 60 and the main body frame 2 are stably fixed by the engagement of the control board case 60 and the base member 70 and the engagement between the fixed piece 66 of the control board case 60 and the movable member 80 on the main body frame 2 side. Is done.

図6(a)はカバー部材50自体の正面図であり図2と対応し、図6(b)はカバー部材の背面側からの斜視図である。カバー部材50の下部にはねじ止め穴51が備えられる。この例のカバー部材50は、ねじにより本体枠2に安易に脱離しないように固定される。カバー部材の上部に、実施例では係止部として係止爪部52が備えられ本体枠2側に係合した制御基板ケースの上部に係止可能になっている。係止爪部52が備えられることにより、本体枠2側との上方との安定した係止が可能となる。カバー部材の大半はカバー面部53により構成され、当該カバー部材直下の制御基板ケース60(払出制御基板65)の正面部分が被覆により保護される。さらに、カバー面部53の下部にカバー底面部54も設けられ、制御基板ケース60の下部位置が被覆により保護される。また、カバー部材50の内部には規制部55が設けられる。この規制部55はカバー部材50を係止した際に前記の可動部材80と関連(当接)することから、可動部材の動きは規制される(図18参照)。また、実施例ではカバー部材は制御基板ケースと共に制御基板ケースに収納される払出制御基板に接続される配線部材を覆い、配線部材を保護する役割もある。   6A is a front view of the cover member 50 itself, corresponding to FIG. 2, and FIG. 6B is a perspective view from the back side of the cover member. A screw hole 51 is provided in the lower part of the cover member 50. The cover member 50 in this example is fixed to the main body frame 2 by screws so as not to be easily detached. In the embodiment, a locking claw portion 52 is provided as a locking portion in the upper portion of the cover member, and can be locked to the upper portion of the control board case engaged with the main body frame 2 side. By providing the locking claw portion 52, stable locking with the upper side of the main body frame 2 is possible. Most of the cover member is constituted by the cover surface portion 53, and the front portion of the control board case 60 (dispensing control board 65) immediately below the cover member is protected by the covering. Further, a cover bottom surface portion 54 is also provided below the cover surface portion 53, and the lower position of the control board case 60 is protected by the covering. In addition, a restriction portion 55 is provided inside the cover member 50. Since the restricting portion 55 is associated (contacted) with the movable member 80 when the cover member 50 is locked, the movement of the movable member is restricted (see FIG. 18). In the embodiment, the cover member covers the wiring member connected to the payout control board housed in the control board case together with the control board case, and also has a role of protecting the wiring member.

図7は前出の図5から制御基板ケース60を取り外した状態であり、図8はその拡大図となる。制御基板ケース60(払出制御基板の制御基板ケース)は表ケース部61及び裏ケース部62から形成され、同制御基板ケースの端部60eに固定片66として第1の固定片66aと第2の固定片66bが備えられる(図9参照)。本体枠2側において、制御基板ケース60が取り付けられる部位はベース部材70である。実施例の遊技機1では、ベース部材70自体も、第2制御基板となる電源制御基板(図示せず)を収納する制御基板ケースであり、本体枠2に直接取り付けられ当該本体枠の一部を構成している。ベース部材70側で制御基板ケース60と接する部位は設置面部72である。   FIG. 7 shows a state in which the control board case 60 is removed from FIG. 5, and FIG. 8 is an enlarged view thereof. The control board case 60 (the control board case of the payout control board) is formed from a front case portion 61 and a back case portion 62, and the first fixed piece 66a and the second fixed piece 66 are fixed to the end portion 60e of the control board case. A fixing piece 66b is provided (see FIG. 9). On the main body frame 2 side, a part to which the control board case 60 is attached is a base member 70. In the gaming machine 1 of the embodiment, the base member 70 itself is also a control board case that houses a power supply control board (not shown) serving as the second control board, and is directly attached to the main body frame 2 and a part of the main body frame. Is configured. A portion of the base member 70 that contacts the control board case 60 is an installation surface portion 72.

図8を用いてさらに詳しく説明する。設置面部72には被係合部73が複数箇所(実施例では3箇所)設けられ、後出する制御基板ケース60の基板ケース係合部63との係合に用いられる。ベース部材70を電源制御基板の制御基板ケースとしていることから、放熱のための排気口を有するベース側面部74により囲まれる。可動部材80はベース部材70の紙面左側の可動部材収容部75に上下のスライド移動可能に収納される。可動部材80はその左右が本体枠2側に備えられたレール部76により摺動自在に挟持されるため、上下のスライド移動が可能となる。なお、可動部材収容部75の大きさにより可動部材80のスライド移動量は規制される。図8において符号71は固着部となるねじ受け穴であり、前出のカバー部材50のねじ止め穴51と重ねられた後にねじが挿入され、カバー部材50は本体枠2に固定される。むろん、ねじ以外の固定手段を用いてもよい。   This will be described in more detail with reference to FIG. The installation surface portion 72 is provided with a plurality of engaged portions 73 (three locations in the embodiment), and is used for engagement with the substrate case engaging portion 63 of the control substrate case 60 to be described later. Since the base member 70 is used as a control board case of the power supply control board, the base member 70 is surrounded by the base side surface portion 74 having an exhaust port for heat dissipation. The movable member 80 is accommodated in a movable member accommodating portion 75 on the left side of the base member 70 in a slidable manner. Since the left and right of the movable member 80 are slidably held by the rail portion 76 provided on the main body frame 2 side, the movable member 80 can be slid up and down. Note that the amount of slide movement of the movable member 80 is regulated by the size of the movable member accommodating portion 75. In FIG. 8, reference numeral 71 denotes a screw receiving hole serving as an adhering portion. A screw is inserted after the screw receiving hole 51 of the cover member 50 is overlapped, and the cover member 50 is fixed to the main body frame 2. Of course, fixing means other than screws may be used.

図9は制御基板ケース60の背面側からの斜視図であり図10は同ケースの下面図である。裏ケース部62に鉤状の基板ケース係合部63が複数個備えられる。基板ケース係合部63の先端には、差し込み固定のための係止片部64が設けられる。制御基板ケース60、この例では表ケース部61の端部60eに可動部材80との係合に用いられる第1の固定片66aと第2の固定片66bが設けられる。第1及び第2の固定片66a,66bには可動部材80との係合を容易にするため、板状の第1の舌片部67a、第2の舌片部67bが配される。   9 is a perspective view from the back side of the control board case 60, and FIG. 10 is a bottom view of the case. A plurality of bowl-shaped substrate case engaging portions 63 are provided on the back case portion 62. At the tip of the substrate case engaging portion 63, a locking piece portion 64 for insertion fixing is provided. A first fixed piece 66 a and a second fixed piece 66 b used for engagement with the movable member 80 are provided at the end 60 e of the control board case 60, in this example, the front case portion 61. In order to facilitate the engagement with the movable member 80, the first and second fixed pieces 66a and 66b are provided with plate-like first tongue pieces 67a and second tongue pieces 67b.

図10からわかるように、実施例の制御基板ケース60は第1電気部材となる払出制御基板65(図10参照)を収納するケースである。払出制御基板65等は裏ケース部62の所定位置に載置された後、表ケース部61が組み合わされる。こうして払出制御基板65は制御基板ケース60の中に収納される。払出制御基板65はCPU、ROM、RAM、その他IC、コンデンサ等の電子部品(いずれも図示省略)がはんだ付けされた回路基板である。そこで、これらの電子部品への電力や他の制御基板からのコマンドの入力、及び当該払出制御基板からのコマンドの出力は前記の接続部材90(ハーネス)を介して行われる。払出制御基板65の制御基板ケース60において、接続部材90のハーネスコネクタ部91は基板側コネクタ部92に接続される。複数の接続部材の着脱は一括して行われる。   As can be seen from FIG. 10, the control board case 60 of the embodiment is a case for storing a payout control board 65 (see FIG. 10) serving as the first electric member. After the payout control board 65 and the like are placed at a predetermined position of the back case portion 62, the front case portion 61 is combined. Thus, the payout control board 65 is stored in the control board case 60. The payout control board 65 is a circuit board on which electronic components (all not shown) such as a CPU, ROM, RAM, and other ICs and capacitors are soldered. Therefore, input of electric power to these electronic components and commands from other control boards and output of commands from the payout control boards are performed via the connection member 90 (harness). In the control board case 60 of the payout control board 65, the harness connector part 91 of the connection member 90 is connected to the board side connector part 92. A plurality of connecting members are attached and detached together.

図11の模式図は、実施例における制御基板ケース60とベース部材70との係合状態の概略である。図11(a)では、制御基板ケース60が本体枠2側のベース部材70に固定されていない状態である。続く図11(b)では、ベース部材70の設置面部72に制御基板ケース60の裏ケース部62が重ねられ、基板ケース係合部63と被係合部73の位置合わせが行われる。図11(a)及び(b)では、制御基板ケース60の基板ケース係合部63(係止片部64)とベース部材70の被係合部73が互いに離れており、双方が係合していない「第1状態」である。   The schematic diagram of FIG. 11 is the outline of the engagement state of the control board case 60 and the base member 70 in an Example. In FIG. 11A, the control board case 60 is not fixed to the base member 70 on the main body frame 2 side. In FIG. 11B, the back case portion 62 of the control board case 60 is overlapped with the installation surface portion 72 of the base member 70, and the board case engaging portion 63 and the engaged portion 73 are aligned. 11A and 11B, the substrate case engaging portion 63 (locking piece portion 64) of the control substrate case 60 and the engaged portion 73 of the base member 70 are separated from each other, and both are engaged. This is not the “first state”.

最終的な図11(c)では、被係合部73の開口部73oに向けて基板ケース係合部63(係止片部64)が滑り込み(スライド移動)により差し込まれる。つまり、制御基板ケース60の基板ケース係合部63(係止片部64)と、ベース部材70の被係合部73が係合している「第2状態」である。図示のとおり、制御基板ケース60が第1状態から第2状態へ変位することにより、制御基板ケース60のベース部材70への係合固定が完了する。図中の符号EBは電源制御基板である。   In the final FIG. 11C, the board case engaging portion 63 (locking piece portion 64) is inserted by sliding (sliding movement) toward the opening 73o of the engaged portion 73. That is, it is a “second state” in which the substrate case engaging portion 63 (the locking piece portion 64) of the control substrate case 60 and the engaged portion 73 of the base member 70 are engaged. As illustrated, when the control board case 60 is displaced from the first state to the second state, the engagement and fixing of the control board case 60 to the base member 70 is completed. Reference numeral EB in the figure denotes a power supply control board.

図8のベース部材70における被係合部73の開口方向と、図9,10の制御基板ケース60の基板ケース係合部63(係止片部64)の突出方向から把握されるとおり、当該実施例では、制御基板ケース60の第1状態と第2状態との間の変位の方向は、遊技機の左右方向である。   As understood from the opening direction of the engaged portion 73 in the base member 70 of FIG. 8 and the protruding direction of the substrate case engaging portion 63 (locking piece portion 64) of the control substrate case 60 of FIGS. In the embodiment, the direction of displacement between the first state and the second state of the control board case 60 is the left-right direction of the gaming machine.

図12は可動部材80の全体斜視図である。可動部材80には、台板部81から板状の小片が突出するように第1の挟持部83aと第2の挟持部83bが備えられる。台板部81に設けられた2箇所の挟持部(フック部)83に挟まれた部分がちょうど窪んだ部分となる。当該部分が可動部材80における切り欠き部82となる。2箇所の挟持部83(83a,83b)と台板部81に挟まれた部分は挟持領域85であり、前記の制御基板ケース60の2箇所の固定片66(66a,66b)に設けられた板状の舌片部67,67は第1及び第2の挟持部83a,83bにより挟まれ挟持領域85内に保持される。そして固定片66(66a,66b)を制御基板ケースの制御基板ケース60とベース部材70との係合解除方向側(取り付け方向側)に設け、固定片66の舌片部67を挟む構造とすることにより、極めて簡便に制御基板ケースの端部側を保持し、固定することができる。また、第2の挟持部83bは切り欠き部82の直下であり、カバー部材50の規制部55と当接可能な当接部(当接面)88を備えている。なお、当接部88は後記する摺接面89を兼ねる。   FIG. 12 is an overall perspective view of the movable member 80. The movable member 80 includes a first clamping portion 83a and a second clamping portion 83b so that a small plate-like piece protrudes from the base plate portion 81. The portion sandwiched between the two sandwiching portions (hook portions) 83 provided on the base plate portion 81 is just a depressed portion. This portion becomes a notch 82 in the movable member 80. A portion sandwiched between the two sandwiching portions 83 (83a, 83b) and the base plate portion 81 is a sandwiching region 85, and is provided on the two fixed pieces 66 (66a, 66b) of the control board case 60. The plate-like tongue pieces 67 and 67 are held between the first and second holding portions 83a and 83b and held in the holding region 85. The fixing piece 66 (66a, 66b) is provided on the control board case 60 of the control board case on the engagement release direction side (attachment direction side) of the base member 70, and the tongue piece portion 67 of the fixing piece 66 is sandwiched between them. Thus, the end side of the control board case can be held and fixed very easily. The second clamping portion 83 b is provided directly below the notch portion 82 and includes a contact portion (contact surface) 88 that can contact the restriction portion 55 of the cover member 50. The contact portion 88 also serves as a sliding contact surface 89 described later.

可動部材80の台板部81の長手方向の左右は摺動部86である。そこで可動部材80は摺動部86を介してレール部76に挟持されることにより、本体枠2側にスライド移動可能に取り付けられる(図8参照)。従って、部品数を減らしても可動部材のスライド移動を実現することができる。   The left and right in the longitudinal direction of the base plate portion 81 of the movable member 80 are sliding portions 86. Therefore, the movable member 80 is slidably attached to the main body frame 2 side by being sandwiched by the rail portion 76 via the sliding portion 86 (see FIG. 8). Therefore, the sliding movement of the movable member can be realized even if the number of parts is reduced.

図8及び後出の図示から把握されるように、本実施例では可動部材80の移動方向は制御基板ケースの移動方向(遊技機1の左右方向)とは異なる方向(遊技機1の上下方向)であるため、制御基板ケースの移動方向に同調して可動部材が移動することが抑制され、制御基板ケースのベース部材への固定をより強固にすることができる。また、可動部材80では上下方向の移動を容易にするため、第1の挟持部83aに指掛け部84が備えられる。遊技機の背面側は各種のカバー等が設けられていることから自由に手を入れることができない。そこで、保守、点検時に指掛け部84を操作すれば簡単に可動部材80を動かすことができる。また、可動部材80では、台板部81を貫通する窓部87も形成されている。窓部87は後出の乗り越え段部78との当接するためである(図14等参照)。   As can be understood from FIG. 8 and the subsequent drawings, in this embodiment, the moving direction of the movable member 80 is different from the moving direction of the control board case (the left-right direction of the gaming machine 1) (the up-down direction of the gaming machine 1). Therefore, the movement of the movable member in synchronism with the moving direction of the control board case is suppressed, and the fixing of the control board case to the base member can be further strengthened. Further, in order to facilitate the vertical movement of the movable member 80, the first holding portion 83a is provided with a finger hook portion 84. Since the back side of the gaming machine is provided with various covers and the like, it cannot be freely inserted. Therefore, the movable member 80 can be easily moved by operating the finger rest 84 during maintenance and inspection. In the movable member 80, a window portion 87 that penetrates the base plate portion 81 is also formed. This is because the window portion 87 comes into contact with a later-described climbing step portion 78 (see FIG. 14 and the like).

これより図13ないし図18を用い、制御基板ケース60をベース部材70に固定した際における可動部材80の移動の様子を説明する。図13、15、17は可動部材80及びその周囲を含む部分拡大図である。図14、16、18は可動部材80及びその周囲を含む部分断面図である。断面図において可動部材80を識別しやすくするため、太実線で表した。   The movement of the movable member 80 when the control board case 60 is fixed to the base member 70 will be described with reference to FIGS. 13, 15, and 17 are partially enlarged views including the movable member 80 and its periphery. 14, 16, and 18 are partial cross-sectional views including the movable member 80 and its periphery. In order to facilitate identification of the movable member 80 in the sectional view, the movable member 80 is represented by a thick solid line.

図13及び図14は、制御基板ケース60がベース部材70に装着されて制御基板ケース60が第2状態となった直後の状態である。つまり、可動部材80の挟持部83と制御基板ケース60に設けられた固定片66(図13の鎖線の塗りつぶし)の位置関係では、第1の挟持部83aは第1の固定片66aの上方に位置し、第2の挟持部83bは第2の固定片66bの上方に位置している。図14からわかるように、舌片部67は挟持部83の挟持領域85内に挟持されていない。この位置の可動部材80は「非固定位置」である。また可動部材80が「非固定位置」にある状態では、制御基板ケース60の端部側は固定片66を介して可動部材80に固定されておらず、図示時点での制御基板ケース60は第1状態と第2状態との間で変位可能である。   13 and 14 show a state immediately after the control board case 60 is mounted on the base member 70 and the control board case 60 is in the second state. That is, in the positional relationship between the clamping part 83 of the movable member 80 and the fixed piece 66 (filled with a chain line in FIG. 13) provided in the control board case 60, the first clamping part 83a is located above the first fixed piece 66a. The second clamping portion 83b is positioned above the second fixed piece 66b. As can be seen from FIG. 14, the tongue piece 67 is not clamped in the clamping region 85 of the clamping part 83. The movable member 80 at this position is a “non-fixed position”. When the movable member 80 is in the “non-fixed position”, the end side of the control board case 60 is not fixed to the movable member 80 via the fixed piece 66, and the control board case 60 at the time of illustration is Displaceable between the first state and the second state.

可動部材80に備えられた第2の挟持部83bの当接部(当接面)88は第1の固定片66aを支持すると共に摺接面89を構成している。このため、制御基板ケース60をベース部材70側に装着しようとする場合、第2の挟持部83bの当接部(当接面)88(摺接面89)を目標に制御基板ケース60の第1の固定片66aを位置合わせすることができる。そこで、制御基板ケース60をベース部材70側に押し当て、制御基板ケース60をベース部材70上でスライド移動させることができる(図11参照)。つまり、非固定位置にある可動部材80の摺接面89を目安に第1の固定片66aをすべり込ませることを可能としている。よって、制御基板ケース60のベース部材70側への装着作業は容易となる。   The contact portion (contact surface) 88 of the second clamping portion 83b provided in the movable member 80 supports the first fixed piece 66a and constitutes a sliding contact surface 89. For this reason, when the control board case 60 is to be mounted on the base member 70 side, the second contact portion (contact surface) 88 (sliding contact surface 89) of the second clamping portion 83b is targeted. One fixed piece 66a can be aligned. Therefore, the control board case 60 can be pressed against the base member 70 side to slide the control board case 60 on the base member 70 (see FIG. 11). That is, the first fixed piece 66a can be slid by using the sliding contact surface 89 of the movable member 80 in the non-fixed position as a guide. Therefore, the mounting operation of the control board case 60 on the base member 70 side becomes easy.

図15及び図16は、制御基板ケース60がベース部材70に装着されて制御基板ケース60が第2状態となった後、可動部材80が降下して鉤部83の挟持部85内に制御基板ケース60に設けられた固定片66(舌片部67)が挟持された状態である(特に図16参照)。この位置の可動部材80が「固定位置」である。可動部材80の挟持部85と固定片66の舌片部67の間による固定によって、制御基板ケース60の端部側も可動部材80により固定される。そこで、制御基板ケース60がベース部材70と係合している状態(第2状態)のときに制御基板ケース60とベース部材70との係合解除状態(第1状態)への変位は規制される。   FIGS. 15 and 16 show that the control board case 60 is mounted on the base member 70 and the control board case 60 is in the second state, and then the movable member 80 is lowered to enter the control board in the holding portion 85 of the flange 83. The fixed piece 66 (tongue piece 67) provided in the case 60 is sandwiched (see particularly FIG. 16). The movable member 80 at this position is the “fixed position”. By the fixing between the clamping portion 85 of the movable member 80 and the tongue piece portion 67 of the fixed piece 66, the end portion side of the control board case 60 is also fixed by the movable member 80. Therefore, when the control board case 60 is engaged with the base member 70 (second state), the displacement of the control board case 60 and the base member 70 to the disengaged state (first state) is restricted. The

実施例に開示の制御基板ケース60の第1状態と第2状態との間の変位の方向は遊技機の左右方向である(図8、9等参照)。これに対し可動部材80の固定位置と非固定位置の移動方向は遊技機の上下方向である(図13ないし16等参照)。すなわち、制御基板ケース60の変位の方向(左右)と、可動部材80の移動の方向(上下)は自明ながら異なる方向である。制御基板ケース60の変位方向に沿って衝撃が生じたとしても、可動部材80の移動方向が異なるため制御基板ケースの変位方向に同調して位置ずれを起こすことはない。従って、制御基板ケース60のベース部材70への固定をより強固にすることができる。   The direction of displacement between the first state and the second state of the control board case 60 disclosed in the embodiment is the left-right direction of the gaming machine (see FIGS. 8 and 9). In contrast, the moving direction of the movable member 80 between the fixed position and the non-fixed position is the vertical direction of the gaming machine (see FIGS. 13 to 16, etc.). That is, the direction of displacement of the control board case 60 (left and right) and the direction of movement of the movable member 80 (up and down) are obviously different directions. Even if an impact occurs along the displacement direction of the control board case 60, the moving direction of the movable member 80 is different, so that the displacement does not occur in synchronization with the displacement direction of the control board case. Therefore, the control board case 60 can be more firmly fixed to the base member 70.

また、実施例のベース部材70にあっては、可動部材80の移動方向に沿って小突起からなる乗り越え段部78が複数形成されている。図14の可動部材80の非固定位置では、乗り越え段部78は、台板部81の下端と切り欠き部82の反対側に当接する。このことから、一時的に可動部材80は非固定位置で留め置かれる(仮置きとなる)。図16の可動部材80の固定位置では、乗り越え段部78は、切り欠き部82の反対側と台板部81の上端をわずかに上方に超えた位置にある。乗り越え段部78自体の突出量は、小さくレール部76と摺動部86とのスライド移動可能な隙間を考慮し、可動部材80の移動には支障を来さない程度に設定される。乗り越え段部78が備えられているため、簡単に可動部材が降下せず、遊技機の保守、点検の際、常時、可動部材を非固定位置に保持しておく必要がなく、作業に支障を来さない。   Further, in the base member 70 of the embodiment, a plurality of climbing step portions 78 made of small protrusions are formed along the moving direction of the movable member 80. In the non-fixed position of the movable member 80 in FIG. 14, the climbing step portion 78 abuts the lower end of the base plate portion 81 and the opposite side of the notch portion 82. For this reason, the movable member 80 is temporarily retained at the non-fixed position (becomes temporary placement). In the fixed position of the movable member 80 in FIG. 16, the climbing step 78 is slightly above the opposite side of the notch 82 and the upper end of the base plate 81. The amount of protrusion of the climbing step 78 is small and is set to such an extent that it does not hinder the movement of the movable member 80 in consideration of the slidable gap between the rail 76 and the sliding portion 86. Since the climbing step 78 is provided, the movable member does not easily descend, and it is not necessary to keep the movable member in the non-fixed position at all times during maintenance and inspection of the gaming machine. Do not come.

図17及び図18は、可動部材80が固定位置となった後に、前記のカバー部材50が制御基板ケース60上に被せられ係止している状態である。図15との比較から明らかなように制御基板ケース60の大半がカバー部材50により被覆される。前述の乗り越え段部78は主に可動部材80の移動の仮止めに用いられるのみであり、可動部材80の移動を規制するほど強力に作用しない。そこで、図18に示すように、カバー部材50の内部の規制部55(図6(b)参照)が、可動部材80の切り欠き部82に位置している。図示のとおり、規制部55は第1の挟持部83aと第2の挟持部83bの間に位置し、「非固定位置」に移動すると切り欠き部82の直下の第2の挟持部83bの当接面88に当接可能となる。結果として、第2の挟持部83bを有する可動部材80は規制部55の抵抗を受けて固定位置から非固定位置への移動が規制される。つまり制御基板ケースを固定する可動部材で取り外し困難にし、さらにカバー部材を使って可動部材の移動を規制することにより、制御基板ケースが移動しないようにしている。よって制御基板ケースを取り外し困難にするために複数の構成(二重以上の構成)を有している。そこで、制御基板ケースの移動の規制を強化することが可能となる。また、カバー部材は配線部材あるいは配線部材の接続部を保護すると共に規制部により可動部材の移動を規制するため、カバー部材を効率良く使用した構成とすることが可能となる。   17 and 18 show a state in which the cover member 50 is put on and locked onto the control board case 60 after the movable member 80 reaches the fixed position. As is clear from comparison with FIG. 15, most of the control board case 60 is covered with the cover member 50. The above-mentioned climbing step 78 is mainly used only for temporarily stopping the movement of the movable member 80 and does not act so strongly as to restrict the movement of the movable member 80. Therefore, as shown in FIG. 18, the restriction portion 55 (see FIG. 6B) inside the cover member 50 is located in the notch portion 82 of the movable member 80. As shown in the figure, the restricting portion 55 is located between the first holding portion 83a and the second holding portion 83b, and when moved to the “non-fixed position”, the contact portion of the second holding portion 83b directly below the notch portion 82 is reached. The contact surface 88 can be contacted. As a result, the movable member 80 having the second clamping part 83b receives the resistance of the restricting part 55 and is restricted from moving from the fixed position to the non-fixed position. That is, it is difficult to remove with the movable member that fixes the control board case, and the movement of the movable member is restricted by using the cover member so that the control board case does not move. Therefore, in order to make it difficult to remove the control board case, it has a plurality of configurations (double or more configurations). Therefore, it is possible to strengthen restrictions on the movement of the control board case. Further, since the cover member protects the wiring member or the connection portion of the wiring member and restricts the movement of the movable member by the restricting portion, it is possible to adopt a configuration in which the cover member is used efficiently.

さらに、カバー部材50はねじにより本体枠2に強固に固定される。そのため、規制部55の位置は不用意に変化しない。いったん可動部材80が固定位置となってカバー部材50が被せられた後は、遊技機1自体、もしくは本体枠2に振動や衝撃が生じたとしても、制御基板ケース60は、可動部材80による挟持と、カバー部材50の規制部55による可動部材80の移動規制の両方の作用を受ける。このため、単に可動部材80のみによる制御基板ケース60の固定と比較すると、制御基板ケース60は極めて安定してベース部材70に取り付けられ、安易にベース部材70側から脱離するおそれが大幅に改善される。よって、遊技機の保守、点検時に生じる振動や衝撃に対しても非常に有効である。その際規制部は第2の挟持部との接触面をリブ状に形成することで規制部が補強され、規制部の破損を抑制することが可能となる。また、可動部材80が「非固定位置」にある場合、カバー部材50の内部の規制部55は可動部材80の第2の挟持部83bと接触することで規制部が切り欠き部に位置するよりも浮いた状態(嵌っていない状態)となることから、カバー部材50の取付位置が中途半端となり係止が困難になる。このため、可動部材80の取付状態を容易に確認することができる。   Further, the cover member 50 is firmly fixed to the main body frame 2 with screws. Therefore, the position of the restricting portion 55 does not change carelessly. Once the movable member 80 is in a fixed position and the cover member 50 is put on, the control board case 60 is clamped by the movable member 80 even if vibration or impact occurs in the gaming machine 1 itself or the main body frame 2. And the movement restriction of the movable member 80 by the restriction portion 55 of the cover member 50. For this reason, the control board case 60 can be attached to the base member 70 in an extremely stable manner and can be easily detached from the base member 70 side as compared with the case where the control board case 60 is simply fixed by the movable member 80 alone. Is done. Therefore, it is very effective against vibrations and shocks that occur during maintenance and inspection of gaming machines. At that time, the restricting portion forms a rib-shaped contact surface with the second sandwiching portion, whereby the restricting portion is reinforced and it is possible to suppress damage to the restricting portion. Further, when the movable member 80 is in the “non-fixed position”, the restriction portion 55 inside the cover member 50 comes into contact with the second clamping portion 83b of the movable member 80, so that the restriction portion is positioned at the notch. Since the cover member 50 is in a floating state (not fitted), the attachment position of the cover member 50 becomes halfway, and locking becomes difficult. For this reason, the attachment state of the movable member 80 can be easily confirmed.

本発明は実施例に図示した構成に限定されることはなく、発明の趣旨を逸脱しない限り他の遊技機にも適用することができる。例えば、収納部材を制御基板ケースとしたが、収納部材が収納するものは制御基板に限定する必要はなく、モータ等の電気的駆動源などを収納する部材にも適用される。そして収納部材の形状は問わず、電気部材全てを覆う必要はない。また、第1電気部材を払出制御基板とし、第2電気部材を電源制御基板としたが、これ以外に、例えば、メイン制御基板、サブ制御基板、または画像制御基板の間や、制御基板以外のモータをはじめとする電気的駆動源等の電気的に接続可能な電気部材の接続形態にも当然に適用できる。また、開示のパチンコ遊技機のみの適用に限られることはなく、アレンジボール遊技機、スロットマシン等の適宜の遊技機にも適用することができる。   The present invention is not limited to the configuration shown in the embodiments, and can be applied to other gaming machines without departing from the spirit of the invention. For example, although the storage member is a control board case, what the storage member stores need not be limited to the control board, and can be applied to a member that stores an electrical drive source such as a motor. And the shape of a storage member is not ask | required, and it is not necessary to cover all the electrical members. In addition, the first electric member is a payout control board and the second electric member is a power supply control board. Other than this, for example, between the main control board, the sub control board, or the image control board, or other than the control board Of course, the present invention can also be applied to a connection form of electrically connectable electric members such as an electric drive source including a motor. Further, the invention is not limited to the application of only the disclosed pachinko gaming machine, and can be applied to an appropriate gaming machine such as an arrangement ball gaming machine or a slot machine.

1 遊技機
2 本体枠
3 遊技盤
40 基板保護カバー体
50 カバー部材
51 ねじ止め穴
55 規制部
60 制御基板ケース(収納部材)
63 基板ケース係合部(係合部)
64 係止片部
65 払出制御基板(第1電気部材)
66 固定片
66a 第1の固定片
66b 第2の固定片
67 舌片部
70 ベース部材
71 ねじ受け穴(固着部)
73 被係合部
76 レール部
78 乗り越え段部
80 可動部材
81 台板部
82 切り欠き部
83 挟持部
83a 第1の挟持部
83b 第2の挟持部
84 指掛け部
87 窓部
88 当接部(当接面)
89 摺接面
90 接続部材(ハーネス)
91 ハーネスコネクタ部
DESCRIPTION OF SYMBOLS 1 Game machine 2 Main body frame 3 Game board 40 Board | substrate protective cover body 50 Cover member 51 Screwing hole 55 Control part 60 Control board case (storage member)
63 Substrate case engagement part (engagement part)
64 Locking piece 65 Dispensing control board (first electric member)
66 fixed piece 66a first fixed piece 66b second fixed piece 67 tongue piece part 70 base member 71 screw receiving hole (fixed part)
73 engaged part 76 rail part 78 climbing step part 80 movable member 81 base plate part 82 notch part 83 clamping part 83a first clamping part 83b second clamping part 84 finger hook part 87 window part 88 contact part Contact surface)
89 Sliding contact surface 90 Connection member (harness)
91 Harness connector

Claims (15)

本体枠と、
遊技に関する制御を行う電気部材と電気的に接続可能な接続部材を設けた第1電気部材と、
前記第1電気部材の前記接続部材と電気的に接続される第2電気部材と、
前記第1電気部材を収納する収納部材と、
前記収納部材を前記本体枠に取り付けるために前記本体枠に設けられたベース部材と、
前記ベース部材に取り付けられた前記収納部材に収納された前記第1電気部材の少なくとも一部を覆うカバー部材とを備えた遊技機において、
前記収納部材は係合部を形成すると共に前記ベース部材は前記係合部と係合する被係合部を形成し、
前記収納部材が、前記収納部材の前記係合部と前記ベース部材の前記被係合部が係合していない第1状態から前記収納部材の前記係合部と前記ベース部材の前記被係合部が係合する第2状態に変位することによって、前記収納部材が前記ベース部材に係合し、
前記本体枠は、前記収納部材が第2状態のときに前記収納部材の第1状態への変位を規制するため、前記収納部材の一端を固定する可動部材が設けられ、
前記可動部材は、前記収納部材を第2状態で固定する固定位置と前記収納部材を第2状態あるいは第1状態へ変位可能とする非固定位置に移動可能であり、
前記カバー部材は、前記収納部材あるいは前記本体枠の少なくとも一方に取り付け可能に構成され、前記カバー部材を取り付けた際に前記可動部材が固定位置から非固定位置へ移動することを規制する規制部を備えた
ことを特徴とする遊技機。
Body frame,
A first electric member provided with a connecting member electrically connectable with an electric member for controlling the game;
A second electrical member electrically connected to the connection member of the first electrical member;
A storage member for storing the first electric member;
A base member provided on the main body frame for attaching the storage member to the main body frame;
A gaming machine comprising: a cover member that covers at least a part of the first electric member housed in the housing member attached to the base member;
The storage member forms an engaging portion and the base member forms an engaged portion that engages with the engaging portion,
From the first state in which the storage member is not engaged with the engaged portion of the storage member and the engaged portion of the base member, the engaged portion of the storage member and the engaged portion of the base member The storage member is engaged with the base member by being displaced to the second state in which the portion is engaged,
The main body frame is provided with a movable member for fixing one end of the storage member to restrict displacement of the storage member to the first state when the storage member is in the second state.
The movable member is movable between a fixed position for fixing the storage member in the second state and a non-fixed position for allowing the storage member to be displaced to the second state or the first state.
The cover member is configured to be attachable to at least one of the storage member or the main body frame, and a restricting portion that restricts the movable member from moving from a fixed position to a non-fixed position when the cover member is attached. A gaming machine characterized by having it.
前記可動部材の固定位置と非固定位置との移動が、前記収納部材の第1状態と第2状態との間の変位の方向と異なる方向に移動可能とする構成であることを特徴とする請求項1に記載の遊技機。   The movement between the fixed position and the non-fixed position of the movable member is configured to be movable in a direction different from the direction of displacement between the first state and the second state of the storage member. Item 1. A gaming machine according to Item 1. 前記可動部材は切り欠き部を有し、前記カバー部材を前記収納部材に係止するとき前記規制部は前記可動部材の前記切り欠き部に位置することによって、前記可動部材の固定位置から非固定位置への移動を規制することを特徴とする請求項1または2に記載の遊技機。   The movable member has a notch, and when the cover member is locked to the storage member, the restricting portion is not fixed from the fixed position of the movable member by being positioned at the notch of the movable member. The gaming machine according to claim 1, wherein movement to a position is restricted. 前記可動部材は、前記収納部材を第2状態で固定するために前記収納部材の端部に設けられた固定片を挟持する挟持部を備えたことを特徴とする請求項1ないし3のいずれか1項に記載の遊技機。   The said movable member is provided with the clamping part which clamps the fixed piece provided in the edge part of the said storage member in order to fix the said storage member in a 2nd state. The gaming machine according to item 1. 前記挟持部は、前記カバー部材を取り付けた際に可動部材固定位置から非固定位置に移動しようとするときに前記規制部と当接する当接部を備えたことを特徴とする請求項4項に記載の遊技機。   The said clamping part was equipped with the contact part which contact | abuts the said control part when it tries to move to a non-fixed position from a movable member fixed position when the said cover member is attached. The gaming machine described. 前記カバー部材は、前記可動部材が固定位置にある状態の際に取り付け可能に構成され、前記可動部材が非固定位置にある状態では前記規制部が前記挟持部に接触することで取り付けが困難になる構成であることを特徴とする請求項4または5項に記載の遊技機。   The cover member is configured to be attachable when the movable member is in a fixed position, and in a state where the movable member is in a non-fixed position, it is difficult to attach the restricting portion to the clamping portion. The gaming machine according to claim 4, wherein the gaming machine is configured as follows. 前記収納部材は、端部に第1の固定片及び第2の固定片を設けており、
前記可動部材は、前記第1の固定片及び前記第2の固定片を挟持するための第1の挟持部及び第2の挟持部をそれぞれ備えると共に、前記第1の挟持部と前記第2の挟持部の間に前記第1の固定片が移動可能な切り欠き部を備え、
前記収納部材が第1状態の際、前記可動部材が前記固定位置にある状態では前記第1の固定片が前記第1の挟持部に当接することにより第2状態への変位を困難にする一方、前記可動部材が前記非固定位置にある状態では前記固定片が前記切り欠き部に位置することによって前記収納部材を第2状態へ変位可能になるように構成したことを特徴とする請求項1または2項に記載の遊技機。
The storage member is provided with a first fixed piece and a second fixed piece at an end,
The movable member includes a first sandwiching portion and a second sandwiching portion for sandwiching the first fixed piece and the second fixed piece, respectively, and the first sandwiching portion and the second sandwiching portion. A notch portion in which the first fixed piece is movable between the sandwiching portions;
While the storage member is in the first state, when the movable member is in the fixed position, the first fixed piece comes into contact with the first clamping portion to make it difficult to shift to the second state. 2. The storage member can be displaced to a second state when the fixed piece is positioned at the notch in a state where the movable member is in the non-fixed position. Or the gaming machine of item 2.
前記可動部材が非固定位置にある状態では前記第2の挟持部が前記第1の固定片を摺動させる摺接面を構成することを特徴とする請求項7項に記載の遊技機。   The gaming machine according to claim 7, wherein the second holding portion constitutes a sliding contact surface on which the first fixed piece is slid in a state where the movable member is in the non-fixed position. 前記第2の挟持部は、カバー部材を取り付けた際に可動部材固定位置から非固定位置に移動しようとすると前記規制部と当接する当接部を備えたことを特徴とする請求項7に記載の遊技機。   The said 2nd clamping part was equipped with the contact part which contact | abuts the said control part when it tries to move to a non-fixed position from a movable member fixed position when a cover member is attached. Game machines. 前記カバー部材は、前記可動部材が固定位置にある状態の際に前記規制部が前記可動部材の切り欠き部に位置することで取り付け可能に構成され、前記可動部材が非固定位置にある状態では前記規制部が前記第2の挟持部に接触することで取り付けが困難になる構成であることを特徴とする請求項7ないし9のいずれか1項に記載の遊技機。   The cover member is configured to be attachable when the movable member is in a fixed position when the restricting portion is located in a notch portion of the movable member, and in the state where the movable member is in a non-fixed position. 10. The gaming machine according to claim 7, wherein attachment is difficult when the restricting portion comes into contact with the second holding portion. 11. 前記本体枠は前記可動部材をスライド移動可能に保持するレール部を備えることを特徴とする請求項1ないし10のいずれか1項に記載の遊技機。   The game machine according to claim 1, wherein the main body frame includes a rail portion that holds the movable member in a slidable manner. 前記可動部材は固定位置と非固定位置との移動を容易にする指掛け部を備えることを特徴とする請求項1ないし11のいずれか1項に記載の遊技機。   The gaming machine according to claim 1, wherein the movable member includes a finger hook portion that facilitates movement between a fixed position and a non-fixed position. 前記本体枠は前記可動部材が固定位置と非固定位置を移動する際の抵抗となる乗り越え段部を備えることを特徴とする請求項1ないし12のいずれか1項に記載の遊技機。   The gaming machine according to any one of claims 1 to 12, wherein the main body frame includes a climbing step portion that serves as a resistance when the movable member moves between a fixed position and a non-fixed position. 前記本体枠は前記カバー部材を固着可能とする固着部を備え、
前記カバー部材は、前記収納部材が前記第2状態のときに前記収納部材に係止可能な係止部を備えると共に前記本体枠の固着部に固着可能な被固着部を備えたことを特徴とする請求項1ないし13に記載の遊技機。
The main body frame includes a fixing portion that allows the cover member to be fixed,
The cover member includes a locking portion that can be locked to the storage member when the storage member is in the second state, and a fixed portion that can be fixed to the fixing portion of the main body frame. The gaming machine according to claim 1 to 13.
本体枠と、
遊技に関する制御を行うと共に他の電気部材と電気的に接続可能な接続部を設けた第1電気部材と、
前記第1電気部材の前記接続部と電気的に接続される第2電気部材と、
前記制御基板を収納する収納部材と、
前記収納部材を遊技機に取り付けた際に前記接続部の少なくとも一部を覆うカバー部材とを備えた遊技機において、
前記本体枠は、前記収納部材を前記遊技機に固定するための可動部材を設け、
前記可動部材は、前記収納部材の取り外しが困難な固定位置と前記収納部材の取り外しが可能な非固定位置に移動可能であり、
前記カバー部材は、前記可動部材の前記固定位置から前記非固定位置への移動を規制する規制部を備えることを特徴とする遊技機。
Body frame,
A first electric member for controlling the game and providing a connecting portion that can be electrically connected to another electric member;
A second electrical member electrically connected to the connection portion of the first electrical member;
A storage member for storing the control board;
In a gaming machine comprising a cover member that covers at least a part of the connecting portion when the storage member is attached to the gaming machine,
The main body frame is provided with a movable member for fixing the storage member to the gaming machine,
The movable member is movable to a fixed position where it is difficult to remove the storage member and a non-fixed position where the storage member can be removed,
The gaming machine according to claim 1, wherein the cover member includes a restricting portion that restricts movement of the movable member from the fixed position to the non-fixed position.
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JP2014223211A (en) * 2013-05-16 2014-12-04 株式会社ニューギン Game machine
JP2019092889A (en) * 2017-11-22 2019-06-20 株式会社三洋物産 Game machine

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