JP2011098118A5 - - Google Patents

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Publication number
JP2011098118A5
JP2011098118A5 JP2009255578A JP2009255578A JP2011098118A5 JP 2011098118 A5 JP2011098118 A5 JP 2011098118A5 JP 2009255578 A JP2009255578 A JP 2009255578A JP 2009255578 A JP2009255578 A JP 2009255578A JP 2011098118 A5 JP2011098118 A5 JP 2011098118A5
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Japan
Prior art keywords
specific
winning device
variable winning
executed
gaming state
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JP2009255578A
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Japanese (ja)
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JP5466920B2 (en
JP2011098118A (en
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Priority to JP2009255578A priority Critical patent/JP5466920B2/en
Priority claimed from JP2009255578A external-priority patent/JP5466920B2/en
Publication of JP2011098118A publication Critical patent/JP2011098118A/en
Publication of JP2011098118A5 publication Critical patent/JP2011098118A5/ja
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Publication of JP5466920B2 publication Critical patent/JP5466920B2/en
Expired - Fee Related legal-status Critical Current
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Claims (1)

遊技媒体が始動領域を通過したことにより可変表示の実行条件が成立した後、可変表示の開始条件の成立にもとづいて複数種類の識別情報の可変表示を開始させた後に表示結果を導出表示する可変表示部を備え、該可変表示部に導出表示された識別情報の表示結果があらかじめ定められた特定表示結果となったときに可変入賞装置が開放されるラウンド遊技を実行する特定遊技状態に制御する遊技機であって、
前記特定遊技状態として、前記ラウンド遊技を特別回数実行する第1特定遊技状態と、前記ラウンド遊技を前記特別回数実行するとともに、前記第1特定遊技状態とは前記ラウンド遊技における前記可変入賞装置の開放回数、または、前記可変入賞装置の開放時間の少なくとも一方が異なる第2特定遊技状態と、があり、
前記可変入賞装置の開放を制御する可変入賞装置制御手段と、
遊技媒体が前記始動領域を通過したときに数値データを抽出する抽出手段と、
該抽出手段により抽出された数値データを所定の上限数を限度に保留記憶として記憶する保留記憶手段と、
可変表示の開始条件が成立したときに、前記保留記憶手段に記憶されている数値データにもとづいて、前記特定遊技状態に制御するか否かと、前記特定遊技状態に制御するときに、前記第1特定遊技状態、または、前記第2特定遊技状態のいずれに制御するかと、を識別情報の表示結果が導出表示されるよりも前に決定する事前決定手段と、
該事前決定手段による決定結果にもとづいて、前記識別情報の可変表示を実行する可変表示実行手段と、
遊技媒体が前記始動領域を通過したときに、前記抽出手段により抽出された数値データにもとづいて、前記特定遊技状態に制御されるか否かと、前記特定遊技状態に制御するときに、前記第1特定遊技状態、または、前記第2特定遊技状態のいずれに制御されるかと、を判定する始動時判定手段と、を備え、
前記第1特定遊技状態は、前記可変入賞装置制御手段により第1開放パターンで前記可変入賞装置が開放されるラウンド遊技を所定回数実行し、前記所定回数に達した後、前記第1開放パターンよりも開放時間が短い第2開放パターンで前記可変入賞装置が開放されるラウンド遊技を前記特別回数に達するまでの特定回数実行するものであり、
前記第2特定遊技状態は、前記可変入賞装置制御手段により前記第1開放パターンで前記可変入賞装置が開放されるラウンド遊技を前記所定回数実行し、前記所定回数に達した後のラウンド遊技において前記第2開放パターンで前記特定回数前記可変入賞装置を開放し、該ラウンド遊技が終了した後、前記第1開放パターンで前記可変入賞装置が開放されるラウンド遊技を前記特別回数に達するまで実行するものであり、
前記特定遊技状態中、前記可変入賞装置制御手段により前記第1開放パターンで前記可変入賞装置が開放されるラウンド遊技を前記所定回数実行した後、前記可変入賞装置制御手段により前記第2開放パターンで前記可変入賞装置が開放される間又は開放された後の少なくともいずれかで特定演出を実行する特定演出実行手段をさらに備え、
該特定演出実行手段は、前記第1特定遊技状態では、前記特定演出として第1特定演出を実行し、前記第2特定遊技状態では、前記特定演出として前記第1特定演出とは異なる第2特定演出を実行し、
前記始動時判定手段により、前記第1特定遊技状態、または、前記第2特定遊技状態に制御されると判定されたことにもとづいて、前記始動時判定手段による判定に用いられた数値データにもとづく識別情報の可変表示よりも前に実行される識別情報の可変表示が実行されているときに、前記第1特定遊技状態、または、前記第2特定遊技状態に制御されることを、所定の予告演出態様によって予告する予告演出を実行するための制御を行う予告演出制御手段をさらに備える
ことを特徴とする遊技機。
A variable that derives and displays a display result after starting variable display of a plurality of types of identification information based on satisfaction of a variable display start condition after a variable display execution condition is satisfied because the game medium passes through the start area A display unit is provided, and when the display result of the identification information derived and displayed on the variable display unit becomes a predetermined specific display result, the variable winning device is controlled to be in a specific game state in which a round game is executed. A gaming machine,
As the specific game state, a first specific game state in which the round game is executed a special number of times, and the round game is executed in the special number of times, and the first specific game state is an opening of the variable winning device in the round game A second specific gaming state in which at least one of the number of times or the opening time of the variable winning device is different,
Variable winning device control means for controlling the opening of the variable winning device;
Extracting means for extracting numerical data when the game medium passes through the starting area;
A storage unit for storing numerical data extracted by the extraction unit as a storage unit with a predetermined upper limit as a limit;
When the variable display start condition is satisfied, whether or not to control the specific gaming state based on the numerical data stored in the holding storage means, and when controlling to the specific gaming state, the first Predetermining means for deciding whether to control the specific gaming state or the second specific gaming state before the display result of the identification information is derived and displayed;
Variable display execution means for executing variable display of the identification information based on the determination result by the prior determination means;
When the game medium passes through the starting area, based on the numerical data extracted by the extraction means, whether or not to be controlled to the specific gaming state, and when controlling to the specific gaming state, the first Starting time determination means for determining whether the game is controlled to a specific gaming state or the second specific gaming state,
In the first specific gaming state, a round game in which the variable winning device is released in a first opening pattern by the variable winning device control means is executed a predetermined number of times, and after reaching the predetermined number of times, from the first opening pattern In addition, a round game in which the variable prize-winning device is opened in the second opening pattern with a short opening time is executed a specific number of times until the special number is reached,
In the second specific game state, a round game in which the variable winning device is released with the first opening pattern by the variable winning device control means is executed a predetermined number of times, and the round game after the predetermined number of times is reached. The variable winning device is released a specific number of times in a second opening pattern, and after the round game is finished, a round game in which the variable winning device is released in the first opening pattern is executed until the special number is reached. And
During the specific gaming state, after the predetermined number of round games in which the variable winning device is released with the first opening pattern by the variable winning device control means is executed by the variable winning device control means with the second opening pattern. A specific effect executing means for executing the specific effect at least one of when the variable winning device is opened or after being opened;
The specific effect executing means executes a first specific effect as the specific effect in the first specific game state, and a second specific different from the first specific effect as the specific effect in the second specific game state. Perform the production,
Based on the numerical data used for the determination by the start time determination means based on the determination that the start time determination means is controlled to the first specific game state or the second specific game state. When the variable display of the identification information that is executed before the variable display of the identification information is being executed, a predetermined advance notice that the control is made to the first specific game state or the second specific game state. A gaming machine, further comprising: a notice effect control unit that performs control for executing a notice effect for notifying according to an effect aspect.
JP2009255578A 2009-11-06 2009-11-06 Game machine Expired - Fee Related JP5466920B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009255578A JP5466920B2 (en) 2009-11-06 2009-11-06 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009255578A JP5466920B2 (en) 2009-11-06 2009-11-06 Game machine

Related Child Applications (3)

Application Number Title Priority Date Filing Date
JP2012200000A Division JP5379284B2 (en) 2012-09-11 2012-09-11 Game machine
JP2012199999A Division JP5379283B2 (en) 2012-09-11 2012-09-11 Game machine
JP2013117380A Division JP5583241B2 (en) 2013-06-03 2013-06-03 Game machine

Publications (3)

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JP2011098118A JP2011098118A (en) 2011-05-19
JP2011098118A5 true JP2011098118A5 (en) 2012-06-07
JP5466920B2 JP5466920B2 (en) 2014-04-09

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Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013013443A (en) * 2011-06-30 2013-01-24 Sankyo Co Ltd Game machine
JP2013094444A (en) * 2011-11-01 2013-05-20 Okumura Yu-Ki Co Ltd Pachinko game machine
JP5619251B2 (en) * 2013-10-09 2014-11-05 京楽産業.株式会社 Game machine
JP5926716B2 (en) * 2013-10-09 2016-05-25 京楽産業.株式会社 Game machine
JP6458214B2 (en) * 2014-09-25 2019-01-30 株式会社高尾 Bullet ball machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005143986A (en) * 2003-11-18 2005-06-09 Aruze Corp Game machine and simulation program
JP2007075282A (en) * 2005-09-13 2007-03-29 Aruze Corp Game machine
JP4974581B2 (en) * 2006-05-08 2012-07-11 株式会社三共 Game machine
JP5160254B2 (en) * 2008-01-29 2013-03-13 株式会社三共 Game machine
JP4814897B2 (en) * 2008-02-22 2011-11-16 株式会社三共 Game machine

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