JP2010213894A - Mobile performance device for game machine and game machine with the same - Google Patents

Mobile performance device for game machine and game machine with the same Download PDF

Info

Publication number
JP2010213894A
JP2010213894A JP2009063902A JP2009063902A JP2010213894A JP 2010213894 A JP2010213894 A JP 2010213894A JP 2009063902 A JP2009063902 A JP 2009063902A JP 2009063902 A JP2009063902 A JP 2009063902A JP 2010213894 A JP2010213894 A JP 2010213894A
Authority
JP
Japan
Prior art keywords
movable
variation mode
driving force
synchronous
blade
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2009063902A
Other languages
Japanese (ja)
Inventor
Giichi Adachi
Mari Hara
Izumi Kimura
真理 原
泉 木村
義一 足立
Original Assignee
Nippon Pachinko Buhin Kk
日本ぱちんこ部品株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nippon Pachinko Buhin Kk, 日本ぱちんこ部品株式会社 filed Critical Nippon Pachinko Buhin Kk
Priority to JP2009063902A priority Critical patent/JP2010213894A/en
Publication of JP2010213894A publication Critical patent/JP2010213894A/en
Pending legal-status Critical Current

Links

Images

Abstract

An object of the present invention is to enhance a player's interest by adding changes to two fluctuation modes by two movable bodies, and to cause a twist between both movable bodies by dividing the execution timing of the two fluctuation modes. Provided are a movable effect device for a gaming machine that is difficult to cause malfunction and damage and a gaming machine including the same.
A rotating piece 133 is integrally formed on an outer peripheral edge of a front end surface of an input gear 106. The upper end portion of the blade portion 30 is formed by connecting the stepped portions 30L and 30R with the arc portion 30C, and when the input gear 106 rotates between the stepped portions 30L and 30R, the rotating piece 133 is an arc portion. Go around the outside of 30C. While the input gear 106 rotates in a range from the start end side stepped portion 30L corresponding to the initial position to the end side stepped portion 30R corresponding to the single movement position, the rotating piece 133 does not contact the blade portion 30. While the input gear 106 is further rotated within the range of reaching the synchronous rotation position, the rotation piece 133 rotates the blade portion 30 by abutting against and pressing the terminal end stepped portion 30R.
[Selection] Figure 7

Description

  The present invention relates to a game machine such as a pachinko machine equipped with such a movable effect device, and a game machine such as a pachinko machine equipped with such a move effect device.

  For example, in a decorative member (center accessory) of a pachinko machine, two effect movable bodies arranged on the side of a variable display device for effect display are shaken in the same direction by a single drive motor (drive source). A movable effect device that performs a series of effect operations by moving it is disclosed (see Patent Document 1).

JP 2007-31847 A

  According to such a movable effect device, it is possible to attract more interest from the player while simplifying the configuration by performing a series of effect operations on the two effect movable bodies using a single drive motor. However, even though the two production movable bodies can be moved in different orbits, these series of production operations are executed in the same direction and at the same time, so the movement tends to be monotonous, and the production operations are not surprising and the player is not surprising. It was not enough to enhance the interest of In addition, since each rendering operation by the two rendering movable bodies is performed simultaneously on different tracks by a single drive motor, for example, even if there is a slight manufacturing error on either track, It becomes easy to cause a twist between movable bodies, and there is a risk of malfunction and damage.

  An object of the present invention is to add a novel and remarkable change to two fluctuation modes by two movable bodies, so that the player's interest can be dramatically improved, and the execution timing of the two fluctuation modes can be increased. It is an object of the present invention to provide a movable effect device for a gaming machine that is unlikely to be twisted between the two movable bodies and has a low risk of malfunction or damage and a gaming machine including the same.

Means for Solving the Problems and Effects of the Invention

In order to solve the above problems, the movable effect device for a gaming machine of the present invention,
When the player side is the front side, the first movable body located on the front side or the rear side and the second movable body located on the rear side or the front side can be varied with respect to the game board, respectively. It is a movable directing device for gaming machines,
In the first and second movable bodies, the first movable body varies independently in a predetermined direction with respect to the game board, and the first and second movable bodies are synchronized with the game board. A synchronous fluctuation mode that fluctuates with respect to
A single driving source for exerting a driving force on the first and second movable bodies to the single variation mode and the synchronous variation mode;
In the single variation mode, the driving force of the drive source is transmitted to the first movable body, and in the synchronous variation mode, the driving force of the drive source is transmitted to the first and second movable bodies in synchronization. A distribution transmission mechanism;
It is characterized by providing.

  In the above-described movable effect device for gaming machines, the distribution transmission mechanism transmits the driving force of a single driving source to the first movable body in the single variation mode, and the driving force of the single driving source in the synchronous variation mode. The data is transmitted to the first and second movable bodies in synchronization. In this manner, by providing the distribution transmission mechanism between the single drive source and the first and second movable bodies, a novel and remarkable change can be made in the two fluctuation modes of the single fluctuation mode and the synchronous fluctuation mode. It can be added, and the production operation of a different aspect can be easily realized with a simple configuration. For example, in the second half synchronous fluctuation mode, when the first movable body that fluctuated in the first half single fluctuation mode and the second movable body that has not changed fluctuate integrally and synchronously, it is surprising. A rich and dynamic performance operation is possible, and the interest of the player can be greatly enhanced. Furthermore, when the driving force from a single drive source is transmitted to the first and second movable bodies by the distribution transmission mechanism, the execution timing can be divided, and it becomes difficult for the two movable bodies to be twisted and malfunctions. And the risk of damage is reduced.

Here, the “variation” in the single variation mode and the synchronous variation mode refers to a change in the attitude of the first or second movable body (for example, by rotation around the rotation axis) and a first (for example, by linear movement). The movement accompanied by at least any one of the position change of the 1st or 2nd movable body is said. Accordingly, the single variation mode and the synchronous variation mode can be arbitrarily combined. For example,
(1) When both fluctuation modes are of the rotation type;
(2) In the case of adopting a linear movement method for both fluctuation modes;
(3) When one variation mode is a rotation method and the other variation mode is a linear movement method;
Etc. can be implemented.

  As the “single drive source”, either a rotary actuator (for example, a stepping motor) or a linear actuator (for example, a linear stepping motor) may be used based on the single variation mode and the synchronous variation mode described above.

In addition, in order to solve the above-mentioned problem, the movable effect device for a gaming machine according to the present invention has, as a specific aspect,
When the player side is the front side, the first movable body located on the front side or the rear side and the second movable body located on the rear side or the front side can be varied with respect to the game board, respectively. It is a movable directing device for gaming machines,
The first and second movable bodies include a single variation mode in which the first movable body moves linearly along the longitudinal direction of the second movable body, and the first and second movable bodies A synchronous variation mode that simultaneously rotates around a rotation axis that intersects the game board in a state of being at least partially overlapped and integrated in the front-rear direction,
A single driving source for exerting a driving force on the first and second movable bodies to the single variation mode and the synchronous variation mode;
Distributing transmission that transmits the driving force of the driving source to the first movable body in the single variation mode and simultaneously transmits the driving force of the driving source to the first and second movable units in the synchronous variation mode. Mechanism,
It is characterized by providing.

  Also in this movable effect device for gaming machines, the distribution transmission mechanism transmits the driving force of a single driving source to the first movable body in the single variation mode, and the driving force of the single driving source in the synchronous variation mode. Are simultaneously transmitted to the first and second movable bodies. In this manner, by providing the distribution transmission mechanism between the single drive source and the first and second movable bodies, a novel and remarkable change can be made in the two fluctuation modes of the single fluctuation mode and the synchronous fluctuation mode. It can be added, and the production operation of a different aspect can be easily realized with a simple configuration. Moreover, in the latter half of the synchronous fluctuation mode, the first movable body that linearly moves in the first half of the single fluctuation mode and the second movable body that does not fluctuate (linearly move) are simultaneously rotated in an integrated state. Therefore, it is possible to perform a surprising and dynamic performance operation, and the player's interest can be dramatically increased. Furthermore, when the driving force from a single drive source is transmitted to the first and second movable bodies by the distribution transmission mechanism, the execution timing can be divided, and it becomes difficult for the two movable bodies to be twisted and malfunctions. And the risk of damage is reduced.

In such a movable effect device for gaming machines,
The first and second movable bodies are arranged so as to overlap with each other in the longitudinal direction, and the longitudinal length of the first movable body located on the front side is larger than the second movable body located on the rear side. Is also formed short,
In the single variation mode, the first movable body may move linearly along the longitudinal direction of the second movable body while maintaining the overlapping of each other on the front side of the second movable body.

  When configured in this way, the first movable body can linearly move the second movable body like a movement guide, so the first and second movable bodies are compactly configured and arranged, It is possible to realize unexpected and dynamic movements, and in turn, it is possible to reduce the size, space and cost of the movable stage device. In addition, the first movable body is less likely to be twisted, and the risk of malfunction or damage is further reduced.

The first movable body is
In the single variation mode, after linearly moving independently from the first position on the one side in the longitudinal direction of the second movable body to the second position on the other side,
In the synchronous variation mode, the second movable body can be simultaneously rotated from the second position to the third position around the rotation axis.

  As described above, the single movable mode in which the first movable body moves linearly alone from the first position to the second position, and the first movable body together with the second movable body from the second position to the third position. Since the production operation is clearly divided into the synchronous fluctuation modes that rotate at the same time, the player's interest can be strongly attracted.

  And in the 1st thru | or 3rd position, the detection means for detecting the fluctuation | variation state of a 1st movable body by a contact type or a non-contact type can each be arrange | positioned.

  In this way, by arranging the detecting means for detecting the fluctuation state of the first movable body at each fluctuation position, when the driving source is stopped and positioned, the overshoot of each fluctuation position due to inertia is prevented. can do. In particular, when a motor is used as the drive source, overshoot occurs due to the gravity (inertial force) of both movable bodies being superimposed on the return route from the third position to the second position in the synchronous variation mode, and accompanying this. This is effective for preventing hunting. In that case, since the detection means only needs to monitor the fluctuation state of the first movable body, the drive of the drive source can be stopped by simple control. Further, when each detecting means arranged at three positions of the initial position, the single movement position, and the synchronous rotation position is operated by the specific part of the first movable body or a member that fluctuates integrally therewith, the number of parts is The movable effect device can be configured at low cost.

  In addition, a limit switch, a microswitch, etc. can be illustrated as a contact-type detection means (contact-type sensor). On the other hand, a proximity switch, a photoelectric sensor (photo sensor), an ultrasonic sensor, etc. can be illustrated as a non-contact type detection means (non-contact type sensor).

The distribution transmission mechanism
A rotation axis having a rotation axis in a form located in the overlapping portion of the first and second movable bodies, and a rotation axis driven by a drive source;
A pinion gear that is fixed to the rotating shaft and meshes with a rack fixedly arranged in the longitudinal direction of the first movable body to drive the rack;
It is arranged so as to be able to rotate integrally with the rotation shaft so as to be separated from the rotation axis by a predetermined rotation radius, and the second movable while the rotation shaft rotates within the range of the initial first rotation angle. A rotating piece that does not contact the body and can contact the second movable body only while rotating in the range of the second rotation angle that follows,
It is disposed between the first and second movable bodies, and provides resistance to the meshing between the rack and the pinion gear when the rotating piece comes into contact with the second movable body (ie, by applying a brake). By locking the first movable body with respect to the second movable body, the lock for shifting from the single variation mode to the synchronous variation mode (that is, stopping the single variation mode and executing the synchronous variation mode). A piece,
In the single variation mode, the driving force of the driving source is transmitted as a moving force for linearly moving the first movable body from the rotation shaft via the pinion gear and the rack,
In the synchronous variation mode, the driving force of the drive source is such that the second movable body is rotated by contact between the rotating piece and the second movable body, and the first movable body is moved to the second via the lock piece. In some cases, it is transmitted as a rotational force that rotates together with the movable body.

  In this distribution transmission mechanism, in order to execute the first movable body in the single variation mode, the rack drive pinion gear is provided, and the first and second movable bodies are performed in the synchronous variation mode. A rotating piece capable of coming into contact with the second movable body, and a lock piece for locking the first movable body with respect to the second movable body. As a result, the distribution transmission mechanism can be made compact, and the drive unit in the movable effect device for gaming machines can be reduced in size and cost. In addition, by adopting such a configuration, the production operation of each variation mode can be performed smoothly, and the execution timing of both variation modes can be classified (switched) smoothly, so that a twist is caused between both movable bodies. The risk of malfunction and damage is greatly reduced.

  Specifically, the rotating piece can be formed on the end face of the driven gear fixed to the rotating shaft in order to introduce the driving force of the driving source.

  In this way, by forming the rotating piece on the driven gear for introducing the driving force of the driving source to the distribution transmission mechanism, the driven gear functions as a driving force receiver, and the single fluctuation mode and the synchronous fluctuation It is possible to combine the function as switching means with the aspect, and to simplify the distribution transmission mechanism.

  And in order to solve the said subject, the game machine of this invention is equipped with the above movable presentation apparatuses for game machines, It is characterized by the above-mentioned.

  In this way, by providing a movable effect device in which a novel and remarkable (more dramatic) change is added to two fluctuation modes by two movable bodies, it is possible to provide a gaming machine in which the interest of the player is dramatically improved. .

  Note that the gaming machine of the present invention includes (1) a ball game machine such as a pachinko machine, (2) a revolving game machine such as a slot machine or a pachislot machine, (3) a poker game machine, a sparrow ball game machine, etc. Various game machines, etc. are included.

The front view which illustrates the pachinko machine provided with the center combination containing the movable production | presentation apparatus which concerns on this invention. The front view which shows an example of a movable production | presentation apparatus in the engagement state of a sheath part 1st rotation aspect. The front view which shows the engagement cancellation | release state of a sheath part 1st rotation aspect following FIG. The front view which shows the single movement state of the single movement mode following FIG. The front view which shows the prevention cancellation state of a synchronous rotation aspect following FIG. The front view which shows the exposure state of a sheath part 2nd rotation aspect following FIG. The perspective view from the front which decomposes | disassembles and shows the movable production | presentation apparatus of FIG. The principal part expansion perspective view in FIG. The perspective view from the back which decomposes | disassembles and shows the movable production | presentation apparatus of FIG. The principal part expansion perspective view in FIG. The front view when a handle | steering-wheel part exists in an initial position (1st position). The top view of FIG. AA sectional drawing of FIG. BB sectional drawing of FIG. CC sectional drawing of FIG. The front view when a handle | steering-wheel part exists in a single movement position (2nd position). The top view of FIG. A'-A 'sectional drawing of FIG. B'-B 'sectional drawing of FIG. C'-C 'sectional drawing of FIG. The front view when a blade part and a handle | steering-wheel part exist in a synchronous rotation position (3rd position). The top view of FIG. A "-A" sectional drawing of FIG. B "-B" sectional drawing of FIG. C "-C" sectional drawing of FIG.

(Example)
Hereinafter, embodiments of the present invention will be described with reference to the drawings. FIG. 1 is a front view illustrating a pachinko machine equipped with a center accessory including a movable effect device for gaming machines (hereinafter also simply referred to as a movable effect device) according to the present invention. As shown in FIG. 1, on the board surface (front surface) of the game board 2 of the pachinko machine 1 (game machine), the left half of the circumference is partitioned by two inner and outer launch rails 2b to form a circular game area 2a as a whole. Has been. In the center of the game area 2a, a liquid crystal display unit 3 (variable display means) that performs an effect display according to a change in the game state on the game board 2 is arranged. The liquid crystal display unit 3, a rectangular frame-shaped central frame 4 that holds the liquid crystal display unit 3, a front decoration unit 5 A that is fixed in front of the central frame 4 and disposed above the liquid crystal display unit 3, and a liquid crystal display A center accessory 100 including a movable effect device 5B attached to the central frame 4 in front of one end portion (right end portion) in the left-right direction of the portion 3 is mounted on the game board 2. A big winning opening 6 (attacker) is arranged below the liquid crystal display unit 3 (lower center of the game area 2a). Further, between the liquid crystal display unit 3 and the special winning opening 6, a starting opening 7 constituted by an electric tulip (electric Chu) is arranged.

  In the present specification, the vertical direction means the direction (for example, the vertical direction) in which the game ball flows down along the board surface of the game board 2. Further, the left-right direction means a direction (for example, a horizontal direction) intersecting with the up-down direction in a form along the board surface of the game board 2, and means the left side and the right side when viewed from the player side. Further, the front-rear direction means a direction intersecting (for example, orthogonal) with the game board 2, the side (front side) facing the player is the front side (front side), and the opposite side (back side) is It is the rear side (rear side).

  2-6 is a front view which shows an example of the movable production | presentation apparatus 5B, FIG. 2 is the engagement state of a sheath part 1st rotation aspect, FIG. 3 is the engagement cancellation | release state of a sheath part 1st rotation aspect, FIG. 4 shows the movement state in the single movement mode, FIG. 5 shows the blocking cancellation state in the synchronous rotation mode, and FIG. 6 shows the exposed state in the sheath second rotation mode. The schematic structure of the movable effect device 5B and the outline of the effect operation performed by the movable effect device 5B will be described with reference to these drawings.

  The movable effect device 5B is formed in a cylindrical shape having a semi-elliptical cross section, and the sheath portion 10 (first effect) is arranged in a predetermined direction (for example, the vertical direction) with the opening portion facing the game board 2 (see FIG. 1). Member), a handle portion 20 (first movable body) that is formed in substantially the same cross-sectional shape as that of the sheath portion 10 (see FIG. 7), and is arranged in the form following the sheath portion 10, and the sheath portion 10 and It has a blade part 30 (second movable body; second effect member) that is almost entirely accommodated in the rear side internal space of the handle part 20, and is formed in the shape of a sword or knife as a whole.

  The sheath portion 10 is a sheath portion first solenoid 101 (sheath portion first drive source) and a sheath portion around the sheath portion first rotation axis O1 arranged in parallel with the game board 2 along the longitudinal direction of the sheath portion 10. A sheath part first rotation mode (sheath part first variation mode) that is rotated by the driving force of the first transmission mechanism 110 and a sheath part second time arranged in a crossing (for example, orthogonal) form on the game board 2 below. The sheath part second rotation mode (sheath part second variation mode) that rotates around the movement axis O2 by the driving force of the sheath part second solenoid 102 (sheath part second drive source) and the sheath part second transmission mechanism 120. And is operable. On the other hand, the handle part 20 and the blade part 30 are arranged around the rotation axis O arranged in a crossing manner (for example, orthogonal) to the game board 2 at the base part (upper part) of the blade part 30 in a state where they overlap each other in the front and rear direction. It is possible to operate in a synchronous rotation mode (synchronous variation mode) that rotates by the driving force of the electric motor 103 (single drive source) and the distribution transmission mechanism 130. Further, the handle portion 20 is independent of the game board 2 (independent of the blade portion 30) by the driving force of the electric motor 103 and the distribution transmission mechanism 130 in a form preceding the synchronous rotation mode. It is possible to operate in a single movement mode (single variation mode) that moves linearly along the longitudinal direction of the blade part 30.

Therefore, the movable effect device 5B performs the effect operation in the following order.
[1] FIG. 2: The sheath portion 10 and the handle portion 20 conceal substantially the entire blade portion 30 housed in the inner space on the rear side, and come into contact with the tip portion of the blade portion 30 so that the sheath portion 10 is It is maintained at the engaging position (engaged state) of the sheath part first rotation mode. At this time, the sheath part 10 and the blade part 30 are in a mutually locked state in which the operation of each other is maintained in a locked state.
[2] FIG. 3: The sheath portion 10 is rotated around the sheath portion first rotation axis O1 by the driving force of the sheath portion first solenoid 101 and the sheath portion first transmission mechanism 110, and the sheath portion first rotation mode is performed. To the disengaged position (disengaged state). At this time, the blade part 30 is in a blocking position (blocking state) where the locked state of the blade part 30 is released and the sheath part 10 is prevented from changing to the exposed position (exposed state; see FIG. 6).

[3] FIG. 4: The handle 20 moves upward in a single movement manner independently of the blade 30 by the driving force of the electric motor 103 and the distribution transmission mechanism 130.
[4] FIG. 5: The handle portion 20 and the blade portion 30 are rotated around the rotation axis O by the driving force of the electric motor 103 and the distribution transmission mechanism 130, and the blocking cancellation position (blocking cancellation state) of the synchronous rotation mode. ).
[5] FIG. 6: The sheath portion 10 rotates around the sheath portion second rotation axis O2 by the driving force of the sheath portion second solenoid 102 and the sheath portion second transmission mechanism 120, and the sheath portion second rotation mode. Moves to the exposure position (exposure state).

  In addition, in each production operation described above, by devising the shape and arrangement of the sheath portion 10 and the handle portion 20, the production operation [3] (FIG. 4) is omitted, and the production operation [2] (FIG. 3). To [4] effect operation (FIG. 5). Further, if the timing operation of [5] (FIG. 6) is started after the start of the [4] performance operation (FIG. 5), both the performance operations may be executed simultaneously.

  Next, FIG. 7 is an exploded perspective view showing the movable effect device, FIG. 8 is an enlarged perspective view of the main part, FIG. 9 is an exploded perspective view showing the movable effect device, and FIG. It is the principal part expansion perspective view. As shown in FIGS. 7-10, the movable production | presentation apparatus 5B is provided with the handle | steering-wheel part 20 and the blade part 30 as a production | generation effect | action member, and is equipped with the electric motor 103 and the distribution transmission mechanism 130 in order to drive these. ing. In addition, a light emitting board 31 for blade part for mounting light emitting means such as LED and performing effect display by light emission together with effect operation is fixed integrally to the rear surface of the blade part 30.

  The electric motor 103 exerts a driving force on the handle portion 20 and the blade portion 30 in the above-described single movement mode and synchronous rotation mode. In addition, the distribution transmission mechanism 130 transmits the driving force of the electric motor 103 only to the handle portion 20 in the single movement mode, and simultaneously transmits the driving force of the electric motor 103 to the handle portion 20 and the blade portion 30 in the synchronous rotation mode. To do. Therefore, in the single movement mode, the handle part 20 moves linearly along the longitudinal direction of the blade part 30 alone. On the other hand, in the synchronous rotation mode, the handle portion 20 and the blade portion 30 intersect (for example, orthogonal) with respect to the game board 2 (see FIG. 1) in a state where the handle portion 20 and the blade portion 30 are at least partially overlapped and integrated in the front-back direction. In this way, it simultaneously rotates around the rotation axis O arranged at the upper part of the handle part 20 and the blade part 30.

  Specifically, as shown in FIGS. 7 and 9, the handle portion 20 and the blade portion 30 are arranged so as to overlap each other in the longitudinal direction, and the length in the longitudinal direction of the handle portion 20 located on the front side. Is formed shorter (for example, substantially in half) than the length in the longitudinal direction of the blade portion 30 located on the rear side. Thereby, in the single movement mode, the handle portion 20 is maintained in the longitudinal direction of the blade portion 30 as if it were a guide when the blade portion 30 was moved while maintaining the overlap of the blade portion 30 on the front side. Can move along a straight line.

  When attention is paid to the directing operation of the handle portion 20, first, in the single movement mode, from the initial position (first position; see FIGS. 11 to 15), which is the lower side (one side in the longitudinal direction) of the blade portion 30, the upper side ( A single linear movement is made to the single movement position (second position; see FIGS. 16 to 20) which is the other side. Next, in the synchronous rotation mode, the blade 30 rotates simultaneously with the blade portion 30 from the single movement position to the synchronous rotation position (third position; see FIGS. 21 to 25) around the rotation axis O.

  The distribution transmission mechanism 130 rotates integrally with the rotation shaft 131 driven by the electric motor 103, the pinion gear 132 fixed to the rotation shaft 131 and related to the single movement mode of the handle 20, and the rotation shaft 131. And a slider 134U, 134D (guide portion; lock piece) disposed between the handle portion 20 and the blade portion 30.

  Among these, the driving force of the electric motor 103 is introduced into the rotating shaft 131 through the motor gear 104, the intermediate gear 105, and the input gear 106 (driven gear) fixed to the rotating shaft 131. One end portion (rear end portion) of the rotation shaft 131 is pivotally supported by the unit base 8 and has a rotation axis O so as to be positioned at the front and rear overlapping portions of the handle portion 20 and the blade portion 30. A base portion 9 is fixed to the rear side of the handle portion 20, and a rack 9 a is integrally formed along the longitudinal direction of the base portion 9. As shown in FIG. 10, the pinion gear 132 meshes with the rack 9a, drives the rack 9a, and moves up and down in the vertical direction (longitudinal direction), thereby enabling the handle portion 20 to move independently.

  As shown in FIG. 8, the rotating piece 133 is disposed so as to be able to rotate integrally with the rotating shaft 131 in such a manner that a predetermined rotating radius r is separated from the rotating axis O. Specifically, a rotating piece 133 is integrally formed on the outer peripheral edge of the front end surface of the input gear 106 so as to protrude forward. The base part (upper end part) of the blade part 30 is formed by connecting the stepped parts 30L and 30R at both the left and right ends by a semicircular arc part 30C having a radius from the rotation axis O smaller than r. When the gear 106 rotates (rotates) between the stepped portions 30L and 30R, the rotating piece 133 circulates outside the arc portion 30C (see FIG. 15). Therefore, the input gear 106 is first from the start end side stepped portion 30L corresponding to the initial position (see FIGS. 11 to 15) to the end side stepped portion 30R corresponding to the single movement position (see FIGS. 16 to 20). During the rotation within the range of the rotation angle α (see FIG. 20), the rotation piece 133 does not contact the blade part 30 (the blade part 30 does not rotate). Subsequently, while the input gear 106 further rotates in the range of the second rotation angle β (see FIG. 25) reaching the synchronous rotation position (see FIGS. 21 to 25), the rotation piece 133 is on the terminal side. The blade part 30 is rotated by contacting and pressing the stepped part 30R.

  A long hole 9b (guide portion) is formed through the base portion 9 that moves integrally with the handle portion 20 in the vertical direction (longitudinal direction). The other end portion (front end portion) of the rotating shaft 131 is inserted into the elongated hole 9b, and the outer peripheral surface of the cylindrical lower slider 134D fitted and fixed to the distal end portion of the rotating shaft 131 and the elongated hole 9b. The inner peripheral surface constitutes a slidable guide portion. Further, a shaft 30T that is integrally formed in a form that protrudes forward at the base portion (top) of the blade portion 30 is also inserted into the elongated hole 9b, and a cylindrical shape that is fitted and fixed to the tip portion of the shaft 30T. The outer peripheral surface of the upper slider 134U and the inner peripheral surface of the long hole 9b constitute a slidable guide portion.

  Therefore, in the single movement mode, the pinion gear 132 and the rack 9a mesh with each other, and the base portion 9 (handle portion 20) is raised from the initial position (see FIGS. 11 to 15) to the single movement position (see FIGS. 16 to 20). When moving, these sliders 134U and 134D function as a moving guide for the long hole 9b. At that time, in the initial position, the upper slider 134U is positioned at the upper end of the long hole 9b (see FIG. 13). In the single movement position, the lower slider 134D is positioned at the lower end of the long hole 9b (see FIG. 18).

  On the other hand, in the synchronous rotation mode, the rotary piece 133 contacts the terminal side stepped portion 30R, and the blade portion 30 is moved from the single movement position (see FIGS. 16 to 20) to the synchronous rotation position (see FIGS. 21 to 25). ). As shown in FIG. 23, the lower slider 134D is positioned at the lower end of the long hole 9b, thereby imparting resistance to the meshing between the rack 9a and the pinion gear 132 (that is, applying a brake), and the handle 20 to the blade. The unit 30 is locked. Further, the upper slider 134 </ b> U comes into contact with the inner peripheral surface of the long hole 9 b as the blade part 30 rotates, and presses in a direction that promotes the rotation of the blade part 30. Therefore, in the synchronous rotation mode, these sliders 134U and 134D place the handle 20 in the locked state with respect to the blade portion 30, and shift from the single movement mode to the synchronous rotation mode (that is, the single movement mode is stopped). It functions as a lock piece for executing the synchronous rotation mode.

  7 to 9 again, in the single movement mode (see FIGS. 11 to 20), the driving force of the electric motor 103 linearly moves the handle portion 20 from the rotating shaft 131 through the pinion gear 132 and the rack 9a. It is transmitted as a moving force to move. On the other hand, in the synchronous rotation mode (see FIGS. 16 to 25), the driving force of the electric motor 103 rotates the blade portion 30 by the contact between the rotation piece 133 and the end side stepped portion 30 </ b> R, and further the slider. It is transmitted as turning force for rotating the handle portion 20 integrally with the blade portion 30 via 134U and 134D (lock pieces).

  The unit base 8 fixed to the central frame 4 (see FIG. 1) has a variation state of the handle portion 20 corresponding to the initial position, the single movement position and the synchronous rotation position of the handle portion 20 (base portion 9). Photosensors 141, 142, and 143 (detecting means) are arranged for non-contact detection. Further, the base portion 9 that fluctuates integrally with the handle portion 20 senses that each position has been reached by passing through predetermined regions of the photosensors 141, 142, and 143 (that is, blocking light) A shielding plate 9c (passage portion) for stopping the driving of the electric motor 103 is fixed. Since the single shielding plate 9c fixed to the base portion 9 can operate the photosensors 141, 142, and 143 disposed at the three positions of the initial position, the single movement position, and the synchronous rotation position, Can be configured at low cost by reducing the number of points.

  As shown in FIG. 7, the unit base 8 has upper and lower portions corresponding to the positions of the terminal side stepped portions 30 </ b> R at the initial position and the synchronous rotation position in order to regulate the range of the second rotation angle β. Restricting pieces 8U and 8D are formed (see FIG. 25). The upper first restricting piece 8U suppresses the blade portion 30 from swinging around the rotation axis O due to its own weight at the initial position (first position) and the single movement position (second position). It also has a function (see FIGS. 15 and 20).

  The operation of the movable effect device 5B described above will be further described with reference to FIGS.

<Initial position (first position)> (FIGS. 11 to 15)
When the first photo sensor 141 detects the shielding plate 9c, the driving of the electric motor 103 is stopped at the initial position. The handle part 20 and the blade part 30 are both stopped in the up-down direction in a state of overlapping in the front-rear direction. At this time, the rotating piece 133 is in contact with the start end side stepped portion 30L (see FIG. 15), and the upper slider 134U is in contact with the upper end of the long hole 9b (see FIG. 13). Note that the upper surface of the end-side stepped portion 30R is in contact with the lower surface of the first regulating piece 8U located above, and the upper surface of the start-end side stepped portion 30L is in contact with the lower surface of the rotating piece 133. Oscillation around the rotation axis O due to the weight of the portion 30 is suppressed (see FIG. 15).

<Single movement position (second position)> (FIGS. 16 to 20)
When the electric motor 103 is driven in the direction indicated by the arrow at the initial position (see FIG. 11), the rotating piece 133 extends in a circular arc from the start end side stepped portion 30L to the first rotating angle α (for example, α = 155 °; see FIG. 20). It goes around the outside of the part 30C and reaches the terminal side stepped part 30R. Therefore, in this section, the blade part 30 does not rotate, the handle part 20 moves upward by an amount corresponding to the first rotation angle α in the rack 9a (single movement mode), and the second photosensor 142 detects the shielding plate 9c. By doing so, the drive of the electric motor 103 stops at the single movement position. At this time, the lower slider 134D is positioned at the lower end of the long hole 9b (see FIG. 18). In addition, since the upper surface of the terminal side stepped portion 30R is in contact with the lower surface of the first restricting piece 8U located above and the lower surface of the rotating piece 133, the rotation axis O around the blade portion 30 due to its own weight. Swaying (counterclockwise in FIG. 20) is suppressed.

<Synchronous rotation position (third position)> (FIGS. 21 to 25)
When the electric motor 103 is further driven in the direction of the arrow at the single movement position (see FIG. 16), the rotating piece 133 presses the end-side stepped portion 30R from above, and the second rotating angle β (for example, β = 50 °). ; See FIG. 25), the blade 30 is rotated around the rotation axis O. At that time, since the lower slider 134D is located at the lower end of the long hole 9b, resistance is given to the engagement between the rack 9a and the pinion gear 132, and the handle portion 20 is locked to the blade portion 30 (see FIG. 23). . Further, the upper slider 134U comes into contact with the inner peripheral surface of the long hole 9b as the blade part 30 rotates, and presses the blade part 30 in a direction that promotes the rotation of the blade part 30 (see FIG. 23). As a result, the handle portion 20 is integrated with the blade portion 30 and rotates around the rotation axis O over the second rotation angle β. Then, when the third photo sensor 143 detects the shielding plate 9c, the driving of the electric motor 103 stops at the synchronous rotation position. In addition, the lower surface of the end side stepped portion 30R is in contact with the upper surface of the second restricting piece 8D positioned below to restrict the range of the second rotation angle β. Further, since the upper surface of the end-side stepped portion 30R is in contact with the lower surface of the rotating piece 133, swinging around the rotation axis O (counterclockwise in FIG. 25) due to the weight of the blade portion 30 is suppressed. The

  When returning (returning) from the synchronous rotation position (third position) shown in FIGS. 21 to 25 to the initial position (first position) shown in FIGS. The procedure is executed.

  In this way, the distribution and transmission mechanism 130 is interposed between the electric motor 103 and the handle portion 20 and the blade portion 30 to add novel and remarkable changes to the two fluctuation modes of the single movement mode and the synchronous rotation mode. This makes it possible to easily realize a production operation in a different form with a simple configuration. Moreover, in the latter half of the synchronous rotation mode, since the handle portion 20 linearly moved in the first half single movement mode and the blade portion 30 that has not changed (straight line movement) are simultaneously rotated, It is possible to perform a dynamic production operation that is rich in surprise and can dramatically enhance the interest of the player. Furthermore, when the distribution transmission mechanism 130 transmits the driving force from the electric motor 103 to the handle portion 20 and the blade portion 30, the execution timing can be divided, and the twist between the handle portion 20 and the blade portion 30 is less likely to occur. The risk of malfunction or damage is reduced.

  In the above embodiment, only the case where the movable effect device for a gaming machine is mounted on a pachinko machine has been described. The game may be performed by various game machines such as a poker game machine and a sparrow ball game machine.

1 Pachinko machine (game machine)
2 Game board 3 Liquid crystal display (variable display means)
4 central frame 5A front decoration 5B movable effect device (movable effect device for gaming machines)
8 Unit base 8U First restriction piece 8D Second restriction piece 9 Base part 9a Rack 9b Long hole (guide part)
9c Shield plate (passing part)
10 Sheath (first production member)
20 handle (first movable body)
30 Blade (second movable body; second production member)
30C Arc part 30L Start side stepped part 30R End side stepped part 30T Support shaft 31 Light emitting substrate for blade part 100 Center accessory 103 Electric motor (single drive source)
106 Input gear (driven gear)
DESCRIPTION OF SYMBOLS 130 Distribution transmission mechanism 131 Rotating shaft 132 Pinion gear 133 Rotating piece 134U Upper slider (guide part; Lock piece)
134D Lower slider (guide part; lock piece)
141 First photo sensor (detection means)
142 Second photosensor (detection means)
143 Third photo sensor (detection means)
O rotation axis r rotation radius α first rotation angle β second rotation angle

Claims (7)

  1. When the player side is the front side, the first movable body located on the front side or the rear side and the second movable body located on the rear side or the front side can be varied with respect to the game board, respectively. It is a movable directing device for gaming machines,
    In the first and second movable bodies, the first movable body varies independently in a predetermined direction with respect to the game board, and the first and second movable bodies are synchronized with the game board. A synchronous fluctuation mode that fluctuates with respect to
    A single driving source for exerting a driving force on the first and second movable bodies to the single variation mode and the synchronous variation mode;
    In the single variation mode, the driving force of the drive source is transmitted to the first movable body, and in the synchronous variation mode, the driving force of the drive source is transmitted to the first and second movable bodies in synchronization. A distribution transmission mechanism;
    A movable effect device for gaming machines, comprising:
  2. When the player side is the front side, the first movable body located on the front side or the rear side and the second movable body located on the rear side or the front side can be varied with respect to the game board, respectively. It is a movable directing device for gaming machines,
    The first and second movable bodies include a single variation mode in which the first movable body moves linearly along the longitudinal direction of the second movable body, and the first and second movable bodies A synchronous variation mode that simultaneously rotates around a rotation axis that intersects the game board in a state of being at least partially overlapped and integrated in the front-rear direction,
    A single driving source for exerting a driving force on the first and second movable bodies to the single variation mode and the synchronous variation mode;
    Distributing transmission that transmits the driving force of the driving source to the first movable body in the single variation mode and simultaneously transmits the driving force of the driving source to the first and second movable units in the synchronous variation mode. Mechanism,
    A movable effect device for gaming machines, comprising:
  3. The first movable body is
    In the single variation mode, after linearly moving independently from the first position on one side in the longitudinal direction of the second movable body to the second position on the other side,
    3. The movable effect device for a gaming machine according to claim 2, wherein, in the synchronous variation mode, the movable effect device for a gaming machine rotates simultaneously with the second movable body from the second position to a third position around the rotation axis.
  4.   The movable part for game machines according to claim 3, wherein detection means for detecting a fluctuation state of the first movable body by a contact type or a non-contact type is arranged at each of the first to third positions. Production device.
  5. The distribution transmission mechanism includes:
    A rotation axis having the rotation axis in a form located in an overlapping portion of the first and second movable bodies, and being driven by the drive source;
    A pinion gear fixed to the pivot shaft and meshed with a rack fixedly arranged in the longitudinal direction of the first movable body to drive the rack;
    The rotary shaft is disposed so as to be integrally rotatable with the rotary shaft so as to be separated from the rotary axis by a predetermined turning radius. A rotating piece that is not in contact with the second movable body and is capable of contacting the second movable body only while rotating within the range of the second rotation angle that follows.
    Disposed between the first and second movable bodies, and when the rotating piece comes into contact with the second movable body, a resistance to meshing between the rack and the pinion gear is applied to the first movable body. A lock piece for shifting from the single variation mode to the synchronous variation mode by setting the movable body in a locked state with respect to the second movable body,
    In the single variation mode, the driving force of the driving source is transmitted as a moving force for linearly moving the first movable body from the rotation shaft via the pinion gear and a rack,
    In the synchronous variation mode, the driving force of the driving source rotates the second movable body by contact between the rotating piece and the second movable body, and further, the first movable member via the lock piece. The movable effect device for a gaming machine according to any one of claims 2 to 4, wherein the movable body is transmitted as a rotational force that integrally rotates the movable body with the second movable body.
  6.   6. The movable effect device for a gaming machine according to claim 5, wherein the rotating piece is formed on an end surface of a driven gear fixed to the rotating shaft in order to introduce a driving force of the driving source.
  7.   A game machine comprising the movable effect device for a game machine according to any one of claims 1 to 6.
JP2009063902A 2009-03-17 2009-03-17 Mobile performance device for game machine and game machine with the same Pending JP2010213894A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009063902A JP2010213894A (en) 2009-03-17 2009-03-17 Mobile performance device for game machine and game machine with the same

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009063902A JP2010213894A (en) 2009-03-17 2009-03-17 Mobile performance device for game machine and game machine with the same

Publications (1)

Publication Number Publication Date
JP2010213894A true JP2010213894A (en) 2010-09-30

Family

ID=42973393

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009063902A Pending JP2010213894A (en) 2009-03-17 2009-03-17 Mobile performance device for game machine and game machine with the same

Country Status (1)

Country Link
JP (1) JP2010213894A (en)

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012081104A (en) * 2010-10-13 2012-04-26 Sanyo Product Co Ltd Game machine
JP2013031521A (en) * 2011-08-01 2013-02-14 Okumura Yu-Ki Co Ltd Movable performance device for game machine
JP2013102977A (en) * 2011-11-14 2013-05-30 Newgin Co Ltd Movable performance device of game machine
JP2013102943A (en) * 2011-11-14 2013-05-30 Newgin Co Ltd Game machine
JP2013102976A (en) * 2011-11-14 2013-05-30 Newgin Co Ltd Movable performance device of game machine
JP2013121412A (en) * 2011-12-09 2013-06-20 Sanyo Product Co Ltd Game machine
JP2013162987A (en) * 2012-02-13 2013-08-22 Sansei R&D:Kk Game machine
JP2014108259A (en) * 2012-12-03 2014-06-12 Daiichi Shokai Co Ltd Game machine
JP2016005795A (en) * 2015-09-18 2016-01-14 京楽産業.株式会社 Game machine
JP2016083511A (en) * 2016-02-02 2016-05-19 株式会社サンセイアールアンドディ Game machine
JP2016083510A (en) * 2016-02-02 2016-05-19 株式会社サンセイアールアンドディ Game machine
JP2016093750A (en) * 2016-02-25 2016-05-26 株式会社大一商会 Game machine
JP2016116934A (en) * 2016-02-25 2016-06-30 株式会社大一商会 Game machine
JP6045087B1 (en) * 2015-07-16 2016-12-14 株式会社サンセイアールアンドディ Game machine

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008018009A (en) * 2006-07-12 2008-01-31 Samii Kk Game machine
JP2009028073A (en) * 2007-07-24 2009-02-12 Taiyo Elec Co Ltd Game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008018009A (en) * 2006-07-12 2008-01-31 Samii Kk Game machine
JP2009028073A (en) * 2007-07-24 2009-02-12 Taiyo Elec Co Ltd Game machine

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012081104A (en) * 2010-10-13 2012-04-26 Sanyo Product Co Ltd Game machine
JP2013031521A (en) * 2011-08-01 2013-02-14 Okumura Yu-Ki Co Ltd Movable performance device for game machine
JP2013102977A (en) * 2011-11-14 2013-05-30 Newgin Co Ltd Movable performance device of game machine
JP2013102943A (en) * 2011-11-14 2013-05-30 Newgin Co Ltd Game machine
JP2013102976A (en) * 2011-11-14 2013-05-30 Newgin Co Ltd Movable performance device of game machine
JP2013121412A (en) * 2011-12-09 2013-06-20 Sanyo Product Co Ltd Game machine
JP2013162987A (en) * 2012-02-13 2013-08-22 Sansei R&D:Kk Game machine
JP2014108259A (en) * 2012-12-03 2014-06-12 Daiichi Shokai Co Ltd Game machine
JP6045087B1 (en) * 2015-07-16 2016-12-14 株式会社サンセイアールアンドディ Game machine
JP2016005795A (en) * 2015-09-18 2016-01-14 京楽産業.株式会社 Game machine
JP2016083511A (en) * 2016-02-02 2016-05-19 株式会社サンセイアールアンドディ Game machine
JP2016083510A (en) * 2016-02-02 2016-05-19 株式会社サンセイアールアンドディ Game machine
JP2016093750A (en) * 2016-02-25 2016-05-26 株式会社大一商会 Game machine
JP2016116934A (en) * 2016-02-25 2016-06-30 株式会社大一商会 Game machine

Similar Documents

Publication Publication Date Title
JP5701580B2 (en) Game machine
JP5492250B2 (en) Game machine
JP4853783B2 (en) Game machine
JP5222193B2 (en) Movable accessory device
JP5559511B2 (en) Game machine
EP2703206B1 (en) In-vehicle display apparatus
JP5091568B2 (en) Game machine
JP2009213675A (en) Wiring structure of game machine and generator for game machine having the same
JP5368065B2 (en) Game machine
JP4754389B2 (en) Movable production device for gaming machines
JP2004135885A (en) Shutter device of game machine
JP2006136424A (en) Performance device of game machine
JP4933843B2 (en) Movable decoration device for gaming machines
JP5388550B2 (en) Game machine
JP6099242B2 (en) Operation button unit
JP2007126135A (en) Turnable display device with cover used particularly for automobile
JP5713825B2 (en) Game machine
JP2012034746A (en) Pachinko game machine
JP5422166B2 (en) Game machine directing device
JP2012110432A (en) Game machine
JP5085374B2 (en) Game machine
JP5097370B2 (en) Decorative body opening / closing unit
JP5426606B2 (en) Game machine
JP4887416B2 (en) Decoration body unit, game board unit, and pachinko machine
JP5568382B2 (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Effective date: 20111216

Free format text: JAPANESE INTERMEDIATE CODE: A621

RD02 Notification of acceptance of power of attorney

Free format text: JAPANESE INTERMEDIATE CODE: A7422

Effective date: 20121017

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20130329

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20130403

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20130823