JP2010057829A - Movable decoration body, game board unit, and pachinko game machine - Google Patents

Movable decoration body, game board unit, and pachinko game machine Download PDF

Info

Publication number
JP2010057829A
JP2010057829A JP2008228820A JP2008228820A JP2010057829A JP 2010057829 A JP2010057829 A JP 2010057829A JP 2008228820 A JP2008228820 A JP 2008228820A JP 2008228820 A JP2008228820 A JP 2008228820A JP 2010057829 A JP2010057829 A JP 2010057829A
Authority
JP
Japan
Prior art keywords
movable
gear
piece
drive
supported
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2008228820A
Other languages
Japanese (ja)
Other versions
JP5039669B2 (en
Inventor
Yasutaka Suzuki
康剛 鈴木
Original Assignee
Kyoraku Sangyo Kk
京楽産業.株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Kk, 京楽産業.株式会社 filed Critical Kyoraku Sangyo Kk
Priority to JP2008228820A priority Critical patent/JP5039669B2/en
Publication of JP2010057829A publication Critical patent/JP2010057829A/en
Application granted granted Critical
Publication of JP5039669B2 publication Critical patent/JP5039669B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Abstract

<P>PROBLEM TO BE SOLVED: To provide: a movable decoration body which can demonstrate a stage effect, which is characteristic in game proceeding, by making a decoration body modeled on the human body, etc. operate to imitate the natural conduct of a human on the game board surface; a game board unit; and a Pachinko game machine. <P>SOLUTION: A first driving mechanism 30, which operates a first movable member 21 which reciprocates along a predetermined track, a second driving mechanism 50, which operates a second movable member 40 supported in a movable state, and a simple motor 60, which actuates the first and second driving mechanisms, are included, the first movable member includes a base piece 22 and a movable piece 23 supported in a movable state with the base piece, the second movable member includes a base 41 fixed to the base piece, a working member 42, which is supported in the movable state with the base and moves in conjunction with the movable piece, and a driving force selection distribution mechanism 70 which alternatively distributes the driving force from the motor to the first or second movable member to transfer. <P>COPYRIGHT: (C)2010,JPO&INPIT

Description

  The present invention provides a performance effect that is characteristic in the progress of a game by, for example, operating a decorative body such as a gimmick in a vertical direction and a horizontal direction on a gaming board surface that constitutes a gaming machine such as a pachinko gaming machine. The present invention relates to a movable decorative body, a game board unit, and a pachinko gaming machine that can be used.

In gaming machines such as pachinko machines, various board parts such as a prize opening, windmill, variable display device, and lighting device are provided on the board surface of the game board in order to diversify the contents of the game, The stage effect is enhanced by moving the movable surface parts in various directions triggered by other changes in the situation.
For example, when a game ball wins a start winning opening provided on the game board, the symbol displayed on the variable display device in the game board starts to change, and the symbol stopped after a predetermined time elapses is a predetermined jackpot symbol. When it becomes, it becomes a big hit state, and a player can acquire a lot of balls. In such a gaming machine, various display effects are performed in order to enhance the interest of the game.
Patent Document 1 discloses a technique for moving a movable part such as an accessory in the front-rear direction in conjunction with the display content of a symbol display device when the jackpot is reached.
Further, Patent Document 2 related to the proposal of the present applicant includes a first movable accessory that reciprocates in the left-right direction parallel to the board surface of the game board, and a second movable accessory that reciprocates in the front-rear direction of the game board , An accessory device including the above is disclosed. According to this, it is possible to realize an effect corresponding to the complexity and sophistication of game contents.
However, in any conventional technique, each movable part is moved back and forth at a constant speed back and forth, and back and forth. Therefore, the movable parts are simply moved back and forth and left and right while maintaining the same posture, and are related to game contents. It has not yet fully fulfilled the demands of players who demanded a high degree of diversity and dynamic performance. Despite the need for more diversity in the movement of moving parts in this way, for example, a gimmick that imitates the character's body (for example, a person sitting on the stage) that is deeply involved in story development during a game Up to now, a mechanism has been proposed for realizing an unexpected movement that moves vertically and horizontally (for example, a stage that has been evacuated downward moves up and bows down) Absent.
Japanese Patent Laid-Open No. 06-007509 Japanese Patent Application No. 2005-214197

As described above, the conventional movable platen surface parts simply reciprocated in the left, right, up, down, and front and back directions, thus imitating a character that plays an important role in developing the story related to the progress of the game. There has been a demand for the development of an operation mechanism that can impart more variety and unexpectedness to the operation of the decorative body. For example, a stage that does not appear on the game board surface at all times appears on the game board surface as a result of winning a prize or other change in the game, and a person sitting on the stage swings back and forth. There was a need to develop an operating mechanism that can realize bowing motions. Moreover, it is required to realize such an operation mechanism with the minimum number of components and the number of motors.
The present invention has been made in view of the above, for example, by operating a decorative body that represents a human body or the like on a game board surface to resemble a natural work of a human, thereby providing a characteristic effect in the progress of the game. It is an object of the present invention to provide a movable decorative body, a game board unit, and a pachinko gaming machine that can be exhibited.

To achieve the above object, a movable decorative body according to a first aspect of the present invention includes a first movable member that reciprocates along a predetermined track, and a first drive mechanism that operates the first movable member. A second movable member supported in a movable state by the first movable member; a second drive mechanism for operating the second movable member; and driving the first and second drive mechanisms. A movable decorative body including a single motor, wherein the first movable member includes a base piece and a movable piece supported by the base piece in a movable state, and the second movable member. The movable member includes a base fixed to the base piece, and an operating member that is supported by the base in a movable state and that moves forward and backward in conjunction with the movable piece driven by the second drive mechanism, The driving force from the motor is used as the first movable member or the second movable member. Characterized in that it and a driving force selectively distributing mechanism transmitting distributes As an alternative to member.
Surprisingly, the second movable member that imitates the character or the like related to the game content moves vertically and horizontally (for example, a person who sits down as the stage retracted downward bows) The operation having the above can be realized by using one motor. In addition, the number of driving force transmission members used can be minimized.
A movable decorative body according to a second aspect of the present invention is the movable decorative body according to the first aspect, wherein the first driving mechanism is rotatably supported by a rack gear disposed along the predetermined track and the base piece. A pinion gear that has a gear portion that can mesh with the rack gear and a non-gear portion that cannot mesh, and is driven to rotate by the motor, and the second drive mechanism is rotatably supported by the base piece. An intermediate gear that meshes with the gear portion of the pinion gear and cannot mesh with the non-gear portion, a rotating member that rotates integrally with the intermediate gear, and a rotational force of the rotating member that transmits the rotational member to the movable piece. And a transmission mechanism for advancing and retreating, wherein the driving force distribution mechanism is composed of the pinion gear and the intermediate gear.
Since the driving force can be distributed by the gear part and the non-gear part provided in the intermediate gear, the number of parts can be reduced.

A movable decorative body according to a third aspect of the present invention is the movable decorative body according to the first or second aspect, wherein the first movable member is a lifting member that moves up and down along a lifting path, and the second movable member is the lifting path. It is a gimmick that moves forward and backward in the crossing direction.
The movable decorative body according to the invention of claim 4 is operated by an elevating member that elevates and lowers along a predetermined track, an elevating mechanism that elevates the elevating member, a gimmick main body fixed to the elevating member, and the gimmick main body A movable decorative body comprising a gimmick composed of an actuating member that is supported, a gimmick drive mechanism that operates the actuating member, and a single motor that drives the elevating mechanism and the gimmick drive mechanism, The elevating member includes a base piece for fixing the gimmick main body, and a movable piece supported by the base piece in a movable state and supporting the operating member, and the driving force from the motor is applied to the first piece. And a driving force selection / distribution mechanism that selectively distributes and transmits the movable member to the second movable member.
According to a fifth aspect of the present invention, there is provided the movable decorative body according to the first aspect, wherein the first drive mechanism expands and contracts along the predetermined trajectory and supports the second movable member at a tip portion; An extension / contraction drive mechanism for extending / contracting the pantograph, wherein the second drive mechanism includes a pressing member supported at a tip end portion of the pantograph, an elastic member for elastically urging the movable piece in a retracting direction, A cam portion that is provided on the movable piece and is moved by the pressing member to move the movable piece in a protruding direction against the elastic member, and the driving force distribution mechanism includes the first and It is characterized by comprising a second drive mechanism.
A game board unit according to a sixth aspect of the invention is characterized in that the movable decorative body according to any one of the first to fifth aspects is provided.
A pachinko gaming machine according to a seventh aspect of the invention is characterized by including the game board unit according to the sixth aspect.

  As described above, the movable decorative body according to the present invention includes the driving force selection / distribution mechanism that selectively distributes and transmits the driving force from the motor to the first movable member or the second movable member. Therefore, it is possible to realize an advancing / retreating operation of the first movable member and an unexpected operation by the second movable member with a simple configuration with a small number of parts.

Hereinafter, the present invention will be described in detail with reference to embodiments shown in the drawings.
FIG. 1 is a front view of a pachinko gaming machine as an example of a gaming machine according to an embodiment of the present invention.
A pachinko gaming machine 1 shown in FIG. 1 has a rectangular frame 2, and a game board 3 is detachably attached to a window hole of the frame 2 from the back side.
A glass frame (not shown) is attached to the front side of the game board 3 so as to be opened and closed. Further, a lower part of the game board 3 is provided with a tray part 4 for storing game balls, a launch lever 5 for launching game balls in the tray part 4 and the like. In addition, an operation unit 6 such as a chance button for performing a game effect or a cross key, or a game ball purchase button or a purchase cancel button is provided on the upper part of the tray unit 4.
On the back of the game board 3, a synthetic resin mechanism board (none of which is shown in the figure) is attached to the back of the game board 3 with back parts related to the progress and production of the game, such as a liquid crystal screen, main control board and sub control board. Has been. An outer rail R1 around the game area 3a of the game board 3 guides the game ball launched from the launching device by operating the launch lever 5 to the upper part of the game area 3a or to the out port 7. And the inner rail R2 is provided.
A liquid crystal display 8 serving as an image display means is disposed almost at the center of the game board 3. The liquid crystal display 8 is composed of, for example, a liquid crystal display panel, and displays an image corresponding to a special symbol in the normal operation state. In a so-called reach state or special game state, an effect image or the like indicating the respective game state is displayed.
Outside the game area on the lower right side of the game board 3, there are provided a special symbol display (not shown) for displaying and changing special symbols, a normal symbol display for displaying and changing normal symbols, and the like.

When a winning of a game ball is detected by a first starting port switch or a second starting port switch, which will be described later, during a special symbol variation, the right to display the variation of the special symbol obtained by the pitch, that is, a so-called stored ball is stored. . The number of stored storage balls is displayed by a storage lamp.
Below the liquid crystal display (image display device) 8, a start winning opening 9 is provided, and further below that is provided a variable winning device 10 for variably displaying special symbols of the special symbol display.
The variable winning device 10 includes an upper starting pocket 11 and an electric tulip (hereinafter referred to as “electric chew”) 12 having a pair of left and right opening / closing claws (opening / closing pieces). In the upper start pocket 11, a first start port switch for variably displaying the special symbol of the special symbol display is provided. In addition, a second start port switch for variably displaying the special symbol of the special symbol indicator is provided inside the electric chew 12.

Further, on the left side of the liquid crystal display 8, a gate 13 for operating a normal symbol display arranged at the lower right portion of the game board is provided. A gate switch is provided inside the gate 13, and when the game ball passes the gate switch of the gate 13, it operates for a predetermined time and stops. And when it stops in a predetermined mode, the opening / closing piece which consists of the electric chew 12 provided in the variable prize-winning apparatus 10 is comprised so that opening operation may be carried out for predetermined time.
Further, below the variable winning device 10, there is provided a large winning opening 14 having an open / close door that is opened in a big hit state which is one of the special gaming states.
Further, the game board 3 is provided with a normal winning opening 16, and a windmill and a number of game nails (not shown) are provided in a protruding manner. The game nail slows down the falling speed of the game ball and changes the falling direction in a complicated manner to enhance the interest in game progression.
A movable decorative body 20 is arranged in front of the liquid crystal display 8 to produce an effect according to the game content.
A characteristic configuration of the present invention is the configuration of the movable decorative body 20.

2A and 2B are a front view and a left side vertical sectional view showing the retracted state (lowering state) of the movable decorative body, and FIG. 3 is a right side vertical sectional view of FIG. (A) And (b) is the front view which shows the appearance state (rising state) of a movable decoration body, and left side longitudinal cross-sectional view, FIG. 5 (a) and (b) are front views which show a bowing state, and FIG. 6 is a right side longitudinal sectional view of FIG. 5, FIG. 7 is an explanatory view of a bowing operation, and FIG. 8 is a perspective view showing a configuration of a gimmick and a drive mechanism. 9 (a) and (b) are bottom views of each drive mechanism.
In this example, the movable decorative body 20 includes a three-dimensional gimmick that represents the body of a character (character) involved in the progress of the game, and a state in which a plurality of persons are sitting on a flat stage. Show.
The movable decorative body 20 includes a first movable member (elevating member) 21 that reciprocates along a predetermined track, a first drive mechanism (elevating mechanism) 30 that operates the first movable member 21, and a first. A second movable member (a gimmick representing a person) 40 supported in a movable state by the movable member 21; a second drive mechanism (gimmick drive mechanism) 50 for operating the second movable member 40; A single motor 60 that drives the first and second drive mechanisms 30 and 50, and a driving force from the motor 60 are alternatively selected from the first movable member 21 or the second movable member 40. And a driving force selection / distribution mechanism 70 that distributes and transmits the driving force. The motor 60 is controlled by control means.

The first movable member 21 includes a base piece 22 that is shaped like a plate-like stage that is driven up and down, and a movable piece 23 that is supported on the lower surface side of the base piece 22 in a movable state (movable forward and backward). And comprising. The movable piece 23 is slid in the front-rear direction on the lower surface of the base piece by being connected to the base piece 22 via a connecting member 23a that is loosely fitted into a plurality of elongated holes 22a formed in the base piece 22 and moves back and forth. It is supported freely (FIGS. 8 and 9).
The second movable member 40 includes a base portion (lower body of the gimmick sitting state) 41 fixed to the base piece 22, and a movable piece 23 supported by the base portion 41 in a movable state and driven by the second drive mechanism 50. And an actuating member (upper body of the gimmick) 42 that moves forward and backward in conjunction with When the movable piece 23 is in the retracted position, the second movable member 40 maintains the posture in which the actuating member 42 is raised as shown in FIGS. 2 to 4, while the movable piece 23 is in the advanced position. In some cases, as shown in FIGS. 5 and 6, the actuating member 42 assumes a forward tilted posture (bowing posture). Thus, the operation member 42 constituting the second movable member is configured to operate in a direction intersecting with the moving direction of the first movable member 21.

  The actuating member 42 simulating the upper half of the gimmick is moved in the front-rear direction by a barrel 42a pivotally supported by a shaft A1 provided in the base 41 so as to be swingable in the front-rear direction, and by a shaft A2 provided in the upper part of the barrel 42a. A head part 42b pivotally supported, an arm part 42c pivotally supported by an axis A3 provided on the shoulder part of the trunk part 42a, and an axis A4 provided at the tip of the arm part 42c. A hand portion 42d pivotally supported by the shaft, and the hand portion 42d is connected to the movable piece 23 via a connecting member 23a. Therefore, since the movable piece 23 moves back and forth between the position retracted backward and the position moved forward, it moves back and forth while rotating about the axes A4 and A3 of the hand portion 42d and the arm portion 42c. The trunk | drum 42a can rock | fluctuate in the front-back direction. Further, the head 42b faces upward with the axis A2 as a fulcrum when the trunk 42a is raised, and when the trunk 42a falls forward, the head 42b falls forward due to its own weight.

Next, the configuration and operation of the first and second drive mechanisms 30 and 50 and the drive force selection / distribution mechanism 70 will be described.
In this example, the second casing 201 is supported by the first casing 200 fixed to the gaming machine side, and the movable decorative body 20 is supported inside the second casing 201 so as to be movable up and down. A configuration example is shown, but this is only an example.
First, the first drive mechanism (elevating mechanism) 30 includes a rack gear 31 fixedly disposed on the inner wall of the second casing 201 along a predetermined track, in this example, a track extending in the vertical direction, and the base piece 22. A holding plate 22b integrated perpendicularly to the lower surface is rotatably supported by a holding plate 22b, and has a gear portion 32a that can mesh with the gear portion of the rack gear 31 and a non-gearable non-gear portion 32b, and is rotationally driven by a motor 60. And a pinion gear 32. The pinion gear 32 is not formed with a gear portion over its entire circumference, but the gear portion 32a is formed only in a substantially half circumference, and the remaining half circumference is a flat non-gear portion 32b.

The second drive mechanism 50 is rotatably supported by a holding plate 22b integrated with the base piece, meshes with the gear portion 32a of the pinion gear, and cannot mesh with the non-gear portion 32b, and the intermediate gear 51 And a transmission mechanism 53 that transmits the rotational force of the rotation member 52 to the movable piece 23 to move the operation member 42 forward and backward.
When the gear portion 32a of the pinion gear meshes with the rack gear 31 on the fixed side, the motor 60 rotates the pinion gear 23 so that the first movable member 21 and the second movable member 40 can move up and down integrally. . At this time, the intermediate gear 51 in contact with the non-gear portion 32b of the pinion gear cannot receive the driving force (FIGS. 2 and 3).
On the other hand, when the non-gear portion 32b of the pinion gear faces the fixed rack gear 31 side, the driving force is not transmitted to the first movable member 21 even if the pinion gear 23 rotates, and the first movable member 21 Do not go up and down. At this time, since the intermediate gear 51 is engaged with the gear portion 32a of the pinion gear, the driving force can be transmitted (FIGS. 4 and 5).

The pinion gear 32 partially having the gear portion 32a and the intermediate gear 51 at a position where the pinion gear 32 can mesh with the pinion gear 32 cause the driving force from the motor 60 to be applied to the first movable member 21 or the second movable member 40. A driving force selection / distribution mechanism 70 that selectively distributes and transmits the driving force is configured.
The rotating member 52 is a disc whose center is fixed by the shaft 51a of the intermediate gear 51, and is disposed on the opposite side of the intermediate gear 51 with the holding plate 22b interposed therebetween. A pin 52 a protrudes from a surface near the peripheral edge of the rotating member 52, and this pin 52 a is fitted into a vertically long slot 23 c provided in a protruding piece 23 b that hangs down from the lower surface of the movable piece 23. . For this reason, when the rotating member 52 rotates due to the rotation of the intermediate gear 51 by the driving force from the pinion gear 32, the pin 52 presses the projecting piece 23b while moving up and down in the long hole 23c. The movable piece 23 can be moved forward and backward by the pressure.

  The motor 60 moves up and down together with the first movable member 21 by being fixed to the holding plate 22b. An output gear 61 fixed to the output shaft of the motor 60 is connected to another transmission gear 63 via a transmission gear 62. The shaft 63 a of the transmission gear 63 is shared with the rotation shaft of the pinion gear 32. That is, the transmission gear 63 and the pinion gear 32 are integrated via the shaft 63a. Accordingly, the driving force from the motor 60 is transmitted to the output gear 61, the transmission gears 62 and 63, and the pinion gear 32. The driving force from the pinion gear 32 is alternatively transmitted to the first movable member 21 or the second movable member 40 by the driving force selection and distribution mechanism 70. Therefore, when the first movable member 21 is driven, the second movable member 40 is stopped, and when the second movable member 40 is driven, the first movable member 21 is stopped. Therefore, the second movable member 40 is stopped when the second movable member 21 is moved up and down, and the second movable member 40 operates in a state where the second movable member is stopped at the raised position. Become.

An operation procedure of the movable decorative body 20 having the above configuration will be described.
First, in the initial state (lowered position) shown in FIGS. 2 and 3, the gear portion 32a of the pinion gear 32 is in mesh with the gear portion of the rack gear 31, and the first movable member 21 is an opening provided on the game board surface. It is in a state of being retracted from the part 3b.
When the motor 60 is driven in the upward direction in this initial state, the driving force from the motor 60 is transmitted to the output gear 61 and the transmission gears 62 and 63 to raise the pinion gear 32 incorporated on the second movable member 40 side. Rotate in the direction. As a result, the second movable member 40 starts to rise. At this time, since the non-gear portion 32 b of the pinion gear 32 faces the intermediate gear 51, the driving force from the pinion gear is not transmitted to the intermediate gear 51.
At this time, the movable piece 23 is stopped at the initial position, that is, the position retracted rearward (FIG. 9A).

The state where the second movable member 40 has finished rising is shown in FIG. At this time, the first movable member 21 appears from the opening 3b of the game board surface. At this time, the gear part 32 a of the pinion gear is detached from the rack gear 31, and the non-gear part 32 b faces the rack gear 31. On the other hand, the non-gear portion 32b of the pinion gear is in a state of starting to mesh with the intermediate gear 51. Therefore, even if the motor is driven at this highest position and the pinion gear continues to rotate in the upward direction indicated by the arrow, no driving force is transmitted to the rack gear 31, while the intermediate gear 51 starts to rotate.
When the intermediate gear 51 rotates, the rotating member 52 integrated through the shaft 51a rotates, so that the pin 52a moves up and down in the long hole 23c, and the movable piece 23 located rearward is moved forward. (FIG. 9B), the operation of returning backward is repeated. That is, the movable piece 23 moves from the rear to the front while the pin 52a rotates 180 degrees from the initial position, and the movable piece returns from the front to the rear when the pin 52a further rotates 180 degrees and returns to the initial position. . The movable piece 23 moves back and forth once in the process of rotating the rotating member 52 once.
FIG. 7 shows the bowing motion of the actuating member 42 in conjunction with the longitudinal movement of the movable piece. As shown by a solid line in the figure, when the movable piece 23 is in the rear position, the actuating member 42 in the shape of the upper half of the gimmick holds a raised position, but in the state where the movable piece 23 slides forward, it is indicated by a chain line. As shown, the actuating member 42 is inclined forward. When the movable piece 23 returns to the rear, the posture returns from the forward tilted posture. At this time, each of the axes A1 to A4 becomes a joint, and the angle between the trunk portion 42a, the head portion 42b, the arm portion 42c, and the hand portion 42d can be freely changed, so that the operating member 42 (upper body) reciprocates flexibly as a whole. Can work.

Next, another embodiment of the present invention will be described with reference to FIGS.
10 (a) and 10 (b) are front views showing a lowered state and a raised state of a movable decorative body according to another embodiment of the present invention, and FIGS. 11 (a) and 11 (b) are FIG. 10 (a). FIGS. 12A and 12B are side cross-sectional views corresponding to FIGS. 12A and 12B, FIG. 12 is a side cross-sectional view illustrating a bowed state, and FIG. 13 is a perspective view illustrating the configuration of the first and second drive mechanisms.
In addition, the same code | symbol is attached | subjected to the same part as the said 1st Embodiment, and the overlapping description is abbreviate | omitted.
The movable decorative body 20 includes a first movable member (elevating member) 21 that reciprocates along a predetermined track, a first drive mechanism (elevating mechanism) 30 that operates the first movable member 21, and a first. A second movable member (a gimmick representing a person) 40 supported in a movable state by the movable member 21; a second drive mechanism (gimmick drive mechanism) 50 for operating the second movable member 40; A single motor 60 that drives the first and second drive mechanisms 30 and 50, and a driving force from the motor 60 are alternatively selected from the first movable member 21 or the second movable member 40. And a driving force selection / distribution mechanism 70 that distributes and transmits the driving force. The motor 60 is controlled by control means.

  The first movable member 21 includes a base piece 22 that is shaped like a plate-like stage that is driven up and down, and a movable piece 23 that is supported on the lower surface side of the base piece 22 in a movable state (movable forward and backward). And an elastic member 25 that constantly urges the movable piece 23 backward. As shown in FIGS. 8 and 9, the movable piece 23 is connected to the base piece 22 via a connecting member 23a that is loosely fitted into a plurality of elongated holes 22a formed in the base piece 22 and moves back and forth. The lower surface of the base piece is supported so as to be slidable in the front-rear direction. Since the elastic member 25 always urges the movable piece 23 rearward, the movable piece 23 is located rearward when no external force is applied. The base piece 22 is configured so that it cannot be raised beyond a predetermined height by a stopper (not shown) provided on the fixed side.

The configuration of the second movable member 40 is the same as that of the first embodiment.
The first drive mechanism 30 according to this embodiment includes a pantograph 80 that expands and contracts along a predetermined trajectory (elevating path) and supports the second movable member 40 at the tip, and an extendable drive mechanism that expands and contracts the pantograph 80 85. Each pantograph 80 pivotally supports an intermediate portion of the two link pieces 80a by pins 80b and is supported by pins 80c provided at both ends of each link piece 80a so as to be able to advance and retreat in the horizontal direction. . Support plates 81 and 82 are respectively disposed at the lower and upper portions of the pantograph 80, and the pins 80b are movably supported by elongated holes 81a and 82a provided in the support plates 81 and 82, respectively. For this reason, when each link piece 80a is in the contracted state shown in FIG. 10A, each pin 80b is in a state of moving outward in the elongated holes 81a and 82a. On the other hand, when each link piece 80a is in the extended state shown in FIG. 10 (b), each pin 80b is in an inwardly moved state in the long holes 81a and 82a.

The telescopic drive mechanism 85 includes a motor 86 supported by a support plate 81, a connecting rod 87 passed between two opposing link pieces 80a, a nut member 88 fixed to the connecting rod 87, and a nut member. The ball screw 89 screwed into the female screw portion 88, the bearing member 90 fixed to the support plate 81 for rotatably supporting one end portion of the ball screw 89, and the one end portion of the ball screw 89 serve as an axis. And a timing belt 92 wound around the pulley 91 and a pulley 86 a provided on the output shaft of the motor 86.
When the ball screw 89 rotates forward and backward through the timing belt 92 by rotating the motor 86 forward and backward, the connecting rod 87 integrated with the nut 88 advances and retreats in the axial direction of the ball screw. For this reason, each pantograph 80 connected to the connecting rod 87 repeats expansion and contraction to raise and lower the support plate 82. The support plate 82 supports and moves the second movable member 40 up and down.
Next, the second drive mechanism 50 includes a pressing member 100 supported by a support plate 82 supported by the tip end portion of the pantograph 80, and a cam portion (an arc-shaped protrusion fixed to the bottom portion of the movable piece 23). A caster-like roller) 101, and a spring member 102 disposed between the support plate 82 and the base piece 22.
The cam portion 101 is means for moving the movable piece in the protruding direction (forward) against the elastic member 25 by being pressed by the pressing member 100 when the pantograph 80 is extended.
The driving force distribution mechanism 70 includes first and second driving mechanisms 30 and 50.

In the lowered state of FIG. 10 (a), the first movable member 21 is retracted from the opening 3b provided on the game board surface, but when it is raised in FIG. 10 (b), it appears from the opening 3b, Visible from is possible.
In order to raise the first movable member 21 in the lowered state of FIG. 10A, the motor 86 is rotated in the upward direction by a control signal from the control means. Then, since the ball screw 89 is rotationally driven via the timing belt 92, the connecting rod 87 supporting the nut member 88 moves inward, and the pantograph 80 is extended as shown in FIG.
When the base piece 22 and the movable piece 23 are lowered as shown in FIG. 10A, the pressing member 100 is not in contact with or lightly in contact with the cam portion 101. Is in a state of being retracted backward. On the other hand, when the base piece 22 and the movable piece 23 are raised to a predetermined height position as shown in FIG. 10B, the base piece 22 is prevented from further rising by a stopper (not shown). Even after the stop, the support plate 82 continues to rise while compressing the spring member 102, so that the pressing member 100 tries to push up the cam portion 101 strongly. For this reason, the pressing member 100 made of a roller rolls relatively rearward along the lower surface of the cam portion 101, and can push the movable piece 23 forward against the elastic member 25.
The second movable member 40 performs the bowing operation by moving the movable piece 23 forward as in the above embodiment.

As described above, in the present invention, the second movable member 40 which is shaped like a character body (for example, a person sitting on the stage) deeply involved in the story development during the game moves vertically and horizontally (see FIG. For example, it is possible to realize an unexpected operation using a single motor in which a stage retracted downward is raised and a person sitting in a straight position bows.
Although the detailed configuration of the pachinko gaming machine is not illustrated and described, there is no doubt that the gaming machine and the gaming board unit are included in the technical scope of the present invention.

It is a front view of the pachinko gaming machine as an example of the gaming machine according to the embodiment of the present invention. (A) And (b) is the front view which shows the retracted state (lowering state) of a movable decoration body, and a left part longitudinal cross-sectional view. FIG. 3 is a right side longitudinal sectional view of FIG. 2. (A) And (b) is the front view which shows the appearance state (rise state) of a movable decoration body, and a left side longitudinal section. (A) And (b) is a front view which shows a bowing state, and a left part longitudinal cross-sectional view. FIG. 6 is a right side longitudinal sectional view of FIG. 5. It is explanatory drawing of bowing operation | movement. It is a perspective view which shows the structure of a gimmick and a drive mechanism. (A) And (b) is a bottom view of each drive mechanism. (A) And (b) is a front view which shows the fall state and raise state of the movable decoration body which concern on other embodiment of this invention. (A) And (b) is side part sectional drawing corresponding to FIG. 10 (a) and (b). It is side part sectional drawing explaining a bowing state. It is a perspective view which shows the structure of the 1st and 2nd drive mechanism.

Explanation of symbols

  1: Pachinko machine, 3a: gaming area, 3b: opening, 4: dish, 5: launch lever, 6: operation unit, 7: out port, 8: liquid crystal display, 9: start winning port, 10: Variable winning device, 11: upper starting pocket, 12: electric chew, 13: gate, 14: large winning opening, 16: normal winning opening, 20: movable decorative body, 21: first movable member, 22: base piece, 22a: long hole, 22b: holding plate, 23: pinion gear, 23: movable piece, 23a: connecting member, 23b: protruding piece, 23c: long hole, 25: elastic member, 30: first drive mechanism, 31: rack gear 32: pinion gear, 32a: gear part, 32b: non-gear part, 40: second movable member, 41: base part, 42: actuating member, 42a: trunk part, 42b: head part, 42c: arm part, 42d: Hand part, 50: second drive mechanism, 51: intermediate gear, 51a Shaft portion, 52: pin, 52: rotating member, 52a: pin, 53: transmission mechanism, 60: motor, 61: output gear, 61: output gear, 62: transmission gear, 62, 63: transmission gear, 63: Transmission gear, 63a: shaft, 70: driving force distribution mechanism, 80: pantograph, 80a: link piece, 80b: pin, 80c: pin, 81: support plate, 81a: oblong hole, 82: support plate, 85: telescopic drive Mechanism: 86: Motor, 86a: Pulley, 87: Connecting rod, 88: Nut, 89: Ball screw, 90: Bearing member, 91: Pulley, 92: Timing belt, 100: Pressing member, 101: Cam part, 101: Casing, 102: Spring member

Claims (7)

  1. A first movable member that reciprocates along a predetermined track, a first drive mechanism that operates the first movable member, and a second movable supported in a movable state by the first movable member A movable decorative body comprising a member, a second drive mechanism for operating the second movable member, and a single motor for driving the first and second drive mechanisms,
    The first movable member includes a base piece and a movable piece supported in a movable state by the base piece,
    The second movable member includes a base fixed to the base piece, and an operating member that is supported by the base in a movable state and that moves forward and backward in conjunction with the movable piece driven by the second drive mechanism. With
    And a driving force selection / distribution mechanism that selectively distributes and transmits the driving force from the motor to the first movable member or the second movable member. Decorative body.
  2. The first drive mechanism includes a rack gear disposed along the predetermined track, a gear portion rotatably supported by the base piece and meshable with the rack gear, and a non-gearable non-gear portion. And a pinion gear that is rotationally driven by the motor,
    The second drive mechanism includes an intermediate gear that is rotatably supported by the base piece and meshes with the gear portion of the pinion gear and cannot mesh with the non-gear portion, and a rotating member that rotates integrally with the intermediate gear. A transmission mechanism that transmits the rotational force of the rotating member to the movable piece to advance and retract the operating member,
    The movable decoration body according to claim 1, wherein the driving force distribution mechanism includes the pinion gear and the intermediate gear.
  3.   The first movable member is a lifting member that moves up and down along a lifting path, and the second movable member is a gimmick that moves back and forth in a direction intersecting the lifting path. 2. The movable decorative body according to 2.
  4. An elevating member that elevates and lowers along a predetermined track, an elevating mechanism that elevates the elevating member, a gimmick main body fixed to the elevating member, and a gimmick that is operatively supported by the gimmick main body, A movable decorative body comprising a gimmick driving mechanism for operating the operating member, and a single motor for driving the elevating mechanism and the gimmick driving mechanism,
    The elevating member includes a base piece that fixes the gimmick body, and a movable piece that is supported by the base piece in a movable state and supports the operating member.
    And a driving force selection / distribution mechanism that selectively distributes and transmits the driving force from the motor to the first movable member or the second movable member. Decorative body.
  5. The first drive mechanism includes a pantograph that expands and contracts along the predetermined trajectory and supports the second movable member at a tip portion, and an extendable drive mechanism that expands and contracts the pantograph,
    The second driving mechanism is provided on the movable piece and is pressed by the pressing member, the pressing member supported at the tip of the pantograph, the elastic member that elastically biases the movable piece in the retracting direction. And a cam portion that moves the movable piece in the protruding direction against the elastic member,
    The movable decoration body according to claim 1, wherein the driving force distribution mechanism includes the first and second driving mechanisms.
  6.   A game board unit comprising the movable decorative body according to any one of claims 1 to 5.
  7.   A pachinko gaming machine comprising the gaming board unit according to claim 6.
JP2008228820A 2008-09-05 2008-09-05 Game machine Expired - Fee Related JP5039669B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008228820A JP5039669B2 (en) 2008-09-05 2008-09-05 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008228820A JP5039669B2 (en) 2008-09-05 2008-09-05 Game machine

Publications (2)

Publication Number Publication Date
JP2010057829A true JP2010057829A (en) 2010-03-18
JP5039669B2 JP5039669B2 (en) 2012-10-03

Family

ID=42185306

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008228820A Expired - Fee Related JP5039669B2 (en) 2008-09-05 2008-09-05 Game machine

Country Status (1)

Country Link
JP (1) JP5039669B2 (en)

Cited By (26)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011239832A (en) * 2010-05-14 2011-12-01 Kyoraku Sangyo Kk Movable board face component
JP2011245151A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245152A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245149A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245148A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245147A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245150A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2012005746A (en) * 2010-06-28 2012-01-12 Sansei R&D:Kk Game machine
JP2012029736A (en) * 2010-07-29 2012-02-16 Sansei R&D:Kk Game machine
JP2012170541A (en) * 2011-02-18 2012-09-10 Kyoraku Sangyo Kk Game machine
JP2012205740A (en) * 2011-03-29 2012-10-25 Heiwa Corp Game machine
JP2012232049A (en) * 2011-05-09 2012-11-29 Toyomaru Industry Co Ltd Performance device and game machine including the same
JP2012245220A (en) * 2011-05-30 2012-12-13 Newgin Co Ltd Game machine
JP2012245262A (en) * 2011-05-30 2012-12-13 Kyoraku Sangyo Kk Game machine
JP2013039285A (en) * 2011-08-18 2013-02-28 Taiyo Elec Co Ltd Game machine
JP2013039286A (en) * 2011-08-18 2013-02-28 Taiyo Elec Co Ltd Game machine
JP2013052096A (en) * 2011-09-02 2013-03-21 Sankyo Co Ltd Game machine
JP2013081540A (en) * 2011-10-06 2013-05-09 Kyoraku Sangyo Kk Game machine
JP2013240370A (en) * 2012-05-17 2013-12-05 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2015024196A (en) * 2014-10-23 2015-02-05 株式会社大一商会 Game machine
JP2015024219A (en) * 2014-10-27 2015-02-05 株式会社大一商会 Game machine
JP2015044009A (en) * 2014-10-27 2015-03-12 株式会社大一商会 Game machine
JP2015043998A (en) * 2014-10-23 2015-03-12 株式会社大一商会 Game machine
JP2016013443A (en) * 2015-07-29 2016-01-28 サミー株式会社 Game machine
JP2017023848A (en) * 2016-11-08 2017-02-02 豊丸産業株式会社 Game machine
JP2017035500A (en) * 2016-09-27 2017-02-16 サミー株式会社 Game machine

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003236088A (en) * 2002-02-21 2003-08-26 Daiichi Shokai Co Ltd Game machine
JP2006192154A (en) * 2005-01-14 2006-07-27 Okumura Yu-Ki Co Ltd Game machine
JP2007312847A (en) * 2006-05-23 2007-12-06 Newgin Corp Performance device for game machine
JP2007312901A (en) * 2006-05-24 2007-12-06 Asama Seisakusho:Kk Movable ornamental device of game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003236088A (en) * 2002-02-21 2003-08-26 Daiichi Shokai Co Ltd Game machine
JP2006192154A (en) * 2005-01-14 2006-07-27 Okumura Yu-Ki Co Ltd Game machine
JP2007312847A (en) * 2006-05-23 2007-12-06 Newgin Corp Performance device for game machine
JP2007312901A (en) * 2006-05-24 2007-12-06 Asama Seisakusho:Kk Movable ornamental device of game machine

Cited By (26)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011239832A (en) * 2010-05-14 2011-12-01 Kyoraku Sangyo Kk Movable board face component
JP2011245151A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245152A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245149A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245148A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245147A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2011245150A (en) * 2010-05-28 2011-12-08 Kyoraku Sangyo Kk Accessory operation unit and game machine
JP2012005746A (en) * 2010-06-28 2012-01-12 Sansei R&D:Kk Game machine
JP2012029736A (en) * 2010-07-29 2012-02-16 Sansei R&D:Kk Game machine
JP2012170541A (en) * 2011-02-18 2012-09-10 Kyoraku Sangyo Kk Game machine
JP2012205740A (en) * 2011-03-29 2012-10-25 Heiwa Corp Game machine
JP2012232049A (en) * 2011-05-09 2012-11-29 Toyomaru Industry Co Ltd Performance device and game machine including the same
JP2012245220A (en) * 2011-05-30 2012-12-13 Newgin Co Ltd Game machine
JP2012245262A (en) * 2011-05-30 2012-12-13 Kyoraku Sangyo Kk Game machine
JP2013039285A (en) * 2011-08-18 2013-02-28 Taiyo Elec Co Ltd Game machine
JP2013039286A (en) * 2011-08-18 2013-02-28 Taiyo Elec Co Ltd Game machine
JP2013052096A (en) * 2011-09-02 2013-03-21 Sankyo Co Ltd Game machine
JP2013081540A (en) * 2011-10-06 2013-05-09 Kyoraku Sangyo Kk Game machine
JP2013240370A (en) * 2012-05-17 2013-12-05 Okumura Yu-Ki Co Ltd Pachinko game machine
JP2015024196A (en) * 2014-10-23 2015-02-05 株式会社大一商会 Game machine
JP2015043998A (en) * 2014-10-23 2015-03-12 株式会社大一商会 Game machine
JP2015024219A (en) * 2014-10-27 2015-02-05 株式会社大一商会 Game machine
JP2015044009A (en) * 2014-10-27 2015-03-12 株式会社大一商会 Game machine
JP2016013443A (en) * 2015-07-29 2016-01-28 サミー株式会社 Game machine
JP2017035500A (en) * 2016-09-27 2017-02-16 サミー株式会社 Game machine
JP2017023848A (en) * 2016-11-08 2017-02-02 豊丸産業株式会社 Game machine

Also Published As

Publication number Publication date
JP5039669B2 (en) 2012-10-03

Similar Documents

Publication Publication Date Title
JP5701580B2 (en) Game machine
JP5351416B2 (en) Bullet ball machine
JP5492250B2 (en) Game machine
JP4803588B2 (en) Bullet ball machine
JP5069781B2 (en) Game machine
JP4684326B2 (en) Game machine
JP4660302B2 (en) Game machine
JP4699288B2 (en) Movable presentation device for gaming machines
JP2010119549A (en) Method for controlling movable generator unit and game machine
JP4588050B2 (en) Decorative body elevating unit, game board, and pachinko machine
JP4828872B2 (en) Game machine equipment
JP2006192154A (en) Game machine
JP4931882B2 (en) Decorative body unit
JP5089739B2 (en) Pachinko machine
JP2006247047A (en) Display device for game machine
JP2009261813A (en) Game machine
JP2012110432A (en) Game machine
JP2012085743A (en) Game machine
JP2007244674A (en) Display device of game machine
JP2011224077A (en) Game machine
JP5897748B1 (en) Game machine
JP5540231B2 (en) Movable accessory device
JP5077989B2 (en) Rendering device for gaming machine and gaming machine
JP2010029372A (en) Division type movable image display, game board and pachinko game machine
JP5160969B2 (en) Decorative body unit

Legal Events

Date Code Title Description
A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20110804

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20110809

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20111006

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20120214

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20120220

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20120703

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20120709

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20150713

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees