JP2009254539A - ゲームシステム - Google Patents
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
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- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Computer Networks & Wireless Communication (AREA)
- Measurement Of Distances Traversed On The Ground (AREA)
Abstract
【効果】複数の歩数計を用いたゲームを行うことができる。歩数を用いたゲームの面白みを向上させることができる。
【選択図】図1
Description
12,14 …LCD
22 …操作スイッチ
24 …タッチパネル
28 …メモリカード
34 …CPUコア
42 …RAM
44,46 …GPU
50 …LCDコントローラ
52,54 …VRAM
58 …無線通信部
64 …ROM
66 …マイコン
68 …バックアップ用メモリ
70 …Ir通信用回路
100 …歩数計
110 …マイコン
114 …ショックセンサ
116 …EEPROM
118 …Ir通信用回路
200 …ゲームシステム
202 …サーバ
204 …ネットワーク
Claims (11)
- 歩数を計測する複数の歩数計と処理装置とを含むゲームシステムであって、
前記処理装置は、
前記複数の歩数計によってそれぞれ計測された複数の歩数データを取得する歩数データ取得手段、
前記複数の歩数データを用いて所定の演算を行う演算手段、および
前記演算手段の演算結果をゲームに反映させるゲーム処理手段を備える、ゲームシステム。 - 前記歩数データには、単位時間毎の歩数値が記録されており、
前記演算手段は、同一時間帯に1以上の歩数値が記録された歩数データの数に応じて異なる値を算出し、
前記ゲーム処理手段は、前記算出された値に基づいてゲーム処理を実行する、請求項1記載のゲームシステム。 - 前記演算手段は、前記複数の歩数計のそれぞれの累計歩数値を合算し、
前記ゲーム処理手段は、前記合算値に基づいてゲーム処理を実行する、請求項1記載のゲームシステム。 - 前記処理装置は、複数のゲーム装置とサーバとを含み、
前記演算手段は、前記サーバに備えられており、
前記ゲーム装置は、少なくとも1つの歩数計から取得した歩数データを前記サーバに送信する第1送信手段と、前記サーバから演算結果を受信する第1受信手段とを備え、
前記サーバは、各ゲーム装置からそれぞれ前記歩数データを受信する第2受信手段と、前記演算手段の演算結果を各ゲーム装置に送信する第2送信手段とを備える、請求項1ないし3記載のゲームシステム。 - 前記ゲーム処理手段は、前記演算手段の演算結果に応じてオブジェクトのパラメータを変化させる、請求項1ないし4のいずれかに記載のゲームシステム。
- 歩数を計測する複数の歩数計を含むゲームシステムにおいて用いられるゲーム装置のコンピュータにおいて実行されるゲームプログラムであって、
前記複数の歩数計によってそれぞれ計測された複数の歩数データを取得する歩数データ取得ステップ、
前記複数の歩数データを用いて所定の演算を行う演算ステップ、および
前記演算ステップの演算結果をゲームに反映させるゲーム処理ステップを前記コンピュータに実行させる、ゲームプログラム。 - 歩数を計測する複数の歩数計を含むゲームシステムにおいて用いられるゲーム装置であって、
前記複数の歩数計によってそれぞれ計測された複数の歩数データを取得する歩数データ取得手段、
前記複数の歩数データを用いて所定の演算を行う演算手段、および
前記演算手段の演算結果をゲームに反映させるゲーム処理手段を備える、ゲーム装置。 - 歩数を計測する複数の歩数計と複数の歩数データを用いて所定の演算を行うサーバとを含むゲームシステムにおいて用いられるゲーム装置のコンピュータにおいて実行されるゲームプログラムであって、
少なくとも1つの歩数計によって計測された歩数データを取得する歩数データ取得ステップ、
前記歩数データを前記サーバに送信する第1送信ステップ、
複数の歩数データを用いた前記所定の演算の演算結果を前記サーバから受信する第1受信ステップ、および
前記演算結果をゲームに反映させるゲーム処理ステップを前記コンピュータに実行させる、ゲームプログラム。 - 歩数を計測する複数の歩数計と複数の歩数データを用いて所定の演算を行うサーバとを含むゲームシステムにおいて用いられるゲーム装置であって、
少なくとも1つの歩数計によって計測された歩数データを取得する歩数データ取得手段、
前記歩数データを前記サーバに送信する第1送信手段、
複数の歩数データを用いた前記所定の演算の演算結果を前記サーバから受信する第1受信手段、および
前記演算結果をゲームに反映させるゲーム処理手段を備える、ゲーム装置。 - 歩数を計測する複数の歩数計と複数のゲーム装置とを含むゲームシステムにおいて用いられるサーバのコンピュータにおいて実行されるゲームプログラムであって、
各ゲーム装置が少なくとも1つの歩数計から取得した歩数データを受信する第2受信ステップ、
複数の歩数データを用いて所定の演算を行う演算ステップ、および
前記演算ステップの演算結果を各ゲーム装置に送信する第2送信ステップを前記コンピュータに実行させる、ゲームプログラム。 - 歩数を計測する複数の歩数計と複数のゲーム装置とを含むゲームシステムにおいて用いられるサーバであって、
各ゲーム装置が少なくとも1つの歩数計から取得した歩数データを受信する第2受信手段、
複数の歩数データを用いて所定の演算を行う演算手段、および
前記演算手段の演算結果を各ゲーム装置に送信する第2送信手段を備える、サーバ。
Priority Applications (3)
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JP2008106443A JP5527940B2 (ja) | 2008-04-16 | 2008-04-16 | ゲームシステム、ゲームプログラム、ゲーム装置、サーバおよびゲーム方法 |
US12/367,732 US9687734B2 (en) | 2008-04-16 | 2009-02-09 | Game system |
US15/600,343 US10610772B2 (en) | 2008-04-16 | 2017-05-19 | Game system |
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JP2008106443A JP5527940B2 (ja) | 2008-04-16 | 2008-04-16 | ゲームシステム、ゲームプログラム、ゲーム装置、サーバおよびゲーム方法 |
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JP2013160899A Division JP2013248482A (ja) | 2013-08-02 | 2013-08-02 | ゲームシステム、ゲームプログラム、ゲーム装置およびサーバ |
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JP2009254539A true JP2009254539A (ja) | 2009-11-05 |
JP5527940B2 JP5527940B2 (ja) | 2014-06-25 |
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Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2011055582A1 (ja) | 2009-11-06 | 2011-05-12 | 日立オートモティブシステムズ株式会社 | 回転電機及び自動車 |
JP2011244986A (ja) * | 2010-05-26 | 2011-12-08 | Nintendo Co Ltd | 携帯型の情報処理装置、情報処理プログラムおよび情報処理方法 |
JP2012170674A (ja) * | 2011-02-23 | 2012-09-10 | Nintendo Co Ltd | ゲーム装置、ゲームプログラム、ゲーム制御方法およびゲームシステム |
WO2012165278A1 (ja) * | 2011-06-03 | 2012-12-06 | 株式会社セガ | ゲーム装置の制御プログラム、記憶媒体、及びゲーム装置 |
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JP5760139B1 (ja) * | 2014-12-22 | 2015-08-05 | グリー株式会社 | ゲームプログラム、ゲーム制御方法、およびコンピュータ |
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US10610772B2 (en) | 2020-04-07 |
US9687734B2 (en) | 2017-06-27 |
US20090264172A1 (en) | 2009-10-22 |
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