JP2008272160A5 - - Google Patents

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Publication number
JP2008272160A5
JP2008272160A5 JP2007118275A JP2007118275A JP2008272160A5 JP 2008272160 A5 JP2008272160 A5 JP 2008272160A5 JP 2007118275 A JP2007118275 A JP 2007118275A JP 2007118275 A JP2007118275 A JP 2007118275A JP 2008272160 A5 JP2008272160 A5 JP 2008272160A5
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Japan
Prior art keywords
pattern
display time
variable display
picture
determination
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JP2007118275A
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Japanese (ja)
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JP5218883B2 (en
JP2008272160A (en
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Priority to JP2007118275A priority Critical patent/JP5218883B2/en
Priority claimed from JP2007118275A external-priority patent/JP5218883B2/en
Publication of JP2008272160A publication Critical patent/JP2008272160A/en
Publication of JP2008272160A5 publication Critical patent/JP2008272160A5/ja
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Claims (7)

表示画面上にて複数の絵柄群が変動表示されるように絵柄を変動表示する絵柄表示装置と、
遊技を統括管理する主制御手段と、
該主制御手段の配下で前記絵柄表示装置を表示制御する従制御手段と
を備え、
前記主制御手段は、
通常状態より遊技者に有利な特別遊技状態に移行させるか否かの判定を行う判定手段と、
前記判定手段の判定結果に基づいて、前記各絵柄群の絵柄を最終停止表示させるまでの変動表示時間を決定する変動表示時間決定手段と、
前記判定手段の判定結果が前記特別遊技状態に移行させる結果であって、前記変動表示時間決定手段の決定した変動表示時間を経過した場合、遊技状態を前記特別遊技状態に移行させる特別遊技状態移行手段と
を備え、
前記従制御手段は、前記変動表示時間決定手段の決定した変動表示時間内で前記各絵柄群の変動表示を終了させるように、且つ、前記判定手段の判定結果が前記特別遊技状態に移行させる結果である場合、特定絵柄の組み合わせを前記表示画面に最終停止表示させるように前記絵柄表示装置を表示制御する遊技機において、
前記主制御手段は、
前記判定手段の判定結果に基づいて前記表示画面上に最終停止表示させる絵柄種別を決定する絵柄種別決定手段と、
前記絵柄種別決定手段の決定結果を示す絵柄種別コマンドを前記従制御手段に対して送信する絵柄種別コマンド送信手段と、
前記変動表示時間決定手段の決定結果を示す変動表示時間コマンドを前記従制御手段に対して送信する変動表示時間コマンド送信手段と
を備え、
前記変動表示時間決定手段を、前記絵柄種別決定手段の決定結果に基づいて前記変動表示時間を決定するとともに、少なくとも前記絵柄を所定変動パターンで変動表示させる場合、前記各絵柄群のうち最後に変動表示が終了する規定絵柄群の停止絵柄に応じた変動表示時間を決定する構成とし、
前記従制御手段は、前記絵柄種別コマンド及び前記変動表示時間コマンドを受信した場合、前記絵柄種別コマンドの示す絵柄種別と対応する絵柄の組み合わせが最終停止表示されるよう前記各絵柄群の停止絵柄を決定する停止絵柄決定手段を備えることを特徴とする遊技機。
A pattern display device for variably displaying a pattern so that a plurality of pattern groups are variably displayed on the display screen;
A main control means for overall management of the game;
Subordinate control means for controlling display of the picture display device under the control of the main control means,
The main control means includes
A determination means for determining whether or not to shift to a special game state that is more advantageous to the player than the normal state;
Based on the determination result of the determination means, the variable display time determination means for determining the variable display time until the last stop display of the pattern of each pattern group,
The determination result of the determination means is a result of shifting to the special gaming state, and when the variable display time determined by the variable display time determining means has elapsed, the special gaming state transition for shifting the gaming state to the special gaming state Means and
The slave control means ends the change display of each pattern group within the change display time determined by the change display time determination means, and the determination result of the determination means shifts to the special game state. In the gaming machine that controls the display of the design display device so that the combination of the specific design is finally stopped and displayed on the display screen,
The main control means includes
A pattern type determining unit that determines a pattern type to be finally stopped and displayed on the display screen based on a determination result of the determination unit;
A pattern type command transmitting means for transmitting a pattern type command indicating the determination result of the pattern type determining means to the slave control means;
A variable display time command transmitting means for transmitting a variable display time command indicating the determination result of the variable display time determining means to the slave control means,
When the variable display time determining means determines the variable display time based on the determination result of the picture type determining means, and at least displays the pattern in a predetermined variable pattern, the variable display time determining means changes last in the pattern group. It is configured to determine the variable display time according to the stop pattern of the specified pattern group where the display ends,
When the sub control means receives the picture type command and the variable display time command, the sub control means displays the stop picture of each picture group so that the combination of the picture type indicated by the picture type command and the corresponding picture pattern is finally stopped. A gaming machine comprising stop picture determining means for determining.
前記主制御手段は、前記判定手段の判定結果に基づいて前記絵柄を変動表示させる変動パターンを決定する変動パターン決定手段と、前記変動パターン決定手段が変動パターンを前記所定変動パターンと決定した場合に前記変動表示時間決定手段の決定し得る変動表示時間を予め定めた変動表示時間情報群を記憶する記憶手段とを備えることを特徴とする請求項1に記載の遊技機。The main control unit is configured to determine a variation pattern for variably displaying the picture based on a determination result of the determination unit, and when the variation pattern determination unit determines the variation pattern as the predetermined variation pattern. The gaming machine according to claim 1, further comprising storage means for storing a variable display time information group in which a variable display time that can be determined by the variable display time determination means is stored. 前記記憶手段は、前記変動表示時間情報群を複数記憶し、前記変動表示時間決定手段は、前記複数の変動表示時間情報群のうち前記絵柄種別決定手段の決定結果と対応する変動表示時間情報群を用いて前記変動表示時間を決定することを特徴とする請求項2に記載の遊技機。The storage means stores a plurality of variable display time information groups, and the variable display time determination means includes a variable display time information group corresponding to a determination result of the picture type determination means among the plurality of variable display time information groups. The game machine according to claim 2, wherein the variable display time is determined using a game machine. 前記主制御手段は、前記判定手段の判定結果に基づいて前記絵柄を変動表示させる変動パターンを決定する変動パターン決定手段と、前記変動パターン決定手段が変動パターンを前記所定変動パターンと決定した場合に前記規定絵柄群の停止絵柄を決定する規定停止絵柄決定手段とを備え、前記変動表示時間決定手段は、前記規定停止絵柄決定手段の決定結果から前記変動表示時間を導出することを特徴とする請求項1に記載の遊技機。The main control unit is configured to determine a variation pattern for variably displaying the picture based on a determination result of the determination unit, and when the variation pattern determination unit determines the variation pattern as the predetermined variation pattern. A defined stop pattern determining unit that determines a stopped pattern of the defined pattern group, wherein the variation display time determining unit derives the variation display time from a determination result of the defined stop pattern determining unit. Item 1. A gaming machine according to Item 1. 前記停止絵柄決定手段は、前記絵柄を前記所定変動パターンで変動表示させる場合に前記変動表示時間コマンドの示す変動表示時間から前記規定絵柄群の停止絵柄を決定する第1手段と、前記絵柄を前記所定変動パターンで変動表示させる場合に前記絵柄種別コマンドの示す絵柄種別及び前記第1手段の決定結果から他の絵柄群の停止絵柄を決定する第2手段とを備えることを特徴とする請求項1乃至請求項4のいずれかに記載の遊技機。The stop pattern determining means is a first means for determining a stop pattern of the prescribed pattern group from a variation display time indicated by the variation display time command when the pattern is variably displayed with the predetermined variation pattern; 2. The display device according to claim 1, further comprising: a second means for determining a stop pattern of another pattern group from a pattern type indicated by the pattern type command and a determination result of the first means when the variable display is performed with a predetermined variation pattern. The gaming machine according to claim 4. 前記第1手段は、前記変動表示時間コマンドの示す変動表示時間を所定の算出式に代入し、得られた値から前記規定絵柄群の停止絵柄を導出することを特徴とする請求項5に記載の遊技機。The said 1st means substitutes the fluctuation | variation display time which the said fluctuation | variation display time command shows in a predetermined | prescribed calculation formula, and derives the stop picture of the said prescription picture group from the obtained value. Game machines. 前記従制御手段は、前記変動表示時間コマンドの示す変動表示時間と前記規定絵柄群の停止絵柄との対応関係を示す停止絵柄情報群を備え、前記第1手段は、前記停止絵柄情報群を用いて前記規定絵柄群の停止絵柄を導出することを特徴とする請求項5に記載の遊技機。The slave control means includes a stop picture information group indicating a correspondence relationship between the variable display time indicated by the variable display time command and the stop picture of the specified picture group, and the first means uses the stop picture information group. The gaming machine according to claim 5, wherein a stop picture of the prescribed picture group is derived.
JP2007118275A 2007-03-30 2007-04-27 Game machine Active JP5218883B2 (en)

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JP2007090712 2007-03-30
JP2007090712 2007-03-30
JP2007118275A JP5218883B2 (en) 2007-03-30 2007-04-27 Game machine

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JP2008272160A JP2008272160A (en) 2008-11-13
JP2008272160A5 true JP2008272160A5 (en) 2010-06-03
JP5218883B2 JP5218883B2 (en) 2013-06-26

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JP2013046177A Active JP5672567B2 (en) 2007-03-30 2013-03-08 Game machine
JP2014263749A Active JP5888533B2 (en) 2007-03-30 2014-12-26 Game machine
JP2016029530A Pending JP2016093694A (en) 2007-03-30 2016-02-19 Game machine
JP2017250499A Active JP6540974B2 (en) 2007-03-30 2017-12-27 Gaming machine

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JP2016029530A Pending JP2016093694A (en) 2007-03-30 2016-02-19 Game machine
JP2017250499A Active JP6540974B2 (en) 2007-03-30 2017-12-27 Gaming machine

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* Cited by examiner, † Cited by third party
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MXPA04005228A (en) * 2001-12-05 2004-10-11 Lg Electronics Inc Error detection code generating method and error detection code generator.
JP5218883B2 (en) * 2007-03-30 2013-06-26 株式会社三洋物産 Game machine
JP6886420B2 (en) * 2018-03-23 2021-06-16 株式会社三共 Pachinko machine

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* Cited by examiner, † Cited by third party
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JP4236754B2 (en) * 1999-02-19 2009-03-11 株式会社三共 Game machine
JP3509674B2 (en) * 1999-12-28 2004-03-22 株式会社三共 Gaming machine
JP2003126449A (en) * 2001-10-23 2003-05-07 Fuji Shoji:Kk Pachinko game machine
JP2004081853A (en) * 2002-08-08 2004-03-18 Sanyo Product Co Ltd Game machine
JP3935135B2 (en) * 2003-11-27 2007-06-20 マルホン工業株式会社 Pachinko machine
JP4654596B2 (en) * 2004-04-28 2011-03-23 株式会社三洋物産 Game machine
JP4873524B2 (en) * 2005-05-20 2012-02-08 サミー株式会社 Bullet ball machine
JP2007068566A (en) * 2005-09-02 2007-03-22 Sankyo Kk Game machine
JP5218883B2 (en) * 2007-03-30 2013-06-26 株式会社三洋物産 Game machine

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