JP2007296156A5 - - Google Patents

Download PDF

Info

Publication number
JP2007296156A5
JP2007296156A5 JP2006127150A JP2006127150A JP2007296156A5 JP 2007296156 A5 JP2007296156 A5 JP 2007296156A5 JP 2006127150 A JP2006127150 A JP 2006127150A JP 2006127150 A JP2006127150 A JP 2006127150A JP 2007296156 A5 JP2007296156 A5 JP 2007296156A5
Authority
JP
Japan
Prior art keywords
game
mode
lottery
display
predetermined
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2006127150A
Other languages
Japanese (ja)
Other versions
JP2007296156A (en
JP4909627B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2006127150A priority Critical patent/JP4909627B2/en
Priority claimed from JP2006127150A external-priority patent/JP4909627B2/en
Publication of JP2007296156A publication Critical patent/JP2007296156A/en
Publication of JP2007296156A5 publication Critical patent/JP2007296156A5/ja
Application granted granted Critical
Publication of JP4909627B2 publication Critical patent/JP4909627B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Claims (3)

複数の遊技球が打ち込まれ、当該打ち込まれた複数の遊技球が流下可能な遊技領域と、
前記遊技球の流下方向について最下流側に形成され、前記遊技領域に打ち込まれた遊技球を排出する排出口と、
前記排出口に向けて流下する遊技球の流下態様を不規則に変化させる流下態様変化手段と、
前記遊技領域を流下する遊技球を対象として受け入れ可能な受入口と、
前記受入口としての、前記遊技領域を流下する複数の遊技球を対象として前記流下態様変化手段によって一球ずつ受け入れ可能な第一受入口及び、当該第一受入口よりも遊技球の受け入れ頻度が少ない第二受入口と、
所定の遊技態様を表示する第一の遊技態様表示手段と、
所定の遊技態様を表示する第二の遊技態様表示手段と、
所定の演出を表示可能な演出表示手段と、
前記第一受入口に受け入れられたことを検出する第一受入検出手段、
前記第一受入検出手段による遊技球の検出に基づいて抽選を行う第一抽選手段、
前記第一の遊技態様表示手段において所定の遊技態様で表示を行い、前記第一抽選手段による抽選結果を導出する第一の遊技態様表示制御手段、
前記第一抽選手段による抽選または/および抽選結果の導出を保留する第一保留手段、
前記第二受入口に受け入れられたことを検出する第二受入検出手段、
前記第二受入検出手段による遊技球の検出に基づいて抽選を行う第二抽選手段、
前記第二の遊技態様表示手段において所定の遊技態様で表示を行い、前記第二抽選手段による抽選結果を導出する第二の遊技態様表示制御手段、
前記第二抽選手段による抽選または/および抽選結果の導出を保留する第二保留手段、
前記第一抽選手段及び前記第二抽選手段による抽選または/および抽選結果に関わることなく、前記所定の演出としての特別演出遊技態様を前記演出表示手段に表示する演出表示制御手段、および
前記第一抽選手段または前記第二抽選手段による抽選において当選したことに応じて、遊技者に所定の遊技価値が付与可能となる大当たり遊技を実行する大当たり遊技実行手段、を少なくとも有する遊技制御手段と、を備え、
前記特別演出遊技態様には、
特定条件の成立に応じて、前記特別演出遊技態様の導出進捗状況が所定の達成上限に近づく態様で蓄積表示される蓄積表示態様と、
前記所定の達成上限まで前記導出進捗状況が蓄積表示されたときに前記蓄積表示態様とは異なる特有の表示となる蓄積特典態様と、が含まれており、
前記特定条件は、前記受入口に遊技球が受け入れられたことに基づいて成立するものであって、
前記演出表示制御手段は、
前記特定条件としての前記受入口に遊技球が受け入れられることのうち、前記第一受入口よりも遊技球の受け入れ頻度が少ない前記第二受入口に遊技球が受け入れられたことに基づいて、前記特別演出遊技態様の導出進捗状況が所定の達成上限に近づく態様を表す蓄積表示態様を前記演出表示手段に表示すると共に、
前記蓄積表示態様における前記導出進捗状況が所定の達成上限に至ったことに基づいて、前記特有の表示となる蓄積特典態様を前記演出表示手段に表示す
とを特徴とする遊技機。
A game area in which a plurality of game balls are driven, and the plurality of game balls that have been driven can flow down;
A discharge port that is formed on the most downstream side in the flow direction of the game ball and discharges the game ball driven into the game area;
A flow mode changing means for irregularly changing the flow mode of the game ball flowing down toward the discharge port;
A reception port that can accept a game ball flowing down the game area;
A first receiving port that can receive a plurality of game balls flowing down the gaming area as the receiving port, one by one by the flow-down mode changing means, and a receiving frequency of game balls from the first receiving port. With a small second entrance,
First game mode display means for displaying a predetermined game mode;
Second game mode display means for displaying a predetermined game mode;
Effect display means capable of displaying a predetermined effect;
First receiving detection means for detecting acceptance at the first receiving port;
First lottery means for performing lottery based on detection of game balls by the first acceptance detection means;
First game mode display control means for displaying in a predetermined game mode in the first game mode display means and deriving a lottery result by the first lottery means;
A first holding means for holding the lottery by the first lottery means and / or the derivation of the lottery result;
Second receiving detection means for detecting that the second receiving port has been received;
Second lottery means for performing lottery based on detection of game balls by the second acceptance detection means;
Second game mode display control means for displaying in a predetermined game mode in the second game mode display means and for deriving a lottery result by the second lottery means;
Second holding means for holding the lottery by the second lottery means and / or the derivation of the lottery result;
An effect display control means for displaying a special effect game mode as the predetermined effect on the effect display means without being related to the lottery or / and the lottery result by the first lottery means and the second lottery means ; and
In response to the winning in the drawing by the first selecting means or said second selecting means, jackpot game execution means for predetermined game value to the player executes a bonus game that enables imparting, at least a game control means With
In the special effect game mode,
In accordance with the establishment of the specific condition, an accumulation display mode in which the derivation progress status of the special effect game mode is accumulated and displayed in a mode approaching a predetermined achievement upper limit;
An accumulation privilege aspect that is a unique display different from the accumulation display aspect when the derivation progress state is accumulated and displayed up to the predetermined achievement upper limit,
The specific condition is established based on the fact that a game ball is received at the receiving port,
The effect display control means includes:
Based on the fact that game balls are received at the second reception port, which is less frequently received than the first reception port, among the game balls received at the reception port as the specific condition, While displaying the accumulated display mode representing the mode in which the derivation progress status of the special performance game mode approaches a predetermined achievement upper limit,
Based on the fact that the derived progress in the accumulation display mode has reached a predetermined achievement upper limit, that displays the storage benefits mode to be the specific display on the effect display means
The gaming machine which is characterized a call.
前記遊技球の流下方向について前記第一受入口よりも上流側に設けられ、前記遊技領域を流下する複数の遊技球のうち、一部の遊技球のみを、前記排出口に向かう方向とは異なる特定の方向に受け入れる流下球特定受入手段をさらに備え、The plurality of game balls that are provided upstream of the first receiving port in the flow direction of the game ball and flow down the game area are different from the direction toward the discharge port. It further comprises a falling ball specific receiving means for receiving in a specific direction,
前記第二受入口は、前記流下球特定受入手段によって前記特定の方向に受け入れた遊技球を対象として一球ずつ受け入れ可能とすることによって、前記第一受入口よりも遊技球の受け入れ頻度が少なくなるように構成されているThe second receiving port accepts game balls received one by one for the game balls received in the specific direction by the falling ball specific receiving means, so that the frequency of receiving game balls is less than that of the first receiving port. Configured to be
ことを特徴とする請求項1に記載の遊技機。The gaming machine according to claim 1.
前記第二受入口に遊技球が受け入れられたことに基づいて成立する特定条件を第一の特定条件としたとき、前記特定条件には、前記第一の特定条件とは別に、前記導出進捗状況を示す導出進捗値が所定の閾値以上であって且つ前記第一の遊技態様表示制御手段または前記第二の遊技態様表示制御手段によって特定の変動表示が表示されることに基づいて成立する第二の特定条件も含まれており、When the specific condition that is established based on the fact that the game ball is received at the second receiving port is set as the first specific condition, the derivation progress status is included in the specific condition separately from the first specific condition. The second is established based on the fact that the derivation progress value is equal to or greater than a predetermined threshold value and a specific variation display is displayed by the first game mode display control means or the second game mode display control means. Specific conditions are also included,
前記演出表示制御手段は、The effect display control means includes:
前記第一の特定条件にかかる前記受入口に遊技球が受け入れられたときに、前記導出進捗値が前記所定の達成上限に近づく態様で、前記蓄積表示態様を表示する一方、When the game ball is received at the receiving port according to the first specific condition, the derivation progress value is displayed in the manner in which the derivation progress value approaches the predetermined achievement upper limit,
前記第一の特定条件よりも成立し難い前記第二の特定条件にかかる前記第一の遊技態様表示制御手段または前記第二の遊技態様表示制御手段によって特定の変動表示を前記第一の遊技態様表示手段または前記第二の遊技態様表示手段において表示するときに、前記導出進捗値が前記所定の達成上限に近づく態様で、前記蓄積表示態様を表示するThe first game mode is displayed by the first game mode display control means or the second game mode display control unit according to the second specific condition, which is less likely to be established than the first specific condition. When displaying on the display means or the second game mode display means, the accumulated display mode is displayed in such a mode that the derived progress value approaches the predetermined achievement upper limit.
ことを特徴とする請求項1または2に記載の遊技機。The gaming machine according to claim 1 or 2, characterized in that.
JP2006127150A 2006-04-30 2006-04-30 Game machine Expired - Fee Related JP4909627B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006127150A JP4909627B2 (en) 2006-04-30 2006-04-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006127150A JP4909627B2 (en) 2006-04-30 2006-04-30 Game machine

Publications (3)

Publication Number Publication Date
JP2007296156A JP2007296156A (en) 2007-11-15
JP2007296156A5 true JP2007296156A5 (en) 2009-06-18
JP4909627B2 JP4909627B2 (en) 2012-04-04

Family

ID=38766178

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006127150A Expired - Fee Related JP4909627B2 (en) 2006-04-30 2006-04-30 Game machine

Country Status (1)

Country Link
JP (1) JP4909627B2 (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5001339B2 (en) * 2009-09-30 2012-08-15 京楽産業.株式会社 Game machine
JP4887417B2 (en) * 2009-12-03 2012-02-29 京楽産業.株式会社 Pachinko machine
JP5800871B2 (en) * 2013-09-11 2015-10-28 京楽産業.株式会社 Game machine
JP6009430B2 (en) * 2013-11-26 2016-10-19 京楽産業.株式会社 Game machine

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4397455B2 (en) * 1999-05-10 2010-01-13 株式会社平和 Game machine
JP2001346982A (en) * 2000-06-06 2001-12-18 Heiwa Corp Pachinko machine
JP2002210144A (en) * 2001-01-17 2002-07-30 Kyoraku Sangyo Pachinko game machine
JP3809407B2 (en) * 2001-09-13 2006-08-16 株式会社オリンピア Ball game machine, program and storage medium for ball game machine
JP2004337259A (en) * 2003-05-14 2004-12-02 Sankyo Kk Game machine
JP4188202B2 (en) * 2003-10-24 2008-11-26 株式会社三共 Game machine
JP4543744B2 (en) * 2004-05-13 2010-09-15 株式会社三洋物産 Game machine

Similar Documents

Publication Publication Date Title
JP2007296157A5 (en)
JP2008206870A5 (en)
JP2006122358A5 (en)
JP2007296156A5 (en)
JP2008048789A5 (en)
JP2009095508A5 (en)
JP2008043686A5 (en)
JP2007319226A5 (en)
JP2007301254A5 (en)
JP2008043376A5 (en)
JP2007319240A5 (en)
JP2007301255A5 (en)
JP2007296160A5 (en)
JP2007296158A5 (en)
JP2006326160A5 (en)
JP2007301253A5 (en)
JP2009072380A5 (en)
JP2016202771A5 (en)
JP2007296159A5 (en)
JP2007301256A5 (en)
JP2007296161A5 (en)
JP2008253308A5 (en)
JP2011229963A5 (en)
JP2008048785A5 (en)
JP2008253328A5 (en)