JP2007151970A - Game machine - Google Patents

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JP2007151970A
JP2007151970A JP2005354075A JP2005354075A JP2007151970A JP 2007151970 A JP2007151970 A JP 2007151970A JP 2005354075 A JP2005354075 A JP 2005354075A JP 2005354075 A JP2005354075 A JP 2005354075A JP 2007151970 A JP2007151970 A JP 2007151970A
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effect
state
probability
lottery
game
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JP2005354075A
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Japanese (ja)
Inventor
Naohiro Fujita
Yuji Hasegawa
Takaaki Ichihara
高明 市原
直弘 藤田
有史 長谷川
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Daiichi Shokai Co Ltd
株式会社大一商会
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Priority to JP2005354075A priority Critical patent/JP2007151970A/en
Publication of JP2007151970A publication Critical patent/JP2007151970A/en
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing decline of a player's eagerness for the play caused by the situation that the game state is not shifted to a probability variable state. <P>SOLUTION: The game machine has a prescribed profit giving means for giving a prescribed profit to the player, and a specific profit giving means for giving a specific profit, more advantageous than the prescribed profit, to the player. If the result of a lottery is a third result, the prescribed profit giving means is operated to shift the game state to the probability variable state. The game machine has a regular state presentation, a high-probability low-expected presentation suggesting that there is a possibility of generation of the probability variable state, a high-probability highly expected presentation suggesting that the possibility of generation of the probability variable state is high, and a high-probability state presentation suggesting that the probability variable state is generated, as the display modes to appear when the result of the lottery is the third result. The regular state presentation, the high-probability low-expected presentation and the high-probability highly expected presentation may appear also when the result of the lottery is minor winning. Especially, the high-probability highly expected presentation has a plurality of kinds of background presentation to be extracted in a predetermined order. If the result of the lottery is the third result, the probability of delaying the time to shift the background presentation is high. <P>COPYRIGHT: (C)2007,JPO&INPIT

Description

  The present invention relates to a gaming machine such as a pachinko gaming machine (generally also referred to as a “pachinko machine”) or a revolving type gaming machine (generally also referred to as a “pachislot machine”), in particular, using a display means, The present invention relates to a gaming machine that displays effects related to a lottery such as a variation of a decorative symbol sequence.

  2. Description of the Related Art Conventionally, a gaming machine is known in which a display means is provided on a game board and a decorative symbol sequence composed of decorative symbols such as numbers and symbols is displayed. In this type of gaming machine, a plurality of decorative symbol sequences fluctuate on the display means based on the winning of the game medium at the starting port, and the variation is stopped at a predetermined stop symbol based on the lottery result. It has become. That is, the presence / absence of an advantageous gaming state (for example, a big hit) is displayed by a combination of decorative symbols that stop on the active line. In addition, in the decorative symbol row, a plurality of normal symbols and a plurality of probability variation symbols (probability variation symbols) are provided as decorative symbols. On the other hand, when a jackpot combination is established by the probability variation symbol, a probability variation jackpot is generated thereafter. In the probability fluctuation big hit, after the big hit state is finished, the probability of the next big hit will be set higher than normal, and the probability of winning at the starting port will be increased more than usual. A game state is generated.

  In recent years, gaming machines equipped with a time-saving function are also known. With this type of gaming machine, after the end of the big hit state, until the decorative symbol sequence fluctuates a predetermined number of times, the variation time of the decorative symbol sequence is shortened and the ease of winning at the start opening is increased more than usual. For example, a short-time gaming state is generated.

Note that these gaming machines are provided with a movable piece that increases the ease of winning a prize at the starting port, and a passage gate through which game media can pass, and the game media passes through the passage gate. When the lottery (normal lottery) is performed and the lottery result is a win, the movable piece is opened for a short time. And in the probability variation gaming state and the short-time gaming state, by increasing the probability that the lottery result is a win, that is, the probability that the movable piece will be released, or by increasing the opening time of the movable piece, The ease of winning a prize is increased compared to the normal time.
JP 2005-6742 A Patent 3039765

  However, in the above gaming machines, two types of big hits are set as the big hit state, that is, the normal big hit and the probability variation big hit, and either one is selected based on the lottery result. In the case of a big hit, although it is a big hit, it is not possible to give a big hit, and conversely, there is a concern that it may give a pessimistic feeling that the probability variation was not a big hit. That is, since the normal big hit is a so-called single hit, after the big hit, it must be started again from zero, and it takes time and labor to obtain the next big hit. In other words, after the big hit, the player has no value, so the player's expectation cannot be maintained, and the game is often terminated at that time.

  Therefore, in view of the above situation, the present invention has an object to provide a gaming machine that can suppress a decrease in gaming motivation caused by not being in a probability fluctuation state as much as possible.

Means 1: “An effect display means for displaying an effect accompanying the game;
A start port that is placed in the game area and where a game medium can be won;
A winning state detecting means for detecting that a game medium has been won at the start opening;
Lottery means for performing lottery based on the detection of the game medium by the winning state detection means;
A display control means for specifying a display mode related to the lottery based on the lottery result of the lottery unit, and for deriving the display mode to the effect display unit;
An open / close winning device that performs a predetermined opening / closing operation and allows the game medium to be awarded by changing from a closed state to an open state;
The opening / closing prize-winning device is set to a first predetermined time that allows several game media to barely win, and the opening / closing prize-winning device is opened and closed at least once. A predetermined profit granting means for granting a predetermined profit to
The opening and closing time of the open / close prize winning device is set to a second predetermined time that allows a plurality of game media to win with a margin, and the opening and closing operation of the open / close prize winning device is given the predetermined profit. Specific profit granting means for granting a specific profit to the player by performing more than the number of opening and closing operations in the case of,
When the lottery result of the lottery means is the first result, the specific profit is given to the player by the specific profit granting means, and the probability that at least the specific profit is given in the subsequent lottery is higher than usual. A first advantageous gaming state control means for imparting an advantageous gaming state with a probability variation state set to a higher value,
When the lottery result of the lottery means is the second result, the specific profit is given to the player by the specific profit granting means, and thereafter, an advantageous gaming state that does not cause the probability fluctuation state is given. Two advantageous gaming state control means;
When the lottery result of the lottery means is the third result, the third advantageous gaming state in which the predetermined profit is given to the player by the predetermined profit granting means, and thereafter the advantageous gaming state is set to the probability variation state Control means;
If the lottery result of the lottery means is the fourth result, the predetermined profit granting means gives the player the predetermined profit, but the fourth advantageous game state control means does not cause an advantageous gaming state. Equipped,
The display control means includes
As the common display mode that can appear when the lottery result is the third result or the fourth result,
Normal state effect indicating that the game state is normal,
High probability expectation small effect indicating that a probability variation state may have occurred by the third advantageous gaming state control means,
In addition, it is an effect that can appear when a predetermined first condition is satisfied in the high-probability expected small effect, and it is highly likely that a probability variation state has occurred by the third advantageous gaming state control means A common performance execution means capable of performing the high-probability expected large performance shown;
As the display mode unique to the third advantageous gaming state that can appear when the lottery result is the third result and not the fourth result,
A high-probability state effect that is an effect that can appear when a predetermined second condition is satisfied in the high-probability expected large effect, and that indicates that a probability variation state has occurred by the third advantageous game state control means, And a third specific production execution means that can execute
The high-probability expectation production has a plurality of background productions that are sequentially switched as the game progresses as the background of the main production, and when the lottery result of the lottery means is the third result, the lottery result is A gaming machine characterized in that the probability that the switching of the background effect will be delayed is higher than in the case of the fourth result.

  Here, examples of the “effect display means” include a liquid crystal display device, an EL display device, a plasma display device, or a CRT. In addition, as the “opening / closing winning device”, there can be mentioned a big winning opening that is opened at the time of a big hit and from which a game medium can be won.

  According to the configuration of the means 1, at least a start opening is provided in the game area, and when it is detected that a game medium is won in the start opening, a lottery is performed by the lottery means. Moreover, the display mode regarding the lottery is specified based on the lottery result of the lottery unit, and the display mode is derived to the effect display unit. A specific display mode will be described later.

By the way, in the lottery means of the present invention, it is possible to generate at least four kinds of advantageous gaming states as “winning”.
The first advantageous gaming state is a so-called “probability variation jackpot”, and occurs when the lottery result of the lottery means is the first result. When this hits, a specific profit is first given to the player. Specifically, the opening / closing operation of the open / close winning device is repeated a plurality of times, and the opening time per time in the open state is set to a time that allows a plurality of game media to win with a margin, so that the player A specific benefit. In addition, for the subsequent lottery, at least the probability that a specific profit is given is set higher than normal (so-called “probability fluctuation state”). Thereby, the player can obtain a lot of profits, and the expectation for the next big hit is greatly enhanced. In other words, a jackpot ream can be made, and the real thrill of the jackpot can be given to the player. In the probability variation state, in addition to increasing the probability that a specific profit is given, the probability that a predetermined profit is given may be increased.

  The second advantageous gaming state is a so-called “normal jackpot”, and occurs when the lottery result of the lottery means is the second result. At this time, a specific profit is given to the player as in the “first advantageous gaming state”. However, for the subsequent lottery, the probability variation state is not entered, and the normal probability (low probability) is obtained.

  The third advantageous gaming state occurs when the lottery result of the lottery means is the third result. In this win, first, a predetermined profit (a profit less advantageous than the “specific profit”) is given to the player. Specifically, the opening / closing operation of the open / close prize-winning device is performed a smaller number of times than in the case of “specific profit”, and the opening time per time is set to a time that allows several game media to barely win. And limit the profits given to the player. Further, for the subsequent lottery, the probability that a specific profit is given is set higher than the normal time (so-called “probability fluctuation state”).

  The fourth advantageous gaming state occurs when the lottery result of the lottery means is the fourth result. In this win, as in the “third advantageous gaming state”, a predetermined profit is given to the player. However, a new probability fluctuation state is not generated for the subsequent lottery. That is, since the gaming state does not change before and after winning, the player's mood cannot be raised. Therefore, in the following, such “low hit” with low advantage (in other words, “win with no advantageous gaming state”) will be referred to as “small hit” for convenience and referred to as “big hit” with high advantage. I will make a distinction.

  By the way, in the “third advantageous gaming state”, since the probability variation state is given after a predetermined profit is given, if the gaming state is suggested to the player, the expectation for the lottery is greatly increased. It becomes possible to raise the player's mood. However, in this way, if the player is informed that the probability variation state has occurred, the “third advantageous game state” and the “fourth advantageous game state” are clearly distinguished and recognized. In other words, a state in which the “fourth advantageous gaming state (small hit)” in which a probability change state does not newly occur and the highly advantageous “third advantageous gaming state (big hit)” can be visually discriminated. It becomes. For this reason, it is recognized that when the “fourth advantageous gaming state (small hit)” is reached, a predetermined profit with a low advantage is given, but immediately after that, it becomes a value that has no value. Therefore, the expectation for the lottery is lowered, and there is a concern that it may cause irritation. In particular, when the probability of becoming the “fourth advantageous gaming state (small hit)” is very high compared to the probability of becoming the “third advantageous gaming state (big hit)”, the “fourth advantageous gaming state” is frequently used. There is a risk that the willingness to play may be impaired due to the dissatisfaction evoked each time, that is, dissatisfaction with not being a big hit.

  On the other hand, in the present invention, the display mode on the effect display means in the case of the third advantageous gaming state and the display mode in the case of the fourth advantageous gaming state cannot be visually distinguished. When the probability variation state is generated by the third advantageous gaming state, it is possible to gradually increase the expectation to the player. Specifically, when the lottery result is the third result, that is, as the display mode that can appear when the third advantageous gaming state (big hit), the normal state effect indicating the normal gaming state, and the third High probability expectation small effect indicating that there is a possibility that the probability variation state is generated by the advantageous gaming state control means, and that there is a high possibility that the probability variation state is generated by the third advantageous gaming state control means. And a high probability state effect indicating that a probability variation state is generated by the third advantageous gaming state control means. On the other hand, when the lottery result is the fourth result, that is, as a display mode that can appear when the fourth advantageous game state (small hit), the normal state effect, the high probability expectation small effect, and the high probability expectation large It has directing. That is, in the fourth advantageous gaming state, although the high probability state effect (the effect indicating that the probability variation state has occurred) cannot appear, the other effects appear in the same manner as the third advantageous game state. It is possible.

  In addition, the high probability state effect that appears only in the third advantageous gaming state is an effect that appears after the stage of the high probability expectation small effect and the high probability expectation large effect, and the high probability expectation small effect is high. The transition to the probabilistic expectation production requires the establishment of the first condition, and the transition from the high probability expectation production to the high probability state production requires the establishment of the second condition. Even if the probability variation state occurs, the “high probability state effect” does not appear immediately. In other words, the third advantageous gaming state and the fourth advantageous gaming state cannot be distinguished for a while from when the predetermined profit is given until the “high probability state effect” appears. . For this reason, even if the fourth advantageous gaming state (small hit) occurs, “may be the third advantageous gaming state (big hit)”, that is, “probability fluctuation state may have entered. It is possible to increase the player's expectation. Therefore, the willingness to play is increased, and the end of the game due to dissatisfaction can be suppressed as much as possible.

  In both advantageous gaming states, as a normal development pattern, the transition from the normal state production to the high probability expectation small production and the high probability expectation small production to the high probability expectation large production, Expectations can be raised step by step. For this reason, the willingness to game is improved, and it is possible to prevent the game from being ended as much as possible.

  In particular, in the high-probability expectation production, the background production is switched in order as the game progresses. For this reason, even if the appearance of the high-probability expectation production continues for a predetermined number of times, it is possible to suppress the content of the production from changing and getting bored with the production. In addition, since the possibility of the third result, that is, the possibility of shifting to the high-probability state effect, increases as the background effect changes more slowly, the player also pays attention to the change of the background effect. . In other words, if it is assumed that “the transition to the high-probability state effect after the same effect is derived a certain number of times”, only whether or not the effect appears continuously will be noticed. However, according to the present invention, since the background effect is hoped not to change, attention can also be paid to the content of the effect.

  In the case of the third advantageous gaming state, a high-probability state effect indicating “being in a state of changing probability” will eventually appear, which gives the player a sense of security and draws lottery. It is possible to drastically increase the expectation of the user, that is, the expectation that a specific profit will be given.

Means 2: “An effect display means for displaying an effect accompanying the game;
A start port that is placed in the game area and where a game medium can be won;
A winning state detecting means for detecting that a game medium has been won at the start opening;
Lottery means for performing lottery based on the detection of the game medium by the winning state detection means;
A display control means for specifying a display mode related to the lottery based on the lottery result of the lottery unit, and for deriving the display mode to the effect display unit;
An open / close winning device that performs a predetermined opening / closing operation and allows the game medium to be awarded by changing from a closed state to an open state;
A predetermined profit granting means for giving a predetermined profit to the player by making the opening / closing prize winning device within 2 seconds in total and performing the opening / closing operation of the opening / closing prize winning device at least once;
The opening and closing winning device per opening time is 6 seconds or more, and the opening and closing operation of the opening and closing winning device is performed more than the number of opening and closing operations when the predetermined profit is given. Specific profit granting means for granting a specific profit to a person,
When the lottery result of the lottery means is the first result, the specific profit is given to the player by the specific profit granting means, and the probability that at least the specific profit is given in the subsequent lottery is higher than usual. A first advantageous gaming state control means for imparting an advantageous gaming state with a probability variation state set to a higher value,
When the lottery result of the lottery means is the second result, the specific profit is given to the player by the specific profit granting means, and thereafter, an advantageous gaming state that does not cause the probability fluctuation state is given. Two advantageous gaming state control means;
When the lottery result of the lottery means is the third result, the third advantageous gaming state in which the predetermined profit is given to the player by the predetermined profit granting means, and thereafter the advantageous gaming state is set to the probability variation state Control means;
If the lottery result of the lottery means is the fourth result, the predetermined profit granting means gives the player the predetermined profit, but the fourth advantageous game state control means does not cause an advantageous gaming state. Equipped,
The display control means includes
As the common display mode that can appear when the lottery result is the third result or the fourth result,
Normal state effect indicating that the game state is normal,
High probability expectation small effect indicating that a probability variation state may have occurred by the third advantageous gaming state control means,
In addition, it is an effect that can appear when a predetermined first condition is satisfied in the high-probability expected small effect, and it is highly likely that a probability variation state has occurred by the third advantageous gaming state control means A common performance execution means capable of performing the high-probability expected large performance shown;
As the display mode unique to the third advantageous gaming state that can appear when the lottery result is the third result and not the fourth result,
A high-probability state effect that is an effect that can appear when a predetermined second condition is satisfied in the high-probability expected large effect, and that indicates that a probability variation state has occurred by the third advantageous game state control means, And a third specific production execution means that can execute
The high-probability expectation production has a plurality of background productions that are sequentially switched as the game progresses as the background of the main production, and when the lottery result of the lottery means is the third result, the lottery result is A gaming machine characterized in that the probability that the switching of the background effect will be delayed is higher than in the case of the fourth result.

  According to the configuration of the means 2, it is possible to achieve the same operations and effects as the means 1. In particular, in the configuration of the means 2, the time for which the opening / closing prize winning device is opened by the predetermined profit granting means is set to "generally within 2 seconds". This makes it possible to barely win several game media by opening the open / close winning device. In other words, it is possible to give a predetermined profit to the player and limit the profit to a less advantageous than the specific profit. Further, in the configuration of the means 2, the opening time per time when the opening / closing prize winning device is opened by the specific profit granting means is set to “6 seconds or more”. Thus, each time the open / close winning device is opened, a plurality of game media can be awarded with a margin. That is, it is possible to give a specific profit that is highly advantageous to the player.

Means 3: “An effect display means for displaying an effect accompanying the game;
A launching device for launching a game ball to the game area in accordance with the operation of the operation handle;
An obstacle member disposed in the game area and changing a rolling direction of the game ball;
A start opening arranged in the game area and capable of winning a game ball;
A winning state detecting means for detecting that a game ball has won the start opening;
Lottery means for performing lottery based on detection of the game ball by the winning state detection means;
A display control means for specifying a display mode related to the lottery based on the lottery result of the lottery unit, and for deriving the display mode to the effect display unit;
An open / close winning device that performs a predetermined opening / closing operation, and allows the game ball to win by changing from a closed state to an open state;
The opening / closing prize-winning device is set to a first predetermined time that allows several game balls to barely win, and the opening / closing prize-winning device is opened and closed at least once. A predetermined profit granting means for granting a predetermined profit to
The opening / closing time of the opening / closing prize-winning device is set to a second predetermined time that allows a plurality of game balls to win in a relaxed manner, and the opening / closing operation of the opening / closing prize-winning device is given the predetermined profit. Specific profit granting means for granting a specific profit to the player by performing more than the number of opening and closing operations in the case of,
A payout device for paying out a predetermined number of game balls based on the game balls entering the start opening or the open / close winning device;
When the lottery result of the lottery means is the first result, the specific profit is given to the player by the specific profit granting means, and the probability that at least the specific profit is given in the subsequent lottery is higher than usual. A first advantageous gaming state control means for imparting an advantageous gaming state with a probability variation state set to a higher value,
When the lottery result of the lottery means is the second result, the specific profit is given to the player by the specific profit granting means, and thereafter, an advantageous gaming state that does not cause the probability fluctuation state is given. Two advantageous gaming state control means;
When the lottery result of the lottery means is the third result, the third advantageous gaming state in which the predetermined profit is given to the player by the predetermined profit granting means, and thereafter the advantageous gaming state is set to the probability variation state Control means;
If the lottery result of the lottery means is the fourth result, the predetermined profit granting means gives the player the predetermined profit, but the fourth advantageous game state control means does not cause an advantageous gaming state. Equipped,
The display control means includes
As the common display mode that can appear when the lottery result is the third result or the fourth result,
Normal state effect indicating that the game state is normal,
High probability expectation small effect indicating that a probability variation state may have occurred by the third advantageous gaming state control means,
In addition, it is an effect that can appear when a predetermined first condition is satisfied in the high-probability expected small effect, and it is highly likely that a probability variation state has occurred by the third advantageous gaming state control means A common performance execution means capable of performing the high-probability expected large performance shown;
As the display mode unique to the third advantageous gaming state that can appear when the lottery result is the third result and not the fourth result,
A high-probability state effect that is an effect that can appear when a predetermined second condition is satisfied in the high-probability expected large effect, and that indicates that a probability variation state has occurred by the third advantageous game state control means, And a third specific production execution means that can execute
The high-probability expectation production has a plurality of background productions that are sequentially switched as the game progresses as the background of the main production, and when the lottery result of the lottery means is the third result, the lottery result is A gaming machine characterized in that the probability that the switching of the background effect will be delayed is higher than in the case of the fourth result.

  According to the configuration of the means 3, when a game ball is launched from the launching device in response to the operation of the operation handle, the game ball is a game in which a number of obstacle members, a starting port, a special symbol display, and the like are incorporated. Guided to the area. Then, when it is detected that a game ball has won at the start opening, a lottery by a lottery means is performed based on that. When the lottery result of the lottery means is a predetermined result, an advantageous gaming state advantageous to the player occurs.

  The advantageous gaming state is the same as that of the means 1, and “first advantageous gaming state” to “fourth advantageous gaming state” are preset. That is, in the “first advantageous game state”, the opening / closing operation of the open / close prize-winning device is repeated a plurality of times, and the opening time per time in the open state is set to a time that allows a plurality of game media to win with a margin. By doing so, a specific benefit is given to the player. The probability variation state is set for subsequent lotteries.

  Like the “first advantageous game state”, the “second advantageous game state” gives a specific benefit to the player but does not change the probability variation state.

  In the “third advantageous game state”, the opening / closing operation of the open / close prize-winning device is performed a smaller number of times than in the case of “specific profit”, and the opening time per game is such that several game balls can barely win. By giving time, a predetermined profit is given to the player. Further, for the subsequent lottery, the probability variation state is set.

  Like the “third advantageous game state”, the “fourth advantageous game state” gives a predetermined profit to the player, but does not newly generate a probability fluctuation state for the subsequent lottery.

  As described above, in the “third advantageous gaming state” and the “fourth advantageous gaming state”, both are given a predetermined profit. However, in the “third advantageous gaming state”, the probability variation state thereafter, and a probability that at least a specific profit is given in the subsequent lottery (ie, “first advantageous gaming state” or “second advantageous gaming state” may occur). The probability variation state is not generated in the “fourth advantageous game state”. Accordingly, the willingness to play is greatly different between the “third advantageous gaming state” and the “fourth advantageous gaming state”. However, in the present invention, since the similar effect is performed by the effect display means, the third advantageous game state and the fourth advantageous effect are given for a while from when the predetermined profit is given until the high probability state effect appears. Even if the fourth advantageous gaming state (small hit) occurs, it is possible to make a guess that "there may be a probability fluctuation state" even if the gaming state cannot be distinguished and recognized. .

  In both advantageous gaming states, as a normal development pattern, the transition from the normal state production to the high probability expectation small production and the high probability expectation small production to the high probability expectation large production, Expectations can be raised step