JP2005102824A - Pachinko game machine - Google Patents

Pachinko game machine Download PDF

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JP2005102824A
JP2005102824A JP2003337779A JP2003337779A JP2005102824A JP 2005102824 A JP2005102824 A JP 2005102824A JP 2003337779 A JP2003337779 A JP 2003337779A JP 2003337779 A JP2003337779 A JP 2003337779A JP 2005102824 A JP2005102824 A JP 2005102824A
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game ball
landing area
game
gaming machine
game balls
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JP4047787B2 (en
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Hiroshi Enomoto
宏 榎本
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Kyoraku Sangyo Co Ltd
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Kyoraku Sangyo Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a pachinko game machine which can make jumping game balls land on a guiding section with an approximately equal probability in all of a plurality of game machines. <P>SOLUTION: This pachinko game machine is equipped with a pattern displaying means 5 which can variably display a plurality of patterns provided that a game ball enters a start hole 6, a role device 11 having a streaming down passage 11a which game balls can enter and which makes the entering game balls stream down, a jumping section 11b which is formed at the final end of the streaming down passage 11a and makes game balls jump and a landing region 11g where game balls jumped by the jumping section 11b land and a guiding means formed in the landing region 11g of the role device 11, guiding game balls along a specified track and causing the game balls to easily enter the start hole 6, and if the specified patterns are established when the patterns are stopped, a big jackpot is won. In the pachinko game machine, the guiding means in the landing region is a movable member 14 which can move in the landing region. <P>COPYRIGHT: (C)2005,JPO&NCIPI

Description

本発明は、進入した遊技球を流下させた後に跳躍させて、その着地領域に始動口への入賞を容易にすることができる案内手段が形成された役物装置を具備したパチンコ遊技機に関するものである。   The present invention relates to a pachinko gaming machine equipped with an accessory device in which a guide means is formed in which a game ball that has entered it is allowed to jump after flowing down and can easily win a starting opening in its landing area. It is.

パチンコ遊技機は、通常、その遊技盤の略中央に配設された液晶画面等から成る図柄表示手段を有しており、かかる図柄表示手段は、遊技球が始動口に入賞して始動条件が成立すると、3つの図柄を変動表示させて所定時間経過した後、順次停止表示させ、それら3つの図柄が同じとなって揃った場合、所謂Vゾーンを有した大入賞口を所定タイミングで開閉させ、遊技者にとって有利な特別遊技状態、即ち大当たり状態とされる。この大当たり状態が発生することにより、遊技者は多数の賞球を獲得することができるのである。   A pachinko gaming machine usually has a symbol display means consisting of a liquid crystal screen or the like disposed substantially at the center of the game board. The symbol display means has a starting condition when a game ball wins a start opening. Once established, the three symbols are variably displayed, and after a predetermined time has elapsed, the symbols are sequentially stopped and displayed. When these three symbols are the same, the special winning opening having a so-called V zone is opened and closed at a predetermined timing. , A special gaming state advantageous to the player, that is, a jackpot state. When this big hit state occurs, the player can acquire a large number of prize balls.

近時においては、遊技盤の中央に図柄表示手段を囲んで配設された役物装置が提供されており、かかる役物装置内に遊技球を進入させ、当該遊技球を所定軌跡で落下させるものが例えば特許文献1等にて開示されている。ここで開示されたパチンコ遊技機における中央の役物装置(センター役物)は、内部に遊技球を進入させ得る開口部と、該開口部から進入した遊技球を流下させる流下通路と、該流下通路の終端に形成されて遊技球をその流下する勢いで跳躍させる跳躍部と、該跳躍部により跳躍した遊技球が着地する着地領域と、該着地領域の所定位置に固定されるとともに遊技球の始動口への入賞を容易たらしめる案内部とが形成されていた。   Recently, an accessory device is provided in the center of a game board so as to surround a symbol display means, and a game ball is entered into the accessory device, and the game ball is dropped along a predetermined trajectory. A thing is disclosed by patent document 1 grade | etc., For example. The central accessory device (center accessory) in the pachinko gaming machine disclosed herein includes an opening through which a game ball can enter, a flow-down passage through which the game ball that has entered from the opening flows down, and the flow down A jumping portion formed at the end of the passage to jump the game ball with the downward force, a landing area where the game ball jumped by the jumping portion lands, and a fixed position of the game ball There was a guide section that made it easy to win a prize at the starting gate.

かかる従来のパチンコ遊技機によれば、遊技球を跳躍させるという視覚的な遊技性を付加することができるとともに、案内部に遊技球が着地すれば始動口への入賞を容易たらしめることができるので、新たな興趣を付与して遊技性を更に向上させることができる。具体的には、案内部にて案内された遊技球は、役物装置直下に配設された始動口へ向かって落下するので、当該始動口への入賞が容易とされるのである。
特開2001−29569号公報
According to such a conventional pachinko gaming machine, it is possible to add a visual playability of jumping a game ball, and it is possible to easily win a start opening if the game ball lands on the guide portion. Therefore, a new interest can be given and game nature can further be improved. Specifically, the game ball guided by the guide unit falls toward the starting port disposed immediately below the accessory device, so that winning at the starting port is facilitated.
JP 2001-29569 A

しかしながら、上記従来のパチンコ遊技機においては、跳躍した遊技球の着地領域に形成された案内部が所定位置に固定されているため、以下の如き問題があった。即ち、役物装置に進入した遊技球の流下する勢いにて跳躍させる構成であるため、パチンコ遊技機の取付状態(傾き等)や跳躍部の形成誤差等によって、その着地点が異なることとなってしまい、案内部に着地し易いパチンコ遊技機とそうでないものとの差が顕著に現れてしまい、複数のパチンコ遊技機全てを均等な確率にて案内部へ着地させることが困難であるという問題があった。   However, the conventional pachinko gaming machine has the following problems because the guide portion formed in the landing area of the jumped game ball is fixed at a predetermined position. In other words, since it is configured to jump with the momentum of the game ball that has entered the accessory device, the landing point will differ depending on the attachment state (tilt etc.) of the pachinko gaming machine and the formation error of the jumping part. The difference between pachinko machines that are likely to land on the guide section and those that do not appear remarkably, and it is difficult to land all of the plurality of pachinko machines on the guide section with an equal probability was there.

本発明は、このような事情に鑑みてなされたもので、複数の台全てにおいて略均等な確率にて跳躍した遊技球を案内部へ着地させることができるパチンコ遊技機を提供することにある。   The present invention has been made in view of such circumstances, and it is an object of the present invention to provide a pachinko gaming machine capable of landing a game ball jumping with a substantially equal probability on all of a plurality of platforms to a guide portion.

請求項1記載の発明は、遊技球が進入可能とされ、進入した当該遊技球を流下させ得る流下通路、該流下通路の終端に形成されて遊技球を跳躍せしめる跳躍部、及び跳躍部によって跳躍した遊技球が着地する着地領域を具備した役物装置と、該役物装置の着地領域に形成されて遊技球を所定軌跡に沿って案内し、遊技球の入賞口への入賞を容易とし得る案内手段とを備えたパチンコ遊技機において、前記着地領域における案内手段が当該着地領域内で移動可能とされたことを特徴とする。   According to the first aspect of the present invention, a game ball is allowed to enter, a flow-down passage that allows the game ball that has entered to flow down, a jumping portion that is formed at the end of the flow-down passage and causes the game ball to jump, and a jumping portion The accessory device having a landing area on which the game ball is landed, and the game ball formed along the predetermined path formed in the landing area of the accessory device, making it easy to win the game ball at the winning opening. In the pachinko gaming machine provided with the guide means, the guide means in the landing area is movable within the landing area.

請求項2記載の発明は、始動口へ遊技球が入賞したことを条件として複数の図柄を変動表示させ得る図柄表示手段と、遊技球が進入可能とされ、進入した当該遊技球を流下させ得る流下通路、該流下通路の終端に形成されて遊技球を跳躍せしめる跳躍部、及び跳躍部によって跳躍した遊技球が着地する着地領域を具備した役物装置と、該役物装置の着地領域に形成されて遊技球を所定軌跡に沿って案内し、遊技球の前記始動口への入賞を容易とし得る案内手段とを備え、前記図柄表示手段の図柄が停止表示された際に所定の図柄であるときに大当たり状態とされるパチンコ遊技機において、前記着地領域における案内手段が当該着地領域内で移動可能とされたことを特徴とする。   According to the second aspect of the present invention, it is possible to display a plurality of symbols variably on the condition that a game ball has won a prize at the starting port, and to allow the game ball to enter and to flow down the game ball that has entered. Formed in the landing area of the downflow passage, the jumping portion formed at the end of the downflow passage to jump the game ball, and the landing area where the game ball jumped by the jumping portion is landed And a guide means for guiding the game ball along a predetermined trajectory and facilitating the winning of the game ball to the starting port, and when the symbol of the symbol display means is stopped and displayed, the symbol is a predetermined symbol. In a pachinko gaming machine that is sometimes in a big hit state, the guide means in the landing area is movable within the landing area.

請求項3記載の発明は、請求項1又は請求項2記載のパチンコ遊技機において、前記案内手段は、着地領域内で移動可能とされるとともに跳躍部にて跳躍した遊技球を受け入れ得る受入孔が形成されたものであることを特徴とする。   According to a third aspect of the present invention, in the pachinko gaming machine according to the first or second aspect, the guide means is a receiving hole that can move within the landing area and can receive a game ball jumped at the jumping portion. Is formed.

請求項4記載の発明は、請求項1〜請求項3のいずれか1つに記載のパチンコ遊技機において、前記案内手段は、駆動手段により遊技中常時着地領域において左右方向へ摺動動作することを特徴とする。   According to a fourth aspect of the present invention, in the pachinko gaming machine according to any one of the first to third aspects, the guide means is slidable in the left-right direction in the constant landing area during the game by the driving means. It is characterized by.

請求項1〜請求項4の発明によれば、着地領域における案内手段が当該着地領域内で移動可能とされているので、パチンコ遊技機の取付状態や跳躍部の形成誤差等によって遊技球の跳躍軌跡が変化したとしても、複数の台全てにおいて略均等な確率にて跳躍した遊技球を案内部へ着地させることができる。   According to the first to fourth aspects of the present invention, since the guide means in the landing area can be moved in the landing area, the jumping of the game ball due to the attachment state of the pachinko gaming machine, the formation error of the jumping part, etc. Even if the trajectory changes, it is possible to land the game ball jumping with a substantially equal probability on all the plurality of platforms to the guide unit.

以下、本発明の実施形態について図面を参照しながら具体的に説明する。
本実施形態に係るパチンコ遊技機は、3列の図柄を変動表示又は停止表示させる図柄表示手段を具備し、始動条件の成立により当該図柄が変動表示されるとともに、所定時間経過後に停止表示され、その停止表示された図柄が同一で揃った場合、大当たり状態として遊技者にとって有利な特別遊技状態が発生するものである。具体的には、図1に示すように、本パチンコ遊技機1は、ガラス板2が取り付けられた前面枠3を有しており、該ガラス板2から遊技者が遊技盤4を目視し得るよう構成されている。
Hereinafter, embodiments of the present invention will be specifically described with reference to the drawings.
The pachinko gaming machine according to the present embodiment is provided with a symbol display means for variably displaying or stopping three rows of symbols, the symbols are variably displayed when the start condition is established, and are stopped and displayed after a predetermined time has elapsed. When the symbols that are stopped and displayed are the same, a special game state advantageous to the player is generated as a big hit state. Specifically, as shown in FIG. 1, the pachinko gaming machine 1 has a front frame 3 to which a glass plate 2 is attached, and a player can visually observe the game board 4 from the glass plate 2. It is configured as follows.

かかる遊技盤4の遊技領域には、図柄表示手段5やチューリップから成る始動口6、大入賞口7等の各種役物が配設されるとともに、風車や複数の釘(不図示)が配設されている。このうち図柄表示手段5は、液晶表示画面から成るものであり、その画面に図柄や背景、及び演出のための各種キャラクタを表示し得るものであり、始動口6に遊技球が入賞して始動条件が成立すると、3つの図柄を所定時間変動表示させ、これら図柄が3つ同じとなって揃った状態にて停止表示されれば「大当たり」状態を発生させ得るよう構成されている。   In the game area of the game board 4, various objects such as a symbol display means 5, a starting port 6 made of tulips, and a prize winning port 7 are arranged, and a windmill and a plurality of nails (not shown) are arranged. Has been. Of these, the symbol display means 5 is composed of a liquid crystal display screen, and can display symbols, backgrounds, and various characters for production on the screen. When the condition is satisfied, the three symbols are displayed in a variable manner for a predetermined time, and a “big hit” state can be generated if the symbols are stopped and displayed in a state where the three symbols are the same.

そして、「大当たり」状態が発生すると、所謂Vゾーンを有する大入賞口7が所定時間及びタイミングで開閉し、遊技者が多数の遊技球(賞球)を獲得できるといった遊技者にとって有利な特別遊技状態が発生する。かかる大当たり状態には、次の変動表示乃至停止表示にて再び「大当たり」状態が発生し易い確率変動とすべき図柄と、通常の確率で再び「大当たり」となる通常変動すべき図柄とがある。尚、「大当たり」中においては、前面枠3や遊技盤4等に取り付けられた各種ランプやフラッシュ等が点滅或いは点灯するとともに、図柄表示手段5の画面上においてキャラクタ等による所定の演出が行われるようになっている。   When the “hit” state occurs, the special winning opening 7 having a so-called V zone opens and closes at a predetermined time and timing so that the player can acquire a large number of game balls (prize balls). A condition occurs. Such jackpot states include a pattern that should be probable that a “big hit” state is likely to occur again in the next fluctuation display or stop display, and a pattern that should be normally fluctuated to become “big hit” again with a normal probability. . During the “big hit”, various lamps and flashes attached to the front frame 3 and the game board 4 are blinked or lit, and a predetermined effect by a character or the like is performed on the screen of the symbol display means 5. It is like that.

また、パチンコ遊技機1の下部右隅にはハンドル8が配設されており、該ハンドル8の回動操作により上皿9内の遊技球を遊技盤4の遊技領域に連続的に打ち出し得るよう構成されている。尚、同図における符号10は、下皿を示しており、該下皿10の近傍にはスピーカ12が配設されて、演出のための効果音などが発せられるようになっている。ここで、遊技盤4の略中央には、図柄表示手段5を臨ませつつ役物装置11が配設されており、その中央下部と始動口14との間には、遊技球を通過させ得る2本の釘K1、K2及びゲート13が配設されている。   A handle 8 is provided at the lower right corner of the pachinko gaming machine 1 so that the game ball in the upper plate 9 can be continuously launched into the game area of the game board 4 by rotating the handle 8. It is configured. Note that reference numeral 10 in the figure denotes a lower plate, and a speaker 12 is provided in the vicinity of the lower plate 10 so as to emit sound effects for production. Here, an accessory device 11 is disposed substantially in the center of the game board 4 with the symbol display means 5 facing the game board 4, and a game ball can pass between the lower center of the game board 4 and the start port 14. Two nails K1, K2 and a gate 13 are arranged.

役物装置11は、図2に示すように、略中央に図柄表示手段5の画面を臨ませるための開口窓11fが形成されるとともに、内部に遊技球を進入させ得る開口部11eが形成されている。この開口部11eは、図3で示す流下通路11aと連通しており、当該開口部11eから進入した遊技球が流下通路11aに沿って流下し得るよう構成されている。尚、この流下通路11eの終端には、上方に突出した跳躍部11bが左右に一対形成されており、流下通路11aにより流下した遊技球が、その勢いで跳躍し得るようになっている。   As shown in FIG. 2, the accessory device 11 is formed with an opening window 11f for allowing the screen of the symbol display means 5 to face substantially at the center, and an opening 11e through which a game ball can enter. ing. The opening 11e communicates with the flow-down passage 11a shown in FIG. 3, and is configured such that a game ball that has entered from the opening 11e can flow down along the flow-down passage 11a. Note that a pair of jumping portions 11b protruding upward is formed at the end of the flow-down passage 11e so that the game balls flowing down by the flow-down passage 11a can jump at that momentum.

左右何れかの跳躍部11bにて跳躍した遊技球は、それらの間の着地領域11gに着地するよう設定されている。この着地領域11gには、同図に示すように、孔11hが形成されており、該11hは正面(遊技者側)に向かって配設された排出扉11cと連通している。また、孔11h上には、図5で示すように、その開口を塞ぐように移動部材14が載置されており、跳躍部11bにて跳躍した遊技球が移動部材14の受入孔14aに入った後に排出扉11cから排出されるとともに、一対の凸部11dにより案内されつつ役物装置11から落下するようになっている。   The game ball jumped at the jumping part 11b on either the left or right side is set to land on the landing area 11g between them. As shown in the drawing, a hole 11h is formed in the landing area 11g, and the 11h communicates with a discharge door 11c disposed toward the front (player side). Further, as shown in FIG. 5, the moving member 14 is placed on the hole 11h so as to close the opening, and the game ball jumped at the jumping portion 11b enters the receiving hole 14a of the moving member 14. After being discharged from the discharge door 11c, it is dropped from the accessory device 11 while being guided by the pair of convex portions 11d.

然るに、遊技盤4における一対の凸部11dと対応した位置には、既述した2本の釘K1、K2、及びゲート13が形成されており、当該凸部11dにより導かれて落下した遊技球の始動口6への入賞を容易としている。尚、上記移動部材14、排出扉11c及び一対の凸部11dは、本発明の案内手段を構成しており、遊技球を所定軌跡に沿って案内し、遊技球の始動口6への入賞を容易とするものである。また、一対の凸部11dに代えて、遊技球を案内する溝形状等としてもよい。   However, the two nails K1 and K2 and the gate 13 described above are formed at positions corresponding to the pair of convex portions 11d on the game board 4, and the game balls are guided and dropped by the convex portions 11d. It is easy to win a prize at the starting port 6. The moving member 14, the discharge door 11c and the pair of convex portions 11d constitute the guiding means of the present invention, which guides the game ball along a predetermined trajectory and wins the game ball at the start port 6. It is easy. Moreover, it is good also as a groove shape etc. which replace with a pair of convex part 11d, and guides a game ball.

一方、移動部材14には、図4に示すように、受入孔14a及び板部14bが形成されているとともに、当該板部14bの略中央には、背面側に突出した凸条部14cが当該板部14bの延設方向に形成されている。また、かかる移動部材14は、着地領域11gの孔11h上に載置された際、図6に示すように、その板部14b及び凸条部14cを役物装置11の背面側に臨ませるようになっている。   On the other hand, as shown in FIG. 4, the moving member 14 is formed with a receiving hole 14 a and a plate portion 14 b, and at the approximate center of the plate portion 14 b, a protruding strip portion 14 c that protrudes to the back side is provided. It is formed in the extending direction of the plate part 14b. Further, when the moving member 14 is placed on the hole 11h of the landing area 11g, as shown in FIG. 6, the plate portion 14b and the convex strip portion 14c face the back side of the accessory device 11. It has become.

更に、役物装置11の背面側は、図7で示すような、カバー部材15で覆われるようになっており、かかるカバー部材15の略中央には、図柄表示手段5を臨ませ得る開口窓15aが形成されているとともに、その下部にはピン15bが同図紙面上手前方向に突設されている。また更に、カバー部材15の下部には、連動部材16が配設されており、移動部材14を着地領域11g内において左右方向に移動可能としている。より具体的には、図8に示すように、連動部材16は、先端に板状部16cを有しており、該板状部16cには縦方向に延びるスリット16aが形成されている。   Furthermore, the back side of the accessory device 11 is covered with a cover member 15 as shown in FIG. 7, and an opening window that can face the symbol display means 5 at the approximate center of the cover member 15. 15a is formed, and a pin 15b projects downward from the lower side of the drawing. Furthermore, an interlocking member 16 is disposed below the cover member 15, and the moving member 14 can be moved in the left-right direction within the landing area 11g. More specifically, as shown in FIG. 8, the interlocking member 16 has a plate-like portion 16c at the tip, and a slit 16a extending in the vertical direction is formed in the plate-like portion 16c.

かかるスリット16aは、移動部材14の凸条部14cを嵌合可能な形状及び大きさとされており、これらの嵌合により連動部材16と移動部材14とが連結されるようになっている。また、連動部材16の先端近傍には、カバー部材15のピン15bを嵌合し得る横方向に延びた長孔16bが形成されており、当該連動部材16を支持しつつ、その左右方向の動作を案内し得るよう構成されている。更に、連動部材16の基端側には、上下方向に延びる長孔16dが形成されている。   The slit 16a has a shape and a size capable of fitting the protruding strip portion 14c of the moving member 14, and the interlocking member 16 and the moving member 14 are connected by the fitting. Further, in the vicinity of the distal end of the interlocking member 16, a laterally extending long hole 16 b that can fit the pin 15 b of the cover member 15 is formed, and the operation of the lateral direction is supported while supporting the interlocking member 16. It is comprised so that it can guide. Further, a long hole 16 d extending in the vertical direction is formed on the base end side of the interlocking member 16.

一方、カバー部材15の背面側には、図10で示すように、駆動手段としてのモータMが固設されている。このモータMは、図9で示すように、その出力軸Maの先端に円板状の回転板17が取り付けられており、該回転板17の回転中心からオフセットした位置には、凸部18が形成されている。かかる凸部18は、モータMがカバー部材15に組み付けられた際に、連動部材16の長孔16dに嵌合されるようになっており、当該モータMの駆動により連動部材16が左右方向に摺動動作するよう構成されている。   On the other hand, on the back side of the cover member 15, as shown in FIG. As shown in FIG. 9, the motor M has a disc-shaped rotating plate 17 attached to the tip of its output shaft Ma, and a convex portion 18 is provided at a position offset from the rotation center of the rotating plate 17. Is formed. When the motor M is assembled to the cover member 15, the protrusion 18 is fitted into the elongated hole 16 d of the interlocking member 16, and the interlocking member 16 is moved in the left-right direction by driving the motor M. It is configured to slide.

即ち、モータMの駆動で連動部材16が左右方向に摺動動作するのに伴い、該連動部材16の先端に連結された移動部材14も左右方向に摺動動作するよう構成されているのである。従って、図11に示すように、移動部材14は、着地領域11g内において左右方向に常時摺動動作することとなり、跳躍部11bにて跳躍した遊技球の受入位置(受入孔14aの位置)が変化するように設定されているので、パチンコ遊技機1の取付状態や跳躍部11bの形成誤差等によって遊技球の跳躍軌跡が変化したとしても、複数の台全てにおいて略均等な確率にて跳躍した遊技球を移動部材14へ着地させ(具体的には受入孔14a内に受け入れ)、始動口6への入賞を容易とすべく案内することができる。   That is, as the interlocking member 16 slides in the left-right direction by driving the motor M, the moving member 14 connected to the tip of the interlocking member 16 also slides in the left-right direction. . Therefore, as shown in FIG. 11, the moving member 14 always slides in the left-right direction within the landing area 11g, and the receiving position of the game ball jumped at the jumping portion 11b (the position of the receiving hole 14a) is set. Since it is set so as to change, even if the jumping trajectory of the game ball changes due to the attachment state of the pachinko gaming machine 1 or the formation error of the jumping part 11b, it jumps with a substantially equal probability on all of the plurality of tables. The game ball can be landed on the moving member 14 (specifically, received in the receiving hole 14a) and guided to make it easy to win the starting port 6.

以上、本実施形態について説明したが、本発明はこれに限定されるものではなく、例えば役物装置における流下通路、跳躍部を他の形状としてもよく、或いは移動部材14の移動機構も他の構成としてもよい。即ち、本実施形態の如くモータMの駆動により遊技中常時移動部材14を左右方向に移動させるものの他、所定間隔おいて移動させるものや、所定条件が成立したとき(例えば開口部11eを遊技球が通過したのを検知してから所定時間)のみ移動部材14を移動させるようにしてもよい。   As mentioned above, although this embodiment was described, this invention is not limited to this, For example, it is good also as a flow path in the accessory apparatus, a jumping part may be made into another shape, or the moving mechanism of the moving member 14 is another thing. It is good also as a structure. That is, as in this embodiment, the motor M is driven to move the moving member 14 constantly in the left-right direction, as well as to move at a predetermined interval, or when a predetermined condition is satisfied (for example, the opening 11e is moved to the game ball). It is also possible to move the moving member 14 only for a predetermined time after detecting the passage of.

本発明に係るパチンコ遊技機は、役物装置において遊技球を進入させて流下通路にて流下させ、その終端の跳躍部で跳躍させたものであって、跳躍した遊技球の着地領域内で案内手段が移動可能とされたものであれば、他の形態のもの(図柄表示手段を要さないものや外観形状等が異なるもの)にも適用することができる。   The pachinko gaming machine according to the present invention is such that a game ball is made to enter in an accessory device, flow down in a flow-down passage, and jumped at a jumping portion at the end thereof, and guided in the landing area of the jumped game ball As long as the means can be moved, the present invention can be applied to other forms (those that do not require the symbol display means or that have different external shapes, etc.).

本発明の実施形態に係るパチンコ遊技機を示す正面図Front view showing a pachinko gaming machine according to an embodiment of the present invention 同パチンコ遊技機における役物装置を示す正面図Front view showing the accessory device in the pachinko machine 同役物装置の下部及びその近傍を示す模式図(移動部材を取り付ける前の状態)Schematic diagram showing the lower part of the same accessory device and its vicinity (state before mounting the moving member) 同役物装置における移動部材を示す上面図及び背面図A top view and a rear view showing a moving member in the same accessory device 同役物装置の下部及びその近傍を示す模式図(移動部材を取り付けた後の状態)Schematic diagram showing the lower part of the accessory device and its vicinity (state after the moving member is attached) 同役物装置の背面図Rear view of the same equipment device 本発明の実施形態に係るパチンコ遊技機におけるカバー部材を示す正面図The front view which shows the cover member in the pachinko game machine which concerns on embodiment of this invention 同カバー部材に取り付けられる連動部材を示す模式図The schematic diagram which shows the interlocking member attached to the cover member 同カバー部材に取り付けられるモータを示す正面図及び側面図Front view and side view showing a motor attached to the cover member 同カバー部材を示す背面図Rear view showing the cover member 本発明の実施形態に係るパチンコ遊技機における跳躍部で跳躍した遊技球及び着地領域内で左右方向に移動する移動部材の関係を示す模式図The schematic diagram which shows the relationship of the moving member which moves to the left-right direction within the landing ball | bowl and the landing ball | bowl which jumped in the jump part in the pachinko game machine which concerns on embodiment of this invention

符号の説明Explanation of symbols

1 パチンコ遊技機
2 ガラス板
3 前面枠
4 遊技盤
5 図柄表示手段
6 始動口
7 大入賞口
8 ハンドル
9 上皿
10 下皿
11 役物装置
11a 流下通路
11b 跳躍部
11c 排出扉
11d 凸部
11e 開口部
11f 開口窓
11g 着地領域
11h 孔
12 スピーカ
13 ゲート
14 移動部材(案内手段)
14a 受入孔
15 カバー部材
16 連動部材
17 回転板
18 凸部
M モータ(駆動手段)
DESCRIPTION OF SYMBOLS 1 Pachinko machine 2 Glass plate 3 Front frame 4 Game board 5 Symbol display means 6 Start opening 7 Large prize opening 8 Handle 9 Upper plate 10 Lower plate 11 Accessory device 11a Downflow passage 11b Jumping portion 11c Discharge door 11d Protruding portion 11e Opening 11f Opening window 11g Landing area 11h Hole 12 Speaker 13 Gate 14 Moving member (guide means)
14a Receiving hole 15 Cover member 16 Interlocking member 17 Rotating plate 18 Convex part M Motor (drive means)

Claims (4)

遊技球が進入可能とされ、進入した当該遊技球を流下させ得る流下通路、該流下通路の終端に形成されて遊技球を跳躍せしめる跳躍部、及び跳躍部によって跳躍した遊技球が着地する着地領域を具備した役物装置と、
該役物装置の着地領域に形成されて遊技球を所定軌跡に沿って案内し、遊技球の入賞口への入賞を容易とし得る案内手段と、
を備えたパチンコ遊技機において、
前記着地領域における案内手段が当該着地領域内で移動可能とされたことを特徴とするパチンコ遊技機。
A game passage into which a game ball can enter, a flow-down passage through which the game ball that has entered can flow down, a jumping portion formed at the end of the flow-down passage to jump the game ball, and a landing area where the game ball jumped by the jumping portion lands An accessory device comprising:
Guidance means that is formed in the landing area of the accessory device and guides the game ball along a predetermined trajectory to facilitate the winning of the game ball to the winning opening;
In pachinko machines equipped with
A pachinko gaming machine characterized in that guide means in the landing area is movable within the landing area.
始動口へ遊技球が入賞したことを条件として複数の図柄を変動表示させ得る図柄表示手段と、
遊技球が進入可能とされ、進入した当該遊技球を流下させ得る流下通路、該流下通路の終端に形成されて遊技球を跳躍せしめる跳躍部、及び跳躍部によって跳躍した遊技球が着地する着地領域を具備した役物装置と、
該役物装置の着地領域に形成されて遊技球を所定軌跡に沿って案内し、遊技球の前記始動口への入賞を容易とし得る案内手段と、
を備え、前記図柄表示手段の図柄が停止表示された際に所定の図柄であるときに大当たり状態とされるパチンコ遊技機において、
前記着地領域における案内手段が当該着地領域内で移動可能とされたことを特徴とするパチンコ遊技機。
A symbol display means capable of variably displaying a plurality of symbols on the condition that a game ball is won at the starting port;
A game passage into which a game ball can enter, a flow-down passage through which the game ball that has entered can flow down, a jumping portion formed at the end of the flow-down passage to jump the game ball, and a landing area where the game ball jumped by the jumping portion lands An accessory device comprising:
Guidance means that is formed in the landing area of the accessory device to guide the game ball along a predetermined trajectory, and to facilitate winning of the game ball to the start opening;
In a pachinko gaming machine that is a jackpot when the symbol of the symbol display means is a predetermined symbol when the symbol is stopped and displayed,
A pachinko gaming machine characterized in that guide means in the landing area is movable within the landing area.
前記案内手段は、着地領域内で移動可能とされるとともに跳躍部にて跳躍した遊技球を受け入れ得る受入孔が形成されたものであることを特徴とする請求項1又は請求項2記載のパチンコ遊技機。   The pachinko according to claim 1 or 2, wherein the guide means is formed with a receiving hole that is movable in a landing area and that can receive a game ball jumped at a jumping portion. Gaming machine. 前記案内手段は、駆動手段により遊技中常時着地領域において左右方向へ摺動動作することを特徴とする請求項1〜請求項3のいずれか1つに記載のパチンコ遊技機。   The pachinko gaming machine according to any one of claims 1 to 3, wherein the guide means is slid in the left-right direction in a constant landing area during the game by the driving means.
JP2003337779A 2003-09-29 2003-09-29 Pachinko machine Expired - Fee Related JP4047787B2 (en)

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Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006325793A (en) * 2005-05-25 2006-12-07 Samii Kk Pachinko game machine
JP2006325799A (en) * 2005-05-25 2006-12-07 Samii Kk Pachinko game machine
JP2006325794A (en) * 2005-05-25 2006-12-07 Samii Kk Pachinko game machine
JP2007020901A (en) * 2005-07-19 2007-02-01 Daiichi Shokai Co Ltd Game machine
JP2007020899A (en) * 2005-07-19 2007-02-01 Daiichi Shokai Co Ltd Game machine
JP2007020898A (en) * 2005-07-19 2007-02-01 Daiichi Shokai Co Ltd Game machine
JP2008119328A (en) * 2006-11-14 2008-05-29 Samii Kk Game machine

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006325793A (en) * 2005-05-25 2006-12-07 Samii Kk Pachinko game machine
JP2006325799A (en) * 2005-05-25 2006-12-07 Samii Kk Pachinko game machine
JP2006325794A (en) * 2005-05-25 2006-12-07 Samii Kk Pachinko game machine
JP2007020901A (en) * 2005-07-19 2007-02-01 Daiichi Shokai Co Ltd Game machine
JP2007020899A (en) * 2005-07-19 2007-02-01 Daiichi Shokai Co Ltd Game machine
JP2007020898A (en) * 2005-07-19 2007-02-01 Daiichi Shokai Co Ltd Game machine
JP2008119328A (en) * 2006-11-14 2008-05-29 Samii Kk Game machine

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