HK1039253A2 - A system and a method of providing entertainment over a computer network - Google Patents

A system and a method of providing entertainment over a computer network

Info

Publication number
HK1039253A2
HK1039253A2 HK01101066A HK01101066A HK1039253A2 HK 1039253 A2 HK1039253 A2 HK 1039253A2 HK 01101066 A HK01101066 A HK 01101066A HK 01101066 A HK01101066 A HK 01101066A HK 1039253 A2 HK1039253 A2 HK 1039253A2
Authority
HK
Hong Kong
Prior art keywords
computer network
providing entertainment
entertainment over
over
providing
Prior art date
Application number
HK01101066A
Inventor
Kwok Wah Damon Chan
Original Assignee
Wei Com Hk Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Wei Com Hk Ltd filed Critical Wei Com Hk Ltd
Priority to HK01101066A priority Critical patent/HK1039253A2/en
Priority to CN02104712A priority patent/CN1373442A/en
Priority to US10/075,772 priority patent/US20020111215A1/en
Publication of HK1039253A2 publication Critical patent/HK1039253A2/en
Priority to HK03100314.6A priority patent/HK1048175A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5506Details of game data or player data management using advertisements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation
HK01101066A 2001-02-14 2001-02-14 A system and a method of providing entertainment over a computer network HK1039253A2 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
HK01101066A HK1039253A2 (en) 2001-02-14 2001-02-14 A system and a method of providing entertainment over a computer network
CN02104712A CN1373442A (en) 2001-02-14 2002-02-09 System and method for providing entertainment over a computer network
US10/075,772 US20020111215A1 (en) 2001-02-14 2002-02-13 System and a method of providing entertainment over a computer network
HK03100314.6A HK1048175A1 (en) 2001-02-14 2003-01-14 A system and a method of providing entertainment over a computer network

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
HK01101066A HK1039253A2 (en) 2001-02-14 2001-02-14 A system and a method of providing entertainment over a computer network

Publications (1)

Publication Number Publication Date
HK1039253A2 true HK1039253A2 (en) 2002-03-28

Family

ID=10945265

Family Applications (2)

Application Number Title Priority Date Filing Date
HK01101066A HK1039253A2 (en) 2001-02-14 2001-02-14 A system and a method of providing entertainment over a computer network
HK03100314.6A HK1048175A1 (en) 2001-02-14 2003-01-14 A system and a method of providing entertainment over a computer network

Family Applications After (1)

Application Number Title Priority Date Filing Date
HK03100314.6A HK1048175A1 (en) 2001-02-14 2003-01-14 A system and a method of providing entertainment over a computer network

Country Status (3)

Country Link
US (1) US20020111215A1 (en)
CN (1) CN1373442A (en)
HK (2) HK1039253A2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9213935B2 (en) 2011-09-09 2015-12-15 Disney Enterprises, Inc. Role-play simulation engine

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8968083B2 (en) 2009-11-12 2015-03-03 Igt Gaming system and method for dynamically grouping gaming devices to provide progressive awards
US8880629B1 (en) * 2012-06-18 2014-11-04 Kabam, Inc. Dynamically providing system communications tailored to individual users responsive to trigger events in virtual spaces

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4283709A (en) * 1980-01-29 1981-08-11 Summit Systems, Inc. (Interscience Systems) Cash accounting and surveillance system for games
US5457306A (en) * 1989-12-19 1995-10-10 Scotch Twist, Inc. Gaming machine system operable with general purpose charge cards
US5038022A (en) * 1989-12-19 1991-08-06 Lucero James L Apparatus and method for providing credit for operating a gaming machine
KR960700784A (en) * 1993-03-09 1996-02-24 다까도시 다께모또 GAME MEDIA DISPENSING MACHINE AND A GAME PLAYING PLACE CONTROLLING SYSTEM
JP3187638B2 (en) * 1994-01-18 2001-07-11 株式会社エース電研 Slot machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9213935B2 (en) 2011-09-09 2015-12-15 Disney Enterprises, Inc. Role-play simulation engine

Also Published As

Publication number Publication date
HK1048175A1 (en) 2003-03-21
US20020111215A1 (en) 2002-08-15
CN1373442A (en) 2002-10-09

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Legal Events

Date Code Title Description
PF Patent in force
PF2 Short-term patent ceased to have effect under s.126(2) (not payment of maintenance fee and has 6-month grace period to pay)

Effective date: 20050214