GB2493519A - Throwing game device - Google Patents

Throwing game device Download PDF

Info

Publication number
GB2493519A
GB2493519A GB1113581.1A GB201113581A GB2493519A GB 2493519 A GB2493519 A GB 2493519A GB 201113581 A GB201113581 A GB 201113581A GB 2493519 A GB2493519 A GB 2493519A
Authority
GB
United Kingdom
Prior art keywords
balls
pipes
enclosure
throw
round
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB1113581.1A
Other versions
GB201113581D0 (en
Inventor
Dennis Osahon Irhuebor
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB1113581.1A priority Critical patent/GB2493519A/en
Publication of GB201113581D0 publication Critical patent/GB201113581D0/en
Publication of GB2493519A publication Critical patent/GB2493519A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B63/08Targets or goals for ball games with substantially horizontal opening for ball, e.g. for basketball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/06Ring or disc tossing games, e.g. quoits; Throwing or tossing games, e.g. using balls; Games for manually rolling balls, e.g. marbles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/022Backstops, cages, enclosures or the like, e.g. for spectator protection, for arresting balls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63DBOWLING GAMES, e.g. SKITTLES, BOCCE OR BOWLS; INSTALLATIONS THEREFOR; BAGATELLE OR SIMILAR GAMES; BILLIARDS
    • A63D3/00Table bowling games; Miniature bowling-alleys; Bowling games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/38Ball games; Shooting apparatus
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B2063/001Targets or goals with ball-returning means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/023Supports, e.g. poles
    • A63B2071/025Supports, e.g. poles on rollers or wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2210/00Space saving
    • A63B2210/50Size reducing arrangements for stowing or transport
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/803Motion sensors

Landscapes

  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Pinball Game Machines (AREA)
  • Toys (AREA)

Abstract

A device for playing a throwing game comprising a hole opening into which at least two sets of balls are thrown, the holes leading to a collection bowl or point 16. The device may comprise a rectangular box enclosure for pipes 18 with cuts on either side of rectangular box enclosure results in a shape similar to an I“beam, the circular top end enclosure 1, attaches to the pipes enclosure.The device can be mounted on wheels 12. The device can include an electronic scoreboard 4 mounted in a curved housing 11. The holes can include nets 5 which lead to pipes that return the balls to the collection point. The nets may include motion sensors and the top end enclosure can be circular or star shaped.

Description

DESCRI PTION
This invention relates to devices, called throw in platform for playing a leisure game aptly named -Throw in.
Throw in is an engaging single or multi player outdoor or indoor leisure game. A player would throw a bouncy ball by hand into a net inserted in a hole, cut into the circular or star shaped end of a playing platform. Each net hole scores a player a specific point; the net hole further out carries the highest point. The player with the highest scored point after an agreed upon round wins the game.
The throw in platform is of two designs; the first design is the rectangular box like platform with a circular top end and the second design is the supported platform with a star shaped top end enclosure.
The invention will now be described solely by way of example and with reference to the accompanying drawings in which: Figure 1 Design one' shows a drawing of the entire playing platform of throw in with it electronic scoreboard, Figure 2 Design two' shows a drawing of the entire playing platform of throw in with it electronic scoreboard, Figure 3 shows a cut-out section of the design one platform to reveal the piping system designed to ensure return of balls into the collection bowl.
Figure 4 shows a cut-out section of the design two platform to reveal the piping system designed to ensure return of balls into the collection bowl.
The two platforms are designed as shown figure 1 and figure 2; the platform 2 sits on roller wheels 12 for ease of movement and these wheels have brakes to keep the platform fully stationary during play. The circular and star shaped enclosures consists of five holes, three vertical and two horizontal when viewed face down.
The top end enclosure 1 has holes cuts in with net 5 inserted; these nets are then attached to pipes 6 with holes also cut out at the point of attachment. Each hole has a protrusion 8 with its middle painted red to helps the players aim better, around the holes are elastic black rubber strips 7 that helps to hold the nets in place. The motion sensors are just located beneath these holes.
The pipes are held in place by means of stands 17, circle clips 14 are fastened unto these stands, and they can be adjusted vertically. The base of the rectangular boxlike enclosure and the top end enclosures has angled protrusions 13 at equal spaced intervals that the stands sits on, they help keep the pipes slant in the direction of required ball flow, so the balls rolls seamlessly to the collection bowl 16.
The external pipes 9 for throw in platform design two sits on stands on wheels 17, at their exit from the top end enclosure, the internal pipes 6 are positioned at an angle ten degrees from the horizontal.
The throw in game play setup consists of a total of 25 bouncy balls, each set of 5 balls are of the same colour, there are five colours in total, namely Red, Blue, Pink, Green and Yellow.
The electronic score board 4 is designed as shown; the scoreboard is inserted inside a slop board 3, that sits on a stand 11 with wheels, the entire score board housing unit could be moved from it position at the platform top end, 10 make the game play more intense by making it harder 10 aim for the nets holes. When the score board housing unit is in place as show on figure 1 and figure 2, the throw in balls rebounds off the stop board when a player misses the net hole, the balls bounces of the board onto the ground close to the platform.
The balls may bounce back into a net hole to score a player the corresponding points. The electronic scoreboard is designed to be removed from it stand and stored indoor to prevent damage from bad weather when the game device is not in use for a prolonged period.
The throw in platform design two' setup is fully detachable for storage when it's not in use for prolonged period, the wooden platform 2 is joined at it midpoint with hinges 15, this makes it foldable. It sits on stands on wheel 17, which screw into it from its underside. The two side pipes 9 are removable from the star shaped top end enclosure 1 and from the balls collection bowl 16 bottom end. The circle clip 14 attached to each stands on wheels to hold the pipes are also removable. These parts can then be easily stored and reattached when needed.
To begin play, each player is given a set of 5 balls of the same colour, the numbers of players and the agreed upon numbers of round by the players is inputted into the electronic scored board by means of buttons situated on it's front.
For the purpose of this description, a three round game is assumed. The first player begins the game play and throws one of his balls into any of the net holes on the top end enclosure, the net holes are fitted with motion sensors that detects movement, hence for each successful throw made by the players, the electronic score board is programmed to score each player the point corresponding to the net hole which is then displayed on the score board screen, the ball rolls through the pipes 9 and arrives at the collection bowl 16.
The first player is allowed three consecutive throws, after which the second player is allowed three consecutive throw and so on, till the last player. These three throws are the first turn of the first round, at the second turn of the first round the first player is then allowed to throw his remaining two balls consecutively. The first round ends after all the players have thrown their five balls apiece.
The second round begins just as the first round, the only difference of this round is the naming of turns, i.e. first turn of second round and second turn of second round and the naming continues in similar manner for the next and final round the third round i.e. first turn of third round and second turn of third round.
The third round is typically the decider round, but if there is a draw, the electronic score board automatically alerts the players to free throws, the players may decide to continue or end the game a draw.
If the players do continue, then they must each throw five balls into the furthest net hole the hardest to score in, but in this draw situation the throws are not consecutive instead each player makes a throw one after the other until they make five throw apiece. A successful throw in is scored as one point, after five throws if no winner is found, then the game rule of sudden death in determining a winner ensues.
GB1113581.1A 2011-08-06 2011-08-06 Throwing game device Withdrawn GB2493519A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB1113581.1A GB2493519A (en) 2011-08-06 2011-08-06 Throwing game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB1113581.1A GB2493519A (en) 2011-08-06 2011-08-06 Throwing game device

Publications (2)

Publication Number Publication Date
GB201113581D0 GB201113581D0 (en) 2011-09-21
GB2493519A true GB2493519A (en) 2013-02-13

Family

ID=44735540

Family Applications (1)

Application Number Title Priority Date Filing Date
GB1113581.1A Withdrawn GB2493519A (en) 2011-08-06 2011-08-06 Throwing game device

Country Status (1)

Country Link
GB (1) GB2493519A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106075892A (en) * 2016-08-05 2016-11-09 新乡医学院 A kind of throwing floater billiard table

Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB502270A (en) * 1937-11-09 1939-03-15 William Turrall An improved coin freed apparatus for playing a game of skill
US3891213A (en) * 1973-07-09 1975-06-24 Ideal Toy Corp Skee-ball apparatus including ball ejection targets
US4013292A (en) * 1974-01-28 1977-03-22 Shoot The Hoops, Inc. Automatic basketball game having scoring indicator and time limitation
GB1565631A (en) * 1977-02-28 1980-04-23 Furnon J Apparatus for playing the game of boules
US4927160A (en) * 1989-01-23 1990-05-22 Thomas W. Nichol Electronic bag toss game with light-activated detection
US4956775A (en) * 1985-10-01 1990-09-11 Klamer R B Object sensor for detecting characteristics such as color for games
WO1995010335A1 (en) * 1993-10-12 1995-04-20 Lazer-Tron Corporation Arcade game with color sensing apparatus
US5595387A (en) * 1995-05-12 1997-01-21 Senna; Randall Toilet bowl arcade game
US5707063A (en) * 1995-12-04 1998-01-13 Cybernetics Infotech, Inc. Amusement system

Patent Citations (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB502270A (en) * 1937-11-09 1939-03-15 William Turrall An improved coin freed apparatus for playing a game of skill
US3891213A (en) * 1973-07-09 1975-06-24 Ideal Toy Corp Skee-ball apparatus including ball ejection targets
US4013292A (en) * 1974-01-28 1977-03-22 Shoot The Hoops, Inc. Automatic basketball game having scoring indicator and time limitation
GB1565631A (en) * 1977-02-28 1980-04-23 Furnon J Apparatus for playing the game of boules
US4956775A (en) * 1985-10-01 1990-09-11 Klamer R B Object sensor for detecting characteristics such as color for games
US4927160A (en) * 1989-01-23 1990-05-22 Thomas W. Nichol Electronic bag toss game with light-activated detection
WO1995010335A1 (en) * 1993-10-12 1995-04-20 Lazer-Tron Corporation Arcade game with color sensing apparatus
US5595387A (en) * 1995-05-12 1997-01-21 Senna; Randall Toilet bowl arcade game
US5707063A (en) * 1995-12-04 1998-01-13 Cybernetics Infotech, Inc. Amusement system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106075892A (en) * 2016-08-05 2016-11-09 新乡医学院 A kind of throwing floater billiard table

Also Published As

Publication number Publication date
GB201113581D0 (en) 2011-09-21

Similar Documents

Publication Publication Date Title
US5290043A (en) Game for practicing soccer skills
US8814642B2 (en) Games apparatus
AU2019100654A4 (en) Trampoline Game Field and Trampoline Game
US20100164175A1 (en) Toss game
US20130344996A1 (en) Soccer Training Device, Method of Use and System
US20110012309A1 (en) Aerodynamic sports toy, game and method of play
WO2009006129A3 (en) Parlay-based tournament including successive games
US6338686B1 (en) Combination basketball and football game
US20080220913A1 (en) Ball and ladder game for use in combination with an indoor table game
US9950235B1 (en) Portable tennis playing apparatus
US4185583A (en) Score display device
US20110237362A1 (en) Game system
GB2493519A (en) Throwing game device
US8002283B1 (en) Target game apparatus
AU2011301137B8 (en) Activity system and method
US20110201457A1 (en) Sports Stations
US10478701B2 (en) Golf ball stopping device for simulating a putting green hole
US20170189794A1 (en) Basketball Game
US20110275457A1 (en) Arena for a ball game
AU2012101865A4 (en) Oz Pong Game
US20080261710A1 (en) Multi-game table assembly
GB2449634A (en) Goal for soccer practice
CN114901369B (en) System, method and apparatus for ball games
RU69758U1 (en) "ISPITERBASKET" ICEN BALL ON ICE
KR20050080179A (en) A table tennis for one preson

Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)