GB2493139A - A handheld device with contact member to contact a touch screen - Google Patents

A handheld device with contact member to contact a touch screen Download PDF

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Publication number
GB2493139A
GB2493139A GB1112254.6A GB201112254A GB2493139A GB 2493139 A GB2493139 A GB 2493139A GB 201112254 A GB201112254 A GB 201112254A GB 2493139 A GB2493139 A GB 2493139A
Authority
GB
United Kingdom
Prior art keywords
text
touch screen
contact
actuator
contact member
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB1112254.6A
Other versions
GB201112254D0 (en
Inventor
Stuart Browning
Yann Lebouedec
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Blue Sky Designs Ltd
Original Assignee
Blue Sky Designs Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Blue Sky Designs Ltd filed Critical Blue Sky Designs Ltd
Priority to GB1112254.6A priority Critical patent/GB2493139A/en
Publication of GB201112254D0 publication Critical patent/GB201112254D0/en
Publication of GB2493139A publication Critical patent/GB2493139A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/14Racing games, traffic games, or obstacle games characterised by figures moved by action of the players
    • A63F9/143Racing games, traffic games, or obstacle games characterised by figures moved by action of the players electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03545Pens or stylus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/039Accessories therefor, e.g. mouse pads
    • G06F3/0393Accessories for touch pads or touch screens, e.g. mechanical guides added to touch screens for drawing straight lines, hard keys overlaying touch screens or touch pads
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • G06F3/044Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by capacitive means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/241Touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0291Shooting or hurling games with a simulated projectile, e.g. an image on a screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H17/00Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
    • A63H17/045Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor shaped as armoured cars, tanks or the like

Abstract

A hand held device (e.g. a toy, 10) movable over the surface of a touch screen includes first contact member (21 or 22) arranged to be in contact with a surface of the touch screen in use and being conductively connected to a surface of the device that is held by the user and a second contact member (18) having an actuator ( e.g. a spring biased dome 14 switch) actuable to bring the second contact member into contact with the surface of the touch screen. An alternative device movable over the surface of a touch screen comprises multiple first contact members each arranged to be in contact with a surface of the touch screen in use at spaced locations on the surface of the touch screen, the first contact members being conductively connected to a surface of the device that is held by the user.

Description

Touch Screen Surface Toy The present disclosure relates to a toy for use on the surface of a touch screen device.
Touch screen devices are becoming increasingly popular. Possibly the most common examples are touch screen mobile communication devices (mobile phones), one example of which is the Apple TM I-Phone TM Various touch screen mobile communication devices are now available under various brands using various operating systems such as Android TM, Windows TM and the Apple TM operating system.
Such devices have a display screen which is sensitive to touch. The touch screen is used for various purposes. In the simplest example, the touch screen provides "soft" keys that react to touch in the same way as a press of a button on the device. Thus, for example, many touch screen devices can be configured to provide a "soft" keyboard, thereby avoiding the need for hard keys and saving space on the device. More recently touch screen devices have been developed that can detect multiple touches at different locations and gestures such as dragging a finger across the screen and placing two fingers on the screen and moving them apart or together.
There are also devices that have a touch sensitive panel that is separate from a display screen. An example is a lap top computer that has a touch sensitive panel for controlling the position of a cursor on a keyboard. The accessories described in the following are primarily intended for use with devices having touch sensitive display screens but they may be suitable for use with devices having other kinds of touch sensitive panel.
With the proliferation and increasing complexity of touch screen devices of various sizes, the major difference between a mobile communication device and a portable computer, for example, is the fact that it is designed to be held in the hand, usually one hand. Examples of larger touch screen devices are the Apple I-Pad TM and the Blackberry Playbook TM which are generically known as tablet computing devices.
Touch screen devices use various methods to detect a person's input on the screen. They usually rely on detecting a change in a state at the point or area where the screen is touched.
Thus some detect changes in electrical current. In resistive touch screens pressure, e.g. from a finger, causes conductive and resistive layers to touch each other thereby causing a change in a circuit resistance. In capacitive touch screens touching the screen changes the amount of charge at the point of contact. For example contact from a human finger may connect a conductive layer in the touch screen to ground.
The accessories described in the following are suitable for all kinds of touch screen device unless otherwise stated.
In one aspect there is provided in the following a hand held device movable over the surface of a touch screen comprising a first contact member arranged to be in contact with a surface of the touch screen in use and being conductively connected to a surface of the device that is held by the user and a second contact member having an actuator actuable to bring the second contact member into contact with the surface of the touch screen.
The first contact member may be used to locate the device on the touch screen. The second contact member can be used for another purpose connected with the nature of the toy or the application with which it is used such as the firing of a gun.
In another aspect there is provided a hand held device movable over the surface of a touch screen comprising multiple first contact members each arranged to be in contact with a surface of the touch screen in use at spaced locations on the surface of the touch screen, the first contact members being conductively connected to a surface of the device that is held by the user.
The spaced contacts can be used to determine the orientation of the device with respect to the touch screen.
It will be appreciated that the first and second aspects of the invention can be used together.
A device as described in the following may comprise multiple second contact members with respective actuators.
The actuator for the second contact member may be actuable under pressure and it may be movable against a biasing force provided for example by a spring.
The actuation of the actuator is arranged to cause a change in state at the surface of the device contacted by the second contact member that is detectable by circuitry in the touch screen device.
The actuator may have an outer conductive surface and comprise a conductive path from the second contact to the outer conductive surface.
There is also provided a system comprising: at least one device as described above, and a computer readable medium bearing instructions which when implemented on a processor of a portable media player cause the media player to run an application, the application being configured to respond to movements of the device over the touch screen and/or actuation of the actuator..
The application is preferably able to run on the media player without interaction with the device.
Embodiments will now be described by way of example only and with reference to the accompanying drawings in which: Figure 1 shows the general principle of operation of a toy with one toy in the normal position and another toy in an actuated position; and Figure 2 shows an example of a toy in the form of a tank.
Figure 1 shows two toys 10 on the surface of a touch screen device such as a tablet device 30. A large device of this type might be preferred over a phone for example. However miniature pocket toys are popular with children and toys for use with phones and other small touch screen devices are within the scope of this disclosure.
Atoy 10 comprises a housing 13 in which a dome switch is mounted as will be described in more detail below. On the bottom of the housing 13 are two contacts 21, 22. The housing has a metallic surface 25 contacting the contacts 21 configured to be gripped by a user as the toy is moved around the surface of the touch screen. Thus due to the conductive path between the contacts and the metallic surface 25, the gripping of the device as it is moved around the screen causes a similar change of state at the surface of the screen to direct contact by a finger. Since there are multiple contacts 21, 22, with a device able to detect multiple touches not only can the position of the toy be determined as it is moved but also its orientation.
The toy is additionally provided with an actuator in the form a of dome switch comprising dome 14. The dome is retained in the housing by cooperating ledges 15 and 16 formed in the housing 13 and the dome 14 respectively.
The movable member, i.e. the dome 14 carries a contact 18 at the end of a shaft 19 extending into the housing 13, preferably from the centre of the dome.
The dome is biased towards the position shown in the toy on the left of figure 1, in which the respective ledges 15 and 16 are biased into contact, by means of spring 20. In this position the contact 18 is spaced from the surface of the touch screen device.
When the dome 14 is pressed, for example by finger pressure, the contact 18 comes into contact with the touch screen as shown in the toy on the right side of figure 1. At least part of the surface of the dome is covered with a metallic or other conductive layer which is connected to the contact 18 by a conductive connection 21 passing through the shaft 19.
Thus when the dome is pressed by a conductor such as a human finger, the contacted area of the touch screen may be grounded via the 18, connection 21, the conductive layer on the dome and the touching conductor such as the human body. This causes a change in state at the touch screen at the point or area of contact by the contact 18 which can be detected by circuitry in the touch screen device 30.
A shoulder inside the housing 13 prevents the shaft 19 from moving too far and damaging the screen.
A gaming application may be provided to run on the touch screen device 30 and interact with movements of the toy. This may be an application that can also be operated without a toy 10 by finger movements similar to those that the toy would make.
Figure 1 illustrates the principle of operation of the toy. A toy in the form of a vehicle, specifically a tank, is shown in figure 2 as an example of the form the toy might take. It will be appreciated that a gaming application suitable for use with this toy might display a battle scene and the actuator might be operable to "fire' a gun causing an explosion in the scene.
The toy could be in the form of any kind of vehicle. The application could comprise a navigation game in which a car is driven around a street scene.
The toy could be in the form of a character such as a human or animal figure.
Although the foregoing disclosure relates particularly to toys, it should be appreciated that the principles described are applicable to other devices that can be moved around a touch
screen and have uses outside the field of gaming.

Claims (1)

  1. <claim-text>Claims.1. A hand held device movable over the surface of a touch screen comprising a first contact member arranged to be in contact with a surface of the touch screen in use and being conductively connected to a surface of the device that is held by the user and a second contact member having an actuator actuable to bring the second contact member into contact with the surface of the touch screen.</claim-text> <claim-text>2. A hand held device movable over the surface of a touch screen comprising multiple first contact members each arranged to be in contact with a surface of the touch screen in use at spaced locations on the surface of the touch screen, the first contact members being conductively connected to a surface of the device that is held by the user.</claim-text> <claim-text>3. A device as claimed in claim 1 comprising multiple first contact members each arranged to be in contact with a surface of the touch screen in use at spaced locations on the surface of the touch screen.</claim-text> <claim-text>4. A device as claimed in claim 1 or claim 3 in which the actuator for the second contact member is actuable under pressure.</claim-text> <claim-text>5. A device as claimed in claim 4 in which the actuator is movable against a biasing force.</claim-text> <claim-text>6. A device as claimed in claim 5 in which the biasing force is provided by a spring.</claim-text> <claim-text>7. A device as claimed in claim 1, 3, 4, 4 or 6 in which the actuation of the actuator causes a change in state at the surface of the device contacted by the second contact member that is detectable by circuitry in the touch screen device.</claim-text> <claim-text>8. A device as claimed in claim 7 in which the actuator has an outer conductive surface and comprises a conductive path from the second contact to the outer conductive surface.</claim-text> <claim-text>9.. A system comprising: at least one device according to any preceding claim, and a computer readable medium bearing instructions which when implemented on a processor of a portable media player cause the media player to run an application, the application being configured to respond to movements of the device over the touch screen and/or actuation of the actuator..</claim-text> <claim-text>10. The system of claim 9 in which the application is able to run on the media player without interaction with the apparatus.</claim-text>
GB1112254.6A 2011-07-15 2011-07-15 A handheld device with contact member to contact a touch screen Withdrawn GB2493139A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB1112254.6A GB2493139A (en) 2011-07-15 2011-07-15 A handheld device with contact member to contact a touch screen

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB1112254.6A GB2493139A (en) 2011-07-15 2011-07-15 A handheld device with contact member to contact a touch screen

Publications (2)

Publication Number Publication Date
GB201112254D0 GB201112254D0 (en) 2011-08-31
GB2493139A true GB2493139A (en) 2013-01-30

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
GB1112254.6A Withdrawn GB2493139A (en) 2011-07-15 2011-07-15 A handheld device with contact member to contact a touch screen

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104133581A (en) * 2013-05-02 2014-11-05 奥多比公司 Physical object detection and touchscreen interaction
GB2516345B (en) * 2013-05-02 2015-07-15 Adobe Systems Inc Physical object detection and touchscreen interaction
EP3015959A1 (en) * 2014-10-30 2016-05-04 Industrial Smoke & Mirrors, Inc. Touch screen interface device
EP3617854A1 (en) * 2018-08-30 2020-03-04 Advanced Silicon SA Clickable knob for touch sensors

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US20060256090A1 (en) * 2005-05-12 2006-11-16 Apple Computer, Inc. Mechanical overlay
US20080161086A1 (en) * 2005-02-02 2008-07-03 Koninklijke Philips Electronics, N.V. Pawn With Triggerable Sub Parts
US20090322352A1 (en) * 2005-08-11 2009-12-31 N-Trig Ltd. Apparatus for object information detection and methods of using same
EP2405330A2 (en) * 2010-07-08 2012-01-11 Disney Enterprises, Inc. Interactive game pieces using touch screen devices for toy play
GB2482571A (en) * 2010-08-06 2012-02-08 Disruptive Ltd Interacting with touch screen devices via a multi touch device.
US20120194457A1 (en) * 2011-01-28 2012-08-02 Bruce Cannon Identifiable Object and a System for Identifying an Object by an Electronic Device

Patent Citations (6)

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Publication number Priority date Publication date Assignee Title
US20080161086A1 (en) * 2005-02-02 2008-07-03 Koninklijke Philips Electronics, N.V. Pawn With Triggerable Sub Parts
US20060256090A1 (en) * 2005-05-12 2006-11-16 Apple Computer, Inc. Mechanical overlay
US20090322352A1 (en) * 2005-08-11 2009-12-31 N-Trig Ltd. Apparatus for object information detection and methods of using same
EP2405330A2 (en) * 2010-07-08 2012-01-11 Disney Enterprises, Inc. Interactive game pieces using touch screen devices for toy play
GB2482571A (en) * 2010-08-06 2012-02-08 Disruptive Ltd Interacting with touch screen devices via a multi touch device.
US20120194457A1 (en) * 2011-01-28 2012-08-02 Bruce Cannon Identifiable Object and a System for Identifying an Object by an Electronic Device

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN104133581A (en) * 2013-05-02 2014-11-05 奥多比公司 Physical object detection and touchscreen interaction
GB2516345B (en) * 2013-05-02 2015-07-15 Adobe Systems Inc Physical object detection and touchscreen interaction
US10146407B2 (en) 2013-05-02 2018-12-04 Adobe Systems Incorporated Physical object detection and touchscreen interaction
CN104133581B (en) * 2013-05-02 2019-05-21 奥多比公司 Physical object detection and touch screen interaction
EP3015959A1 (en) * 2014-10-30 2016-05-04 Industrial Smoke & Mirrors, Inc. Touch screen interface device
US9519349B2 (en) 2014-10-30 2016-12-13 Industrial Smoke & Mirrors, Inc. Touch screen interface device
EP3617854A1 (en) * 2018-08-30 2020-03-04 Advanced Silicon SA Clickable knob for touch sensors
US10635201B2 (en) 2018-08-30 2020-04-28 Advanced Silicon Sa Clickable knob for touch sensors

Also Published As

Publication number Publication date
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WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)