GB2407277A - Strategy game apparatus - Google Patents

Strategy game apparatus Download PDF

Info

Publication number
GB2407277A
GB2407277A GB0423205A GB0423205A GB2407277A GB 2407277 A GB2407277 A GB 2407277A GB 0423205 A GB0423205 A GB 0423205A GB 0423205 A GB0423205 A GB 0423205A GB 2407277 A GB2407277 A GB 2407277A
Authority
GB
United Kingdom
Prior art keywords
frame
game apparatus
tiles
pieces
guides
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB0423205A
Other versions
GB2407277B (en
GB0423205D0 (en
Inventor
Casey William Norman
Tony Thatcher
David Gamlin
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Genie Toys PLC
Original Assignee
Genie Toys PLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Genie Toys PLC filed Critical Genie Toys PLC
Publication of GB0423205D0 publication Critical patent/GB0423205D0/en
Publication of GB2407277A publication Critical patent/GB2407277A/en
Application granted granted Critical
Publication of GB2407277B publication Critical patent/GB2407277B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0098Word or number games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00406Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a vertical game board
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • A63F3/00634Sliding connections, e.g. playing pieces sliding in a groove
    • A63F2003/00637Sliding connections, e.g. playing pieces sliding in a groove with non-intersecting, e.g. parallel, grooves
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • A63F9/0811Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs
    • A63F2009/0815Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged with rotatable concentric rings or discs with rotary, stacked elements, e.g. elements with a puzzle image on a curved or cylindrical outer surface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/10Two-dimensional jig-saw puzzles
    • A63F2009/1016Two-dimensional jig-saw puzzles the pieces having additional connections, i.e. in addition to the connection by the jig-saw shapes
    • A63F2009/1022Two-dimensional jig-saw puzzles the pieces having additional connections, i.e. in addition to the connection by the jig-saw shapes to the display board
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0074Game concepts, rules or strategies
    • A63F2011/0079Game concepts, rules or strategies keeping something hidden or invisible
    • A63F2011/0081"Memory"-type games, e.g. finding the corresponding hidden element
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/20Dominoes or like games; Mah-Jongg games

Abstract

Game apparatus comprises a vertical frame 1 of substantially constant e.g. circular, cross-section, having guides such as rails each running along the frame and spaced at regular intervals around the frame 1. Playing pieces 13 are guided into positions between the rails, the positions being arranged continuously around the frame. The pieces may be of different colours and/or may bear letters, numbers and/or other symbols. A lid 15 may be provided so that the pieces 13 can be stored within the frame 1.

Description

GAME APPARATUS
The present invention relates to a strategy game apparatus.
A wide variety of known games involve the placement of tiles or other pieces in desired combinations. The object of such games may be to form a line of pieces of a particular colour, to create words from lettered tiles or to create particular numbers from numbered tiles. The tiles or pieces are generally placed on a board, but vertical frames for holding the pieces are also known.
It is an aim of the invention to provide a game apparatus of a novel type, which will stretch players' imaginations in a new direction.
Accordingly, the invention provides game apparatus comprising a frame of substantially constant cross-section, the frame having guides arranged along the frame and spaced at regular intervals around the frame, for guiding playing pieces into positions between said guides, the positions being arranged continuously around the frame. In this way, horizontal or diagonal lines of pieces can be formed which extend around the frame.
The guides may in particular comprise rails running along the frame.
In a particular embodiment, the frame has a substantially circular cross section. If the frame has a transparent outer wall, the pieces may be viewed therethrough. The guides may extend between the outer wall and an inner wall, which may also be transparent. If the frame comprises a hollow tube, playing pieces can conveniently be stored inside it prior to use. For this purpose, the frame may be provided with a base and a removable lid. In an embodiment of the invention, the positions between the guides are accessible at one end only of the frame, the frame being intended to sit vertically with the accessible end uppermost so that playing pieces can be dropped into the positions.
The game apparatus may include a set of playing pieces, in particular of different colours or bearing letters, numbers or other symbols. The pieces may be tiles and may be curved to fit into a frame having a curved wall. The pieces may be contained within an inner enclosed space of the frame.
In order that the invention may be more readily understood, specific embodiments thereof will now be described, by way of example only, with reference to the accompanying drawings, in which: Figure 1 shows a frame according to the invention; Figure 2 shows an alternative frame of Figure 1 with a set of tiles; and Figure 3 shows the alternative frame with an alternative set of tiles.
As shown in Figure 1, a generally cylindrical, hollow frame 1 is formed from clear plastics material. The frame comprises an inner cylindrical wall 3 and an outer cylindrical wall 5 and is closed at its lower end by a base 7. A number of parallel, radial rails 9 join the inner and outer walls 3, 5. In this example there are six rails defining six slots 11 between adjacent pairs of rails, the slots being open at an upper end of the frame 1.
Figure 2 shows a frame similar to that of Figure 1 together with a set of coloured tiles 13. The tiles are generally square but are curved so as to fit into the slots 11. The tiles 13 are provided in at least two contrasting colours.
In particularly, the number of different colours cats correspond to the number of players for which the game is intended. The tiles can be translucent to enhance the aesthetic qualities of the game.
Figure 2 also shows a lid 15, which fits snugly over the top of the cylindrical frame 1 so that the tiles 13 can be stored either in the central cavity of the frame or in the slots 11. Thus, the game apparatus is remarkably compact
and portable.
The apparatus of Figure 2 can be supplied with a set of rules stating that each player inserts a tile 13 of his or her colour into one of the slots 11. The first tile inserted into any slot 11 slides down to the bottom of the slot. The players continue in turn to insert their tiles 13, the second and subsequent tiles in any slot 11 coming to rest on the uppermost tile present in that slot.
The object of the game is to form a line of a given number of tiles (e.g. four) in one's colour in any direction, i.e. vertically in one slot 11 or horizontally or diagonally around the frame 1.
Figure 3 shows an alternative apparatus comprising the frame of Figure 2 and tiles 17 bearing letters of the alphabet. Optionally the tiles or letters can be of contrasting colours in order to distinguish one player's tiles from another's. In use, players take turns to draw a tile, for example from a store of tiles in the upturned lid, and insert the tile into one of the slots 11. The first player to make a word (e.g. a four-letter word) in any direction, vertically, horizontally or diagonally, wins the game.
The invention can include tiles bearing symbols other than letters. For example, the tiles can bear numbers. In a game in which the numbers one, two and three are used and the tiles or numbers are of different colours, the winner is the first player to make a line of numbers in his or her colour adding up to seven and extending in any direction.
In another variant of the apparatus, each tile depicts a section of piping which may be straight, angled or branched. Again, the tiles are in sets of contrasting colours. Players take turns to insert their tiles into the slots such that subsequent tiles appear to connect a further piping section to the existing pipe of the same colour. If a player cannot do this, his opponent(s) continue(s) to play. The object of the game is to create the longest pipe or pipes, and thus to have the fewest tiles remaining.
An alternative set of tiles depicts playing cards or poker dice so that a game similar to poker can be played. Another alternative set resembles dominos to give a game similar to dominos. Still a further alternative set bears parts of a picture and forms a puzzle, the completed picture being assembled as the tiles are correctly inserted into the frame.
Memory games can be played by placing the tiles face down and requiring players to remember the location of a particular tile and place it into the apparatus.
The frame could be placed on or adjacent to a game board of plastics, card or fabric, which may have means for attaching the frame thereto. Players can then move their tiles over a pattern on the board in order to reach the frame, where the tiles may be inserted as normal.
It will be appreciated from the above-mentioned examples that a wide variety of games, suitable for different age groups, can be played using the invention.
The invention involves a frame in which it is possible to place lines of tiles extending continuously around the frame, but the frame does not have to be circular in cross-section for this purpose. If the frame is polygonal te.g.
hexagonal) in cross-section, the tiles do not have to be curved, and can be used reversibly by printing on both sides. In a circular frame, the rails and slots could extend spirally instead of straight and the tiles could be circular, allowing them to roll down the rails.
As an alternative to a frame with a transparent wall, the frame could define apertures through which the playing pieces are visible.

Claims (16)

1. Game apparatus comprising a frame of substantially constant crosssection, the frame having guides each running along the frame and spaced at regular intervals around the frame, for guiding playing pieces into positions between said guides, the positions being arranged continuously around the frame.
2. Game apparatus according to claim 1, wherein the frame has a substantially circular cross section.
3. Game apparatus according to claim 1 or 2, wherein the frame has a transparent outer wall.
4. Game apparatus according to claim 3, wherein the guides extend between the outer wall and an inner wall.
5. Game apparatus according to claim 4, wherein the inner wall is transparent.
6. Game apparatus according to any preceding claim, wherein the frame comprises a hollow tube.
7. Game apparatus according to claim 6, wherein the frame is provided with a base and a removable lid.
8. Game apparatus according to any preceding claim, wherein the positions between the guides are accessible at one end only of the frame, the frame being intended to sit vertically with the accessible end uppermost so that playing pieces can be dropped into the positions.
9. Game apparatus according to any preceding claim, wherein the guides comprise rails running along the frame.
10. Game apparatus according to any preceding claim, including a set of such playing pieces.
11. Game apparatus according to claim 10, wherein the playing pieces are of different colours.
12. Game apparatus according to claim 10 or 11, wherein the playing pieces bear letters, numbers or other symbols.
13. Game apparatus according to claim 10,11 or 12, wherein the playing pieces each bear part of a picture which can be assembled by correctly inserting the tiles into the frame.
14. Game apparatus according to any one of claims 10 to 13, wherein the frame has a curved wall and the pieces are tiles curved to fit into the frame.
15. Game apparatus according any one of claims 10 to 14, wherein the pieces are contained within an inner enclosed space of the frame.
16. Game apparatus, substantially as described herein with respect to any of the accompanying drawings.
GB0423205A 2003-10-20 2004-10-19 Game apparatus Expired - Fee Related GB2407277B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GBGB0324460.5A GB0324460D0 (en) 2003-10-20 2003-10-20 Game apparatus

Publications (3)

Publication Number Publication Date
GB0423205D0 GB0423205D0 (en) 2004-11-24
GB2407277A true GB2407277A (en) 2005-04-27
GB2407277B GB2407277B (en) 2007-03-28

Family

ID=29559570

Family Applications (2)

Application Number Title Priority Date Filing Date
GBGB0324460.5A Ceased GB0324460D0 (en) 2003-10-20 2003-10-20 Game apparatus
GB0423205A Expired - Fee Related GB2407277B (en) 2003-10-20 2004-10-19 Game apparatus

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GBGB0324460.5A Ceased GB0324460D0 (en) 2003-10-20 2003-10-20 Game apparatus

Country Status (2)

Country Link
US (1) US20050116419A1 (en)
GB (2) GB0324460D0 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2899124B1 (en) * 2006-03-31 2011-11-18 Thierry Denoual PIECE TO PLAY THE DOMINO GAME
US20170232331A1 (en) * 2016-02-05 2017-08-17 Charles D. Dulin Random pattern connection game and method of playing same

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3921330A (en) * 1972-05-31 1975-11-25 Hieronimus Robert Drieze Framed rods with blocks forming a mosaic toy
GB2087736A (en) * 1980-09-17 1982-06-03 Rodda Verena Anne Margaret Word game
GB2107997A (en) * 1981-10-29 1983-05-11 Keun Wha Inc Cylindrical shunting puzzle
GB2153239A (en) * 1984-02-02 1985-08-21 Mountford Pauline Word game apparatus
EP0333428A1 (en) * 1988-03-15 1989-09-20 McLeish, Alexander Ogilvie Cylindrical device
EP1195182A2 (en) * 1999-07-29 2002-04-10 Encarnacion Orgaz Sanchez-Séco Table game board
WO2004069354A2 (en) * 2003-01-29 2004-08-19 Horrocks Jeffrey S Vertical board game and apparatus therefor

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5116053A (en) * 1991-08-05 1992-05-26 Karl Blankenburg Puzzle
US5916662A (en) * 1997-03-07 1999-06-29 Schmidt; Mark Joseph Decorative tile and decorative printing thereof
US6168044B1 (en) * 1998-06-25 2001-01-02 S. C. Johnson Home Storage, Inc. Container having a snap fit selectively detachable lid
FR2787725B1 (en) * 1998-12-29 2001-03-09 Gilles Fondin STRATEGY GAME
US6253918B1 (en) * 2000-06-02 2001-07-03 Lori Greiner Decorative container and method for decorating a container
US6962264B2 (en) * 2001-08-24 2005-11-08 Guy Zilberman Receptacle with compartmented peripheral wall for display of personalized graphics/text

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3921330A (en) * 1972-05-31 1975-11-25 Hieronimus Robert Drieze Framed rods with blocks forming a mosaic toy
GB2087736A (en) * 1980-09-17 1982-06-03 Rodda Verena Anne Margaret Word game
GB2107997A (en) * 1981-10-29 1983-05-11 Keun Wha Inc Cylindrical shunting puzzle
GB2153239A (en) * 1984-02-02 1985-08-21 Mountford Pauline Word game apparatus
EP0333428A1 (en) * 1988-03-15 1989-09-20 McLeish, Alexander Ogilvie Cylindrical device
EP1195182A2 (en) * 1999-07-29 2002-04-10 Encarnacion Orgaz Sanchez-Séco Table game board
WO2004069354A2 (en) * 2003-01-29 2004-08-19 Horrocks Jeffrey S Vertical board game and apparatus therefor

Also Published As

Publication number Publication date
GB2407277B (en) 2007-03-28
GB0324460D0 (en) 2003-11-19
US20050116419A1 (en) 2005-06-02
GB0423205D0 (en) 2004-11-24

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20101019