GB2066991A - Fruit machine - Google Patents

Fruit machine Download PDF

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Publication number
GB2066991A
GB2066991A GB8000453A GB8000453A GB2066991A GB 2066991 A GB2066991 A GB 2066991A GB 8000453 A GB8000453 A GB 8000453A GB 8000453 A GB8000453 A GB 8000453A GB 2066991 A GB2066991 A GB 2066991A
Authority
GB
United Kingdom
Prior art keywords
game
machine
combination according
fruit machine
fruit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB8000453A
Other versions
GB2066991B (en
Original Assignee
Middleton David W
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Middleton David W filed Critical Middleton David W
Priority to GB8000453A priority Critical patent/GB2066991B/en
Publication of GB2066991A publication Critical patent/GB2066991A/en
Application granted granted Critical
Publication of GB2066991B publication Critical patent/GB2066991B/en
Application status is Expired legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63DBOWLING GAMES, e.g. SKITTLES, BOCCE OR BOWLS; INSTALLATIONS THEREFOR; BAGATELLE OR SIMILAR GAMES; BILLIARDS
    • A63D13/00Bagatelles or similar games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • A63F7/022Pachinko

Abstract

A "fruit" machine is provided with an additional game playing apparatus involving a game of skill, the operation of the "fruit" machine being controlled or influenced by the course or outcome of the game. The game may be in the form of a bagatelle using a ball 10 or a token or coin which is arranged to strike one or more obstacles 17 when it is launched over a course, one or more of the obstacles being associated with switch means 18 which when operated influence or control one or more functions of the "fruit" machine. <IMAGE>

Description

SPECIFICATION Fruit machine This invention relates to "fruit" machines, that is to say machines in which, on acceptance by the machine of a coin or token, a number of symbol-exhibiting devices is prepared for a sequence of symbols, one from each device, to appear in a window, the symbol sequence of each device being arrested in a more or less random manner, and which secure an advantage to the player when a pre-determined combination of symbols is caused thus to be present in the window. the advantage may consist of some kind of prize, for example money or tokens may be paid out by the machine, or it may consist of an opportunity to play again without payment.

The operation of such a machine may be mainly mechanical andin machines currently available it is usual for various controls to be applied to the movement of symbols past the window and/or to the arresting of such sequence. Such a control may be of the kind known as a "variator" which has the effect of changing the odds against a winning line of symbols appearing in the window when the machine stops. Other controls may be in the form of holds applied to some of the devices which appear to the player to exhibit a symbol or combination of symbols which would be worth while retaining in the hope of a complementary symbol or symbols appearing in the other positions when the machine stops.

According to the invention a fruit machine is provided with additional game playing apparatus, the operation of the fruit machine being controlled or influenced by the course or outcome of the game. In a particular form of the invention the additional game playing apparatus is in the form of a bagatelle in which a projectile is released for play on acceptance by the machine of a coin or token inserted by the player. The projectile may be launched automatically either simuitaneously with acceptance by the machine of the coin or token, or it may be launched manually by the player by the usual spring-loaded plunger. In the latter case the player may be able to determine by the skill he exercises in operating the plunger, which functions of the machine are controlled, and thus influence the outcome of the operation of the machine.

The influence that the additional game playing apparatus has on the functioning of the machine may take various forms. For example, in the case of a "jack-pot", payment may be made solely as a result of the projectile striking a particular obstruction, or it may be as a result of a particular combination of symbols in conjunction with a particular obstruction being struck, or yet again the payment on a combination of symbols may be inhibited by striking some obstructions and not others.

The sensing means associated with the obstructions, in the case where the additional game playing apparatus is in the form of a "bagatelle", may consist of electric contacts or microswitches, but other presence detectors or impact or vibration sensors may be used.

In order to explain the operation of the invention, a simple form thereof will now be described with reference to the accompanying drawing which shows: A perspective view of a combined fruit machine and game playing apparatus.

In the drawing a fruit machine comprises a casing 1 having a sloping display panel 2 with a window 3 behind which are arranged for rotation three drums 4, 5 and 6, each carrying around its circumference a series of symbols such as an applie, an orange, a banana etc. A coin slot 7 is associated with conventional internal means (not shown) for accepting or rejecting a coin or token according to whether the coin or token is genuine.

On acceptance, the drums 4, 5 and 6 can have rotary motion imparted to them either manually or electrically. Rotation of the drums is arrested by further conventional means (not shown) which stops each of the drums so that one of tis tymbols appears in the window 3.

The machine is arranged to "pay out" a prize in the form of money or tokens delivered into a coin chute 8 when certain combinations of three symbols appear, when the machine stops, in the window 3.

Arranged on a further sloping face 9 of the machine, and taking the place of, or forming part of, the usual "flash", is a game playing apparatus in the form of a game of "baga telle". In this, a projectile 10 in the form of a metal ball is released by withdrawal of the solenoid 11 on acceptance by the machine of a coin inserted into the slot 7, and rolls to the bottom of a vertical chute 1 2 which has a firing plunger 1 3 operated by a spring-loaded lever 1 4. The player depresses and then releases the lever 1 4 so that the plunger 1 3 propels the ball 10 up the chute 1 2 into the play area 15.In passing along the chute 12 the ball may move a lever 1 6 which closes a pair of contacts (not shown) that control a circuit which imparts motion to the drums 4, 5 and 6. When the ball 10 enters the play area 15 it descends through a number of obstacles, in this case indicated by pins 1 7.

Associated with some or all of the pins 1 7 are levers 18, so arranged that if the ball strikes one of the pins 1 7 it is forced to move the adjacent lever 1 8 which then closes a pair of contacts (not shown). The ball 10 finally arrives at a sloping track 1 9 down which it runs to its initial position.

The contacts that are closed by the levers 1 8 exercise various control functions on the machine, or may merely condition the machine for such control functions to be exer cised by the player. One of the may, for example, condition a "nudge" circuit, so that the player can, if he then wishes, operate the "nudge" circuit by a manually operabie switch 20. Another of them may be used to determine whether the machine will pay out a "jack-pot", either directly or upon a subsequent appearance in the window 3 of a predetermined combination of symbols.

Hold buttons 21 may be provided, and these may operate in the usual way, or may be operable only after certain of the levers 1 8 in the play area 15 have been struck by the ball 10.

If desired, the operation of the drums 4, 5 and 6 may, instead of preceding the arrival of the ball 10 in the play area 15, take place only after the ball has traversed the play area, and in that event it may be conditioned by the ball striking the sloping track 1 9. As with current machines, a number of playing operations may be purchased with a single coin or token, and this can be arranged by inhibiting the return of the solenoid 11 for the required number of times.

The average time taken for the ball to traverse the play area 15 is a function of the number, arrangement and type of obstacles, but preferably is kept quite small by arranging the angle of the play area to be near the vertical. This fortunately corresponds to the shape of cabinet currently employed for fruit machines, where the play area can occupy the space usually taken by what is known as the "flash".

Although the invention has been described in relation to a play area where some physical correlation exists between a projectile and various obstacles, it will be appreciated that this may if desired be simulated on a cathode ray tube or other display, when either the projectile or the obstacles may be controlled by the player, and the other fixed or moved over a fixed course, or moved automatically in a random manner. Suitable signals for influencing or controlling the machine may be extracted by suitable electronic circuitry, for example by counting circuits which relate two events by their distance along two co-ordinates.

The machine is thus capable within the scope of the invention of a very large number of possible variations, but in essence it always involves the influencing of a machine of the general fruit machine type by the course or outcome of an additional game playing apparatus.

Claims (7)

1. The combination of a fruit machine as herein defined, with a game playing apparatus, wherein the operation of the fruit machine is controlled or influenced by the course or outcome of the game.
2. The combination according to claim 1, wherein the game is of the general type known as bagatelle.
3. The combination according to claim 2, wherein a ball is used as a projectile under the control of the player and pursues a course determined at least in part by various obstacles.
4. The combination according to claim 3, wherein the obstacles or some of them have associated sensing means for determining the presence of the projectile and for feeding a corresponding signal to the machine.
5. The combination according to claim 4, wherein the sensing means are in the form of levers that operate electric contacts.
CLAIMS (19 Dec. 1980)
1. The combination of a fruit machine as herein defined, with a game-playing apparatus involving a game of skill, wherein the course or outcome of the game of skill is used to control or influenced the operation of the fruit machine.
2. The combination according to claim 1, wherein the game of skill is of the general type known as bagatelle.
4. The combination according to claim 3, wherein the obstacles or some of them have associated sensing means for determining the presence or passage of the projectile and for feeding a corresponding signal to the fruit machine.
6. The combination according to any one of the preceding claims, wherein a signal derived from the game-playing apparatus is used to make available on the fruit machine an additional facility such as "nudge", or a "hold" or the adjustment of a variator.
7. The combination according to any one of the preceding claims, wherein the arrangement of the game-playing apparatus is such that a special signal resulting from the exercise by the player of special skill can be used to cause the pay-out of a prize directly, without further operation of the fruit machine.
GB8000453A 1980-01-08 1980-01-08 Fruit machine Expired GB2066991B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB8000453A GB2066991B (en) 1980-01-08 1980-01-08 Fruit machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB8000453A GB2066991B (en) 1980-01-08 1980-01-08 Fruit machine
JP52381A JPS56139777A (en) 1980-01-08 1981-01-07 Combination of machine which produce profit

Publications (2)

Publication Number Publication Date
GB2066991A true GB2066991A (en) 1981-07-15
GB2066991B GB2066991B (en) 1983-06-02

Family

ID=10510482

Family Applications (1)

Application Number Title Priority Date Filing Date
GB8000453A Expired GB2066991B (en) 1980-01-08 1980-01-08 Fruit machine

Country Status (2)

Country Link
JP (1) JPS56139777A (en)
GB (1) GB2066991B (en)

Cited By (47)

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GB2153128A (en) * 1983-12-06 1985-08-14 Mars Inc Token handling device
GB2197974A (en) * 1986-10-27 1988-06-02 Conimaster Mfg Ltd Coin or token freed machines
GB2201822A (en) * 1987-02-28 1988-09-07 Simper Peter Ets Ltd Amusement-with-prizes gaming machines
GB2202984A (en) * 1987-03-30 1988-10-05 Franco Recreativos Sa Apparatus for playing a game
WO1989012875A1 (en) * 1988-06-23 1989-12-28 Raha-Automaattiyhdistys A game playing device
US4926996A (en) * 1983-12-06 1990-05-22 Mars Incorporated Two way communication token interrogation apparatus
GB2239547A (en) * 1989-12-28 1991-07-03 Famous Games Limited Gaming machines
US5342049A (en) * 1993-03-03 1994-08-30 Michael Wichinsky Gaming machine with skill feature
ES2072187A2 (en) * 1993-03-23 1995-07-01 Gespamar Sl Improvements introduced into recreational machines with cash prizes.
GB2292246A (en) * 1994-08-10 1996-02-14 Eclipse Coin Ltd Amusement apparatus
US5560603A (en) * 1995-06-07 1996-10-01 Atlantic City Coin & Slot Service Company, Inc. Combined slot machine and racing game
US5664998A (en) * 1995-06-07 1997-09-09 Atlantic City Coin & Slot Service Co., Inc. Combined slot machine and racing game
US5779544A (en) * 1995-06-07 1998-07-14 Atlantic City Coin & Slot Service Company, Inc. Combined slot machine and racing game
US5823874A (en) * 1994-09-23 1998-10-20 Anchor Gaming Method of playing game and gaming device with an additional payout indicator
US5848932A (en) * 1994-09-23 1998-12-15 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
US5882261A (en) * 1996-09-30 1999-03-16 Anchor Gaming Method of playing game and gaming device with at least one additional payout indicator
US5997400A (en) * 1998-07-14 1999-12-07 Atlantic City Coin & Slot Services Co., Inc. Combined slot machine and racing game
US6159097A (en) * 1999-06-30 2000-12-12 Wms Gaming Inc. Gaming machine with variable probability of obtaining bonus game payouts
US6159098A (en) * 1998-09-02 2000-12-12 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6190255B1 (en) 1998-03-24 2001-02-20 Wms Gaming Inc. Bonus game for a gaming machine
US6234897B1 (en) 1997-04-23 2001-05-22 Wms Gaming Inc. Gaming device with variable bonus payout feature
EP1131142A1 (en) * 1996-05-17 2001-09-12 Digideal Corporation Slot-type gaming machine with variable drop zone symbols
US6311976B1 (en) 2000-09-01 2001-11-06 Shuffle Master Inc Video game with bonusing or wild feature
US6315660B1 (en) 1998-03-24 2001-11-13 Wms Gaming Inc. Gaming machines with board game theme
US6334814B1 (en) 1994-09-23 2002-01-01 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
WO2002009051A1 (en) * 2000-07-20 2002-01-31 Matthias Schaufelberger Method for providing a demand for skill
US6358146B1 (en) * 1996-09-30 2002-03-19 Anchor Gaming Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game
US6358147B1 (en) 1999-06-23 2002-03-19 Wms Gaming Inc. Gaming machine with multiple payoff modes and award presentation schemes
US6375567B1 (en) 1998-04-28 2002-04-23 Acres Gaming Incorporated Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game
US6386974B1 (en) 1998-10-09 2002-05-14 Anchor Gaming Method of playing game and gaming device with interactive driving game display
US6413160B1 (en) 1998-09-11 2002-07-02 Mikohn Gaming Corporation Methods of temporal knowledge-based gaming
US6443837B1 (en) 1999-05-26 2002-09-03 Wms Gaming Inc. Bonus games for gaming machines with strategy options
US6533273B2 (en) 2000-05-16 2003-03-18 Colepat, Llc Gaming device and method of playing a game
US6558253B1 (en) 1997-04-18 2003-05-06 Sigma Game, Inc. Slot machine with award multiplier display
US6565436B1 (en) * 2000-10-05 2003-05-20 Igt Gaming device having a weighted probability for selecting a bonus game
US6592457B1 (en) 1999-05-26 2003-07-15 Wms Gaming Inc. Gaming machine with player selected events
US6612574B1 (en) 2000-05-16 2003-09-02 Colepat, Llc Gaming device and method of playing a game
WO2004040528A2 (en) * 2002-11-01 2004-05-13 Bilgrey Samson Limited Amusement apparatus
US6984174B2 (en) 2001-12-20 2006-01-10 Igt Method and apparatus for a player-controllable bonus game
US7618316B2 (en) 2000-05-16 2009-11-17 Igt Gaming device having main game activating a bonus event
US7922576B2 (en) 2003-04-03 2011-04-12 Igt System for implementing a secondary game
US8308545B2 (en) 2007-11-09 2012-11-13 Wms Gaming Inc. Wagering game with enhanced player-selection bonus feature
US8721422B2 (en) 2004-05-19 2014-05-13 Wms Gaming Inc. Wagering game with award enhancement feature
US9633506B2 (en) 2013-03-08 2017-04-25 Igt Gaming system and method for providing a game including roaming wild symbols
US9792759B2 (en) 2007-11-09 2017-10-17 Igt Gaming system and method providing a multiple-player bonus redemption game
US9905080B2 (en) 2011-09-28 2018-02-27 Igt Gaming system and method for providing a persistent game
US10127762B2 (en) 2008-11-14 2018-11-13 Igt Gaming system, gaming device, and method for enabling a player to select volatility using game symbols

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US5292127C1 (en) 1992-10-02 2001-05-22 Arcade Planet Inc Arcade game
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US8662980B2 (en) 2011-09-28 2014-03-04 Igt Gaming system, gaming device, and method for providing a multiple player persistent game
US8475265B2 (en) 2011-09-28 2013-07-02 Igt Gaming system, gaming device, and method for providing a multiple player persistent game
US9293014B2 (en) 2012-03-12 2016-03-22 Igt Gaming device having persistently extending wild symbols
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US9098973B2 (en) 2013-03-08 2015-08-04 Igt Gaming system and method for providing a game including roaming wild symbols
US9208648B2 (en) 2013-09-12 2015-12-08 Igt Gaming system and method for triggering a random secondary game in association with multiple concurrently played primary games
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Cited By (86)

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Publication number Priority date Publication date Assignee Title
US4926996A (en) * 1983-12-06 1990-05-22 Mars Incorporated Two way communication token interrogation apparatus
GB2153128A (en) * 1983-12-06 1985-08-14 Mars Inc Token handling device
GB2197974A (en) * 1986-10-27 1988-06-02 Conimaster Mfg Ltd Coin or token freed machines
GB2201822A (en) * 1987-02-28 1988-09-07 Simper Peter Ets Ltd Amusement-with-prizes gaming machines
GB2201822B (en) * 1987-02-28 1990-09-26 Simper Peter Ets Ltd Amusement-with-prizes gaming machines
GB2202984A (en) * 1987-03-30 1988-10-05 Franco Recreativos Sa Apparatus for playing a game
FR2613244A1 (en) * 1987-03-30 1988-10-07 Franco Recreativos Sa Rotary device simulating extracting a numbered ball from a sphere and incorporated into a gaming machine distractive
AU600568B2 (en) * 1987-03-30 1990-08-16 Recreativos Franco, S.A. A game for slot machines with a rotating device to simulate removing a numbered ball from a spherical drum
BE1003783A4 (en) * 1987-03-30 1992-06-16 Franco Recreativos Sa ROTARY DEVICE SIMULATING THE EXTRACTION OF A BALL FROM A NUMBERED SPHERE AND INCORPORATED IN MACHINE PLAY distractive.
GB2202984B (en) * 1987-03-30 1991-09-04 Franco Recreativos Sa Apparatus for playing a game
US5121919A (en) * 1988-06-23 1992-06-16 Raha-Automaarriyhdistys Game playing device
WO1989012875A1 (en) * 1988-06-23 1989-12-28 Raha-Automaattiyhdistys A game playing device
GB2239547A (en) * 1989-12-28 1991-07-03 Famous Games Limited Gaming machines
US5342049A (en) * 1993-03-03 1994-08-30 Michael Wichinsky Gaming machine with skill feature
ES2072187A2 (en) * 1993-03-23 1995-07-01 Gespamar Sl Improvements introduced into recreational machines with cash prizes.
GB2292246A (en) * 1994-08-10 1996-02-14 Eclipse Coin Ltd Amusement apparatus
GB2292246B (en) * 1994-08-10 1998-02-04 Eclipse Coin Ltd Amusement apparatus
US6334814B1 (en) 1994-09-23 2002-01-01 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
US5823874A (en) * 1994-09-23 1998-10-20 Anchor Gaming Method of playing game and gaming device with an additional payout indicator
US5848932A (en) * 1994-09-23 1998-12-15 Anchor Gaming Method of playing game and gaming games with an additional payout indicator
US5664998A (en) * 1995-06-07 1997-09-09 Atlantic City Coin & Slot Service Co., Inc. Combined slot machine and racing game
US5779544A (en) * 1995-06-07 1998-07-14 Atlantic City Coin & Slot Service Company, Inc. Combined slot machine and racing game
US5560603A (en) * 1995-06-07 1996-10-01 Atlantic City Coin & Slot Service Company, Inc. Combined slot machine and racing game
US5976015A (en) * 1995-06-07 1999-11-02 Atlantic City Coin & Slot Service Co., Inc. Combined slot machine and racing game
WO1997013564A3 (en) * 1995-10-13 2000-01-20 Atlantic City Coin & Slot Serv Combined slot machine and racing game
EP1131142A1 (en) * 1996-05-17 2001-09-12 Digideal Corporation Slot-type gaming machine with variable drop zone symbols
US6619659B2 (en) 1996-05-17 2003-09-16 Digideal Corporation Drop slot game machine
EP1131142A4 (en) * 1996-05-17 2003-06-18 Digideal Corp Slot-type gaming machine with variable drop zone symbols
US6641137B2 (en) 1996-05-17 2003-11-04 Digideal Corporation Slot-type gaming machine with variable drop zone symbols
US6358146B1 (en) * 1996-09-30 2002-03-19 Anchor Gaming Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game
US5882261A (en) * 1996-09-30 1999-03-16 Anchor Gaming Method of playing game and gaming device with at least one additional payout indicator
US6709332B2 (en) * 1996-09-30 2004-03-23 Igt Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game
US6558253B1 (en) 1997-04-18 2003-05-06 Sigma Game, Inc. Slot machine with award multiplier display
US6234897B1 (en) 1997-04-23 2001-05-22 Wms Gaming Inc. Gaming device with variable bonus payout feature
US8480480B2 (en) 1998-03-24 2013-07-09 Wms Gaming Inc. Bonus game for a gaming machine
US7195560B2 (en) 1998-03-24 2007-03-27 Wms Gaming Inc. Gaming machines with board game theme
US6315660B1 (en) 1998-03-24 2001-11-13 Wms Gaming Inc. Gaming machines with board game theme
US6905412B2 (en) 1998-03-24 2005-06-14 Wms Gaming Inc. Bonus game for a gaming machine
US7452271B2 (en) 1998-03-24 2008-11-18 Wms Gaming Inc. Gaming machines with board game theme
US6645074B2 (en) 1998-03-24 2003-11-11 Wms Gaming Inc. Bonus game for a gaming machine
US6190255B1 (en) 1998-03-24 2001-02-20 Wms Gaming Inc. Bonus game for a gaming machine
US7520809B2 (en) 1998-03-24 2009-04-21 Wms Gaming Inc. Bonus game for a gaming machine
US6482089B2 (en) 1998-03-24 2002-11-19 Wms Gaming Inc. Gaming machines with board game theme
US7901283B2 (en) 1998-03-24 2011-03-08 Wms Gaming Inc. Bonus game for a gaming machine
US6520855B2 (en) 1998-03-24 2003-02-18 Wms Gaming Inc. Gaming machines with board game theme
US6506117B2 (en) 1998-03-24 2003-01-14 Wms Gaming Inc. Gaming machines with board game theme
US6322309B1 (en) 1998-03-24 2001-11-27 Wms Gaming Inc. Bonus game for a gaming machine
US6375567B1 (en) 1998-04-28 2002-04-23 Acres Gaming Incorporated Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game
US5997400A (en) * 1998-07-14 1999-12-07 Atlantic City Coin & Slot Services Co., Inc. Combined slot machine and racing game
US6648757B1 (en) 1998-09-02 2003-11-18 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6159098A (en) * 1998-09-02 2000-12-12 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US7234700B2 (en) 1998-09-11 2007-06-26 Progrssive Gaming International Corporation Knowledge-based casino game and method therefor
US7073793B2 (en) 1998-09-11 2006-07-11 Mikohn Gaming Corporation System and method for survey-based bonus game
US6752717B2 (en) 1998-09-11 2004-06-22 Mikohn Gaming Corporation Methods of temporal knowledge-based gaming
US6413160B1 (en) 1998-09-11 2002-07-02 Mikohn Gaming Corporation Methods of temporal knowledge-based gaming
US6988732B2 (en) 1998-09-11 2006-01-24 Mikohn Gaming Corporation Knowledge-based casino game and method therefor
US6722976B2 (en) 1998-10-09 2004-04-20 Igt Method of playing game and gaming device with interactive driving game display
US6386974B1 (en) 1998-10-09 2002-05-14 Anchor Gaming Method of playing game and gaming device with interactive driving game display
US6746327B2 (en) 1999-05-26 2004-06-08 Wms Gaming Inc. Gaming machine with player selected events
US6443837B1 (en) 1999-05-26 2002-09-03 Wms Gaming Inc. Bonus games for gaming machines with strategy options
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GB2066991B (en) 1983-06-02
JPS56139777A (en) 1981-10-31

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