EP3997480A1 - Procede de representation en trois dimensions de la couverture spatiale d'un ou plusieurs systemes de detection - Google Patents
Procede de representation en trois dimensions de la couverture spatiale d'un ou plusieurs systemes de detectionInfo
- Publication number
- EP3997480A1 EP3997480A1 EP20736352.4A EP20736352A EP3997480A1 EP 3997480 A1 EP3997480 A1 EP 3997480A1 EP 20736352 A EP20736352 A EP 20736352A EP 3997480 A1 EP3997480 A1 EP 3997480A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- data
- detection
- probability
- determining
- rendering
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
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Classifications
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- G—PHYSICS
- G01—MEASURING; TESTING
- G01S—RADIO DIRECTION-FINDING; RADIO NAVIGATION; DETERMINING DISTANCE OR VELOCITY BY USE OF RADIO WAVES; LOCATING OR PRESENCE-DETECTING BY USE OF THE REFLECTION OR RERADIATION OF RADIO WAVES; ANALOGOUS ARRANGEMENTS USING OTHER WAVES
- G01S7/00—Details of systems according to groups G01S13/00, G01S15/00, G01S17/00
- G01S7/52—Details of systems according to groups G01S13/00, G01S15/00, G01S17/00 of systems according to group G01S15/00
- G01S7/56—Display arrangements
- G01S7/62—Cathode-ray tube displays
- G01S7/6245—Stereoscopic displays; Three-dimensional displays; Pseudo-three dimensional displays
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- G—PHYSICS
- G01—MEASURING; TESTING
- G01S—RADIO DIRECTION-FINDING; RADIO NAVIGATION; DETERMINING DISTANCE OR VELOCITY BY USE OF RADIO WAVES; LOCATING OR PRESENCE-DETECTING BY USE OF THE REFLECTION OR RERADIATION OF RADIO WAVES; ANALOGOUS ARRANGEMENTS USING OTHER WAVES
- G01S15/00—Systems using the reflection or reradiation of acoustic waves, e.g. sonar systems
- G01S15/88—Sonar systems specially adapted for specific applications
- G01S15/89—Sonar systems specially adapted for specific applications for mapping or imaging
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/06—Ray-tracing
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
Definitions
- the invention relates to detection systems, and in particular to the three-dimensional representation of the spatial coverage of one or more detection systems.
- Detection systems such as sonar or radar are used in many fields of application today.
- sonar is used in the field of underwater acoustics to detect and locate objects underwater.
- Detection systems can be used by various surveillance infrastructures (for example for the detection of submarines or objects placed on the seabed), in the field of fishing for the detection of schools of fish, in the field of cartography (for example to map a geographical area or the ocean floor from where other bodies of water), or in the field of archeology (for example underwater and underwater archeology).
- the detection systems are provided with antennas for transmitting and / or receiving signals.
- the processing of signals received by the detection system uses a signal processing step and an information processing step.
- the signal processing step may include operations of
- Pretreatment operations may include re
- the antenna processing operations exploit the geometry of the antennas to optimize the compromise between performance and the number of sensors deployed.
- the coherent processing operations consist in correlating the signals received with the signals transmitted to search for the presence of echoes.
- the normalization operations consist in modifying the parameters of the noise statistics in order to highlight the signal part.
- Detection operations are carried out to determine whether a target object is present in the water.
- the detection of target objects in a sonar system is probabilistic.
- the probability of detection denoted p (D) refers to the probability that an actual target echo will be detected when an actual target echo exists.
- the detection probability represents the probability of detecting a real target object which emits a given noise level at different frequencies.
- the detection probability represents the probability of obtaining a viable echo through emission of acoustic waves by the active sonar.
- the probability that an actual target echo will not be detected while the target echo exists is 1 -p (D).
- the probability of false alarm denoted p (FA) designates the probability that a false echo (or spurious echo) is detected, i.e. the probability that there is a false detection of an echo which or really noise.
- the normalization and detection operations consist in determining a detection threshold of the receiver by setting a minimum probability of detection (or probability of detection threshold) and a minimum probability of false alarm.
- a minimum probability of detection or probability of detection threshold
- a minimum probability of false alarm When the signal-to-noise ratio exceeds the value of the threshold detection probability, the receiver can detect the presence of a target echo and for values of the signal-to-noise ratio lower than the value of the threshold detection probability , the receiver does not detect the presence of echoes.
- the information processing step generally comprises operations consisting in merging the data coming from different platforms and / or from different sensors, tracking, localization, and classification. These operations make it possible to determine the dynamics and the trajectory of the target objects, to determine the position of the target objects in bearing distance and in depth, and determine the nature of the target objects from the information extracted with the detection system.
- a POD representation is a representation of the probabilities of detection used to determine the spatial coverage of a detection system and to estimate the ability to detect target objects of the detection system.
- Such a representation is generated from a data matrix of detection probabilities as a function of the distance from the antenna position of the detection system and the depth between the surface and the seabed, using color coding. . More specifically, the probabilities of detection are displayed graphically in the form of color data where each color represents a probability range varying from 0 to 10%, from 1 1 to 20%, up to the range of values [91, 100%].
- the shapes obtained by means of this representation are relatively complex and non-uniform due to the non-linearity of the propagation of the waves in the environment considered (for example in water for a detection system of the sonar type) and to the means that the image which represents these detection probabilities only makes it possible to visualize part of the scene considered.
- the final three-dimensional (3D) shape can be relatively complex to interpret.
- this representation does not make it possible to highlight the dangerous areas representing a potential risk for the infrastructure using the detection system (platform or building to be protected for example). It also does not provide a complete three-dimensional overview of the geographic area covered by the detection system. In addition, such a representation does not cover a sufficiently large area compared to the scale of the infrastructure using the detection system.
- a method for determining a three-dimensional representation of the spatial coverage of one or more detection systems. evolving in a geographical area from a set of data
- the method comprises a step consisting in determining a 3D rendering of the probability of detection on the basis of at least some of the probability data of said one or more detection systems, of the position data of the calculation zone and of the dimension data.
- the method may further comprise a step consisting in determining a main data structure having at least three dimensions from said probability data of said one or more detection systems.
- the method may further comprise a step consisting in determining a depth rendering of the volume encompassing the calculation area from the position data of the calculation area, the dimension data, and the position and of viewing orientation.
- the 3D rendering can be volume, the method then comprising a step consisting in: determining a volume rendering of the probability of detection according to at least one function in a given color space from the structure main data and depth rendering.
- the step of determining the volume rendering can comprise the steps of: determining a volume rendering in gray levels of the detection probability from the main data structure and the depth rendering; determining a color volume rendering of the detection probability from the grayscale volume rendering.
- the 3D rendering is surface, the method further comprising a step consisting in determining a surface rendering from the probability of detection, the position data of the calculation area, the dimension data, at least one detection probability threshold value, and viewing position and orientation.
- the step of determining the surface rendering may include the generation of polygonal objects from the three-dimensional data matrix to approximate at least one iso-surface led from the detection probability threshold.
- the data set may further include an input resolution associated with each detection system, the input resolution associated with a detection system corresponding to a distance between two points of the calculation area, the step of determining the main data structure comprising the steps of:
- auxiliary data structure from at least some of the probability data, the auxiliary data structure having dimensions defined from the input resolution associated with each of said one or more detection systems;
- a depth image comprises a set of surfaces associated with position information.
- the step of determining the depth rendering can comprise determining a first depth image of a cube encompassing the 3D data structure and a second depth image of the rear face of the cube, the depth of the cube. cube encompassing the main data structure representing the distance of the surface of the cube from the view position and orientation, the depth rendering comprising the first depth image and the second depth image.
- the step of determining a volume rendering may comprise determining the volume rendering from the main data structure and said first depth image and second depth image by applying an algorithm of volume rendering calculation of the ray tracing type by accumulation.
- the functions can include at least one transfer function defined from a minimum probability limit, a maximum probability limit, a minimum colorimetric bound, and a maximum colorimetric bound, the transfer function being configured to perform an interpolation between the minimum colorimetric bound and the maximum colorimetric bound, the space
- colorimetric in which is determined the volume rendering representing a detection probability between the minimum probability limit and the maximum probability limit.
- one or more detection systems can include at least two detection systems.
- the step of determining the main structure can further comprise the sub-steps consisting of:
- secondary data being determined by applying a linear interpolation to the probability data of each detection system of said at least two detection systems
- the determination of a secondary position of the calculation area said secondary position of the calculation area being determined from the position data of the calculation area of each detection system of said at least two detection systems as being the average of the positions of the calculation area;
- said main data structure being determined from said secondary data, secondary position of the calculation area, secondary dimensions, and secondary resolution.
- a device is further provided for determining a three-dimensional representation of the spatial coverage of one or more detection systems moving in a geographical area from a set of data comprising a detection probability determined in a calculation area included in the geographical area, the spatial coverage of said one or more detection systems being represented according to a position and a viewing orientation data, the set data comprising compute area position data and compute area dimension data.
- the device is configured to determine a 3D rendering of the probability of detection on the basis of at least some of the probability data, the position data of the calculation zone and the dimension data.
- a computer program product for determining a three-dimensional representation of the spatial coverage of one or more detection systems moving in a geographical area from a set of data comprising a probability of detection determined in a calculation area included in the geographic area, the spatial coverage of said one or more detection systems being represented according to a given position and viewing orientation, the data of the dataset comprising position data of the calculation area and dimension data of the calculation area, the computer program product comprising computer program code instructions which when executed by one or more processors cause the processor (s) to determine a 3D rendering of the probability of detection on the basis of at least some of the probability data of said one or more systems detection, computation area position data and dimension data.
- the embodiments of the invention make it possible to represent the probabilities of detection associated with one or more detection systems for a real scene in three dimensions.
- the embodiments of the invention can provide a mode of representation of the probabilities of detection in volume form, which allows a 3D display of the spatial coverage of one or more detection systems in the geographical area. considered.
- the embodiments of the invention further allow a display of the risk areas, which makes it possible to trigger or adjust preventive actions.
- the embodiments of the invention provide 3D rendering modes that can be used to quickly determine the actions to be implemented despite the complex shapes representing the non-shadow areas. covered by the detection of one or more detection systems and located in security zones within the geographical area.
- FIG. 1 is an example of the environment for using the device for determining the representation of the spatial coverage of one or more sonar-type detection systems, according to certain embodiments.
- FIG.2 is a flowchart representing a method for determining a three-dimensional representation of the spatial coverage of one or more detection systems, according to certain embodiments of the invention.
- FIG.3 is a schematic view showing an accumulation ray tracing algorithm ("Ray Marching" in English), according to some embodiments of the invention.
- FIG.4 is a schematic view of a device for determining a three-dimensional representation of the spatial coverage of one or more detection systems, according to some embodiments of the invention.
- FIG.5 represents an example of spatial coverage of one or more detection systems of sonar type used for the detection of objects, obtained by using methods of displaying the spatial coverage of the prior art .
- FIG.6 is a diagram showing theoretical target detection zones in an example of application of the representation determination device to the detection of objects in an underwater environment.
- FIG.7 is a diagram showing realistic detection zones in an anti-submarine warfare device, in an example of application of the device for determining representation to the detection of objects in an underwater environment. - sailor.
- FIG.8 represents an example of spatial coverage of a sonar obtained by using a volume rendering of the probabilities of detection of a sonar, according to certain embodiments of the invention. [0044] Detailed description
- Figure 1 shows an example of an environment 100 in which is used a device for determining a three-dimensional representation of the spatial coverage of one or more detection systems operating in a geographical area from a set of data comprising a probability of detection of said one or more detection systems determined in a calculation area included in the geographic area.
- calculation area refers to a geometric area included in the geographic area and comprising the set of calculated detection probabilities of one or more detection systems satisfying a condition.
- the calculation area is determined by a center and is defined in a frame of reference, such as a Cartesian frame of reference XYZ, for example.
- the calculation area may for example include all of the calculated detection probabilities of one or more detection systems which are non-zero.
- the calculation area may for example include all of the calculated detection probabilities of one or more detection systems which are greater than a non-zero threshold.
- one or more detection systems may include a plurality of collaborative detection systems.
- one or more detection systems may include a plurality of alternative detection systems.
- a detection system of one or more detection systems can be any detection system carried by a supporting structure capable of operating in the geographical area, such as a radar or a sonar for example.
- a detection system can be, for example, a sonar carried by a supporting structure of the surface building type 101.
- the spatial coverage of one or more detection systems is shown according to a given position and viewing orientation
- the set of display position and orientation data is also called “point of view”).
- the data of the dataset includes position data of the compute area and dimension data of the compute area of each detection system of the one or more detection systems.
- One or more detection systems can be used in various infrastructures or systems for the detection and location of objects in the geographical area considered (for example underwater for a detection system of the sonar type).
- a detection system can be one of the acoustic detection systems 107, 108 and / or 109 used to detect:
- One or more detection systems can be further used to locate the detected objects.
- auxiliary elements can be deployed to implement preventive, defensive or offensive actions to be implemented. depending on the object detected.
- the auxiliary elements can comprise, for example, surface ships 101 equipped with sonar 107, 108; one or more maritime patrol aircraft; one or more helicopters 103 equipped with sonar (s) such as sonar 109; one or more attack submarines; and one or more acoustic buoys 105 released by a maritime patrol.
- sonars may include active bow sonar 107, towed active sonar 108, and wet active sonar 109 deployed by helicopter 103.
- the different elements of the environment 100 can be controlled by an operator or a control system present for example in the surface vessel 101, to monitor and protect the elements of the environment 100 against threats by implementing operations or actions.
- the operator or the control system can, for example, implement preventive, defensive or offensive actions.
- the device for determining representation comprises a step consisting in determining a 3D rendering (in three dimensions) of the probability of detection on the basis of at least some of the probability data of one or more detection systems, position data of the computation area and dimension data of one or more detection systems.
- Determining the 3D (three-dimensional) rendering of the detection probability can additionally take into account the visualization data (position and orientation data).
- the detection probability data for each of one or more detection systems may be represented by a probability data matrix.
- the position of the center of this matrix (center of the matrix frame of reference) can then be located at the position of the supporting structure of one or more detection systems.
- the dimension data of a detection system can be determined from an input resolution associated with the detection system, the input resolution associated with a detection system corresponding to the distance between two points in the calculation area.
- the determination of the 3D rendering can be made from 3D image synthesis techniques to convert the raw data of the probabilities of detection into a 3D image to generate a display of the 3D image on a chosen rendering device.
- the rendering device may for example be a 3D device on a screen or an augmented reality device or a virtual reality device.
- the 3D representation of the spatial coverage can be advantageously superimposed with a representation of the geographical area on the rendering device, which allows a 3D display of the spatial coverage of one or more detection systems in the geographical area considered.
- the creation of a synthetic image can be broken down into three main stages: the geometric modeling of the objects of the scene to be represented, the creation of the scene, and the rendering.
- Geometric modeling makes it possible to define the geometric properties of objects either by a mathematical representation from the definitions or from the mathematical systems which describe them, or by a representation by construction tree by representing the complex objects as a composition of objects simple called primitives, or by a representation by the edges which represents an object by materializing the limit between its interior and its exterior by a series of geometric elements linked together (generally triangles).
- the stage creation step makes it possible to define the appearance of the objects and to determine the non-geometric parameters of the scene to be displayed.
- the appearance of objects is defined by determining surface or volume properties of objects including optical properties, color and texture.
- the non-geometric parameters of the scene include the position and type of light sources, the position and orientation of the visualization of the scene forming the point of view (by a camera or even the eye).
- each pixel displayed on the image represents a vector of four components, comprising a first R value representing a red color value (Red), a second G value representing a green color value (Green), a third B value representing a blue color value (Blue), a fourth A value
- each pixel is associated with three geometric dimensions (x, y, z) in an XYZ frame of reference comprising a width x (or abscissa of the frame of reference), a depth y (or ordinate of the frame of reference) and a height z (or side of the frame of reference).
- the XYZ frame of reference is defined by the calculation area and can be centered at the center of the calculation area.
- a 'texture' refers to a data structure used for the representation of a computer image.
- a rendering method refers to a computer method consisting in converting the model of the objects into an image displayable on the selected display medium, the image comprising both objects, light sources and a visualization according to a given point of view.
- the method according to the embodiments of the invention can be implemented by one or more computer devices or systems, collectively referred to as a computer.
- the method can be implemented in the form of a set of software programs (or software functions) executed by at least one processing unit (or 'processor') of the computer and a set of computer programs, called shaders (or 'shaders' in English), executed by at least one graphics processing unit (or 'graphics processor') of the computer.
- a graphics processor is an integrated circuit configured to perform display computing functions that can be integrated on a motherboard or in a central processing unit (CPU). Functions performed by the processing unit may include determining the texture.
- the functions performed by the graphics processing unit may include the functions implemented in the rendering process.
- the determination of the spatial coverage of one or more detection systems can use a transformation (or conversion) of the raw data of the probabilities of detection of one or more detection systems into a structure that can be used by the functions of rendering calculations performed by the graphics processing unit.
- FIG. 2 represents the method for determining a three-dimensional representation of the spatial coverage of one or more detection systems 109 operating in a geographical area according to certain embodiments.
- the steps of FIG. 2 are implemented to determine a 3D rendering of the probability of detection of one or more detection systems in the geographical area considered on the basis of at least some of the probability data, of the data of position of the calculation zone and of the dimension data of one or more detection systems, according to one embodiment.
- the 3D (three-dimensional) rendering of the detection probability can further be determined from the visualization data (position and orientation data).
- step 201 the data of the set of data comprising the position data of the calculation area and dimension data of the calculation area associated with one or more detection systems are read or extracted.
- a main data structure having at least three dimensions is determined from the probability data of one or more systems of detection.
- the main data structure can be for example a matrix.
- the step 203 of determining the main data structure may include:
- secondary data being determined by applying a linear interpolation to the probability data of each detection system of said at least two detection systems
- the determination of a secondary position of the calculation area said secondary position of the calculation area being determined from the position data of the calculation area of each detection system of said at least two detection systems as being the average of the positions of the calculation area;
- the main data structure can be determined from the secondary data, the secondary position of the calculation area, and the secondary dimensions.
- the input data set may further include the input resolution associated with each detection system of one or more detection systems, the input resolution associated with a detection system corresponding to the distance between two points of the zone of calculation.
- the step 203 of determining the main data structure can then comprise the steps consisting in:
- auxiliary data structure from at least some of the probability data of one or more detection systems, the auxiliary data structure having dimensions defined from the probability, and the input resolution associated with each of said one or more detection systems .
- a secondary resolution can be determined as the minimum value of the input resolutions associated with said at least two detection systems.
- the data structure can be further determined from the secondary resolution.
- the main data structure thus comprises a number of pixels corresponding to the input resolution (or to the secondary resolution in certain embodiments where the spatial coverage is determined for at least two systems. detection), each pixel constituting the 3D texture being associated with a colorimetric datum.
- the colorimetric data can for example be defined in the RGB color space by a vector of three values, each value corresponding to an R, G, or B component of the RGB color space.
- a depth rendering of the volume encompassing the calculation area can be determined from the position data of the calculation area, the dimension data, the position and the viewing orientation. .
- the step 205 of determining the depth rendering can comprise the determination of a first depth image of a cube including the main data structure (3D texture) and of a second depth image of the back side of the cube.
- the depth of the cube including the main data structure (3D texture) representing the distance of the surface of the cube from the position and orientation of visualization (Z depth or 'Z-depth' in English), the depth rendering including the first depth image and the second depth image.
- a depth image includes a set of surfaces associated with positional information.
- the second depth image can be determined as the depth image of the cube whose normals have been inverted, corresponding to the depth image of the rear face of the cube at the point of view.
- steps 203 and 205 are shown in consecutive order, those skilled in the art will easily understand that, as a variant, these steps can be implemented in another order or in parallel.
- the 3D rendering can be a volume rendering.
- a volume rendering of the detection probability following at least one function in a given color space is determined from the 3D texture and the depth rendering.
- the functions used to determine the volume rendering can comprise at least one transfer function defined from a minimum probability bound, a maximum probability bound, a colorimetry bound. minimum, and a maximum colorimetry bound.
- Each information of a depth image associated with x, y, z geometric dimensions can be defined in a color space, for example in the RGBA coding format.
- the step 207 of determining a volume rendering can comprise:
- a step 2070 consisting in determining a volume rendering in gray levels of the probability of detection from the 3D texture and from the depth rendering;
- the volume rendering can be determined in step 207 from the 3D texture, the first depth image and the second depth image by applying an algorithm (or technique) of volume rendering calculation of the ray tracing type by accumulation (Ray Marching in English).
- a Ray Marching type algorithm is illustrated in FIG. 3 in an embodiment using steps 2070 and 2090 and RGBA coding.
- a Ray Marching type algorithm is based on geometrical optics to simulate the path of light energy in the image to be displayed.
- a projection plane 303 placed in front of a point of view 301, represents the displayed image (that is to say the volume rendering in gray levels). Each point of the projection plane 303 corresponds to a pixel of the volume rendering in gray levels.
- step 207 from the 3D texture by applying an algorithm of the Ray Marching type can comprise the generation of a ray 307 (defined by a point of origin and one direction) for each pixel of the desired image of the volume rendering in grayscale.
- the radius can be sampled at regular steps inside the volume 305 and the values in the color space (RGBA colors for example) of the various pixels thus calculated can be summed in proportion to their contribution of transparency Alpha.
- the algorithm traverses, in the direction of the projection plane 303, the oriented volumes of the results representing the detection probability, while collecting the probability values step by step.
- the value of a displayed pixel constitutes the result of a function (for example transfer function) of the values collected.
- the Ray Marching type algorithm can be applied to calculate a probability value accumulated by a radius 307 starting from the front of the enclosing cube 3D texture to the back of the cube.
- the application of a Ray Marching type algorithm in step 207 can comprise the steps consisting in, for each pixel of the volume rendering:
- the determination of a color representing a probability value for a selected pixel can comprise the steps consisting in:
- a 'black' value can be associated at a probability close to zero ( ⁇ ') and at a value' white 'for a probability close to one (' 1 ');
- the transfer function may be a software function configured to perform linear or non-linear interpolation, between a minimum color boundary and a maximum color boundary, the color space in which the colorimetric is determined.
- volume rendering representing a detection probability lying between the minimum probability bound and the maximum probability bound associated with the transfer function.
- the color volume rendering can be determined by applying a color transfer function to the grayscale volume rendering, the color transfer function using the minimum probability bound, the maximum probability bound, the minimum color terminal, and the maximum associated color terminal.
- the color transfer function can then perform a linear interpolation, between the minimum color bound and the maximum color bound, the colors of said volume rendering representing a detection probability between the minimum probability bound and the maximum probability.
- the 3D rendering can be surface.
- the method then comprises, as an alternative to steps 203, 205 and 207, a step 21 1 consisting in determining a surface rendering from the detection probability of one or more detection systems, position data of the calculation area, dimension data, at least one detection probability threshold value , and viewing position and orientation.
- step 21 1 can comprise a calculation of an iso-probability surface consisting in calculating a geometric surface making it possible to separate the space into two: the interior of the geometric surface corresponding to the probability values detection values greater than the threshold value and the outside of the geometric surface corresponding to values below the threshold value.
- Such surfaces can be generated, for a given value, by a “Marching Cube” type algorithm.
- the method can use a function for creating a mesh from the detection probabilities of one or more detection systems.
- a mesh also called mesh ’in English refers to a spatial discretization of a surface, and to a geometric modeling of the surface by finite proportional elements.
- the method can for example use a finite element of the triangle type.
- the mesh creation function can be executed on each update of the detection probabilities and of the threshold value.
- the mesh creation function can be defined to calculate the mesh of the detection probabilities of one or more detection systems delimiting the bounding surface of a given probability, or probability iso-value.
- the space contained in the meshed surface delimits the probabilities of detection greater than the probability iso-value.
- a mesh function based on a Marching Cube type algorithm can implement the following steps:
- the mesh obtained by means of this function can be non-uniform and complex to interpret.
- An identification function based on a mesh segmentation algorithm makes it possible to separate the mesh into several uniform sub-meshes (for example a surface delimiting a non-detection zone at G inside a larger detection surface).
- the function makes it possible to make the resulting mesh easily interpretable by applying a different rendering color according to the average concavity of each of the sub-meshes (for example to differentiate the surfaces delimiting a detection zone, from those delimiting a non-detection zone , i.e. a non-detection cuvette).
- FIG. 4 represents the device 400 for determining a three-dimensional representation of the spatial coverage of one or more detection systems (sonar for example) operating in a geographical area (marine scene for example) from the data set comprising at least one probability of detection of one or more detection systems.
- the data set can be saved for example in a memory 43 or in a mass memory device 42.
- the device 400 can be any type of device or computer system referred to as a computer.
- the device 400 can comprise at least one processing unit 401 configured to determine a 3D rendering of said probability of detection of one or more detection systems from at least some of the probability data of one or more detection systems. detection, computation area position data and dimension data.
- the 3D (three-dimensional) rendering of the detection probability can further be determined from the visualization data (position and orientation data).
- the device 400 can further include a memory 43, a database 42 forming part of a mass storage memory device, an I / O input / output interface 47, and a Human-Machine interface. 41 to receive inputs or return outputs from / to an operator of the detection system.
- the interface 41 can be used, for example, to configure or configure various parameters or functions used by the representation determination method according to certain embodiments of the invention, such as the configuration of the volume rendering of the probabilities of detection.
- External resources may include, but are not limited to, servers, databases, mass storage devices, edge devices, cloud network services, or any other suitable computing resource that may be used with device 400.
- the processing unit 401 can include one or more devices selected from microprocessors, microcontrollers, digital signal processors, microcomputers, central processing units, programmable gate networks, programmable logic devices. state machines, logic circuits, analog circuits, digital circuits, or any other device used to manipulate signals (analog or digital) based on operating instructions stored in memory 43.
- Memory 43 may include a single device or a plurality of memory devices, including but not limited to read-only memory (ROM), random access memory (RAM), memory volatile, non-volatile memory, static random access memory (SRAM), dynamic random access memory (DRAM), flash memory, cache memory or any other available Positive capable of storing information.
- the mass storage device 42 may include data storage devices such as a hard disk, an optical disk, a magnetic tape drive, a volatile or non-volatile solid state circuit, or any other device capable of storing informations.
- a database may reside on the mass memory storage device 42.
- the processing unit 401 can operate under the control of an operating system 44 which resides in the memory 43.
- the operating system 44 can manage the computer resources in such a way that the program code of the the computer, integrated in the form of one or more software applications, such as the application 45 which resides in the memory 43, can have instructions executed by the processing unit 401.
- Device 400 may include a graphics processing unit 403 implemented on a graphics card, on a motherboard, or in a central processing unit.
- the graphics processing unit may generate a display of the 3D rendering on a display device.
- the invention also provides a computer program product for determining a three-dimensional representation of the spatial coverage of one or more detection systems, the computer program product comprising
- Computer program code instructions which, when executed by one or more processors in a computer, cause the processing unit to perform the representation determination process.
- FIG. 5 represents an example of spatial coverage of a sonar type detection system used in an anti-submarine warfare device obtained by using a technique for displaying probabilities of detection of the state of. art.
- This representation is generated from the probability data of the detection system as a function of the distance from the antenna position of the detection system and the depth between the surface and the seabed, using color coding, which allows you to assess the sonar's ability to detect a threat.
- zone 1 which corresponds to a zone associated with 100% probability of detecting a threat (enemy platform for example) and zone 2 corresponds to a zone associated with 0% probability of detecting a threat. threat.
- the shapes thus obtained are complex and non-uniform.
- FIG. 6 represents theoretical target detection zones in an anti-submarine warfare device using circles to identify the planned protection of a naval fleet against a possible threat
- FIG. 7 represents detection zones realistic, in an example of application of the device for determining representation to the detection of objects in an underwater environment.
- the two figures show that the actual global detection zone is far from the desired theoretical global detection zone, which does not allow effective preventive surveillance to be ensured in order to protect the naval fleet and can represent a danger in the presence of enemies. possible.
- FIG. 7 represents an example of spatial coverage of a detection system of sonar type obtained according to an embodiment with volume rendering of the probabilities of detection of the detection system, according to an exemplary embodiment of the invention. As illustrated by FIG.
- the three-dimensional representation of the spatial coverage according to the invention makes it possible to display a global view of the complete zone in three dimensions, to cover a very large zone on the scale of the naval fleet, highlight non-insonified dangerous areas and non-detection cuvettes.
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- General Physics & Mathematics (AREA)
- Radar, Positioning & Navigation (AREA)
- Remote Sensing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Graphics (AREA)
- Theoretical Computer Science (AREA)
- Acoustics & Sound (AREA)
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Abstract
Description
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Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR1907673A FR3098601B1 (fr) | 2019-07-09 | 2019-07-09 | Procede de representation en trois dimensions de la couverture d'un systeme de detection |
| PCT/EP2020/069214 WO2021005096A1 (fr) | 2019-07-09 | 2020-07-08 | Procede de representation en trois dimensions de la couverture spatiale d'un ou plusieurs systemes de detection |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| EP3997480A1 true EP3997480A1 (fr) | 2022-05-18 |
Family
ID=68733210
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP20736352.4A Withdrawn EP3997480A1 (fr) | 2019-07-09 | 2020-07-08 | Procede de representation en trois dimensions de la couverture spatiale d'un ou plusieurs systemes de detection |
Country Status (4)
| Country | Link |
|---|---|
| EP (1) | EP3997480A1 (fr) |
| AU (1) | AU2020312182A1 (fr) |
| FR (1) | FR3098601B1 (fr) |
| WO (1) | WO2021005096A1 (fr) |
Family Cites Families (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN108874932B (zh) * | 2018-05-31 | 2022-03-25 | 哈尔滨工程大学 | 一种基于改进的光线投射算法的海洋水声场三维可视化方法 |
-
2019
- 2019-07-09 FR FR1907673A patent/FR3098601B1/fr not_active Expired - Fee Related
-
2020
- 2020-07-08 AU AU2020312182A patent/AU2020312182A1/en not_active Abandoned
- 2020-07-08 WO PCT/EP2020/069214 patent/WO2021005096A1/fr not_active Ceased
- 2020-07-08 EP EP20736352.4A patent/EP3997480A1/fr not_active Withdrawn
Also Published As
| Publication number | Publication date |
|---|---|
| WO2021005096A1 (fr) | 2021-01-14 |
| FR3098601A1 (fr) | 2021-01-15 |
| AU2020312182A1 (en) | 2022-02-24 |
| FR3098601B1 (fr) | 2022-09-02 |
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