EP3389805A1 - Procédé et système de détermination en temps réel d'un équipement sportif - Google Patents
Procédé et système de détermination en temps réel d'un équipement sportifInfo
- Publication number
- EP3389805A1 EP3389805A1 EP16818976.9A EP16818976A EP3389805A1 EP 3389805 A1 EP3389805 A1 EP 3389805A1 EP 16818976 A EP16818976 A EP 16818976A EP 3389805 A1 EP3389805 A1 EP 3389805A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- sports
- user
- live
- position data
- sports equipment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
- 238000000034 method Methods 0.000 title claims abstract description 21
- 238000012360 testing method Methods 0.000 claims abstract description 39
- 238000012544 monitoring process Methods 0.000 claims abstract description 29
- 230000002123 temporal effect Effects 0.000 claims description 8
- 238000012550 audit Methods 0.000 claims 2
- 238000005516 engineering process Methods 0.000 description 3
- 238000011156 evaluation Methods 0.000 description 2
- 230000003993 interaction Effects 0.000 description 2
- XLYOFNOQVPJJNP-UHFFFAOYSA-N water Substances O XLYOFNOQVPJJNP-UHFFFAOYSA-N 0.000 description 2
- 230000001419 dependent effect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000012447 hatching Effects 0.000 description 1
- 239000003550 marker Substances 0.000 description 1
- 238000012806 monitoring device Methods 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
- 238000010972 statistical evaluation Methods 0.000 description 1
- 238000012795 verification Methods 0.000 description 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/40—Scenes; Scene-specific elements in video content
- G06V20/41—Higher-level, semantic clustering, classification or understanding of video scenes, e.g. detection, labelling or Markovian modelling of sport events or news items
- G06V20/42—Higher-level, semantic clustering, classification or understanding of video scenes, e.g. detection, labelling or Markovian modelling of sport events or news items of sport video content
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5372—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
- G06T7/292—Multi-camera tracking
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
Definitions
- the invention relates to a method and a system for live determination of a sports device.
- the acquired position data for the sports equipment are used, for example, to create live animations and to provide users.
- a method is described in the document WO 2014/006143 AI.
- the object of the invention is to specify a method and a system for the live determination of a sports device, which enable an online interaction of a user with a position monitoring system for the sports device.
- the interaction should preferably be possible live and in real time.
- a method of live-determining a sports equipment by means of a system includes a position monitoring system, user equipment, and central server equipment operatively connected to the position monitoring system and the user equipment.
- the functional connection enables in particular especially the unidirectional or directional data exchange.
- a live position of a sports device in the area of a sports arena during a competition is determined by means of the position monitoring system, wherein the sports device moves during the competition in the area of the sports arena depending on the competition. For example, it can be a football whose position in the area of the football field is determined live.
- a user input via the user device is detected, wherein the user input indicates a user-defined position selection for the sports device.
- live position data for the sports device which indicates the live position of the sports device in the area of the sports arena
- position data for the sports device which indicate the user-defined position selection in the area of the sports arena.
- test data is provided in the central server device indicating a test criterion associated with the user-defined position selection. In the central server device it is determined whether the test criterion is met, in which case the live position data and the position data for the sports device are compared.
- a system for live determination of a sports device has a position monitoring system which is set up to determine live a position of a sports device in the area of a sports arena. Furthermore, the system comprises a user device configured to detect user inputs, and a central server device to which the position monitoring system and the user device are operatively connected. The system is adapted to carry out the following steps: determining a live position of the sports equipment in the area of the sports arena during a competition by means of the position monitoring system, whereby the sports equipment moves during the competition in the area of the sports arena depending on the competition; Detecting user input via the user device, wherein the user input indicates a user-selected position selection for the sports device.
- the following steps are performed: providing live position data for the sports equipment indicating the live position of the sports equipment in the area of the sports arena; Providing position data for the sports equipment indicating the custom position selection in the area of the sports arena; Provision of test data indicating a test criterion which the user-defined position is assigned; and determining whether the check criterion is satisfied, thereby comparing the live position data and the position data for the sports machine.
- the proposed technologies make it possible to compare the position of the sports device in the area of the sports arena on the one hand and the user-specified position selection for the sports device on the other hand once or several times, live and optionally in real time.
- the technologies can be used in conjunction with an online gaming system or an online betting system.
- the providing and / or processing evaluation of the live position data for the sports equipment as well as the position data for the sports equipment may alternatively be carried out at least partially in a client device of the system, which may optionally be formed in the user equipment.
- it may be provided to capture user-defined position selections for multiple users via the same or different user devices that each couple to the central server device.
- the position selection detected for different users may be different.
- the same or different test criteria can be provided for the various user-defined position selections.
- the respective user selection can also be determined on the basis of one and the same test criterion. For example, it can be checked which user-defined position selection from a group of different user-defined position selections occurs first, last, at a specific time or within a predetermined time interval such that the live position of the sports device meets the test criterion in conjunction with the user-defined position selection.
- the live position is determined, for example, stadium, race course, ski slope or indoor hall
- the event observed live can be different sports equipment, such as play ball, race car, motorcycle or ski.
- the user input for determining the custom location selection may be captured via the gaming console by the location of a gaming device controlled by the user via the gaming console, for example a race car , is determined, for example by means of the controller of the game console.
- the user determines his position selection for the sports equipment by operating the game console.
- the position data may correspond to a user's optionally determinable time of the position of the race car on the (game) racing course. Comparable may alternatively be provided in connection with an online game.
- Custom position selection may display a portion within and / or outside of markers for the sports equipment, such as markers of a playing field or a race course in the sports arena.
- the custom position selection may indicate a local (point) area within and / or outside of the markers in the sports arena.
- the tags may include a user-defined tag defined by the user in the sports arena, for example, by the user making a tag input via the user device, for example by defining a line on the football field or the track of the race course. Also an area (area) can be defined by user input.
- the custom position selection can relate, for example, to a penalty area and / or a half of a field. But also the goal line and / or a sideline may be determined by the custom position selection.
- the test criterion can then indicate whether the football should be inside or outside the area. In this way, the user can for example select the area of the penalty area for the possible positions of the football.
- the test criterion may include a temporal test criterion.
- the temporal test criterion can determine, for example, within what time the sports equipment the location or the area to achieve custom position selection. In one embodiment, it can also be provided that the time check criterion indicates over which period of time the sports equipment should remain outside the location or the area of the sports arena which is determined by means of the user-defined position selection.
- the temporal check criterion may indicate a period of time, and the comparison of the live position data and the position data for the sports machine may be performed within the period of time. Within the period of time, the comparison of the live position and the position data for the sports equipment can be carried out once or several times. There may be a continuous data comparison, wherein a comparison can always be provided again when current live position data is provided in the central server device.
- the live position data used for comparison may be provided by the position monitoring system itself in this or other embodiments. Alternatively, the live position data in the central server device is determined by evaluating position monitoring signals received from the position monitoring system. The provision of live position data can be done in real time. In this connection, comparing the live position data and the position data may be performed once or more in real time.
- the temporal check criterion may indicate a check time, and comparing the live position data and the position data may be performed for the sports machine at the check time.
- the test criterion may include a user-defined test parameter, which is recorded as part of the user input via the user device.
- the user-defined test parameter can determine the temporal test criterion in whole or in part. For example, the user can thereby determine within which time the check criterion should be fulfilled when comparing the live position data and the position data for the sports device. Also, the user may specify a time for a comparison, for example, three minutes after the user input.
- a position monitoring system a video surveillance system can be used. Video surveillance system for the position determination of a sports equipment are known as such in various embodiments. For example, this determines the live position of a football in a football game.
- An RFID-based system RFID - Radio Frequency Identification
- the live position data and the position data may indicate a 2D position determination for the sports equipment in the area of a sports arena.
- an SD position determination can be provided.
- a selectable position selection menu of the sports machine may be output via a display device of the user device and a selection of one of the selectable positions may be detected by the user.
- predetermined positions for the sports device can be made available to the user for selection. In connection with a football game, this can for example affect a penalty area or a half of the field.
- the user can make a freely selectable position selection by means of his input, that is, positions that are not determined by a predetermined selection menu.
- result check data can be provided which indicate a result of the determination of the check criterion.
- the results test data indicates if and when a live position and the user-defined position selection for the sports equipment match, ie the live position is within the range of the user-defined position selection. It can be provided that the frequency of such a match is determined within a predetermined period of time. The time duration can be determined by the test criterion. Other frequency evaluations or statistical evaluations regarding the occurrence or non-occurrence of an event in connection with the comparison of the live position of the sports device and the user-defined position selection may also be provided.
- the live position for a player in the area of the sports arena can be recorded secondarily or permanently live.
- the test criterion may specify that a comparison is made for the live positions of the sports equipment and the player in order, for example, to determine a coincidence of sports equipment and players in the sports arena.
- Fig. 1 is a schematic representation of a system for live determination of a sports equipment and Fig. 2 are schematic representations for a respective custom position selection on a field of a sports arena.
- Fig. 1 shows a schematic block diagram of a system for live determination of a sports device.
- a competition takes place in the exemplary embodiment shown, for example a football game or a football game.
- the sports arena may be a race course for cars or motorcycles. Even a pool of water can be a sports arena in the sense understood here, for example for a water polo game.
- the sports arena may be formed in an indoor hall.
- a position monitoring system 2 with a plurality of monitoring devices 2.1, 2.n is used to continuously determine the live position of a sports device 3 in the area of the sports arena 1 during the competition.
- the position monitoring system 2 may be designed as a video surveillance system.
- sports equipment 3 is a game ball, for example a football or a football.
- cars or motorcycles form the sports equipment whose position is detected live during the monitoring period by means of the position monitoring system 2.
- the position monitoring system 2 couples via a wireless and / or wired connection 4 to a central server device 5 to exchange data.
- the central server device 5 couples via another wireless and / or wired connection 6 to a user device 7.
- the user device 7 may be, for example, a mobile phone, a laptop computer, a tablet computer, a game console or a personal computer.
- the user device 7, which may be configured as a client of the central server device 5, allows the user to make user inputs, which is shown schematically in FIG. 1 by means of a symbol 8.
- live position data for the sports device 3 are generated, for example in the position monitoring system 2 itself and / or in central server device 5.
- the live position data are provided in the central server device 5, for example in real time.
- a user input is displayed at the user device 7, which displays a user-defined position selection for the sports device 3.
- the user can on the user device 7, the playing field 1 are shown schematically, so that the user selects an area of the sports arena 1, in the case of football game, for example, one of the two penalty rooms.
- the user input may be captured using a mouse, keyboard, game console, eye tracker, voice input, and / or a touch-sensitive screen.
- position data is generated in the user device 7 and then transmitted to the central server device 5.
- the custom position selection may relate to a position along the race track, for example a track segment such as a turn or lane marker such as the finish line.
- the live position data and the position data are compared, in particular for determining whether and optionally when the live position of the sports device 3 is in the range of the user-defined position selection, thus, for example, if and optionally when the football enters the user-selected penalty area. In another embodiment, it can be checked how long the football does not get into the area selected by the user.
- the form in which the comparison of live position data and position data for the sports equipment is to be evaluated is determined by a test criterion. This can be recorded as part of the user input. Alternatively, the test criterion is set in the central server device. Also, a change of the user-defined check criterion may be provided in the central server device.
- result verification data can be generated in the central server device 5, which can be transmitted to the user device 7 in order to display the result to the user via a display device of the user device 7.
- the system shown in Fig. 1 comprises a further user device 9, which can be used by another user similar to the user device 7.
- different user-defined position selections can be detected and processed in the central server device 5 by performing the comparison with the live position data. For example, it may be checked which of the custom position selections coincides first with the live position of the sports device 3.
- This information can be further processed, for example, in an online game system or an online betting system.
- 2 shows diagrammatic representations for possible user-defined position selections in connection with a playing field 20 designed as a football field.
- the playing field 20 is defined by markings 21, which in particular include the goal line, side lines and penalty area lines.
- the custom position selection shown schematically by hatching, may relate to an area within and / or adjacent to the playing field 20. The position selection may be made with reference to the markers 21.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Optics & Photonics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Software Systems (AREA)
- Computational Linguistics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Alarm Systems (AREA)
- Position Fixing By Use Of Radio Waves (AREA)
- Testing Or Calibration Of Command Recording Devices (AREA)
- User Interface Of Digital Computer (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Emergency Alarm Devices (AREA)
- Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
- Closed-Circuit Television Systems (AREA)
Abstract
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE102015121854.2A DE102015121854A1 (de) | 2015-12-15 | 2015-12-15 | Verfahren und System zum Livebestimmen eines Sportgeräts |
PCT/DE2016/100575 WO2017101905A1 (fr) | 2015-12-15 | 2016-12-12 | Procédé et système de détermination en temps réel d'un équipement sportif |
Publications (1)
Publication Number | Publication Date |
---|---|
EP3389805A1 true EP3389805A1 (fr) | 2018-10-24 |
Family
ID=57614101
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP16818976.9A Withdrawn EP3389805A1 (fr) | 2015-12-15 | 2016-12-12 | Procédé et système de détermination en temps réel d'un équipement sportif |
Country Status (14)
Country | Link |
---|---|
US (1) | US11468678B2 (fr) |
EP (1) | EP3389805A1 (fr) |
JP (1) | JP7011587B2 (fr) |
KR (1) | KR20180102579A (fr) |
CN (1) | CN108472544B (fr) |
AU (3) | AU2016371323A1 (fr) |
BR (1) | BR112018012148A2 (fr) |
CA (1) | CA3008366A1 (fr) |
DE (1) | DE102015121854A1 (fr) |
MX (1) | MX2018007329A (fr) |
PH (1) | PH12018501275A1 (fr) |
SG (1) | SG11201805099QA (fr) |
TW (1) | TW201723971A (fr) |
WO (1) | WO2017101905A1 (fr) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN117716398A (zh) * | 2021-08-20 | 2024-03-15 | 斯塔特斯公司 | 将实况嵌入式跟踪数据用于实况体育视频流内的方法和系统 |
Family Cites Families (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6196917B1 (en) * | 1998-11-20 | 2001-03-06 | Philips Electronics North America Corp. | Goal directed user interface |
JP2001137556A (ja) * | 1999-11-12 | 2001-05-22 | Akihiro Mino | スポーツ予想ゲーム装置、方法、記録媒体及び伝送媒体 |
EP1702659A3 (fr) * | 2001-02-22 | 2006-11-29 | Sega Corporation | Programme et dispositif de jeu video |
US10360685B2 (en) * | 2007-05-24 | 2019-07-23 | Pillar Vision Corporation | Stereoscopic image capture with performance outcome prediction in sporting environments |
KR100987638B1 (ko) | 2002-04-24 | 2010-10-13 | 신세다이 가부시끼가이샤 | 게임 시스템 |
US20080021651A1 (en) | 2006-07-18 | 2008-01-24 | John Richard Seeley | Performance Assessment and Information System Based on Sports Ball Motion |
WO2008075356A2 (fr) * | 2006-12-19 | 2008-06-26 | Shay Bushinsky | Système et procédé de diffusion interactive |
CN101254347A (zh) * | 2008-03-20 | 2008-09-03 | 上海交通大学 | 仿人机器人足球竞赛实时仿真系统 |
JP2012505724A (ja) * | 2008-10-17 | 2012-03-08 | ヴェルジェンス エンターテインメント エルエルシー | 複数の参加スポンサーを持つネットワークに基づくコンテスト |
KR20100062056A (ko) * | 2008-12-01 | 2010-06-10 | 덕성여자대학교 산학협력단 | 축구 경기 기록 분석 시스템 |
US8858313B1 (en) * | 2010-01-25 | 2014-10-14 | Topspin Networks, Inc. | Methods, systems, and devices for synchronized parallel gameplay |
US9736462B2 (en) * | 2010-10-08 | 2017-08-15 | SoliDDD Corp. | Three-dimensional video production system |
EP2758804B1 (fr) * | 2011-09-20 | 2019-11-06 | Fraunhofer Gesellschaft zur Förderung der angewandten Forschung e.V. | Système et procédé pour détecter un état dépendant de l'utilisateur d'un article de sport |
GB2496429B (en) * | 2011-11-11 | 2018-02-21 | Sony Corp | A method and apparatus and program |
HUE028841T2 (en) | 2012-07-04 | 2017-01-30 | Virtually Live (Switzerland) Gmbh | Process and system for 3D rendering of real-time live scenes and a computer-readable device |
US9849361B2 (en) * | 2014-05-14 | 2017-12-26 | Adidas Ag | Sports ball athletic activity monitoring methods and systems |
-
2015
- 2015-12-15 DE DE102015121854.2A patent/DE102015121854A1/de active Pending
-
2016
- 2016-12-09 TW TW105140844A patent/TW201723971A/zh unknown
- 2016-12-12 CA CA3008366A patent/CA3008366A1/fr active Pending
- 2016-12-12 KR KR1020187020199A patent/KR20180102579A/ko unknown
- 2016-12-12 CN CN201680074217.4A patent/CN108472544B/zh active Active
- 2016-12-12 WO PCT/DE2016/100575 patent/WO2017101905A1/fr active Application Filing
- 2016-12-12 US US16/062,318 patent/US11468678B2/en active Active
- 2016-12-12 SG SG11201805099QA patent/SG11201805099QA/en unknown
- 2016-12-12 BR BR112018012148A patent/BR112018012148A2/pt not_active Application Discontinuation
- 2016-12-12 AU AU2016371323A patent/AU2016371323A1/en not_active Abandoned
- 2016-12-12 JP JP2018532272A patent/JP7011587B2/ja active Active
- 2016-12-12 MX MX2018007329A patent/MX2018007329A/es unknown
- 2016-12-12 EP EP16818976.9A patent/EP3389805A1/fr not_active Withdrawn
-
2018
- 2018-06-14 PH PH12018501275A patent/PH12018501275A1/en unknown
-
2022
- 2022-03-23 AU AU2022202005A patent/AU2022202005A1/en not_active Abandoned
-
2024
- 2024-04-26 AU AU2024202716A patent/AU2024202716A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
CA3008366A1 (fr) | 2017-06-22 |
AU2016371323A1 (en) | 2018-08-02 |
SG11201805099QA (en) | 2018-07-30 |
US11468678B2 (en) | 2022-10-11 |
AU2024202716A1 (en) | 2024-05-16 |
PH12018501275A1 (en) | 2019-01-28 |
KR20180102579A (ko) | 2018-09-17 |
AU2022202005A1 (en) | 2022-04-14 |
WO2017101905A1 (fr) | 2017-06-22 |
DE102015121854A1 (de) | 2017-06-22 |
TW201723971A (zh) | 2017-07-01 |
CN108472544A (zh) | 2018-08-31 |
MX2018007329A (es) | 2019-01-10 |
BR112018012148A2 (pt) | 2018-11-27 |
CN108472544B (zh) | 2022-11-25 |
US20180373938A1 (en) | 2018-12-27 |
JP7011587B2 (ja) | 2022-02-10 |
JP2019502456A (ja) | 2019-01-31 |
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