EP3102997A4 - Device, system and method for improved visually impaired spectator experience - Google Patents

Device, system and method for improved visually impaired spectator experience Download PDF

Info

Publication number
EP3102997A4
EP3102997A4 EP15746431.4A EP15746431A EP3102997A4 EP 3102997 A4 EP3102997 A4 EP 3102997A4 EP 15746431 A EP15746431 A EP 15746431A EP 3102997 A4 EP3102997 A4 EP 3102997A4
Authority
EP
European Patent Office
Prior art keywords
visually impaired
spectator experience
improved visually
improved
spectator
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP15746431.4A
Other languages
German (de)
French (fr)
Other versions
EP3102997A1 (en
Inventor
Svenn MARTINSEN
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Parcels In Sport As
Original Assignee
Parcels In Sport As
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Parcels In Sport As filed Critical Parcels In Sport As
Publication of EP3102997A1 publication Critical patent/EP3102997A1/en
Publication of EP3102997A4 publication Critical patent/EP3102997A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B21/00Teaching, or communicating with, the blind, deaf or mute
    • G09B21/001Teaching or communicating with blind persons
    • G09B21/003Teaching or communicating with blind persons using tactile presentation of the information, e.g. Braille displays
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B21/00Teaching, or communicating with, the blind, deaf or mute
    • G09B21/001Teaching or communicating with blind persons
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B21/00Teaching, or communicating with, the blind, deaf or mute
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B21/00Teaching, or communicating with, the blind, deaf or mute
    • G09B21/001Teaching or communicating with blind persons
    • G09B21/006Teaching or communicating with blind persons using audible presentation of the information
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B21/00Teaching, or communicating with, the blind, deaf or mute
    • G09B21/001Teaching or communicating with blind persons
    • G09B21/007Teaching or communicating with blind persons using both tactile and audible presentation of the information
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/013Force feedback applied to a game

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • General Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • General Health & Medical Sciences (AREA)
  • Business, Economics & Management (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Educational Technology (AREA)
  • Health & Medical Sciences (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Acoustics & Sound (AREA)
  • User Interface Of Digital Computer (AREA)
  • Input From Keyboards Or The Like (AREA)
  • Processing Or Creating Images (AREA)
EP15746431.4A 2014-02-04 2015-02-03 Device, system and method for improved visually impaired spectator experience Withdrawn EP3102997A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
NO20140132A NO339354B1 (en) 2014-02-04 2014-02-04 System and procedure for improved visual impairment experience
PCT/NO2015/050023 WO2015119507A1 (en) 2014-02-04 2015-02-03 Device, system and method for improved visually impaired spectator experience

Publications (2)

Publication Number Publication Date
EP3102997A1 EP3102997A1 (en) 2016-12-14
EP3102997A4 true EP3102997A4 (en) 2017-08-02

Family

ID=53778231

Family Applications (1)

Application Number Title Priority Date Filing Date
EP15746431.4A Withdrawn EP3102997A4 (en) 2014-02-04 2015-02-03 Device, system and method for improved visually impaired spectator experience

Country Status (3)

Country Link
EP (1) EP3102997A4 (en)
NO (1) NO339354B1 (en)
WO (1) WO2015119507A1 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108211353B (en) * 2016-12-22 2021-04-02 盛趣信息技术(上海)有限公司 Online game internal fighting control method
GB2588978B (en) * 2019-11-14 2023-10-18 Havas Worldwide Spain S A Device for a person with a visual impairment to follow a sporting event

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2001076711A1 (en) * 2000-04-06 2001-10-18 Podia Group Plc Game playing apparatus and method
US20070114720A1 (en) * 2005-11-21 2007-05-24 Ibach James R Chess set for the blind
WO2011070528A2 (en) * 2009-12-09 2011-06-16 Sports Predictions Apps. System and method for live interactive gaming
GB2477431A (en) * 2010-02-01 2011-08-03 David Charles Dewhurst Audiotactile vision system
US20130016175A1 (en) * 2011-07-15 2013-01-17 Motorola Mobility, Inc. Side Channel for Employing Descriptive Audio Commentary About a Video Conference
US20130194402A1 (en) * 2009-11-03 2013-08-01 Yissum Research Development Company Of The Hebrew University Of Jerusalem Representing visual images by alternative senses

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4903170B2 (en) * 2008-02-28 2012-03-28 日本放送協会 Tactile information display device
FR2973145B1 (en) * 2011-03-21 2013-03-22 Univ Toulouse Ii Le Mirail ATLAS VISUO-TOUCH.

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2001076711A1 (en) * 2000-04-06 2001-10-18 Podia Group Plc Game playing apparatus and method
US20070114720A1 (en) * 2005-11-21 2007-05-24 Ibach James R Chess set for the blind
US20130194402A1 (en) * 2009-11-03 2013-08-01 Yissum Research Development Company Of The Hebrew University Of Jerusalem Representing visual images by alternative senses
WO2011070528A2 (en) * 2009-12-09 2011-06-16 Sports Predictions Apps. System and method for live interactive gaming
GB2477431A (en) * 2010-02-01 2011-08-03 David Charles Dewhurst Audiotactile vision system
US20130016175A1 (en) * 2011-07-15 2013-01-17 Motorola Mobility, Inc. Side Channel for Employing Descriptive Audio Commentary About a Video Conference

Non-Patent Citations (5)

* Cited by examiner, † Cited by third party
Title
ANDREAS HUB: "Guiding Grids in Augmented Maps for Precise Installation-Free Worldwide Blind Navigation", 1 January 2008 (2008-01-01), XP055381548, Retrieved from the Internet <URL:http://www.sfb716.uni-stuttgart.de/uploads/tx_vispublications/vision08-tania-hub.pdf> [retrieved on 20170614] *
ANDREAS HUB: "Precise Indoor and Outdoor Navigation for the Blind and Visually Impaired Using Augmented Maps and the TANIA System", 11 July 2008 (2008-07-11), XP055381546, Retrieved from the Internet <URL:http://www.sfb716.uni-stuttgart.de/uploads/tx_vispublications/vision08-tania-hub.pdf> [retrieved on 20170614] *
CAPORUSSO N ET AL: "A Multimodal Interface Device for Online Board Games Designed for Sight-Impaired People", IEEE TRANSACTIONS ON INFORMATION TECHNOLOGY IN BIOMEDICINE, IEEE SERVICE CENTER, LOS ALAMITOS, CA, US, vol. 14, no. 2, 1 March 2010 (2010-03-01), pages 248 - 254, XP011345655, ISSN: 1089-7771, DOI: 10.1109/TITB.2009.2034739 *
LEE BEOM-CHAN ET AL: "Immersive Live Sports Experience with Vibrotactile Sensation", 12 September 2005, NETWORK AND PARALLEL COMPUTING; [LECTURE NOTES IN COMPUTER SCIENCE; LECT.NOTES COMPUTER], SPRINGER INTERNATIONAL PUBLISHING, CHAM, PAGE(S) 1042 - 1045, ISBN: 978-3-642-38591-9, ISSN: 0302-9743, XP047365447 *
See also references of WO2015119507A1 *

Also Published As

Publication number Publication date
NO20140132A1 (en) 2015-08-05
NO339354B1 (en) 2016-12-05
EP3102997A1 (en) 2016-12-14
WO2015119507A1 (en) 2015-08-13

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