EP2761576A4 - ASYNCHRONOUS GAME WITH RIVAL DISPLAY - Google Patents

ASYNCHRONOUS GAME WITH RIVAL DISPLAY

Info

Publication number
EP2761576A4
EP2761576A4 EP12839106.7A EP12839106A EP2761576A4 EP 2761576 A4 EP2761576 A4 EP 2761576A4 EP 12839106 A EP12839106 A EP 12839106A EP 2761576 A4 EP2761576 A4 EP 2761576A4
Authority
EP
European Patent Office
Prior art keywords
rival
display
asynchronous gameplay
gameplay
asynchronous
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP12839106.7A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP2761576A1 (en
Inventor
Jonathan P Knoles
Matthew J Monson
Michael Paul Wright
Zachary A Proffitt
Jun Taniguchi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Technology Licensing LLC
Original Assignee
Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Publication of EP2761576A1 publication Critical patent/EP2761576A1/en
Publication of EP2761576A4 publication Critical patent/EP2761576A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5593Details of game data or player data management involving scheduling aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/634Methods for processing data by generating or executing the game program for controlling the execution of the game in time for replaying partially or entirely the game actions since the beginning of the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
EP12839106.7A 2011-10-02 2012-09-30 ASYNCHRONOUS GAME WITH RIVAL DISPLAY Withdrawn EP2761576A4 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201161542256P 2011-10-02 2011-10-02
US13/280,194 US20130084969A1 (en) 2011-10-02 2011-10-24 Asynchronous gameplay with rival display
PCT/US2012/058171 WO2013052388A1 (en) 2011-10-02 2012-09-30 Asynchronous gameplay with rival display

Publications (2)

Publication Number Publication Date
EP2761576A1 EP2761576A1 (en) 2014-08-06
EP2761576A4 true EP2761576A4 (en) 2014-11-26

Family

ID=47993103

Family Applications (1)

Application Number Title Priority Date Filing Date
EP12839106.7A Withdrawn EP2761576A4 (en) 2011-10-02 2012-09-30 ASYNCHRONOUS GAME WITH RIVAL DISPLAY

Country Status (6)

Country Link
US (1) US20130084969A1 (ja)
EP (1) EP2761576A4 (ja)
JP (1) JP6182147B2 (ja)
KR (1) KR20140069339A (ja)
HK (1) HK1179561A1 (ja)
WO (1) WO2013052388A1 (ja)

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US9576434B2 (en) 2011-07-25 2017-02-21 Sony Interactive Entertainment Inc. Implementing computer activity-based challenges
US9116555B2 (en) 2011-11-23 2015-08-25 Sony Computer Entertainment America Llc Gaming controller
US8672765B2 (en) 2012-03-13 2014-03-18 Sony Computer Entertainment America Llc System and method for capturing and sharing console gaming data
US10525347B2 (en) * 2012-03-13 2020-01-07 Sony Interactive Entertainment America Llc System and method for capturing and sharing console gaming data
US10960300B2 (en) 2011-11-23 2021-03-30 Sony Interactive Entertainment LLC Sharing user-initiated recorded gameplay with buffered gameplay
US10486064B2 (en) 2011-11-23 2019-11-26 Sony Interactive Entertainment America Llc Sharing buffered gameplay in response to an input request
US9345966B2 (en) 2012-03-13 2016-05-24 Sony Interactive Entertainment America Llc Sharing recorded gameplay to a social graph
US11406906B2 (en) 2012-03-13 2022-08-09 Sony Interactive Entertainment LLC Network connected controller for direct to cloud gaming
US10913003B2 (en) 2012-03-13 2021-02-09 Sony Interactive Entertainment LLC Mini-games accessed through a sharing interface
US9352226B2 (en) 2012-12-21 2016-05-31 Sony Interactive Entertainment America Llc Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay
US9364743B2 (en) 2012-12-21 2016-06-14 Sony Interactive Entertainment America Llc Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay
US9259652B2 (en) * 2013-03-06 2016-02-16 Electronic Arts Inc. Time-shifted multiplayer game
US10065121B2 (en) 2013-10-30 2018-09-04 Tencent Technology (Shenzhen) Company Limited Method and apparatus for recording data of network interaction protocol
CN104598461B (zh) * 2013-10-30 2018-08-03 腾讯科技(深圳)有限公司 网络交互协议数据记录的方法和装置
JP2015150172A (ja) * 2014-02-13 2015-08-24 任天堂株式会社 情報共有システム、情報処理装置、プログラム及び情報共有方法
JP6348726B2 (ja) * 2014-02-13 2018-06-27 任天堂株式会社 情報共有システム、情報処理装置、プログラム及び情報共有方法
US10092833B2 (en) * 2014-06-27 2018-10-09 Amazon Technologies, Inc. Game session sharing
GB2529192B (en) * 2014-08-12 2017-12-06 Sony Interactive Entertainment Europe Ltd Apparatus and method of user interaction
JP2017196338A (ja) * 2016-04-28 2017-11-02 株式会社コナミデジタルエンタテインメント 情報処理装置、サーバ装置、及びプログラム
JP6389345B2 (ja) * 2018-02-14 2018-09-12 株式会社セガゲームス 情報処理装置及びプログラム
JP7196459B2 (ja) * 2018-08-14 2022-12-27 株式会社セガ ゲームプログラム
US11896909B2 (en) 2018-12-14 2024-02-13 Sony Interactive Entertainment LLC Experience-based peer recommendations
CN110538455B (zh) * 2019-09-05 2021-03-19 腾讯科技(深圳)有限公司 虚拟对象的移动控制方法、装置、终端及存储介质
US11213748B2 (en) 2019-11-01 2022-01-04 Sony Interactive Entertainment Inc. Content streaming with gameplay launch
CN115348888A (zh) * 2020-04-07 2022-11-15 拳头游戏公司 动态基于事件的排名方法和系统
US11602687B2 (en) 2020-05-28 2023-03-14 Sony Interactive Entertainment Inc. Media-object binding for predicting performance in a media
US11420130B2 (en) 2020-05-28 2022-08-23 Sony Interactive Entertainment Inc. Media-object binding for dynamic generation and displaying of play data associated with media
US11517826B2 (en) * 2020-06-10 2022-12-06 Snap Inc. Game result overlay system
CN116457066A (zh) * 2020-11-09 2023-07-18 索尼互动娱乐股份有限公司 交互式内容标题的可重玩活动
JP7315640B2 (ja) * 2021-11-08 2023-07-26 任天堂株式会社 情報処理システム、情報処理装置、情報処理プログラムおよび情報処理方法
KR20230159208A (ko) 2022-05-13 2023-11-21 라이징윙스 주식회사 동일한 게임 플레이 환경을 제공하는 방법 및 장치

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Title
See also references of WO2013052388A1 *

Also Published As

Publication number Publication date
JP2014531945A (ja) 2014-12-04
US20130084969A1 (en) 2013-04-04
JP6182147B2 (ja) 2017-08-16
WO2013052388A1 (en) 2013-04-11
EP2761576A1 (en) 2014-08-06
HK1179561A1 (zh) 2013-10-04
KR20140069339A (ko) 2014-06-09

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