EP0504690A1 - Simulateur d'effet d'arme assisté par laser - Google Patents

Simulateur d'effet d'arme assisté par laser Download PDF

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Publication number
EP0504690A1
EP0504690A1 EP92103944A EP92103944A EP0504690A1 EP 0504690 A1 EP0504690 A1 EP 0504690A1 EP 92103944 A EP92103944 A EP 92103944A EP 92103944 A EP92103944 A EP 92103944A EP 0504690 A1 EP0504690 A1 EP 0504690A1
Authority
EP
European Patent Office
Prior art keywords
weapon
receiving unit
hit
laser
simulator according
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
EP92103944A
Other languages
German (de)
English (en)
Inventor
Axel Dipl.-Ing. Fritz
Uwe Dipl.-Phys. Urmoneit
Gerald Westphal
Thomas Dipl.-Ing. Krummer
Norbert Dipl.-Ing. Knopp
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Diehl Verwaltungs Stiftung
Original Assignee
Diehl GmbH and Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Diehl GmbH and Co filed Critical Diehl GmbH and Co
Publication of EP0504690A1 publication Critical patent/EP0504690A1/fr
Ceased legal-status Critical Current

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Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41GWEAPON SIGHTS; AIMING
    • F41G3/00Aiming or laying means
    • F41G3/26Teaching or practice apparatus for gun-aiming or gun-laying
    • F41G3/2616Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device
    • F41G3/2622Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device for simulating the firing of a gun or the trajectory of a projectile
    • F41G3/2655Teaching or practice apparatus for gun-aiming or gun-laying using a light emitting device for simulating the firing of a gun or the trajectory of a projectile in which the light beam is sent from the weapon to the target
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41AFUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
    • F41A33/00Adaptations for training; Gun simulators
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J5/00Target indicating systems; Target-hit or score detecting systems
    • F41J5/02Photo-electric hit-detector systems

Definitions

  • the invention relates to a laser-based weapon effect simulator for small arms according to the preamble of patent claim 1.
  • a tactical laser duel simulator system is described with which the tactical behavior of police officers, soldiers and command groups is to be improved.
  • This system can be used for pistols, submachine guns and rifles and consists of a laser transmitter integrated into the weapon or adapted to the weapon and a so-called body belt receiver.
  • a laser beam hits a detector of the body or head strap receiver, an acoustic or an optical signal is activated when the person is hit. The shooter recognizes whether he has been hit while the victim knows that he has been hit.
  • Each weapon is assigned a laser pulse encoded for it, so that when several shooters are used, it can be determined without any doubt from which weapon the hit was fired.
  • the acoustic or optical signal can only be switched off after a hit using the training control device or a coded key holder.
  • This shooting training system consists of a laser that is placed on a handgun and has an output power that is far below the maximum allowable for eye protection reasons.
  • the exercise participants receive helmet and body belts with laser detectors, which are connected to an alarm unit.
  • a laser pulse is emitted via a piezoelectric sensor.
  • the detectors emit an acoustic signal.
  • the connected alarm unit must be operated accordingly.
  • this system assumes that the exercise participant equipped with the detectors on the body or helmet belt is considered to have been hit when the laser pulse emitted hits the exercise participant or is sent past him at a maximum distance of 45 cm.
  • a harness for body and helmet is known as equipment for the detection of people by means of laser beams for exercise or simulation purposes, which is designed in a y-like manner with two front chest straps and a back strap. Shoulder strap pieces connected to the chest straps are provided in the shoulder area.
  • the belts have punched holes for receiving detectors attached to a separate wiring harness.
  • the harness designed in this way is intended to enable a firm fit with great freedom of movement for the wearer.
  • WO 80/02741 describes weapon effect simulators in which a laser with low peak power initiates radiation surges. Each of these bursts has a pulse or modulation of a continuous wave at 170 kHz.
  • a detector for receiving a radiation burst has photocells which are connected in parallel to a single amplifier. The detectors are connected to a control unit, which records a hit received and prevents the weapon of the training participant from firing in the event of a hit.
  • This laser-based weapon effect simulator is particularly suitable for tactical training of personal protection groups and police officers in individual or group training. With this system, the relatively high shooting skills of the shooters can be translated into a tactically correct behavior in practice.
  • the exercise participants put on their receiver body and head straps, the weapons are loaded with blanks and then the system is activated by the instructor.
  • the integrated or adapted laser sends out pulses that trigger an optical and / or acoustic hit display when they hit the opposing receiver belt and thus indicate the failure of this exercise participant. Since all weapons send out their own identification code, the trainer can read from the participants after the end of the exercise, via a display on the receiver belt, who was hit where, when and by whom. This display device can only be reset by the trainer.
  • This laser duel simulation system has the special advantages that original weapon conditions are encountered by the exercise participants because the laser is built into the weapon. Of course, an eye of harmless laser is used for this.
  • the failure indicator after a hit is indicated acoustically or optically, for example by a signal tone or a flash lamp.
  • the electronics receiving unit allows exact reading of the hit data for a possible debriefing after the end of the exercise.
  • the entire tactical training takes place under realistic conditions.
  • each electronics receiver unit can be set to real time.
  • the use of this radio-controlled clock means that all electronic reception units of all exercise participants are and remain set to the exact same time. This makes it possible to record very small differences in the hit sequence of, for example, 1/10 second, which is not possible with the naked eye by the trainer.
  • Another important feature of the invention is the equipment of the electronics receiving unit with the area detection.
  • This area detection means that if several detectors are arranged on the body or on the head strap, it can be determined exactly which individual body area has been hit.
  • Through the simultaneous identification of the shooter by means of appropriate coding and the storage of the hit number it is also possible to state which shooter achieved a certain hit in a certain body area, which corresponds to a detector arranged there, at a certain time.
  • By reading out the stored data and uploading it to a computer system with a screen subsequent viewing and the entire combat combat simulation is also possible.
  • the weapon action simulator according to FIG. 1 essentially consists of a weapon 1, which is shown as a pistol in the example shown and, alternatively, can also be a rifle or a rapid-fire pistol or a revolver, a body belt 2 and an electronics receiving unit 3.
  • a weapon 1 which is shown as a pistol in the example shown and, alternatively, can also be a rifle or a rapid-fire pistol or a revolver, a body belt 2 and an electronics receiving unit 3.
  • a sleeve 5 is screwed into the weapon barrel 4, in which there is a piezo sensor 6 and a hybrid module 7 for generating a light pulse sequence.
  • This hybrid module 7 also controls the laser diode and generates the code typical of this weapon.
  • the hybrid module 7 is operatively connected to the piezo sensor 6.
  • an attachment 8 In front of the gun barrel 4 there is an attachment 8 in which the laser diode 9 and an optical system 10 connected to the hybrid module 7 are located. Below the laser diode 9, a battery 11 is inserted into the attachment 8, which is also operatively connected to the hybrid module 7.
  • the body belt 2 shown in FIG. 1 has a chest part 13 and a back part 14. Arm straps 16 are connected to the shoulder parts 15. Leg straps 17 are also located in the lower part of the body strap 2. The entire body strap is provided with receivers or detectors 18, all of which are connected to the electronics receiving unit 3 via lines 19. In the example shown in FIG. 1, the electronics receiving unit 3 is attached to the neck strap 20. There is also an optical display 21 and an acoustic alarm display 22 on the body belt 2.
  • the electronics receiving unit 3 consists of a housing 23, on the top of which the antenna 24 is set up to receive the DCF 77 transmitter. Furthermore, the electronics receiving unit 3 has an on-off switch 25 and a push button 26 for displaying a hit or a time. On the front of the housing 23 there is an LCD display 27 which has 16 digits. The first digit 27.1 shows the hit number, the second digit 27.2 is set up for shooter identification, the third digit 27.3 shows the hit area and from the fourth digit 27.4 the exact hit time is recorded and displayed.
  • the electronics receiving unit is accordingly set up to individually record several hits that the weapon 1 has achieved with the transmitter laser 9 in the region of the body belt 2 and to store them in order. This sequence can be called up by the button 26.
  • the shooter identification that can also be displayed in the second position 27.2 of the LCD display 27 means that a coded beam of the transmission laser 9 is recorded in the electronics receiving unit 3 and is assigned to the respective hit. This shooter identification can also be called up via the button 26.
  • Each hit that was received by one of the detectors 18 is recorded in the electronics receiving unit 3 with its exact time.
  • FIG. 2 shows a block diagram of the electronics receiving unit 3.
  • the receivers 18 are connected to a receiver receiving part 29.
  • the received signals are amplified in the input amplifier 30 and then fed to the microprocessor 31.
  • a display 27 and the receive module 28 for the transmit signal DCF 77 are connected to the microprocessor.
  • the antenna is shown at 24.
  • a voltage regulator 32 for the voltage supply is also connected to the microprocessor 31, to which the switch 25, which is connected to the battery 11.1, also acts.
  • the acoustic display 22 and the optical alarm display 21 are also controlled by the microprocessor 31.
  • a serial interface 33 can be set up, with which a connection can be made, for example, to a computer, a personal computer or a printer.
  • buttons switch 26 which is also located on the body belt 2, as well as controls for an optical alarm 36, resetting the alarm 37 and setting the duration of an alarm 38.
  • controls for an optical alarm 36 resetting the alarm 37 and setting the duration of an alarm 38.
  • other controls are of course also possible are all connected to the central microprocessor 31.
  • the laser-based weapon effect simulator of the type described enables several exercise participants to take part in a tactical exercise with the weapon under realistic conditions.
  • the controlled clock 28 enables both the exercise supervisor and the exercise participants to recognize very precisely which participant was hit by which weapon in which body area at a specific time. Due to the exact time of all participants and the time evaluation down to 1 / 10th of a second, a clear statement can be made even if two exercise participants met in a practice duel almost simultaneously with a laser beam. This and the subsequent evaluation via the serial interface 33 give the exercise participants a realistic picture of the combat activity practiced and thereby help to improve the tactical behavior in an emergency.

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)
EP92103944A 1991-03-16 1992-03-07 Simulateur d'effet d'arme assisté par laser Ceased EP0504690A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE4108632A DE4108632A1 (de) 1991-03-16 1991-03-16 Lasergestuetzter waffenwirkungssimulator
DE4108632 1991-03-16

Publications (1)

Publication Number Publication Date
EP0504690A1 true EP0504690A1 (fr) 1992-09-23

Family

ID=6427480

Family Applications (1)

Application Number Title Priority Date Filing Date
EP92103944A Ceased EP0504690A1 (fr) 1991-03-16 1992-03-07 Simulateur d'effet d'arme assisté par laser

Country Status (2)

Country Link
EP (1) EP0504690A1 (fr)
DE (1) DE4108632A1 (fr)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0619130A2 (fr) * 1993-03-02 1994-10-12 Golden Grid Limited Jeu de tir électronique
WO1995030125A1 (fr) * 1994-04-29 1995-11-09 Cubic Defense Systems, Inc. Systeme integre de prise a parties multiples au laser a transmission de signaux de detection par fibre optique
FR2728335A1 (fr) * 1994-12-16 1996-06-21 Advanced Laser Ind Systems Cible photosensible et application a la realisation d'un gilet pour l'entrainement par simulation de tir
EP0836069A1 (fr) * 1996-10-11 1998-04-15 Oerlikon Contraves AG Système de ceinture pour un but de combat
EP0928217A1 (fr) * 1996-08-12 1999-07-14 Sarcos, Inc. Systeme interactif de jeu a cible
CN111189355A (zh) * 2019-12-11 2020-05-22 南京理工大学 模拟射击系统及其实现方法

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102020113463A1 (de) 2020-05-19 2021-11-25 Simgun Gmbh Trainingsvorrichtung mit lasergestützter Waffe

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0156944A2 (fr) * 1983-09-09 1985-10-09 Wegmann & Co. GmbH Dispositif de surveillance pour véhicules de combat, notamment chars de combat
EP0222110A2 (fr) * 1985-11-11 1987-05-20 Precitronic Gesellschaft für Feinmechanik und Electronic m.b.H Dispositif complémentaire de simulateurs pour exercice de tir et manoeuvre
EP0308881A2 (fr) * 1987-09-23 1989-03-29 Junghans Uhren Gmbh Montre commandée par radio
DE3443779C1 (en) * 1984-11-30 1991-05-02 Siemens Ag Monitoring military exercises carried out by units - using clock-controlled radio recognition appts. with interrogating and answering units

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0156944A2 (fr) * 1983-09-09 1985-10-09 Wegmann & Co. GmbH Dispositif de surveillance pour véhicules de combat, notamment chars de combat
DE3443779C1 (en) * 1984-11-30 1991-05-02 Siemens Ag Monitoring military exercises carried out by units - using clock-controlled radio recognition appts. with interrogating and answering units
EP0222110A2 (fr) * 1985-11-11 1987-05-20 Precitronic Gesellschaft für Feinmechanik und Electronic m.b.H Dispositif complémentaire de simulateurs pour exercice de tir et manoeuvre
EP0308881A2 (fr) * 1987-09-23 1989-03-29 Junghans Uhren Gmbh Montre commandée par radio

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0619130A2 (fr) * 1993-03-02 1994-10-12 Golden Grid Limited Jeu de tir électronique
EP0619130A3 (fr) * 1993-03-02 1996-08-21 Golden Grid Ltd Jeu de tir électronique.
WO1995030125A1 (fr) * 1994-04-29 1995-11-09 Cubic Defense Systems, Inc. Systeme integre de prise a parties multiples au laser a transmission de signaux de detection par fibre optique
FR2728335A1 (fr) * 1994-12-16 1996-06-21 Advanced Laser Ind Systems Cible photosensible et application a la realisation d'un gilet pour l'entrainement par simulation de tir
EP0928217A1 (fr) * 1996-08-12 1999-07-14 Sarcos, Inc. Systeme interactif de jeu a cible
EP0928217A4 (fr) * 1996-08-12 2000-02-02 Sarcos Inc Systeme interactif de jeu a cible
EP0836069A1 (fr) * 1996-10-11 1998-04-15 Oerlikon Contraves AG Système de ceinture pour un but de combat
US5742251A (en) * 1996-10-11 1998-04-21 Oerlikon-Contraves Ag Combat harness
CN111189355A (zh) * 2019-12-11 2020-05-22 南京理工大学 模拟射击系统及其实现方法

Also Published As

Publication number Publication date
DE4108632A1 (de) 1992-09-17

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