CN215340544U - VR helmet - Google Patents

VR helmet Download PDF

Info

Publication number
CN215340544U
CN215340544U CN202121213415.9U CN202121213415U CN215340544U CN 215340544 U CN215340544 U CN 215340544U CN 202121213415 U CN202121213415 U CN 202121213415U CN 215340544 U CN215340544 U CN 215340544U
Authority
CN
China
Prior art keywords
flexible
helmet
wearer
elastic connecting
lens barrel
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN202121213415.9U
Other languages
Chinese (zh)
Inventor
丁力
陈立超
孙施展
张育菲
于轶
刘若宇
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Goertek Intelligent Technology Co Ltd
Original Assignee
Goertek Intelligent Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Goertek Intelligent Technology Co Ltd filed Critical Goertek Intelligent Technology Co Ltd
Priority to CN202121213415.9U priority Critical patent/CN215340544U/en
Application granted granted Critical
Publication of CN215340544U publication Critical patent/CN215340544U/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Helmets And Other Head Coverings (AREA)

Abstract

本实用新型提供一种VR头盔,包括外壳和设置在所述外壳上的镜筒,在所述镜筒靠近佩戴人面部的一侧连接有柔性遮光件,在所述柔性遮光件的侧面上连接有弹性连接件,所述弹性连接件远离所述柔性遮光件的一端与所述外壳上的支撑杆相连;并且,所述柔性遮光件远离所述镜筒的一端通过所述弹性连接件的拉力或推力与佩戴人的眼睛周围皮肤挤压贴合。利用上述实用新型能够有效地解决现有的VR头盔适配人群不广、与面部接触面积过多、过于闷热的问题。

Figure 202121213415

The utility model provides a VR helmet, comprising a casing and a lens barrel arranged on the casing, a flexible light shielding member is connected on the side of the lens barrel close to the wearer's face, and a side surface of the flexible shielding member is connected There is an elastic connecting piece, and the end of the elastic connecting piece away from the flexible light shielding piece is connected with the support rod on the housing; and the end of the flexible light shielding piece away from the lens barrel passes through the pulling force of the elastic connecting piece Or the thrust is pressed against the skin around the wearer's eyes. Using the above utility model can effectively solve the problems that the existing VR helmets are not suitable for a wide range of people, have too much contact area with the face, and are too hot.

Figure 202121213415

Description

VR helmet
Technical Field
The utility model relates to the technical field of VR (virtual reality), in particular to a VR helmet.
Background
Nowadays, the Virtual Reality technology is becoming mature, more and more people begin to purchase and experience a VR (Virtual Reality) helmet, which is a head-mounted device and brings immersion feeling to people by magnifying pictures with lenses, so that people can feel like being in the scene.
In the process of trying to wear the glasses again, in order to enable a wearer to achieve better immersion type experience, the eyes need to be blocked from seeing outside light when the glasses are worn; however, in the current VR helmets on the market, materials such as soft rubber or foam are usually used as the light-shielding member, and the light-shielding member is tightly attached to the cheek to block light from entering, but the shape variation of the current light-shielding member is small, and the current VR helmets cannot be adjusted according to different face shapes of different wearers, have too much contact area with the face, are too hot, and the like, and seriously affect the actual experience of customers.
Based on the above technical problem, a VR helmet device with strong applicability and small face contact area is needed.
SUMMERY OF THE UTILITY MODEL
In view of the above problems, an object of the present invention is to provide a VR headset to solve the problems of the existing VR headset that the human population is not suitable for a wide range, the contact area with the face is too large, and the existing VR headset is too hot.
The VR helmet provided by the utility model comprises a shell and a lens barrel arranged on the shell, wherein one side of the lens barrel, which is close to the face of a wearer, is connected with a flexible shading piece, the side surface of the flexible shading piece is connected with an elastic connecting piece, and one end of the elastic connecting piece, which is far away from the flexible shading piece, is connected with a supporting rod on the shell; and one end of the flexible shading piece, which is far away from the lens barrel, is extruded and attached to the skin around the eyes of the wearer through the pulling force or the pushing force of the elastic connecting piece.
In addition, the preferable structure is that one end of the supporting rod is fixedly connected with the outer wall of the shell, and the end of the supporting rod far away from the shell is connected with the elastic connecting piece; and the number of the first and second electrodes,
the elastic connecting piece generates pulling force or pushing force towards the face direction of the wearer to the flexible shading piece under the action of the supporting rod.
Further, it is preferable that the flexible light-shielding member includes a flexible connecting portion, a rigid supporting portion, and a flexible contact portion; the flexible connecting part is connected with one side of the lens barrel close to the face of a wearer, the hard supporting part is connected with one end of the flexible connecting part far away from the lens barrel, and the flexible contact part is connected with one end of the hard supporting part far away from the flexible connecting part; and the number of the first and second electrodes,
one end of the elastic connecting piece, which is far away from the supporting rod, is connected with the side surface of the hard supporting part, and the flexible contact part is extruded and attached to the skin around the eyes of the wearer.
In addition, the preferable structure is that the lens barrels are arranged on the shell in two groups, and the flexible shading parts are arranged in two groups; and a flexible connecting band is connected between the two hard supporting parts.
In addition, it is preferable that the flexible connecting portion, the rigid support portion, and the flexible contact portion each have an annular cross section.
Further, it is preferable that the flexible connecting portion is made of a deformable light shielding material.
Further, it is preferable that a near vision lens is detachably attached to the hard support portion.
Further, it is preferable that the elastic connecting member is a band-like elastic member or a spring-like elastic member.
In addition, the preferable structure is that the flexible connecting belt is made of flexible deformable materials.
In addition, it is preferable that a forehead pad is further provided on the outer shell, and the outer shell is fixed to the head of the wearer through the forehead pad.
According to the technical scheme, the VR helmet provided by the utility model has the advantages that the flexible shading piece (mainly referring to the flexible contact part) only contacting with the skin around the eyes of a wearer is arranged, so that the contact area with the face can be reduced, and the stuffiness brought to the wearer by the contact of the frame of the whole shell and the face is avoided; moreover, the problem that the nose is easy to leak light in the traditional mode is solved, and the LED lamp is suitable for wider crowds. In addition, through the design to flexible light-shielding piece structure, can show the deformation volume that increases the light-shielding piece, according to different wearers' different shapes of face, the deformation volume of automatic adjustment flexible light-shielding piece promotes shading effect when reducing light-shielding piece and face area of contact. In addition, the flexible connection area can deform to adapt to different interpupillary distances of different wearers, can also add the myopia lens into the flexible shading piece, adjusts the interpupillary distance and the focal length of VR equipment according to different wearers.
Drawings
Other objects and results of the present invention will become more apparent and more readily appreciated as the same becomes better understood by reference to the following description taken in conjunction with the accompanying drawings. In the drawings:
fig. 1 is a perspective view of a VR headset provided in an embodiment of the utility model;
fig. 2 is an exploded view of a VR headset provided in accordance with an embodiment of the present invention with an outer shell removed;
fig. 3 is a first state diagram of a VR headset provided in accordance with an embodiment of the utility model when not worn;
fig. 4 is a second state diagram of a VR headset as worn by an embodiment of the present invention;
fig. 5 is a schematic structural diagram of an elastic connection member in a VR helmet according to an embodiment of the present invention being a belt-shaped elastic member;
fig. 6 is a schematic structural diagram of an elastic connection component in a VR helmet according to an embodiment of the present invention, which is a spring-like elastic component;
wherein the reference numerals include: the lens barrel comprises a shell 1, a support rod 2, an elastic connecting piece 3, a lens barrel 4, a flexible connecting part 5, a hard supporting part 6, a flexible contact part 7, a myopia lens 8, a forehead pad 9, an avoiding groove 10 and a flexible connecting belt 11.
The same reference numbers in all figures indicate similar or corresponding features or functions.
Detailed Description
To describe in detail the structure of the VR headset of the present invention, specific embodiments of the present invention will be described in detail below with reference to the accompanying drawings.
Fig. 1 illustrates a three-dimensional structure of a VR helmet provided by an embodiment of the utility model, fig. 2 illustrates an exploded structure of the VR helmet provided by the embodiment of the utility model after a shell is removed, fig. 3 illustrates a first state structure of the VR helmet provided by the embodiment of the utility model when the VR helmet is not worn, and fig. 4 illustrates a second state structure of the VR helmet provided by the embodiment of the utility model when the VR helmet is worn.
Referring to fig. 1 to 4, the VR helmet provided by the present invention includes a shell 1 for supporting a main body and a lens barrel 4 disposed on the shell 1, wherein a side of the lens barrel 4 close to a wearer's face (corresponding to an upper side of the lens barrel 4 in fig. 1) is connected with a flexible light shielding member, a side surface of the flexible light shielding member is connected with an elastic connecting member 3, and one end of the elastic connecting member 3 away from the flexible light shielding member is connected with a fixed support rod 2 on the shell 1; and one end of the flexible shading piece far away from the lens cone 4 is pressed and jointed with the skin around the eyes of the wearer by the pulling force or the pushing force of the elastic connecting piece 3.
Specifically, one end of the support rod 2 is fixedly connected with the outer wall of the shell 1, and one end or the middle part of the support rod 2 far away from the shell 1 is connected with the elastic connecting piece 3; and the elastic connecting piece 3 generates a pulling force or a pushing force towards the face direction of the wearer to the flexible shading piece under the action of the supporting rod 2, and one end of the flexible shading piece, which is far away from the lens cone 4, is extruded and attached to the skin around the eyes of the wearer through the pulling force or the pushing force of the elastic connecting piece 3.
More specifically, the flexible shade includes an upper and a lower flexible connecting portions 5, a rigid supporting portion 6, and a flexible contact portion 7 connected end to end; the flexible connecting part 5 is connected with one side of the lens cone 4 close to the face of a wearer, the hard supporting part 6 is connected with one end of the flexible connecting part 5 far away from the lens cone 4, and the flexible contact part 7 is connected with one end of the hard supporting part 6 far away from the flexible connecting part 5; and one end or the middle part of the elastic connecting piece 3 far away from the support rod 2 is connected with the side surface of the hard support part 6, and the flexible contact part 7 is pressed and attached to the skin around the eyes of the wearer.
In actual use, when the VR helmet is not worn, the flexible connecting part 5 and the elastic connecting part 3 are both in a state close to the natural state (as shown in fig. 3); when the VR helmet is worn by a wearer, the skin around the eyes of the wearer contacts the flexible contact part 7 and generates pressure to drive the hard support part 6 to move in the direction away from the face, and at the moment, the flexible connection part 5 can generate adaptive deformation (as shown in fig. 4, when the VR helmet is worn, the flexible connection part 5 can be compressed to generate deformation to adapt to the face of the wearer), so that the corresponding space requirement is met; and, along with the removal of stereoplasm supporting part 6, elastic connection piece 3 can produce the pulling force or the thrust (according to the concrete structure of elastic connection piece 3) to the skin direction around the eyes of the person of wearing to stereoplasm supporting part 6 to utilize the elastic deformation of elastic connection piece 3 to combine the deformation of flexible contact portion 7, because the deformation of elastic connection piece 3 is different with the deformation direction of flexible contact portion 7, consequently can be the skin in close contact with around the eyes that realizes flexible contact portion 7 and the person of wearing, make the VR helmet reach the most comfortable angle of wearing, realize the shading effect simultaneously better.
It should be noted that, in general, two lens barrels 4 are provided on the housing 1, and therefore, two sets of flexible light-shielding members are correspondingly provided; and, can connect flexonics area 11 between two stereoplasm supporting parts 6 in two sets of flexible light-shading pieces, flexonics area is flexible deformable material, and the pulling force or the thrust that two flexible light-shading pieces received are balanced through flexonics area 11's deformation, can adapt to different wearers ' different interpupillary distances through flexonics area 11's deformation simultaneously to promote stability and the travelling comfort that the VR helmet was worn.
In the embodiment of the utility model, the flexible connecting belt is made of soft rubber.
It should be noted that the cross sections of the flexible connecting portion 5, the rigid supporting portion 6 and the flexible contact portion 7 are all hollow ring-shaped structures, so that the eyes of the wearer can watch the images in the lens barrel 4 through the flexible light shielding member.
In actual manufacture process, for each part in the nature shading piece to reach corresponding effect, flexible connecting portion 5 is the shading material of deformability, and is concrete, and flexible connecting portion 5's material can be the screen cloth, and flexible connecting portion 5 can use the opaque elasticity cloth finished piece, can realize elastic deformation, shading and wear the demand of travelling comfort simultaneously, and stereoplasm supporting part 6 can use the plastic finished piece, and flexible contact portion 7 can use the cotton finished piece of bubble.
In addition, can also be at demountable installation near-sighted lens 8 in stereoplasm supporting part 6 to change corresponding near-sighted lens 8 according to the near-sighted number of degrees of wearing people, thereby solve the problem that current VR helmet can not adjust near-sighted number of degrees.
It should be noted that the elastic connecting member 3 may be a belt-shaped elastic member (as shown in fig. 5) or a spring-shaped elastic member (as shown in fig. 6), and when the elastic connecting member 3 is a belt-shaped elastic member (such as a rubber band type member), the elastic connecting member 3 generates a pulling force to the flexible shading member toward the face of the wearer under the action of the supporting rod 2; when the elastic connecting member 3 is a spring-like elastic member (e.g., a compression spring), the elastic connecting member 3 generates a pushing force to the face of the wearer to the flexible shade member under the action of the supporting rod 2.
In addition, in an embodiment of the present invention, a forehead pad 9 is further disposed on the housing 1, and the housing 1 is fixed on the head of the wearer by the forehead pad 9 in cooperation with a rear fixing band (not shown), so as to prevent the housing 1 from contacting the face of the wearer. In addition, an escape groove 10 corresponding to the position of the nose of the wearer is provided in the housing 1 to prevent the housing 1 from pressing the nose of the wearer.
As can be seen from the above embodiments, the VR headset provided by the present invention has at least the following advantages:
1. through the flexible shading piece (mainly referring to the flexible contact part) that sets up only with the skin contact around the person's of wearing eye, can reduce the area of contact with facial, avoid the frame of whole shell and facial contact to bring the stuffy hot sense for the person of wearing.
2. Through the design to the light-shielding piece structure, can show the deformation volume that increases the light-shielding piece, produce deformation from a plurality of angles, promote the shading effect and wear the travelling comfort when reducing light-shielding piece and face area of contact to the problem of the easy light leak of nose department in the traditional mode has been solved, and suitable crowd is wider.
3. Add the myopia lens in the flexible light-shading piece to through the deformation of flexible connection area, adjust the interpupillary distance and the focus of VR equipment according to different wearers.
A VR headset according to the present invention is described above by way of example with reference to the accompanying drawings. However, it will be appreciated by those skilled in the art that various modifications may be made to the VR headset of the present invention described above without departing from the teachings of the present invention. Therefore, the scope of the present invention should be determined by the contents of the appended claims.

Claims (10)

1.一种VR头盔,包括外壳和设置在所述外壳上的镜筒,其特征在于,在所述镜筒靠近佩戴人面部的一侧连接有柔性遮光件,在所述柔性遮光件的侧面上连接有弹性连接件,所述弹性连接件远离所述柔性遮光件的一端与所述外壳上的支撑杆相连;并且,1. A VR helmet, comprising an outer shell and a lens barrel arranged on the outer shell, characterized in that, a flexible shading member is connected on the side of the lens barrel close to the wearer's face, and a side of the flexible shading member is connected An elastic connecting piece is connected on the upper part, and one end of the elastic connecting piece away from the flexible light-shielding piece is connected with the support rod on the housing; and, 所述柔性遮光件远离所述镜筒的一端通过所述弹性连接件的拉力或推力与佩戴人的眼睛周围皮肤挤压贴合。The end of the flexible light shielding member away from the lens barrel is pressed and fitted with the skin around the eyes of the wearer through the pulling force or the pushing force of the elastic connecting member. 2.如权利要求1所述的VR头盔,其特征在于,2. VR helmet as claimed in claim 1, is characterized in that, 所述支撑杆远离所述弹性连接件的一端与所述外壳的外壁固定连接;并且,所述弹性连接件在所述支撑杆的作用下对所述柔性遮光件产生向佩戴人脸部方向的拉力或推力。One end of the support rod away from the elastic connecting piece is fixedly connected with the outer wall of the housing; and the elastic connecting piece produces a force on the flexible light shielding member in the direction of the wearer's face under the action of the support rod. Pull or push. 3.如权利要求1所述的VR头盔,其特征在于,3. The VR helmet of claim 1, wherein 所述柔性遮光件包括柔性连接部、硬质支撑部以及柔性接触部;其中,所述柔性连接部与所述镜筒靠近佩戴人面部的一侧相连,所述硬质支撑部与所述柔性连接部远离所述镜筒的一端相连,所述柔性接触部与所述硬质支撑部远离所述柔性连接部的一端相连;并且,The flexible shade includes a flexible connection part, a hard support part and a flexible contact part; wherein, the flexible connection part is connected with the side of the lens barrel close to the wearer's face, and the hard support part is connected with the flexible connection part. One end of the connecting portion away from the lens barrel is connected, and the flexible contact portion is connected with one end of the hard support portion away from the flexible connecting portion; and, 所述弹性连接件远离所述支撑杆的一端与所述硬质支撑部的侧面相连,所述柔性接触部与所述佩戴人的眼睛周围皮肤挤压贴合。One end of the elastic connecting piece away from the support rod is connected with the side surface of the hard support part, and the flexible contact part is pressed and fitted with the skin around the eyes of the wearer. 4.如权利要求3所述的VR头盔,其特征在于,4. The VR helmet of claim 3, wherein 所述镜筒在所述外壳上设置有两个,所述柔性遮光件设置有两组;并且,在两个所述硬质支撑部之间连接有柔性连接带。Two of the lens barrels are provided on the housing, and two groups of the flexible light-shielding members are provided; and a flexible connecting belt is connected between the two hard support parts. 5.如权利要求4所述的VR头盔,其特征在于,5. The VR helmet of claim 4, wherein 所述柔性连接带为柔性可形变材料。The flexible connecting strip is a flexible deformable material. 6.如权利要求3所述的VR头盔,其特征在于,6. The VR helmet of claim 3, wherein 所述柔性连接部、所述硬质支撑部以及所述柔性接触部的横截面均为环状结构。The cross sections of the flexible connecting portion, the hard supporting portion and the flexible contact portion are all annular structures. 7.如权利要求3所述的VR头盔,其特征在于,7. The VR helmet of claim 3, wherein 所述柔性连接部为可形变的遮光材料。The flexible connecting portion is a deformable light-shielding material. 8.如权利要求3所述的VR头盔,其特征在于,8. The VR helmet of claim 3, wherein 在所述硬质支撑部内可拆卸安装有近视镜片。A myopia lens is detachably installed in the hard support portion. 9.如权利要求1所述的VR头盔,其特征在于,9. The VR helmet of claim 1, wherein 所述弹性连接件为带状弹性件或弹簧状弹性件。The elastic connecting member is a belt-shaped elastic member or a spring-shaped elastic member. 10.如权利要求1至9中任意一项所述的VR头盔,其特征在于,10. The VR helmet according to any one of claims 1 to 9, wherein, 在所述外壳上还设置有额头垫,所述外壳通过所述额头垫与佩戴人的头部固定。A forehead pad is also provided on the shell, and the shell is fixed to the wearer's head through the forehead pad.
CN202121213415.9U 2021-06-01 2021-06-01 VR helmet Active CN215340544U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202121213415.9U CN215340544U (en) 2021-06-01 2021-06-01 VR helmet

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202121213415.9U CN215340544U (en) 2021-06-01 2021-06-01 VR helmet

Publications (1)

Publication Number Publication Date
CN215340544U true CN215340544U (en) 2021-12-28

Family

ID=79550028

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202121213415.9U Active CN215340544U (en) 2021-06-01 2021-06-01 VR helmet

Country Status (1)

Country Link
CN (1) CN215340544U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN120909006A (en) * 2025-10-11 2025-11-07 歌尔股份有限公司 Head-mounted display device

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN120909006A (en) * 2025-10-11 2025-11-07 歌尔股份有限公司 Head-mounted display device
CN120909006B (en) * 2025-10-11 2026-01-30 歌尔股份有限公司 Head-mounted display device

Similar Documents

Publication Publication Date Title
US11402063B2 (en) Wearable device
WO2000053269A1 (en) Multi-purpose eyewear
WO2021043305A1 (en) Face mask and head-mounted display apparatus
CN117111314B (en) VR glasses wearing pressure adjusting device and adjusting method thereof
WO2019001575A1 (en) Wearable display device
CN215006110U (en) Intelligent glasses
CN205507252U (en) 3d glasses
WO2021199097A1 (en) Eyeglasses frame for head-mounted display device
CN201823246U (en) Improved structure of sealing rings for swimming glasses
TWI816131B (en) Glasses type display device and light-shielding face mask
CN212911894U (en) An anti-drop helmet based on VR training
CN207232515U (en) A kind of VR glasses easy to use
CN211014856U (en) Household VR glasses capable of massaging eyes
CN212391668U (en) An adjustable waterproof fog VR glasses
CN217279128U (en) VR glasses
CN206515557U (en) A kind of new VR Glasses structures
CN109116567A (en) A VR glasses that are comfortable to wear and easy to debug
CN207181833U (en) One kind wears display device
CN215642086U (en) Nose bridge self-adjusting goggles
CN207427401U (en) A kind of VR glasses of assisting sleep
CN207396887U (en) A kind of flexible concertina glasses suitable for the viewing of AR witch mirrors
CN221309479U (en) Integrated swimming glasses frame and swimming goggles
CN224163865U (en) A type of science glasses based on AR technology
CN208459623U (en) Eye comforting recovery glasses for presbytism
CN221125001U (en) VR glasses subassembly

Legal Events

Date Code Title Description
GR01 Patent grant
GR01 Patent grant