CN206404287U - Memory exercises jigsaw puzzle - Google Patents

Memory exercises jigsaw puzzle Download PDF

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CN206404287U
CN206404287U CN201621314391.5U CN201621314391U CN206404287U CN 206404287 U CN206404287 U CN 206404287U CN 201621314391 U CN201621314391 U CN 201621314391U CN 206404287 U CN206404287 U CN 206404287U
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display module
display
jigsaw puzzle
color
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汪颖
徐俊杰
岳金萍
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Zhejiang Sci Tech University ZSTU
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Abstract

本实用新型属于玩具技术领域,尤其涉及一种记忆锻炼拼图玩具。它解决了现有技术的技术问题。本记忆锻炼拼图玩具,包括具有容置槽的底座,容置槽内安装有具有第一显示模块,且第一显示模块上放置有若干组颜色不同的方块组,每一个方块组均具有若干颜色相同且与彩色显示区域一一对应的方块体,在底座内设有能感应各个方块体位置信息和/或颜色信息的感应结构,感应结构与MCU模块相连,且MCU模块连接有设置在底座上端且用于和第一显示模块同步显示随机颜色信息的第二显示模块。本实用新型优点在于:结构简单,可以自由切换游戏模式,趣味性高,拓宽了使用者的年龄范围,能够锻炼玩家的记忆力。

The utility model belongs to the technical field of toys, in particular to a memory training jigsaw puzzle toy. It solves the technical problems of the prior art. The memory training jigsaw puzzle toy includes a base with a storage slot, a first display module is installed in the storage slot, and several groups of blocks with different colors are placed on the first display module, and each block group has several colors. For the same blocks that correspond to the color display area one by one, an induction structure capable of sensing the position information and/or color information of each block is provided in the base. The induction structure is connected to the MCU module, and the MCU module is connected with a And the second display module is used for synchronously displaying random color information with the first display module. The utility model has the advantages of simple structure, free switching of game modes, high interest, widening the age range of users, and being able to exercise players' memory.

Description

记忆锻炼拼图玩具memory exercise jigsaw puzzle

技术领域technical field

本实用新型属于玩具技术领域,尤其是涉及一种记忆锻炼拼图玩具。The utility model belongs to the technical field of toys, in particular to a memory training jigsaw puzzle toy.

背景技术Background technique

拼图游戏是广受欢迎的一种智力游戏,它的变化多端,难度不一,让人百玩不厌,它不仅给人们带来快乐和欢笑,还无形中提高独立能力和动手动脑思考能力,潜意识地丰富知识。目前的拼图游戏产品大多是把一些不同形状的块拼成某个指定的形状,或者是把大量的碎片对照样一个一个的拼接连合完成,游戏模式单一,在多次游戏后容易失去新鲜感,降低了游戏的乐趣性,而且大多拼图游戏都是考验使用者的对于图像的理解而进行图块的拼合,缺乏对记忆力的锻炼。Jigsaw puzzle is a popular intellectual game. It is varied and difficult, and it makes people never get tired of it. It not only brings joy and laughter to people, but also virtually improves independence and hands-on brain thinking ability. Subconscious rich knowledge. Most of the current jigsaw puzzle products combine blocks of different shapes into a specified shape, or connect a large number of pieces one by one. The game mode is single, and it is easy to lose its freshness after multiple games. , which reduces the fun of the game, and most jigsaw puzzles test the user's understanding of the image and assemble the blocks, lacking the exercise of memory.

例如,中国专利文献公开了一种色块拼图[申请号:CN 200920006559.X],由3个颜色不同的正立方体构成一个基础色块组,每个正立方体有6个单一颜色面,共表现18种色彩,所有色块的尺寸相同;拼图盘为一个有着四个围边的正方形盘状盒子;拼图盘里面附带有四片组合插片,组合插片上设有若干道组合插槽,产品由若干个重复的基础色块组置于拼图盘内,翻动放置任意一个色块,用它的六个面上的不同色彩搭配组合成想要的图案。For example, Chinese patent literature discloses a color block puzzle [application number: CN 200920006559.X], which consists of three cubes of different colors to form a basic color block group, and each cube has six single color surfaces, representing a total of 18 kinds of colors, all the color blocks have the same size; the puzzle tray is a square disc-shaped box with four sides; there are four combination inserts inside the puzzle tray, and there are several combination slots on the combination insert. A number of repeated basic color block groups are placed in the puzzle tray, any color block is flipped and placed, and the desired pattern is formed by matching different colors on its six sides.

上述方案虽然解决了现有技术游戏模式单一的技术问题,但是依然没有解决拼图玩具在多次使用后趣味性降低,无法锻炼玩家的记忆力的技术问题。Although the above-mentioned solution solves the technical problem of the single game mode in the prior art, it still does not solve the technical problem that the jigsaw puzzle is less interesting after repeated use and cannot exercise the player's memory.

发明内容Contents of the invention

本实用新型目的是针对上述问题,提供了一种结构简单,趣味性高且能够锻炼玩家记忆力的记忆锻炼拼图玩具。The purpose of the utility model is to solve the above problems and provide a memory training jigsaw puzzle toy which is simple in structure, highly interesting and capable of training the player's memory.

为达到上述目的,本实用新型采用了下列技术方案:本记忆锻炼拼图玩具,包括具有容置槽的底座,所述的容置槽内安装有具有若干用于显示随机颜色信息的彩色显示区域的第一显示模块,且所述的第一显示模块上放置有若干组颜色不同的方块组,每一个方块组均具有若干颜色相同且与彩色显示区域一一对应的方块体,所述的第一显示模块通过MCU模块和供电模块相连,在底座内设有能感应各个方块体位置信息和/或颜色信息的感应结构,且所述的感应结构与MCU模块相连,且所述的MCU模块连接有设置在底座上端且用于和第一显示模块同步显示随机颜色信息的第二显示模块,且所述的MCU模块还分别连接有设置在底座上端的启闭开关以及时间显示模块。第一显示模块和第二显示模块随机对应显示不同颜色,将方块体放置于第一显示模块内,此时方块体将第一显示模块内显示出的颜色遮挡住,随后留出一个空余位置供方块体移动进行游戏,直至所有方块体与第一显示模块下方的颜色对应即完成游戏;或者铺满整个第一显示模块,在游戏启动后,依靠记忆力将方块体与第一显示模块一一对应放置,时间显示模块能够对游戏时间进行计时,用于决胜负,可玩性和趣味性高,且能锻炼玩家的记忆力。In order to achieve the above-mentioned purpose, the utility model adopts the following technical solutions: the memory training jigsaw puzzle toy includes a base with an accommodating groove, and a plurality of color display areas for displaying random color information are installed in the accommodating groove. The first display module, and several sets of blocks with different colors are placed on the first display module, each block group has several blocks with the same color and one-to-one correspondence with the color display area, the first The display module is connected to the power supply module through the MCU module, and an induction structure capable of sensing the position information and/or color information of each block is provided in the base, and the induction structure is connected to the MCU module, and the MCU module is connected with The second display module is arranged on the upper end of the base and is used to display random color information synchronously with the first display module, and the MCU module is also respectively connected with an on-off switch and a time display module arranged on the upper end of the base. The first display module and the second display module randomly display different colors, and the cube is placed in the first display module. At this time, the cube blocks the colors displayed in the first display module, and then leaves a vacant position for Move the cubes to play the game until all the cubes correspond to the colors below the first display module to complete the game; or cover the entire first display module, after the game starts, rely on memory to match the cubes with the first display module one by one Placed, the time display module can time the game time, which is used to determine the outcome, has high playability and interest, and can exercise the player's memory.

在上述的记忆锻炼拼图玩具中,所述的底座上端设有分别与MCU模块相连的模式切换机构。模式切换机构能够对游戏的难度进行切换,增强游戏趣味性的同时能够根据不同年龄的玩家进行难度调设。In the above memory training jigsaw puzzle toy, the upper end of the base is provided with a mode switching mechanism respectively connected to the MCU module. The mode switching mechanism can switch the difficulty of the game, enhance the fun of the game, and can adjust the difficulty according to players of different ages.

在上述的记忆锻炼拼图玩具中,所述的感应结构包括设置在底座内且位于第一显示模块下方的感应模块,所述的感应模块和MCU模块相连,所述的方块体内均设有能与感应模块相互识别的感应芯片。In the above-mentioned memory training jigsaw puzzle toy, the induction structure includes an induction module disposed in the base and below the first display module, the induction module is connected to the MCU module, and the block body is equipped with a Sensing chips for mutual recognition of sensing modules.

在上述的记忆锻炼拼图玩具中,所述的感应模块为RFID读写器,所述的感应芯片为RFID标签。In the memory training jigsaw puzzle mentioned above, the sensing module is an RFID reader, and the sensing chip is an RFID tag.

在上述的记忆锻炼拼图玩具中,所述的第一显示模块上设有用于定位方块体的定位结构。定位结构使得方块体在游戏进行时更加准确地与感应模块相互识别。In the above memory training jigsaw puzzle toy, the first display module is provided with a positioning structure for positioning the cube. The positioning structure enables the cube body to recognize each other with the sensing module more accurately when the game is in progress.

在上述的记忆锻炼拼图玩具中,所述的定位模块包括若干设置在容置槽的阻尼条,所述的阻尼条呈方形网格状分布设置且相邻两个阻尼条之间形成供方块体插入的放置槽。阻尼条在防止方块体打滑的同时提高了放置时的稳定性,并且阻尼条的朝向上方的一端呈弧状。In the above-mentioned memory training jigsaw puzzle toy, the positioning module includes a number of damping bars arranged in the accommodating groove, the damping bars are distributed in a square grid shape and a supply block is formed between two adjacent damping bars Insertion slot. The damping bar improves the stability when placed while preventing the block body from slipping, and the upward end of the damping bar is arc-shaped.

在上述的记忆锻炼拼图玩具中,所述的第一显示模块为显示屏;所述的第二显示模块包括具有若干可变换颜色的彩色灯的灯组,且所述的彩色灯和方块体采用相同的分布设置,且所述的彩色灯的数量大于或等于方块体的数量。In the above memory training jigsaw puzzle toy, the first display module is a display screen; the second display module includes a light group with several color-changing colored lights, and the colored lights and cubes adopt The same distribution settings, and the number of colored lights is greater than or equal to the number of cubes.

在上述的记忆锻炼拼图玩具中,所述的底座呈分体式结构,且所述的MCU模块和供电模块均设置在底座内。In the above memory training jigsaw puzzle toy, the base has a split structure, and the MCU module and the power supply module are both arranged in the base.

与现有的技术相比,本记忆锻炼拼图玩具的优点在于:结构简单,可以自由切换游戏模式,趣味性高,拓宽了使用者的年龄范围,能够锻炼玩家的记忆力。Compared with the existing technology, the memory training jigsaw puzzle has the advantages of simple structure, free switching of game modes, high interest, widening the age range of users, and being able to exercise players' memory.

附图说明Description of drawings

图1是本实用新型提供的爆炸图。Fig. 1 is an exploded diagram provided by the utility model.

图2是本实用新型提供的结构示意图。Fig. 2 is a structural schematic diagram provided by the utility model.

图中,容置槽1、底座2、第一显示模块3、方块组4、方块体41、MCU模块5、供电模块6、感应结构7、第二显示模块8、时间显示模块9、模式切换机构10、感应模块11、感应芯片12、定位结构13、阻尼条14、放置槽15、彩色灯16、启闭开关17。In the figure, accommodating tank 1, base 2, first display module 3, block group 4, block body 41, MCU module 5, power supply module 6, sensing structure 7, second display module 8, time display module 9, mode switching Mechanism 10, sensing module 11, sensing chip 12, positioning structure 13, damping strip 14, placement slot 15, colored lamp 16, on-off switch 17.

具体实施方式detailed description

如图1-2所示,本记忆锻炼拼图玩具,包括具有容置槽1的底座2,其特征在于,容置槽1内安装有具有若干用于显示随机颜色信息的彩色显示区域的第一显示模块3,且第一显示模块3上放置有若干组颜色不同的方块组4,每一个方块组4均具有若干颜色相同且与彩色显示区域一一对应的方块体41,第一显示模块3通过MCU模块5和供电模块6相连,在底座2内设有能感应各个方块体41位置信息和/或颜色信息的感应结构7,且感应结构7与MCU模块5相连,且MCU模块5连接有设置在底座2上端且用于和第一显示模块3同步显示随机颜色信息的第二显示模块8,且MCU模块5还分别连接有设置在底座2上端的启闭开关17以及时间显示模块9。第一显示模块3和第二显示模块8随机对应显示不同颜色,将方块体41放置于第一显示模块3内,此时方块体41将第一显示模块内显示出的颜色遮挡住,随后留出一个空余位置供方块体41移动进行游戏,直至所有方块体41与第一显示模块3下方的颜色对应即完成游戏;或者铺满整个第一显示模块3,在游戏启动后,依靠记忆力将方块体41与第一显示模块3一一对应放置,时间显示模块9能够对游戏时间进行计时,用于决胜负,可玩性和趣味性高,且能锻炼玩家的记忆力。As shown in Figure 1-2, this memory training jigsaw puzzle toy includes a base 2 with an accommodating groove 1, and is characterized in that the accommodating groove 1 is equipped with a first color display area with several color display areas for displaying random color information. Display module 3, and on the first display module 3, several groups of blocks 4 with different colors are placed, each block group 4 has several blocks 41 with the same color and one-to-one correspondence with the color display area, the first display module 3 The MCU module 5 is connected to the power supply module 6, and the base 2 is provided with an induction structure 7 capable of sensing the position information and/or color information of each block body 41, and the induction structure 7 is connected with the MCU module 5, and the MCU module 5 is connected with The second display module 8 arranged on the upper end of the base 2 and used to display random color information synchronously with the first display module 3 , and the MCU module 5 is also connected to the on-off switch 17 and the time display module 9 arranged on the upper end of the base 2 . The first display module 3 and the second display module 8 randomly display different colors, and the block body 41 is placed in the first display module 3. At this time, the block body 41 blocks the colors displayed in the first display module, and then leaves Make a vacant position for the blocks 41 to move and play the game until all the blocks 41 correspond to the colors below the first display module 3 and the game is completed; or the entire first display module 3 is covered. The body 41 is placed in one-to-one correspondence with the first display module 3, and the time display module 9 can time the game time for determining the outcome. The playability and interest are high, and the player's memory can be exercised.

具体地,底座2上端设有分别与MCU模块5相连的模式切换机构10,模式切换机构10能够对游戏的难度进行切换,增强游戏趣味性的同时能够根据不同年龄的玩家进行难度调设。感应结构7包括设置在底座2内且位于第一显示模块3下方的感应模块11,感应模块11和MCU模块5相连,方块体41内均设有能与感应模块11相互识别的感应芯片12。感应模块11为RFID读写器,感应芯片12为RFID标签。第一显示模块3上设有用于定位方块体41的定位结构13,定位结构13使得方块体41在游戏进行时更加准确地与感应模块11相互识别。Specifically, the upper end of the base 2 is provided with a mode switching mechanism 10 which is connected to the MCU module 5 respectively. The mode switching mechanism 10 can switch the difficulty of the game, and can adjust the difficulty according to players of different ages while enhancing the fun of the game. The sensing structure 7 includes a sensing module 11 arranged in the base 2 and located below the first display module 3 , the sensing module 11 is connected to the MCU module 5 , and the sensing chip 12 capable of mutual identification with the sensing module 11 is arranged in the block body 41 . The sensing module 11 is an RFID reader, and the sensing chip 12 is an RFID tag. The first display module 3 is provided with a positioning structure 13 for positioning the block body 41 , and the positioning structure 13 enables the block body 41 to recognize each other with the sensing module 11 more accurately when the game is in progress.

进一步地,定位结构13包括若干设置在容置槽1的阻尼条14,阻尼条14呈方形网格状分布设置且相邻两个阻尼条14之间形成供方块体41插入的放置槽15,阻尼条14在防止方块体41打滑的同时提高了放置时的稳定性,并且阻尼条14的朝向上方的一端具有弧状导向部。其中,第一显示模块3为显示屏;第二显示模块8包括具有若干可变换颜色的彩色灯16的灯组,且彩色灯16和方块体41采用相同的分布设置,且彩色灯16的数量大于或等于方块体41的数量。底座2呈分体式结构,且MCU模块5和供电模块6均设置在底座2内。Further, the positioning structure 13 includes a number of damping strips 14 arranged in the accommodation groove 1, the damping strips 14 are distributed in a square grid shape, and a placement groove 15 for inserting the block body 41 is formed between two adjacent damping strips 14, The damping strip 14 improves the stability when placed while preventing the block body 41 from slipping, and the upward facing end of the damping strip 14 has an arc-shaped guide portion. Wherein, the first display module 3 is a display screen; the second display module 8 includes a lamp group with several colored lamps 16 that can change colors, and the colored lamps 16 and the block body 41 adopt the same distribution setting, and the number of colored lamps 16 greater than or equal to the number of cubes 41 . The base 2 has a split structure, and the MCU module 5 and the power supply module 6 are both arranged in the base 2 .

本记忆锻炼拼图玩具的使用方法,包括以下步骤:The using method of this memory training puzzle toy comprises the following steps:

A、预设置:将若干方块体41放置在容置槽1内的第一显示模块3上,对启闭开关17进行第一次操作,感应结构7感应各个方块体41位置信息和/或颜色信息,对启闭开关17进行第二次操作,MCU模块5根据当前各个方块体41位置信息和颜色信息使得第一显示模块3的彩色显示区域显示与当前方块体41不同的随机颜色信息,第二显示模块8在规定时间内同步显示与第一显示模块3相同的随机颜色信息,同时,时间显示模块9显示规定时间的剩余时间信息;A. Presetting: Place a number of cubes 41 on the first display module 3 in the storage tank 1, operate the on-off switch 17 for the first time, and the sensing structure 7 senses the position information and/or color of each cube 41 Information, the on-off switch 17 is operated for the second time, and the MCU module 5 makes the color display area of the first display module 3 display random color information different from the current block body 41 according to the position information and color information of each block body 41 at present. The second display module 8 synchronously displays the same random color information as the first display module 3 within the specified time, and at the same time, the time display module 9 displays the remaining time information of the specified time;

B、正常模式:规定时间结束后,MCU模块5记录开始时间,时间显示模块9和第二显示模块8关闭,通过用户记忆方式和/或通过移动方块体41观察方块体41下方的第一显示模块3的彩色显示区域的随机颜色信息的方式移动方块体41,再一次对启闭开关17进行操作,MCU模块5记录结束时间,感应结构7感应每一个方块体41与相对应的彩色显示区域的随机颜色信息是否一致,并通过第二显示模块8将对比结果显示出来,同时时间显示模块9显示开始时间至结束时间的时间差信息。B. Normal mode: after the specified time ends, the MCU module 5 records the start time, the time display module 9 and the second display module 8 are closed, and the first display below the block body 41 is observed by the user memory mode and/or by moving the block body 41 The block body 41 is moved in the manner of random color information in the color display area of the module 3, the on-off switch 17 is operated again, the MCU module 5 records the end time, and the sensing structure 7 senses each block body 41 and the corresponding color display area Whether the random color information is consistent, and the comparison result is displayed by the second display module 8, and the time display module 9 displays the time difference information from the start time to the end time at the same time.

C、倒计时模式:在步骤A之后通过对模式切换机构10进行操作进入倒计时模块,MCU模块5记录开始时间,时间显示模块9显示预设时间的剩余时间信息,通过用户记忆方式和/或通过移动方块体41观察方块体41下方的第一显示模块3的彩色显示区域的随机颜色信息的方式移动方块体41,再一次对启闭开关17进行操作,MCU模块5记录结束时间,MCU模块5比对开始时间至结束时间的时间差是否超出预设时间以及对比每一个方块体41与相对应的彩色显示区域的随机颜色信息是否一致,并通过第二显示模块8将对比结果显示出来。C. Countdown mode: after step A, enter the countdown module by operating the mode switching mechanism 10, the MCU module 5 records the start time, and the time display module 9 displays the remaining time information of the preset time, through the user's memory mode and/or by moving The block body 41 moves the block body 41 in a manner of observing the random color information of the color display area of the first display module 3 below the block body 41, operates the on-off switch 17 again, and the MCU module 5 records the end time, and the MCU module 5 compares Check whether the time difference between the start time and the end time exceeds the preset time and compare whether each block 41 is consistent with the random color information of the corresponding color display area, and display the comparison result through the second display module 8 .

本文中所描述的具体实施例仅仅是对本实用新型精神作举例说明。本实用新型所属技术领域的技术人员可以对所描述的具体实施例做各种各样的修改或补充或采用类似的方式替代,但并不会偏离本实用新型的精神或者超越所附权利要求书所定义的范围。The specific embodiments described herein are only examples to illustrate the spirit of the present invention. Those skilled in the technical field to which the utility model belongs can make various modifications or supplements to the described specific embodiments or adopt similar methods to replace them, but they will not deviate from the spirit of the utility model or go beyond the appended claims defined range.

尽管本文较多地使用了容置槽1、底座2、第一显示模块3、方块组4、方块体41、MCU模块5、供电模块6、感应结构7、第二显示模块8、时间显示模块9、模式切换机构10、感应模块11、感应芯片12、定位结构13、阻尼条14、放置槽15、彩色灯16、启闭开关17等术语,但并不排除使用其它术语的可能性。使用这些术语仅仅是为了更方便地描述和解释本实用新型的本质,把它们解释成任何一种附加的限制都是与本实用新型精神相违背的。Although this article uses more accommodating tank 1, base 2, first display module 3, block group 4, block body 41, MCU module 5, power supply module 6, induction structure 7, second display module 8, and time display module 9. Terms such as mode switching mechanism 10, sensing module 11, sensing chip 12, positioning structure 13, damping strip 14, placement slot 15, colored lamp 16, on-off switch 17, etc., but the possibility of using other terms is not excluded. These terms are only used to describe and explain the essence of the utility model more conveniently, and interpreting them as any kind of additional limitation is contrary to the spirit of the utility model.

Claims (8)

1.一种记忆锻炼拼图玩具,包括具有容置槽(1)的底座(2),其特征在于,所述的容置槽(1)内安装有具有若干用于显示随机颜色信息的彩色显示区域的第一显示模块(3),且所述的第一显示模块(3)上放置有若干组颜色不同的方块组(4),每一个方块组(4)均具有若干颜色相同且与彩色显示区域一一对应的方块体(41),所述的第一显示模块(3)通过MCU模块(5)和供电模块(6)相连,在底座(2)内设有能感应各个方块体(41)位置信息和/或颜色信息的感应结构(7),且所述的感应结构(7)与MCU模块(5)相连,且所述的MCU模块(5)连接有设置在底座(2)上端且用于和第一显示模块(3)同步显示随机颜色信息的第二显示模块(8),且所述的MCU模块(5)还分别连接有设置在底座(2)上端的启闭开关(17)以及时间显示模块(9)。1. A memory training jigsaw puzzle toy, comprising a base (2) with an accommodating groove (1), characterized in that, in the accommodating groove (1), several color display devices for displaying random color information are installed. The first display module (3) in the area, and several groups of square groups (4) with different colors are placed on the first display module (3), and each square group (4) has several groups of the same color and color One-to-one corresponding block bodies (41) in the display area, the first display module (3) is connected to the power supply module (6) through the MCU module (5), and each block body ( 41) An induction structure (7) for position information and/or color information, and the induction structure (7) is connected to the MCU module (5), and the MCU module (5) is connected to a The upper end is used to display the second display module (8) of random color information synchronously with the first display module (3), and the MCU module (5) is also respectively connected with the on-off switch arranged on the upper end of the base (2) (17) and time display module (9). 2.根据权利要求1所述的记忆锻炼拼图玩具,其特征在于,所述的底座(2)上端设有分别与MCU模块(5)相连的模式切换机构(10)。2. The memory training jigsaw puzzle toy according to claim 1, characterized in that, the upper end of the base (2) is provided with a mode switching mechanism (10) connected to the MCU module (5) respectively. 3.根据权利要求1所述的记忆锻炼拼图玩具,其特征在于,所述的感应结构(7)包括设置在底座(2)内且位于第一显示模块(3)下方的感应模块(11),所述的感应模块(11)和MCU模块(5)相连,所述的方块体(41)内均设有能与感应模块(11)相互识别的感应芯片(12)。3. The memory training jigsaw puzzle toy according to claim 1, characterized in that, the induction structure (7) includes an induction module (11) arranged in the base (2) and below the first display module (3) , the sensing module (11) is connected to the MCU module (5), and the sensing chip (12) capable of mutual identification with the sensing module (11) is arranged in the block body (41). 4.根据权利要求3所述的记忆锻炼拼图玩具,其特征在于,所述的感应模块(11)为RFID读写器,所述的感应芯片(12)为RFID标签。4. The memory training jigsaw puzzle toy according to claim 3, characterized in that, the sensing module (11) is an RFID reader, and the sensing chip (12) is an RFID tag. 5.根据权利要求1或2或3或4所述的记忆锻炼拼图玩具,其特征在于,所述的第一显示模块(3)上设有用于定位方块体(41)的定位结构(13)。5. The memory training jigsaw puzzle toy according to claim 1 or 2 or 3 or 4, characterized in that, the first display module (3) is provided with a positioning structure (13) for positioning the block body (41) . 6.根据权利要求5所述的记忆锻炼拼图玩具,其特征在于,所述的定位结构(13)包括若干设置在容置槽(1)的阻尼条(14),所述的阻尼条(14)呈方形网格状分布设置且相邻两个阻尼条(14)之间形成供方块体(41)插入的放置槽(15)。6. The memory training jigsaw puzzle toy according to claim 5, characterized in that, the positioning structure (13) includes a number of damping strips (14) arranged in the accommodating groove (1), and the damping strips (14) ) are distributed in a square grid shape and a placement groove (15) for inserting a block body (41) is formed between two adjacent damping strips (14). 7.根据权利要求5所述的记忆锻炼拼图玩具,其特征在于,所述的第一显示模块(3)为显示屏;所述的第二显示模块(8)包括具有若干可变换颜色的彩色灯(16)的灯组,且所述的彩色灯(16)和方块体(41)采用相同的分布设置,且所述的彩色灯(16)的数量大于或等于方块体(41)的数量。7. The memory training jigsaw puzzle toy according to claim 5, characterized in that, the first display module (3) is a display screen; the second display module (8) includes a color display with several changeable colors A lamp group of lamps (16), and the color lamps (16) and the cubes (41) adopt the same distribution setting, and the number of the color lamps (16) is greater than or equal to the number of cubes (41) . 8.根据权利要求5所述的记忆锻炼拼图玩具,其特征在于,所述的底座(2)呈分体式结构,且所述的MCU模块(5)和供电模块(6)均设置在底座(2)内。8. The memory training jigsaw puzzle toy according to claim 5, characterized in that, the base (2) is a split structure, and the MCU module (5) and the power supply module (6) are all arranged on the base ( 2) inside.
CN201621314391.5U 2016-12-02 2016-12-02 Memory exercises jigsaw puzzle Expired - Fee Related CN206404287U (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106540439A (en) * 2016-12-02 2017-03-29 浙江理工大学 Memory exercises jigsaw puzzle and its using method
CN114949835A (en) * 2022-07-28 2022-08-30 青岛意想意创技术发展有限公司 Induction type image display system

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106540439A (en) * 2016-12-02 2017-03-29 浙江理工大学 Memory exercises jigsaw puzzle and its using method
CN106540439B (en) * 2016-12-02 2024-06-18 浙江理工大学 Memory training puzzle toy and method of using the same
CN114949835A (en) * 2022-07-28 2022-08-30 青岛意想意创技术发展有限公司 Induction type image display system
CN114949835B (en) * 2022-07-28 2022-10-25 青岛意想意创技术发展有限公司 Induction type image display system

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