CN1174785C - Visual feedback system for game controller - Google Patents

Visual feedback system for game controller Download PDF

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CN1174785C
CN1174785C CN 01134573 CN01134573A CN1174785C CN 1174785 C CN1174785 C CN 1174785C CN 01134573 CN01134573 CN 01134573 CN 01134573 A CN01134573 A CN 01134573A CN 1174785 C CN1174785 C CN 1174785C
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visual
feedback
system
game
controller
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CN 01134573
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Chinese (zh)
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CN1421258A (en )
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郑秋豪
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孕龙科技股份有限公司
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Abstract

本发明视觉反馈系统是装设在游戏主机系统及游戏控制器之间,用于检索游戏控制器的输入动作信号及游戏进行中所产生的振动信号,通过图像合成电路将这些显示信息转换成图像信号,进而和游戏主机系统所传送的图像信号合成,图像合成电路再将此图像合成信号送到屏幕显示,如此,玩游戏者将不必低头看游戏控制器上的视觉反馈的显示信息了,使原本只有凭感觉的控制效果,进而在屏幕上获得增进的游戏视觉效果。 Visual feedback system of the present invention is provided between the game console and game controller system, a vibration signal and the operation signal input games the game controller will be retrieved as generated by the image synthesizing circuit converts the display information into image signal and further image signal synthesizing system and game consoles transmitted, then the image synthesizing circuit synthesizing this image signal to the display screen, so, the game will not have to look down on the visual display information feedback game controller, and so control effect was only seat of your pants, and then get the game to enhance the visual effect on the screen.

Description

用于游戏控制器的视觉反馈系统 Visual feedback system for game controllers

技术领域 FIELD

本发明是关于一种用于游戏控制器的视觉反馈系统,更明确地说明,本发明视觉反馈系统是将显示装置装设于游戏主机系统及游戏控制器之间,用以检索游戏控制器的输入动作信号及游戏进行中所产生的振动信号,通过图像合成电路将这些控制信息转换成图像信号,进而和游戏主机系统所传送的图像信号合成,图像合成电路再将此图像合成信号送到屏幕显示,进而达到增进的游戏视觉反馈效果。 The present invention relates to a game controller for visual feedback systems, and more specifically described, the visual feedback system of the present invention is a display device mounted between a game controller and game host system, the game controller to retrieve a vibration signal and the input operation signal generated in the game, by an image synthesizing circuit converts the control information into an image signal and further image signal synthesizing system and game consoles transmitted, then the image synthesizing circuit synthesizing this image signal to the screen display, and then to promote the game of visual feedback effects.

背景技术 Background technique

随着电子科技技术的进步,个人电脑及屏幕游戏不断地推出新机种、新游戏,除了更快的处理速度及更佳的显示画面外,尚有许多的的游戏软件推出,在此时游戏控制器的设计亦是不断的翻新及进步,以符合各种新软件游戏的设计,并增进娱乐效果。 With the advancement of technology, electronic technology, PC and screen gaming continue to introduce new models, new games, in addition to faster processing speeds and better display screen, there are a lot of game software launch, at this time the game controller design is also ongoing renovation and progress, to meet a variety of new game software design, and enhance the entertainment experience.

惟依现行技术,仅具有反馈振动信号的游戏控制器,使操作者获得触觉反馈操作,当游戏进行时即互相配合以实现游戏功能;另一种已知的游戏控制器反馈功能是通过LED灯号在游戏控制器上显示来告知操作者游戏进行状态;然而这些方式均属于视觉反馈操作,对于游戏进行时、操作者因常无暇注意手上游戏控制器的视觉信息,使得游戏控制器上的视觉反馈操作,不能完全满足操作者对视觉反馈信息的掌握。 However according to the existing technique, only the vibration signal having a feedback game controller, haptic feedback allows the operator to obtain the operation, i.e., when the game cooperate to realize a game function; another known game controller is a feedback function by the LED No. displayed to inform the operator of the state of the game on the game controller; however, these methods belong to the visual feedback operation, the time for the game, because the operator is often no time to attend to visual information in the hands of the game controller, the game controller such that visual feedback operation, can not fully meet the operator's mastery of visual feedback information.

又在现今的电视技术亦是进步神速,在众多的技术有一项是关于当使用者直接从电视或间接通过遥控器要调整声音或图像显示设定(如:亮度、明暗、宽度、高度等等)时,在电视画面的下方会出现一长方形的状态框,让使用者可通过此状态框了解目前的设定数值是多少,而电视的控制电路会将使用者调整的资料,通过图像合成电路,在状态框显示出来;如利用此图像合技术将所要显示的游戏进行状态直接显示在电视屏幕上,那操作者就可以直接从屏幕上获得信息,将操作者带入更真实的游戏视觉效果。 In today's television technology has also made rapid progress, there are many technologies on a TV when a user directly or indirectly from the remote control to adjust the sound or image display settings (such as: brightness, brightness, width, height, etc. when data), will appear in the bottom of the TV screen of a rectangular box state, so that users can understand the current status box this set value is how much, and the control circuit television users will be adjusted by the image synthesis circuit , displayed in the status box; such as the use of this image fit technology game to be displayed in the state is directly displayed on the TV screen, then the operator can get information directly from the screen, the operator into a more realistic gaming visuals .

发明内容 SUMMARY

本发明主要目的是提供一种视觉反馈上的增进效果,将检索游戏主机系统及游戏控制器之间的控制信息,通过图像合成电路将这些控制信息转换成图像信号,进而和游戏主机系统所传送的图像信号合成,图像合成电路再将此图像合成信号送到屏幕显示,使得于玩游戏者进行游戏时,原本只有凭感觉的控制效果,可获得视觉反馈的效果。 The main object of the present invention to provide a promotional effect on the visual feedback, the retrieval control information between the game controller and game host system, the image synthesizing circuit converts the control information into an image signal, and then transmits the system and game consoles synthesized image signal, and then this image synthesizing circuit synthesizing an image signal to the display screen, such that the game player in the game, the feel of the control effect was only obtained the effect of visual feedback.

本发明的另一目的是提供一种将游戏控制信息可选择产生多种的显示模式的视觉反馈系统。 Another object of the present invention is to provide a game control information to select the display mode generates more visual feedback system.

本发明的目的可以按下述方式实现:一种用于游戏控制器的视觉反馈系统,连接于一游戏主机系统与一游戏控制器之间,游戏控制器可以是无线游戏控制器,其特征在于包含:一通信接口,以平行或串行的接口连接在前述游戏主机与前述游戏控制器之间;一控制电路,通过前述通信接口接收前述游戏控制器及前述游戏主机系统的控制信号,以转换成预设的显示模式及显示信息;以及一图像合成电路,接收前述游戏主机系统的图像信号,且接收前述控制电路传来的前述显示信息,设定于对应在游戏主机系统所传送的图像信号的时间上,再将此图像合成信号传送到一屏幕显示。 Object of the present invention may be implemented in the following manner: a visual feedback system for a game controller connected between a host system and play a game controller, the game controller may be a wireless game controller, wherein comprising: a communication interface, a parallel or serial interface between the game console and the game controller; a control circuit, the control signal through the communication interface to receive the game controller and the game console system, to convert to the default display mode and displaying information; and an image synthesis circuit, the host system receives the game image signal and the control circuit receiving the transmitted display information, set in the game corresponding to the image signal transmitted by the host system over time, which forwards the combined signal to an image display screen.

本发明进一步特征在于:游戏主机系统可为一电视游戏器主机或电脑游戏系统;图像合成电路可将前述显示模式不同形式存放在一存储器;图像合成电路可连接一切换开关,用以切换显示模式不同的表现方式;图像合成电路可连接一亮度调整钮,用来调整显示模式显示在屏幕上的亮度;图像合成电路可连接一透明调整钮,用来调整显示模式显示在屏幕上的透明度;图像合成电路可产生灰级图像或彩色图像;可增加一PROG(可程序化)功能键,用于设定前述显示模式的显示信息;PROG功能键可为单一按键PROG功能键可为设在前述游戏控制器上至少两个按键的预先决定的按键组合;显示模式的黑格数量可以由前述游戏控制器输出值的大小决定;控制信号可为前述游戏控制器的输入动作信号或前述游戏进行中所产生的振动信号。 The present invention is further characterized in that: the host system may be a game video game or computer game system host; image synthesizing circuit may be different form the display mode is stored in a memory; image synthesizing circuit connected to a switch for switching the display mode different expressions; image synthesizing circuit connected to a brightness adjustment knob for adjusting the brightness of the display mode displayed on the screen; the image synthesizing circuit connected to a transparent adjustment knob for adjusting the transparency of the display mode displayed on a screen; image synthesizing circuit may generate the gray level image or color image; increase a PROG (programmable) function key, for displaying information to set the display mode; function keys may be a single PROG PROG key function keys may be provided in the game a predetermined key combination on the controller of the at least two keys; Haig display mode number may be determined by the size of the output value of the game controller; control signal to the game controller may be an input signal or the operation of the game as vibration signal generated.

有鉴于已知技术无法使游戏控制器的操作者于游戏进行中完全享受到视觉反馈信息,本发明是将视觉反馈系统装设在游戏主机系统及游戏控制器之间,用于检索游戏控制器的输入动作信号及游戏进行中所产生的振动信号,通过图像合成电路将这些显示信息转换成图像信号,进而和游戏主机系统所传送的图像信号合成,图像合成电路再将此图像合成信号送到屏幕显示,如此,玩游戏者将不必低头看游戏控制器上的视觉反馈的显示信息了,进而在屏幕上获得增进的游戏视觉效果,使得玩游戏者有如身历其境的感觉。 In view of the known techniques can not enable the operator to the game controller in the game fully enjoy the visual feedback, visual feedback of the present invention is a game system provided between a host system and a game controller, the game controller is used to retrieve the vibration signal and the operation input signal generated in the game, by an image synthesizing circuit displays these information into an image signal and further image signal synthesizing system and game consoles transmitted image to the image synthesizing circuit and then this combined signal screen display, so, the player will not have to look down at the visual display of information on the game controller of the feedback, and then get the game to enhance the visual effect on the screen, like the feeling that the game player's immersive.

本发明的前述目的或其它目的及其诸多优点与特征将从下述详细说明及附图中得到进一步的了解。 The foregoing object and other objects of the present invention and its features and advantages from the following detailed description and accompanying drawings further understood.

附图说明 BRIEF DESCRIPTION

图1A、1B为本发明的已知技术说明图;图2为本发明彩色图像合成电路方块图;图3为明灰级图像合成电路方块图;图4为本发明第一较佳实施例的电路方块图;图5为本发明第二较佳实施例的电路方块图;图6为本发明第三较佳实施例的电路方块图;图7为本发明第四较佳实施例的电路方块图;图8A、8B、8C、8D、8E、8F、8G及图8H分别表示出为本发明显示屏幕上的变化;图9A、9B、9C为说明本发明屏幕显示的黑格数量变化(方向盘);图10A为方向盘(飞行摇杆)输出值与屏幕显示黑格数量对照表;图10B为加油及刹车输出值与屏幕显示黑格数量对照表;图11A、11B及11C为说明本发明屏幕显示的黑格数量变化(飞行摇杆);图12为本发明程序(Program)功能的设定流程图;图13为本发明的实际电路图。 1A, the known techniques described in FIG 1B of the present invention; Figure 2 a color image synthesizing circuit block diagram of the present invention; FIG. 3 is a bright gray-level image synthesizing circuit block diagram; Figure 4 a first preferred embodiment of the present invention. a circuit block diagram; circuit block diagram of a third preferred embodiment of the present invention, FIG. 6;; a circuit block diagram of a fourth preferred embodiment of the present invention in FIG. 5 FIG. 7 is a circuit block diagram showing a second preferred embodiment of the present invention FIG.; FIG. 8A, 8B, 8C, 8D, 8E, 8F, 8G and 8H are respectively shown in FIG present invention changes the display screen; FIG. 9A, 9B, 9C Haig screen for explaining the present invention changes the number of display (steering wheel ); FIG. 10A is a wheel (joystick) output value of the screen displays the number Haig table; FIG. 10B shows the number of refueling Haig table output value and brake screen; 11A, 11B, and 11C illustrate the screen of the present invention Haig volume changes (joystick) shown; FIG. 12 is a program (program) function of setting a flowchart invention; FIG. 13 is an actual circuit diagram of the invention.

具体实现方式首先请参阅图1A及图1B现有技术的屏幕画面所示,其中当使用者直接从电视机或间接通过遥控器要调整声音或图像显示设定(如:亮度、明暗、宽度、高度等等)时,在电视画面的下方会出现一长方形的状态框,让使用者可通过此状态框了解目前的设定数值是多少,此状态框有两种形态显示,一是从状态框的最左边开始向右递增,此种状态框大都是用来调整声音,另一形态是从状态框中间部分一分为二,此种状态框大都是用来调整图像显示设定(如:亮度、明暗、宽度、高度等等),而电视的控制电路会将使用者调整的资料,通过图像合成电路,在状态框显示出来。 Referring first to the specific implementation screen 1A and the prior art shown in FIG. 1B, wherein when a user directly or indirectly from the television remote control to adjust the sound or image display settings (such as: brightness, brightness, width, height, etc.), will appear at the bottom of the TV screen of a rectangular box state, so that users can understand the current status box this set value is how much this status display box has two forms, one block from the state increasing to the right of the left most, the large block in such a state are used to adjust the sound from the intermediate state to another aspect of the box portion into two large blocks in such a state are used to adjust the settings of the image display (such as: brightness , brightness, width, height, etc.), and a user data control circuit will adjust the television, the image synthesizing circuit and displayed in the status box.

请参阅图2为本发明彩色图像合成电路方框图所示,其中本发明图像合成电路70包含了:一第一控制电路71、一视频开关72、一转换电路73、一彩色调变电路74、一水平同步信号电路75、信号一垂直同步信号电路76、一切换开关77、一同步信号产生器78及一混合器(MIX)79。 See FIG. 2 shows a block diagram of a color image synthesizing circuit of the present invention, wherein the image synthesizing circuit 70 according to the present invention includes: a first control circuit 71, a video switch 72, a converting circuit 73, a color modulation circuit 74, a horizontal synchronizing signal circuit 75, a vertical synchronizing signal signal circuit 76, a switch 77, a synchronizing signal generator 78, and a mixer (MIX) 79. 其动作原理如下:前述第一控制电路71接收从第二控制电路60传来的显示信息,同时也接收从前述水平同步信号分离电路75传来的水平同步信号(H_sync)及从前述垂直同步信号分离电路76传来的垂直同步信号(V_sync);前述视频开关72受前述第一控制电路71所控制,其是一个两段式开关,当前述第一控制电路71给的是高电位(1)时,此时由游戏主机系统20传送过来的图像(Video in)视频信号输入,将直接传送到(Video out)视频信号输出屏幕上显示,但当前述第一控制电路71给的是低电位(0)时,此时将本发明所要显示的图像信号传送到(Video out)视频信号输出屏幕上显示;前述转换电路73是将RGB三原色各转换成(RY)、(BY)及Y信号,而RGB三原色图像信号是从前述第一控制电路71所接收到的显示信息,经过D/A转换器所得到的;前述彩色调变电路74是将从前述转换电路73所传送过来的RY Its operation principle is as follows: the first control circuit 71 receives the display information transmitted from the second control circuit 60 also receives the horizontal synchronizing signal separating circuit 75 transmitted horizontal synchronizing signal (H_sync) and the vertical synchronizing signal from the separation circuit 76 coming vertical synchronizing signal (V_sync); the first video switch 72 under the control of control circuit 71, which is a two-stage switch, said first current control circuit 71 to the high potential (1) when, at this time by the game over the host system 20 transmits an image (video in) video signal input, will be sent directly to the (video out) on the display screen a video signal output, but when the first control circuit 71 to the low potential ( transfers the image signal to the (video out) displaying the video signal output screen 0), this case will be displayed according to the present invention; the conversion circuit 73 is the RGB three primary colors is converted into (RY), (bY) and the Y signal, and is a RGB RGB image signal from said first received information to the control circuit 71, through D / a converter obtained; the color modulation circuit 74 from the conversion circuit 73 is transmitted over RY 、Y及BY的信号,经由颜色振荡频率3.579545MHz调变整合,而成一图像(Video)信号,在此说明,因电视机有美国规格(NTSC)及欧洲规格(PAL)两种,故其颜色振荡频率不同,因台湾电视机规格为美国规格(NTSC),所以这里的实施例以美国规格(NTSC)为主,如要变更为欧洲规格(PAL),只需变更颜色振荡频率为4.4331876MHz即可;前述水平同步信号分离电路75,从整合信号中分离出水平同步信号(H_sync),再把水平同步信号(H_sync)传送前述第一控制电路71;前述垂直同步信号分离电路76,从整合信号中分离出垂直同步信号(V_sync),再把垂直同步信号(V_sync)传送前述第一控制电路71;前述切换开关77是用以切换显示模式;前述同步信号产生器78是用于水平同步信号(H_sync)及垂直同步信号(V_sync);前述混合器(MIX)79是前述同步信号产生器78所产生的同步信号与由前述第一控制电路71所产生的 , Y and BY signals, the oscillation frequency becomes integrated via 3.579545MHz color tone, from an image (Connections Video) signal, described herein, because the United States television standard (NTSC) and European standard (PAL) are two, so the color different oscillation frequencies, due to Taiwan's specifications for the US television standard (NTSC), so here the embodiment of the American standard (NTSC) mainly to change for the European specification (PAL), just change the color oscillation frequency that is 4.4331876MHz It may be; the horizontal synchronizing signal separating circuit 75, the integration signal is separated from the horizontal synchronizing signal (H_sync), then the transmitting control circuit 71 of the first horizontal synchronizing signal (H_sync); the vertical synchronizing signal separating circuit 76, a signal from the integration separating the vertical synchronizing signal (V_sync), then the vertical synchronizing signal (V_sync) transmits the first control circuit 71; the changeover switch 77 is used to switch the display mode; the sync signal generator 78 is a horizontal synchronizing signal ( H_sync) and a vertical synchronizing signal (V_sync); the mixer (MIX) 79 is the synchronizing signal generated by synchronizing signal generator 78 by the control circuit 71 the first generated 像合成信号结合,再经由前述视频开关72传送到(Video out)视频信号输出屏幕上显示。 Like binding the synthesized signal, and then displayed via the switch 72 is transmitted to the video (Video out) the video signal output screen.

接着请参阅图3为本发明灰级图像合成电路方块图所示,本发明灰级图像合成电路70包含:一第一控制电路71、一视频开关72、一水平同步信号电路75及一切换开关77,其动作原理如下:前述第一控制电路71接收从外部第二控制电路60传来的显示信息,同时也接收从前述水平同步信号分离电路75传来的水平同步信号(H_sync);前述视频开关72受前述第一控制电路71所控制,其是一个两段式开关,当前述第一控制电路71给的是高电位(1)时,此时由游戏主机系统20传送过来的图像(Video in)视频信号输入,将直接传送到(Videoout)视频信号输出屏幕上显示,但当前述第一控制电路71给的是低电位(0)时,此时将图像合成信号传送到(Video out)视频信号输出屏幕上显示;前述水平同步信号分离电路75,从输入的图像信号中分离出水平同步信号(H_sync),再把水平同步信号(H_sync)传送前 See Figure 3. Then the gray scale image synthesizing circuit block diagram of the present invention, the present invention gray scale image synthesizing circuit 70 comprises: a first control circuit 71, a video switch 72, a horizontal synchronizing signal, and a switch circuit 75 77, its operation principle is as follows: the first control circuit 71 receives the display information transmitted from the outside of the second control circuit 60 also receives the horizontal synchronizing signal separating circuit 75 transmitted horizontal synchronizing signal (H_sync) from; the video when the switch 72 under the control of the first control circuit 71, which is a two-stage switch, said first current control circuit 71 to a high potential (1), this time by the game over the host system 20 transmits an image (Video in) display a video signal input, will be sent directly to the (videoout) video signal output on the screen, but when the first control circuit 71 is low (0) to that at this time the signal is transmitted to the image synthesis (video out) video signal output displayed on a screen; the horizontal synchronizing signal separating circuit 75, is separated from the image signal input horizontal synchronization signal (H_sync), then the horizontal synchronizing signal (H_sync) before transmission 第一控制电路71;前述切换开关77是用以控制前述第一控制电路71切换不同显示模式。 The first control circuit 71; the changeover switch 77 is for controlling the first control circuit 71 to switch between different display modes.

请参阅图4所示,为本发明第一较佳实施例的电路方块图,其中本发明视觉反馈系统40包含:一通信接口50、一第二控制电路60及一图像合成电器电路70;前述的通信接口50可检索游戏主机系统20及游戏控制器30之间的信号,因此第二控制电路60通过通信接口50可检索游戏控制器20的输入动作信号及游戏进行中所产生的振动信号,再将显示信息通过一资料汇流排传给前述图像合成电路70,前述图像合成电路70可处理灰级图像或彩色图像合成,将预设的显示模式及所要显示的信息,设定于对应在游戏主机系统20所传送(Video in)视频信号输入的图像信号的时间上,再将此含有控制信息的显示模式的图像合成信号传送到(Video out)视频信号输出屏幕10显示。 Please refer to FIG. 4, circuit block diagram of a first preferred embodiment of the present invention, wherein the visual feedback system 40 according to the present invention comprises: a communication interface 50, a control circuit 60, and a second image synthesizing electrical circuit 70; the the communication interface 50 may retrieve the signal between the controller 20 and the game system, game console 30, the second control circuit 60 may retrieve the input signal and a game operation of the game controller 20 in a vibration signal generated through a communication interface 50, then displays information by a data bus to pass the image combining circuit 70, the image synthesizing circuit 70 may process the gray level image or color image synthesis, a preset display mode and the information to be displayed, the game is set in the corresponding transmitting the image synthesizing host system 20 transmits (video in) the time of the image signal of the video signal input, further comprising a display mode this signal to the control information (video out) 10 displays the video signal output screen.

接着请参阅图5所示,为本发明第二较佳实施例的电路方块图,本实施例是将游戏控制器30装置实施于一游戏控制器视觉反馈系统31中,其主要包含:一通信接口50、一控制电路130、一图像合成电路70及多个按钮120;其中,通信接口50、控制电路130及多个按钮120实施游戏控制器30装置所有的必需功能。 Next, please refer to FIG. 5, a block circuit diagram of a second preferred embodiment of the present invention, the present embodiment of the game controller 30 is a game controller device according to visual feedback system 31, which mainly includes: a communication interface 50, a control circuit 130, an image synthesizing circuit 70 and a plurality of buttons 120; wherein a communication interface 50, the control circuit 130 and a plurality of buttons 120 embodiments game controller device 30 all the necessary functions.

此外,前述控制电路130通过前述通信接口50直接与游戏主机系统20互相通信。 Further, the control circuit 13050 20 communicate with each other directly with the game console via the communications interface system. 一方面控制电路130执行游戏控制器30装置跟游戏主机系统20的通信,另一方面控制电路130接收玩游戏者进行游戏时所输入的信息及游戏进行中所产生的振动信号,再将含有此等控制信息的显示信息传送给前述图像合成电路70,前述图像合成电路70可处理灰级图像或彩色图像合成,将预设的显示模式及所要显示的信息,设定于对应在游戏主机系统20所传送(Video in)视频信号输入的图像信号的时间上,再将此含有显示模式的图像合成信号传送到(Videoout)视频信号输出屏幕10显示;前述多个按钮120是用来给玩游戏者进行游戏时输入用,以便进行游戏。 Aspect of the control circuit 130 executes the game with the game controller 30 is a communication device 20 of the host system, on the other hand the vibration control circuit 130 receives the signal inputted to play the game player and the game information generated in the game, then this comprises display information, such information is transmitted to the control 70, the image synthesizing circuit 70 may process the gray level image or color image synthesis, a preset display mode and the information to be displayed, the game is set in the host system 20 corresponds to the image synthesizing circuit the transmission time of the image signal (video in) of the transmitted video signal input, and then this liquid display mode to the image signal synthesized (videoout) 10 displays the video signal output screen; the plurality of buttons 120 is used by a game player when the input for the game, for the game.

请参阅图6所示,为本发明第三较佳实施例的电路方块图,其中本实施例为一无线视觉反馈系统,并结合无线游戏控制器所实施的技术,该无线视觉反馈系统包含:一无线主机端装置41及一无线游戏控制器端装置32;其中,前述无线主机端41装置主要包括:一通信接口50、一第三控制电路140、一图像合成电路70、一无线发射器100及一无线接收器110;前述无线游戏控制器端装置32通过前述无线主机端装置41的通信接口50、一无线发射器100及一无线接收器110而与游戏主机系统20互相通信,而前述的一无线发射器100及一无线接收器110是受前述第三控制电路140所控制,前述的第三控制电路140一方面执行无线游戏控制器端装置32跟游戏主机系统20的通信,另一方面自无线游戏控制器端装置32经无线接收器110接收无线游戏控制器32的输入动作信号及游戏进行中所产生的振 Refer to FIG. 6, a circuit block diagram showing a third preferred embodiment of the present invention, wherein the present embodiment is a wireless system, visual feedback, wireless gaming controllers and bonding techniques implemented, the wireless visual feedback system comprising: a wireless host device 41 and a wireless game controller device 32 side; wherein the wireless host device 41 includes: a communication interface 50, a third control circuit 140, an image synthesizing circuit 70, a wireless transmitter 100 and a wireless receiver 110; the wireless game controller 32 via the wireless terminal device host-side communication interface 41 of the apparatus 50, a wireless transmitter and a wireless receiver 100 and 110 communicate with gaming host system 20 with each other, and the aforementioned a wireless transmitter 100 and a wireless receiver 110 is subject to the control of the third control circuit 140, the third aspect of the control circuit 140 performs communication with the wireless game controller with the game terminal device 32 of the host system 20, on the other hand vibration from the wireless game controller 32 performs wireless terminal device receiver 110 receives the wireless game controller 32 and game input operation signal generated by the 信号,再将含有此等控制信息的显示信息传送给前述图像合成电路70,前述图像合成电路70将预设显示模式及所要显示的信息,设定于对应在游戏主机系统20所传送(Video in)视频信号输入的图像信号的时间上,再将此含有此显示模式的图像合成信号传送到(Video out)视频信号输出屏幕10显示。 Signal, then the display information containing these information is transmitted to the control image synthesizing circuit 70, the image synthesizing circuit 70 and the preset display mode information to be displayed is set in the corresponding host system 20 transmits the game (Video in image synthesizing signal) on the time of the image signal of the video signal input, and then this liquid is transferred to this display mode (video out) 10 displays the video signal output screen. 前述无线游戏控制器端装置32主要包括:一第四控制电路150、一无线发射器100、一无线接收器110及多个的开关120;前述第四控制电路150控制无线发射器100及无线接收器110与游戏主机系统20互相通信,将玩游戏者进行游戏时所输入的信息传送给无线主机端装置41,前述多个按钮120是用来给玩游戏者进行游戏时输入用,以便进行游戏。 The wireless game controller 32 side apparatus including: a fourth control circuit 150, a wireless transmitter 100, a switch 110 and a plurality of wireless receiver 120; the fourth control circuit 150 controls the wireless transmitter 100 and wireless receiver transmitting information entered when 110 20 communicates with the host system each game, the game play to the wireless game player host side apparatus 41, when the plurality of input buttons 120 are used to play the game the player to the game .

请参阅图7所示,为本发明第四较佳实施例的电路方块图,其中本实施例为一无线视觉反馈系统,可接受一无线游戏控制器的无线游戏控制器端装置32所发出的信号,而将显示模式合成至游戏主机系统20所传送(Video in)视频信号输入的图像信号而传送到(Video out)视频信号输出屏幕10显示。 Please refer to FIG. 7, a block circuit diagram of a fourth preferred embodiment of the present invention, wherein the present embodiment is a wireless visual feedback system, a wireless game controller pharmaceutically wireless game controller 32 issued by the client device signal, while the synthesis display mode to the host system 20 transmits the game (video in) video image signal is transmitted to the signal input (video out) 10 displays the video signal output screen. 一已知无线游戏控制器包含:一无线主机端装置41及一无线游戏控制器端装置32;而前述无线主机端装置4主要包括:一通信接口50、一第六控制电路170、一无线发射器100及一无线接收器110;前述无线游戏控制器端装置32通过前述无线主机端装置41的通信接口50、无线发射器100及无线接收器110与游戏主机系统20互相通信,而前述的无线发射器100及无线接收器110是受前述第六控制电路170第六第六控制电路170所控制,前述的第六控制电路170第六第六控制电路170执行无线光枪端装置32跟游戏主机系统20的通信。 A known wireless game controller comprising: a wireless host device 41 and a wireless game controller device 32 side; and the wireless host apparatus 4 includes: 50, a sixth control circuit 170, a wireless transmit a communication interface 100 and a wireless receiver 110; the wireless game controller communication terminal apparatus 3241 interface 50, the wireless transmitter 100 and wireless receiver 110 communicate with gaming host system 20 to each other by the wireless host device, and the radio the transmitter 100 and wireless receiver 110 is the sixth control circuit 170 by a sixth control circuit 170 controlled by the sixth, the sixth control circuit 170 control circuit 170 performs sixty sixth wireless terminal device 32 with the light gun consoles communication system 20. 前述无线游戏控制器装置32主要包括:一第四控制电路150、一无线接收器130、一无线发射器140及多个开关120;前述第四控制电路150控制无线发射器100及无线接收器110与游戏主机系统20互相通信,将玩游戏者进行游戏时所输入的信息,传送给无线视觉反馈系统主机端41及无线视觉反馈系统装置42,前述多个按钮120是用来给玩游戏者进行游戏时输入用,以便进行游戏。 The wireless game controller device 32 includes: a fourth control circuit 150, a wireless receiver 130, a wireless transmitter 140 and a plurality of switch 120; the fourth control circuit 150 controls the wireless transmitter 100 and wireless receiver 110 20 communicate with each other and the game console system, the input information to play the game player game, the visual feedback system to the wireless host 41 and a radio system of visual feedback device 42, the plurality of buttons 120 are used for the game player input game to game.

在此一实施例中,本发明无线视觉反馈系统42包含:一无线接收器110、一第五控制电路160及一图像合成电路70。 In this embodiment, the present invention is a wireless visual feedback system 42 comprises: a wireless receiver 110, a control circuit 160, and a fifth image synthesizing circuit 70. 前述无接收器110,受第五控制电路160所控制,可接收从一无线游戏控制器的无线游戏控制器端装置32所发出的玩游戏者进行游戏时所输入的信息,而第六控制电路170第六第六控制电路170再将含有此等控制信息的显示资料传送给图像合成电路70,前述图像合成电路70将预设的显示模式及所要显示的信息,设定于对应在游戏主机系统20所传送(Video in)视频信号输入的图像信号的时间上,再将此含有显示模式的图像合成信号传送到(Video out)视频信号输出屏幕10显示。 Without the receiver 110, under the control of the fifth control circuit 160, input information may be received during a game from the wireless game controller for a wireless game player of the game controller device 32 are emitted, and the sixth control circuit 170 sixth sixth display control circuit 170 then contains these data for transmitting control information to the image synthesizing circuit 70, the image synthesizing circuit 70 and a preset display mode information to be displayed in the game is set in the corresponding host system 20 transmits (video in) the time of the image signal of the video signal input, and then this composite signal comprising image display mode is transmitted to the (video out) 10 displays the video signal output screen.

接着进一步说明本发明系统将游戏主机系统及游戏控制器之间的控制信息转换为显示信息而在屏幕上获得增进的游戏视觉效果。 Next the present invention will be further described control information between the game controller and a game console system into a display information on the screen obtained promotional game visuals. 请参阅图8A、图8B、图8C、图8D、图8E、图8F、图8G及图8H分别显示出本发明在屏幕10上的不同显示模式,图8A、图8B、图8C、8D及图8E基本上都是由一个显示列101在上,然后从中一分为二,其主要是显示方向盘的信息,另外两个显示列102、103直立在屏幕两侧,其主要是显示加油及刹车的信息,只因他们的显示方法都不一样,有的是用一格一格的显示方式,有的是用长条型的,有的虽然显示的方法一样,但是其显示出来的颜色是有层次的;而图8F基本上是由两个显示列显示,而这两个显示列均呈弧形,又都是从中一分为二,一个在上的显示列101主要是显示方向盘的信息,另一个在下的显示列104主要是显示加油及刹车的信息,上下两个显示列显示的信息可以调换,但当显示加油及刹车信息的显示列,其显示方式是一边显示加油,另一边显示刹车;而图8G是将以 Please refer to FIGS. 8A, 8B, the 8C, the FIG. 8D, FIG. 8E, FIG. 8F and FIG. 8G and FIG. 8H show different display modes of the present invention on the screen 10, 8A, 8B, and 8C, 8D and FIG. 8E are basically made on a display column 101, and therefrom into two, which is a main information of the steering wheel, the other two display columns 102 and 103 are erected on both sides of the screen, which is a main fuel and brake the information display method because they are not the same, some display a grid with a grid, some with a long bar, although some show the same way, but its color is displayed levels; and FIG 8F is substantially displayed by the two display columns, which showed two curved display column, which are in turn divided into two, a display column 101 on the main information is a steering wheel, the other of the lower the main display column 104 is a fuel and brake information, the information displayed in upper and lower two display columns may be reversed, but when a display column fueling and brake information that the display mode is displayed while refueling, the other side of the brake displayed; and FIG. 8G It will be 各种不同的显示画面整个缩小成一个小视窗107,而可以随着玩游戏者的喜好放置到屏幕上任意地方显示;而图8H是由一个小视窗所构成,小视窗的范围及屏幕上的范围是一样的,在图8H中有两个小视窗不同的显示模式,一个是在小视窗105内有八个不同方向的箭头,中心点有一个八角星体,其代表的是玩游戏者,另一个是在小视窗106内有一X轴显示列及一Y轴显示列所构成一十字型,中心点有一八角星体,也是代表玩游戏者,这两个显示模式其主要显示的是当玩游戏者使用摇杆时,显示玩游戏者目前在屏幕上的位置或移动的变化量信息,而且也可以随着玩游戏者的喜好放置到屏幕上任意地方显示;以上所有的显示方式、显示的颜色及显示列形状均可互换或以半透明的方式显示,一切的显示模式都可经由设计时决定,而且可将预先设计好的显示模式储存在 Various reduced entire display screen into a small window 107, but may be placed anywhere on the screen as the game player's preferences; and Figure 8H is composed of a small window, a small window on the screen and a range of range is the same, there is in FIG. 8H bubble two different display modes, there are eight different from a direction of arrow 105 within a small window, there is a central point of star anise, which is represented by the player, the other a is an X-axis display column and a Y-axis display column by a cross-shaped configuration in a small window 106, the center point of a star anise star, but also on behalf of the player, the two display modes main display when the game player when using the joystick, game player currently displayed information on the screen change in the position or movement, but may be placed anywhere on the screen as the favorite game player; all display described above, the display color and are interchangeable display column shape or a semi-transparent display manner, all display modes can be determined via design, pre-designed and may be stored in the display mode 一存储器。 A memory.

请参阅图9A、图9B及图9C为说明本发明屏幕显示的黑格数量变化(方向盘),并配合参阅图10A方向盘(飞行摇杆)输出值与屏幕显示黑格数量对照表及图10B加油及刹车输出值与屏幕显示黑格数量对照图表;假设图9的显示列101是随方向盘33的输出值而变化,其方向盘33的输出值范围是000~128~225,归零值是128,显示列102是随加油的输出值变化,其加油的输出值其范围是000~255,归零值是000,显示列103是随刹车的输出值变化,其刹车的输出值其范围是000~255,归零值是000;假设方向盘33的输出值为050时,从图10A得知,因是于033~064之间,所以显示列101的中间黑格数量及其左边两格会发出亮光,屏幕显示的亮度于输出值为033时是最暗的,输出值为064时最亮的,换言之,在一个固定的输出值范围中,输出值越大屏幕显示的亮度就越亮,另关于加油及刹车的显示黑格 Please refer to FIG. 9A, 9B and 9C is that the number of changes Haig (steering wheel) according to the present invention, a screen display, and referring to FIG. 10A of the steering wheel (Joystick) output value of the screen displays the number table Haig and 10B refueling brake output value and the number of screen display control chart Haig; assumed display column 101 of FIG. 9 varies with the output value of the steering wheel 33, steering wheel 33 is the output value range 000 to 128 to 225, 128 to zero value, display column 102 is the output value changes with refueling, fuel whose output value range is 000 to 255, zero value 000, 103 is the output value with a change of display columns brake, which brakes the output value range is 000 ~ 255, 000 is a zero value; output value 050 is assumed when the steering wheel 33, seen from FIGS. 10A, because is between 033 ~ 064, the number of display columns Haig and left two intermediate grid 101 will emit light brightness in the display screen 033 when the output value is the darkest and the brightest 064 output values, in other words, at a fixed output value range, the larger the output value of the brightness of the brighter the display screen, on the other fuel and brake display Haig 量及亮度变化请参阅图10B。 Volume and brightness changes See Figure 10B.

在此详细说明图9A、图9B及图9C,如图9A所示,当方向盘33、加油键及刹车键都没动作,其输出值均为归零值,仅显示列101的中间的黑格数量是亮着的,而显示列102与显示列103则没有黑格数量亮着;续请参阅9B,当方向盘33向A(右)转动并踩加油键时,若方向盘33的输出值为200时,显示列101的黑格数量除原来中间的黑格数量亮着外,其右边三个黑格数量亦是亮着,而当加油键的输出值为180时,显示列102有六个黑格数量亮着,显示列103则没有黑格数量亮着;再看图9C,当方向盘33向B(左)转动时同时将加油键放松,而刹车键也被踩下时,如方向盘33的输出值为050时,显示列101的黑格数量将变成中间黑格数量与其左边两格是亮着,而加油键的输出值为088时,显示列102的黑格数量显示黑格数量为三个,而当刹车键的输出值为100时,显示列103的黑格数量显示为四格。 In the detailed description of FIG. 9A, 9B and 9C, the shown in Figure 9A, when the steering wheel 33, and brake key refueling no key operation, the output values ​​are zero value, only the middle column of the display 101 Haig quantity lit, while the display column 102 and column 103 does not display the number of lit Haig; see continued 9B, when the steering wheel 33 is rotated in the a (right) and refueling key step, if the output value 200 of the steering wheel 33 is when the number of display columns 101 Haig Haig original number of lit other middle, its number three on the right Haig is also lit, and when the output value of the fuel key 180, there are six black display columns 102 the number of lit cells, the column 103 displays the number is not lit. Haig; look to Figure 9C, when the steering wheel 33 is rotated in the B (left) while refueling key relaxed, and when the depressed key is also the brake, the steering wheel 33 when the output value is 050, the number of display columns 101 Haig Haig number will become the intermediate its left two cells is lit, and when the output value is 088 refueling bond, Haig number display column 102 shows the number of Haig three, and when the output value of the brake key 100, the display 103 displays the number of columns Haig four grid.

请参阅图11A、图11B及图11C为说明本发明另一屏幕显示的黑格数量变化(飞行摇杆);图11其实就是前述图8H所讲的小视窗105,是由八个方向箭头所构成的米字型,并且在X轴及Y轴标上均等刻度,中心的八角星体一样是代表玩游戏者,是随飞行摇杆34输出值而变化移动,当八角星体会移动时,X轴及Y轴上会出现两条虚线,虚线连接八角星体,并随八角星体移动,显示飞行摇杆34的输出值是多少;如图11A所示,当飞行摇杆34没动作时,八角星体就在X轴及Y轴交叉的位置;续请参阅图11B所示,当飞行摇杆34向D(右下)移动时,这时的八角星体会往右下方移动,并在X轴及Y轴上会出现两条虚线,虚线连接八角星体,并随八角星体移动,显示飞行摇杆34的输出值是多少,当飞行摇杆34停止时,八角星体也会停止;请参阅图11C所示,当飞行摇杆34向G(左)移动时,这时的八角星 Please refer to FIGS. 11A, 11B and 11C is that the number of changes Haig (Joystick) is a further screen display of the present invention; FIG. 11 is actually talking about the FIG. 8H small window 105, eight directions by arrows shaped configuration of the meter and uniformly in the X-axis scale and Y-axis scale, as is the center of the star anise representative of the player, with a flight stick 34 moves output value changes, star anise experience when moving the X-axis and the Y-axis there will be two dotted lines, dashed lines connecting the star anise, star anise and move with the displayed flight stick 34 is the number of output values; FIG. 11A, when the flight stick 34 did not move, on star anise in the X and Y axes intersecting position; see FIG continued 11B, the rocker 34 when the flight is moved to D (lower right), then to the lower right of the mobile experience of star anise, and the X-axis and Y-axis will appear on the two dotted lines, dashed lines connecting the star anise, star anise and move with the displayed flight stick 34 is the number of the output value, when the flight stick 34 stops, also stops the star anise; see FIG. 11C, when the flight stick 34 moves G (left), when the star anise 体会往左边移动,虚线一样连接八角星体,并随八角星体移动,显示飞行摇杆34的输出值是多少,当飞行摇杆34停止时,八角星体也会停止;本显示模式也可将XY轴用X轴显示列和Y轴显示列来代替,其飞行摇杆34输出值范围是000~128~255,归零值是128也就是其输出值均为归零值,其显示的黑格数量及亮度的变化请参阅图10A。 Experience move to the left, as a dotted line connecting the star anise, star anise and move with the displayed flight stick 34 is the number of the output value, when the flight stick 34 stops, also stops the star anise; may also be present display mode XY axis Y-axis shows the column and the column instead of its flight stick 34 outputs a value in the range of 000 ~ 128 ~ 255, i.e. zero value 128 output values ​​are zero value, which displays the number of the X-axis Haig and changes in brightness see Figure 10A.

而在上述本发明四个实施例中,可在本发明视觉反馈系统或无线视觉反馈系统中,图像合成电路70产生灰级图像或彩色图像,而将不同的显示模式存放在一存储器,而连接一切换开关77,用以切换不同的显示模式显示于屏幕10上;前述图像合成电路70亦可连接一亮度调整钮,用来调整显示模式显示在屏幕10上的亮度;图像合成电路70也可进一步增设一透明调整钮,用来调整显示模式显示在屏幕10上的透明度;此外,尚可增设一ON/OFF开关以启动或关闭由本发明视觉反馈系统所产生的显示模式,而这些增设的额外功能皆可由熟悉该项技术者轻易实施完成。 In four embodiments of the present invention, the visual feedback system of the present invention in a wireless or visual feedback system, the image synthesizing circuit 70 generates the gray scale image or a color image, the different display mode stored in a memory, connected to a switch 77 for switching the different display mode on the screen 10; the image combining circuit 70 is also connected with a brightness adjustment knob for adjusting the brightness of the display mode displayed on the screen 10; an image synthesizing circuit 70 may also be further addition of a transparent adjustment knob for adjusting the transparency of the display mode on the screen 10; in addition, a still additional oN / oFF switch to enable or disable the display mode by the visual feedback system of the present invention is produced, these additional extra function can be operated by those skilled in the art to easily implement complete.

因游戏主机系统20和游戏控制器30之间互相通信的资料太多了,以致于会导致前述的控制电路将不知检索哪种项目信息,故本发明的另一目的是增设一个PROG(可程序化)功能,以用于设定显示在屏幕10上的显示项目,以避免控制电路不知道要检索哪种信息。 20 by the host system between a game and the game controller 30 communicate with each other too much information, so as to cause the control circuit to know what kind of information retrieval item, so that a further additional object of the present invention is a the PROG (programmable of) function for displaying setting items on the screen 10 in order to avoid the control circuit does not know what information is to be retrieved. 触发PROG功能,在本发明有两种方法,一是单独在显示装置40增设一PROG键100,一是预设两个以上的组合按键,所以当要操作者触发PROG功能时,其设定屏幕10上显示的输入值种类。 PROG triggering function, in the present invention, there are two methods, one is in a separate display device 40 an additional PROG key 100, one or more predetermined combinations of two keys, so when the operator to trigger the PROG function setting screen which 10 shows the type of input values.

请参阅图12所示,为本发明Program功能的设定流程图,本发明触发PROG功能有两种方法,一是单独在显示装置40增设一PROG键100,另一是预设两个以上的组合按键;当操作者触发PROG功能时,即进入步骤220判断按钮的种类,假如操作者有利用游戏控制器30,将判断按钮为轴的变化量类时,即进入步骤230;步骤230轴的变化量的设定值须小于40或大于192,此类按钮其输出值的范围是000~128~255,归零值为128,当玩游戏者向右边方向操作时,其输出值是从128开始向上升,最大到输出值255,而当玩游戏者向左边方向操作时,其输出值是从128开始向下降,最大到输出值0,如方向盘、飞行摇杆或XY轴的按钮等,假如判断按钮为按钮的力量,即进入步骤240;步骤240按钮的力量设定值的须大于128,此类按钮其输出值的范围是0~255,归零值为000,当玩游戏者操作时,其输出值 Please refer to FIG. 12, a flowchart setting function Program present invention, the present invention function to trigger PROG two ways, first in the display device 40 separately adding a PROG key 100, the other two or more preset key combinations; PROG triggered when an operator function, i.e., proceeds to step 220 to determine the type of the button, when the operator if there is a game using the controller 30, the button class determines the amount of change of axis, i.e., proceeds to step 230; step 230 of the shaft variation amount set value be less than 40 or greater than 192, the output value of such a range is 000 to 128 to the button 255, 128 is zero, when the game player operates the direction to the right, the output value from 128 It began to rise, to the maximum output value 255, and when the game player operates the left direction, the output value from the start 128 to decrease the maximum output value, such as a button or the like of the steering wheel, a joystick or fly XY axes 0, if the determination button is the power button, i.e., proceeds to step 240; 128 must be greater than the set value of the power button in step 240, the output value range from 0 to 255 such buttons, zero value 000, when the game player operates when the output value 是从0开始向上升,最大到输出值255,如加油键、刹车键等;若欲为数位按钮类时,即进入步骤250;步骤250数位按钮设定值=1,此类按钮其输出值只有0跟1,归零值为0,当操作者操作按钮时,其输出值由0变成1,当操作者放开按钮时,其输出值由1变成0,此类如开始键、功能键等;当设定完按键种类时,即进入步骤260;步骤260为判断各种的按键是否有符合其设定值,如轴的变化量须小于40或大于192,按钮的力量设定值须大于128及数位按钮设定值等于1,如果不符合就返回步骤220;假如符合就进入步骤270设定此按钮为屏幕10上所要显示的项目,接着进入步骤280判断操作者是否有触发PROG键,假如有就到步骤290结束,如果没有就回到步骤220在设定下一个屏幕10的显示项目。 It is increased from zero to the maximum output value 255, such as refueling key, braking and other bond; when the button class Ruoyu several bits, i.e., proceeds to step 250; step 250 digit button set value = 1, the output value Buttons 1 with only 0, 0 is zero, when the operator operates the button, the output value of 0 to 1, when the operator releases the button, the output value changes from 1 to 0, such as a start key, function keys and the like; when setting up the key type, i.e., proceeds to step 260; step 260 to judge whether there is a variety of keys for setting values ​​correspond, as the amount of change axis must be less than 40 or greater than 192, the strength of the button setting the value must be greater than 128 and digital button to set the value is equal to 1, if it does not returns to step 220; if compliance proceeds to step 270 to set the button to project on the screen 10 to be displayed, and then proceeds to step 280 determines whether the operator is activated PROG key, to step 290 if it has ended, and if not returns to step 220 in a display item setting screen 10.

如图13所示,是显示本发明视觉反馈系统的实际电路图。 13, it is a practical circuit diagram of a visual feedback system of the present invention. 请参阅图13并配合参阅图3及图4,为本发明第一较佳实施例的实际电路图,其中本发明视觉反馈系统实际电路图包含:一通信接口、一稳压集成电路78L05、一水平同步分离电路75、一垂直同步分离电路76、一微处理器单晶片EM78450_1、一开关90、一视频开关72及有线视讯信号输入VIDEO IN、输出VIDEO OUT梅花座;前述通信接口从连接游戏控制器30与游戏主机系统20之间的信号线并联检索一游戏控制器30与游戏主机系统20间的控制信号,并将此接收到的控制信号传送至微处理器单晶片EM78450_1;稳压集成电路78L05,该稳压集成电路主要将通信接口中的直流输出电压(7.5伏特)转换为直流电压(5伏特)提供电路中其它集成电路的驱动电压;水平同步分离电路75与垂直同步分离电路76是将图像信号(Video in)视频信号输入分别分离出水平同步信号(H_sync)及垂直同步信号(V_sync);开关90 See Figure 13 and referring to FIG. 3 and FIG. 4, the actual circuit diagram of a first preferred embodiment of the present invention, wherein the actual circuit diagram of the visual feedback system of the present invention comprises: a communication interface, a 78L05 voltage regulator integrated circuit, a horizontal synchronization separation circuit 75, a vertical sync separation circuit 76, a single chip microprocessor EM78450_1, a switch 90, video switch 72 and a cable input video signal vIDEO IN, vIDEO OUT output plum seat; interface controller 30 from the communication connection of the game between the signal line 20 in parallel with the host system retrieves a game game controller 30 and game console system control signal 20, and this received control signal to the single-chip microprocessor EM78450_1; 78L05 voltage regulator integrated circuit, the primary regulator IC DC output voltage (7.5 volts) communication interface switching driving voltage supply circuit in other integrated circuit a DC voltage (5 volts); a horizontal sync separating circuit 75 with the vertical synchronization separating circuit 76 is an image signal (video in) video signal input, respectively, the separated horizontal synchronizing signal (H_sync) and a vertical synchronizing signal (V_sync); switch 90 为多数个开关SW1,SW2,SW3组成,用以作为PROG键或显示模式的切换开关等,亦可为其它新增功能的设定键;微处理器单晶片EM7845_1,此单晶片实施第二控制电路60与图像合成电路70的第一控制电路71,此微处理器单晶片EM78450_1接收水平、垂直同步信号,并经通信接口检索前述控制信号以转换为预设的显示模式及所要显示的信息,设定于对应在游戏主机系统20所传送(Video in)视频信号输入的图像信号的时间上,再把此含有控制信息的显示模式的图像合成信号传送到视频开关72,输出于(Video out)视频信号输出屏幕10上显示,其中可变电阻器VR1,VR2分别实施透明度调整钮与亮度调整钮。 Is a plurality of switches SW1, SW2, SW3 composition for PROG key as a display mode changeover switch or the like, may also be set to other new features bond; a single-chip microprocessor EM7845_1, a second embodiment of this single-wafer control image combining circuit 60 and the control circuit 71 of the first circuit, this single-chip microprocessor EM78450_1 reception level, the vertical synchronizing signal, and retrieve via the communication interface to the control signal is converted into the display mode and the preset information 70 to be displayed, is set to the time corresponding to the image signal on the input video signal 20 transmits a game host system (video in), and then transmits this control signal comprising image synthesizing display mode information to the video switch 72, to an output (video out) 10 on the display screen a video signal output, wherein the variable resistor VR1, VR2 are embodiments transparency and brightness adjustment knob adjustment knob.

在详细说明本发明的较佳实施例之后,熟悉该项技术人员可清楚的了解,并且在不脱离专利权利范围与精神下可进行各种变化与改变,而且本发明亦不受限于说明书所载的实施方式。 After the preferred embodiment of the present invention in detail, persons skilled in the art can clearly understand, and can make various changes without departing from the changed scope and spirit of the patent claims, but the present invention is also not limited to the specification carrier embodiments.

根据本发明一种用于游戏控制器的视觉反馈系统,利用本发明将一显示装置装在游戏主机系统及游戏控制器之间,用于检索游戏控制器的输入动作信号及游戏进行中所产生的振动信号,通过图像合成电路将这些含有控制信息的显示资料转换成图像信号,进而和游戏主机系统所传送的图像信号合成,图像合成电路再将此图像合成信号磅到屏幕显示,如此,玩游戏者将不必低头看游戏控制器上的视觉反馈的显示信息了,进而达到在屏幕上获得增进的游戏视觉效果,而获得更有效、更经济的利用。 The visual feedback system of the present invention for a game controller, using a display device of the present invention is mounted between the game console and game controller system for inputting operation signals to retrieve the game controller and game will be generated in vibration signal, by the image synthesizing circuit converts the display data containing the control information into an image signal and further image signal synthesizing system and game consoles transmitted, then the image synthesizing circuit synthesizing this image signal to the screen display pounds, thus, play players will not have to look down at the visual display of information on the game controller of the feedback, and then to get in on the promotion of the game screen visual effects, and more effective, more economical use.

Claims (37)

  1. 1.一种用于游戏控制器的视觉反馈系统,连接于一游戏主机系统与一游戏控制器之间,其特征在于包含:一通信接口,以平行接口连接在前述游戏主机系统与前述游戏控制器之间;一控制电路,通过前述通信接口接收前述游戏控制器及前述游戏主机系统的控制信号,以转换成预设的显示模式及显示信息;以及一图像合成电路,接收前述游戏主机系统的图像信号,且接收前述控制电路传来的前述显示信息,设定于对应在游戏主机系统所传送的图像信号的时间上,再将此图像合成信号传送到一屏幕显示。 1. A system for visual feedback game controller connected between a host system and play a game controller, characterized by comprising: a communication interface, a parallel interface in the game console and the gaming control system between device; a control circuit receiving a control signal the game controller and the game console via the communications interface system, to be converted into a predetermined display mode and displaying information; and an image synthesizing circuit for receiving the game host system image signal, the control circuit and receives the transmitted display information on the time set in the corresponding image signal transmitted by the game console system, and then transmits this composite signal to an image display screen.
  2. 2.如权利要求1所述视觉反馈系统,其特征在于:游戏主机系统为一电视游戏器主机。 The visual feedback system 1 as claimed in claim 2, wherein: the game console is a video game system host.
  3. 3.如权利要求1所述视觉反馈系统,其特征在于:游戏主机系统为一电脑游戏系统。 1 the visual feedback system of claim, wherein: the host system is a computer game game system.
  4. 4.如权利要求1所述视觉反馈系统,其特征在于:图像合成电路将前述显示模式不同形式存放在一存储器。 4. The visual feedback system of claim 1, wherein: the image synthesizing circuit forms a display mode stored in a different memory.
  5. 5.如权利要求4所述视觉反馈系统,其特征在于:图像合成电路连接一切换开关,用以切换显示模式不同的表现方式。 5. The visual feedback system as claimed in claim 4, wherein: the image synthesizing circuit connected to a switch for switching display modes different expression.
  6. 6.如权利要求1所述视觉反馈系统,其特征在于:图像合成电路连接一亮度调整钮,用来调整显示模式显示在屏幕上的亮度。 The visual feedback system 1 as claimed in claim, wherein: the image synthesizing circuit connected with a brightness adjustment knob for adjusting the brightness of the display mode displayed on the screen.
  7. 7.如权利要求1所述视觉反馈系统,其特征在于:图像合成电路连接一透明调整钮,用来调整显示模式显示在屏幕上的透明度。 7. The visual feedback system of claim 1, wherein: the image synthesizing circuit connected to a transparent adjustment knob for adjusting the transparency of the display mode on the screen.
  8. 8.如权利要求1所述视觉反馈系统,其特征在于:图像合成电路产生灰级图像或彩色图像。 8. The visual feedback system of claim 1, wherein: the image synthesis circuit generates the gray level image or color image.
  9. 9.如权利要求1所述视觉反馈系统,其特征在于:增加一PROG可程序化功能键,用于设定前述显示模式的显示信息。 The visual feedback system 1 as claimed in claim 9, wherein: an increase PROG programmable function keys, for displaying information to set the display mode.
  10. 10.如权利要求9所述视觉反馈系统,其特征在于:PROG功能键为单一按键。 10. The visual feedback system as claimed in claim 9, wherein: PROG function key is a single key.
  11. 11.如权利要求9所述视觉反馈系统,其特征在于:PROG功能键为设在前述游戏控制器上至少两个按键的预先决定的按键组合。 11. The visual feedback system as claimed in claim 9, wherein: PROG function key on the game controller is provided in at least a predetermined key combination of the two keys.
  12. 12.如权利要求1所述视觉反馈系统,其特征在于:显示模式的黑格数量由前述游戏控制器输出值的大小决定。 12. The visual feedback system of claim 1, wherein: a display mode of Haigh number determined by the size of the output value of the game controller.
  13. 13.如权利要求1所述视觉反馈系统,其特征在于:控制信号为前述游戏控制器的输入动作信号或前述游戏进行中所产生的振动信号。 13. The visual feedback system of claim 1, wherein: the control signal is a vibration signal of the game controller or the input operation signal generated in the game.
  14. 14.一种用于游戏控制器的视觉反馈系统,配合一游戏主机系统,其特征在于包含:一游戏控制器装置,是包含:通信接口,以串行的接口与前述游戏主机系统通信;多个按钮,用以产生输入动作信号;与控制电路,通过前述通信接口接收前述游戏主机系统的控制信号,并将控制信号与输入动作信号转换成显示信息;以及一图像合成电路,接收前述游戏主机系统的图像信号,且接收前述控制电路传来的前述显示信息,而将预设的显示模式及所要显示的信息,设定于对应在游戏主机系统所传送的图像信号的时间上,再将此图像合成信号传送到一屏幕显示。 A visual feedback system for a game controller, a game console with the system, characterized by comprising: a game controller device, comprising: a communication interface, the interface with the game console in a serial communication system; Multi button, an operation for generating an input signal; and the control circuit, the control signal through the communication interface to receive the host game system, and the control signal and the input signal into display operation information; and an image synthesizing circuit for receiving the consoles an image signal system, and a control circuit receiving the information transmitted from the display, and the default display mode and the information to be displayed is set to a time corresponding to the image signal on the host system transmits the game, then this transmitting a signal to the image synthesizing display screen.
  15. 15.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:游戏主机系统为一电视游戏器主机。 15. The visual feedback system for a game controller according to claim 14, wherein: the game console is a video game system host.
  16. 16.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:游戏主机系统为一电脑游戏系统。 16. The visual feedback system for a game controller according to claim 14, wherein: the host system is a computer game game system.
  17. 17.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路将前述显示模式不同形式存放在一存储器。 17. The visual feedback system for a game controller according to claim 14, wherein: the image synthesizing circuit different display mode stored in the form of a memory.
  18. 18.如权利要求17所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路连接一切换开关,用以切换显示模式不同的表现方式。 18. The visual feedback system for a game controller according to claim 17, wherein: the image synthesizing circuit connected to a switch for switching display modes different expression.
  19. 19.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路连接一亮度调整钮,用来调整显示模式显示在屏幕上的亮度。 19. The visual feedback system for a game controller according to claim 14, wherein: the image synthesizing circuit connected with a brightness adjustment knob for adjusting the brightness of the display mode displayed on the screen.
  20. 20.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路连接一透明调整钮,用来调整显示模式显示在屏幕上的透明度。 20. The visual feedback system for a game controller according to claim 14, wherein: the image synthesizing circuit connected to a transparent adjustment knob for adjusting the transparency of the display mode on the screen.
  21. 21.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路产生灰级图像或彩色图像。 Visual feedback system for a game controller of claim 14 as claimed in claim 21, wherein: the image synthesis circuit generates the gray level image or color image.
  22. 22.如权利要求14所述的用于游戏控制器的视觉反馈系统,其特征在于:增加一PROG可程序化功能键,用于设定前述显示模式的显示信息。 Visual feedback system for a game controller of claim 14 as claimed in claim 22, wherein: increasing a PROG programmable function keys, for displaying information to set the display mode.
  23. 23.如权利要求22所述的用于游戏控制器的视觉反馈系统,其特征在于:PROG功能键为单一按键。 23. The visual feedback system for a game controller according to claim 22, wherein: PROG function key is a single key.
  24. 24.如权利要求22所述的用于游戏控制器的视觉反馈系统,其特征在于:PROG功能键设在前述游戏控制器上至少两个按键的预先决定的按键组合。 Visual feedback system for a game controller of claim 22 as claimed in claim 24, wherein: PROG function key provided on the key combination in the game controller of the at least two predetermined keys.
  25. 25.如权利要求22所述的用于游戏控制器的视觉反馈系统,其特征在于:显示模式的黑格数量由前述游戏控制器输出值的大小决定。 25. The visual feedback system for a game controller according to claim 22, wherein: a display mode Haig number determined by the size of the output value of the game controller.
  26. 26.一种用于游戏控制器的视觉反馈系统,配合一游戏主机系统与一无线游戏控制器,该无线控制器包含一无线游戏控制器端装置,将玩游戏者进行游戏时所输入的动作信息无线传输,前述无线视觉反馈系统其特生在于包含:一无线接收器,接收前述无线游戏控制器端装置传输的玩游戏者进行游戏时所输入动作信息;一控制电路,控制前述无线接收器以接收该玩游戏者进行游戏时所输入的动作信息以转换成显示信息;以及一图像合成电路,接收前述游戏主机系统的图像信号,且接收前述控制电路传来的前述显示信息,而将预设的显示模式及所要显示的信息,设定于对应在游戏主机系统所传送的图像信号的时间上,再将此图像合成信号传送到一屏幕显示。 26. entered when a visual feedback system for a game controller, game console with a game controller with a wireless system, the wireless controller comprises a wireless terminal device game controller, the game operation of the player the input operation information in a wireless receiver for receiving the game player a wireless game controller for the game terminal device transmits; a control circuit that controls the wireless receiver: wirelessly transmitting the information, the wireless visual feedback system which comprises Bendtsen wherein in the operation input information when the game player receives game to be converted to display information; and an image synthesizing circuit for receiving an image signal of the host game system, a control circuit and receives the information transmitted from the display, while the pre and the information display mode is set to be displayed, is set on the corresponding time of the image signal transmitted by the game console system, which forwards the combined signal to an image display screen.
  27. 27.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:游戏主机系统为一电视游戏机主机。 Visual feedback system for a game controller of claim 26 as claimed in claim 27, wherein: the host system is a TV game game main unit.
  28. 28.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:游戏主机系统为一电脑游戏系统。 Visual feedback system for a game controller of claim 26 as claimed in claim 28., wherein: the host system is a computer game game system.
  29. 29.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路将前述显示模式不同形式存放在一存储器。 Visual feedback system for a game controller of claim 26 as claimed in claim 29, wherein: the image synthesizing circuit different display mode stored in the form of a memory.
  30. 30.如权利要求29所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路连接一切换开关,用以切换显示模式不同的表现方式。 Visual feedback system for a game controller of claim 29 as claimed in claim 30., wherein: the image synthesizing circuit connected to a switch for switching display modes different expression.
  31. 31.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路连接一亮度调整钮,用来调整显示模式显示在屏幕上的亮度。 Visual feedback system for a game controller of claim 26 as claimed in claim 31, wherein: the image synthesizing circuit connected with a brightness adjustment knob for adjusting the brightness of the display mode displayed on the screen.
  32. 32.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路连接一透明调整钮,用来调整显示模式显示在屏幕上的透明度。 Visual feedback system for a game controller of claim 26 as claimed in claim 32., wherein: the image synthesizing circuit connected to a transparent adjustment knob for adjusting the transparency of the display mode on the screen.
  33. 33.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:图像合成电路产生灰级图像或彩色图像。 Visual feedback system for a game controller of claim 26 as claimed in claim 33, wherein: the image synthesis circuit generates the gray level image or color image.
  34. 34.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:可增加一PROG可程序化功能键,用于设定前述显示模式的显示信息。 Visual feedback system for a game controller of claim 26 as claimed in claim 34, wherein: PROG increase a programmable function key, for displaying information to set the display mode.
  35. 35.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:PROG功能键为单一PROG按键。 Visual feedback system for a game controller of claim 26 as claimed in claim 35., wherein: PROG PROG key as a single function key.
  36. 36.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:PROG功能键设在前述游戏控制器上至少两个按键的预先决定的按键组合。 Visual feedback system for a game controller of claim 26 as claimed in claim 36., wherein: PROG function key provided on the key combination in the game controller of the at least two predetermined keys.
  37. 37.如权利要求26所述的用于游戏控制器的视觉反馈系统,其特征在于:显示模式的黑格数量由前述游戏控制器输出值的大小决定。 Visual feedback system for a game controller of claim 26 as claimed in claim 37, wherein: a display mode Haig number determined by the size of the output value of the game controller.
CN 01134573 2001-11-26 2001-11-26 Visual feedback system for game controller CN1174785C (en)

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JP3602519B2 (en) 2002-07-12 2004-12-15 コナミ株式会社 Video game apparatus, image processing method, and program
US8358273B2 (en) * 2006-05-23 2013-01-22 Apple Inc. Portable media device with power-managed display
US20140004941A1 (en) * 2012-06-29 2014-01-02 Sony Computer Entertainment Inc. Conversion of haptic events into screen events

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