CN114404931A - Game control method and device and cloud game server - Google Patents

Game control method and device and cloud game server Download PDF

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Publication number
CN114404931A
CN114404931A CN202111619039.8A CN202111619039A CN114404931A CN 114404931 A CN114404931 A CN 114404931A CN 202111619039 A CN202111619039 A CN 202111619039A CN 114404931 A CN114404931 A CN 114404931A
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CN
China
Prior art keywords
display screen
touch display
game
controlling
judgment
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
CN202111619039.8A
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Chinese (zh)
Inventor
张宇
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Suzhou Juhuibang Information Technology Co ltd
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Suzhou Juhuibang Information Technology Co ltd
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Priority to CN202111619039.8A priority Critical patent/CN114404931A/en
Publication of CN114404931A publication Critical patent/CN114404931A/en
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the disclosure provides a game control method, a game control device and a cloud game server, wherein the method comprises the following steps: receiving a game operation instruction, acquiring force information detected by the pressing receiver according to the game operation instruction, judging whether the pressing area is smaller than a preset pressing area, if so, controlling the touch display screen to perform grading judgment, and if not, stopping the grading judgment of the touch display screen. According to the embodiment of the application, the touch display screen can judge whether scoring can be carried out according to the pressing condition by pressing the force of the receiver sensing fingers of the player, so that the game experience of the player is improved.

Description

Game control method and device and cloud game server
Technical Field
The disclosure relates to the technical field of games, in particular to a game control method and device and a cloud game server.
Background
With the development of electronic technology, various portable internet devices are more and more common, and the appearance of devices such as mobile phones and tablets meets the requirements of people on portability and large screens of internet devices. Meanwhile, playing games by using the portable terminal also becomes a daily entertainment choice for people. However, in the related art, the touch screen recognition of the game terminal has a problem of accuracy, and the false determination of the game score is easily caused due to low recognition accuracy, thereby reducing the enthusiasm of the player.
Disclosure of Invention
In order to overcome at least the above disadvantages in the prior art, the present disclosure provides a game control method, a game control apparatus and a cloud game server.
In a first aspect, the present disclosure provides a game control method applied to a game terminal, where the game terminal includes a touch display screen and a press receiver, the method including:
receiving a game operation instruction, and acquiring force information detected by the pressing receiver according to the game operation instruction;
judging whether the pressing area detected by the pressing receiver is smaller than a preset pressing area;
if the evaluation value is less than the preset value, controlling the touch display screen to carry out grading judgment;
and in the process of grading judgment of the touch display screen, if the strength information is not less than the preset pressing area, stopping grading judgment of the touch display screen.
In a second aspect, the present disclosure provides a game control apparatus applied to a game terminal including a touch display screen and a press receiver, the apparatus including:
the receiving unit is used for receiving a game operation instruction and acquiring the force information detected by the pressing receiver according to the game operation instruction;
the judging unit is used for judging whether the pressing area detected by the pressing receiver is smaller than a preset pressing area or not;
the control unit is used for controlling the touch display screen to carry out grading judgment when the judgment unit judges that the touch display screen is the positive touch display screen;
and the feedback unit is used for stopping the grading judgment of the touch display screen when the judgment unit judges that the grading judgment is negative in the grading judgment process of the touch display screen.
In a third aspect, an embodiment of the present disclosure provides a computer-readable storage medium, in which instructions are stored, and when executed, the instructions cause a computer to execute the game control method in the first aspect or any one of the possible designs of the first aspect.
In a fourth aspect, the disclosed embodiments further provide a cloud game server, where the cloud game server includes a processor, a machine-readable storage medium, and a network interface, where the machine-readable storage medium, the network interface, and the processor are connected through a bus system, the network interface is configured to be communicatively connected to at least one game terminal, the machine-readable storage medium is configured to store a program, an instruction, or a code, and the processor is configured to execute the program, the instruction, or the code in the machine-readable storage medium to perform the game control method in the first aspect or any possible design of the first aspect.
Based on any one of the above aspects, the present disclosure provides a game control method, an apparatus and a cloud game server, where the method includes: receiving a game operation instruction, acquiring force information detected by the pressing receiver according to the game operation instruction, judging whether the pressing area is smaller than a preset pressing area, if so, controlling the touch display screen to perform grading judgment, and if not, stopping the grading judgment of the touch display screen. According to the embodiment of the application, the touch display screen can judge whether scoring can be carried out according to the pressing condition by pressing the force of the receiver sensing fingers of the player, so that the game experience of the player is improved.
Drawings
To more clearly illustrate the technical solutions of the embodiments of the present disclosure, the drawings that are required to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present disclosure and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings may be obtained from the drawings without inventive effort.
Fig. 1 is a schematic view of an application scenario of a game control system provided in an embodiment of the present disclosure;
FIG. 2 is a schematic flow chart of a game control method provided in an embodiment of the present disclosure;
FIG. 3 is a functional block diagram of a game control apparatus according to an embodiment of the present disclosure;
fig. 4 is a block diagram schematically illustrating a structure of a cloud game server for implementing the game control method according to the present disclosure.
Detailed Description
The present disclosure is described in detail below with reference to the drawings, and the specific operation methods in the method embodiments can also be applied to the device embodiments or the system embodiments.
FIG. 1 is an interaction diagram of a game control system 10 provided by an embodiment of the present disclosure. The game control system 10 may include a cloud game server 100 and a game terminal 200 communicatively connected to the cloud game server 100. The game control system 10 shown in fig. 1 is merely one possible example, and in other possible embodiments, the game control system 10 may include only a portion of the components shown in fig. 1 or may include other components.
In this embodiment, gaming terminal 200 may comprise a mobile device, a tablet computer, a laptop computer, etc., or any combination thereof. In some embodiments, the mobile device may include a smart home device, a wearable device, a smart mobile device, a virtual reality device, an augmented reality device, or the like, or any combination thereof. In some embodiments, the smart home devices may include control devices of smart electrical devices, smart monitoring devices, smart televisions, smart cameras, and the like, or any combination thereof. In some embodiments, the wearable device may include a smart bracelet, a smart lace, smart glass, a smart helmet, a smart watch, a smart garment, a smart backpack, a smart accessory, or the like, or any combination thereof. In some embodiments, the smart mobile device may include a smartphone, a personal digital assistant, a gaming device, and the like, or any combination thereof. In some embodiments, the virtual reality device and/or the augmented reality device may include a virtual reality helmet, virtual reality glass, a virtual reality patch, an augmented reality helmet, augmented reality glass, an augmented reality patch, or the like, or any combination thereof. For example, the virtual reality device and/or augmented reality device may include various virtual reality products and the like.
In this embodiment, the cloud game server 100 and the game terminal 200 in the game control system 10 may cooperatively execute the game control method described in the following method embodiment, and the specific steps of the cloud game server 100 and the game terminal 200 may refer to the detailed description of the following method embodiment.
To solve the technical problem in the foregoing background, fig. 2 is a schematic flow chart of a game control method provided in an embodiment of the present disclosure, and the game control method provided in this embodiment may be executed by the cloud game server 100 shown in fig. 1, and the game control method is described in detail below.
Step S110, receiving a game operation instruction, and acquiring force information detected by the pressing receiver according to the game operation instruction;
step S120, judging whether the pressing area detected by the pressing receiver is smaller than a preset pressing area;
step S130, if the evaluation value is less than the preset value, controlling the touch display screen to carry out grading judgment;
step S140, in the process of grading judgment of the touch display screen, if the strength information is not smaller than a preset pressing area, the grading judgment of the touch display screen is stopped.
In one possible embodiment, step S130 further includes:
step S131, obtaining the extrusion state of the touch display screen for grading judgment at the last time;
step S132, judging whether the touch display screen reaches a grading judgment threshold value at present;
and step S133, if the evaluation result does not reach the evaluation result, controlling the touch display screen to continue the extrusion state to carry out grading judgment continuously.
In one possible embodiment, step S130 further includes:
step S134, acquiring the current extrusion area of the touch display screen;
step S135, if the size of the extrusion area is smaller than a first preset value, controlling the touch display screen to perform grading judgment;
and S136, if the size of the extrusion area is not smaller than a first preset value, controlling the touch display screen to perform loss judgment.
In one possible embodiment, step S130 further includes:
step S137, calculating pressure according to the force information;
and step S138, controlling the touch display screen to perform grading judgment according to the pressure intensity.
In a possible embodiment, step S130 is preceded by:
step S121, fingerprint detection is carried out on a target triggering the pressing receiver;
and S122, if the target is determined to be the finger, executing a step of controlling the touch display screen to perform grading judgment.
Fig. 3 is a schematic diagram of functional modules of a game control device 300 according to an embodiment of the present disclosure, and in this embodiment, the game control device 300 may be divided into the functional modules according to a method embodiment executed by the cloud game server 100, that is, the following functional modules corresponding to the game control device 300 may be used to execute the method embodiments executed by the cloud game server 100. The game control apparatus 300 may include a receiving unit 310, a determining unit 320, a controlling unit 330, and a feedback unit 340, and the functions of the functional modules of the game control apparatus 300 will be described in detail below.
The receiving unit 310 may be configured to execute the step S110, that is, to receive a game operation instruction, and obtain the strength information detected by the pressing receiver according to the game operation instruction.
The determination unit 320 may be configured to perform the above-mentioned step S120, that is, determine whether the pressing area detected by the pressing receiver is smaller than a preset pressing area.
The control unit 330 may be configured to execute the above step S130, that is, configured to control the touch display screen to perform scoring determination when the determination unit determines yes.
The feedback unit 340 may be configured to execute the step S140 described above, that is, when the judging unit judges no during the scoring judgment of the touch display screen, the scoring judgment of the touch display screen is stopped.
It should be noted that the division of the modules of the above apparatus is only a logical division, and the actual implementation may be wholly or partially integrated into one physical entity, or may be physically separated. And these modules can be realized in the form of software called by processing element; or may be implemented entirely in hardware; and part of the modules can be realized in the form of calling software by the processing element, and part of the modules can be realized in the form of hardware. For example, the receiving unit 310 may be a processing element separately set up, or may be integrated into a chip of the apparatus, or may be stored in a memory of the apparatus in the form of program code, and the processing element of the apparatus calls and executes the functions of the receiving unit 310. Other modules are implemented similarly. In addition, all or part of the modules can be integrated together or can be independently realized. The processing element described herein may be an integrated circuit having signal processing capabilities. In implementation, each step of the above method or each module above may be implemented by an integrated logic circuit of hardware in a processor element or an instruction in the form of software.
For example, the above modules may be one or more integrated circuits configured to implement the above methods, such as: one or more Application Specific Integrated Circuits (ASICs), or one or more microprocessors (DSPs), or one or more Field Programmable Gate Arrays (FPGAs), among others. For another example, when some of the above modules are implemented in the form of a processing element scheduler code, the processing element may be a general-purpose processor, such as a Central Processing Unit (CPU) or other processor that can call program code. As another example, these modules may be integrated together, implemented in the form of a system-on-a-chip (SOC).
Fig. 4 is a schematic diagram illustrating a hardware structure of the cloud game server 100 for implementing the control device according to the embodiment of the disclosure, and as shown in fig. 4, the cloud game server 100 may include a processor 110, a machine-readable storage medium 120, a bus 130, and a transceiver 140.
In a specific implementation process, at least one processor 110 executes computer-executable instructions stored in the machine-readable storage medium 120 (for example, those included in the game control device 300 shown in fig. 3), so that the processor 110 may execute the game control method according to the above method embodiment, where the processor 110, the machine-readable storage medium 120, and the transceiver 140 are connected through the bus 130, and the processor 110 may be configured to control the transceiving action of the transceiver 140, so as to perform data transceiving with the aforementioned game terminal 200.
For a specific implementation process of the processor 110, reference may be made to the above-mentioned method embodiments executed by the cloud game server 100, which implement similar principles and technical effects, and this embodiment is not described herein again.
In the embodiment shown in fig. 4, it should be understood that the Processor may be a Central Processing Unit (CPU), other general purpose Processor, a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), etc. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like. The steps of a method disclosed in connection with the present invention may be embodied directly in a hardware processor, or in a combination of the hardware and software modules within the processor.
The machine-readable storage medium 120 may comprise high-speed RAM memory and may also include non-volatile storage NVM, such as at least one disk memory.
The bus 130 may be an Industry Standard Architecture (ISA) bus, a Peripheral Component Interconnect (PCI) bus, an Extended ISA (EISA) bus, or the like. The bus 130 may be divided into an address bus, a data bus, a control bus, and the like. For ease of illustration, the buses in the figures of the present application are not limited to only one bus or one type of bus.
In addition, the embodiment of the disclosure also provides a readable storage medium, wherein the readable storage medium stores computer execution instructions, and when a processor executes the computer execution instructions, the game control method is realized.
The readable storage medium described above may be implemented by any type of volatile or non-volatile memory device or combination thereof, such as Static Random Access Memory (SRAM), electrically erasable programmable read-only memory (EEPROM), erasable programmable read-only memory (EPROM), programmable read-only memory (PROM), read-only memory (ROM), magnetic memory, flash memory, magnetic or optical disk. Readable storage media can be any available media that can be accessed by a general purpose or special purpose computer.
Finally, it should be noted that: the above embodiments are only used for illustrating the technical solutions of the present disclosure, and not for limiting the same; while the present disclosure has been described in detail with reference to the foregoing embodiments, those of ordinary skill in the art will understand that: the technical solutions described in the foregoing embodiments may still be modified, or some or all of the technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present disclosure.

Claims (8)

1. A game control method is applied to a game terminal, the game terminal comprises a touch display screen and a press receiver, and the method is characterized by comprising the following steps:
receiving a game operation instruction, and acquiring force information detected by the pressing receiver according to the game operation instruction;
judging whether the pressing area detected by the pressing receiver is smaller than a preset pressing area;
if the evaluation value is less than the preset value, controlling the touch display screen to carry out grading judgment;
and in the process of grading judgment of the touch display screen, if the strength information is not less than the preset pressing area, stopping grading judgment of the touch display screen.
2. The game control method according to claim 1, wherein the step of controlling the touch display screen to make a rating determination includes:
acquiring the extrusion state of the touch display screen subjected to grading judgment at the last time;
judging whether the touch display screen reaches a grading judgment threshold value at present;
and if not, controlling the touch display screen to continue the extrusion state to continue scoring and judging.
3. The game control method according to claim 1, wherein the step of controlling the touch display screen to make a rating determination includes:
acquiring the current extrusion area size of the touch display screen;
if the size of the extrusion area is smaller than a first preset value, controlling the touch display screen to perform grading judgment;
and if the size of the extrusion area is not smaller than a first preset value, controlling the touch display screen to perform loss judgment.
4. The game control method according to claim 1, wherein the step of controlling the touch display screen to make a rating determination includes:
calculating pressure according to the force information;
and controlling the touch display screen to perform grading judgment according to the pressure intensity.
5. The game control method according to claim 1, wherein after determining that the force information is smaller than a preset pressing area, before controlling the touch display screen to make a scoring determination, the method further comprises:
performing fingerprint detection for a target that triggers the press receiver;
and if the target is determined to be the finger, executing a step of controlling the touch display screen to carry out grading judgment.
6. A game control apparatus applied to a game terminal including a touch display screen and a press receiver, the apparatus comprising:
the receiving unit is used for receiving a game operation instruction and acquiring the force information detected by the pressing receiver according to the game operation instruction;
the judging unit is used for judging whether the pressing area detected by the pressing receiver is smaller than a preset pressing area or not;
the control unit is used for controlling the touch display screen to carry out grading judgment when the judgment unit judges that the touch display screen is the positive touch display screen;
and the feedback unit is used for stopping the grading judgment of the touch display screen when the judgment unit judges that the grading judgment is negative in the grading judgment process of the touch display screen.
7. A computer readable storage medium storing instructions/executable code which, when executed by a processor of a gaming terminal, causes the gaming terminal to implement the method of any of claims 1-5.
8. A cloud game server comprising a processor, a machine-readable storage medium, and a network interface, the machine-readable storage medium, the network interface, and the processor being connected via a bus system, the network interface being configured to communicatively connect to at least one game terminal, the machine-readable storage medium being configured to store a program, instructions, or code, and the processor being configured to execute the program, instructions, or code in the machine-readable storage medium to perform the game control method of any one of claims 1 to 5.
CN202111619039.8A 2021-12-27 2021-12-27 Game control method and device and cloud game server Withdrawn CN114404931A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202111619039.8A CN114404931A (en) 2021-12-27 2021-12-27 Game control method and device and cloud game server

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202111619039.8A CN114404931A (en) 2021-12-27 2021-12-27 Game control method and device and cloud game server

Publications (1)

Publication Number Publication Date
CN114404931A true CN114404931A (en) 2022-04-29

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Application Number Title Priority Date Filing Date
CN202111619039.8A Withdrawn CN114404931A (en) 2021-12-27 2021-12-27 Game control method and device and cloud game server

Country Status (1)

Country Link
CN (1) CN114404931A (en)

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