CN113797560B - Toy - Google Patents

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Publication number
CN113797560B
CN113797560B CN202111108789.9A CN202111108789A CN113797560B CN 113797560 B CN113797560 B CN 113797560B CN 202111108789 A CN202111108789 A CN 202111108789A CN 113797560 B CN113797560 B CN 113797560B
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toy
main
toy body
performance
identification information
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CN113797560A (en
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平良幸
望月卓
菊地和浩
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Bandai Co Ltd
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Bandai Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/16Dolls made of parts that can be put together
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/04Dolls with deformable framework
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • A63H3/46Connections for limbs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • A63H3/48Mounting of parts within dolls, e.g. automatic eyes or parts for animation

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  • Toys (AREA)

Abstract

Provides a toy with high interest. A toy (1) is provided with: a main toy body (2) which can be deformed; a plurality of auxiliary toy bodies (3) which are deformable; and a plurality of linked toy bodies (4) which link the main toy body and the auxiliary toy body in a separable manner, wherein the linked toy bodies (4) form a small-sized figure object in a single body, the main toy body (2), the linked toy body (4) connected with the main toy body (2), the auxiliary toy body (3) and the linked toy body (4) connected with the auxiliary toy body (3) form the appearance of medium-sized figure objects (20, 30), and the deformed main toy body (2), the deformed auxiliary toy bodies (3) and the linked toy bodies (4) linking the main toy body (2) and the auxiliary toy bodies (3) form the appearance of a large-sized figure object.

Description

玩具Toy

本申请是申请号为201780071208.4(对应的国际申请的申请号为PCT/JP2017/035034)、申请日为2017年9月27日、优先权日为2016年11月29日、发明名称为“玩具”的发明专利申请的分案申请。The application number of this application is 201780071208.4 (the application number of the corresponding international application is PCT/JP2017/035034), the application date is September 27, 2017, the priority date is November 29, 2016, and the title of the invention is "toy" The divisional application of the invention patent application.

技术领域technical field

本发明涉及一种包括能够连接的多个玩具体的玩具。The invention relates to a toy comprising a plurality of play bodies which can be connected.

背景技术Background technique

专利文献1中记载的玩具包括:机器人型的第1玩具;第2玩具,其构成机器人的臂部分,以能够相对于第1玩具装卸的方式与该第1玩具连接;以及识别信息保持构件,其可装卸地安装于第2玩具,用于将识别信息赋予第2玩具。并且,第1玩具构成为:取得所连接的第2玩具的识别信息,根据取得的识别信息输出基于声音的演出。The toy described in Patent Document 1 includes: a robot-type first toy; a second toy constituting an arm portion of the robot and connected to the first toy in a detachable manner relative to the first toy; and an identification information holding member, It is detachably attached to the second toy, and is used to give identification information to the second toy. In addition, the first toy is configured to acquire identification information of the connected second toy, and output an effect by voice based on the acquired identification information.

现有技术文献prior art literature

专利文献patent documents

专利文献1:日本特许第5444537号公报Patent Document 1: Japanese Patent No. 5444537

发明内容Contents of the invention

发明要解决的问题The problem to be solved by the invention

在专利文献1中记载的玩具中,在识别信息保持构件安装于第2玩具并且第2玩具与第1玩具连接的状态下,识别信息保持构件被收纳于第1玩具和第2玩具,不出现在玩具的外观上。In the toy described in Patent Document 1, in a state where the identification information holding member is attached to the second toy and the second toy is connected to the first toy, the identification information holding member is accommodated in the first toy and the second toy, and does not appear. on the appearance of the toy.

本发明是鉴于上述情况而做成的,其目的在于提供一种比以往更有趣味性的玩具。The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a more interesting toy than conventional ones.

用于解决问题的方案solutions to problems

本发明的玩具的特征在于,包括:主玩具体,其能够变形;副玩具体,其具有多个,且能够变形;以及连结玩具体,其具有多个,能够连结所述主玩具体和所述副玩具体,所述连结玩具体以单体构成小型形象物,所述主玩具体和与该主玩具体连接的所述连结玩具体以及所述副玩具体和与该副玩具体连接的所述连结玩具体均构成中型形象物的外观,变形后的所述主玩具体和变形后的多个所述副玩具体以及连结该主玩具体和多个该副玩具体的多个所述连结玩具体均构成大型形象物的外观。The toy of the present invention is characterized in that it includes: a main toy body, which can be deformed; a plurality of auxiliary toy bodies, which can be deformed; As for the auxiliary toy body, the linked toy body constitutes a small image object with a single body, the main toy body and the connected toy body connected with the main toy body, and the auxiliary toy body and the connected toy body with the auxiliary toy body The connected toy bodies all constitute the appearance of a medium-sized image object, the deformed main toy body and the transformed secondary toy bodies, and the multiple toy bodies that link the main toy body and the secondary toy bodies. Connecting the play bodies all constitute the appearance of a large-scale image object.

并且,在本发明的玩具中,也可以是,所述连结玩具体具有在多个所述连结玩具体之间共同的第1连结部,所述主玩具体具有能够与所述第1连结部连结的多个主连结部。In addition, in the toy of the present invention, the connection toy body may have a first connecting part common among a plurality of the connection toy bodies, and the main toy body may have a Linked multiple main link sections.

并且,在本发明的玩具中,也可以是,所述连结玩具体具有在多个所述连结玩具体之间共同的第2连结部,所述副玩具体具有能够与所述第2连结部连结的副连结部。In addition, in the toy of the present invention, the connection toy body may have a second connection part common among a plurality of the connection toy bodies, and the auxiliary toy body may have a second connection part that can be connected to the second connection part. The sub-link part of the link.

并且,在本发明的玩具中,也可以是,所述第2连结部和所述副连结部以能够转动的方式连结。Furthermore, in the toy of the present invention, the second connection portion and the sub-connection portion may be rotatably connected.

并且,在本发明的玩具中,也可以是,所述副连结部能够相对于所述副玩具体转动。In addition, in the toy of the present invention, the sub link may be rotatable relative to the sub toy body.

并且,在本发明的玩具中,也可以是,所述主玩具体或所述副玩具体具有演出部,所述连结玩具体具有在多个所述连结玩具体之间彼此不同的连结玩具演出部,在所述连结玩具体连结于所述主玩具体或所述副玩具体的状态下,所述连结玩具演出部利用所述演出部输出的演出来输出新的利用演出。Furthermore, in the toy of the present invention, the main toy body or the sub-toy body may have a performance part, and the connection toy body may have a connection toy performance that is different from each other among a plurality of the connection toy bodies. In a state where the linked toy body is connected to the main toy body or the sub-play body, the linked toy performance unit uses the performance output by the performance unit to output a new utilization performance.

并且,在本发明的玩具中,也可以是,所述连结玩具体具有识别信息,所述主玩具体或所述副玩具体具有用于读取所述识别信息的识别信息读取部,所述演出部输出与所述识别信息读取部所读取的所述识别信息相对应的演出。Furthermore, in the toy of the present invention, the connected toy body may have identification information, and the main toy body or the sub toy body may have an identification information reading unit for reading the identification information, so The performance unit outputs a performance corresponding to the identification information read by the identification information reading unit.

并且,在本发明的玩具中,也可以是,所述连结玩具体具有识别信息,所述主玩具体或所述副玩具体具有演出部和用于读取所述识别信息的识别信息读取部,所述演出部输出与所述识别信息读取部所读取的所述识别信息相对应的演出。In addition, in the toy of the present invention, the connected toy body may have identification information, and the main toy body or the sub toy body may have a performance part and an identification information reader for reading the identification information. The performance part outputs a performance corresponding to the identification information read by the identification information reading part.

并且,在本发明的玩具中,也可以是,所述主玩具体或所述副玩具体具有检测部,该检测部用于检测所述连结玩具体的安装情况,在利用所述检测部检测到所述连结玩具体时,所述演出部输出安装检测演出。In addition, in the toy of the present invention, the main toy body or the sub toy body may have a detection unit for detecting the installation condition of the connected toy body, and when the detection unit is used to detect When the player is connected, the performance unit outputs an installation detection performance.

并且,在本发明的玩具中,也可以是,该玩具是连接所述副玩具体和所述连结玩具体而成的。Furthermore, in the toy of the present invention, the toy may be formed by connecting the auxiliary toy body and the link toy body.

并且,在本发明的玩具中,也可以是,该玩具包括所述连结玩具体。Furthermore, in the toy of the present invention, the toy may include the above-mentioned linking toy body.

发明的效果The effect of the invention

采用本发明,能够提供一种能够自由地连接许多玩具体的趣味性较高的玩具。According to the present invention, it is possible to provide a high-interest toy in which many play objects can be freely connected.

附图说明Description of drawings

图1是用于说明本发明的实施方式的、玩具的一例的主视图。Fig. 1 is a front view of an example of a toy for describing an embodiment of the present invention.

图2是图1的玩具的主玩具体的主视图。Fig. 2 is a front view of the main toy of the toy in Fig. 1 .

图3的(a)是在图2的主玩具体的局部安装有连结玩具体的状态的俯视图,图3的(b)是侧视图。Fig. 3(a) is a top view of a state in which a link toy body is attached to a part of the main toy body of Fig. 2 , and Fig. 3(b) is a side view.

图4是图2的主玩具体的一部分的放大立体图。FIG. 4 is an enlarged perspective view of a part of the main player in FIG. 2 .

图5是图1的玩具的连结玩具体的立体图。Fig. 5 is a specific perspective view of the linked play of the toy in Fig. 1 .

图6是图5的连结玩具体的里面和副玩具体的连接部分的立体图。Fig. 6 is a perspective view of the inside of the link play and the connection part of the sub-play in Fig. 5 .

图7表示图1的玩具所使用的副玩具体的一例,图7的(a)是构成图1的玩具的腿部时的形态的侧视图,图7的(b)是构成臂部时的形态的侧视图,图7的(c)是独立的形态的侧视图。Fig. 7 shows a specific example of the sub-play used in the toy of Fig. 1, Fig. 7 (a) is a side view of the form when constituting the legs of the toy of Fig. 1, and Fig. 7 (b) is a side view when constituting the arm As a side view of the form, (c) of FIG. 7 is a side view of an independent form.

图8表示图1的玩具所使用的副玩具体的另一例,图8的(a)是构成图1的玩具的臂部时的形态或独立的形态的侧视图,图8的(b)是构成图1的玩具的腿部时的形态的侧视图。Fig. 8 shows another specific example of the secondary play used in the toy of Fig. 1. Fig. 8(a) is a side view of the form or an independent form when constituting the arm of the toy of Fig. 1 , and Fig. 8(b) is It is a side view of the form when the leg part of the toy of FIG. 1 is comprised.

图9表示图1的玩具所使用的副玩具体的另一例,图9的(a)是构成图1的玩具的腿部时的形态的侧视图,图9的(b)是构成图1的玩具的臂部时的形态的侧视图,图9的(c)是独立的形态的侧视图。Fig. 9 shows another specific example of the sub-play used in the toy of Fig. 1, Fig. 9 (a) is a side view of the form when constituting the legs of the toy of Fig. As a side view of the form of the arm part of the toy, Fig. 9(c) is a side view of an independent form.

图10表示图1的玩具所使用的副玩具体的另一例,图10的(a)是构成图1的玩具的腿部时的形态的侧视图,图10的(b)是构成图1的玩具的臂部时的形态的侧视图,图10的(c)是独立的形态的侧视图。Fig. 10 shows another specific example of the sub-play used in the toy of Fig. 1, Fig. 10 (a) is a side view of the form when constituting the legs of the toy of Fig. As a side view of the form of the arm part of the toy, Fig. 10(c) is a side view of an independent form.

图11是表示图1所示的玩具的功能结构的框图。Fig. 11 is a block diagram showing the functional configuration of the toy shown in Fig. 1 .

图12是表示图5所示的连结玩具体的演出效果的概略图。FIG. 12 is a schematic diagram showing a specific performance effect of the linked game shown in FIG. 5 .

具体实施方式detailed description

图1表示用于说明本发明的实施方式的、玩具的整体结构的一例,图2~图4表示主玩具体的一例,图5表示连结玩具体的一例,图7~图10表示副玩具体的一例。图11是用于说明玩具的功能的框图,图12是用于表示连结玩具体的演出效果的一例的概略图。Fig. 1 shows an example of the overall structure of a toy for explaining an embodiment of the present invention, Fig. 2 to Fig. 4 show a concrete example of the main toy, Fig. 5 shows a concrete example of a link toy, and Fig. 7 to Fig. 10 show a concrete example of the secondary toy An example of FIG. 11 is a block diagram for explaining the functions of the toy, and FIG. 12 is a schematic diagram showing an example of a specific performance effect of the linked play.

如图1所示,玩具1为大型形象物,形成为人体型机器人的形状。玩具1构成为具有:主玩具体2,其构成机器人躯干以及两臂和两腿的根部;多个副玩具体3,其可装卸地连结于该主玩具体2的两臂和两腿;以及多个连结玩具体4,其连结该副玩具体3和主玩具体2,并且还安装于主玩具体2的胸部。该玩具1的连结玩具体4不仅连结主玩具体2和副玩具体3,而且还以连结玩具体4暴露于外观的状态作为玩具1的外观的一部分构成大型形象物。即,连结玩具体4构成大型形象物的外观的一部分。并且,由主玩具体2和与该主玩具体2连接的连结玩具体4构成后述的第1中型形象物20的外观,而且,由副玩具体3和与该副玩具体3连接的连结玩具体4构成后述的第2中型形象物30的外观。As shown in FIG. 1, the toy 1 is a large-scale figurine formed in the shape of a humanoid robot. The toy 1 is composed of: a main toy body 2, which constitutes the torso of a robot and the roots of two arms and two legs; a plurality of auxiliary toy bodies 3, which are detachably connected to the two arms and two legs of the main toy body 2; and A plurality of connection play bodies 4, which link the secondary play body 3 and the main play body 2, and are also installed on the chest of the main play body 2. The connecting toy body 4 of the toy 1 not only connects the main toy body 2 and the auxiliary toy body 3, but also constitutes a large figure as a part of the appearance of the toy 1 with the connected toy body 4 exposed to the appearance. That is, the connecting play body 4 constitutes a part of the appearance of the large-scale figurine. And, the main play body 2 and the connection play body 4 connected with the main play body 2 constitute the appearance of the first medium-sized figure 20 described later, and the sub-play body 3 and the link connected with the sub-play body 3 The toy body 4 constitutes the appearance of a second medium-sized figurine 30 described later.

如图2所示,主玩具体2在机器人躯干的胸部、两臂和两腿设有大致球面形且具有相同的凹部构造的主连结部21,具有球状的连结玩具演出部4e的连结玩具体4安装于该主连结部21。能够转动的该主连结部21的形状在球形凹坑部21q的上下具有大致方形凹坑形状的勾挂保持部21u、21d。并且,连结玩具体4的后述的第1连结部41嵌合于该主连结部21的勾挂保持部21u、21d,能够对连结玩具体4进行装卸。另外,机器人脸部20f的上部具有模仿动物的脸的能够转动(箭头A方向)的头部20h(参照图3)。As shown in Figure 2, the main toy body 2 is provided with a substantially spherical main connection part 21 having the same concave structure on the chest, two arms and two legs of the robot trunk, and a connection toy body with a spherical connection toy performance part 4e. 4 is attached to the main connection part 21. The shape of this rotatable main coupling part 21 has hook holding parts 21u and 21d in the shape of substantially square dimples on the upper and lower sides of the spherical dimple part 21q. Furthermore, the first connection part 41 described later of the connection toy body 4 is fitted into the hook holding parts 21 u and 21 d of the main connection part 21 , so that the connection toy body 4 can be attached and detached. In addition, the upper part of the robot face 20f has a rotatable (arrow A direction) head 20h imitating the face of an animal (see FIG. 3 ).

对于主玩具体2,如图3所示,通过转动头部20h,能够变形为顶端部分模仿动物(在本实施方式中为狮子)的头的飞行体的形状。即,在图2所示的状态下,在主玩具体2的胸部安装连结玩具体4,以隐藏机器人的脸部20f的方式使头部20h旋转(箭头A方向)。进而,使两臂旋转(箭头B方向)180度。结果,变成自躯干部20b向左右两侧延伸出的两臂模仿翼20w且连结玩具体4的连结玩具演出部4e模仿驾驶舱的飞行体。As for the main toy body 2, as shown in FIG. 3, by turning the head 20h, it can be deformed into the shape of a flying body whose top part imitates the head of an animal (lion in this embodiment). That is, in the state shown in FIG. 2, the connecting toy body 4 is attached to the chest of the main toy body 2, and the head 20h is rotated (in the direction of arrow A) so as to hide the face 20f of the robot. Furthermore, both arms are rotated (arrow B direction) by 180 degrees. As a result, the two arms extending from the trunk portion 20b to the left and right sides imitate the wings 20w, and the connection toy performance part 4e connected to the toy body 4 imitates the flying body of the cockpit.

在主连结部21的勾挂保持部21d、21u设有用于将连结玩具体4卡定在主连结部21内的能够弹性移动的可动钩21df、21df、21uf。详细而言,例如,如图4所示,在较大的勾挂保持部21d设有与后述的连结玩具体4的第1卡合部41df卡合的一对第1可动钩21df、21df,在较小的勾挂保持部21u设有与连结玩具体4的第2卡合部41uf卡合的第2可动钩21uf。因而,连结玩具体4能够通过朝向主连结部21按压和自该主连结部21拔出的装卸操作(箭头Y方向的操作)而相对于主玩具体2装卸。The hook holding parts 21d and 21u of the main connecting part 21 are provided with elastically movable movable hooks 21df, 21df and 21uf for locking the connected toy body 4 in the main connecting part 21 . In detail, for example, as shown in FIG. 4 , a pair of first movable hooks 21df, 21df, and 21df are provided on the larger hook holding portion 21d to engage with the first engaging portion 41df of the connected toy body 4 described later. 21df, the second movable hook 21uf that engages with the second engaging portion 41uf of the connection toy body 4 is provided on the small hook holding portion 21u. Therefore, the connection toy body 4 can be attached to and detached from the main toy body 2 by detachment operations (operation in the arrow Y direction) of pressing toward the main connecting portion 21 and pulling out from the main connecting portion 21 .

在主连结部21的球形凹坑部21q的中央设有主演出部2e(本发明中所说的主玩具体具有的演出部)。该主演出部2e包括由例如发光二极管等构成的光源,能够根据后述的适当操作进行发光。In the center of the spherical concave portion 21q of the main connecting portion 21, a main performance part 2e (the performance part possessed by the main play body in the present invention) is provided. This main output unit 2e includes a light source composed of, for example, a light emitting diode, etc., and can emit light according to an appropriate operation described later.

在主连结部21设有用于读取作为连结玩具体4的识别信息之一的第1识别信息4i(参照图5)的第1识别信息读取部2ir(本发明中所说的主玩具体具有的识别信息读取部)。该第1识别信息读取部2ir例如设于勾挂保持部21d的底面。对于连结玩具体4的第1识别信息4i和第1识别信息读取部2ir,并不特别限定,能够适当地采用例如条形码等光学部件或者凹凸构造及开关等机械部件。The main connection part 21 is provided with a first identification information reading part 2ir (the main game body mentioned in the present invention) for reading the first identification information 4i (refer to FIG. 5 ) as one of the identification information of the connection game body 4. have the identification information reading unit). This 1st identification information reading part 2ir is provided in the bottom surface of 21 d of hook holding|maintenance parts, for example. The first identification information 4i and the first identification information reading unit 2ir connecting the toy body 4 are not particularly limited, and optical components such as barcodes or mechanical components such as concave-convex structures and switches can be appropriately used.

主玩具体2具有用于检测连结玩具体4的安装情况的第1检测部2s(本发明中所说的主玩具体具有的检测部)。该第1检测部2s的构造并不特别限定,例如,能够使用第2可动钩21uf。即,能够将安装连结玩具体4时的第2可动钩21uf的动作利用于检测来作为第1检测部2s。在利用该第1检测部2s检测到连结玩具体4时,主演出部2e能够输出安装检测演出。The main toy body 2 has a first detection part 2s (the detection part of the main toy body in the present invention) for detecting the installation state of the connection toy body 4 . The structure of this 1st detection part 2s is not specifically limited, For example, 2nd movable hook 21uf can be used. That is, the movement of the second movable hook 21uf when the toy body 4 is attached and connected can be used for detection as the first detection portion 2s. When the connected toy body 4 is detected by the first detection unit 2s, the main performance unit 2e can output an installation detection performance.

如图5所示,连结玩具体4的整体形状模仿地球仪,能够显示颜色、图案的连结玩具演出部4e为球形状且被设为能够旋转。详细而言,连结玩具演出部4e利用支承部6支承为能够以旋转轴线CL为中心旋转(箭头C方向),该支承部6具有构成座部的大致圆盘状的支承基部6b和自该支承基部6b的侧面弯曲地延伸出的臂状部6a的上端的支承顶部6t。As shown in FIG. 5 , the overall shape of the connecting toy body 4 imitates a globe, and the connecting toy performance part 4 e capable of displaying colors and patterns is spherical and rotatable. Specifically, the connecting toy performance part 4e is supported so as to be rotatable around the rotation axis CL (arrow C direction) by a support part 6 having a substantially disk-shaped support base part 6b constituting a seat part and a support base part 6b from the support part 6. The upper end of the arm-shaped part 6a extended from the side surface of the base part 6b curvedly supports the top part 6t.

在此,连结玩具演出部4e具有由例如合成树脂形成的透光性的第1显示部4a和覆盖该第1显示部4a的外侧的透光性的第2显示部4b。并且,第1显示部4a被固定,而第2显示部4b被支承为能够旋转。并且,在第1显示部4a和第2显示部4b设有后述的能够合成的图案或者能够根据光显示的图案(参照图12)。Here, the connection toy performance part 4e has the translucent 1st display part 4a which consists of synthetic resin, for example, and the translucent 2nd display part 4b which covers the outside of this 1st display part 4a. Moreover, the 1st display part 4a is fixed, and the 2nd display part 4b is supported so that rotation is possible. In addition, patterns that can be synthesized or displayed by light, which will be described later, are provided on the first display portion 4a and the second display portion 4b (see FIG. 12 ).

在连结玩具体4设有与主玩具体2的主连结部21连结的第1连结部41。该第1连结部41具有与主连结部21的勾挂保持部21u卡合的卡合部41u和与主连结部21的勾挂保持部21d卡合的卡合部41d。并且,设于卡合部41d的左右一对(仅图示了一侧)第1卡合部41df与第1可动钩21df(参照图4)卡合,设于卡合部41u的第2卡合部41uf与第2可动钩21uf(参照图4)卡合。The connection play body 4 is provided with a first connection part 41 connected to the main connection part 21 of the main play body 2 . The first connecting portion 41 has an engaging portion 41 u that engages with the hook holding portion 21 u of the main connecting portion 21 and an engaging portion 41 d that engages with the hook holding portion 21 d of the main connecting portion 21 . And, a pair of left and right (only one side is shown) first engaging portions 41df provided on the engaging portion 41d engage with the first movable hook 21df (refer to FIG. 4 ), and the second engaging portion 41u provided on the engaging portion 41u The engaging part 41uf engages with the 2nd movable hook 21uf (refer FIG. 4).

准备有许多种连结玩具体4,各种连结玩具体4的第1识别信息4i设于卡合部41d的一端面。因而,在安装有连结玩具体4时,利用上述的主连结部21的第1识别信息读取部2ir读取该连结玩具体4的第1识别信息4i。Many kinds of connected play bodies 4 are prepared, and the first identification information 4i of each connected play body 4 is provided on one end surface of the engaging portion 41d. Therefore, when the connected toy body 4 is mounted, the first identification information 4i of the connected toy body 4 is read by the first identification information reading part 2ir of the main connection part 21 described above.

连结玩具体4在支承基部6b的底面侧设有用于与副玩具体3连结的第2连结部42。如图6所示,该第2连结部42形成有大致圆形的凹坑部42g,副玩具体3的副连结部32安装于该凹坑部42g。详细而言,第2连结部42具有以在凹坑部42g的内侧壁面相面对的方式配置的一对卡定凹部42f、42f,嵌入该卡定凹部42f、42f的一对可动钩32f、32f设于副连结部32。因而,通过将副连结部32压入凹坑部42g或者自凹坑部42g拉拽副连结部32,使可动钩32f、32f适当地弹性移动,能够进行连结玩具体4与副玩具体3之间的装卸。并且,设有副连结部32的连结基部3bb设为能够相对于副玩具体3的主体旋转。因此,连结玩具体4和副玩具体3旋转自如(箭头M方向)。The connection toy body 4 is provided with a second connection portion 42 for connecting to the auxiliary toy body 3 on the bottom surface side of the support base 6b. As shown in FIG. 6 , the second connecting portion 42 is formed with a substantially circular recessed portion 42g, and the auxiliary connecting portion 32 of the auxiliary toy body 3 is attached to the recessed portion 42g. Specifically, the second connecting portion 42 has a pair of locking recesses 42f, 42f disposed so as to face each other on the inner wall surface of the recess portion 42g, and a pair of movable hooks 32f fitted into the locking recesses 42f, 42f , 32f are provided on the secondary connection portion 32 . Therefore, the toy body 4 can be connected to the toy body 3 by pressing the sub-connection part 32 into the recessed part 42g or pulling the sub-connection part 32 from the recessed part 42g to make the movable hooks 32f, 32f elastically move appropriately. between loading and unloading. Furthermore, the connection base 3bb provided with the sub connection part 32 is rotatable with respect to the main body of the sub toy body 3 . Therefore, link the toy body 4 and the auxiliary toy body 3 to rotate freely (arrow M direction).

另外,连结玩具体4的第2识别信息4j以例如多个突起构造的形态设于凹坑部42g的底面42b。在图示中,是设有6个凸部的构造,但凹凸构造的组合数能够提供2的6次方种、即64种识别信息。并且,通过与该第2识别信息4j相面对地配置第2识别信息读取部3ir,从而在连结玩具体4安装于副玩具体3时,利用副玩具体3的第2识别信息读取部3ir(本发明中所说的副玩具体具有的识别信息读取部)读取第2识别信息4j。另外,对于第2识别信息4j和第2识别信息读取部3ir,除了凹凸构造以外,例如,也能够通过使用设于底面42b的条形码4bj等图像和读取该条形码4bj等图像的条形码读取器3br等图像读取部件来进行更多的识别信息的交换。Moreover, the 2nd identification information 4j connected with the toy body 4 is provided in the bottom surface 42b of the recessed part 42g, for example in the form of several protrusion structures. In the illustration, the structure is provided with six convex portions, but the number of combinations of the concavo-convex structure can provide 2 to the 6th power, that is, 64 types of identification information. And, by arranging the second identification information reading part 3ir to face the second identification information 4j, when the connection game body 4 is mounted on the auxiliary game body 3, the second identification information of the auxiliary game body 3 can be used to read. The part 3ir (the identification information reading part of the sub-toy in the present invention) reads the second identification information 4j. In addition, the second identification information 4j and the second identification information reading part 3ir can be read by using, for example, an image such as a barcode 4bj provided on the bottom surface 42b and a barcode that reads the image such as the barcode 4bj, in addition to the concave-convex structure. Image reading components such as the device 3br to exchange more identification information.

像这样,连结玩具体4包括连接部分对其他玩具体赋予识别信息的功能,但在不与其他玩具体连接的情况下,也能够利用连结玩具演出部4e的颜色、第1显示部4a及第2显示部4b的图案作为单体的小型形象物进行娱乐。Like this, the connected toy body 4 includes the function of giving identification information to other toy bodies by the connecting part, but it is also possible to use the color of the connected toy performance part 4e, the first display part 4a, and the first display part 4a without being connected to other toy bodies. 2. The pattern of the display portion 4b is used as a single small figure for entertainment.

如图7~图10所示,副玩具体3为模仿彼此不同的动物形态的构造,并且,都是独自变形。As shown in FIGS. 7 to 10 , the auxiliary toy body 3 has a structure imitating different animal forms, and all of them deform independently.

对于副玩具体3A(3)安装于主玩具体2的腿部(图1中的右腿侧)时的形态,如图7的(a)所示,借助连结玩具体4,以模仿牛的头部的头部3h朝向玩具1的前方的状态安装。并且,模仿牛的腿部的后轮部3ar收纳为在侧视时局部进入前轮部3af的内侧。For the form when the auxiliary toy body 3A (3) is installed on the leg of the main toy body 2 (the right leg side in Figure 1), as shown in (a) of Figure 7, by connecting the toy body 4, to imitate the cow's The head 3h of the head is attached in a state facing the front of the toy 1 . Moreover, the rear wheel part 3ar imitating the leg part of a cow is housed so that it may partially enter the inside of the front wheel part 3af in side view.

另外,副玩具体3A安装于主玩具体2的臂部时的形态为图7的(b)所示的状态。即,头部3h从图7的(a)所示的形态以头部3h的旋转支轴3fg为支点旋转(图7的(a)的箭头E方向)90度而朝向与连结玩具体4的旋转轴线CL相同的方向,进而绕旋转轴线CL旋转(图7的(b)的箭头F方向)90度而成为图示那样的状态。并且,副玩具体3A的与连结玩具体4连接的连结基部3bb进行旋转(箭头M方向),因此副玩具体3A相对于主玩具体2的朝向能够自由地变更。In addition, the form when the auxiliary play body 3A is attached to the arm of the main play body 2 is the state shown in FIG. 7( b ). That is, the head 3h rotates 90 degrees (in the arrow E direction of FIG. 7(a)) from the form shown in FIG. In the same direction as the rotation axis CL, it is further rotated 90 degrees around the rotation axis CL (in the direction of arrow F in FIG. 7( b )) to obtain a state as shown in the figure. And, the connection base 3bb connected with the connection toy body 4 of the auxiliary toy body 3A rotates (arrow M direction), so the orientation of the sub toy body 3A relative to the main toy body 2 can be freely changed.

另外,如图7的(c)所示,在副玩具体3A与主玩具体2分开而与连结玩具体4连接的状态下,构成为模仿牛的形状的第2中型形象物30A(30)。详细而言,头部3h沿着构成屁股部分的连结玩具体4的旋转轴线CL朝向前方(图中左侧),以无轨道车轮的前轮部3af与后轮部3ar前后排列的方式使该后轮部3ar以旋转支轴3rg为支点旋转(箭头G方向),从而形成第2中型形象物30A(30)。In addition, as shown in Fig. 7 (c), in the state where the sub-play body 3A is separated from the main play body 2 and connected to the connection play body 4, a second medium-sized figure 30A (30) imitating the shape of a cow is formed. . Specifically, the head 3h faces forward (left side in the figure) along the rotation axis CL of the connected toy body 4 constituting the butt part, and the front wheel part 3af and the rear wheel part 3ar of the trackless wheels are arranged in front and rear. The rear wheel portion 3ar rotates around the rotation axis 3rg (in the direction of the arrow G) to form the second medium-sized figure 30A (30).

像这样,副玩具体3A成为像安装于主玩具体2的腿部时的形态、安装于臂部时的形态以及与主玩具体2分开时的形态这样不同的形态。由此,副玩具体3A能够为这样的形态:不管安装于主玩具体2所具有的多个主连结部21中的哪一个主连结部21,大型形象物整体的外观都不会变得不自然。并且,副玩具体3A和连结玩具体4旋转自如(箭头M方向),因此能够自由地变更副玩具体3A相对于主玩具体2的朝向,使其成为大型形象物整体的外观不会变得不自然的朝向。In this way, the sub-play body 3A has different forms such as the form when it is attached to the legs of the main play body 2, the form when it is attached to the arm, and the form when it is separated from the main play body 2. Thus, the auxiliary toy body 3A can be in such a form that no matter which main connecting portion 21 of the plurality of main connecting portions 21 of the main toy body 2 is installed, the overall appearance of the large figure will not become ugly. nature. Moreover, the sub-play body 3A and the connecting play body 4 can rotate freely (in the direction of the arrow M), so the orientation of the sub-play body 3A relative to the main play body 2 can be freely changed, so that the overall appearance of the large-scale figure will not be changed. unnatural orientation.

如图8的(a)所示,副玩具体3B(3)构成为模仿旗鱼的形象物。即,构成为顶端尖的头部3h、模仿背鳍的垂直翼3ws、模仿胸鳍的左右一对水平翼3w。并且,在与主玩具体2分开而与连结玩具体4连接的状态下,形成飞行体的主体部分和后部而构成为第2中型形象物30B(30)。并且,在该第2中型形象物30B(30)的结构的状态下,借助构成旗鱼的尾鳍部分的连结玩具体4与主玩具体2的臂部(参照图1)连接。As shown in (a) of FIG. 8 , the auxiliary toy body 3B ( 3 ) is configured to imitate a swordfish. That is, it comprises a head 3h with a pointed tip, a vertical wing 3ws imitating a dorsal fin, and a pair of left and right horizontal wings 3w imitating a pectoral fin. And, in the state of being separated from the main play body 2 and connected to the connection play body 4, the main part and the rear part of the flying body are formed to form a second medium-sized figure 30B (30). And, under the state of the structure of this 2nd medium-sized figurine 30B (30), connect the arm portion (referring to Fig. 1) of main toy body 2 by the connecting toy body 4 that constitutes the caudal fin part of sailfish.

在副玩具体3B安装于主玩具体2的腿部的情况下,如图8的(b)所示,以使旗鱼的头部3h变形后的状态借助连结玩具体4安装。When the auxiliary toy body 3B is attached to the legs of the main toy body 2, as shown in FIG.

详细而言,模仿旗鱼的头部的头部3h以旋转支轴3fg为支点旋转(图8的(a)中的箭头N方向)90度而朝向与连结玩具体4的旋转轴线CL正交的方向。在该状态下,成为这样的形状:头部3h的顶端部分构成机器人的脚部的脚尖部分,头部3h的后端部分构成机器人的脚部的脚后跟部分。Specifically, the head 3h imitating the head of a sailfish rotates 90 degrees (in the direction of the arrow N in FIG. direction. In this state, the shape is such that the tip portion of the head 3h constitutes the toe portion of the robot's leg, and the rear end portion of the head 3h constitutes the heel portion of the robot's leg.

像这样,副玩具体3B成为像安装于主玩具体2的腿部时的形态、安装于臂部时的形态以及与主玩具体2分开时的形态这样不同的形态。由此,副玩具体3B能够为这样的形态:不管安装于主玩具体2所具有的多个主连结部21中的哪一个主连结部21,大型形象物整体的外观都不会变得不自然。并且,副玩具体3B和连结玩具体4旋转自如(箭头M方向),因此能够自由地变更副玩具体3B相对于主玩具体2的朝向,使其成为大型形象物整体的外观不会变得不自然的朝向。In this way, the auxiliary play body 3B has different forms such as the form when it is attached to the legs of the main play body 2, the form when it is attached to the arm, and the form when it is separated from the main play body 2. Thus, the auxiliary toy body 3B can be in such a form that no matter which main connecting portion 21 among the plurality of main connecting portions 21 of the main toy body 2 is installed, the overall appearance of the large-scale figurine will not become ugly. nature. Moreover, the sub-play body 3B and the connecting play body 4 can rotate freely (in the direction of the arrow M), so the orientation of the sub-play body 3B relative to the main play body 2 can be freely changed, so that the overall appearance of the large-scale figure will not be changed. unnatural orientation.

如图9所示,副玩具体3C(3)构成为模仿变色龙的形象物。对于副玩具体3C(3)安装于主玩具体2的腿部时的形态,如图9的(a)所示,以变色龙的后腿部3rf靠近头部3h侧地折叠且头部3h以朝向前方的方式弯曲的状态借助连结玩具体4安装于主玩具体2。详细而言,成为这样的状态:模仿变色龙的头部的头部3h以将旋转支轴3fg作为支点朝向前方的状态(沿着箭头K方向转动后的状态)构成机器人的脚部的脚尖部分,变色龙的后腿部3rf以将旋转支轴3rg作为支点向头部3h侧旋转(沿着箭头R方向旋转)而构成机器人的脚部的脚后跟部分。As shown in FIG. 9 , the sub-player body 3C ( 3 ) is configured to imitate the image of a chameleon. For the form when the auxiliary toy body 3C (3) is installed on the legs of the main toy body 2, as shown in (a) of Figure 9, the rear legs 3rf of the chameleon are folded close to the head 3h side and the head 3h is The state of bending toward the front is attached to the main play body 2 via the link play body 4 . More specifically, it is in such a state that the head 3h imitating the head of a chameleon constitutes the toe portion of the foot of the robot with the rotation shaft 3fg as a fulcrum facing forward (the state turned in the direction of the arrow K), The rear leg part 3rf of the chameleon rotates toward the head part 3h side (rotates in the direction of the arrow R) using the rotation shaft 3rg as a fulcrum, and constitutes the heel part of the leg part of the robot.

对于副玩具体3C安装于主玩具体2的臂部(图1中的左臂侧)时的形态,如图9的(b)所示,头部3h以朝向玩具1的下方的方式以旋转支轴3fg为支点旋转(图9的(a)中的箭头T方向)90度而朝向与连结玩具体4的旋转轴线CL相同的方向(参照图1)。Regarding the form when the auxiliary toy body 3C is mounted on the arm of the main toy body 2 (the left arm side in FIG. 1 ), as shown in FIG. The fulcrum 3fg is rotated (arrow T direction in FIG. 9( a )) by 90 degrees and faces the same direction as the rotation axis CL of the connecting toy body 4 (see FIG. 1 ).

另外,如图9的(c)所示,在副玩具体3C与主玩具体2分开而与连结玩具体4连接的状态下,构成为模仿变色龙的形状的第2中型形象物30C(30)。详细而言,头部3h沿着连结玩具体4的旋转轴线CL朝向前方且下方(图中的左下方侧),以前腿部3ff和后腿部3rf前后排列的方式使该后腿部3rf以旋转支轴3rg为支点旋转(箭头L方向),从而变色龙的前腿部3ff呈现出来,进而使连结玩具体4旋转(箭头M方向)90度地进行安装,而构成变色龙的尾巴,从而形成第2中型形象物30C(30)。In addition, as shown in (c) of Figure 9, in the state where the sub-play body 3C is separated from the main play body 2 and connected to the link play body 4, a second medium-sized figure 30C (30) in the shape of a chameleon is formed. . Specifically, the head 3h faces forward and downward (the lower left side in the figure) along the rotation axis CL connected to the toy body 4, and the front leg 3ff and the rear leg 3rf are arranged in front and rear so that the rear leg 3rf is The rotating fulcrum 3rg rotates as a fulcrum (arrow L direction), so that the front legs 3ff of the chameleon appear, and then the connecting toy body 4 is rotated (arrow M direction) 90 degrees for installation to form the tail of the chameleon, thereby forming the second 2 medium-sized figures 30C (30).

像这样,副玩具体3C成为像安装于主玩具体2的腿部时的形态、安装于臂部时的形态以及与主玩具体2分开时的形态这样不同的形态。由此,副玩具体3C能够为这样的形态:不管安装于主玩具体2所具有的多个主连结部21中的哪一个主连结部21,大型形象物整体的外观都不会变得不自然。并且,副玩具体3C和连结玩具体4旋转自如(箭头M方向),因此能够自由地变更副玩具体3C相对于主玩具体2的朝向,使其成为大型形象物整体的外观不会变得不自然的朝向。In this way, the auxiliary play body 3C has different forms such as the form when it is attached to the legs of the main play body 2 , the form when it is attached to the arm, and the form when it is separated from the main play body 2 . Thus, the auxiliary toy body 3C can be in such a form that no matter which main connecting portion 21 of the plurality of main connecting portions 21 of the main toy body 2 is installed, the overall appearance of the large-scale figurine will not become ugly. nature. Moreover, the sub-play body 3C and the connecting play body 4 can rotate freely (in the direction of the arrow M), so the orientation of the sub-play body 3C relative to the main play body 2 can be freely changed, so that the overall appearance of the large-scale image object will not be changed. unnatural orientation.

对于副玩具体3D(3)安装于主玩具体2的腿部(图1中的左腿侧)时的形态,如图10的(a)所示,借助构成狼的屁股部分的连结玩具体4,以模仿狼的头部的头部3h朝向玩具1的前方的状态安装。并且,模仿狼的后腿的后腿部3rf收纳为在侧视时局部进入前足部3ff的内侧。For the form when the auxiliary toy body 3D (3) is installed on the leg of the main toy body 2 (left leg side in Fig. 1), as shown in (a) of Fig. 4. Install the head 3h imitating the head of a wolf facing the front of the toy 1 . In addition, the hind legs 3rf imitating the hind legs of a wolf are housed so as to partially enter the inside of the front feet 3ff when viewed from the side.

另外,副玩具体3D安装于主玩具体2的臂部时的形态为图10的(b)所示的状态。即,头部3h从图10的(a)所示的形态以头部3h的旋转支轴3fg为支点旋转(图10的(a)中的箭头H方向)90度而朝向与连结玩具体4的旋转轴线CL相同的方向,进而绕旋转轴线CL旋转(图10的(b)中的箭头I方向)90度而成为图示那样的状态。并且,副玩具体3D和连结玩具体4旋转自如(箭头M方向),因此能够自由地变更副玩具体3D相对于主玩具体2的朝向,使其成为大型形象物整体的外观不会变得不自然的朝向。In addition, the form when the auxiliary play body 3D is attached to the arm of the main play body 2 is the state shown in (b) of FIG. 10 . That is, the head 3h is rotated 90 degrees (in the direction of the arrow H in FIG. 10(a)) from the form shown in FIG. In the same direction as the rotation axis CL, and further rotate 90 degrees around the rotation axis CL (direction of arrow I in FIG. Moreover, the sub-play body 3D and the connecting play body 4 can rotate freely (in the direction of the arrow M), so the orientation of the sub-play body 3D relative to the main play body 2 can be freely changed, so that the overall appearance of the large-scale image object will not be changed. unnatural orientation.

另外,如图10的(c)所示,在副玩具体3D与主玩具体2分开而与连结玩具体4连接的状态下,构成为模仿狼的形状的第2中型形象物30D(30)。详细而言,头部3h沿着连结玩具体4的旋转轴线CL朝向前方(图中的左侧),以前腿部3ff和后腿部3rf前后排列的方式使该后腿部3rf以旋转支轴3rg为支点旋转(箭头J方向),从而形成第2中型形象物30D(30)。In addition, as shown in (c) of Figure 10, in the state where the sub-play body 3D is separated from the main play body 2 and connected to the link play body 4, a second medium-sized figure 30D (30) in the shape of a wolf is formed. . Specifically, the head portion 3h faces forward (left side in the figure) along the rotation axis CL connected to the toy body 4, and the rear leg portion 3rf is rotated as a pivot in such a manner that the front leg portion 3ff and the rear leg portion 3rf are arranged in front and rear. 3rg is the fulcrum rotation (arrow J direction), thereby forming the second medium-sized figure 30D (30).

像这样,副玩具体3D成为像安装于主玩具体2的腿部时的形态、安装于臂部时的形态以及与主玩具体2分开时的形态这样不同的形态。由此,副玩具体3D能够为这样的形态:不管安装于主玩具体2所具有的多个主连结部21中的哪一个主连结部21,大型形象物整体的外观都不会变得不自然。并且,副玩具体3D和连结玩具体4旋转自如(箭头M方向),因此能够自由地变更副玩具体3D相对于主玩具体2的朝向,使其成为大型形象物整体的外观不会变得不自然的朝向。In this way, the auxiliary play body 3D has different forms such as the form when it is attached to the legs of the main play body 2, the form when it is attached to the arm, and the form when it is separated from the main play body 2. Thus, the auxiliary toy body 3D can be in such a form that no matter which main connecting portion 21 among the plurality of main connecting portions 21 of the main toy body 2 is installed, the overall appearance of the large-scale figurine will not become ugly. nature. Moreover, the sub-play body 3D and the connecting play body 4 can rotate freely (in the direction of the arrow M), so the orientation of the sub-play body 3D relative to the main play body 2 can be freely changed, so that the overall appearance of the large-scale image object will not be changed. unnatural orientation.

对于主玩具体2的功能结构,如图11所示,为了主玩具体2能够进行期望的演出,而包括主演出控制部2c、主演出部2e、主演出信息存储部2em、主识别信息存储部2im(未图示)、第1识别信息读取部2ir和第1检测部2s等。并且,电源开关S由暴露于主玩具体2的表面的杆、按钮等(未图示)构成。For the functional structure of the main player 2, as shown in Figure 11, in order for the main player 2 to perform desired performances, it includes a main performance control part 2c, a main performance part 2e, a main performance information storage part 2em, and a main identification information storage part. Part 2im (not shown), the first identification information reading part 2ir, the first detection part 2s, and the like. And, the power switch S is constituted by a lever, a button, etc. (not shown) exposed on the surface of the main play body 2 .

主演出部2e包括例如扬声器等发声体、LED(Light Emitting Diode:发光二极管)等发光体,能够输出使用了声音、光的演出。在此,使用了光的主演出部2e如上述那样被设为能够自主连结部21的球形凹坑部21q的中央输出光。并且,使用了声音、光的演出能够是根据连结玩具体4的种类而不同的许多演出。The main production unit 2e includes, for example, sound emitters such as speakers and light emitters such as LEDs (Light Emitting Diodes), and can output performances using sound and light. Here, the main output unit 2 e using light is configured so as to be able to output light from the center of the spherical concave portion 21 q of the main connection unit 21 as described above. In addition, the performance using sound and light can be many performances that differ depending on the type of the connected player 4 .

主演出信息存储部2em构成为包括例如ROM(Read Only Memory:只读存储器)、RAM(Random Access Memory:随机存取存储器)等存储介质,存储有由主演出控制部2c执行的程序、主演出部2e的演出信息。该演出信息与连结玩具体4的例如作为种类信息的第1识别信息4i相关联地存储于主演出信息存储部2em。The main performance information storage unit 2em is composed of storage media such as ROM (Read Only Memory: Read Only Memory) and RAM (Random Access Memory: Random Access Memory), and stores programs executed by the main performance control unit 2c, main performance information, etc. Performance information for Section 2e. This presentation information is stored in the main presentation information storage unit 2em in association with, for example, first identification information 4i which is genre information of the connected player body 4 .

主演出控制部2c包括例如微处理器等处理装置,按照存储于主演出信息存储部2em的程序进行动作。并且,主演出控制部2c识别由第1识别信息读取部2ir取得的连结玩具体4的第1识别信息4i,从主演出信息存储部2em读出与识别出的第1识别信息4i相对应的演出信息,基于读出的演出信息使主演出部2e动作。The main production control unit 2c includes, for example, a processing device such as a microprocessor, and operates according to a program stored in the main production information storage unit 2em. Furthermore, the main performance control unit 2c recognizes the first identification information 4i of the connected player body 4 acquired by the first identification information reading unit 2ir, and reads out the key corresponding to the recognized first identification information 4i from the main performance information storage unit 2em. The main production unit 2e is operated based on the read out performance information.

主演出控制部2c例如在主玩具体2的电源开关S被打开时利用声音、光进行规定的演出。并且,利用第1检测部2s检测连结玩具体4的连接情况,主演出控制部2c能够根据该检测信号进行连结玩具体4的安装演出,能够基于连结玩具体4的第1识别信息4i进行按连结玩具体4的种类区分的特有的演出。而且,在玩具1中,主连结部21具有相同的凹构造,因此能够通过改变与副玩具体3连接的连结玩具体4的连结部位来进行娱乐。The main performance control unit 2c performs a predetermined performance using sound and light, for example, when the power switch S of the main player body 2 is turned on. Moreover, the first detection part 2s is used to detect the connection status of the connected toy body 4, and the main performance control part 2c can perform the installation and performance of the connected toy body 4 based on the detection signal, and can perform press operation based on the first identification information 4i of the connected toy body 4. Link plays unique appearance of concrete 4 genre divisions. Moreover, in the toy 1, since the main connection part 21 has the same concave structure, entertainment can be performed by changing the connection part of the toy body 4 connected to the auxiliary toy body 3.

另外,在连结玩具体4连接于主玩具体2的状态下,作为连结玩具演出部4e的演出例,能够利用主演出部2e的光的输出,如后述那样输出利用连结玩具演出部4e改变光的颜色、放映出图像这样的新的利用演出,能够通过大型形象物和第1中型形象物20进行丰富多彩的演出。In addition, in the state where the connection toy body 4 is connected to the main play body 2, as an example of performance of the connection toy performance part 4e, the light output of the main performance part 2e can be used, and the output can be changed by the connection toy performance part 4e as described later. New utilization performances such as the color of light and projected images can be performed in a variety of ways through the large-scale figure and the first medium-size figure 20 .

对于副玩具体3的功能结构,如图11所示,为了副玩具体3能够独自地进行期望的演出,而包括副演出控制部3c、副演出部3e(本发明中所说的副玩具体具有的演出部)、副演出信息存储部3em、第2识别信息存储部3im(未图示)、第2识别信息读取部3ir(本发明中所说的副玩具体具有的识别信息读取部)和第2检测部3s(本发明中所说的副玩具体具有的检测部)等。并且,副玩具体3也可以包括电源开关,但能够利用第2检测部3s作为电源开关。即,在安装有连结玩具体4时,能够接入电源。For the functional structure of the sub-play body 3, as shown in Figure 11, in order that the sub-play body 3 can independently perform desired performances, it includes a sub-performance control part 3c, a sub-performance part 3e (the sub-play body in the present invention) performance part), sub-performance information storage part 3em, second identification information storage part 3im (not shown), second identification information reading part 3ir (the identification information reading part of the secondary play in the present invention). part) and the second detection part 3s (the detection part that the secondary toy has in the present invention) and the like. Furthermore, the sub-play body 3 may also include a power switch, but the second detection unit 3s can be used as a power switch. That is, when the connected toy body 4 is installed, the power supply can be connected.

副演出部3e包括例如扬声器等发声体、LED等发光体,能够输出使用了声音、光的演出。并且,对于副玩具体3与连结玩具体4连接的第2中型形象物30,演出能够是根据连结玩具体4的种类而不同的许多演出。The sub-effect unit 3e includes, for example, sound emitters such as speakers and light emitters such as LEDs, and can output effects using sound and light. And, for the second medium-sized figurine 30 connected to the sub-play body 3 and the connection play body 4, the performance can be many performances different according to the type of the connection play body 4.

副演出信息存储部3em与主演出信息存储部2em同样地构成为包括ROM、RAM等存储介质,存储有由副演出控制部3c执行的程序、副演出部3e的演出信息。该演出信息与连结玩具体4的第2识别信息4j相关联地存储于副演出信息存储部3em。Like the main production information storage unit 2em, the sub-production information storage unit 3em is configured to include storage media such as ROM and RAM, and stores programs executed by the sub-production control unit 3c and performance information of the sub-production unit 3e. This performance information is stored in the sub-performance information storage unit 3em in association with the second identification information 4j of the connected player body 4 .

副演出控制部3c与主演出控制部2c同样地按照存储于副演出信息存储部3em的程序进行动作。并且,副演出控制部3c识别由第2识别信息读取部3ir取得的连结玩具体4的第2识别信息4j,从副演出信息存储部3em读出与识别出的第2识别信息4j相对应的演出信息,基于读出的演出信息使副演出部3e动作。并且,能够通过第2检测部3s检测连结玩具体4的连接情况,进行连结玩具体4的安装演出。The sub-production control unit 3c operates in accordance with the program stored in the sub-production information storage unit 3em, similarly to the main performance control unit 2c. Then, the sub-performance control unit 3c recognizes the second identification information 4j of the connected player body 4 obtained by the second identification information reading unit 3ir, and reads out the corresponding identification information 4j from the sub-performance information storage unit 3em. The performance information of the sub-production unit 3e is operated based on the read performance information. In addition, the connection state of the connected toy body 4 can be detected by the second detection part 3s, and the installation performance of the connected toy body 4 can be performed.

如上述那样,连结玩具体4在与主玩具体2连接的部分具有第1识别信息4i,在与副玩具体3连接的部分具有第2识别信息4j。并且包括在与主玩具体2连接时利用的连结玩具演出部4e。另外,在本实施方式中,说明了连结玩具体4具有利用主玩具体2读取的第1识别信息4i、利用副玩具体3读取的第2识别信息4j这两种不同的识别信息的情况,但本发明并不局限于此。例如,也可以是,连结玩具体4具有的识别信息仅为一种,既可以利用主玩具体2读取,也可以利用副玩具体3读取。As described above, the connected toy body 4 has the first identification information 4i at the part connected to the main toy body 2, and has the second identification information 4j at the part connected to the auxiliary toy body 3. And comprise the connection toy performance part 4e that utilizes when being connected with main toy concrete 2. In addition, in this embodiment, the connection player body 4 has two different types of identification information, namely, the first identification information 4i read by the main player body 2 and the second identification information 4j read by the sub player body 3. situation, but the present invention is not limited thereto. For example, it is also possible that the identification information of the connected player body 4 is only one kind, which can be read by the main player body 2 or by the auxiliary player body 3 .

如图12所示,连结玩具演出部4e的第1显示部4a在大致半球面状的球状外壁面4sw描画有第1图案4af,在沿着旋转轴线CL平行的平坦壁面4aw描画有第3图案4pf。另一方面,第2显示部4b在球壁面内侧的大致一半区域描画有第2图案4bf。因而,在第1图案4af与第2图案4bf重叠的状态下,能够显示出两图案相组合的重叠图案。并且,在连结玩具体4安装于主玩具体2的状态下,如果由主演出部2e输出例如白色的一次演出光Le,则会经由连结玩具演出部4e输出彩色的二次演出光Lh。此时,描画在连结玩具演出部4e的内部的第3图案4pf被一次演出光Le照射,能够以影子的方式被看到。即,连结玩具演出部4e利用主演出部2e输出的演出(一次演出光Le)来输出新的利用演出(输出二次演出光Lh,第3图案能够以影子的方式被看到)。连结玩具演出部4e针对每种连结玩具体4具有不同的颜色、图案,能够进行丰富多彩的演出。另外,在本实施方式中,连结玩具演出部4e在与主玩具体2连接时利用,但本发明并不局限于此。例如,也可以是,连结玩具演出部4e在与副玩具体3连接时利用。在该情况下,利用副玩具体2的副演出部3e的输出,与上述同样地输出利用连结玩具演出部4e改变光的颜色、放映出图像这样的新的利用演出,能够通过大型形象物和第2中型形象物30进行丰富多彩的演出。As shown in FIG. 12, the first display part 4a of the toy performance part 4e is drawn with a first pattern 4af on a substantially hemispherical spherical outer wall surface 4sw, and a third pattern is drawn on a flat wall surface 4aw parallel to the rotation axis CL. 4pf. On the other hand, the second display portion 4b has a second pattern 4bf drawn on approximately half of the inner side of the ball wall surface. Therefore, in a state where the first pattern 4af and the second pattern 4bf are overlapped, an overlapping pattern in which both patterns are combined can be displayed. And, in the state where the connected toy body 4 is mounted on the main toy body 2, if the main performance part 2e outputs, for example, white primary performance light Le, the secondary performance light Lh of color will be output through the connection toy performance part 4e. At this time, the third pattern 4pf drawn inside the connection toy performance part 4e is irradiated with the primary performance light Le, and can be seen as a shadow. That is, the toy performance part 4e uses the performance (primary performance light Le) output by the main production part 2e to output a new use performance (outputs the secondary performance light Lh, and the third pattern can be seen as a shadow). The connecting toy performance part 4e has different colors and patterns for each connecting toy body 4, and can perform various performances. In addition, in this embodiment, the connection toy performance part 4e is used when connecting with the main play body 2, but this invention is not limited to this. For example, the linked toy performance part 4e may be used when it is connected to the auxiliary toy body 3 . In this case, use the output of the sub-performance part 3e of the sub-toy body 2 to output a new utilization performance such as changing the color of the light and projecting an image by using the connection toy performance part 4e in the same manner as above, and can use large-scale figures and The second medium-sized figure 30 performs various performances.

连结玩具体4在其单体的形态下也能够作为独立的玩具使用。即,在第1图案4af与第2图案4bf重叠的状态(参照图12)下,以两图案的重叠图案的方式显示出例如模仿特定的动物、星座的图案,在使第2显示部4b旋转180度后的状态下,第1图案4af和第2图案4bf分解开,能够显示出与重叠图案相关联的虚构的星星的大陆。The connected toy body 4 can also be used as an independent toy in its single form. That is, in the state where the first pattern 4af overlaps with the second pattern 4bf (see FIG. 12 ), for example, a pattern imitating a specific animal or constellation is displayed in the form of an overlapping pattern of the two patterns, and the second display part 4b is rotated. In the state after 180 degrees, the first pattern 4af and the second pattern 4bf are disassembled, and the imaginary star continent associated with the overlapping pattern can be displayed.

根据以上说明的玩具1,连结玩具体4能够用作以单体构成小型形象物的玩具。并且,连结玩具体4能够用作与主玩具体2或副玩具体3一起构成中型形象物并且构成中型形象物的外观的一部分的玩具。而且,连结玩具体4能够用作与主玩具体2和副玩具体3一起构成作为大型形象物的玩具1并且构成大型形象物的外观的一部分的玩具。像这样,能够利用玩具1的构成要素的单体或者组合来自由地制作多种形象物,能够提供一种趣味性较高的玩具。According to the toy 1 described above, the connected play body 4 can be used as a toy that constitutes a small figure in a single body. Also, the connected toy body 4 can be used as a toy that constitutes a medium-sized figure together with the main toy body 2 or the sub-toy body 3 and constitutes a part of the appearance of the medium-sized figure. Furthermore, the connection toy body 4 can be used as a toy that constitutes the toy 1 as a large-scale figure together with the main toy body 2 and the sub-toy body 3 and constitutes a part of the appearance of the large-scale figure. In this way, various figures can be freely produced by using single components or combinations of the constituent elements of the toy 1, and a highly interesting toy can be provided.

另外,连结玩具体4与主玩具体2之间的连接利用相同构造的主连结部21进行,因此能够相对于主玩具体2自由地进行多个连结玩具体4的配置。另外,连结玩具体4与副玩具体3之间的连接利用相同构造的副连结部32进行,因此能够自由地变更副玩具体3与连结玩具体4的组合。由此,相对于主玩具体2,连结玩具体4和副玩具体3的连结的多样性能够明显地增多,能够提供一种趣味性较高的玩具。In addition, the connection between the connection play body 4 and the main play body 2 is performed by the main connection part 21 having the same structure, so that a plurality of connection play bodies 4 can be freely arranged with respect to the main play body 2 . In addition, the connection between the connection play body 4 and the sub-play body 3 is performed by the sub-connection part 32 having the same structure, so the combination of the sub-play body 3 and the connection play body 4 can be freely changed. Thus, compared with the main toy body 2, the variety of connection between the toy body 4 and the auxiliary toy body 3 can be significantly increased, and a more interesting toy can be provided.

以上,对本发明的一实施方式进行了说明,但本发明不受上述实施方式任何限制。An embodiment of the present invention has been described above, but the present invention is not limited to the above-described embodiment at all.

附图标记说明Explanation of reference signs

1、玩具(大型形象物);2e、主演出部(演出部);2s、第1检测部(检测部);2ir、第1识别信息读取部(识别信息读取部);3、副玩具体;3e、副演出部(演出部);3s、第2检测部(检测部);3ir、第2识别信息读取部(识别信息读取部);4、连结玩具体;4e、连结玩具演出部;4i、第1识别信息(识别信息);4j、第2识别信息(识别信息);21、主连结部;20、第1中型形象物;30(30A、30B、30C、30D)、副玩具体(第2中型形象物);32、副连结部;41、第1连结部;42、第2连结部。1. Toy (large-scale image object); 2e. Leading production department (performance department); 2s. The first detection department (detection department); 2ir. The first identification information reading section (identification information reading section); 3. Assistant Play concrete; 3e, sub performance department (performance department); 3s, the second detection section (detection section); 3ir, the second identification information reading section (identification information reading section); 4, link play concrete; 4e, link Toy performance part; 4i, the first identification information (identification information); 4j, the second identification information (identification information); 21, the main link; 20, the first medium-sized figure; 30 (30A, 30B, 30C, 30D) , the secondary toy body (the second medium-sized figure); 32, the secondary connection part; 41, the first connection part; 42, the second connection part.

Claims (10)

1. A toy is provided, wherein,
the toy comprises:
a main toy body which can be deformed;
a plurality of auxiliary toy bodies which are deformable; and
a plurality of linked toy bodies capable of linking the main toy body and the auxiliary toy body,
the connecting toy body forms a small figure object by a single body,
the main toy body and the linked toy body connected with the main toy body, and the auxiliary toy body and the linked toy body connected with the auxiliary toy body all form the appearance of a medium-sized figure,
the deformed main toy body, the deformed plurality of auxiliary toy bodies and the plurality of connecting toy bodies connecting the main toy body and the plurality of auxiliary toy bodies form the appearance of a large figure object,
the linked toy body is provided with a linked toy performance part capable of displaying colors and patterns,
the joined toy performance part is exposed to the appearance in a state where the joined toy body constitutes the appearance of the large figure.
2. The toy of claim 1,
the connecting toy body is provided with a 1 st connecting part,
the main toy body has a main coupling section that can be coupled to the 1 st coupling section.
3. The toy of claim 2,
the linked toy body has a 1 st linking part common among a plurality of linked toy bodies,
the main toy body has a plurality of the main connecting portions.
4. The toy of claim 1 or 2,
the linked toy body has a 2 nd linking part common to a plurality of linked toy bodies,
the sub toy body has a sub coupling portion that can be coupled to the 2 nd coupling portion.
5. The toy of claim 4,
the 2 nd coupling part and the sub-coupling part are rotatably coupled.
6. The toy of claim 4,
the sub coupling portion is rotatable with respect to the sub toy body.
7. The toy according to any one of claims 1 to 3,
the main toy body or the auxiliary toy body has a performance part,
when the linked toy body is linked to the main toy body or the auxiliary toy body,
the linked toy performance unit outputs a new utilization performance by using the performance output by the performance unit.
8. The toy of claim 7,
the linked toy body has identification information,
the main toy body or the sub toy body has an identification information reading section for reading the identification information, and the performance section outputs a performance corresponding to the identification information read by the identification information reading section.
9. The toy according to any one of claims 1 to 3,
the linked toy body has identification information,
the main toy body or the sub toy body has a performance portion and an identification information reading portion for reading the identification information, and the performance portion outputs a performance corresponding to the identification information read by the identification information reading portion.
10. The toy of claim 7,
the main toy body or the auxiliary toy body has a detection unit for detecting whether the linked toy body is attached,
when the detection unit detects the linked play object, the play unit outputs an installation detection play.
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