CN112138404A - Game APP login verification method and system - Google Patents

Game APP login verification method and system Download PDF

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Publication number
CN112138404A
CN112138404A CN201910579987.XA CN201910579987A CN112138404A CN 112138404 A CN112138404 A CN 112138404A CN 201910579987 A CN201910579987 A CN 201910579987A CN 112138404 A CN112138404 A CN 112138404A
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China
Prior art keywords
user
token
login
game
app
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CN201910579987.XA
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Chinese (zh)
Inventor
赵小龙
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Beijing ELEX Technology Co Ltd
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Beijing ELEX Technology Co Ltd
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Priority to CN201910579987.XA priority Critical patent/CN112138404A/en
Publication of CN112138404A publication Critical patent/CN112138404A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Telephonic Communication Services (AREA)

Abstract

The embodiment of the invention discloses a game APP login verification method and a game APP login verification system, wherein the method comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.

Description

Game APP login verification method and system
Technical Field
The embodiment of the invention relates to the technical field of network security, in particular to a method and a system for login verification of game APP.
Background
The game APP account verification is that whether the current account of the user logging in the game APP is safe or not is verified through background database comparison based on the account ID and the password input by the user in the game APP.
Currently, in order to ensure the security of game accounts of players, each game company mainly processes an account verification login mechanism that only the correctness of game account IDs and passwords is usually verified, and account verification is comprehensively performed regardless of whether a user terminal running the game APP is a common login device. Meanwhile, due to the fact that the load of part of game servers of many game APPs is too high, when a user performs account verification, the user cannot respond in time, the phenomenon of login overtime often occurs, and very poor user experience is brought to game players.
Therefore, a method for verifying a game APP account with safety and quick response is urgently needed to be provided in the prior art.
Disclosure of Invention
Therefore, the embodiment of the invention provides a game APP login verification method and system, and aims to solve the problem of poor user experience caused by insecurity of an account verification method and high server load in the prior art.
In order to achieve the above object, the embodiments of the present invention provide the following technical solutions:
according to a first aspect of the embodiments of the present invention, there is provided a game APP login verification method, including the following steps:
acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token;
inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token;
if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed;
if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode;
receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
Further, the login request further includes a second Token; correspondingly, the login verification method further comprises the following steps:
and if the game APP corresponding to the game server does not store the user ID, the first Token or the association relationship between the user ID and the first Token, verifying according to the second Token, granting the user login permission corresponding to the user ID if the verification is successful, and refusing to grant the user login permission corresponding to the user ID if the verification is failed.
Further, the step of performing authentication according to the second Token, granting the user login right corresponding to the user ID if the authentication is successful, and denying the user login right corresponding to the user ID if the authentication is unsuccessful includes:
judging whether the second Token is consistent with a second Token pre-stored by the user ID in the game server or not;
if the user ID is consistent with the user ID, the user login authority corresponding to the user ID is granted;
if not, sending the second Token to a login authentication server for authentication;
if the login authentication server feeds back the result of passing authentication, the user login authority corresponding to the user ID is granted;
and if the login authentication server feeds back the result that the authentication fails, refusing to grant the user login authority corresponding to the user ID.
Further, the login request further includes an expiration date of the first Token;
correspondingly, the login verification method further comprises the following steps: confirming that the validity period of the first Token is valid.
Further, the login request further includes an expiration date of the second Token;
correspondingly, the login verification method further comprises the following steps: confirming that the validity period of the second Token is valid.
Further, the method further comprises:
and if the first Token is consistent with the first Token pre-stored by the user ID in the game server, generating a second Token corresponding to the user ID, storing the generated second Token in the login authentication server, and sending the generated second Token to any user terminal for storage.
Further, the method further comprises:
and if the second Token is consistent with the second Token pre-stored by the user ID in the login authentication server, generating and storing a first Token corresponding to the user ID in the game server, and sending the generated first Token to any user terminal for storage.
According to a second aspect of the embodiments of the present invention, there is provided a game APP login verification system, including:
the system comprises an acquisition module, a processing module and a display module, wherein the acquisition module is used for acquiring a login request for logging in a target game APP, which is sent by any user terminal, and the login request comprises a user ID and a first Token;
the query module is used for querying whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token;
the judging module is used for confirming that if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed;
the verification module is used for confirming that if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, a telephone call is initiated to the user corresponding to the user ID through a public telephone network, and the random verification code of the user corresponding to the user ID is informed in a voice mode;
the second verification module is used for receiving the random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
According to a third aspect of the embodiments of the present invention, there is provided an electronic device, including a memory, a processor, and a computer program stored on the memory and executable on the processor, where the processor implements the steps of the game APP login authentication method described in any one of the above items when executing the program.
According to a fourth aspect of embodiments of the present invention, there is provided a non-transitory computer readable storage medium having stored thereon a computer program which, when executed by a processor, implements the steps of the gaming APP login verification method described in any one of the above.
The embodiment of the invention provides a game APP login verification method and a game APP login verification system, wherein the method comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below. It should be apparent that the drawings in the following description are merely exemplary, and that other embodiments can be derived from the drawings provided by those of ordinary skill in the art without inventive effort.
The structures, ratios, sizes, and the like shown in the present specification are only used for matching with the contents disclosed in the specification, so that those skilled in the art can understand and read the present invention, and do not limit the conditions for implementing the present invention, so that the present invention has no technical significance, and any structural modifications, changes in the ratio relationship, or adjustments of the sizes, without affecting the functions and purposes of the present invention, should still fall within the scope of the present invention.
FIG. 1 is a schematic overall flow chart of a game APP login verification method according to an embodiment of the present invention;
FIG. 2 is a schematic diagram of an overall structure of a game APP login verification system according to an embodiment of the present invention;
fig. 3 is a schematic structural diagram of an electronic device according to an embodiment of the present invention.
Detailed Description
The present invention is described in terms of particular embodiments, other advantages and features of the invention will become apparent to those skilled in the art from the following disclosure, and it is to be understood that the described embodiments are merely exemplary of the invention and that it is not intended to limit the invention to the particular embodiments disclosed. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
In order to solve at least one problem in the prior art, the embodiment of the invention provides a game APP login verification method. As shown in FIG. 1, the gaming APP login verification method of the present invention includes the following steps.
Step S1, obtaining a login request of a login target game APP sent by any user terminal, wherein the login request comprises a user ID and a first Token.
The user ID is used to uniquely identify a user, and may be generally composed of at least one character of a number, a letter, a symbol, and a letter, and may be a user account. The Token is a login credential generated by the server and used for fast login, and may be in the form of a character string, any user terminal caches the Token for fast login, and the game server generating the Token caches the Token for verifying the received Token.
Step S2, inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token.
And determining whether to allow login based on whether the user ID and the first Token are stored in the game server corresponding to the query game APP and the association relationship between the user ID and the first Token.
Step S3, if the game APP corresponds to the game server and the user ID and the first Token, and the association relationship between the user ID and the first Token are stored, allowing login.
Step S4, if the game server corresponding to the game APP does not store the user ID, the first Token, or the association relationship between the user ID and the first Token, then initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice manner.
It should be noted that, if the game APP corresponds to the game server and does not store the user ID, the first Token, or the association relationship between the user ID and the first Token; then, a telephone call is initiated to the user corresponding to the user ID through a public telephone network, and the random verification code of the user corresponding to the user ID is informed in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The user ID and the user telephone are stored in a database in association with each other in advance.
Step S5, receiving a random authentication code sent from any of the user terminals; if the random verification code is correct, login is allowed.
The embodiment of the invention provides a game APP login verification method, which comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
On the basis of any one of the above embodiments of the present invention, a method for verifying login of game APP is provided, where the login request further includes a second Token; correspondingly, the login verification method further comprises the following steps:
and if the game APP corresponding to the game server does not store the user ID, the first Token or the association relationship between the user ID and the first Token, verifying according to the second Token, granting the user login permission corresponding to the user ID if the verification is successful, and refusing to grant the user login permission corresponding to the user ID if the verification is failed.
It should be noted that, the step of performing the verification according to the second Token, granting the user login right corresponding to the user ID if the verification is successful, and denying the user login right corresponding to the user ID if the verification is failed includes:
judging whether the second Token is consistent with a second Token pre-stored by the user ID in the game server or not;
if the user ID is consistent with the user ID, the user login authority corresponding to the user ID is granted;
if not, sending the second Token to a login authentication server for authentication;
if the login authentication server feeds back the result of passing authentication, the user login authority corresponding to the user ID is granted;
and if the login authentication server feeds back the result that the authentication fails, refusing to grant the user login authority corresponding to the user ID.
The embodiment of the invention provides a game APP login verification method, which comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
On the basis of any one of the above embodiments of the present invention, there is provided a game APP login verification method, where the verification is performed according to the second Token, and if the verification is successful, the user login right corresponding to the user ID is granted, and if the verification is failed, the step of refusing to grant the user login right corresponding to the user ID includes:
judging whether the second Token is consistent with a second Token pre-stored by the user ID in the game server or not;
if the user ID is consistent with the user ID, the user login authority corresponding to the user ID is granted;
if not, sending the second Token to a login authentication server for authentication;
if the login authentication server feeds back the result of passing authentication, the user login authority corresponding to the user ID is granted;
and if the login authentication server feeds back the result of passing the authentication, refusing to grant the user login authority corresponding to the user ID.
The embodiment of the invention provides a game APP login verification method, which comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
On the basis of any one of the above embodiments of the present invention, a method for verifying login of a game APP is provided, where the login request further includes an expiration date of a first Token;
correspondingly, the login verification method further comprises the following steps: confirming that the validity period of the first Token is valid.
On the basis of any one of the above embodiments of the present invention, a method for verifying login of a game APP is provided, where the login request further includes an expiration date of a second Token;
correspondingly, the login verification method further comprises the following steps: confirming that the validity period of the second Token is valid.
The embodiment of the invention provides a game APP login verification method, which comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
On the basis of any one of the above embodiments of the present invention, a method for verifying login of a game APP is provided, where the method further includes:
and if the first Token is consistent with the first Token pre-stored by the user ID in the game server, generating a second Token corresponding to the user ID, storing the generated second Token in the login authentication server, and sending the generated second Token to any user terminal for storage.
The embodiment of the invention provides a game APP login verification method, which comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
On the basis of any one of the above embodiments of the present invention, a method for verifying login of a game APP is provided, where the method further includes:
and if the second Token is consistent with the second Token pre-stored by the user ID in the login authentication server, generating and storing a first Token corresponding to the user ID in the game server, and sending the generated first Token to any user terminal for storage.
The embodiment of the invention provides a game APP login verification method, which comprises the following steps: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The method can effectively guarantee the login safety of the game APP.
To solve at least one technical problem in the prior art, an embodiment of the present invention provides a game APP login verification system, as shown in fig. 2, including:
the obtaining module 21 is configured to obtain a login request for logging in the target game APP, where the login request includes a user ID and a first Token.
The user ID is used to uniquely identify a user, and may be generally composed of at least one character of a number, a letter, a symbol, and a letter, and may be a user account. The Token is a login credential generated by the server and used for fast login, and may be in the form of a character string, any user terminal caches the Token for fast login, and the game server generating the Token caches the Token for verifying the received Token.
And the query module 22 is configured to query whether the game server corresponding to the game APP stores the user ID and the first Token, and the association relationship between the user ID and the first Token.
And determining whether to allow login based on whether the user ID and the first Token are stored in the game server corresponding to the query game APP and the association relationship between the user ID and the first Token.
The determining module 23 is configured to determine that login is allowed if the game APP corresponds to the game server and the user ID and the first Token, and the association relationship between the user ID and the first Token are stored in the game server.
And the verification module 24 is configured to, if the game server corresponding to the game APP does not store the user ID, the first Token, or the association relationship between the user ID and the first Token, initiate a telephone call to the user corresponding to the user ID through a public telephone network, and notify the random verification code of the user corresponding to the user ID in a voice manner.
It should be noted that, if the game APP corresponds to the game server and does not store the user ID, the first Token, or the association relationship between the user ID and the first Token; then, a telephone call is initiated to the user corresponding to the user ID through a public telephone network, and the random verification code of the user corresponding to the user ID is informed in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The user ID and the user telephone are stored in a database in association with each other in advance.
A second verification module 25, configured to receive a random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
A gaming APP login verification system, comprising: the system comprises an acquisition module, a processing module and a display module, wherein the acquisition module is used for acquiring a login request for logging in a target game APP, which is sent by any user terminal, and the login request comprises a user ID and a first Token; the query module is used for querying whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; the judging module is used for confirming that if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; the verification module is used for confirming that if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, a telephone call is initiated to the user corresponding to the user ID through a public telephone network, and the random verification code of the user corresponding to the user ID is informed in a voice mode; the second verification module is used for receiving the random verification code sent by any user terminal; if the random verification code is correct, login is allowed. The system can effectively guarantee the login safety of the game APP.
Fig. 3 illustrates a physical structure diagram of an electronic device, which may include, as shown in fig. 3: a processor (processor)310, a communication Interface (communication Interface)320, a memory (memory)330 and a communication bus 340, wherein the processor 310, the communication Interface 320 and the memory 330 communicate with each other via the communication bus 340. The processor 310 may call logic instructions in the memory 330 to perform the following method: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
In addition, the logic instructions in the memory 330 may be implemented in the form of software functional units and stored in a computer readable storage medium when the software functional units are sold or used as independent products. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
In another aspect, an embodiment of the present invention further provides a non-transitory computer-readable storage medium, on which a computer program is stored, where the computer program is implemented to perform the transmission method provided in the foregoing embodiments when executed by a processor, and for example, the method includes: acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token; inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token; if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed; if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode; receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
The above-described embodiments of the apparatus are merely illustrative, and the units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment. One of ordinary skill in the art can understand and implement it without inventive effort.
Through the above description of the embodiments, those skilled in the art will clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments.
Although the invention has been described in detail above with reference to a general description and specific examples, it will be apparent to one skilled in the art that modifications or improvements may be made thereto based on the invention. Accordingly, such modifications and improvements are intended to be within the scope of the invention as claimed.

Claims (10)

1. A login verification method for game APP is characterized by comprising the following steps:
acquiring a login request for logging in a target game APP, which is sent by any user terminal, wherein the login request comprises a user ID and a first Token;
inquiring whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token;
if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed;
if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, initiating a telephone call to the user corresponding to the user ID through a public telephone network, and informing the user random verification code corresponding to the user ID in a voice mode;
receiving a random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
2. The gaming APP login verification method of claim 1, wherein the login request further includes a second Token; correspondingly, the login verification method further comprises the following steps:
and if the game APP corresponding to the game server does not store the user ID, the first Token or the association relationship between the user ID and the first Token, verifying according to the second Token, granting the user login permission corresponding to the user ID if the verification is successful, and refusing to grant the user login permission corresponding to the user ID if the verification is failed.
3. The gaming APP login authentication method of claim 2, wherein the authentication is performed according to the second Token, and if the authentication is successful, the user login right corresponding to the user ID is granted, and if the authentication is unsuccessful, the step of denying the user login right corresponding to the user ID comprises:
judging whether the second Token is consistent with a second Token pre-stored by the user ID in the game server or not;
if the user ID is consistent with the user ID, the user login authority corresponding to the user ID is granted;
if not, sending the second Token to a login authentication server for authentication;
if the login authentication server feeds back the result of passing authentication, the user login authority corresponding to the user ID is granted;
and if the login authentication server feeds back the result that the authentication fails, refusing to grant the user login authority corresponding to the user ID.
4. The gaming APP login verification method of claim 3, wherein the login request further includes an expiration date of the first Token;
correspondingly, the login verification method further comprises the following steps: confirming that the validity period of the first Token is valid.
5. The gaming APP login verification method of claim 3, wherein the login request further includes an expiration date for the second Token;
correspondingly, the login verification method further comprises the following steps: confirming that the validity period of the second Token is valid.
6. The gaming APP login verification method of claim 3, further comprising:
and if the first Token is consistent with the first Token pre-stored by the user ID in the game server, generating a second Token corresponding to the user ID, storing the generated second Token in the login authentication server, and sending the generated second Token to any user terminal for storage.
7. The gaming APP login verification method of claim 3, further comprising:
and if the second Token is consistent with the second Token pre-stored by the user ID in the login authentication server, generating and storing a first Token corresponding to the user ID in the game server, and sending the generated first Token to any user terminal for storage.
8. A gaming APP login verification system, comprising:
the system comprises an acquisition module, a processing module and a display module, wherein the acquisition module is used for acquiring a login request for logging in a target game APP, which is sent by any user terminal, and the login request comprises a user ID and a first Token;
the query module is used for querying whether the game server corresponding to the game APP stores the user ID and the first Token and the association relationship between the user ID and the first Token;
the judging module is used for confirming that if the user ID and the first Token and the association relation between the user ID and the first Token are stored in the game server corresponding to the game APP, login is allowed;
the verification module is used for confirming that if the game server corresponding to the game APP does not store the user ID, the first Token or the association relation between the user ID and the first Token, a telephone call is initiated to the user corresponding to the user ID through a public telephone network, and the random verification code of the user corresponding to the user ID is informed in a voice mode;
the second verification module is used for receiving the random verification code sent by any user terminal; if the random verification code is correct, login is allowed.
9. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the processor when executing the program implements the steps of the gaming APP login authentication method of any one of claims 1 to 7.
10. A non-transitory computer readable storage medium having stored thereon a computer program, wherein the computer program when executed by a processor implements the steps of the gaming APP login verification method of any one of claims 1 to 7.
CN201910579987.XA 2019-06-28 2019-06-28 Game APP login verification method and system Pending CN112138404A (en)

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