CN111652656A - Information pushing method and device - Google Patents

Information pushing method and device Download PDF

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CN111652656A
CN111652656A CN202010526454.8A CN202010526454A CN111652656A CN 111652656 A CN111652656 A CN 111652656A CN 202010526454 A CN202010526454 A CN 202010526454A CN 111652656 A CN111652656 A CN 111652656A
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park
target
playing
user
project
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孙红亮
揭志伟
李炳泽
刘小兵
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Shanghai Sensetime Intelligent Technology Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
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    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
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    • G06Q50/14Travel agencies
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions

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Abstract

The disclosure provides an information pushing method and device, wherein the method comprises the following steps: after a face image of a target user is obtained, obtaining target historical behavior data of the target user based on the face image; selecting at least one target AR park project from each AR park project based on the target historical behavior data and the current number of users playing corresponding to each augmented reality AR park project, and determining the playing sequence corresponding to the at least one target AR park project; and pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user. According to the method and the device for recommending the AR park projects for the users, the AR park projects are recommended for the users and the playing sequence of the recommended AR park projects is determined according to the pre-stored historical behavior data of the target users and the current number of people playing each AR park project, so that the users can play the AR park projects suitable for themselves according to the playing sequence, and the playing time of the users is saved.

Description

Information pushing method and device
Technical Field
The present disclosure relates to the field of computer technologies, and in particular, to an information push method and apparatus.
Background
Currently, when a user plays in a large amusement park, the played amusement items are generally selected according to official promotions or friend recommendations, but the official promotions and friend recommendations are not necessarily suitable for the user himself.
In the playing process of the user, how to recommend playing information for the user so as to help the user to better and more quickly make a playing plan is a problem worthy of research.
Disclosure of Invention
The embodiment of the disclosure at least provides an information pushing method and device.
In a first aspect, an embodiment of the present disclosure provides an information pushing method, where the method includes:
after a face image of a target user is obtained, obtaining target historical behavior data of the target user based on the face image;
based on the target historical behavior data and the current number of users playing corresponding to each augmented reality AR park project, selecting at least one target AR park project from each AR park project, and determining a playing sequence corresponding to the at least one target AR park project;
and pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user.
In the method, the recommended AR park items are determined for the user according to the pre-stored historical behavior data of the target user and the current number of persons playing each AR park item, and the playing sequence of the recommended AR park items is determined. In conclusion, the AR park item which is interesting to the user and has less relative waiting time can be recommended for the user, the item selection time of the user can be saved, and the playing time of the user can be saved.
In a possible implementation manner, acquiring target historical behavior data of the target user based on the face image includes:
acquiring user identity information of the target user based on the face image;
according to the user identity information, acquiring target historical behavior data matched with the user identity information from the user historical behavior data corresponding to each AR park project; the user historical behavior data comprises user identity information and play historical data.
In one possible implementation, selecting a target AR park project from the AR park projects based on the target historical behavior data and the current number of users playing corresponding to the AR park projects, includes:
determining candidate AR park items which are interested by the target user from the AR park items based on the target historical behavior data;
and selecting a target AR park project from the candidate AR park projects according to the number of current users playing corresponding to the candidate AR park projects.
In one possible implementation, the user historical behavior data includes historical play times and historical play durations of the target user in at least one AR park item;
determining candidate AR park items of interest to the target user from the various AR park items based on the target historical behavior data, including:
determining interested AR park items historically played by the target user according to the historical playing times and the historical playing duration of the target user in at least one AR park item;
and selecting candidate AR park items matched with the item attribute characteristics from the AR park items not played by the target user according to the item attribute characteristics of the interested AR park items played by the target user in history.
In the method, by combining the historical playing times and the historical playing time of the target user in at least one AR park project, the project attribute characteristics (such as stimulation projects, leisure projects, red culture projects, parent projects and the like) of the AR park project which is interested by the user in the AR park project which is played by the user in the history are determined, relatively speaking, the AR park project which is more in the historical playing times and longer in the historical playing time is generally the AR park project which is interested by the user, therefore, by analyzing and counting the project attribute characteristics of the AR park projects, the AR park project which is in line with the project attribute characteristics and is not played by the user in the history can be recommended to the user, and accurate pushing is realized.
In one possible implementation manner, selecting a target AR park item from the candidate AR park items according to the number of currently playing users corresponding to the candidate AR park items includes:
and selecting a target AR park project from the candidate AR park projects according to the current number of playing users corresponding to the candidate AR park projects and the threshold value of the number of playing users of the candidate AR park projects.
In one possible implementation, selecting a target AR park item from the candidate AR park items according to the number of current playing users corresponding to the candidate AR park items and the threshold number of playing users of the candidate AR park items includes:
determining the saturation of the number of the current playing users corresponding to each candidate AR park project according to the number of the current playing users corresponding to the candidate AR park projects and the threshold value of the number of the playing users of the candidate AR park projects;
and selecting a target AR park project from the candidate AR park projects according to the saturation of the number of the users playing.
The AR park project with the smaller current saturation of the number of the persons playing the AR park project is determined according to the current number of the persons playing the AR park project and the maximum upper limit of the number of the persons playing the AR park project, the AR park project with the smaller current saturation of the number of the persons playing the AR park project is recommended to the user, accordingly, the AR park project with the smaller saturation of the number of the persons playing the AR park project interested by the user is recommended to the user, and playing time of the user is saved.
In one possible embodiment, determining an order of play corresponding to the at least one target AR park item comprises:
and determining the playing sequence corresponding to the at least one target AR park project according to the current queuing number of the at least one target AR park project and historical queuing data.
By the method, the playing sequence corresponding to the target AR park project is determined based on the historical queuing data, so that the user can play according to the playing sequence, and the playing time of the user is saved.
In a second aspect, an embodiment of the present disclosure provides an information pushing apparatus, where the apparatus includes:
the acquisition module is used for acquiring the target historical behavior data of the target user based on the face image after the face image of the target user is acquired.
And the target AR park project determining module is used for selecting at least one target AR park project from the AR park projects based on the target historical behavior data and the current number of users playing corresponding to the augmented reality AR park projects, and determining the playing sequence corresponding to the at least one target AR park project.
And the information pushing module is used for pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user.
In a possible implementation manner, the obtaining module is specifically configured to obtain user identity information of the target user based on the face image; according to the user identity information, acquiring target historical behavior data matched with the user identity information from the user historical behavior data corresponding to each AR park project; the user historical behavior data comprises user identity information and play historical data.
In a possible implementation manner, the target AR park project determination module is specifically configured to determine, based on the target historical behavior data, candidate AR park projects in which the target user is interested from among the AR park projects; and selecting a target AR park project from the candidate AR park projects according to the number of current users playing corresponding to the candidate AR park projects.
In a possible implementation manner, the target AR park project determination module is specifically configured to determine, according to a historical playing frequency and a historical playing duration of the target user in at least one AR park project, an interested AR park project that the target user has historically played; and selecting candidate AR park items matched with the item attribute characteristics from the AR park items not played by the target user according to the item attribute characteristics of the interested AR park items played by the target user in history.
In a possible implementation manner, the target AR park project determination module is further specifically configured to select a target AR park project from the candidate AR park projects according to the number of current playing users corresponding to the candidate AR park projects and the threshold of the number of playing users of the candidate AR park projects.
In a possible implementation manner, the target AR park project determining module is further specifically configured to determine saturation of the number of the current number of users playing corresponding to each candidate AR park project according to the current number of users playing corresponding to the candidate AR park project and the threshold of the number of users playing of the candidate AR park project; and selecting a target AR park project from the candidate AR park projects according to the saturation of the number of the users playing.
In a possible implementation manner, the target AR park project determining module is further specifically configured to determine, according to the current number of people in queue of the at least one target AR park project and historical queuing data, a playing sequence corresponding to the at least one target AR park project.
In a third aspect, an embodiment of the present disclosure provides an electronic device, including: a processor, a memory and a bus, the memory storing machine-readable instructions executable by the processor, the processor and the memory communicating via the bus when the electronic device is running, the machine-readable instructions when executed by the processor performing the steps of the information pushing method according to the first aspect.
In a fourth aspect, the disclosed embodiments provide a computer-readable storage medium, on which a computer program is stored, where the computer program is executed by a processor to perform the steps of the information pushing method according to the first aspect.
In order to make the aforementioned objects, features and advantages of the present disclosure more comprehensible, preferred embodiments accompanied with figures are described in detail below.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present disclosure, the drawings required for use in the embodiments will be briefly described below, and the drawings herein incorporated in and forming a part of the specification illustrate embodiments consistent with the present disclosure and, together with the description, serve to explain the technical solutions of the present disclosure. It is appreciated that the following drawings depict only certain embodiments of the disclosure and are therefore not to be considered limiting of its scope, for those skilled in the art will be able to derive additional related drawings therefrom without the benefit of the inventive faculty.
Fig. 1 shows a flowchart of an information pushing method provided by an embodiment of the present disclosure;
FIG. 2 is a schematic diagram illustrating a play order presentation interface for a target AR park project provided by an embodiment of the present disclosure;
fig. 3 is a schematic diagram illustrating an information pushing apparatus provided by an embodiment of the present disclosure;
fig. 4 shows a schematic diagram of an electronic device provided by an embodiment of the present disclosure.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present disclosure more clear, the technical solutions of the embodiments of the present disclosure will be described clearly and completely with reference to the drawings in the embodiments of the present disclosure, and it is obvious that the described embodiments are only a part of the embodiments of the present disclosure, not all of the embodiments. The components of the embodiments of the present disclosure, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations. Thus, the following detailed description of the embodiments of the present disclosure, presented in the figures, is not intended to limit the scope of the claimed disclosure, but is merely representative of selected embodiments of the disclosure. All other embodiments, which can be derived by a person skilled in the art from the embodiments of the disclosure without making creative efforts, shall fall within the protection scope of the disclosure.
The term "and/or" herein merely describes an associative relationship, meaning that three relationships may exist, e.g., a and/or B, may mean: a exists alone, A and B exist simultaneously, and B exists alone. In addition, the term "at least one" herein means any one of a plurality or any combination of at least two of a plurality, for example, including at least one of A, B, C, and may mean including any one or more elements selected from the group consisting of A, B and C.
Research shows that currently, when a user plays in a large amusement park, the played amusement items are generally selected according to official propaganda or friend recommendation, but the official propaganda amusement items and the friend recommendation amusement items are not necessarily suitable for the user.
Based on the above, the present disclosure provides an information pushing method and apparatus, according to historical behavior data of a target user and the current number of persons playing each AR park project, a recommended AR park project is determined for the user and the playing sequence of the recommended AR park project is determined, the playing sequence corresponding to the recommended AR park project is sent to the user, so that the user can play the AR park project which is suitable for the user and has less waiting time according to the playing sequence, and the playing time of the user is saved.
The above-mentioned drawbacks are the results of the inventor after practical and careful study, and therefore, the discovery process of the above-mentioned problems and the solutions proposed by the present disclosure to the above-mentioned problems should be the contribution of the inventor in the process of the present disclosure.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus, once an item is defined in one figure, it need not be further defined and explained in subsequent figures.
To facilitate understanding of the present embodiment, first, an information pushing method disclosed in the present disclosure is described in detail, where an execution main body of the information pushing method provided in the present disclosure may be a computer device with certain computing capability, and specifically may be a terminal device, a server, or other processing devices, for example, a server connected to an AR device, the AR device may include devices with display functions and data processing capabilities, such as AR glasses, a tablet computer, a smart phone, and an intelligent wearable device, the AR device may be connected to the server through an application program, and the terminal device may be a User Equipment (UE), a mobile device, a User terminal, a Personal Digital Assistant (PDA), and the like. In some possible implementations, the information pushing method may be implemented by a processor calling computer readable instructions stored in a memory.
Example one
An information pushing method provided by the embodiments of the present disclosure is described below. Referring to fig. 1, in order to a flowchart of an information pushing method provided in an embodiment of the present disclosure, an execution subject may be a server or a terminal device, where the method includes S101 to S103, specifically:
s101, after a face image of a target user is obtained, target historical behavior data of the target user are obtained based on the face image.
Here, when the user enters the attraction or walks to the entrance of the attraction, a face image of the user may be acquired, and based on the face image, target historical behavior data that matches the face image stored in the database may be acquired. Here, the database stores therein the related information of each user who enters the attraction, including a face image of the user when the user signs in, the identity information of the user, and target historical behavior data.
The target historical behavior data is historical playing data of the user at the amusement place, wherein the historical playing data can comprise specific information of the played AR park projects; the historical play data may include AR park project names, AR park project positions, AR park project related introductions, AR park project types, play duration information, play times information, and the like.
In specific implementation, the target historical behavior data of the target user corresponding to the face image may be obtained in the following manner, which is specifically described as follows:
acquiring user identity information of the target user based on the face image; and acquiring target historical behavior data matched with the user identity information from the user historical behavior data corresponding to each AR park project according to the user identity information.
Specifically, a small program may be installed on a terminal device of a user, the user may use the terminal device of the user to shoot a face image, when the user shoots the face image using the small program installed on the terminal device, the shot face image is sent to the server through the installed small program, the server performs feature extraction on the received face image, queries the database based on the extracted face attribute information, obtains user identity information (which may include a person identifier set for a face or a real user identity submitted when the user signs up, such as a name, an identity number, and the like) corresponding to the face attribute information, and obtains historical play data corresponding to the user based on the user identity information.
In addition, a large-screen electronic device may be arranged at an entrance of the amusement place, the face image of the target user is acquired through a camera on the large-screen electronic device, when the user uses the large-screen electronic device arranged at the entrance of the amusement place to shoot the face image, the face image of the user is displayed through the large-screen electronic device, the received face image is subjected to feature extraction, the database is queried based on the extracted face attribute information, the user identity information corresponding to the face attribute information is acquired, the user is determined to be a user who has played in history, and the history playing data corresponding to the user is acquired based on the user identity information. The large-screen electronic equipment can complete the process of face attribute feature recognition of the target user and target historical behavior data query corresponding to the target user, and can also send the acquired face image of the user to the server, and the server acquires the target historical behavior data corresponding to the target user. Here, when the target user is within the photographing range of the large-screen electronic apparatus, the large-screen electronic apparatus automatically searches for and photographs a face image of the target user.
S102, selecting at least one target AR park project from the AR park projects based on the target historical behavior data and the current number of users playing corresponding to the AR park projects, and determining the playing sequence corresponding to the at least one target AR park project.
In a specific implementation, the AR amusement items recommended for the user may be determined according to the determined number of persons currently playing the AR park item in which the user is interested, which is specifically described as follows: determining candidate AR park items which are interested by the target user from the AR park items based on the target historical behavior data; and selecting a target AR park project from the candidate AR park projects according to the number of current users playing corresponding to the candidate AR park projects.
Generally, the playing time of the user on the AR park interested by the user is relatively long, and the playing times are relatively large, so that the type of the AR park item interested by the user can be determined according to the playing time of the user on each AR park item in the user historical behavior data and the corresponding playing times, which is specifically described as follows: determining interested AR park items historically played by the user according to historical playing times and historical playing duration of at least one AR park item in historical playing data of the target user; and selecting candidate AR park items matched with the item attribute characteristics from the AR park items which are not played by the user according to the item attribute characteristics of the interested AR park items which are played by the user in history.
The candidate AR park project may be one AR park project or a plurality of AR park projects. Here, the AR park items historically played by the user, which are interested in the target user, are determined according to the historical playing times and the historical playing time of at least one AR park item in the historical playing data of the target user, and may be obtained by respectively normalizing the historical playing times and the historical playing time of each AR park item historically played, weighting and summing up the normalized AR park items, and using the AR park items historically played, which have a sum value greater than a set threshold value, as the AR park items interested by the user.
Here, the item attribute feature is used to indicate the type of the AR park item, and may generally include a stimulus type item, a leisure type item, a red culture type item, a history culture type item, a makeup type item, a fashion match type item, a quest type item, a parent-child interaction type item, and the like.
Illustratively, after a face image of a target user is acquired, feature extraction is performed on the acquired face image, and after a database is queried, it is determined that the user is a user who has played in history, then user identity information corresponding to the face image is acquired, and acquiring the user play history data based on the user identity information includes: play through the flying horizon AR park project: the playing time is 3 hours, and the playing times are 5 times; crossing mars AR paradise project: the playing time is 2 hours, and the playing times are 3 times; field survival AR park project: the playing time is 4 hours, and the playing times are 6 times; and if the user is determined to be interested in the exploration type and stimulation type AR park projects according to the user play history data, recommending the exploration type and stimulation type AR park projects for the user.
In specific implementation, after determining the type of the AR park project in which the user is interested according to the playing time and the playing times of the AR park project played in the historical playing data of the user, and extracting the AR park project which is not played by the user and accords with the type in which the user is interested as a candidate AR park project, a target AR play project needs to be selected from the candidate AR park project according to the current number of people playing the candidate AR park project and the maximum limit of the number of people capable of playing, and the target AR play project is recommended to the user, which is specifically described as follows: determining the saturation of the number of the current playing users corresponding to each candidate AR park project according to the number of the current playing users corresponding to the candidate AR park projects and the threshold value of the number of the playing users of the candidate AR park projects; and selecting a target AR park project from the candidate AR park projects according to the saturation of the number of the users playing.
Wherein the threshold value of the number of playing users is used for indicating the maximum upper limit value of the number of persons that the AR park project can play; the saturation of the number of the playing users is the ratio of the number of the current playing users to the playing user threshold.
Specifically, according to the ratio of the current number of persons playing each AR park project in the candidate AR park projects to the corresponding maximum upper limit value of the number of persons capable of playing, the saturation of each AR park project in the candidate AR park projects is determined, and the AR park projects with low saturation are recommended to the user as target AR park projects.
Illustratively, after a face image of a target user is acquired, feature extraction is performed on the acquired face image, the database is queried, and then the user is determined to be a historical user, user identity information corresponding to the face image is acquired, and the acquired historical data of the user playing is used as the AR park make-up item: the playing time is 2 hours, and the playing times are 3 times; i love to match with AR paradise projects: the playing time is 3 hours, and the playing times are 5 times; AR animal paradise: the playing time is 5 minutes, and the playing times are 1 time; determining that the user is interested in the makeup, fashion and dressing assembly type AR park items according to the user play history data, recommending candidate AR park items for the user to be the makeup, fashion assembly and dressing assembly type AR park items, and according to the current number of players of the makeup type AR park items: 5 persons, and a threshold number of playing users of 10 persons; the number of people currently playing in a fashion matching type AR park project: 3 persons, and a threshold number of playing users of 10 persons; the number of people currently playing in the variable-dress AR park project is as follows: and 6 persons and 20 persons serving as the threshold of the number of the playing users calculate that the saturation of the makeup AR park projects is 0.5, the saturation of the fashion assembly AR park projects is 0.3, and the saturation of the variable assembly AR park projects is 0.3, and then the fashion assembly AR park projects and the variable assembly AR park projects are recommended to the users as target AR park projects.
In specific implementation, after the target AR park items recommended for the user are determined, the playing sequence of the target AR park items recommended for the user can be determined according to the current number of people in line for each target AR park item and historical line data.
The historical queuing data is used to indicate the historical queuing records of the AR park items, and may include time periods, idle time periods, etc. during which users are intensively queued for playing the AR park items, such as when users are intensively queued for playing the AR park items at 10 points, and when 12 points, no one is queued for the AR park items.
Specifically, the recommended target AR park projects of the users are sorted according to the current queuing number of each target AR park project recommended to the users, the concentrated queuing playing time period of the users of each target AR park project, the idle time period and the current time, and the playing sequence of the users is determined.
Illustratively, according to the current time 11 and the current number of people in line of 5 of the fashionable match AR park items recommended to the users, the time period of the users in line for playing in a concentrated manner: 10 point-12 point, and idle period: 12 point-13 point; the number of people currently queued in the variable-equipment AR park project is 2, and the users queue in a centralized manner for playing in a time period: 10 point-11 point, and idle period: 12 point-13 point; and determining that the playing sequence of the user is a change-installation type AR park project and a fashion match type AR park project.
S103, pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user.
Here, the terminal device corresponding to the target User may be an Augmented Reality (AR) device, or may be a User Equipment (UE), a mobile device, a User terminal, a Personal Digital Assistant (PDA), or the like.
Specifically, the playing sequence of the target AR park project can be directly pushed to the terminal device of the user through the server, so that the user can intuitively acquire the playing sequence of the target AR park project according to the display of the terminal device; the method comprises the steps of displaying an identification code corresponding to the playing sequence of the target AR park project on the large-screen electronic device, scanning the identification code by the user through the terminal device, linking to a cloud storage position, and acquiring the playing sequence of the target AR park project.
Exemplarily, after a face image of a target user is acquired, feature extraction is performed on the acquired face image, the user is determined to be a historical user after a database is queried, user identity information corresponding to the face image is acquired, and historical data of playing of the user, which is acquired based on the user identity information, is an AR park project of qing before dream: the playing time is 3 hours, and the playing times are 5 times; AR park project under dawning: the playing time is 2 hours, and the playing times are 3 times; legend three-country AR park project: the playing time is 5 hours, and the playing times are 6 times; determining that the user is interested in the AR park projects of the Chinese historical culture types according to the historical data of the user's play, taking the AR park projects of the Datang culture, the AR park projects of the Song Dynasty field history and the AR park projects of the Yuanzhu in your eyes as candidate AR park projects, and according to the AR park projects of the Datang culture, wherein the number of current players is 10, and the number threshold of the users: 20 persons; and Song Dynasty field history AR paradise projects: the number of current players is 3, and the number of users played is threshold: 8 persons; and Yuanchao AR park items in your eyes: the number of current players is 3, and the number of users played is threshold: 8, calculating to obtain the current people saturation of the AR park project of the Tang culture, the current people saturation of the AR park project of the Song Dynasty field history, and the current people saturation of the AR park project of the Yuanchao in eyes of the Song Dynasty, which is 0.375; recommending the Datang culture AR park items and the Yuanjiao AR park items in your eyes to the user according to the saturation of the three AR park items, and intensively queuing 4 people and the user for playing according to the current time 11 and the current queuing number of the Datang culture AR park items recommended to the user: 10 to 12 points and 12 to 13 points of idle time period; the number of people currently queued in the Yuanzhu AR park project in your eyes is 2, and the users queue in a concentrated manner for playing time: 10 to 11 points and 12 to 13 points of idle time period; determining that the playing sequence of the user is Yuanzhu AR park items and Datang culture AR park items in the eyes of the user, and sending the playing sequence to the terminal device of the user, wherein the specific display interface takes the terminal device of the user as a mobile phone as shown in fig. 2, for example.
In the embodiment of the disclosure, the characteristics of the obtained face image of the target user are extracted, the AR park items are recommended for the user and the playing sequence of the recommended AR park items is determined according to the pre-stored historical behavior data of the target user and the current number of people playing each AR park item, and the playing sequence corresponding to the recommended AR park items is sent to the user, so that the user can play the AR park items suitable for the user according to the playing sequence, and the playing time of the user is saved.
In an optional implementation manner, after the information of the target AR park project is pushed to the terminal device corresponding to the target user, a navigation route corresponding to the target AR park project may also be generated, and the navigation route of the target AR park project is pushed to the terminal device corresponding to the target user.
Specifically, a navigation route reaching the target AR park project can be generated directly according to the position information in the information of the target AR park project and the current position of the user through the server, and the generated navigation route is sent to the terminal equipment of the user, so that the user can intuitively obtain the navigation route according to the display of the terminal equipment; the method includes the steps that the large-screen electronic equipment generates a navigation route reaching the target AR park project according to position information in information of the target AR park project and the current position of a user, the information of the target AR park project and the navigation route reaching the target AR park project are directly displayed on the large-screen electronic equipment, the information of the target AR park project and the identification code corresponding to the navigation route reaching the target AR park project are generated, the identification code is also displayed on the large-screen electronic equipment, the user can scan the identification code through the terminal equipment, the identification code is linked to a cloud storage position, and the information of the target AR park project and the navigation route reaching the target AR park project are obtained.
By the method, based on the AR park items recommended for the user, the navigation route reaching the position of the AR park items is generated, and therefore the user is guided to reach the position of the AR amusement items.
It will be understood by those skilled in the art that in the method of the present invention, the order of writing the steps does not imply a strict order of execution and any limitations on the implementation, and the specific order of execution of the steps should be determined by their function and possible inherent logic.
Based on the same inventive concept, an information pushing device corresponding to the information pushing method is further provided in the embodiments of the present disclosure, and as the principle of solving the problem of the device in the embodiments of the present disclosure is similar to the information pushing method in the embodiments of the present disclosure, the implementation of the device may refer to the implementation of the method, and repeated details are not described again.
Example two
Referring to fig. 3, a schematic diagram of an information pushing apparatus provided in an embodiment of the present disclosure is shown, where the apparatus includes: the system comprises an acquisition module 301, a target AR music park project determination module 302 and an information push module 303; the obtaining module 301 is configured to, after obtaining a face image of a target user, obtain target historical behavior data of the target user based on the face image.
And the target AR park project determining module 302 is configured to select at least one target AR park project from the AR park projects based on the target historical behavior data and the current number of users playing corresponding to each augmented reality AR park project, and determine a playing sequence corresponding to the at least one target AR park project.
And the information pushing module 303 is configured to push the determined play sequence corresponding to the at least one target AR park project to the terminal device corresponding to the target user.
In a possible implementation manner, the obtaining module 301 is specifically configured to obtain user identity information of the target user based on the face image; according to the user identity information, acquiring target historical behavior data matched with the user identity information from the user historical behavior data corresponding to each AR park project; the user historical behavior data comprises user identity information and play historical data.
In a possible implementation manner, the target AR park project determining module 302 is specifically configured to determine, based on the target historical behavior data, candidate AR park projects in which the target user is interested from among the AR park projects; and selecting a target AR park project from the candidate AR park projects according to the number of current users playing corresponding to the candidate AR park projects.
In a possible implementation manner, the target AR park project determining module 302 is specifically configured to determine, according to a historical playing time and a historical playing duration of the target user in at least one AR park project, an interested AR park project that the target user has historically played; and selecting candidate AR park items matched with the item attribute characteristics from the AR park items not played by the target user according to the item attribute characteristics of the interested AR park items played by the target user in history.
In a possible implementation manner, the target AR park project determining module 302 is further specifically configured to select a target AR park project from the candidate AR park projects according to the number of current playing users corresponding to the candidate AR park projects and the threshold of the number of playing users of the candidate AR park projects.
In a possible implementation manner, the target AR park project determining module 302 is further specifically configured to determine saturation of the number of the current number of users playing corresponding to each candidate AR park project according to the current number of users playing corresponding to the candidate AR park project and the threshold of the number of users playing of the candidate AR park project; and selecting a target AR park project from the candidate AR park projects according to the saturation of the number of the users playing.
In a possible implementation manner, the target AR park project determining module 302 is further specifically configured to determine, according to the current number of people in queue of the at least one target AR park project and historical queuing data, a playing sequence corresponding to the at least one target AR park project.
The description of the processing flow of each module in the device and the interaction flow between the modules may refer to the related description in the above method embodiments, and will not be described in detail here.
Corresponding to the information pushing method in fig. 1, an embodiment of the present disclosure further provides an electronic device 400, and as shown in fig. 4, a schematic structural diagram of the electronic device 400 provided in the embodiment of the present disclosure includes: including a processor 401, memory 402, and a bus 403. The memory 402 is used for storing execution instructions and includes a memory 4021 and an external memory 4022; the memory 4021 is also referred to as an internal memory, and is configured to temporarily store operation data in the processor 401 and data exchanged with the external memory 4022 such as a hard disk, the processor 401 exchanges data with the external memory 4022 through the memory 4021, and when the electronic device 400 operates, the processor 401 communicates with the memory 402 through the bus 403, so that the processor 401 executes the following instructions:
after a face image of a target user is obtained, obtaining target historical behavior data of the target user based on the face image; based on the target historical behavior data and the current number of users playing corresponding to each augmented reality AR park project, selecting at least one target AR park project from each AR park project, and determining a playing sequence corresponding to the at least one target AR park project; and pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user.
The specific processing flow of the processor 401 may refer to the description of the above method embodiment, and is not described herein again.
The embodiments of the present disclosure also provide a computer-readable storage medium, where a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the computer program performs the steps of the information pushing method in the foregoing method embodiments. The storage medium may be a volatile or non-volatile computer-readable storage medium.
The computer program product of the information push method provided in the embodiments of the present disclosure includes a computer-readable storage medium storing a program code, where instructions included in the program code may be used to execute the steps of the information push method in the embodiments of the method described above, which may be referred to in the embodiments of the method specifically, and are not described herein again.
The embodiments of the present disclosure also provide a computer program, which when executed by a processor implements any one of the methods of the foregoing embodiments. The computer program product may be embodied in hardware, software or a combination thereof. In an alternative embodiment, the computer program product is embodied in a computer storage medium, and in another alternative embodiment, the computer program product is embodied in a Software product, such as a Software Development Kit (SDK), or the like.
It is clear to those skilled in the art that, for convenience and brevity of description, the specific working processes of the system and the apparatus described above may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again. In the several embodiments provided in the present disclosure, it should be understood that the disclosed system, apparatus, and method may be implemented in other ways. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one logical division, and there may be other divisions when actually implemented, and for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection of devices or units through some communication interfaces, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present disclosure may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit.
The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a non-volatile computer-readable storage medium executable by a processor. Based on such understanding, the technical solution of the present disclosure may be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present disclosure. And the aforementioned storage medium includes: various media capable of storing program codes, such as a usb disk, a removable hard disk, a Read-only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk.
Finally, it should be noted that: the above-mentioned embodiments are merely specific embodiments of the present disclosure, which are used for illustrating the technical solutions of the present disclosure and not for limiting the same, and the scope of the present disclosure is not limited thereto, and although the present disclosure is described in detail with reference to the foregoing embodiments, those skilled in the art should understand that: any person skilled in the art can modify or easily conceive of the technical solutions described in the foregoing embodiments or equivalent technical features thereof within the technical scope of the present disclosure; such modifications, changes or substitutions do not depart from the spirit and scope of the embodiments of the present disclosure, and should be construed as being included therein. Therefore, the protection scope of the present disclosure shall be subject to the protection scope of the claims.

Claims (10)

1. An information pushing method, characterized in that the method comprises:
after a face image of a target user is obtained, obtaining target historical behavior data of the target user based on the face image;
based on the target historical behavior data and the current number of users playing corresponding to each augmented reality AR park project, selecting at least one target AR park project from each AR park project, and determining a playing sequence corresponding to the at least one target AR park project;
and pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user.
2. The method of claim 1, wherein obtaining target historical behavior data of the target user based on the facial image comprises:
acquiring user identity information of the target user based on the face image;
and acquiring target historical behavior data matched with the user identity information from the user historical behavior data corresponding to each AR park project according to the user identity information.
3. The method of claim 1 or 2, wherein selecting a target AR park project from the AR park projects based on the target historical behavior data and the current number of users playing corresponding to the respective AR park projects comprises:
determining candidate AR park items which are interested by the target user from the AR park items based on the target historical behavior data;
and selecting a target AR park project from the candidate AR park projects according to the number of current users playing corresponding to the candidate AR park projects.
4. The method of claim 3, wherein the user historical behavior data comprises historical play times and historical play durations of the target user on at least one AR park item;
determining candidate AR park items of interest to the target user from the various AR park items based on the target historical behavior data, including:
determining interested AR park items historically played by the target user according to the historical playing times and the historical playing duration of the target user in at least one AR park item;
and selecting candidate AR park items matched with the item attribute characteristics from the AR park items not played by the target user according to the item attribute characteristics of the interested AR park items played by the target user in history.
5. The method of claim 3, wherein selecting a target AR park item from the candidate AR park items according to a current number of users playing corresponding to the candidate AR park item comprises:
and selecting a target AR park project from the candidate AR park projects according to the current number of playing users corresponding to the candidate AR park projects and the threshold value of the number of playing users of the candidate AR park projects.
6. The method of claim 5, wherein selecting a target AR park item from the candidate AR park items according to the number of current playing users corresponding to the candidate AR park items and a threshold number of playing users for the candidate AR park items comprises:
determining the saturation of the number of the current playing users corresponding to each candidate AR park project according to the number of the current playing users corresponding to the candidate AR park projects and the threshold value of the number of the playing users of the candidate AR park projects;
and selecting a target AR park project from the candidate AR park projects according to the saturation of the number of the users playing.
7. The method of claim 1, wherein determining an order of play for the at least one target AR park item comprises:
and determining the playing sequence corresponding to the at least one target AR park project according to the current queuing number of the at least one target AR park project and historical queuing data.
8. An information pushing apparatus, characterized in that the apparatus comprises:
the acquisition module is used for acquiring target historical behavior data of a target user based on a face image after the face image of the target user is acquired;
the target AR park project determining module is used for selecting at least one target AR park project from the AR park projects based on the target historical behavior data and the number of current playing users corresponding to the augmented reality AR park projects, and determining a playing sequence corresponding to the at least one target AR park project;
and the information pushing module is used for pushing the determined playing sequence corresponding to the at least one target AR park project to the terminal equipment corresponding to the target user.
9. An electronic device, comprising: processor, memory and bus, the memory stores machine readable instructions executable by the processor, the processor and the memory communicate through the bus when the electronic device runs, the machine readable instructions when executed by the processor perform the steps of the information pushing method according to any one of claims 1 to 7.
10. A computer-readable storage medium, having stored thereon a computer program which, when being executed by a processor, carries out the steps of the information push method according to any one of claims 1 to 7.
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Application publication date: 20200911