CN108093267B - Live broadcast method and device, storage medium and electronic equipment - Google Patents

Live broadcast method and device, storage medium and electronic equipment Download PDF

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Publication number
CN108093267B
CN108093267B CN201711448472.3A CN201711448472A CN108093267B CN 108093267 B CN108093267 B CN 108093267B CN 201711448472 A CN201711448472 A CN 201711448472A CN 108093267 B CN108093267 B CN 108093267B
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client
live broadcast
live
data
address information
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CN108093267A (en
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余蒙
于川
吴昊
许杰
谭成基
杨剑飞
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Guangzhou Huya Information Technology Co Ltd
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Guangzhou Huya Information Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25875Management of end-user data involving end-user authentication
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • H04N21/4316Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations for displaying supplemental content in a region of the screen, e.g. an advertisement in a separate window
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video stream to a specific local network, e.g. a Bluetooth® network
    • H04N21/43637Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wireless protocol, e.g. Bluetooth, RF or wireless LAN [IEEE 802.11]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/485End-user interface for client configuration
    • H04N21/4854End-user interface for client configuration for modifying image parameters, e.g. image brightness, contrast
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/64Addressing
    • H04N21/6402Address allocation for clients

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Human Computer Interaction (AREA)
  • Computer Security & Cryptography (AREA)
  • Computer Graphics (AREA)
  • Business, Economics & Management (AREA)
  • Marketing (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The application provides a live broadcast method, a live broadcast device, a storage medium and an electronic device, wherein the method comprises the following steps: after entering the live broadcast room, acquiring address information of a second client of another device, and sending the address information to a server, so that the second client requests to log in and enter the live broadcast room according to the address information; and sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the debugged live broadcast data to the server. The scheme that this application provided aims at that the user changes electronic equipment when broadcasting directly, reduces user operation, guarantees the continuity of live.

Description

Live broadcast method and device, storage medium and electronic equipment
Technical Field
The application relates to the internet field, especially relates to the internet live broadcast field.
Background
The internet live broadcast is a novel self-media form, and although the internet live broadcast has no threshold requirement on the anchor broadcast, the live broadcast program which has a good visual effect and attracts audiences needs to be presented, and the anchor broadcast can be realized by carrying out professional debugging on some debugging information influencing the live broadcast effect before or during the broadcast.
Currently, internet live users face a problem: the debugging information is carefully set/debugged by using an electronic device, the electronic device enters a live broadcast room to be broadcast or being broadcast, and the electronic device needs to be replaced for broadcast or continue to be broadcast for some reasons. The current solutions to the above problems are only: logging in again on another electronic device, and playing after resetting debugging information, obviously, the existing solutions have the following problems: live broadcasting has real-time performance, and if a client on first electronic equipment is in live broadcasting, live broadcasting interruption can be caused once logging in again; and the anchor needs to log in again, authenticate, establish the live broadcast room and set up the debugging information, will consume a large amount of time, lead to the problem that the user experience of the anchor is not good.
Disclosure of Invention
The application provides a live broadcast method, a live broadcast device, a storage medium and electronic equipment, and aims to reduce user operation and ensure continuity of live broadcast when a user changes the electronic equipment for live broadcast.
Specifically, the method is realized through the following technical scheme:
a live method, the method comprising:
after entering the live broadcast room, acquiring address information of a second client of another device, and sending the address information to a server, so that the second client requests to log in and enter the live broadcast room according to the address information;
and sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the debugged live broadcast data to the server.
In some examples, sending the debugging information to the second client includes:
establishing a connection channel with a second client according to the address information; and sending the debugging information to the second client through the connecting channel.
In some examples, the establishing a connection channel with a second client according to the address information includes:
establishing a short-distance wireless transmission channel according to the address information, wherein the short-distance wireless transmission channel comprises any one of the following components: airplay channel, upnp channel, Bluetooth channel and infrared channel.
In some examples, the method further comprises: and sending video image frames to the second client through the connecting channel, wherein the live broadcast data comprises the video image frames.
In some examples, the debug information includes at least any one of: promotional information and video stream processing parameters;
the promotion information includes at least any one of: cover picture data, live title data and live type data;
the video stream processing parameters include at least any one of: beauty parameters, barrage setting parameters, definition parameters, company wheat parameters, flash parameters and playing mode parameters.
In some examples, the method further comprises: before address information of a second client of another device is acquired, a login response control is created;
if the live data is being transmitted to the server, updating the current interface in any one of the following modes:
suspending the login response control on a live video window in a semitransparent state; or
The live video window and the login response control are displayed in a left-right split screen mode, an up-down split screen mode or a picture-in-picture mode.
A live method, the method comprising:
when a login request of a user is received, displaying a quick login control on an interface, wherein the quick login control is generated based on address information of a second client, so that a first client of another device can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
In some examples, the receiving the debugging information sent by the first client includes:
and establishing a connection channel with the first client, and receiving debugging information sent by the first client through the connection channel.
In some examples, the connection channel comprises a short-range wireless transmission channel comprising any one of: airplay channel, upnp channel, Bluetooth channel and infrared channel.
In some examples, the method further comprises the steps of: receiving video image frames through the connection channel, wherein the live broadcast data comprises the video image frames.
In some examples, further comprising the step of: receiving a first video image frame through the connecting channel, and acquiring a second video image frame acquired by a camera of the local terminal equipment;
and synthesizing the first video image frame and the second video image frame, wherein the live broadcast data comprises the synthesized video image frame.
In some examples, the debug information includes at least any one of: promotional information and video stream processing parameters;
the promotion information includes at least any one of: cover picture data, live title data and live type data;
the video stream processing parameters include at least any one of: beauty parameters, barrage setting parameters, definition parameters, company wheat parameters, flash parameters and playing mode parameters.
In some examples, further comprising the step of:
and acquiring video image frames acquired by a camera of the local terminal equipment, wherein the live broadcast data comprises the video image frames.
In some examples, the quick login control comprises a two-dimensional code control.
In some examples, the live data includes video stream data, and the debugging the live data according to the debugging information includes:
and responding to a selection instruction triggered by a user, determining a source of video stream data, and acquiring the video stream data according to the source.
A live device, the device comprising:
the communication module is used for acquiring address information of a second client of another device after entering the live broadcast room and sending the address information to the server so that the second client can request to log in and enter the live broadcast room according to the address information;
and the processing module is used for sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the debugged live broadcast data to the server.
A live device, the device comprising:
the control generation module is used for displaying a quick login control on an interface when a login request of a user is received, wherein the quick login control is generated based on address information of a second client so that a first client of another device can obtain the address information;
the processing module is used for sending a request for logging in and entering a live broadcast room to the server according to the address information; after the identity authentication of the server side, logging in and entering a live broadcast room; receiving debugging information sent by a first client; and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
An electronic device, comprising:
a processor; a memory for storing the processor-executable instructions;
wherein the processor is configured to perform the following operations:
after entering the live broadcast room, acquiring address information of a second client of another device, and sending the address information to a server, so that the second client requests to log in and enter the live broadcast room according to the address information;
and sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the debugged live broadcast data to the server.
An electronic device, comprising:
a processor; a memory for storing the processor-executable instructions;
wherein the processor is configured to perform the following operations:
when a login request of a user is received, displaying a quick login control on an interface, wherein the quick login control is generated based on address information of a second client, so that a first client of another device can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
A storage medium having stored thereon a computer program for execution by a processor to:
after entering the live broadcast room, acquiring address information of a second client of another device, and sending the address information to a server, so that the second client requests to log in and enter the live broadcast room according to the address information;
and sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the debugged live broadcast data to the server.
A storage medium having stored thereon a computer program for execution by a processor to:
when a login request of a user is received, displaying a quick login control on an interface, wherein the quick login control is generated based on address information of a second client, so that a first client of another device can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
The technical scheme provided by the embodiment of the application can have the following beneficial effects:
when a first client running on first electronic equipment enters a live broadcast room after passing identity authentication information and is ready for live broadcast or is in the process of live broadcast, one electronic equipment (second electronic equipment) needs to be replaced for some reasons to start live broadcast or continue live broadcast of the first client, and the scheme provided by the application is that the first client acquires address information of the second client positioned on the second electronic equipment and sends the address information to a server; the second client sends a request to the server according to the address information of the second client, when the server receives the address information of the second client sent by the first client which passes the identity authentication and the request sent by the second client according to the address information, the server can pass the identity authentication of the second client and enables the second client to enter the live broadcast room, and the first client sends debugging information to the second client; because the second client obtains the debugging information that the first client has set, need not repeated debugging again for the user uses few operations, just can let the second client can begin the live broadcast fast or continue the live broadcast of first client, and even first client has been living broadcast, also can change the electronic equipment of live broadcast in the condition that does not cut off the live broadcast, makes the user can deal with various proruption situation, and user experience is splendid.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present application and together with the description, serve to explain the principles of the application.
Fig. 1 is a schematic view of a live scene provided in an exemplary embodiment of the present application;
FIG. 2 is a partial flow diagram of a live method shown in an exemplary embodiment of the present application;
FIG. 3 is a diagram illustrating debug information prior to launch, according to an illustrative embodiment of the present application;
fig. 4 is a schematic diagram illustrating a first client obtaining address information of a second client according to an exemplary embodiment of the present application;
FIG. 5 is a schematic diagram illustrating a second client interface in accordance with an exemplary embodiment of the present application;
FIG. 6 is a diagram illustrating a live method according to an exemplary embodiment of the present application;
FIG. 7 is an interface diagram of a live client shown in an exemplary embodiment of the present application;
FIG. 8 is a schematic diagram illustrating a first client interface in accordance with an exemplary embodiment of the present application;
FIG. 9 is a partial flow diagram of a live method shown in an exemplary embodiment of the present application;
FIG. 10 is a logical block diagram of an electronic device shown in an exemplary embodiment of the present application;
fig. 11 is a logical block diagram of a live device according to an exemplary embodiment of the present application;
FIG. 12 is a partial flow diagram of a live method shown in an exemplary embodiment of the present application;
FIG. 13 is a logical block diagram of an electronic device shown in an exemplary embodiment of the present application;
fig. 14 is a logic block diagram of a live device according to an exemplary embodiment of the present application.
Detailed Description
Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, like numbers in different drawings represent the same or similar elements unless otherwise indicated. The embodiments described in the following exemplary embodiments do not represent all embodiments consistent with the present application. Rather, they are merely examples of apparatus and methods consistent with certain aspects of the present application, as detailed in the appended claims.
The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the application. As used in this application and the appended claims, the singular forms "a", "an", and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise. It should also be understood that the term "and/or" as used herein refers to and encompasses any and all possible combinations of one or more of the associated listed items.
It should be understood that although the terms first, second, third, etc. may be used herein to describe various messages, these messages should not be limited to these terms. These terms are only used to distinguish messages of the same type from each other. For example, a first message may also be referred to as a second message, and similarly, a second message may also be referred to as a first message, without departing from the scope of the present application. The word "if" as used herein may be interpreted as "at … …" or "when … …" or "in response to a determination", depending on the context.
The internet live broadcast is a novel self-media form, and although the internet live broadcast has no threshold requirement on the anchor broadcast, the live broadcast program which has good visual effect and attracts audiences needs to be presented, and the anchor broadcast can be realized only by setting/debugging some debugging information influencing the live broadcast effect professionally before or during the broadcast.
Currently, a problem is faced by the anchor user: with careful setting/commissioning of commissioning information using an electronic device, a live room has been created ready to be played or being played, but for some reason needs to be replaced or to continue playing. The current solutions to the above problems are only: logging in again on another electronic device, and playing after resetting debugging information, obviously, the existing solutions have the following problems: live broadcasting has real-time performance, and if a client on first electronic equipment is in live broadcasting, live broadcasting interruption can be caused once logging in again; the anchor needs to log in again, authenticate, establish the live broadcast room and set debugging information, which consumes a lot of time and causes the problem of poor experience of the anchor user.
In order to solve the above problems, the present application provides a live broadcast method, apparatus, storage medium and electronic device, referring to fig. 1, which is a schematic view of a live broadcast scenario exemplarily shown in an embodiment of the present application, a first viewer client 111, a second viewer client 121 and an anchor client 131 are respectively installed on electronic devices 110, 120 and 130, a user (anchor) of the anchor client 131 may debug debugging information before or during the broadcast, so that live broadcast data is processed according to the debugged debugging information, and in some cases, the live broadcast data may include two types: one type is video stream data obtained by calling a camera to record a video, take a picture or capture a screen by a main broadcasting client, and the like, wherein the video stream data is formed by playing a frame of video image frame in a certain sequence at a certain time interval, and the video stream data can also comprise corresponding audio data, so that the video stream data provided by the embodiment of the application can be understood to comprise the video image frame and the audio data. Another type is promotional data for a promotional book live, such as: cover pictures, themes, etc. When the anchor client starts live broadcasting, the anchor client 131 transmits live data to the server 100 through the network. The server 100 is configured to provide background services of internet live broadcast, for example, store a corresponding relationship between each anchor client and each viewer client, distribute video stream data, and push advertisement data. The network public platform of internet live broadcast can show the propaganda data of each live broadcast room, and a user can enter the corresponding live broadcast room by clicking controls on the propaganda data. When the first viewer client 111, the second viewer client 121 and the anchor client 131 are in the same live broadcast room, the anchor client 131 may share the video stream data that is desired to be displayed to the first client 111 and the second client 121 in the same live broadcast room, so that the interface of the client in each live broadcast room may display the picture corresponding to the video stream data.
The "broadcasting" provided in the embodiment of the present application refers to a state in which the client sends live data to the server, "before broadcasting" refers to a state in which the live data is not sent to the server, "and" ready to broadcast "refers to a state in which a live room is created as a main broadcast, but the live data is not sent to the server.
The "electronic device" proposed by the embodiments of the present application includes both a device with a wireless signal receiver, which is only a device with a wireless signal receiver without transmission capability, and a device with receiving and transmitting hardware, which is a device with receiving and transmitting hardware capable of two-way communication over a two-way communication link. Such a device may include: a cellular or other communication device having a single line display or a multi-line display or a cellular or other communication device without a multi-line display; PCS (Personal Communications Service), which may combine voice, data processing, facsimile and/or data communication capabilities; a PDA (Personal Digital Assistant), which may include a radio frequency receiver, a pager, internet/intranet access, a web browser, a notepad, a calendar and/or a GPS (Global Positioning System) receiver; a conventional laptop and/or palmtop computer or other device having and/or including a radio frequency receiver. As used herein, a "terminal" or "terminal device" may be portable, transportable, installed in a vehicle (aeronautical, maritime, and/or land-based), or situated and/or configured to operate locally and/or in a distributed fashion at any other location(s) on earth and/or in space. The "electronic Device" used herein may also be a communication terminal, a web terminal, a music/video playing terminal, such as a PDA, an MID (Mobile Internet Device) and/or a Mobile phone with music/video playing function, and may also be a smart tv, a set-top box, and the like.
The "server" provided in the embodiment of the present application may be a server device, or may be a generic term of a server system, or may be at least one piece of software installed on the server device.
The 'live broadcast room' provided by the embodiment of the application refers to a social network platform, an instant messaging platform and the like which are aggregated by a plurality of users, the users enter the live broadcast room in a client logging mode, the users exist in the live broadcast room in the identity of members, and the members with various identities, such as audiences and anchor broadcasters and the like, are contained in the same live broadcast room. The user can arbitrarily join or quit the live broadcast room. For users with certain authority (such as a main broadcast), the users can add or delete members in the live broadcast room and can also create or dismiss the live broadcast room, and the video stream data displayed on the interface of each client in the live broadcast room is made by the client where the main broadcast is located. In some cases, the live room may be a tab, and clients with the same tab belong to the same live room, and in some examples, the tab of the live room may be associated with authentication information of the anchor client.
The "client," "first viewer client," "second viewer client," "anchor client," "first client," and "second client" provided in the embodiments of the present application may refer to software installed on an electronic device, and in some cases, the anchor client and the viewer client are integrated on one piece of software, and when the identity of the user is anchor, the client may be referred to as an anchor client, and when the identity of the user is viewer, the client is referred to as a viewer client.
The first client and the second client provided in the embodiment of the present application may be anchor clients, and the live broadcast method described in the present application may be used when the first client prepares to broadcast, or when the first client is broadcasting, for example, the live broadcast method may be used when the first client prepares to broadcast, with reference to fig. 2, for a partial step of the live broadcast method provided in the exemplary embodiment of the present application:
after the user logs in the first client on the first electronic device, S201 is executed: entering a live broadcast room.
The entry into a live room proposed in this step may also be referred to as creating or joining a live room.
The user can then set the debug information; in some examples, the debug information may include: promotional information, video stream processing parameters, and the like. The promotion information is used for debugging promotion data, such as: cover pictures, live broadcast types, live broadcast themes and the like. The video stream processing parameters are used for processing a video stream, such as: beauty parameters, barrage setting parameters, definition parameters, company parameters, flash parameters, playing mode parameters and the like. Such as: the beauty parameter may perform beauty processing on video image frames of the video stream.
In a specific embodiment, referring to fig. 3, after the first client enters a live broadcast room, debugging information may be set in the debugging information setting field 310, for example, a live broadcast title 311, a cover picture 312, and a live broadcast category 313 for selecting content to be live broadcast, where the live broadcast category may include live broadcast forms of hand tour, song dance, outdoors, and the like. The live broadcast title, the classification information, the cover pictures and the like can be used for propaganda of live broadcast.
S202: a first client acquires address information of a second client;
in some examples, in this step, the user clicks a login control on the second client, a quick login control is displayed on an interface of the second client, and then the first client obtains the address information after the first client receives a trigger event of the quick login control from the user;
the quick login control provided by the embodiment of the application can be a two-dimensional code control. Specifically, referring to fig. 4, the user clicks a login control 441 on a second client of the second electronic device 420, and displays a two-dimensional code control 442 on an interface 440 of the second client, where the two-dimensional code control 412 is generated from address information of the second client, and the address information may include an IP address of the second electronic device and a port number of the second client; when the user clicks a control "scan" 431 on the first client interface 430 on the first electronic device 410, the camera 411 of the device 410 on the first terminal is called, and the two-dimensional code 442 is scanned, and the first client acquires address information of the second client.
S203: the first client sends the address information to a server;
s204: the second client sends a request for logging in and a request for entering a live broadcast room to the server according to the address information;
s205: the server side logs in the second client side and enters the live broadcast room through the identity authentication of the second client side according to the address information and the request;
in the step, the second client passes identity authentication and enters the live broadcast room, and the first client can log out; and the server side sends the interactive information originally sent to the first client side to the second client side.
In some examples, the server may further send the credential information to a second client, so that the second client generates a streaming address according to the credential information, and the streaming address may be used to send live data to the server. In some examples, the server receives address information of the second client sent by the first client that has passed the identity authentication, and after receiving a request of the second client, the server may allow the second client to have the authority of the first client and replace the first client, at this time, the first client logs out, the second client logs in through the identity authentication and enters a live broadcast room where the original first client is located, and the second client serves as a client for making live broadcast data.
S206: the first client sends the debugging information to the second client;
in some examples, the first client may send the debugging information to the server, and the server sends the debugging information to the second client, or the first client may send the debugging information to the second client through the internet.
In some examples, in order to ensure that the second client receives the debug information most quickly and prevent information loss caused by network jitter, the first client may establish a connection channel with the second client according to address information of the second client, and the first client sends the debug information to the second client through the connection channel;
in some examples, a short-range wireless transmission channel may be established according to the address information, and the short-range wireless transmission channel may include any one of: airplay channel, upnp channel, bluetooth channel, infrared channel, etc. The application is not limited to the form of the connecting channel.
S207: the second client debugs the live broadcast data according to the debugging information;
s208: and the second client sends the live broadcast data to the server.
In some examples, debugging the live broadcast data according to the debugging information may be: setting the live propaganda data; can be as follows: performing image processing on the video image frame, such as beautifying processing or adding a map and the like; can be as follows: processing the audio data; the method can also be as follows: and processing data such as code rate of the direct broadcasting video stream. Of course, there are many ways to debug the live broadcast data according to the debugging information, and the present application is not limited to the way to debug the live broadcast data according to the debugging information.
In one example, in steps S207-S208, the second client receives debugging information sent by the first client, and debugs live broadcast data according to the debugging information, where the live broadcast data is live advertisement data, for example: live-broadcasting cover pictures, titles and live-broadcasting classifications; for example, when the user clicks the "start live broadcast" control 432 in fig. 4, the live broadcast advertisement data is sent to the server, and the obtained video stream data of the second client is sent to the server.
In some examples, the live data proposed by the embodiment of the present application may include video image frames sent by the first client through the connection channel, where the video image frames may be screen image frames and/or other image frames of the first electronic device; in a specific example, referring to fig. 5, after a user clicks a "login" control 511 at a second client, a video image frame source selection area 520 may be displayed on an interface 510 of the second client, for example, when the user selects a "source 3" 521, that is, a video image frame is derived from a screen image frame of a first client, a corresponding two-dimensional code control 512 is generated, the two-dimensional code control 512 may not only carry address information of the second client, but also carry an instruction for acquiring a screen image frame of a first electronic device, and after the first client scans the two-dimensional code control and establishes a connection channel between the first client and the second client, the first client sends debugging information and the screen image frame of the first electronic device to the second client through the connection channel. Of course, the two-dimensional code control 512 may only carry address information of the second client, so as to enable the first client and the second client to establish a connection channel, and then the second client may send an instruction for acquiring a video image frame to the first client through the connection channel, and the first client sends a screen image frame to the second client through the connection channel. As is known, mobile electronic devices are small and portable, and are favored by more and more users, there are many special applications that can be used only on mobile electronic devices, such as mobile games; however, the mobile electronic device has the following disadvantages due to its small size: the hardware configuration is low, the operation and processing capability is low, and the peripheral cannot be connected. Although the fixed electronic device is not portable, due to the good hardware configuration, the computing and processing capabilities of the fixed electronic device are greatly superior to those of the mobile electronic device, and the fixed electronic device can be connected with a plurality of peripheral devices such as a camera, a microphone and the like, but at present, many application programs cannot be run on the fixed electronic device. Mobile electronic devices and fixed electronic devices have respective advantages and disadvantages, which results in that some applications which cannot run on the fixed electronic devices, such as live broadcast in a hand-trip, cannot be live broadcast with high quality at present. By using the scheme provided by the embodiment of the application, the debugging information can be set on the mobile electronic equipment, and then the picture of running the special application on the mobile electronic equipment is sent to the fixed electronic equipment with stronger processing capacity to be used as the broadcasting electronic equipment to produce the anchor data, so that the live broadcast quality is ensured, and the step of debugging information by a user again is also solved. Of course, other source selection fields of the video data, such as audio data sources, may also be displayed in the interface of fig. 5, which is not described herein again.
The source of video stream data may be many, where video image frames may be derived from: the image frames captured by the camera of the second electronic device, the screen image frames of the second electronic device and the like. But may of course also be a video image frame composed of image frames from a number of different sources. The source of the video image frames is not limited by this application. The audio data may also originate from the first electronic device or/and the second electronic device, and the source of the audio data is not limited in this application.
In a specific example, taking the video image frames as a screen-shot picture of a first client and a picture captured by a camera of a second electronic device as an example for description, referring to fig. 6, the first client runs on the first electronic device 610, the second client runs on the second electronic device 620, after the first client establishes a connection channel with the second client, the first client sends the debugging information to the second client through the connection channel for the second client to perform live broadcasting, the first client also sends the screen of the electronic device 610 to the second client, the second client synthesizes the screen and the picture captured by the camera 621 into a video image frame, and sends the video image frame to the server 640 through the network, the camera 621 may be hardware inherent in the second electronic device 620, or may be a peripheral device of the second electronic device 620. The server 640 distributes the video image frames to a third viewer client and a fourth viewer client in the same live broadcast room as the second client, which are installed on a third electronic device 651 and a fourth electronic device 652, respectively. According to the scheme provided by the embodiment, the anchor user can log in the live broadcast application and operate a special application at the first electronic device, such as a hand game, then the debugging information for the live broadcast is set, the first client sends the debugging information and the game interface of the hand game to the second client, the second electronic device where the second client is located has better hardware configuration, so that the anchor can process the live broadcast data by using the second electronic device with better hardware configuration, such as the synthesis of video image frames, and the characteristic that the second electronic device can be connected with a peripheral device is utilized, and a professional live broadcast peripheral device can be connected, for example: the face beautifying camera, the voice changing microphone and the like can present interesting live broadcast with better image quality for audiences, and the operation of users is less.
Taking the described live broadcast method as an example when the first client is playing (live broadcast), it is known that live broadcast has real-time performance, so that the requirement on the continuity of the picture is high, and a user may encounter various emergency events during live broadcast, for example, in one scenario: when the mobile phone is used for live broadcasting, the electric quantity of the mobile phone is low, at present, many people have a plurality of electronic devices, and a user can select another electronic device for live broadcasting. In the above scenario, how to guarantee the continuity of the live broadcast is crucial. Referring to fig. 2, step S201 is performed: after the first client enters the live broadcast room, the user may click the "start live broadcast" control to start live broadcast, and when the first client is in live broadcast, referring to fig. 7, which is an interface schematic diagram of the first client in live broadcast shown in the exemplary embodiment of the present application, the first client operates on the first electronic device 710, a frame 711 displayed on the interface is a first video image frame of the first client, and the user may click a "video stream processing parameter" control 720 in the interface to perform image processing on the first video image frame, for example, perform image processing on the first video image frame by clicking a "beauty parameter" control 721 or a "definition parameter" 722, and send first live broadcast data acquired by the first client to the server. When the live broadcast method is used for the first client to broadcast, the setting of the debugging parameters by the first client can occur when the first client is ready to broadcast or is broadcasting. If the user wants to replace the electronic device to continue the live broadcast, steps S202-S208 may be performed.
In some examples, the first client may also stop sending the first live data to the server before the second client sends the live data to the server. The push address of the live broadcast room can be changed from a first push address to a second push address, and the push address can be generated by the credential information sent by the server and the address information of the electronic device where the server is located.
When the live broadcasting method is used when the first client is broadcasting, the specific implementation manner and process of each step may refer to the foregoing description of the illustrated embodiment of fig. 2 to fig. 6, and are not described again here.
In practical applications, if a first client is in a live broadcast, and wants to change an electronic device being broadcast, a login response control may block a user video image frame, where the login response control may be a scanning interface for scanning a two-dimensional code, in some examples, after the first client displays the login response control, it is determined whether the first client is in the broadcast, and if the first client is in the broadcast, a current interface is updated in any one of the following manners: suspending the login response control on a live video window in a semitransparent state; or the live video window and the login response control are presented in the forms of left-right split screen, up-down split screen or picture-in-picture. For example, referring to fig. 8, for the interface of the first electronic device shown in an exemplary embodiment of the present application, when the first client on the first electronic device 810 is sending a video image frame 830 to the server, the user triggers a "scan" control 840, and a login response control, for example, an interface 820 for scanning a two-dimensional code, appears, and the video image frame 830 and the interface 820 for scanning a two-dimensional code are presented in a picture-in-picture manner. So as to avoid excessive occlusion of the video image frames.
Certainly, in some examples, the process of scanning the two-dimensional code may be selected to be seen by the audience, or the process of scanning the two-dimensional code may not be seen by the audience, and depending on the live broadcast requirement of the anchor, a control may be displayed on the interface of the first electronic device to select whether to upload the picture shot by the camera to the server.
It can be understood that, when the first client sends the debugging information to the second client, the second client debugs the live data according to the debugging information, and can also debug the live data again according to an instruction triggered by a user of the second client, and send the debugged live data to the server.
In some examples, the present application further provides another live broadcast method, which is performed by a first client on a first electronic device, and with reference to fig. 9, some steps of the method are as follows:
s901: entering a live broadcast room;
s902: acquiring address information of a second client of another device;
s903: sending the address information to a server side so that a second client side can log in and enter a live broadcast room according to the address information request;
s904: and sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the live broadcast data to the server.
For a specific implementation manner and a process of each step in fig. 9, reference may be made to the foregoing description of the embodiments shown in fig. 2 to fig. 8, which is not described herein again.
Corresponding to the embodiment of the live broadcast method, the application also provides an embodiment of a live broadcast device.
The embodiment of the live device can be applied to the electronic equipment. The device embodiments may be implemented by software, or by hardware, or by a combination of hardware and software. Taking a software implementation as an example, as a logical device, the device is formed by reading, by a processor of the electronic device where the device is located, a corresponding computer program instruction in the nonvolatile memory into the memory for operation. From a hardware aspect, as shown in fig. 10, the present application is a hardware structure diagram of an electronic device where a live broadcast apparatus is located, and besides a processor, a memory, a network interface, and a nonvolatile memory shown in fig. 10, the electronic device where the apparatus is located in the embodiment may also include other hardware according to an actual function of the live broadcast apparatus, which is not described again. Referring to fig. 10, the present application further discloses an electronic device, including: a memory storing processor-executable instructions; wherein the processor is coupled to the memory for reading program instructions stored by the memory and, in response, performing the following:
after entering the live broadcast room, acquiring address information of a second client of another device, and sending the address information to a server, so that the second client requests to log in and enter the live broadcast room according to the address information;
and sending the debugging information to the second client so that the second client debugs the live broadcast data according to the debugging information and then sends the debugged live broadcast data to the server.
Referring to fig. 11, a live device 1100 includes:
the communication module 1110 is configured to, after entering a live broadcast room, obtain address information of a second client of another device, and send the address information to a server, so that the second client requests to log in and enter the live broadcast room according to the address information;
the processing module 1120 is configured to send the debugging information to the second client, so that the second client debugs the live broadcast data according to the debugging information and sends the debugged live broadcast data to the server.
In some examples, the communication module 1110 may be further configured to establish a connection channel with the second client according to the address information, and the processing module 1120 is configured to send the debugging information to the second client through the connection channel.
In some examples, the communication module 1110 establishes a short-range wireless transmission channel according to the address information, the short-range wireless transmission channel including any one of: ai rpl ay channel, upnp channel, Bluetooth channel and infrared channel.
In some examples, the processing module 1120 is further configured to send video image frames to the second client through the connection channel, where the live data includes the video image frames.
In some examples, the communication module 1110 may create a login response control before obtaining address information of a second client of another device;
if the live data is being transmitted to the server, updating the current interface in any one of the following modes:
suspending the login response control on a live video window in a semitransparent state; or
The live video window and the login response control are displayed in a left-right split screen mode, an up-down split screen mode or a picture-in-picture mode.
The present application further provides another live broadcasting method, which is executed by a second client on a second electronic device, and referring to fig. 12, some steps of the method are as follows:
s1201: when a login request of a user is received, displaying a quick login control on an interface, wherein the quick login control is generated based on address information of a second client, so that a first client of another device can obtain the address information;
s1202: sending a request for logging in and entering a live broadcast room to a server according to the address information;
s1203: after the identity authentication of the server side, logging in and entering a live broadcast room;
s1204: receiving debugging information sent by a first client;
s1205: and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
The specific implementation manner and process of each step in fig. 12 may refer to the foregoing description of the embodiments shown in fig. 2 to fig. 8, and are not described herein again.
Corresponding to the embodiment of the live broadcast method, the application also provides an embodiment of a live broadcast device.
The embodiment of the live device can be applied to the electronic equipment. The device embodiments may be implemented by software, or by hardware, or by a combination of hardware and software. Taking a software implementation as an example, as a logical device, the device is formed by reading, by a processor of the electronic device where the device is located, a corresponding computer program instruction in the nonvolatile memory into the memory for operation. From a hardware aspect, as shown in fig. 13, the present application is a hardware structure diagram of an electronic device where a live broadcast apparatus is located, and besides the processor, the memory, the network interface, and the nonvolatile memory shown in fig. 13, the electronic device where the apparatus is located in the embodiment may also include other hardware according to an actual function of the live broadcast apparatus, which is not described again. Referring to fig. 13, the present application further discloses an electronic device, including: a memory storing processor-executable instructions; wherein the processor is coupled to the memory for reading program instructions stored by the memory and, in response, performing the following:
when a login request of a user is received, displaying a quick login control on an interface, wherein the quick login control is generated based on address information of a second client, so that a first client of another device can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
Referring to fig. 14, a live device 1400 includes:
control generation module 1410: the system comprises a quick login control, a first client and a second client, wherein the quick login control is used for displaying the quick login control on an interface when a login request of a user is received, and the quick login control is generated based on address information of the second client so that the first client of another device can obtain the address information;
the processing module 1420 is configured to send a request for logging in and entering a live broadcast room to the server according to the address information; after the identity authentication of the server side, logging in and entering a live broadcast room; receiving debugging information sent by a first client; and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to the server.
In some examples, the processing module 1420 receives the debugging information sent by the first client, which may be:
and establishing a connection channel with the first client, and receiving debugging information sent by the first client through the connection channel.
In some examples, the connection channel includes any one of: the short-distance wireless transmission channel comprises an airplay channel, an upnp channel, a Bluetooth channel and an infrared channel.
In some examples, processing module 1420 is further configured to receive video image frames over the connection channel, the live data including the video image frames.
In some examples, the processing module 1420 is further configured to receive a first video image frame through the connection channel, and acquire a second video image frame acquired by a camera of the local device;
and synthesizing the first video image frame and the second video image frame, wherein the live broadcast data comprises the synthesized video image frame.
In some examples, the processing module 1420 is further configured to obtain video image frames captured by a camera of the local device, where the live data includes the video image frames.
In some examples, the debug information includes at least any one of: promotional information and video stream processing parameters;
the promotion information includes at least any one of: cover picture data, live title data and live type data;
the video stream processing parameters include at least any one of: beauty parameters, barrage setting parameters, definition parameters, company wheat parameters, flash parameters and playing mode parameters.
In some examples, the quick login control comprises a two-dimensional code control.
In some examples, the live data includes video stream data, and before debugging the live data according to the debugging information, the processing module 1420 may be configured to determine a source of the video stream data in response to a selection instruction triggered by a user, and obtain the video stream data according to the source.
Embodiments of the present application may take the form of a computer program product embodied on one or more storage media including, but not limited to, disk storage, CD-ROM, optical storage, and the like, in which program code is embodied. Computer-usable storage media include permanent and non-permanent, removable and non-removable media, and message storage may be implemented by any method or technology. The messages may be computer readable instructions, data structures, modules of a program, or other data. Examples of the storage medium of the computer include, but are not limited to: phase change memory (PRAM), Static Random Access Memory (SRAM), Dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), Read Only Memory (ROM), Electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technologies, compact disc read only memory (CD-ROM), Digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape magnetic disk storage or other magnetic storage devices, or any other non-transmission medium, may be used to store messages that may be accessed by a computing device.
Other embodiments of the present application will be apparent to those skilled in the art from consideration of the specification and practice of the invention disclosed herein. This application is intended to cover any variations, uses, or adaptations of the invention following, in general, the principles of the application and including such departures from the present disclosure as come within known or customary practice within the art to which the invention pertains. It is intended that the specification and examples be considered as exemplary only, with a true scope and spirit of the application being indicated by the following claims.
It will be understood that the present application is not limited to the precise arrangements described above and shown in the drawings and that various modifications and changes may be made without departing from the scope thereof. The scope of the application is limited only by the appended claims.
The above description is only exemplary of the present application and should not be taken as limiting the present application, as any modification, equivalent replacement, or improvement made within the spirit and principle of the present application should be included in the scope of protection of the present application.

Claims (21)

1. A live broadcast method, the method comprising:
in the live broadcast process of a first client on first electronic equipment, acquiring address information of a second client of another equipment, and sending the address information to a server, so that the second client can log in and enter a live broadcast room according to the address information request and replace the first client as a client for making live broadcast data;
and sending the debugging information to the second client so that the second client debugs the live data according to the debugging information and then sends the live data to the server.
2. The method of claim 1, wherein sending the debug information to the second client comprises:
and establishing a connection channel with the second client according to the address information, and sending the debugging information to the second client through the connection channel.
3. The method according to claim 2, wherein the establishing a connection channel with the second client according to the address information comprises:
establishing a short-distance wireless transmission channel according to the address information, wherein the short-distance wireless transmission channel comprises any one of the following components: airplay channel, upnp channel, Bluetooth channel and infrared channel.
4. The method of claim 2, further comprising: and sending video image frames to the second client through the connecting channel, wherein the live broadcast data comprises the video image frames.
5. The method of claim 1 or 2, wherein the debugging information comprises at least any one of: promotional information and video stream processing parameters;
the promotion information includes at least any one of: cover picture data, live title data and live type data;
the video stream processing parameters include at least any one of: beauty parameters, barrage setting parameters, definition parameters, company wheat parameters, flash parameters and playing mode parameters.
6. The method according to claim 1 or 2, characterized in that the method further comprises: before address information of a second client of another device is acquired, a login response control is created;
if the live data is being transmitted to the server, updating the current interface in any one of the following modes:
suspending the login response control on a live video window in a semitransparent state; or
The live video window and the login response control are displayed in a left-right split screen mode, an up-down split screen mode or a picture-in-picture mode.
7. A live broadcast method, the method comprising:
in the live broadcast process of a first client on first electronic equipment, when a login request of a user is received, a quick login control is displayed on an interface, and the quick login control is generated based on address information of a second client, so that the first client of another equipment can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room, and replacing the first client side as a client side for making live broadcast data;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to a server.
8. The method of claim 7, wherein the receiving the debugging information sent by the first client comprises:
and establishing a connection channel with the first client, and receiving debugging information sent by the first client through the connection channel.
9. The method of claim 8, wherein the connection channel comprises a short-range wireless transmission channel, and wherein the short-range wireless transmission channel comprises any one of: airplay channel, upnp channel, Bluetooth channel and infrared channel.
10. The method according to claim 8, characterized in that the method further comprises the step of: receiving video image frames through the connection channel, wherein the live broadcast data comprises the video image frames.
11. The method of claim 8, further comprising the step of: receiving a first video image frame through the connecting channel, and acquiring a second video image frame acquired by a camera of the local terminal equipment;
and synthesizing the first video image frame and the second video image frame, wherein the live broadcast data comprises the synthesized video image frame.
12. The method of claim 7 or 8, wherein the debug information comprises at least any one of: promotional information and video stream processing parameters;
the promotion information includes at least any one of: cover picture data, live title data and live type data;
the video stream processing parameters include at least any one of: beauty parameters, barrage setting parameters, definition parameters, company wheat parameters, flash parameters and playing mode parameters.
13. The method according to claim 7 or 8, further comprising the step of:
and acquiring video image frames acquired by a camera of the local terminal equipment, wherein the live broadcast data comprises the video image frames.
14. The method of claim 7 or 8, wherein the quick login control comprises a two-dimensional code control.
15. The method according to claim 7 or 8, wherein the live data comprises video stream data, and before debugging the live data according to the debugging information, the method comprises:
and responding to a selection instruction triggered by a user, determining a source of video stream data, and acquiring the video stream data according to the source.
16. A live broadcast apparatus, characterized in that the apparatus comprises:
the communication module is used for acquiring address information of a second client of another device in the live broadcast process of a first client on the first electronic device, and sending the address information to the server, so that the second client can log in and enter a live broadcast room according to the address information request and replace the first client to serve as a client for making live broadcast data;
and the processing module is used for sending the debugging information to the second client so that the second client debugs the live data according to the debugging information and then sends the live data to the server.
17. A live broadcast apparatus, characterized in that the apparatus comprises:
the control generation module is used for displaying a quick login control on an interface when a login request of a user is received in the live broadcast process of a first client on first electronic equipment, wherein the quick login control is generated based on address information of a second client so that the first client of another equipment can obtain the address information;
the processing module is used for sending a request for logging in and entering a live broadcast room to the server according to the address information; after the identity authentication of the server side, logging in and entering a live broadcast room, and replacing the first client side as a client side for making live broadcast data; receiving debugging information sent by a first client; and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to a server.
18. An electronic device, comprising:
a processor; a memory for storing the processor-executable instructions;
wherein the processor is configured to perform the following operations:
in the live broadcast process of a first client on first electronic equipment, acquiring address information of a second client of another equipment, and sending the address information to a server, so that the second client can log in and enter a live broadcast room according to the address information request and replace the first client as a client for making live broadcast data;
and sending the debugging information to the second client so that the second client debugs the live data according to the debugging information and then sends the live data to the server.
19. An electronic device, comprising:
a processor; a memory for storing the processor-executable instructions;
wherein the processor is configured to perform the following operations:
in the live broadcast process of a first client on first electronic equipment, when a login request of a user is received, a quick login control is displayed on an interface, and the quick login control is generated based on address information of a second client, so that the first client of another equipment can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room, and replacing the first client side as a client side for making live broadcast data;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to a server.
20. A storage medium having a computer program stored thereon, the program being executable by a processor to perform operations comprising:
in the live broadcast process of a first client on first electronic equipment, acquiring address information of a second client of another equipment, and sending the address information to a server, so that the second client can log in and enter a live broadcast room according to the address information request and replace the first client as a client for making live broadcast data;
and sending the debugging information to the second client so that the second client debugs the live data according to the debugging information and then sends the live data to the server.
21. A storage medium having a computer program stored thereon, the program being executable by a processor to perform operations comprising:
in the live broadcast process of a first client on first electronic equipment, when a login request of a user is received, a quick login control is displayed on an interface, and the quick login control is generated based on address information of a second client, so that the first client of another equipment can obtain the address information;
sending a request for logging in and entering a live broadcast room to a server according to the address information;
after the identity authentication of the server side, logging in and entering a live broadcast room, and replacing the first client side as a client side for making live broadcast data;
receiving debugging information sent by a first client;
and debugging the live broadcast data according to the debugging information, and then sending the live broadcast data to a server.
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