CN107292941A - Animation management method and its system - Google Patents
Animation management method and its system Download PDFInfo
- Publication number
- CN107292941A CN107292941A CN201710474253.6A CN201710474253A CN107292941A CN 107292941 A CN107292941 A CN 107292941A CN 201710474253 A CN201710474253 A CN 201710474253A CN 107292941 A CN107292941 A CN 107292941A
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- Prior art keywords
- animation
- object data
- data
- animation object
- played
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2213/00—Indexing scheme for animation
- G06T2213/08—Animation software package
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2213/00—Indexing scheme for animation
- G06T2213/12—Rule based animation
Abstract
The invention discloses a kind of animation management method and its system, it is related to animation resource management techniques field.This method includes:Obtain animation object data and animation object data numbering;Obtain the reproduction time of animation effect template and animation effect template;Obtain voice data and voice data numbering;According to the reproduction time of animation effect template, the one or more animation effect templates to be played are selected;Numbered by animation object data, by the association corresponding with the one or more animation effect templates to be played selected of the one or more animation object datas to be played;Numbered by voice data, call one or more voice datas to be dealt with;Editing is carried out according to the total time of wanted playing animation object in human-computer interaction interface to one or more voice datas to be dealt with for calling;To being played after animation object and audio sync.The present invention enhances demonstrating effect by the way that voice data is synchronously carried in the broadcasting of PowerPoint.
Description
Technical field
The present invention relates to animation resource management techniques field, a kind of animation management method and its system are more particularly related to.
Background technology
With the development of cartoon making industry, cartoon making education industry occurs in that booming present situation in recent years,
And wherein animation management has extremely important status.PowerPoint, has the advantages that visual in image, high efficiency displaying,
Among being widely used in imparting knowledge to students and handling official business.
Current PowerPoint software both provides cartoon making function, and good PowerPoint animation can give our demonstration
Presentation brings certain help and thrust, drives the user's initiative attraction for watching our PowerPoint also very strong
's.But, existing PowerPoint software is played back after synthetic animation object is associated with animation effect template, its
Expression effect is dull.
In summary, in the prior art, when existing to PowerPoint progress cartoon making, its expression effect is dull to ask
Topic.
The content of the invention
The embodiment of the present invention provides a kind of animation management method and its system, to solve in the prior art to exist to demonstration
When manuscript carries out cartoon making, the problem of its expression effect is dull.
The embodiment of the present invention provides a kind of animation management method, including:
Obtain animation object data and animation object data numbering;And by animation object data, animation object data is numbered,
And animation object data and animation object data numbering corresponding relation are stored to animation object database;
Obtain the reproduction time of animation effect template and animation effect template;And by animation effect template, animation effect mould
The reproduction time of plate, and the corresponding relation of the reproduction time of animation effect template and animation effect template are stored to animation effect
Temporal database;
Obtain voice data and voice data numbering;And by voice data, voice data is numbered, and voice data and sound
The corresponding relation of frequency data number is stored to audio database;
According to the reproduction time of animation effect template, pass through the reproduction time of animation effect template and animation effect template
Corresponding relation, selects the one or more animation effect templates to be played;According to animation object data and animation object data
Numbering corresponding relation, is numbered by animation object data, by the one or more animation object datas to be played and selection
The one or more animation effect template to be played correspondences are associated;
According to voice data and voice data numbering corresponding relation, numbered by voice data, call one or more institutes
Voice data to be processed;To one or more voice datas to be dealt with for calling in human-computer interaction interface according to being broadcast
The total time for putting animation object carries out editing;
To the animation object data to be played, the animation effect template associated with the animation object data to be played,
And the voice data of editing synchronizes rear playing animation.
It is preferred that the acquisition of the animation object, including:The animation pair is obtained from the lead-in path of animation obj ect file
As, or the animation object inputted is obtained from cartoon making interface.
It is preferred that the animation effect, including:Into animation and exiting animation;The entrance animation includes:The formula of flying into is entered
Enter animation and shutter enters animation.
It is preferred that described to be broadcast the one or more animation object datas to be played with the one or more of selection
The animation effect template correspondence put is associated;Including:One animation object one animation effect module of correspondence;Or an animation object
The multiple animation effect modules of correspondence;Or one animation effect module of multiple animation object correspondences;Or multiple animation objects are corresponding more
Individual animation effect module.
Also include it is preferred that the embodiment of the present invention provides a kind of animation management method:According to animation object data and animation
Object data numbering corresponding relation, is numbered by animation object data, calls one or more animation number of objects to be dealt with
According to carrying out editing in human-computer interaction interface to one or more animation object datas to be dealt with for calling and constitute new animation
Object data;New animation object data is numbered, by new animation object data, new animation object data is numbered,
And new animation object data and new animation object data numbering corresponding relation are stored to animation object database.
The embodiment of the present invention provides a kind of animation management system, including:Processor, is adapted for carrying out each instruction;And storage
Equipment, suitable for storing a plurality of instruction, the instruction is suitable to be loaded and performed by processor:
Obtain animation object data and animation object data numbering;And by animation object data, animation object data is numbered,
And animation object data and animation object data numbering corresponding relation are stored to animation object database;
Obtain the reproduction time of animation effect template and animation effect template;And by animation effect template, animation effect mould
The reproduction time of plate, and the corresponding relation of the reproduction time of animation effect template and animation effect template are stored to animation effect
Temporal database;
Obtain voice data and voice data numbering;And by voice data, voice data is numbered, and voice data and sound
The corresponding relation of frequency data number is stored to audio database;
According to the reproduction time of animation effect template, pass through the reproduction time of animation effect template and animation effect template
Corresponding relation, selects the one or more animation effect templates to be played;According to animation object data and animation object data
Numbering corresponding relation, is numbered by animation object data, by the one or more animation object datas to be played and selection
The one or more animation effect template to be played correspondences are associated;
According to voice data and voice data numbering corresponding relation, numbered by voice data, call one or more institutes
Voice data to be processed;To one or more voice datas to be dealt with for calling in human-computer interaction interface according to being broadcast
The total time for putting animation object carries out editing;
To the animation object data to be played, the animation effect template associated with the animation object data to be played,
And the voice data of editing synchronizes rear playing animation.
There is provided a kind of animation management method and its system, compared with prior art, its advantage in the embodiment of the present invention
For:The present invention enhances demonstrating effect, and then add by the way that voice data is synchronously carried in the broadcasting of PowerPoint
Practise interesting.In the prior art in cartoon making, (cut and picture mosaic if necessary to carry out editing to the picture in animation picture library
Combination etc.) and/or editing is carried out to audio, then need in advance to handle it by third party software, then to import PowerPoint soft
Editor uses in part, and so cumbersome, fabrication cycle is long, in-convenience in use, and can directly pass through man-machine friendship in the present invention
Mutual interface is handled animation object and audio, has been saved the time, has been improved producing efficiency, and then enhance PowerPoint
Special efficacy.It will be played in the present invention after animation and synchronous music processing, it is played, and the degree of accuracy is high, and the animation for improving PowerPoint is broadcast
Put effect.
Brief description of the drawings
Fig. 1 is a kind of animation management method schematic flow sheet provided in an embodiment of the present invention.
Embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Site preparation is described, it is clear that described embodiment is only a part of embodiment of the invention, rather than whole embodiments.It is based on
Embodiment in the present invention, it is every other that those of ordinary skill in the art are obtained under the premise of creative work is not made
Embodiment, belongs to the scope of protection of the invention.
Fig. 1 is a kind of animation management method schematic flow sheet provided in an embodiment of the present invention.As shown in figure 1, this method bag
Include:
Step S101, obtains animation object data and animation object data numbering;And by animation object data, animation object
Data number, and animation object data and animation object data numbering corresponding relation are stored to animation object database.
It should be noted that the acquisition of animation object, including:The animation is obtained from the lead-in path of animation obj ect file
Object, or the animation object inputted is obtained from cartoon making interface.
Also include it is preferred that the embodiment of the present invention provides a kind of animation management method:According to animation object data and animation
Object data numbering corresponding relation, is numbered by animation object data, calls one or more animation number of objects to be dealt with
According to carrying out editing in human-computer interaction interface to one or more animation object datas to be dealt with for calling and constitute new animation
Object data;New animation object data is numbered, by new animation object data, new animation object data is numbered,
And new animation object data and new animation object data numbering corresponding relation are stored to animation object database.
It should be noted that
Step S102, obtains the reproduction time of animation effect template and animation effect template;And by animation effect template, move
Draw effect template reproduction time, and the reproduction time of animation effect template and animation effect template corresponding relation store to
Animation effect temporal database.
It should be noted that animation effect, including:Into animation and exiting animation;The entrance animation includes:Fly into formula
Enter animation into animation and shutter.
Step S103, obtains voice data and voice data numbering;And by voice data, voice data is numbered, Yi Jiyin
The corresponding relation of frequency evidence and voice data numbering is stored to audio database.
Step S104, according to the reproduction time of animation effect template, passes through animation effect template and animation effect template
The corresponding relation of reproduction time, selects the one or more animation effect templates to be played;According to animation object data and dynamic
Object data numbering corresponding relation is drawn, is numbered by animation object data, by the one or more animation number of objects to be played
According to association corresponding with the one or more animation effect templates to be played of selection.
It should be noted that the one or more animation object datas to be played are wanted with the one or more of selection
The animation effect template correspondence of broadcasting is associated;Situation about specifically including is:One animation object one animation effect module of correspondence;
Or the multiple animation effect modules of animation object correspondence;Or one animation effect module of multiple animation object correspondences;Or it is multiple
The multiple animation effect modules of animation object correspondence.
Step S105, according to voice data and voice data numbering corresponding relation, is numbered by voice data, calls one
Or multiple voice datas to be dealt with;To one or more voice datas to be dealt with for calling human-computer interaction interface by
Editing is carried out according to the total time of wanted playing animation object.
Step S106, to the animation object data to be played, the animation associated with the animation object data to be played
Effect template, and the voice data of editing synchronize rear playing animation.
It should be noted that realize includes hand the embodiments of the invention provide a kind of mobile device of animation management method
Machine, notebook computer, tablet personal computer, desktop computer, ultrabook or television set.
It should be noted that animation object database, animation effect temporal database and audio database can be operated,
Including:Addition, deletion and renaming.
It should be noted that the present invention is enhanced and drilled by the way that voice data is synchronously carried in the broadcasting of PowerPoint
Show effect, and then it is interesting to add study.In the prior art in cartoon making, if necessary to the picture in animation picture library
Carry out editing (cutting and picture mosaic combination etc.) and/or editing is carried out to audio, then need by third party software in advance at it
Manage, then import editor in PowerPoint software and use, so cumbersome, fabrication cycle is long, in-convenience in use, and in the present invention
Directly animation object and audio can be handled by human-computer interaction interface, save the time, improved producing efficiency, entered
And enhance the special efficacy of PowerPoint.Will animation and broadcasting after synchronous music processing, its broadcasting degree of accuracy height, raising in the present invention
The animation result of broadcast of PowerPoint.
Based on same inventive concept, the embodiments of the invention provide a kind of animation management system, because the system solves skill
The principle of art problem is similar to a kind of animation management method, therefore the implementation of the system may refer to the implementation of method, repetition
Place is repeated no more.
A kind of animation management system provided in an embodiment of the present invention, including:Processor, is adapted for carrying out each instruction;And deposit
Equipment is stored up, suitable for storing a plurality of instruction, the instruction is suitable to be loaded and performed by processor:
Step S101, obtains animation object data and animation object data numbering;And by animation object data, animation object
Data number, and animation object data and animation object data numbering corresponding relation are stored to animation object database.
Step S102, obtains the reproduction time of animation effect template and animation effect template;And by animation effect template, move
Draw effect template reproduction time, and the reproduction time of animation effect template and animation effect template corresponding relation store to
Animation effect temporal database.
Step S103, obtains voice data and voice data numbering;And by voice data, voice data is numbered, Yi Jiyin
The corresponding relation of frequency evidence and voice data numbering is stored to audio database.
Step S104, according to the reproduction time of animation effect template, passes through animation effect template and animation effect template
The corresponding relation of reproduction time, selects the one or more animation effect templates to be played;According to animation object data and dynamic
Object data numbering corresponding relation is drawn, is numbered by animation object data, by the one or more animation number of objects to be played
According to association corresponding with the one or more animation effect templates to be played of selection.
Step S105, according to voice data and voice data numbering corresponding relation, is numbered by voice data, calls one
Or multiple voice datas to be dealt with;To one or more voice datas to be dealt with for calling human-computer interaction interface by
Editing is carried out according to the total time of wanted playing animation object.
Step S106, to the animation object data to be played, the animation associated with the animation object data to be played
Effect template, and the voice data of editing synchronize rear playing animation.
Disclosed above is only several specific embodiments of the present invention, and those skilled in the art can be to present invention progress
It is various to change with modification without departing from the spirit and scope of the present invention, if these modifications and variations of the present invention belong to the present invention
Within the scope of claim and its equivalent technologies, then the present invention is also intended to comprising including these changes and modification.
Claims (6)
1. a kind of animation management method, it is characterised in that including:
Obtain animation object data and animation object data numbering;And by animation object data, animation object data is numbered, and
Animation object data and animation object data numbering corresponding relation are stored to animation object database;
Obtain the reproduction time of animation effect template and animation effect template;And by animation effect template, animation effect template
Reproduction time, and the corresponding relation of the reproduction time of animation effect template and animation effect template were stored to the animation effect time
Database;
Obtain voice data and voice data numbering;And by voice data, voice data is numbered, and voice data and audio number
Stored according to the corresponding relation of numbering to audio database;
According to the reproduction time of animation effect template, pass through animation effect template and the correspondence of the reproduction time of animation effect template
Relation, selects the one or more animation effect templates to be played;Numbered according to animation object data and animation object data
Corresponding relation, is numbered by animation object data, by the one or more animation object datas to be played and one selected
Or the multiple animation effect template to be played correspondences are associated;
According to voice data and voice data numbering corresponding relation, numbered by voice data, call one or more to be located
The voice data of reason;It is dynamic according to be played in human-computer interaction interface to one or more voice datas to be dealt with for calling
The total time for drawing object carries out editing;
To the animation object data to be played, the animation effect template associated with the animation object data to be played, and
The voice data of editing synchronizes rear playing animation.
2. animation management method as claimed in claim 1, it is characterised in that the acquisition of the animation object, including:From animation
The lead-in path of obj ect file obtains the animation object, or the animation object inputted is obtained from cartoon making interface.
3. animation management method as claimed in claim 1, it is characterised in that the animation effect, including:Into animation and moving back
Go out animation;The entrance animation includes:Fly into formula and enter animation into animation and shutter.
4. animation management method as claimed in claim 1, it is characterised in that described by the one or more animations to be played
Object data association corresponding with the one or more animation effect templates to be played selected;Including:One animation object pair
Answer an animation effect module;Or the multiple animation effect modules of animation object correspondence;Or multiple animation object correspondences one
Animation effect module;Or the multiple animation effect modules of multiple animation object correspondences.
5. animation management method as claimed in claim 1, it is characterised in that also include:According to animation object data and animation
Object data numbering corresponding relation, is numbered by animation object data, calls one or more animation number of objects to be dealt with
According to carrying out editing in human-computer interaction interface to one or more animation object datas to be dealt with for calling and constitute new animation
Object data;New animation object data is numbered, by new animation object data, new animation object data is numbered,
And new animation object data and new animation object data numbering corresponding relation are stored to animation object database.
6. a kind of animation management system, it is characterised in that including:Processor, is adapted for carrying out each instruction;And storage device, fit
In storing a plurality of instruction, the instruction is suitable to be loaded and performed by processor:
Obtain animation object data and animation object data numbering;And by animation object data, animation object data is numbered, and
Animation object data and animation object data numbering corresponding relation are stored to animation object database;
Obtain the reproduction time of animation effect template and animation effect template;And by animation effect template, animation effect template
Reproduction time, and the corresponding relation of the reproduction time of animation effect template and animation effect template were stored to the animation effect time
Database;
Obtain voice data and voice data numbering;And by voice data, voice data is numbered, and voice data and audio number
Stored according to the corresponding relation of numbering to audio database;
According to the reproduction time of animation effect template, pass through animation effect template and the correspondence of the reproduction time of animation effect template
Relation, selects the one or more animation effect templates to be played;Numbered according to animation object data and animation object data
Corresponding relation, is numbered by animation object data, by the one or more animation object datas to be played and one selected
Or the multiple animation effect template to be played correspondences are associated;
According to voice data and voice data numbering corresponding relation, numbered by voice data, call one or more to be located
The voice data of reason;It is dynamic according to be played in human-computer interaction interface to one or more voice datas to be dealt with for calling
The total time for drawing object carries out editing;
To the animation object data to be played, the animation effect template associated with the animation object data to be played, and
The voice data of editing synchronizes rear playing animation.
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CN201710474253.6A CN107292941A (en) | 2017-06-21 | 2017-06-21 | Animation management method and its system |
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CN201710474253.6A CN107292941A (en) | 2017-06-21 | 2017-06-21 | Animation management method and its system |
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Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
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CN107895394A (en) * | 2017-11-17 | 2018-04-10 | 中国平安财产保险股份有限公司 | Animation effect implementation method, device, terminal device and storage medium |
CN108170782A (en) * | 2017-12-26 | 2018-06-15 | 郑州威科姆科技股份有限公司 | A kind of teaching animation resource Mass production system |
CN108335346A (en) * | 2018-03-01 | 2018-07-27 | 黄淮学院 | A kind of interactive animation generation system |
CN111918048A (en) * | 2020-05-28 | 2020-11-10 | 明日科技(深圳)有限公司 | Video data processing method of holographic fan screen |
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CN101802816A (en) * | 2007-09-18 | 2010-08-11 | 微软公司 | Synchronizing slide show events with audio |
KR20110055957A (en) * | 2009-11-20 | 2011-05-26 | 김학식 | The power points documents that synthesized voices and the method that makes various video files and the system using plug-in tts module in power points |
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CN101075349A (en) * | 2007-06-22 | 2007-11-21 | 珠海金山软件股份有限公司 | Method for demonstrating cartoon effect in SVG |
CN101802816A (en) * | 2007-09-18 | 2010-08-11 | 微软公司 | Synchronizing slide show events with audio |
KR20110055957A (en) * | 2009-11-20 | 2011-05-26 | 김학식 | The power points documents that synthesized voices and the method that makes various video files and the system using plug-in tts module in power points |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107895394A (en) * | 2017-11-17 | 2018-04-10 | 中国平安财产保险股份有限公司 | Animation effect implementation method, device, terminal device and storage medium |
CN107895394B (en) * | 2017-11-17 | 2021-03-30 | 中国平安财产保险股份有限公司 | Animation special effect implementation method and device, terminal equipment and storage medium |
CN108170782A (en) * | 2017-12-26 | 2018-06-15 | 郑州威科姆科技股份有限公司 | A kind of teaching animation resource Mass production system |
CN108335346A (en) * | 2018-03-01 | 2018-07-27 | 黄淮学院 | A kind of interactive animation generation system |
CN111918048A (en) * | 2020-05-28 | 2020-11-10 | 明日科技(深圳)有限公司 | Video data processing method of holographic fan screen |
CN111918048B (en) * | 2020-05-28 | 2023-01-24 | 明日科技(深圳)有限公司 | Video data processing method of holographic fan screen |
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Effective date of registration: 20201022 Address after: No.1001 Haitao Avenue, Guilin University District, Meilan District, Haikou City, Hainan Province Applicant after: HAIKOU College OF ECONOMICS Address before: 330201 Jiangxi city of Nanchang province to Li Hu Tong Road Economic Development Zone No. 108 Applicant before: JIANGXI INSTITUTE OF FASHION TECHNOLOGY |
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Application publication date: 20171024 |