CN106604129A - Method and device for detecting video playing state - Google Patents
Method and device for detecting video playing state Download PDFInfo
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- CN106604129A CN106604129A CN201510685605.3A CN201510685605A CN106604129A CN 106604129 A CN106604129 A CN 106604129A CN 201510685605 A CN201510685605 A CN 201510685605A CN 106604129 A CN106604129 A CN 106604129A
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- China
- Prior art keywords
- state
- primary broadcast
- playing
- actual play
- data
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/442—Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
- H04N21/4424—Monitoring of the internal components or processes of the client device, e.g. CPU or memory load, processing speed, timer, counter or percentage of the hard disk space used
Abstract
The invention discloses a method and a device for detecting a video playing state, which can solve the problem that the video player playing state based on an iOS system in the prior art is not consistent with the traditional player playing state. The method comprises steps: the native playing state and the data loading state of the video player currently are detected; the native playing state and or the data loading state are/is matched with a preset playing condition; and an actual playing state is generated according to the matching result, wherein the actual playing state is the playing state involved by the traditional video player. The method and the device are applicable to a scene for monitoring the third-party video software playing state in the iOS system.
Description
Technical field
The present invention relates to Internet technical field, more particularly to a kind of side of detection video broadcasting condition
Method and device.
Background technology
With the development of Internet technology, the species of video software is more and more, it is adaptable to various systems
Video software it is also more and more.
Generally, the equipment (mobile phone or computer etc.) of various systems has the primary of oneself
Player, and primary player has the primary broadcast state of oneself.Wherein, the primary of iOS system is broadcast
Putting the primary broadcast state involved by device has state in broadcasting, halted state, addressed state and stops shape
State, involved network data stress state has data to use up state, can play state, smooth playing
State.But, the primary broadcast state in iOS system does not have any pass with network data stress state
System.
When developer applies the third party's video player in iOS system (to need addition to test
The plug-in unit of primary player could be played, i.e. the broadcast state of third party's video player is primary with iOS
The broadcast state of player is identical) play quality when, need to detect that third party video player is broadcast
State is put, then according to broadcast state and other information obtaining the broadcasting of third party's video player
Quality.However, the broadcast state that developer needs is the broadcast state of traditional video players, that is, add
State, halted state, addressed state, buffer status and halted state in load state, broadcasting, and iOS
Do not have stress state and buffer status in primary broadcast state and network data stress state, and it is former
State is also not quite identical with state in traditional broadcasting in broadcasting in raw broadcast state, for example when with
It is state in playing that family drags primary broadcast state after progress bar, and network data stress state is data use
Most state, it can thus be appreciated that current video player is not in the state of normal play video, therefore
Current play status are not state in traditional broadcasting.Therefore, how by the primary broadcast states of iOS
Traditional broadcast state is converted into network data stress state, so as to solve regarding based on iOS system
The broadcast state of frequency player and the inconsistent problem of the broadcast state of conventional player are a current disasters
Topic.
The content of the invention
In view of this, the invention provides it is a kind of detection video broadcasting condition method and apparatus, can
Solve to differ with the broadcast state of conventional player based on the broadcast state of video player of iOS system
The problem of cause.
According to one aspect of the invention, there is provided a kind of method of detection video broadcasting condition, the side
Method includes:
The current primary broadcast state of detection video player and data stress state;
The primary broadcast state and/or the data stress state and default playing condition are carried out
Match somebody with somebody;
Actual play state is generated according to matching result, the actual play state is conventional video broadcasting
Broadcast state involved by device.
It is described according to another aspect of the invention, there is provided a kind of device of detection video broadcasting condition
Device includes:
Detector unit, for detecting the current primary broadcast state of video player and data stress state;
Matching unit, for the described primary broadcast state that detects the detector unit and/or the number
Matched with default playing condition according to stress state;
Signal generating unit, for generating actual play state, institute according to the matching result of the matching unit
The broadcast state that actual play state is stated involved by traditional video players.
By above-mentioned technical proposal, the method and apparatus of the detection video broadcasting condition that the present invention is provided,
Can the current primary broadcast state of real-time detection video player and data stress state, and will obtain
Primary broadcast state and/or data stress state matched with default playing condition, finally by
Actual play state is generated with result.With the broadcast state phase that is actually needed cannot be obtained in prior art
Than the present invention is according to current primary broadcast state and/or data stress state and default playing condition
Matching result generates actual play state (i.e. traditional broadcast state), so as to solve prior art in base
Ask in the broadcast state of the video player of iOS system is inconsistent with the broadcast state of conventional player
Topic, and then it is obtained in that reality in the play quality of third party's video player in testing iOS system
The broadcast state of needs.
Described above is only the general introduction of technical solution of the present invention, in order to better understand the present invention's
Technological means, and being practiced according to the content of description, and in order to allow the above-mentioned of the present invention and
Other objects, features and advantages can become apparent, below especially exemplified by the specific embodiment of the present invention.
Description of the drawings
By the detailed description for reading hereafter preferred implementation, various other advantage and benefit for
Those of ordinary skill in the art will be clear from understanding.Accompanying drawing is only used for illustrating the mesh of preferred implementation
, and it is not considered as limitation of the present invention.And in whole accompanying drawing, with identical with reference to symbol
Number represent identical part.In the accompanying drawings:
Fig. 1 shows a kind of flow process of the method for detection video broadcasting condition provided in an embodiment of the present invention
Figure;
Fig. 2 shows a kind of composition of the device of detection video broadcasting condition provided in an embodiment of the present invention
Block diagram;
Fig. 3 shows the group of the device of another kind of detection video broadcasting condition provided in an embodiment of the present invention
Into block diagram.
Specific embodiment
The exemplary embodiment of the disclosure is more fully described below with reference to accompanying drawings.Although showing in accompanying drawing
The exemplary embodiment of the disclosure is shown, it being understood, however, that may be realized in various forms the disclosure
And should not be limited by embodiments set forth here.On the contrary, there is provided these embodiments are able to more
Thoroughly understand the disclosure, and can be by the complete technology for conveying to this area of the scope of the present disclosure
Personnel.
A kind of method of detection video broadcasting condition is embodiments provided, as shown in figure 1, should
Method includes:
101st, the current primary broadcast state of video player and data stress state are detected.
Wherein, video player can be applied in iOS system third party's video player (or
Person claims third party's video jukebox software), to enable third party's video player in iOS system
Normally use, then during exploitation third party's video player, need to add compatible iOS system
The code of primary player, therefore in third party's video player in playing process, involved broadcasts
The state of putting has the primary broadcast states of iOS and iOS data stress states.In actual applications, developer
The play quality for needing the third party's video player to developing is tested, it is possible to for the 3rd
Square video player adds the plug-in unit of a detection video broadcasting condition, when video player starts,
The plug-in unit of detection video broadcasting condition also can start, the primary broadcasting shape of meeting monitor in real time video player
State and data stress state.
It should be noted that due to either primary players of iOS, being still applied to iOS system
Third party's video player, primary broadcast state and data stress state be all it is consistent, and the 3rd
Square video player is also not related to other broadcast states, so the embodiment of the present invention can also be former to iOS
The broadcast state of raw player is monitored, to realize being passed by the broadcast state of primary player
The purpose of the broadcast state of system player.
Additionally, being not limited in video player to the method that video player broadcast state is monitored
Addition monitoring plug-in unit, can also be monitored by other means, be not limited thereto.
102nd, primary broadcast state and/or data stress state are matched with default playing condition.
Wherein, default playing condition is by current play status (the primary broadcast state of video player
And/or data stress state) be converted to the condition of traditional broadcast state.When the current primary broadcasting of acquisition
After state and data stress state, due to preset playing condition in need parameter (primary broadcast state,
Data stress state) it is different, so terminal may be same by primary broadcast state and data stress state
When matched with default playing condition, it is also possible to by primary broadcast state or data stress state
A kind of state matched with default playing condition.
103rd, actual play state is generated according to matching result.
Wherein, actual play state is the broadcast state involved by traditional video players.Will be primary
Broadcast state and/or data stress state carry out after matching operation, to be matched with default playing condition
Operating result.If matching result is successfully, terminal can generate actual play according to default playing condition
State, and record current primary broadcast state, current data stress state and current actual play
State;If matching result is unsuccessful, terminal can only record current primary broadcast state and current number
According to stress state.
It is provided in an embodiment of the present invention detection video broadcasting condition method, can real-time detection video broadcast
Put the current primary broadcast state of device and data stress state, and by the primary broadcast state for obtaining and/or
Data stress state is matched with default playing condition, and finally by matching result actual play is generated
State.Compared with the broadcast state being actually needed cannot be obtained in prior art, the present invention is according to current
Primary broadcast state and/or the matching result of data stress state and default playing condition generate and actually broadcast
Put state (i.e. traditional broadcast state), so as to solve prior art in video based on iOS system
The broadcast state of player and the inconsistent problem of the broadcast state of conventional player, and then in test iOS
The broadcast state being actually needed is obtained in that in system during the play quality of third party's video player.
Further, because the actual play state (traditional broadcast state) that developer needs has buffering
State (Playing), actual loaded state (Loading), addressing in state (Buffering), broadcasting
State (Seeking), halted state (Paused) and halted state (Stoped), so needing original
Raw broadcast state and data stress state are converted into the actual play state of needs.Separately below to difference
The generating process of actual play state describes in detail:
The first actual play state:Buffer status
If default playing condition is the state in primary broadcast state is for broadcasting, and data stress state
When using up state for data, actual play state is buffer status, then generated according to matching result actual
The specific implementation of broadcast state is:If primary broadcast state adds for state in playing, and data
Load state uses up state for data, then the match is successful, generates buffer status.
Specifically, during buffer status are played for video, because video player itself is sent out
Raw failure or network state be not good, and caused data stress state.Therefore primary broadcast state is worked as
When using up state for data for state in broadcasting, and data stress state, the actual play shape of generation
State is just buffer status.
However, in actual applications, the broadcast state of developer's monitoring video player is to comment on
The quality of the video player, so while the certain operations that artificially participate in of user and the buffering shape that causes
State can be not recorded as actual buffer status.For example, when user do not press the pause button it is (i.e. normal
Play) in the case of, to video carried out drag progress bar operation, now primary broadcast state by
Addressed state is changed into state in broadcasting, and data stress state occurs that data use up state.Therefore,
Only when primary broadcast state uses up state for state in playing, and data stress state for data,
Buffer status are generated, the buffer status that manual operation is caused can be recorded, and cause to monitor video player
The accuracy of quality.Therefore, default playing condition should be when current primary broadcast state is
State in broadcasting, and current data stress state uses up state for data, and last time is primary
When broadcast state is not addressed state, actual play state is buffer status;Accordingly, according to matching
As a result the specific implementation of generation actual play state is:If current primary broadcast state is broadcasting
Middle state, and current data stress state uses up state, and the primary broadcasting of last time for data
State is not addressed state, then the match is successful, generates buffer status.
Second actual play state:State in broadcasting
If default playing condition is the state in primary broadcast state is for broadcasting, and data stress state
For smooth playing state when, actual play state is state in playing, then generated according to matching result real
The specific implementation of border broadcast state is:If primary broadcast state is state in playing, and data
Stress state is smooth playing state, then the match is successful, generates state in playing.
Specifically, state in only being played due to primary broadcast state, halted state, addressed state and
Halted state, as long as so user does not trigger pause command, and progress bar is not dragged, and do not have
Triggering terminates the instruction of video player operation, and the primary broadcast state of video player is in broadcasting
State.And when state during the primary broadcast state of video player is for broadcasting, data stress state can
State can be used up for data.For example, when user is not pressing the pause button in the case of (normal play),
Video has been carried out to drag the operation of progress bar, during progress bar is dragged, primary broadcast state
For addressed state, when user stops dragging the operation of progress bar and server sends to video player
Behind currently playing address, primary broadcast state from addressed state be changed into play in state, and now due to
Also without loading data, so data stress state uses up state for data.In this case, depending on
The actual play state of frequency player is not state in broadcasting, and only when video player has been loaded
During enough data (i.e. data stress state use up state from data be changed into smooth playing state), depending on
The actual play state of frequency player is only state in broadcasting.Therefore, when primary broadcast state is broadcasting
Middle state, and data stress state be smooth playing state when, the actual play state of generation is
State in broadcasting.
The third actual play state:Actual loaded state
If default playing condition is when state during primary broadcast state is for the first time to play, actual play
State is actual loaded state, then the specific implementation of actual play state is generated according to matching result
For:If primary broadcast state is for the first time state in playing, the match is successful, generates actual loaded shape
State.
Specifically, actual loaded state is first state after traditional video players startup, and
For the state of loading data, and first original that the video player in iOS system is entered after being activated
Raw broadcast state is state in playing, therefore when state during primary broadcast state is for the first time to play,
The actual play state of generation is actual loaded state.
In actual applications, when user watches local video, the video stress state of video player
In use up state without data, user one opens video and can load enough data, now can work as
When primary broadcast state is state in broadcasting for the first time, actual loaded state is generated.When user sees online
When seeing video and just starting video player, the video stress state of video player is used up for data
State, when certain data are loaded, can enter the state of can play, and when having loaded enough data, can enter
Enter smooth broadcast state.Therefore video such case is played for online, default playing condition can be
When primary broadcast state is for the first time state in playing, and data stress state uses up state for data
When, actual play state is actual loaded state.Now, actual play shape is generated according to matching result
The specific implementation of state is:If primary broadcast state adds for the first time for state in playing, and data
Load state uses up state for data, then the match is successful, generates actual loaded state.
4th kind of actual play state:Addressed state
If default playing condition is when primary broadcast state is addressed state, actual play state is to seek
Location state, then be according to the specific implementation of matching result generation actual play state:If primary broadcast
It is addressed state to put state, then the match is successful, generates addressed state.
Specifically, the addressed state in primary broadcast state includes addressed state forward and addresses shape backward
State.If primary broadcast state is addressed state forward, illustrate that user is dragging forward progress bar;
If primary broadcast state is addressed state backward, illustrate that user is dragging backward progress bar.Due to
No matter current primordial condition is addressed state or backward addressed state forward, all shows that user drags
Dynamic progress bar, and drag progress bar and be necessarily required to addressing, so the currently practical broadcasting of video player
State one is set to addressed state.It follows that when primary broadcast state is addressed state, generation
Actual play state is addressed state.
5th kind of actual play state:Halted state
If default playing condition is when primary broadcast state is halted state, actual play state is temporary
Stop state, then the specific implementation for generating actual play state according to matching result is:If primary broadcast
It is halted state to put state, then the match is successful, generates halted state.
Specifically, because when primary broadcast state is halted state, user necessarily clicks video and broadcasts
The pause button on device is put, so the actual play state of video player also must be halted state,
So when primary broadcast state is halted state, the actual play state of generation is also halted state.
6th kind of actual play state:Stop shape state
If default playing condition is when primary broadcast state is halted state, actual play state is to stop
Only state, then the specific implementation for generating actual play state according to matching result is:If primary broadcast
It is halted state to put state, then the match is successful, generates halted state.
Specifically, because when primary broadcast state is halted state, video player terminates operation,
So the actual play state of video player is also necessarily off state, so working as primary broadcast state
For halted state when, the actual play state of generation is also halted state.
Further, due to present invention is mainly applied in iOS system, so detection video player
Current primary broadcast state and the specific implementation of data stress state be:In detection iOS system
The current primary broadcast state of video player and data stress state.
Further, according to said method embodiment, an alternative embodiment of the invention additionally provides inspection
The device of video broadcasting condition is surveyed, as shown in Fig. 2 the device includes:Detector unit 21, matching are single
Unit 22 and signal generating unit 23.Wherein,
Detector unit 21, for detecting the current primary broadcast state of video player and data loading shape
State;
Matching unit 22, the primary broadcast state and/or data for detector unit 21 to be detected is loaded
State is matched with default playing condition;
Signal generating unit 23, it is real for generating actual play state according to the matching result of matching unit 22
Border broadcast state is the broadcast state involved by traditional video players.
It is provided in an embodiment of the present invention detection video broadcasting condition device, can real-time detection video broadcast
Put the current primary broadcast state of device and data stress state, and by the primary broadcast state for obtaining and/or
Data stress state is matched with default playing condition, and finally by matching result actual play is generated
State.Compared with the broadcast state being actually needed cannot be obtained in prior art, the present invention is according to current
Primary broadcast state and/or the matching result of data stress state and default playing condition generate and actually broadcast
Put state (i.e. traditional broadcast state), so as to solve prior art in broadcast based on the video of iOS system
The broadcast state of the device problem inconsistent with the broadcast state of conventional player is put, and then in test iOS
The broadcast state being actually needed is obtained in that in system during the play quality of third party's video player.
Further, the default playing condition that matching unit 22 is obtained is when primary broadcast state is to play
Middle state, and data stress state for data when using up state, and actual play state is buffer status;
As shown in figure 3, signal generating unit 23, including:
First generation module 231, for loading for state in playing, and data when primary broadcast state
When state uses up state for data, the match is successful, generates buffer status.
Further, the default playing condition that matching unit 22 is obtained is when current primary broadcast state
For state in broadcasting, and current data stress state uses up state, and the original of last time for data
When raw broadcast state is not addressed state, actual play state is buffer status;
Second generation module 232, for being state in playing when current primary broadcast state, and works as
Front data stress state uses up state for data, and the primary broadcast state of last time is not addressing shape
During state, the match is successful, generates buffer status.
Further, the default playing condition that matching unit 22 is obtained is when primary broadcast state is to play
Middle state, and data stress state be smooth playing state when, actual play state for play in shape
State;
As shown in figure 3, signal generating unit 23, including:
3rd generation module 233, for loading for state in playing, and data when primary broadcast state
When state is smooth playing state, the match is successful, generates state in playing.
Further, the default playing condition that matching unit 22 is obtained is when primary broadcast state first time
For during state, actual play state is actual loaded state in broadcasting;
As shown in figure 3, signal generating unit 23, including:
4th generation module 234, for when primary broadcast state for the first time for state in playing when, matching
Success, generates actual loaded state.
Further, the default playing condition that matching unit 22 is obtained is when primary broadcast state is addressing
During state, actual play state is addressed state;
As shown in figure 3, signal generating unit 23, including:
5th generation module 235, for when primary broadcast state is addressed state, the match is successful, raw
Into addressed state.
Further, the default playing condition that matching unit 22 is obtained is when primary broadcast state is to suspend
During state, actual play state is halted state;
As shown in figure 3, signal generating unit 23, including:
6th generation module 236, for when primary broadcast state is halted state, the match is successful, raw
Into halted state.
Further, the default playing condition that matching unit 22 is obtained is when primary broadcast state is to stop
During state, actual play state is halted state;
As shown in figure 3, signal generating unit 23, including:
7th generation module 237, for when primary broadcast state is halted state, the match is successful, raw
Into halted state.
Further, detector unit 21, for detecting iOS system in current primary of video player
Broadcast state and data stress state.
In the above-described embodiments, the description to each embodiment all emphasizes particularly on different fields, and does not have in certain embodiment
The part being described in detail, may refer to the associated description of other embodiment.
It is understood that said method and the correlated characteristic in device can be referred to mutually.In addition,
" first ", " second " in above-described embodiment etc. is, for distinguishing each embodiment, and not represent each enforcement
The quality of example.
Those skilled in the art can be understood that, for convenience and simplicity of description, above-mentioned
The specific work process of the system, apparatus, and unit of description, in may be referred to preceding method embodiment
Corresponding process, will not be described here.
Provided herein algorithm and show not with any certain computer, virtual system or miscellaneous equipment
It is intrinsic related.Various general-purpose systems can also be used together based on teaching in this.According to above
Description, the structure constructed required by this kind of system is obvious.Additionally, the present invention is also not for
Any certain programmed language.It is understood that, it is possible to use various programming languages realize described here
The content of invention, and the description done to language-specific above is to disclose the optimal reality of the present invention
Apply mode.
In description mentioned herein, a large amount of details are illustrated.It is to be appreciated, however, that
Embodiments of the invention can be put into practice in the case of without these details.In some instances,
Known method, structure and technology are not been shown in detail, so as not to obscure the understanding of this description.
Similarly, it will be appreciated that in order to simplify the disclosure and help understand in each inventive aspect
It is individual or multiple, in above to the description of the exemplary embodiment of the present invention, each feature of the invention
Sometimes in being grouped together into single embodiment, figure or descriptions thereof.However, should be by
The method of the disclosure is construed to reflect following intention:I.e. the present invention for required protection requires ratio at each
The more features of feature being expressly recited in claim.More precisely, as following right will
As asking book to reflect, inventive aspect is all spies less than single embodiment disclosed above
Levy.Therefore, it then follows thus claims of specific embodiment are expressly incorporated in the specific embodiment party
Separate embodiments of the formula, wherein each claim as the present invention itself.
Those skilled in the art are appreciated that can be carried out to the module in the equipment in embodiment
Adaptively change and they are arranged in one or more equipment different from the embodiment.
Module or unit or component in embodiment can be combined into a module or unit or component, and
In addition multiple submodule or subelement or sub-component can be divided into.Except such feature and/or
Outside at least some in process or unit is excluded each other, can be using any combinations to this explanation
All features disclosed in book (including adjoint claim, summary and accompanying drawing) and such as the displosure
Any method or all processes or unit of equipment be combined.Unless expressly stated otherwise, originally
Each feature disclosed in description (including adjoint claim, summary and accompanying drawing) can be by carrying
Replace for the alternative features of identical, equivalent or similar purpose.
Although additionally, it will be appreciated by those of skill in the art that some embodiments described herein include
Some included features rather than further feature in other embodiments, but the feature of different embodiments
Combination mean to be within the scope of the present invention and formed different embodiments.For example, under
In the claims in face, embodiment required for protection one of arbitrarily can be in any combination
Mode is using.
The all parts embodiment of the present invention can be realized with hardware, or with one or more
The software module run on reason device is realized, or is realized with combinations thereof.Those skilled in the art
It should be appreciated that can be realized using microprocessor or digital signal processor (DSP) in practice
The condition detection method of accompanied electronic anti-theft device according to embodiments of the present invention, equipment, server and
The some or all functions of some or all parts in system equipment.The present invention can also be realized
It is some or all equipment or program of device (example for performing method as described herein
Such as, computer program and computer program).Such program for realizing the present invention can be stored in
On computer-readable medium, or there can be the form of one or more signal.Such signal
Can download from internet website and obtain, or provide on carrier signal, or with any other
Form is provided.
It should be noted that above-described embodiment the present invention will be described rather than the present invention is limited
Make, and those skilled in the art can design without departing from the scope of the appended claims
Alternative embodiment.In the claims, any reference markss between bracket should not be configured to
Limitations on claims.Word "comprising" does not exclude the presence of element not listed in the claims or step
Suddenly.Word "a" or "an" before element does not exclude the presence of multiple such elements.The present invention
Can come real by means of the hardware for including some different elements and by means of properly programmed computer
It is existing.If in the unit claim for listing equipment for drying, several in these devices can be logical
Cross same hardware branch to embody.The use of word first, second, and third is not indicated that
Any order.These words can be construed to title.
Claims (10)
1. it is a kind of detection video broadcasting condition method, it is characterised in that methods described includes:
The current primary broadcast state of detection video player and data stress state;
The primary broadcast state and/or the data stress state and default playing condition are carried out
Match somebody with somebody;
Actual play state is generated according to matching result, the actual play state is conventional video broadcasting
Broadcast state involved by device.
2. method according to claim 1, it is characterised in that the default playing condition is to work as
The primary broadcast state is state in playing, and the data stress state uses up state for data
When, the actual play state is buffer status;
It is described that actual play state is generated according to matching result, including:
If the primary broadcast state is that state in playing, and the data stress state are data use
Most state, then the match is successful, generates buffer status.
3. method according to claim 1, it is characterised in that the default playing condition is to work as
Current primary broadcast state is used up for state in playing, and current data stress state for data
State, and the primary broadcast state of last time not be addressed state when, the actual play state is slow
Rush state;
It is described that actual play state is generated according to matching result, including:
If current primary broadcast state is state in playing, and current data stress state for number
According to state of using up, and the primary broadcast state of last time is not addressed state, then the match is successful, is generated
Buffer status.
4. method according to claim 1, it is characterised in that the default playing condition is to work as
The primary broadcast state is state in playing, and the data stress state is smooth playing state
When, the actual play state is state in playing;
It is described that actual play state is generated according to matching result, including:
If the primary broadcast state is broadcast for state in playing, and the data stress state for smoothness
State is put, then the match is successful, generate state in playing.
5. method according to claim 1, it is characterised in that the default playing condition is to work as
The primary broadcast state is for the first time for during state, the actual play state is actual loaded in playing
State;
It is described that actual play state is generated according to matching result, including:
If the primary broadcast state first time is state in playing, the match is successful, generates actual adding
Load state.
6. method according to claim 1, it is characterised in that the default playing condition is to work as
When the primary broadcast state is addressed state, the actual play state is addressed state;
It is described that actual play state is generated according to matching result, including:
If the primary broadcast state is addressed state, the match is successful, generates addressed state.
7. method according to claim 1, it is characterised in that the default playing condition is to work as
When the primary broadcast state is halted state, the actual play state is halted state;
It is described that actual play state is generated according to matching result, including:
If the primary broadcast state is halted state, the match is successful, generates halted state.
8. method according to claim 1, it is characterised in that the default playing condition is to work as
When the primary broadcast state is halted state, the actual play state is halted state;
It is described that actual play state is generated according to matching result, including:
If the primary broadcast state is halted state, the match is successful, generates halted state.
9. method according to any one of claim 1 to 8, it is characterised in that the detection
The current primary broadcast state of video player and data stress state, including:
The current primary broadcast state of video player and data stress state in detection iOS system.
10. it is a kind of detection video broadcasting condition device, it is characterised in that described device includes:
Detector unit, for detecting the current primary broadcast state of video player and data stress state;
Matching unit, for the described primary broadcast state that detects the detector unit and/or the number
Matched with default playing condition according to stress state;
Signal generating unit, for generating actual play state, institute according to the matching result of the matching unit
The broadcast state that actual play state is stated involved by traditional video players.
Priority Applications (1)
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CN201510685605.3A CN106604129B (en) | 2015-10-20 | 2015-10-20 | The method and apparatus for detecting video broadcasting condition |
Applications Claiming Priority (1)
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