CN106582006A - Method and device for shooting game interaction based on virtual reality - Google Patents
Method and device for shooting game interaction based on virtual reality Download PDFInfo
- Publication number
- CN106582006A CN106582006A CN201611089553.4A CN201611089553A CN106582006A CN 106582006 A CN106582006 A CN 106582006A CN 201611089553 A CN201611089553 A CN 201611089553A CN 106582006 A CN106582006 A CN 106582006A
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- China
- Prior art keywords
- user
- hit
- game
- virtual reality
- shooting
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
Abstract
The invention relates to the technical filed of virtual reality, and discloses a method and a device for shooting game interaction based on virtual reality. The method comprises: through configuring a camera on a shooting device of a first user, obtaining an image of a second user which is shot by the first user; through configuring a tile angle sensor on a shooting device, obtaining the angle of inclination of the shooting device when the second user is shot; according to the image and the angle of inclination of the second user, determining the shot body region of the second user; sending a first control instruction to data clothes worn by the second user, to make the data clothes output a vibration prompt message on the shot body region. The method and the device can determine the shot body region of the user combining with image information and the angle of inclination in shooting, and the user is prompted that the user is shot through outputting the vibration prompt message, so as to improve accuracy of shooting result determination and interactivity of games.
Description
Technical field
The present invention relates to technical field of virtual reality, more particularly to a kind of shooting game exchange method based on virtual reality
And device.
Background technology
Virtual reality (Virtual Reality, VR) technology is a kind of three-dimensional virtual using computer simulation generation
Scene, provides a user with the experience of the sense organs such as vision, audition and tactile, is allowed to produce the experience on the spot in person to virtual scene.
Because virtual reality technology can surmount the restriction of physical condition, diversified scene is created various to adapt to
Application demand, thus be obtained in many fields and be widely applied.For example, the shooting game based on virtual reality, uses
Family can depart from the restriction of handle and display, " live ammunition " virtual reality build battlefield in played.Body faces
The scene in its border increased the interest of game and bring sense into, receive the extensive welcome of user.
However, the shooting game based on virtual reality, often through laser simulated gunnery effect is carried out, laser beam is easily anti-
Change light path is penetrated, causes the judgement of shooting result inaccurate, reduce the playability of game.
The content of the invention
A kind of shooting game exchange method based on virtual reality and device are embodiments provided, can accurately be sentenced
The body region that disconnected user is hit, and point out user to be hit by way of output of vibration prompting message, improve shooting
As a result the accuracy for judging is interactive with game.
Embodiment of the present invention first aspect discloses a kind of shooting game exchange method based on virtual reality, including:
The second user hit by the first user is obtained by the camera being configured on first user shooting device
Image;
When hitting the second user by the obliquity sensor acquisition being configured on the shooting device, the shooting sets
Standby angle of inclination;
Image and the angle of inclination according to the second user, determines the body region that the second user is hit
Domain;
Data clothes to second user wearing sends the first control instruction, so that the data clothes is in the quilt
The body region output of vibration prompting message for hitting.
Used as a kind of optional embodiment, methods described also includes:
The second control instruction is sent to the first virtual reality display device that the first user is worn, so that described first
Virtual reality display device exports the first prompting message to point out the first user to be fired upon the second user.
Used as a kind of optional embodiment, methods described also includes:
The physiological data of the first user and the second user is obtained by sensor;
The game muscle power value of the first user and the second user is determined according to the physiological data;
If the game muscle power value of the first user or the second user is less than predetermined threshold value, output second is carried
Show message and recover the physical value of the game to point out the first user or the second user to be rested.
Used as a kind of optional embodiment, the data clothes to second user wearing sends the first control and refers to
Order, so that the data clothes is before the body region output of vibration prompting message for being hit, methods described also includes:
When calculating the first user and hitting the second user, between the first user and the second user away from
From;
The shockproofness of the vibration prompting message for of being admitted defeat according to the distance determination data suit;
The data clothes to second user wearing sends the first control instruction, so that the data clothes is in institute
The body region output of vibration prompting message for being hit is stated, including:
First control instruction is sent to the data clothes, so that the data clothes exists according to the shockproofness
The body region for being hit exports the vibration prompting message.
As a kind of optional embodiment, when the calculating first user hits the second user, described
After distance between one user and the second user, methods described also includes:
Game vital values decrement after being hit according to the distance determination second user;
The 3rd control command is sent to the second virtual reality display device of the second user, so that described second is virtual
Real display device exports the 3rd prompting message to point out vital values decrement of playing described in the second user.
Embodiment of the present invention second aspect discloses a kind of shooting game interactive device based on virtual reality, including:
First acquisition unit, for being obtained by the first user by the camera being configured on first user shooting device
The image of the second user hit;
Second acquisition unit, for obtaining by the obliquity sensor being configured on the shooting device described second is hit
During user, the angle of inclination of the shooting device;
First determining unit, for according to the image of the second user and the angle of inclination, determining that described second uses
The body region that family is hit;
First transmitting element, the data clothes for dressing to the second user sends the first control instruction, so that institute
Data clothes is stated in the body region output of vibration prompting message for being hit.
Used as a kind of optional embodiment, described device also includes:
Second transmitting element, the first virtual reality display device for wearing to the first user sends second and controls
Instruction, so that the first virtual reality display device the first prompting message of output is described to point out the first user to be fired upon
Second user.
Used as a kind of optional embodiment, described device also includes:
3rd acquiring unit, for obtaining the physiological data of the first user and the second user by sensor;
Second determining unit, for determining the game of the first user and the second user according to the physiological data
Muscle power value;
Output unit, if the game muscle power value for the first user or the second user is less than default threshold
Value, the second prompting message of output recovers the game muscle power to point out the first user or the second user to be rested
Value.
Used as a kind of optional embodiment, described device also includes:
Computing unit, when hitting the second user for calculating the first user, the first user and described
Distance between two users;
3rd determining unit, the vibration prompting message for being admitted defeat according to the distance determination data suit
Shockproofness;
First transmitting element, specifically for sending first control instruction to the data clothes, so that described
Data clothes exports the vibration prompting message according to the shockproofness in the body region for being hit.
Used as a kind of optional embodiment, described device also includes:
4th determining unit, is reduced for the game vital values after being hit according to the distance determination second user
Amount;
3rd transmitting element, for sending the 3rd control life to the second virtual reality display device of the second user
Order, so that the second virtual reality display device exports the 3rd prompting message to point out life of playing described in the second user
Value decrement.
As can be seen from the above technical solutions, the embodiment of the present invention has advantages below:
In the embodiment of the present invention, obtained by the camera being configured on first user shooting device and hit by the first user
In second user image;Obtained by the obliquity sensor being configured on the shooting device and hit the second user
When, the angle of inclination of the shooting device;Image and the angle of inclination according to the second user, determines that described second uses
The body region that family is hit;Data clothes to second user wearing sends the first control instruction, so that the data
Clothes is in the body region output of vibration prompting message for being hit.Implement the embodiment of the present invention, can be with reference to image information
Accurately judge the body region that user is hit with angle of inclination during shooting image, and by the side of output of vibration prompting message
Formula prompting user hit, and the accuracy that improve shooting result judgement is interactive with game.
Description of the drawings
Technical scheme in order to be illustrated more clearly that the embodiment of the present invention, below will be to making needed for embodiment description
Accompanying drawing is briefly introduced, it should be apparent that, drawings in the following description are only some embodiments of the present invention, for this
For the those of ordinary skill in field, without having to pay creative labor, can be obtaining it according to these accompanying drawings
His accompanying drawing.
Fig. 1 illustrates for a kind of flow process of shooting game exchange method based on virtual reality disclosed in the embodiment of the present invention
Figure;
Fig. 2 is that the flow process of another kind of shooting game exchange method based on virtual reality disclosed in the embodiment of the present invention is illustrated
Figure;
Fig. 3 is a kind of structural representation of the shooting game interactive device based on virtual reality disclosed in the embodiment of the present invention
Figure;
Fig. 4 is the structural representation of another kind of shooting game interactive device based on virtual reality disclosed in the embodiment of the present invention
Figure;
Fig. 5 is a kind of structural representation of terminal unit 500 disclosed in the embodiment of the present invention.
Specific embodiment
In order that the object, technical solutions and advantages of the present invention are clearer, below in conjunction with accompanying drawing the present invention is made into
One step ground is described in detail, it is clear that described embodiment is only present invention some embodiments, rather than the enforcement of whole
Example.Based on the embodiment in the present invention, what those of ordinary skill in the art were obtained under the premise of creative work is not made
All other embodiment, belongs to the scope of protection of the invention.
Term " first ", " second " in description and claims of this specification and above-mentioned accompanying drawing etc. are for distinguishing
Different objects, rather than for describing particular order.Additionally, term " comprising " and " having " and their any deformations, meaning
Figure is to cover non-exclusive including.For example contain process, method, system, product or the equipment of series of steps or unit
The step of listing or unit are not limited to, but alternatively also include the step of not listing or unit, or alternatively also
Including other steps or unit intrinsic for these processes, method or equipment.
A kind of shooting game exchange method based on virtual reality and device are embodiments provided, can accurately be sentenced
The body region that disconnected user is hit, and point out user to be hit by way of output of vibration prompting message, improve shooting
As a result the accuracy for judging is interactive with game.It is described in detail individually below.
Fig. 1 is referred to, Fig. 1 is a kind of shooting game exchange method based on virtual reality disclosed in the embodiment of the present invention
Schematic flow sheet.Wherein, may comprise steps of based on the shooting game exchange method of virtual reality shown in Fig. 1:
101st, the camera by being configured on first user shooting device obtains the second user hit by first user
Image.
Terminal unit can be applicable to based on the shooting game exchange method of virtual reality disclosed in the embodiment of the present invention,
The terminal unit can be smart mobile phone, panel computer, personal digital assistant (Personal Digital Assistant,
PDA), the terminal unit such as point-of-sale terminal (Point of Sales, POS), PC and small server, the embodiment of the present invention
Subsequently do not repeat.
In the embodiment of the present invention, terminal unit obtains for hitting by the camera that is configured on first user shooting device
The image of two users.Between above-mentioned camera and terminal unit can by setting up wireless network so that camera will can shoot the
The image of two users sends to terminal unit and is processed.As a kind of optional embodiment, WIFI, NFC, indigo plant can be passed through
The communication connection that tooth or the wireless communication protocol such as infrared are set up between camera and terminal unit, specifically using which kind of mode, this
Bright embodiment does not do uniqueness restriction.
In the embodiment of the present invention, when first user pulls the trigger of shooting device, camera is once shot, by camera
In the preliminary images processing routine that configures, judge whether comprising second user in the picture for shooting, if comprising second in the picture
User, then further determine whether to be fired upon second user;If being fired upon second user, the picture is sent to terminal unit
Carry out follow-up process.
In addition, terminal unit can send second and control to the first virtual reality display device that first user is worn
Instruction, so that the first virtual reality display device exports the first prompting message to point out first user to be fired upon second user.
102nd, when the obliquity sensor by being configured on above-mentioned shooting device is obtained and hits second user, above-mentioned shooting sets
Standby angle of inclination.
In the embodiment of the present invention, obliquity sensor is each equipped with the shooting device of user, first user can be obtained and hit
During middle second user, the angle of inclination of the shooting device of first user.
103rd, the image according to second user and above-mentioned angle of inclination, determine the body region that second user is hit.
Image and above-mentioned angle of inclination of the terminal unit according to second user, further can carry out image point to image
Analysis, determines the body region that second user is hit.
104th, the data clothes to second user wearing sends the first control instruction, so that above-mentioned data clothes is in above-mentioned quilt
The body region output of vibration prompting message for hitting.
Terminal unit can set up wireless communication connection with the data clothes of second user wearing, send out to above-mentioned data suit clothes
The first control instruction is sent, so that the body region output of vibration prompting message that the data clothes is hit in second user, to carry
Show that second user oneself is hit by other users.
As a kind of optional embodiment, terminal unit according in the image of second user second user picture it is big
Focus information when little, above-mentioned angle of inclination and image taking, when calculating first user and hitting second user, first user with
Distance between second user;Afterwards according to above-mentioned distance determine above-mentioned data suit admit defeat the vibration prompting message for vibrations it is strong
Degree;If the distance between first user and second user is little, second user " by severely injured ", therefore the vibration prompting message for exporting
Shockproofness is strong.
In addition, terminal unit can be subtracted with the game vital values after being hit according to above-mentioned distance determination second user
On a small quantity, and to the second virtual reality display device of second user the 3rd control command is sent, so that the second virtual reality shows
Equipment exports the 3rd prompting message to point out second user its game vital values decrement.
As can be seen here, using the shooting game exchange method based on virtual reality described by Fig. 1, can believe with reference to image
Angle of inclination when breath and shooting image accurately judges the body region that user is hit, and by output of vibration prompting message
Mode points out user to be hit, and the accuracy that improve shooting result judgement is interactive with game.
Fig. 2 is referred to, Fig. 2 is another kind of shooting game exchange method based on virtual reality disclosed in the embodiment of the present invention
Schematic flow sheet.As shown in Fig. 2 the method may comprise steps of:
201st, the camera by being configured on first user shooting device obtains the second user hit by first user
Image.
In the embodiment of the present invention, when first user pulls the trigger of shooting device, camera is once shot, by camera
In the preliminary images processing routine that configures, judge whether comprising second user in the picture for shooting, if comprising second in the picture
User, then further determine whether to be fired upon second user;If being fired upon second user, the picture is sent to terminal unit
Carry out follow-up process.
202nd, when the obliquity sensor by being configured on above-mentioned shooting device is obtained and hits second user, above-mentioned shooting sets
Standby angle of inclination.
In the embodiment of the present invention, obliquity sensor is each equipped with the shooting device of user, first user can be obtained and hit
During middle second user, the angle of inclination of the shooting device of first user.
203rd, the image according to second user and above-mentioned angle of inclination, determine the body region that second user is hit.
Image and above-mentioned angle of inclination of the terminal unit according to second user, further can carry out image point to image
Analysis, determines the body region that second user is hit.
204th, the data clothes to second user wearing sends the first control instruction, so that above-mentioned data clothes is in above-mentioned quilt
The body region output of vibration prompting message for hitting.
Terminal unit can set up wireless communication connection with the data clothes of second user wearing, send out to above-mentioned data suit clothes
The first control instruction is sent, so that the body region output of vibration prompting message that the data clothes is hit in second user, to carry
Show that second user oneself is hit by other users.
205th, the physiological data of first user and second user is obtained by sensor.
In the embodiment of the present invention, terminal unit can be by the heart that is configured on first user and second user data clothes
Jump set sensor, blood pressure sensor and body temperature transes etc., gather heart beating, blood pressure and the body temperature number of first user and second user
According to, and according to the degree of fatigue of these data analysiss user, determine first user and second user in game according to degree of fatigue
In muscle power value.
206th, the game muscle power value of first user and second user is determined according to above-mentioned physiological data.
If the 207, the above-mentioned game muscle power value of first user or second user is less than predetermined threshold value, the prompting of output second disappears
Breath recovers above-mentioned game muscle power value to point out first user or second user to be rested.
In scene of game, user need to carry out the rest of certain hour could recover above-mentioned game muscle power value, it is to avoid user
Fatigue is caused because playtime is long, while preventing user from excessively indulging in game.
As can be seen here, using the shooting game exchange method based on virtual reality described by Fig. 2, can believe with reference to image
Angle of inclination when breath and shooting image accurately judges the body region that user is hit, and by output of vibration prompting message
Mode points out user to be hit, and the accuracy that improve shooting result judgement is interactive with game.
Fig. 3 is referred to, Fig. 3 is a kind of shooting game interactive device based on virtual reality disclosed in the embodiment of the present invention
Structural representation.As shown in figure 3, the device can include:
First acquisition unit 301, for being obtained by first user by the camera being configured on first user shooting device
The image of the second user hit.
Second acquisition unit 302, for obtaining by the obliquity sensor being configured on above-mentioned shooting device second is hit
During user, the angle of inclination of above-mentioned shooting device.
First determining unit 303, for according to the image of second user and above-mentioned angle of inclination, determining that second user is hit
In body region.
First transmitting element 304, the data clothes for dressing to second user sends the first control instruction, so that above-mentioned
Data clothes is in the above-mentioned body region output of vibration prompting message for being hit.
As can be seen here, using the shooting game interactive device based on virtual reality described by Fig. 3, can believe with reference to image
Angle of inclination when breath and shooting image accurately judges the body region that user is hit, and by output of vibration prompting message
Mode points out user to be hit, and the accuracy that improve shooting result judgement is interactive with game.
Fig. 4 is seen also, Fig. 4 is that another kind of shooting game based on virtual reality is interacted disclosed in the embodiment of the present invention
The structural representation of device.Wherein, the device shown in Fig. 4 is that device as shown in Figure 3 is optimized what is obtained, and shown in Fig. 3
Device compare, the device shown in Fig. 4 also includes:
3rd acquiring unit 305, for obtaining the physiological data of first user and second user by sensor;
Second determining unit 306, for determining the game muscle power of first user and second user according to above-mentioned physiological data
Value;
Output unit 307, if the above-mentioned game muscle power value for first user or second user is less than predetermined threshold value, output
Second prompting message recovers above-mentioned game muscle power value to point out first user or second user to be rested.
As can be seen here, using the shooting game interactive device based on virtual reality described by Fig. 4, can believe with reference to image
Angle of inclination when breath and shooting image accurately judges the body region that user is hit, and by output of vibration prompting message
Mode points out user to be hit, and the accuracy that improve shooting result judgement is interactive with game.
Fig. 5 is referred to, Fig. 5 is a kind of structural representation of terminal unit 500 disclosed in the embodiment of the present invention.Such as Fig. 5 institutes
Show, for convenience of description, illustrate only the part related to the embodiment of the present invention, particular technique details is not disclosed, refer to
Present invention method part.The terminal can be to include mobile phone, panel computer, PDA (Personal Digital
Assistant, personal digital assistant), POS (Point of Sales, point-of-sale terminal), the arbitrarily terminal unit such as vehicle-mounted computer,
So that terminal is as mobile phone as an example:
Fig. 5 is illustrated that the block diagram of the part-structure of the mobile phone related to terminal provided in an embodiment of the present invention.With reference to figure
5, mobile phone includes:Radio frequency (Radio Frequency, RF) circuit 501, memorizer 502, input block 503, display unit 504,
Sensor 505, voicefrequency circuit 506, Wireless Fidelity (wireless fidelity, WiFi) module 507, processor 508 and
The grade part of power supply 509.It will be understood by those skilled in the art that the handset structure illustrated in Fig. 5 does not constitute the restriction to mobile phone,
Part more more or less of than diagram can be included, or combine some parts, or different part arrangements.
Each component parts of mobile phone are specifically introduced with reference to Fig. 5:
RF circuits 501 can be used to receiving and sending messages or communication process in, the reception and transmission of signal, especially, by base station
After downlink information is received, process to processor 508;In addition, up data is activation will be designed to base station.Generally, RF circuits 501
Including but not limited to antenna, at least one amplifier, transceiver, bonder, low-noise amplifier (Low Noise
Amplifier, LNA), duplexer etc..Additionally, RF circuits 501 can also be communicated by radio communication with network and other equipment.
Above-mentioned radio communication can be using arbitrary communication standard or agreement, including but not limited to global system for mobile communications (Global
System of Mobile communication, GSM), general packet radio service (General Packet Radio
Service, GPRS), CDMA (Code Division Multiple Access, CDMA), WCDMA
(Wideband Code Division Multiple Access, WCDMA), Long Term Evolution (Long Term Evolution,
LTE), Email, Short Message Service (Short Messaging Service, SMS) etc..
Memorizer 502 can be used to store software program and module, and processor 508 is stored in memorizer 502 by operation
Software program and module, so as to perform various function application and the data processing of mobile phone.Memorizer 502 can mainly include
Storing program area and storage data field, wherein, the application journey that storing program area can be needed for storage program area, at least one function
Sequence (such as sound-playing function, image player function etc.) etc.;Storage data field can be stored and use what is created according to mobile phone
Data (such as voice data, phone directory etc.) etc..Additionally, memorizer 502 can include high-speed random access memory, can be with
Including nonvolatile memory, for example, at least one disk memory, flush memory device or other volatile solid-states
Part.
Input block 503 can be used for the numeral or character information of receives input, and produce with the user of mobile phone arrange with
And the key signals input that function control is relevant.Specifically, input block 503 may include that contact panel 5031 and other inputs set
Standby 5032.Contact panel 5031, also referred to as touch screen, user can be collected thereon or neighbouring touch operation (such as user makes
With the operation of any suitable object such as finger, stylus or adnexa on contact panel 5031 or near contact panel 5031),
And corresponding attachment means are driven according to formula set in advance.Optionally, contact panel 5031 may include touch detecting apparatus
With two parts of touch controller.Wherein, touch detecting apparatus detect the touch orientation of user, and detect what touch operation brought
Signal, transmits a signal to touch controller;Touch controller receives touch information from touch detecting apparatus, and it is changed
Into contact coordinate, then processor 508 is given, and the order sent of receiving processor 508 and can be performed.Furthermore, it is possible to adopt
Contact panel 5031 is realized with polytypes such as resistance-type, condenser type, infrared ray and surface acoustic waves.Except contact panel
5031, input block 503 can also include other input equipments 5032.Specifically, other input equipments 5032 can include but
One be not limited in physical keyboard, function key (such as volume control button, switch key etc.), trace ball, mouse, action bars etc.
Plant or various.
Display unit 504 can be used for show by user input information or be supplied to user information and mobile phone it is various
Menu.Display unit 504 may include display floater 5041, optionally, can adopt liquid crystal display (Liquid Crystal
Display, LCD), the form such as Organic Light Emitting Diode (Organic Light-Emitting Diode, OLED) it is aobvious to configure
Show panel 5041.Further, contact panel 5031 can cover display floater 5041, when contact panel 5031 is detected thereon
Or after neighbouring touch operation, processor 508 is sent to determine the type of touch event, with preprocessor 508 according to touch
The type of event provides corresponding visual output on display floater 5041.Although in Figure 5, contact panel 5031 and display surface
Plate 5041 be as two independent parts realizing input and the input function of mobile phone, but in some embodiments it is possible to
Input that realize mobile phone and output function by contact panel 5031 and display floater 5041 be integrated.
Mobile phone may also include at least one sensor 505, such as optical sensor, motion sensor and other sensors.
Specifically, optical sensor may include ambient light sensor and proximity transducer, wherein, ambient light sensor can be according to ambient light
Light and shade adjusting the brightness of display floater 5041, proximity transducer can close display floater when mobile phone is moved in one's ear
5041 and/or backlight.Used as one kind of motion sensor, (generally three axles) add in the detectable all directions of accelerometer sensor
The size of speed, can detect that size and the direction of gravity when static, can be used to recognize application (the such as horizontal/vertical screen of mobile phone attitude
Switching, dependent game, magnetometer pose calibrating), Vibration identification correlation function (such as pedometer, tap) etc.;As for mobile phone also
The other sensors such as configurable gyroscope, barometer, drimeter, thermometer, infrared ray sensor, will not be described here.
Voicefrequency circuit 506, speaker 5061, microphone 5062 can provide the audio interface between user and mobile phone.Audio frequency
The signal of telecommunication after the voice data for receiving conversion can be transferred to speaker 5061 by circuit 506, be converted to by speaker 5061
Acoustical signal is exported;On the other hand, the acoustical signal of collection is converted to the signal of telecommunication by microphone 5062, is connect by voicefrequency circuit 506
Voice data is converted to after receipts, then after voice data output processor 508 is processed, Jing RF circuits 501 are such as another to be sent to
One mobile phone, or voice data is exported to memorizer 502 so as to further process.
WiFi belongs to short range wireless transmission technology, and mobile phone can help user's transceiver electronicses postal by WiFi module 507
Part, browse webpage and access streaming video etc., it has provided the user wireless broadband internet and has accessed.Although Fig. 5 shows
WiFi module 507, but it is understood that, it is simultaneously not belonging to must be configured into for mobile phone, can not change as needed completely
Become in the essential scope of invention and omit.
Processor 508 is the control centre of mobile phone, using various interfaces and the various pieces of connection whole mobile phone, is led to
Cross operation or perform the software program and/or module that are stored in memorizer 502, and call and be stored in memorizer 502
Data, perform the various functions and processing data of mobile phone, so as to carry out integral monitoring to mobile phone.Optionally, processor 508 can be wrapped
Include one or more processing units;Preferably, processor 508 can integrated application processor and modem processor, wherein, should
Operating system, user interface and application program etc. are mainly processed with processor, modem processor mainly processes radio communication.
It is understood that above-mentioned modem processor can not also be integrated in processor 508.
Mobile phone also includes the power supply 509 (such as battery) powered to all parts, it is preferred that power supply can pass through power supply pipe
Reason system is logically contiguous with processor 508, so as to realize management charging, electric discharge and power managed by power-supply management system
Etc. function.
Although not shown, mobile phone can also include photographic head, bluetooth module etc., will not be described here.
In previous embodiment, each step method flow process can be based on the structure of the terminal unit and realize.Wherein application layer and
Operating system nucleus can be considered the ingredient of the abstract structure of processor 508.
In embodiments of the present invention, processor 508 passes through to call the program code being stored in memorizer 502, for holding
The following operation of row:
The image of the second user hit by first user is obtained by the camera being configured on first user shooting device;
When hitting second user by the obliquity sensor acquisition being configured on above-mentioned shooting device, above-mentioned shooting device
Angle of inclination;
Image and above-mentioned angle of inclination according to second user, determines the body region that second user is hit;
Data clothes to second user wearing sends the first control instruction, so that above-mentioned data clothes is hit above-mentioned
Body region output of vibration prompting message.
Used as a kind of optional embodiment, processor 508 passes through to call the program code being stored in memorizer 502,
It is additionally operable to perform following operation:
The physiological data of first user and second user is obtained by sensor;
The game muscle power value of first user and second user is determined according to above-mentioned physiological data;
If first user or second user above-mentioned game muscle power value be less than predetermined threshold value, export the second prompting message with
Prompting first user or second user are rested to recover above-mentioned game muscle power value.
As can be seen here, using the terminal unit described by Fig. 5, can be with reference to inclination angle when image information and shooting image
Degree accurately judges the body region that user is hit, and point out user to be hit by way of output of vibration prompting message, carries
Accuracy that high shooting result judges and game it is interactive.
It should be noted that in above-mentioned shooting game interactive device and terminal unit embodiment based on virtual reality, institute
Including unit simply divided according to function logic, but above-mentioned division is not limited to, as long as can realize
Corresponding function;In addition, the specific name of each functional unit is also only to facilitate mutually differentiation, is not limited to this
The protection domain of invention.
In addition, one of ordinary skill in the art will appreciate that realizing all or part of step in above-mentioned each method embodiment
The hardware that program be can be by instruct correlation is completed, and corresponding program can be stored in a kind of computer-readable recording medium
In, storage medium mentioned above can be read only memory, disk or CD etc..
The present invention preferably specific embodiment is these are only, but protection scope of the present invention is not limited thereto, it is any
Those familiar with the art the change that can readily occur in or replaces in the technical scope that the embodiment of the present invention is disclosed
Change, all should be included within the scope of the present invention.Therefore, protection scope of the present invention should be with the protection model of claim
Enclose and be defined.
Claims (10)
1. a kind of shooting game exchange method based on virtual reality, it is characterised in that include:
The image of the second user hit by the first user is obtained by the camera being configured on first user shooting device;
When hitting the second user by the obliquity sensor acquisition being configured on the shooting device, the shooting device
Angle of inclination;
Image and the angle of inclination according to the second user, determines the body region that the second user is hit;
Data clothes to second user wearing sends the first control instruction, so that the data clothes is hit described
Body region output of vibration prompting message.
2. method according to claim 1, it is characterised in that methods described also includes:
The second control instruction is sent to the first virtual reality display device that the first user is worn, so that described first is virtual
Real display device exports the first prompting message to point out the first user to be fired upon the second user.
3. method according to claim 1 and 2, it is characterised in that methods described also includes:
The physiological data of the first user and the second user is obtained by sensor;
The game muscle power value of the first user and the second user is determined according to the physiological data;
If the game muscle power value of the first user or the second user is less than predetermined threshold value, the prompting of output second disappears
Breath recovers the physical value of the game to point out the first user or the second user to be rested.
4. method according to claim 3, it is characterised in that the data clothes to second user wearing sends
First control instruction, so that the data clothes is before the body region output of vibration prompting message for being hit, it is described
Method also includes:
When calculating the first user and hitting the second user, the distance between the first user and the second user;
The shockproofness of the vibration prompting message for of being admitted defeat according to the distance determination data suit;
The data clothes to second user wearing sends the first control instruction, so that the data clothes is in the quilt
The body region output of vibration prompting message for hitting, including:
Send first control instruction to the data clothes so that the data clothes according to the shockproofness described
The body region for being hit exports the vibration prompting message.
5. method according to claim 4, it is characterised in that the calculating first user hits the second user
When, after the distance between the first user and the second user, methods described also includes:
Game vital values decrement after being hit according to the distance determination second user;
The 3rd control command is sent to the second virtual reality display device of the second user, so that second virtual reality
Display device exports the 3rd prompting message to point out vital values decrement of playing described in the second user.
6. a kind of shooting game interactive device based on virtual reality, it is characterised in that include:
First acquisition unit, is hit for being obtained by the camera being configured on first user shooting device by the first user
Second user image;
Second acquisition unit, for obtaining by the obliquity sensor being configured on the shooting device second user is hit
When, the angle of inclination of the shooting device;
First determining unit, for according to the image of the second user and the angle of inclination, determining the second user quilt
The body region for hitting;
First transmitting element, the data clothes for dressing to the second user sends the first control instruction, so that the number
According to clothes in the body region output of vibration prompting message for being hit.
7. device according to claim 6, it is characterised in that described device also includes:
Second transmitting element, the first virtual reality display device for wearing to the first user sends the second control and refers to
Order, so that the first virtual reality display device exports the first prompting message to point out the first user to be fired upon described the
Two users.
8. the device according to claim 6 or 7, it is characterised in that described device also includes:
3rd acquiring unit, for obtaining the physiological data of the first user and the second user by sensor;
Second determining unit, for determining the game muscle power of the first user and the second user according to the physiological data
Value;
Output unit, it is defeated if the game muscle power value for the first user or the second user is less than predetermined threshold value
Go out the second prompting message and recover the physical value of the game to point out the first user or the second user to be rested.
9. device according to claim 8, it is characterised in that described device also includes:
Computing unit, when hitting the second user for calculating the first user, the first user is used with described second
Distance between family;
3rd determining unit, for the vibrations of the vibration prompting message for of being admitted defeat according to the distance determination data suit
Intensity;
First transmitting element, specifically for sending first control instruction to the data clothes, so that the data
Clothes exports the vibration prompting message according to the shockproofness in the body region for being hit.
10. device according to claim 9, it is characterised in that described device also includes:
4th determining unit, for the game vital values decrement after being hit according to the distance determination second user;
3rd transmitting element, for sending the 3rd control command to the second virtual reality display device of the second user, with
Make the second virtual reality display device export the 3rd prompting message to point out game vital values described in the second user to subtract
On a small quantity.
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