CN105927925A - Game landscape lamp system and interactive game control method thereof - Google Patents

Game landscape lamp system and interactive game control method thereof Download PDF

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Publication number
CN105927925A
CN105927925A CN201610268947.XA CN201610268947A CN105927925A CN 105927925 A CN105927925 A CN 105927925A CN 201610268947 A CN201610268947 A CN 201610268947A CN 105927925 A CN105927925 A CN 105927925A
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CN
China
Prior art keywords
light
lamp
bar
ground
game
Prior art date
Application number
CN201610268947.XA
Other languages
Chinese (zh)
Inventor
吴斌
Original Assignee
江西省中业景观工程安装有限公司
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Application filed by 江西省中业景观工程安装有限公司 filed Critical 江西省中业景观工程安装有限公司
Priority to CN201610268947.XA priority Critical patent/CN105927925A/en
Publication of CN105927925A publication Critical patent/CN105927925A/en

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Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21SNON-PORTABLE LIGHTING DEVICES; SYSTEMS THEREOF; VEHICLE LIGHTING DEVICES SPECIALLY ADAPTED FOR VEHICLE EXTERIORS
    • F21S10/00Lighting devices or systems producing a varying lighting effect
    • F21S10/02Lighting devices or systems producing a varying lighting effect changing colors
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21VFUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
    • F21V19/00Fastening of light sources or lamp holders
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21VFUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
    • F21V23/00Arrangement of electric circuit elements in or on lighting devices
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21VFUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
    • F21V33/00Structural combinations of lighting devices with other articles, not otherwise provided for
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F21LIGHTING
    • F21WINDEXING SCHEME ASSOCIATED WITH SUBCLASSES F21K, F21L, F21S and F21V, RELATING TO USES OR APPLICATIONS OF LIGHTING DEVICES OR SYSTEMS
    • F21W2131/00Use or application of lighting devices or systems not provided for in codes F21W2102/00-F21W2121/00
    • F21W2131/10Outdoor lighting

Abstract

The invention discloses a game landscape lamp system and an interactive game control method thereof. The game landscape lamp system comprises a plurality of ground lamps and a starting platform; a strip-shaped lamp strip is arranged in a connection manner between every two ground lamps which are arranged in sequence; each lamp strip is composed of a plurality of light-emitting lamp beads which are arranged linearly; all lamp strips are sequentially connected in series in a communication manner; a control circuit and a triggering circuit are arranged in the starting platform; each ground lamp comprises a human body sensing switch; a plurality of ground lamps, all lamp strips, the triggering circuit and the human body sensing switch in each ground lamp are all correspondingly connected with the control circuit; a triggering signal of the triggering circuit and the triggering signal of the human body sensing switch in each ground lamp are transmitted to the control circuit; the control circuit is used for controlling the ground lamps and the light-emitting lamp beads in all lamp strips to be turned on or turned off.

Description

The interactive game control method of Play landscape lamp system and this system
Technical field
The present invention relates to Landscape Lighting system and control technical field, particularly to a kind of Play landscape lamp system and this trip The light interactive game control method of play Landscape Lamp system.
Background technology
The fast development of the increasingly mature and urban construction of LED illumination technology is progressive, and Landscape Lighting interrogates speed development the most therewith, from Most basic lighting demand develops into the demand that culture and arts of today are beautiful.Wherein square landscape illumination in gardens utilizes point, line, surface three The Garden Shows at night has been revealed culture and arts element by macrospecies type of lighting and the different color effects of color.But view at present Lightening view Lighting Design pursues high-end beauty of art simply, have ignored the interaction of human and environment illumination so that type of lighting is dull Dull.
Summary of the invention
It is an object of the invention to provide the interactive game control method of a kind of Play landscape lamp system and this system, it to solve Technical problem be: traditional urban look lamp cannot carry out interaction with people, and type of lighting is dull, it is impossible to improves and appreciates entertaining.
For solving above-mentioned technical problem, the present invention provides a kind of Play landscape lamp system, and it includes multiple ground light and firing platform, Being connected with the light bar of a bar shaped described in each two set gradually between ground light respectively, described light bar is by multiple luminous lamp bead Constituting in linear array, described all light bar communicate concatenation successively, be provided with a control circuit and trigger electric in described firing platform Road, is respectively provided with human induction switch in the plurality of ground light, the plurality of ground light, all light bar, trigger circuit and every Human induction switch in individual ground light is all corresponding with described control circuit to be connected, in described triggering circuit and each ground light Triggering signal transmission in human induction switch is to described control circuit, and described control circuit controls the plurality of ground light with all Luminous lamp bead in light bar is turned on and off.
It is preferable over: described firing platform includes the base of hollow structure and is arranged at the glass lamp shade of base top, described control electricity Road is arranged in described base, is additionally provided with audio amplifier in described base, is provided with effect lamp, described glass in described glass lamp shade Connecting portion between lampshade and base is around being provided with lamp bar, and described lamp bar is that linear array is constituted by multiple luminous lamp bead, institute State all corresponding with the described control circuit connection of audio amplifier, effect lamp and lamp bar, control described audio amplifier, effect by described control circuit Really lamp and the work of lamp bar.
Being preferable over: triggering circuit is touch induction device, described touch induction device is arranged in described glass lamp shade.
It is preferable over: the power supply of described each ground light and every light bar form in parallel is connected the DC source of 24V, described Effect lamp uses the AC-powered of 220V.
It is preferable over: each luminous lamp bead that described control circuit is communicatively connected in described every light bar one to one, described Each luminous lamp bead that control circuit is communicatively connected in described lamp bar one to one.
Being preferable over: include seven described ground light, be corresponding in turn between seven described ground light is connected with six described lamps Band, described seven ground light are corresponding with six light bar forms a corridor structure.
The present invention provides the interactive game control method of a kind of Play landscape lamp system, and its step is as follows:
The first step, start triggering circuit, start the most then by triggering circuit start game link;Start the most then by controlling electricity It is luminous by the normality luminescence law preset that road controls multiple ground light, every light bar, lamp bar and effect lamp;
Second step, the triggering signal received according to control circuit control multiple ground light, every light bar, lamp bar and effect lamp Luminous by the game luminescence law preset, and control audio amplifier game replaying rule instruction audio frequency;
3rd step, guide interaction according to the game luminescence law of multiple ground light, every light bar, utilize the plurality of ground simultaneously Human induction switch in lamp obtains interactive signal, corresponding human induction switch obtain human-induced signal, obtain the most then Continued to obtain human-induced signal by next human induction switch successively, until last human induction switch obtains people's body-sensing Induction signal success, then game is passed through;Any one human induction switch obtains human-induced signal's failure then failure game.
It is preferable over: described normality luminescence law is that the plurality of ground light, every light bar and lamp bar carry out random color simultaneously Breathing anomaloscope light effect, described effect lamp does not works;
It is preferable over: described game luminescence law is: when the success of described triggering circuit start, the plurality of ground light, every light bar And lamp bar the most all extinguishes, the most described effect lamp is lighted, and prompting game starts whereby;According still further to multiple ground light with right The putting in order of corridor structure answering light bar to be formed is lighted successively, in running lamp effect, is advised by described audio amplifier game replaying simultaneously Then indicate audio frequency;When game rule instruction audio frequency finishes, close the plurality of ground light and corresponding light bar, between certain time Every rear, first ground light in the structure of described corridor lights 0.5s, the human body sensing in the most described first ground light Switch obtains human-induced signal, obtains and the most then lights second ground light, and first ground light is to second ground light simultaneously Between light bar in multiple luminous lamp bead lighted 100ms successively by last of first, in described light bar, last is sent out After light lamp bead lights 100ms, second ground light continues bright 0.5s, and the human body sensing in the most described second ground light is opened Close and obtain human-induced signal, obtain the most then second ground light to the multiple electroluminescent lamps in the light bar between the 3rd ground light Pearl is lighted successively by last of first;Light next described ground light 0.5s successively by as above rule until last; In the process, the human induction switch in all ground light the most successfully obtains human-induced signal, and this time is played successfully clearance, Audio frequency is pointed out in described audio amplifier game replaying clearance, and described effect lamp is lighted, and described control circuit controls described lamp bar, multiple ground The light bar of lamp and correspondence is lighted in seven color flowing light efficiencies luminous, and after certain time, described audio amplifier is play and terminated audio frequency, institute Stating control circuit, to control multiple ground light, every light bar, lamp bar and effect lamp luminous by default normality luminescence law;At this During, the human induction switch in any one ground light fails and obtains human-induced signal, this failure game, institute There are ground light and the equal lamp of light bar quick-fried sudden strain of a muscle red light, described audio amplifier game replaying failure audio prompt.
Be preferable over: when game rule instruction audio frequency finish, the plurality of ground light and corresponding light bar close extremely described corridor knot Time interval between first ground light in structure is lighted is 3 seconds, and countdown audio frequency play by the most described audio amplifier simultaneously; Audio frequency is pointed out in described audio amplifier game replaying clearance, and described effect lamp is lighted, and described control circuit controls described lamp bar, multiple ground The light bar of lamp and correspondence is lighted in seven color flowing light efficiencies luminous, continues 10s.
Compared with prior art, the invention has the beneficial effects as follows:
One, utilization devises light interactive game link on the basis of lightening view light fixture, realizes mutually by between people and light Moving makes Landscape Lighting have abundant interest and challenge;
Two, normality luminescence law and game luminescence law are devised so that lighting effects present different pattern, improve aesthetic interest;
Three, in game process, the distance in furthered by light interaction people and city.
Accompanying drawing explanation
Fig. 1 is the composition structural representation of the present invention.
Fig. 2 is the electric control theory primary structure schematic diagram of the present invention.
Fig. 3 is the structural representation between ground light and the light bar of the present invention.
Fig. 4 is the game interactive concrete real-time mode flow chart of the present invention.
Detailed description of the invention
A kind of Play landscape lamp system of the present invention being proposed below with reference to accompanying drawing 1-4 and preferred embodiment and this system mutual Dynamic game control method is described in greater detail below.
The interactive game control method of a kind of Play landscape lamp system and this system, the hardware system basis of this game includes seven ground Face lamp (1,2,3,4,5,5,7) and firing platform 8, seven the described ground light set gradually (1,2,3,4,5, 5,7) light bar (9,10,11,12,13,14) of six bar shapeds it is connected with between respectively, described seven ground light (1, 2,3,4,5,5,7) the corridor structure of composition one seven-star distribution corresponding with six light bar (9,10,11,12,13,14), Described light bar (9,10,11,12,13,14) is made up of in linear array multiple luminous lamp bead 15, described six light bar (9, 10,11,12,13,14) successively communication concatenation in a light bar group, described firing platform 8 is provided with a control circuit 16 and Trigger circuit 17, described seven ground light (1,2,3,4,5,5,7) are respectively provided with human induction switch (18,19, 20,21,22,23,24), the people's body-sensing in the plurality of ground light, light bar group, triggering circuit 17 and each ground light Inductive switch is all corresponding with described control circuit 16 to be connected, the human induction switch in described triggering circuit 17 and each ground light In the transmission of triggering signal to described control circuit 16, described control circuit 16 control described seven ground light with in six light bar Each luminous lamp bead 15 be turned on and off, described firing platform 8 includes the base 81 of hollow structure and is arranged at base 81 and pushes up The glass lamp shade 82 in portion, described control circuit 16 is arranged in described base 81, is additionally provided with audio amplifier 25 in described base 81, Being provided with effect lamp 26 in described glass lamp shade 82, the connecting portion between described glass lamp shade 82 and base 81 is around setting Having lamp bar 27, described lamp bar 27 is that linear array is constituted by multiple luminous lamp bead, and described luminous lamp bead is LED luminescence lamp bead, Described audio amplifier 25, effect lamp 26 and lamp bar 27 are all corresponding with described control circuit 16 to be connected, by described control circuit 16 Controlling described audio amplifier 25, effect lamp 26 and lamp bar 27 to work, triggering circuit 17 is touch induction device, described touch sense Answer device to be arranged in described glass lamp shade 82, so game player only need hands comfort described glass lamp shade 82 can realize start institute State triggering circuit 17.
The power supply of described each ground light and every light bar form in parallel is connected the DC source of 24V, described effect lamp 26 Use the AC-powered of 220V.
Each luminous lamp bead 15 that described control circuit 16 is communicatively connected in described each light bar one to one, described Each luminous lamp bead that control circuit 16 is communicatively connected in described lamp bar 27 one to one.
Based on above-mentioned hardware system so that the present invention can obtain triggering signal by described triggering circuit 17 and be transferred to described control Circuit 16 carries out starting game, and to described seven ground light (1,2,3,4,5,5,7) and six light bar (9,10, 11,12,13,14) light-emitting mode is controlled, and utilizes described seven ground light (1,2,3,4,5,5,7) simultaneously The human induction switch (18,19,20,21,22,23,24) that middle one_to_one corresponding is arranged obtains the human contact of game player Signal, and by this signal realize with seven ground light (1,2,3,4,5,5,7) and six light bar (9,10,11, 12,13,14) interaction is carried out.
As shown in Figure 4, its concrete interactive game control method step is as follows:
The first step, player start described triggering circuit, start the most then by described triggering circuit start game link;Described seven Individual ground light, six light bar and lamp bar the most all extinguish, and the most described effect lamp is lighted, and prompting game starts whereby;Open Dynamic failure is then controlled seven ground light, six light bar, lamp bar and effect lamp by control circuit and sends out by default normality luminescence law Light, described normality luminescence law is the breathing change that described seven ground light, six light bar and lamp bar carry out random color simultaneously Lighting effects, described effect lamp does not works;
Second step, the seven-star controlling to be formed with corresponding six light bar according to seven ground light by described control circuit again are distributed Putting in order of corridor structure is lighted successively, in running lamp effect, is indicated audio frequency by described audio amplifier game replaying rule simultaneously;
3rd step, when game rule instruction audio frequency finishes, close described seven ground light and corresponding six light bar, count Time 3s after, countdown audio frequency play by the most described audio amplifier simultaneously, and first ground light 1 in the structure of described corridor is lighted 0.5s, the human induction switch 18 in the most described first ground light 1 obtains human-induced signal, obtains the most then point Bright second ground light, the simultaneously multiple luminescences in the Article 1 light bar 9 between 1 to the second ground light of first ground light 2 Lamp bead 15 is lighted 100ms by first successively to last, and in described light bar 9, last luminous lamp bead 15 lights 100ms Rear second ground light 2 continues bright 0.5s, and the human induction switch 18 in the most described second ground light 2 obtains human body Induced signal, obtains and the most then lights the 3rd ground light, and second ground light 2 is to the lamp between the 3rd ground light 3 simultaneously Light successively by last of first with the multiple luminous lamp bead 15 in 10;By as above rule until last;At this During, the human induction switch in all ground light the most successfully obtains human-induced signal, and this time is played successfully clearance, described Audio frequency is pointed out in audio amplifier game replaying clearance, and described effect lamp is lighted, and described effect lamp is flame effect lamp, described control circuit control Six light bar making described lamp bar, seven ground light and correspondence are lighted in seven color flowing light efficiencies luminous, after continuing 10s, described Audio amplifier is play and is terminated audio frequency, and it is normal by preset that described control circuit controls seven ground light, six light bar, lamp bar and effect lamp State luminescence law is luminous;In the process, the human induction switch in any one ground light fails and obtains human body sensing letter Number, this failure game, all ground light and the equal lamp of light bar quick-fried sudden strain of a muscle red light, described audio amplifier game replaying failure audio prompt.
Comprehensive described, technical scheme sufficiently effective can complete foregoing invention purpose, and the structure of the present invention is former Reason and principle of work and power are the most sufficiently verified, and can reach intended effect and purpose, and the present invention Embodiment can also convert according to these principles, and therefore, the present invention includes that all are previously mentioned scope in claim Interior all replacement contents.Any equivalence change made in scope of the present invention patent, all belongs to the patent model of this case application Within enclosing.

Claims (10)

1. a Play landscape lamp system, it is characterized in that: include multiple ground light and firing platform, the light bar of a bar shaped it is connected with between ground light respectively described in each two set gradually, described light bar is that linear array is constituted by multiple luminous lamp bead, described all light bar communicate concatenation successively, described firing platform is provided with a control circuit and triggers circuit, the plurality of ground light is respectively provided with human induction switch, the plurality of ground light, all light bar, trigger all corresponding with the described control circuit connection of the human induction switch in circuit and each ground light, triggering signal transmission in human induction switch in described triggering circuit and each ground light is to described control circuit, described control circuit controls the plurality of ground light and is turned on and off with the luminous lamp bead in all light bar.
2. Play landscape lamp system as claimed in claim 1, it is characterized in that: described firing platform includes the base of hollow structure and is arranged at the glass lamp shade of base top, described control circuit is arranged in described base, described base is additionally provided with audio amplifier, described glass lamp shade is provided with effect lamp, connecting portion between described glass lamp shade and base is around being provided with lamp bar, described lamp bar is that linear array is constituted by multiple luminous lamp bead, described audio amplifier, effect lamp and lamp bar are all corresponding with described control circuit to be connected, described audio amplifier is controlled by described control circuit, effect lamp and the work of lamp bar.
3. Play landscape lamp system as claimed in claim 2, it is characterised in that: triggering circuit is touch induction device, and described touch induction device is arranged in described glass lamp shade.
4. Play landscape lamp system as claimed in claim 2, it is characterised in that: the power supply of described each ground light and every light bar form in parallel is connected the DC source of 24V, the AC-powered of described effect lamp employing 220V.
5. Play landscape lamp system as claimed in claim 4, it is characterized in that: each luminous lamp bead that described control circuit is communicatively connected in described every light bar one to one, each luminous lamp bead that described control circuit is communicatively connected in described lamp bar one to one.
6. Play landscape lamp system as claimed in claim 5, it is characterised in that: including seven described ground light, be corresponding in turn between seven described ground light is connected with six described light bar, and described seven ground light are corresponding with six light bar forms a corridor structure.
7. the interactive game control method of a Play landscape lamp system, it is characterised in that step is as follows:
The first step, start triggering circuit, start the most then by triggering circuit start game link;Start that the most then to be controlled multiple ground light, every light bar, lamp bar and effect lamp by control circuit luminous by default normality luminescence law;
Second step, to control multiple ground light, every light bar, lamp bar and effect lamp luminous by default game luminescence law for the signal that triggers received according to control circuit, and controls audio amplifier game replaying rule instruction audio frequency;
3rd step, guide interaction according to the game luminescence law of multiple ground light, every light bar, utilize the human induction switch in the plurality of ground light to obtain interactive signal simultaneously, human-induced signal is obtained by corresponding human induction switch, obtain and continued to obtain human-induced signal by next human induction switch the most successively, until last human induction switch obtains human-induced signal's success, then game is passed through;Any one human induction switch obtains human-induced signal's failure then failure game.
8. the interactive game control method of Play landscape lamp system as claimed in claim 7, it is characterized in that: described normality luminescence law is the breathing anomaloscope light effect that the plurality of ground light, every light bar and lamp bar carry out random color simultaneously, and described effect lamp does not works.
9. the interactive game control method of Play landscape lamp system as claimed in claim 8, it is characterized in that: described game luminescence law is: when the success of described triggering circuit start, the plurality of ground light, every light bar and lamp bar the most all extinguish, the most described effect lamp is lighted, and prompting game starts whereby;The putting in order of corridor structure formed with corresponding light bar according still further to multiple ground light is lighted successively, in running lamp effect, is indicated audio frequency by described audio amplifier game replaying rule simultaneously;When game rule instruction audio frequency finishes, close the plurality of ground light and corresponding light bar, after intervals, first ground light in the structure of described corridor lights 0.5s, human induction switch in the most described first ground light obtains human-induced signal, obtain and the most then light second ground light, first ground light is lighted 100ms to the multiple luminous lamp bead in the light bar between second ground light successively by first to last simultaneously, after in described light bar, last luminous lamp bead lights 100ms, second ground light continues bright 0.5s, human induction switch in the most described second ground light obtains human-induced signal, obtain the most then second ground light to light successively to the multiple luminous lamp bead in the light bar between the 3rd ground light by last of first;Light next described ground light 0.5s successively by as above rule until last;In the process, human induction switch in all ground light the most successfully obtains human-induced signal, this time is played successfully clearance, described audio amplifier game replaying clearance prompting audio frequency, described effect lamp is lighted, described control circuit controls the light bar of described lamp bar, multiple ground light and correspondence and lights in seven color flowing light efficiencies luminous, after certain time, described audio amplifier is play and is terminated audio frequency, and it is luminous by the normality luminescence law preset that described control circuit controls multiple ground light, every light bar, lamp bar and effect lamp;In the process, the human induction switch in any one ground light fails and obtains human-induced signal, this failure game, all ground light and the equal lamp of light bar quick-fried sudden strain of a muscle red light, described audio amplifier game replaying failure audio prompt.
10. the interactive game control method of Play landscape lamp system as claimed in claim 9, it is characterized in that: the time interval between first ground light that game rule instruction audio frequency finishes, the plurality of ground light is closed to the structure of described corridor with corresponding light bar is lighted is 3 seconds, and countdown audio frequency play by the most described audio amplifier simultaneously;Audio frequency is pointed out in described audio amplifier game replaying clearance, and described effect lamp is lighted, and described control circuit controls the light bar of described lamp bar, multiple ground light and correspondence and lights in seven color flowing light efficiencies luminous, lasting 10s.
CN201610268947.XA 2016-04-27 2016-04-27 Game landscape lamp system and interactive game control method thereof CN105927925A (en)

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Application Number Priority Date Filing Date Title
CN201610268947.XA CN105927925A (en) 2016-04-27 2016-04-27 Game landscape lamp system and interactive game control method thereof

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Application Number Priority Date Filing Date Title
CN201610268947.XA CN105927925A (en) 2016-04-27 2016-04-27 Game landscape lamp system and interactive game control method thereof

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Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN201042620Y (en) * 2007-03-06 2008-04-02 修战宇 Interactive LED floor game machine
CN201796559U (en) * 2010-09-28 2011-04-13 李雷 Interactive luminous plate
CN103162204A (en) * 2013-04-01 2013-06-19 王建伟 Landscape spotlight
CN203416475U (en) * 2013-08-14 2014-01-29 泛亚景观设计(上海)有限公司 LED (light-emitting diode) landscape lamp system
KR20140062784A (en) * 2012-11-15 2014-05-26 (주)태용로드앤키즈랜드 Playground for light-emitting diode lighting system
CN104100917A (en) * 2013-04-03 2014-10-15 许丰 Intelligent game table lamp
CN104162273A (en) * 2013-05-17 2014-11-26 苏州乐聚一堂电子科技有限公司 Array type interaction lamplight game machine
CN204733416U (en) * 2015-05-20 2015-10-28 王志军 For the intelligent-induction light fixture of landscape garden
CN205102011U (en) * 2015-11-17 2016-03-23 中机中联工程有限公司 Interactive energy -conserving landscape lamp of outline formula reputation and intelligence control system
CN205142611U (en) * 2015-11-02 2016-04-06 浙江水利水电学院 LED flowing water lamp music of discolouing christmas tree
CN205717012U (en) * 2016-04-27 2016-11-23 江西省中业景观工程安装有限公司 Play landscape lamp system

Patent Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN201042620Y (en) * 2007-03-06 2008-04-02 修战宇 Interactive LED floor game machine
CN201796559U (en) * 2010-09-28 2011-04-13 李雷 Interactive luminous plate
KR20140062784A (en) * 2012-11-15 2014-05-26 (주)태용로드앤키즈랜드 Playground for light-emitting diode lighting system
CN103162204A (en) * 2013-04-01 2013-06-19 王建伟 Landscape spotlight
CN104100917A (en) * 2013-04-03 2014-10-15 许丰 Intelligent game table lamp
CN104162273A (en) * 2013-05-17 2014-11-26 苏州乐聚一堂电子科技有限公司 Array type interaction lamplight game machine
CN203416475U (en) * 2013-08-14 2014-01-29 泛亚景观设计(上海)有限公司 LED (light-emitting diode) landscape lamp system
CN204733416U (en) * 2015-05-20 2015-10-28 王志军 For the intelligent-induction light fixture of landscape garden
CN205142611U (en) * 2015-11-02 2016-04-06 浙江水利水电学院 LED flowing water lamp music of discolouing christmas tree
CN205102011U (en) * 2015-11-17 2016-03-23 中机中联工程有限公司 Interactive energy -conserving landscape lamp of outline formula reputation and intelligence control system
CN205717012U (en) * 2016-04-27 2016-11-23 江西省中业景观工程安装有限公司 Play landscape lamp system

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Application publication date: 20160907