CN104252303A - Method and system for operating games based on pressure sensitive information - Google Patents
Method and system for operating games based on pressure sensitive information Download PDFInfo
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- CN104252303A CN104252303A CN201310260422.8A CN201310260422A CN104252303A CN 104252303 A CN104252303 A CN 104252303A CN 201310260422 A CN201310260422 A CN 201310260422A CN 104252303 A CN104252303 A CN 104252303A
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Abstract
Description
Technical field
The present invention relates to touch control terminal display device, be specifically related to a kind of method and system realizing game object manipulation based on pressure sensitive.
Background technology
Along with the development of science and technology, daily life come into by increasing Entertainment terminal device, along with popularizing of mobile phone, present stage people trip, leisure, communication more and more be unable to do without mobile phone, mobile phone is also doubly subject to the favor of people as a kind of gaming terminal device, traditional mobile phone games manipulate game object by different function keys and realize different functions, complete different tasks, and operating process is loaded down with trivial details, complicated.
And, along with the fast development of intelligent mobile phone is with universal, smart mobile phone often only has little button, or just adopt dummy keyboard input, due to the cause of mobile phone screen limited size, in certain planar range, show too much button, also make to use dummy keyboard operate game object misuse rate very high, and when using smart mobile phone to play games, once games window is in full frame state virtual keyboard, be hidden, this is very inconvenient to game operation.
Summary of the invention
The object of the invention is to overcome problems of the prior art, provides a kind of method based on pressure sensitivity information manipulation game.Its step is simple, degree of accuracy is high, experience effect is good.
The embodiment of the present invention is achieved in that a kind of method based on pressure sensitivity information manipulation game: said method comprising the steps of: receive the touch information to touch-screen, described touch information comprises pressure sensitivity information; According to described pressure sensitivity information acquisition force value; Determine the pressure rating threshold range that described force value is in and obtain corresponding operational order, described pressure rating threshold range is at least two default pressure scales, the operational order that each pressure rating threshold range is corresponding different; Game object release corresponding function is controlled according to described operational order.
Preferably, described operational order is the velocity amplitude in game, the speed that wherein different pressure scales is corresponding different.
Preferably, the speed that wherein large pressure scales is corresponding fast, obtains the operational order of acceleration or deceleration when determining that force value changes.
Preferably, described operational order is the volume value in game, the volume that wherein different pressure scales is corresponding different.
Preferably, the volume that wherein large pressure scales is corresponding high, obtains the operational order increasing or reduce volume when determining that force value changes.
Preferably, described operational order is the line weight degree in game, the line weight that wherein different pressure scales is corresponding different.
Preferably, the lines that wherein large pressure scales is corresponding thick, obtain overstriking or subtract thin operational order when determining that force value changes.
The present invention also provides a kind of system based on pressure sensitivity information manipulation game, a kind of system based on pressure sensitivity information manipulation game, comprise: receives information and processing module: for receiving the touch information of touch-screen, described touch information comprises pressure sensitivity information, and obtains force value according to described pressure information; Memory module: described memory module is for storing default pressure rating threshold value, and described pressure rating threshold preset has at least two pressure rating threshold ranges, the operational order that each pressure rating threshold range is corresponding different; Judge module: determine the pressure rating threshold range that described force value is in and obtain corresponding operational order; Message processing module: control game object release corresponding function according to described operational order.
Preferably, the described pressure rating threshold value preset is divided into some grades, and the pressure threshold scope of each grade is continuous print force value.
Preferably, described operational order is the velocity amplitude in game, the speed that wherein different pressure threshold scopes is corresponding different.
Preferably, the speed that wherein large pressure threshold scope is corresponding fast, obtains the operational order of acceleration or deceleration when determining that force value changes.
Preferably, described operational order is the volume value in game, the volume that wherein different pressure threshold scopes is corresponding different.
Preferably, the volume that wherein large pressure threshold scope is corresponding high, obtains the operational order increasing or reduce volume when determining that force value changes.
Preferably, described operational order is the line weight degree in game, the line weight that wherein different pressure threshold scopes is corresponding different.
Preferably, the lines that wherein large pressure threshold scope is corresponding thick, obtain overstriking or subtract thin operational order when determining that force value changes.
The present invention compared with prior art, its beneficial effect is: the present invention produces pressure by user's finger touch display screen, the operator scheme to game object is controlled according to this force value correspondence, and do not need the several different button of user operation just can reach the effect operated game object, simple to operate, degree of accuracy is high, brings better game experiencing to user.
Accompanying drawing explanation
Fig. 1 is method flow diagram of the present invention;
Fig. 2 is structural drawing of the present invention.
Embodiment
In order to make object of the present invention, technical scheme and advantage clearly understand, below in conjunction with drawings and Examples, the present invention is further elaborated.Should be appreciated that specific embodiment described herein only in order to explain the present invention, be not intended to limit the present invention.
Embodiment one
Refer to Fig. 1, the technical program provides a kind of method based on pressure sensitivity information manipulation game, and the method specifically comprises the steps:
S101: receive the touch information to touch-screen, described touch information comprises pressure sensitivity information, according to described pressure sensitivity information acquisition force value;
S102: determine the pressure rating threshold range that described force value is in and obtain corresponding operational order, described pressure rating threshold range is at least two default pressure scales, the operational order that each pressure rating threshold range is corresponding different;
S103: control game object release corresponding function according to described operational order.
See Fig. 2, Fig. 2 is embodiment one based on system corresponding to the method for pressure sensitive manipulation game, and this system comprises: receives information and processing module 1, for receiving the touch information of touch-screen, described touch information comprises pressure sensitivity information, and obtains force value according to described pressure information; Memory module 2, described memory module is for storing default pressure rating threshold value, and described pressure rating threshold preset has at least two pressure rating threshold ranges, the operational order that each pressure rating threshold range is corresponding different; Judge module 3, determines the pressure rating threshold range that described force value is in and obtains corresponding operational order; Message processing module 4, controls game object release corresponding function according to described operational order.
In the present embodiment, described operational order is the velocity amplitude in game, the velocity amplitude that wherein different pressure scales is corresponding different; And the velocity amplitude of the larger correspondence of pressure value is larger.In the present embodiment, described pressure threshold scope is set to Three Estate, is respectively, the first estate, the second grade and the tertiary gradient.Wherein, the pressure value of the tertiary gradient is greater than the pressure value of the second grade, the pressure value of the second grade is greater than the pressure value of the first estate, same, and the velocity amplitude that the velocity amplitude corresponding to the tertiary gradient is also greater than the second grade is greater than the velocity amplitude of the first estate.The operational order and the game object speed that then perform the first estate when operator's pressure loaded on the touchscreen reaches the pressure scales of the first estate during use are low, if operator's persistent pressure, when the touch pressure value on touch-screen reaches the numerical range of the second grade, then game object accelerates, now corresponding speed is fast, so, by that analogy, the tertiary gradient is that operating speed corresponding to highest ranking is for the fastest.
The manipulation that user only needs hand pressing touch screen just can realize game object in game process of the present invention, apply different dynamics and obtain different game effects, simple and convenient, game experiencing is effective.
Embodiment two
Embodiment two and embodiment one difference are, described operational order is the volume value in game, the volume value that wherein different pressure scales is corresponding different; And the volume value of the larger correspondence of pressure value is larger.Concrete principle is identical with embodiment one, does not repeat them here.
Embodiment three
Embodiment three and embodiment one difference are, described operational order is the line weight degree in game, the line weight that wherein different pressure scales is corresponding different; And the lines value of the larger correspondence of pressure value is thicker.Concrete principle is identical with embodiment one, does not repeat them here.
The present invention is exerted pressure to touching display screen by user, carries out pattern switching according to this pressure discriminatory analysis to game object, avoids the tedious steps that multikey controls game operation, for user brings better game experiencing.
The foregoing is only preferred embodiment of the present invention, not in order to limit the present invention, all any amendments done within the spirit and principles in the present invention, equivalent replacement and improvement etc., all should be included within protection scope of the present invention.
Claims (15)
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