CN103729888A - 3D projecting device convenient to debug and debugging method thereof - Google Patents

3D projecting device convenient to debug and debugging method thereof Download PDF

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Publication number
CN103729888A
CN103729888A CN201310753290.2A CN201310753290A CN103729888A CN 103729888 A CN103729888 A CN 103729888A CN 201310753290 A CN201310753290 A CN 201310753290A CN 103729888 A CN103729888 A CN 103729888A
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3d
debugging
engine
virtual camera
projector
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CN201310753290.2A
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Chinese (zh)
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陈正涛
何刚
曾呈
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成都有尔科技有限公司
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Abstract

The invention relates to the field of 3D projection, in particular to a 3D projecting device convenient to debug and a debugging method of the 3D projecting device, and provides a glasses-free 3D projecting device convenient to debug and a debugging method. According to the technical scheme, the 3D projecting device convenient to debug comprises a projector and a primary module and further comprises a 3D engine, a digital model of the primary module, a virtual camera and a mapping relation storage module are arranged in the 3D engine, and the virtual camera corresponds to the digital model through a mapping relation. According to the 3D projecting device convenient to debug and the debugging method of the 3D projecting device, the digital model of the 3D primary module and the virtual camera are arranged in the 3D engine, the projection effect is achieved through the mapping relation and a script editor, the field debugging work is conveniently and fast achieved through the output of an output port, the projector can be added freely, and the debugging efficiency of the 3D projection device is improved.

Description

一种方便调试的3D投影装置及其调试方法 A convenient debugging 3D projection apparatus and method for debugging

技术领域 FIELD

[0001] 本发明涉及3D投影领域,特别是一种方便调试的3D投影装置及其调试方法。 [0001] The present invention relates to the field of 3D projection, in particular a 3D projection device to facilitate debugging and testing method.

背景技术 Background technique

[0002] 现有技术中的3D投影技术,通常是在实施现场布置石膏、木质、泡沫等实体模型的白色素模,使用投影机将预制作的投影画面投射在白色素模表面,可在素模表面形成动态的材质与纹理,达到三维投影的效果,预制作内容根据现场准确的投影位置与角度,从此点位利用三维动画软件还原现场,利用映射关系制作数字动画,最终由该投影机进行投射。 [0002] The prior art 3D projection technology, the field is usually arranged in the embodiment as a white solid model module prime plaster, wood, foam, pre-prepared using the projector projection image projected on the white surface of the mold element, the element may be surface into a dynamic materials and textures, to achieve the effect of three-dimensional projection, the pre-produced content according to the scene and accurate projection position and angle, from this point using 3D animation software to restore the scene, using the mapping relationship to create digital animation, ultimately by the projector projection. 此技术对投影机安装与调试要求较高,需要在现场消耗大量时间进行机位调整工作,如果改变机位后,三维动画也需要重新渲染制作。 This technique projector installation and commissioning are higher, need to consume a lot of time working in the field to adjust the seats, if change seats, also need to re-render three-dimensional animation production. 因此普遍局限于播放固定的内容,也无法实现交互功能。 Therefore generally limited to playing fixed content, interactive features can not be achieved.

[0003] 丞待出现一种方便调试的裸眼3D投影装置。 [0003] Cheng naked eye 3D projection apparatus appears to be a convenient debugging.

发明内容 SUMMARY

[0004] 本发明提出一种方便调试的3D投影装置及其调试方法,其目的在于提供一种方便调试的裸眼3D投影装置和调试方法。 [0004] The present invention provides a 3D projection device and a debugging method for debugging convenient, and its object is to provide a projection apparatus and a naked eye 3D debugging method for debugging convenient.

[0005] 本发明的技术方案是这样实现的:一种方便调试的3D投影装置,包括投影机和素模,还包括3D引擎,所述3D引擎中设置有素模的数字模型、虚拟摄像机和映射关系存储模块,所述虚拟摄像机通过映射关系对应数字模型。 [0005] aspect of the present invention is implemented: a convenient debugging 3D projection apparatus comprising a projector and a die element, further comprising a 3D engine, said engine provided Yousu mold 3D digital model, and virtual camera mapping relationship storage module, said virtual camera corresponding to the digital model by mapping relationship.

[0006] 还包括通过脚本剪辑器实现的动画效果模块。 [0006] By further comprising animation script clip module is implemented.

[0007] 还包括所述3D引擎中还包括通过脚本剪辑器实现的交互逻辑模块。 [0007] The 3D engine further comprising a further logic module includes an interaction achieved through script clipper.

[0008] 所述3D引擎中还包括与投影机连接的输出端口。 [0008] The 3D engine further includes an output port connected to the projector.

[0009] 一种方便调试的3D投影装置的调试方法,包括以下步骤: [0009] The debugging method of 3D projection a convenient debugging device, comprising the steps of:

[0010] 在3D引擎中建立素模的数字模型; [0010] establish a digital 3D model of the module prime engine;

[0011] 将数字|吴型和虚拟摄像机的映射关系存储于映射关系存储|吴块; [0011] The digital | Wu type mapping between the virtual camera and stored in the memory mapping relationship | Wu block;

[0012] 用户将素模的材质、纹理、图片资料导入3D引擎; [0012] The user module prime materials, textures, 3D image data import engine;

[0013] 在3D引擎中设置至少一台虚拟摄像机,所述虚拟摄像机的位置、角度和焦距与投 [0013] providing at least one virtual camera in the 3D engine, the virtual camera position, angle and focal length administration

影机一致; The same video player;

[0014] 通过映射关系实现3D投影效果; [0014] The effect achieved by the 3D projection mapping relationship;

[0015] 通过3D引擎中与投影机连接的输出端口在投影机输出,完成调试工作。 [0015] The output port connected to the projector via the projector in a 3D engine output, debugging is completed.

[0016] 还包括包括以下步骤: [0016] further comprising the step comprising:

[0017] 通过脚本剪辑器的动画效果模块实现动画效果; [0017] animation effects achieved by an animation script clip module;

[0018] 通过脚本剪辑器的交互逻辑模块实现交互逻辑。 [0018] Logic interact through interaction logic module's script clip.

[0019] 本发明提供的一种方便调试的3D投影装置及其调试方法,通过在3D引擎中设置3D素模的数字模型和虚拟摄像机,并通过映射关系和脚本剪辑器实现投影效果,通过输出端口输出,方便快捷的完成现场调试工作,且可以随意增添投影机,提高3D投影设备的调试效率。 [0019] A present invention provides a convenient debugging device and a debugging method of 3D projection, by providing a digital 3D model and the virtual camera module prime engine in 3D, and to achieve the effect of the mapping relationship between the projection and the script clipper, the output output port, convenient and efficient completion of commissioning work, and are free to add projectors, efficient debugging 3D projection equipment.

附图说明 BRIEF DESCRIPTION

[0020] 为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。 [0020] In order to more clearly illustrate the technical solutions in the embodiments or the prior art embodiment of the present invention, briefly introduced hereinafter, embodiments are described below in the accompanying drawings or described in the prior art needed to be used in describing the embodiments the drawings are only some embodiments of the present invention, those of ordinary skill in the art is concerned, without any creative effort, and can obtain other drawings based on these drawings.

[0021] 图1:本发明的流程图示意图。 [0021] Figure 1: a schematic flowchart of the present invention.

具体实施方式 Detailed ways

[0022] 下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。 [0022] below in conjunction with the present invention in the accompanying drawings, technical solutions of embodiments of the present invention are clearly and completely described, obviously, the described embodiments are merely part of embodiments of the present invention, but not all embodiments example. 基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。 Based on the embodiments of the present invention, those of ordinary skill in the art to make all other embodiments without creative work obtained by, it falls within the scope of the present invention.

[0023] 一种方便调试的3D投影装置,包括投影机和素模,还包括3D引擎,所述3D引擎中设置有素模的数字模型、虚拟摄像机和映射关系存储模块,所述虚拟摄像机通过映射关系对应数字模型。 [0023] 3D projection a convenient debugging apparatus comprising a projector and a die element, further comprising a 3D engine, said engine provided Yousu mold 3D digital model, mapping relationship between the virtual camera and the storage module by said virtual camera mapping relation corresponding to the digital model. 还包括通过脚本剪辑器实现的动画效果模块。 Also includes animation effects module by editing the script is implemented. 还包括所述3D引擎中还包括通过脚本剪辑器实现的交互逻辑模块。 The engine further includes a 3D interactive logic module further includes a script implemented by the clipper. 所述3D引擎中还包括与投影机连接的输出端口。 The 3D engine further includes an output port connected to the projector.

[0024] 一种方便调试的3D投影装置的调试方法,包括以下步骤: [0024] The method of debugging a 3D projection device to facilitate debugging, comprising the steps of:

[0025] 在3D引擎中建立素模的数字模型;将数字模型和虚拟摄像机的映射关系存储于映射关系存储模块;用户将素模的材质、纹理、图片资料导入3D引擎;通过脚本剪辑器的动画效果模块实现动画效果;通过脚本剪辑器的交互逻辑模块实现交互逻辑;在3D引擎中设置至少一台虚拟摄像机,所述虚拟摄像机的位置、角度和焦距与投影机一致;通过映射关系实现3D投影效果;通过3D引擎中与投影机连接的输出端口在投影机输出,完成调试工作。 [0025] build a digital model prime mode of the 3D engine; mapping relational store digital model and the virtual camera in the mapping relationship storage module; users will be prime mode of materials, textures, images, data import 3D engine; a script Clip's animation animates module; logic interact through interaction logic module's script clip; at least one virtual camera in the 3D engine, the virtual camera position, angle and focal length consistent with the projector; 3D achieved by mapping relationship projection effect; output port connected to the projector via the projector in a 3D engine output, debugging is completed.

[0026] 根据图1本发明的流程图示意图所示,在3D引擎中建立有素模的数字模型和虚拟摄像机,数字模型与素模完全对应,用户将材质、纹理及图片等素材导入3D引擎,再通过脚本剪辑器实现动画效果与交互逻辑,调整虚拟摄像机的位置、角度和焦距与投影机一致,通过映射关系达到同样的3D投影效果,在现场实施过程中,可以随意布置投影机位置和角度,通过现场调试3D引擎中虚拟摄像机的位置、角度和焦距与现场投影机实际机位对齐,通过输出端口即可实时完成调试工作,同时在布置多台投影机的情况下,通过在3D引擎中增加虚拟摄像机,既可很方便的完成调试工作。 [0026] As shown in establishing a well-established model and the digital mode virtual camera in the 3D engine according to the flowchart in FIG. 1 a schematic view of the present invention, the digital model and the mold completely corresponds to prime the user to import 3D engine materials, texture and other image material , then achieved by script clip is animated and interactive logic, to adjust the virtual camera position, angle and focal length of the projector consistent, to achieve the same 3D projection effect of the mapping relationship, in the field implementation may be arranged at random position of the projector and at an angle, through on-site commissioning 3D engine, virtual camera position, angle and focal length and field-aligned projectors actual seats to complete the commissioning work through real-time output port, while the arrangement of multiple projectors case, by the 3D engine adds a virtual camera, can easily complete debugging.

[0027] 本发明通过3D引擎脚本剪辑器可实现交互功能,可配合键鼠、手柄、体感设备、传感器等输入设备与用户产生交互,例如,可控制3D引擎中模型的动态材质,实时改变模型表面材质颜色、纹理等。 [0027] The present invention 3D engine script clip may interact function, with mouse and keyboard, handle, somatosensory devices, sensors and other input devices and user interaction occurs, for example, may be controlled dynamically material 3D engine model, change in real time model surface material color and texture.

[0028] 3D模型是物体的三维多边形表示,通常用电脑或者其它影片设备进行显示。 [0028] 3D model is a representation of a three-dimensional polygon, usually a computer or other video display devices. 显示的物体是可以是现实世界的实体,也可以是虚构的东西,既可以小到原子,也可以大到很大的尺寸。 Objects can be displayed in the real physical world, can also be a fictional things, both small atom, it may be as large as a very large size. 任何物理自然界存在的东西都可以用3D模型表示。 There is nothing physical nature can be represented in a 3D model.

[0029] 3D模型经常用三维建模工具这种专门的软件生成,但是也可以用其它方法生成。 [0029] 3D models are often three-dimensional modeling tool that generates a special software, but may be generated by other methods. 作为点和其它信息集合的数据,3D模型可以手工生成,也可以按照一定的算法生成。 Data and other information as a point set, 3D models can be manually generated, may be generated according to a certain algorithm. 尽管通常按照虚拟的方式存在于计算机或者计算机文件中,但是在纸上描述的类似模型也可以认为是3D模型。 Although generally in accordance with the virtual ways exist in a computer or a computer file, but similar to the model described in the paper can also be considered to be a 3D model.

[0030] 3D模型广泛用任何使用三维图形的地方。 [0030] 3D models are widely used anywhere using three-dimensional graphics. 实际上,它们的应用早于个人电脑上三维图形的流行。 In fact, prior to their application on the PC popular three-dimensional graphics. 许多计算机游戏使用预先渲染的3D模型图像作为sprite用于实时计算机渲染。 Many computer games use pre-rendered 3D model image as a sprite for real-time computer rendering.

[0031] 现在,3D模型已经用于各种不同的领域。 [0031] Now, 3D models have been used in various fields. 在医疗行业使用它们制作器官的精确模型;电影行业将它们用于活动的人物、物体以及现实电影;视频游戏产业将它们作为计算机与视频游戏中的资源;在科学领域将它们作为化合物的精确模型;建筑业将它们用来展示提议的建筑物或者风景表现;工程界将它们用于设计新设备、交通工具、结构以及其它应用领域;在最近几十年,地球科学领域开始构建三维地质模型。 Use in the medical industry are accurate model making organ; the film industry for their characters, objects and realistic film events; they are the video game industry as computer and video game resources; in science they are as accurate model compounds ; they are used to demonstrate the proposed construction of a building or landscape performance; engineering them for the design of new equipment, transport, construction and other applications; in recent decades, Earth sciences start building three-dimensional geological model.

[0032] 3D模型本身是不可见的,可以根据简单的线框在不同细节层次渲染的或者用不同方法进行明暗描绘(shaded)。 [0032] 3D model itself is not visible, it may be based on a simple frame at different levels of detail or rendered drawing shading (Shaded) by different methods. 但是,许多3D模型使用纹理进行覆盖,将纹理排列放到3D模型上的过程称作纹理映射。 However, many of the 3D model using the texture coverage, the texture onto the 3D model of the process arrangement is referred to as texture mapping. 纹理就是一个图像,但是它可以让模型更加细致并且看起来更加真实。 Texture is a picture, but it can make the model look more detailed and more realistic. 例如,一个人的3D模型如果带有皮肤与服装的纹理那么看起来就比简单的单色模型或者是线框模型更加真实。 For example, the texture a 3D model if people with skin and clothing that looks more real than simple monochrome model or wireframe model.

[0033] 除了纹理之外,其它一些效果也可以用于3D模型以增加真实感。 [0033] In addition to the texture, other effects may also be used to increase the realism of a 3D model. 例如可以调整曲面法线以实现它们的照亮效果,一些曲面可以使用凸凹纹理映射方法以及其它一些立体渲染的技巧。 For example, may be adjusted to achieve their surface normals luminous effect, a number of curved bump mapping method may be used, and other three-dimensional rendering techniques.

[0034] 3D模型经常做成动画,例如,在故事片电影以及计算机与视频游戏中大量地应用3D模型。 [0034] 3D animation models are often made, for example, in a feature film as well as computer and video games extensively used 3D models. 它们可以在三维建模工具中使用或者单独使用。 They may be used alone or in a three-dimensional modeling tool. 为了容易形成动画,通常在模型中加入一些额外的数据,例如,一些人类或者动物的3D模型中有完整的骨骼系统,这样运动时看起来会更加真实,并且可以通过关节与骨骼控制运动。 In order to easily form the animation, it is usually added in the model some additional data, for example, some 3D model of the human or animal a complete skeletal system, when this motion will look more realistic, and can be controlled by movement of joints and bones.

[0035] 本发明提供的一种方便调试的3D投影装置及其调试方法,通过在3D引擎中设置3D素模的数字模型和虚拟摄像机,并通过映射关系和脚本剪辑器实现投影效果,通过输出端口输出,方便快捷的完成现场调试工作,且可以随意增添投影机,提高3D投影设备的调试效率。 [0035] A present invention provides a convenient debugging device and a debugging method of 3D projection, by providing a digital 3D model and the virtual camera module prime engine in 3D, and to achieve the effect of the mapping relationship between the projection and the script clipper, the output output port, convenient and efficient completion of commissioning work, and are free to add projectors, efficient debugging 3D projection equipment.

[0036]当然,在不背离本发明精神及其实质的情况下,熟悉本领域的技术人员应该可以根据本发明作出各种相应的改变和变形,但这些相应的改变和变形都应属于本发明所附的权利要求的保护范围。 [0036] Of course, without departing from the spirit and essence of the present invention, those skilled in the art should be able to make various corresponding modifications and variations according to the present invention, but such corresponding changes and variations of the present invention should fall the scope of the appended claims.

Claims (6)

1.一种方便调试的3D投影装置,包括投影机和素模,其特征在于:还包括3D引擎,所述3D引擎中设置有素模的数字模型、虚拟摄像机和映射关系存储模块,所述虚拟摄像机通过映射关系对应数字模型。 3D projection device for a convenient debugging, comprising a projector and a die element, characterized by: further comprising a 3D engine, said engine provided Yousu mold 3D digital model, mapping relationship between the virtual camera and the memory module, the the corresponding virtual camera digital model by mapping the relationship.
2.根据权利要求1所述的一种方便调试的3D投影装置,其特征在于:还包括通过脚本剪辑器实现的动画效果模块。 The 3D projection apparatus according to a convenient debugging claimed in claim 1, characterized in that: further comprising a module implemented by the animation script clipper.
3.根据权利要求1或2所述的一种方便调试的3D投影装置,其特征在于:还包括所述3D引擎中还包括通过脚本剪辑器实现的交互逻辑模块。 According to one or more of the 1 2 3D projection apparatus to facilitate debugging of the preceding claims, characterized in that: further comprising said engine further comprises a 3D interactive logic module is implemented by a script clip.
4.根据权利要求3所述的一种方便调试的3D投影装置,其特征在于:所述3D引擎中还包括与投影机连接的输出端口。 According to claim one of said projection means to facilitate debugging. 3 3D claims, characterized in that: the 3D engine further comprises an output port connected to the projector.
5.一种方便调试的3D投影装置的调试方法,其特征在于:包括以下步骤:在3D引擎中建立素模的数字模型;将数字模型和虚拟摄像机的映射关系存储于映射关系存储模块;用户将素模的材质、纹理、图片资料导入3D引擎;在3D引擎中设置至少一台虚拟摄像机,所述虚拟摄像机的位置、角度和焦距与投影机一致;通过映射关系实现3D投影效果;通过3D引擎中与投影机连接的输出端口在投影机输出,完成调试工作。 A debugging method of 3D projection apparatus to facilitate debugging, characterized by: comprising the steps of: establishing digital model in a 3D module prime engine; mapping relationship between the virtual camera and storing the digital model of the mapping relationship storage module; User the prime mold materials, textures, 3D image data import engine; at least one virtual camera in the 3D engine, the virtual camera position, angle and focal length consistent with the projector; projection 3D effect achieved by mapping relationship; through 3D engine output port connected to the projector in the projector output, debugging is completed.
6.根据权利要求5所述的一种方便调试的3D投影装置的调试方法,其特征在于:还包括包括以下步骤:通过脚本剪辑器的动画效果模块实现动画效果;通过脚本剪辑器的交互逻辑模块实现交互逻辑。 The debugging method of 3D projection apparatus according to a convenient debugging claim 5, characterized in that: further comprising the step comprising: animation effects achieved by an animation script clip module; interaction logic of a script clipper logic modules interact.
CN201310753290.2A 2013-12-31 2013-12-31 3D projecting device convenient to debug and debugging method thereof CN103729888A (en)

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