CN101732850B - Card reading shoe having a list of features and a method of correcting a correction list - Google Patents

Card reading shoe having a list of features and a method of correcting a correction list Download PDF

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Publication number
CN101732850B
CN101732850B CN200910223614.5A CN200910223614A CN101732850B CN 101732850 B CN101732850 B CN 101732850B CN 200910223614 A CN200910223614 A CN 200910223614A CN 101732850 B CN101732850 B CN 101732850B
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China
Prior art keywords
card
cards
value
game
processor
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CN200910223614.5A
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Chinese (zh)
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CN101732850A (en
Inventor
阿蒂拉·格劳泽尔
罗杰·M.·斯诺
詹姆斯·R.·罗伯茨
詹姆斯·P.·杰克逊
内森·J.·沃迪斯
奥利弗·M.·舒伯特
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巴利游戏公司
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Priority to US12/291,909 priority Critical patent/US8490973B2/en
Priority to US12/291,909 priority
Priority to US12/321,318 priority patent/US8511684B2/en
Priority to US12/321,318 priority
Application filed by 巴利游戏公司 filed Critical 巴利游戏公司
Publication of CN101732850A publication Critical patent/CN101732850A/en
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Publication of CN101732850B publication Critical patent/CN101732850B/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/06Card games appurtenances
    • A63F1/14Card dealers
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • G07F17/3286Type of games
    • G07F17/3293Card games, e.g. poker, canasta, black jack
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2411Input form cards, tapes, discs
    • A63F2009/2419Optical
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays

Abstract

本发明公开了一种具有清单校正特征的读牌盒以及校正清单的方法,更具体地,公开了一种用于在纸牌操作装置中识别意想之外的纸牌的方法及装置。 The present invention discloses a card reading shoe, and a method of correcting a list having a list of correction characteristics, and more particularly, a method and a device for identifying playing cards in a card imagine other than the operating device is provided. 所述用于在纸牌操作装置中识别意想之外的纸牌的方法包括:提供一种纸牌操作装置,其中所述纸牌操作装置包括纸牌存储区、手工移出纸牌的输出端、具有关联存储器的处理器和纸牌识别系统,所述纸牌识别系统至少能读取纸牌的点数,其中所述关联存储器具有一组期望纸牌数值的数据文件;读取纸牌数值;以及将所读取纸牌数值与该组期望纸牌数值相比较,以及当所述纸牌数值不是期望纸牌数值时,产生一指示纸牌不属于该组的出错信号。 The method for identifying cards in a card imagine other than the operating device comprising: providing a card handling apparatus, wherein said card handling means comprises a store card, the card manually out of the output terminal, a processor with associated memory and card identification system, the identification card system card can be read at least the number of points, wherein the set associative memory having a desired value card data file; read card value; and the read card with the set desired value cards value comparison, and the card when the card is not a desired numerical value, generating an error signal indicative of the card does not belong to the group.

Description

具有清单校正特征的读牌盒以及校正清单的方法 Card reading shoe having a list of features and a method of correcting a correction list

[0001] 相关申请的交叉引用 CROSS [0001] REFERENCE TO RELATED APPLICATIONS

[0002] 本申请是2008年11月14日申请、申请序列号为12/291,909的待审批美国专利申请(律师文案号PA2413.ap.US)的继续部分,申请序列号为12/291,909的专利申请依次是2008年10月14日申请、申请序列号为12/287,979的美国专利申请的继续部分,申请序列号为12/287,979的专利申请依次是2004年10月4日申请、申请序列号为10/958, 209、现在的美国专利7,434,805的美国专利申请的继续部分。 [0002] This application is November 14, 2008 application, Application Serial No. 12 / 291,909 is pending US patent application (attorney docket number PA2413.ap.US) a continuation of application Ser. No. 12 / 291,909 the patent application followed by October 14, 2008 application, application serial No. continuation of US patent application 12 / 287,979, the application for the patent application serial number 12 / 287,979 is followed by October 4, 2004 application, application serial No. 10/958, 209, now U.S. Patent No. 7,434,805 continuation of U.S. Patent application. 本申请涉及共同待审批的申请:2008年7月15日申请、申请序列号为12/218,583的专利申请;2008年8月15日申请、申请序列号为12/228,713的专利申请;2007年11月10日申请、申请序列号为11/558,810的专利申请;2006年11月9日申请、申请序列号为11/598,259的专利申请以及2008年11月4日申请、申请序列号为12/290,946的专利申请。 This application is related to application co-pending: 2008 July 15 application, Application Serial No. patent application 12 / 218,583 in; 2008 August 15 application, Application Serial No. patent application 12 / 228,713 in; November 2007 May 10 applications for patent application serial No. 11 / 558,810; and November 9, 2006 applications for patent application serial number 11 / 598,259, and November 4, 2008 application, application serial No. 12 / 290,946 patent application. 所有上述指明的申请的说明书通过全文引用结合进来。 Description of all the specified application is incorporated by reference in its entirety.

技术领域 FIELD

[0003] 本发明涉及游戏领域,尤其涉及用于将牌分发至游乐场游戏桌游戏的方法及装置。 [0003] The present invention relates to games, and particularly relates to a method and apparatus for distributing cards to a gaming table playground game.

背景技术 Background technique

[0004] 在游乐场桌面纸牌游戏中,纸牌通常直接从发牌者手中拿着的一副牌、从发牌盒或从洗牌器中提供给玩家。 [0004] In the playground table card games, playing cards usually held directly from the hands of a dealer's license, or to provide the shoe from the shuffler to the player. 原始的发牌盒不外乎支撑该副牌并允许发牌者移出前面的牌(其正面面朝桌面以隐藏纸牌的点数)以及将其分发给玩家的托盘。 The original shoe is nothing more than support the deck and allows the dealer out of the front of the card (its front face to hide the desktop card points) and distribute it to the player's tray. 多年来,已对发牌盒作了风格及功能上的变化,所述发牌盒已被用于纸牌计点、纸牌比点、纸牌算点以及其它游乐场游戏桌纸牌博弈。 Over the years, has made changes to the shoe style and function, the shoe has been used in blackjack, cards than points, baccarat tables and other games playground card game.

[0005] 更新颖的游戏系统使得可以利用电子抵押界面玩实况游戏桌博弈。 [0005] more innovative game system makes it possible to use electronic wagering interfaces play a live game table game. 出于本公开的目的来说,一种“半自动游戏系统”是一种使得能够利用诸如纸牌、骰子以及能够随机决定游戏结果的其它构造之类的实体游戏片来玩实时几率游戏的系统。 For purposes of this disclosure, a kind of "semi-automated gaming system" enables the use of a physical game pieces such as cards, dice and a game result can be determined randomly other configurations like the chance to play real-time game system. 这样的系统包括一实体游戏比赛平面、一游戏控制器以及多个启用至少奖励抵押和优选地输入游戏比赛决定的电子玩家界面。 Such systems include a physical game plane game, a game controller and multiple award-enabled mortgage and preferably at least input interface electronic game players decide the game. 该游戏控制器能够确定游戏结果。 The game controller is able to determine the outcome of the game. 这些游戏系统可包括一具有纸牌读取能力的纸牌分发发牌盒或洗牌器。 The gaming system can include a card having the ability to read the card delivery shoe or shuffler.

[0006] 美国专利号5,779,546 (MEISSNER)描述了一种用于监控实时转播的纸牌游戏的方法和装置。 [0006] U.S. Patent No. 5,779,546 (MEISSNER) describes a method and apparatus for monitoring real-time broadcast of the card game. 一种自动化发牌盒分配每张纸牌并随着分配每张纸牌来识别每张纸牌。 An automated shoe assign each card and with each card assigned to identify each card. 亦包括玩家岗位。 Players also include job. 每个玩家岗位使玩家能够进入游戏轮,要求一张已分配或未分配的纸牌,以及根据由所述自动化发牌盒分配的所述纸牌,将每次博弈转换成赢或输。 Each player position enables the player to enter the game wheel, requires a card assigned or allocated, and based on the card by the automated dispensing of the shoe, will be converted into each game won or lost.

[0007] 美国专利6,117,012 (McCrea)公开了一种安全的游戏桌面系统,用于在一进行中的实时转播的纸牌游戏中监控每手牌。 [0007] US Pat. No. 6,117,012 (McCrea) discloses a secure game table system for monitoring each hand in a card game in a real-time broadcast conducted. 该安全的游戏桌面系统包括:一游戏桌面;一容纳纸牌的发牌盒,所述发牌盒具有纸牌读取器,所述纸牌读取器发出一至少对应于所述每张牌的所述数值及花色的信号。 The secure game table system comprising: a table game; a card receiving the shoe, the shoe having a card reader, the card reader issuing the at least one corresponding to said each card signal value and the suit. 该系统包括一游戏抵押物传感器,位于所述多个玩家位置中的每个玩家位置附近,用于感测游戏抵押物的存在,当感测到存在所述游戏抵押物时,所述游戏抵押物传感器发出对应于所述存在的信号。 The game system comprises a sensor collateral, a plurality of player positions located near each player position for sensing the presence of collateral game, when the game senses the presence of collateral, the collateral of the game sensor sends a signal corresponding to the present. 多个纸牌读取器位于所述多个玩家位置及所述发牌者位置中的每个位置附近,当在所述纸牌传感器处接收所述玩家手牌中的一张牌时,所述纸牌读取器发出一信号。 A plurality of playing card reader located near each player position of said plurality of positions and the dealer position, when the player receives a player card in the card at the sensor, said card The reader emits a signal. 该系统亦包括一游戏控制器,当纸牌被分发至游戏桌上的错误位置时,所述游戏控制器能够发出一信号。 The system also includes a game controller, when the card is distributed to the gaming table position error, the game controller can send a signal.

[0008] Hill专利号为6,582,301的美国专利描述了一种发牌盒,该发牌盒有纸牌扫描器,当所述纸牌以正常方式由发牌者按手控方向向前移出滑槽时,扫描器扫描游戏纸牌上的标记。 [0008] Hill U.S. Patent No. 6,582,301 patent describes a shoe, the shoe has a card scanner, when the card hands in a normal way out of control by the forward direction of the dealer when the chute, mark on the scanner to scan the playing cards.

[0009] Hill系统记录了正从发牌盒中移出的被扫描纸牌的点数和花色。 [0009] Hill scanning system records the rank and suit of the cards from moving out of the shoe. 所读取纸牌与实际分配的纸牌之间的差异可人工识别。 The difference between the card and the card read actual allocation can be identified manually. 保留在发牌盒中的纸牌的数量与数值的记录亦被维护。 Record the number and value retention in the shoe of cards was also maintained. Hill的发牌盒具有用户输入,该用户输入允许用户输入“销牌”命令,以在发牌之前先销牌。 Hill's shoe having a user input, the user input allows the user to enter the "card pin" command, prior to the first pin licensing card.

[0010] 背景技术中所提及的每篇参考文献以及说明书的其它参考文献,包括相关应用数据,通过全文引用结合进本文作为实现诸如装置、方法、硬件及软件之类的元素的公开的一部分。 Each reference mentioned and other references in the specification [0010] Background art, including data related applications, incorporated herein by reference in their entirety as an implementation elements such as devices, methods, hardware and software, are a part of the disclosure .

发明内容 SUMMARY

[0011] 描述了检测从发牌盒分发的意想之外的纸牌的方法。 [0011] describes a method for detecting the card from outside the shoe imagine the distribution. 一种方法识别意想之外的纸牌,所述方法包括:提供一种纸牌操作装置,其中所述纸牌操作装置包括纸牌存储区、手工移出纸牌的输出端、具有关联存储器的处理器和纸牌识别系统,所述纸牌识别系统至少能读取纸牌的点数,其中所述关联存储器具有一组期望纸牌数值的数据文件;读取纸牌数值;以及将所读取纸牌数值与该组期望纸牌数值相比较,当所述纸牌数值不是期望纸牌数值时,产生一指示纸牌不属于该组的出错信号。 A method of identifying the card than we expected, the method comprising: providing a card handling device, wherein said card handling means comprises a store card, the card manually out of the output terminal, the system having a processor and associated memory identification card the card can be read at least card identification system points, wherein the set associative memory having a desired value card data file; read card value; and the value of the read card is compared with the set desired value of the card, card when the card is not a desired numerical value, generating an error signal indicative of the card does not belong to the group. 优选纸牌操作装置是一发牌盒。 Card handling means is preferably out of the shoe.

[0012] 优选地,所述纸牌操作装置是一发牌盒。 [0012] Preferably, the operating means is out of the card shoe.

[0013] 优选地,所述一组期待纸牌数值的数据文件包括4到8副标准纸牌。 [0013] Preferably, the set of expected values ​​of the data file includes card 4-8 standard cards.

[0014] 优选地,响应于所述纸牌识别系统识别出下列至少一种情况,产生一纸牌识别出错信号:空白纸牌、王牌、额外纸牌、专门标记过的纸牌、奖励牌、切牌及增额奖励牌。 [0014] Preferably, in response to said card identification system identifies at least one of the following case, a card identification error signal generating: blank cards, ace, additional cards, specially marked cards, reward cards, and cut card increments reward cards.

[0015] 优选地,响应于该纸牌识别系统无法读取纸牌,产生一纸牌识别出错信号。 [0015] Preferably, in response to the identification card system can not read the card, a card identification error signal is generated.

[0016] 优选地,一I/O端口使所述处理器与外部处理器、外部数据存储装置及网络中的至少一个相通信。 [0016] Preferably, an I / O port and an external processor cause the processor, in communication with the at least one external data storage device and the network.

[0017] 优选地,响应于产生出错信号,用户选择至少一个选自使用牌及销牌的组中的决定。 [0017] Preferably, in response to an error signal is generated, the user decides to select at least one group selected from the pin cards and use the cards in.

[0018] 优选地,所述方法进一步包括一另外的选择:移出纸牌。 [0018] Preferably, the method further comprises an additional selection: the card is removed.

[0019] 本发明还公开一种能够检测纸牌存在的纸牌操作装置,所述纸牌不是一组期望纸牌的一部分,该装置包括:纸牌存储区;配置成手工移出牌的输出端;具有关联存储器的处理器;以及一至少能够读取纸牌点数的纸牌识别系统;其中,该关联存储器具有一组期待纸牌数值的数据文件;并且其中该处理器被编程为将所读取的纸牌数值与期望的纸牌数值相比较,当纸牌被识别时,将该纸牌数值与所述一组期望纸牌数值相比较,如果所读取的纸牌不是所述一组期望纸牌的一部分,则产生一信号,指示存在意想之外的纸牌数值。 [0019] The present invention also discloses a card handling apparatus capable of detecting the presence of the card, the card is not a desired part of a group of cards, the apparatus comprising: a card storage area; cards configured to output terminal out manually; with associated memory a processor; and at least capable of reading a card rank card identification system; wherein the associated memory card having a set of expected values ​​of data files; and wherein the processor is programmed with the desired value of the card the read card Numerical comparison, when the card is identified, the card set desired value and the comparison value card, if the read card is not the desired part of a group of cards, a signal is generated, indicating the presence imagine value card away.

[0020] 优选地,所述纸牌操作装置进一步包括一用户界面,当产生一意想之外的纸牌数值时,输入一选自包括使用牌及销牌的组中的选择。 [0020] Preferably, said apparatus further comprising a card handling the user interface, when a value other than a card imagine, a group selected from the group comprising the use of input and pin cards in the card selection.

[0021] 优选地,所述组包括一移出选项。 [0021] Preferably, the set includes a removal option.

[0022] 优选地,所述装置进一步包括如下装置,当产生一指示存在意想之外的纸牌数值的信号时,该装置提供可视警报及音响警报中的至少一种。 [0022] Preferably, the device further comprises means to generate a signal when the value of the card indicating the presence of an unwanted transfers, the device provides at least one of a visual alarm and an audible alarm in.

[0023] 优选地,所述处理器被编程带有游戏规则,并且当选择销牌选项时,根据所述游戏规则,在解决所述游戏时不再考虑该牌。 [0023] Preferably, the said card processor being programmed with the rules of the game, and when the pin card option selected, according to the rules of the game is no longer considered in solving the game.

[0024] 本发明还公开一种维护用于纸牌操作装置中的纸牌的往来清单的方法,包括:提供在一组被插入到纸牌操作装置中的牌中的一组期望纸牌数值,其中该纸牌操作装置包括一纸牌读取装置、一相关处理器及存储器;将该组期望纸牌数值保存到存储器中;逐个从所述纸牌操作装置中移出牌;读取从该纸牌操作装置中移出的所有纸牌的纸牌数值;在存储器中维护从该纸牌操作装置中移出的纸牌的被读取纸牌数值的往来清单;以及将每个读取纸牌数值与期望纸牌数值相比较,并且当读取纸牌数值不是该组期望纸牌数值的一部分时,提供给用户使用纸牌的选项,其中所使用的纸牌被添加到往来清单中;提供给用户销牌选项,其中所述纸牌被添加到往来清单中;以及提供给用户移出纸牌选项,其中所移出纸牌不被添加到往来清单中。 [0024] The present invention also discloses a method for maintaining a list of contacts in the card the card handling apparatus, comprising: providing a set of cards in a set desired value card is inserted into the card handling device, wherein the card operating means comprises a card reading device, a correlation processor and a memory; the set desired value stored in the memory card; cards individually removed from the card handling apparatus; reads out all the cards from the card handling apparatus value cards; maintenance card removed from the card operating device in a memory card is read numerical contacts list; and comparing the value of each card to read the card with the desired value, and when the read value is not the card when the desired set value of a portion of the card, the card available to users option, the card is used which is added to the list of contacts; pin licensing options to a user, wherein said card is added to the list of contacts; and provided to a user card out of options, out of which the card is not added to the list of contacts.

[0025] 优选地,该组纸牌为4到8副标准纸牌。 [0025] Preferably, the card group is 4-8 standard cards.

[0026] 优选地,该纸牌操作装置是一发牌盒。 [0026] Preferably, the card handling device is out of the shoe.

[0027] 优选地,所述方法进一步包括确定游戏结果,其中所销去或移出的纸牌不用于确定游戏结果。 [0027] Preferably, the method further comprises determining a game result, wherein the pin out of the card to or not used to determine a game result.

[0028] 优选地,所述方法进一步提供从所述纸牌操作装置中移出所有未被使用的纸牌,将该往来清单与该组期望纸牌数值相比较,以及提供一信号,指示往来清单文件与期望组文件之间的不等同。 [0028] Preferably, the method further provides for removal of all the cards from the unused card handling apparatus, the card value is compared with the set of desired contacts list, and providing a signal indicative of the desired manifest file exchanges files are not equivalent between groups.

[0029] 本发明还公开一种纸牌操作装置,包括:容纳一组牌的区域;用于移出纸牌的输出端;用于识别纸牌数值信息的读牌系统;包括一组期望纸牌数值的存储器;处理器,编程为将每个读取的纸牌数值与存储器中的该组期望纸牌数值相比较,并产生一信号,指示已读取了意想之外的纸牌;和用户输入,当已读取一意想之外的纸牌数值时,使用户能够选择选自由销牌、使用及移出所构成的组中的指令。 [0029] The present invention also discloses a card handling device, comprising: receiving a set of cards region; an output for removal of the card; card system for reading information values ​​identifying cards; comprises a set of memory cards desired value; a processor programmed to read each memory card and the value of the set desired value with the card, and generates a signal indicating that the card has been read unwanted transfers; and a user input, is read when a when values ​​outside the card imagine, selected from the group consisting of enabling a user to select pin card, use and removal of the group consisting of instructions.

[0030] 优选地,输出端配置成手工移出各张牌。 [0030] Preferably, the output terminal out of each of the manually configured cards.

[0031 ] 优选地,所述纸牌操作装置进一步包括一I/O端口,使所述处理器能够与外部处理器、外部数据存储装置及网络中的至少一个相通信。 [0031] Preferably, said apparatus further comprising a card handling I / O ports, enabling the processor to the external processor, external data storage device, and at least one network in communication.

[0032] 优选地,存储器包括所读取纸牌的往来清单的数据文件。 [0032] Preferably, the memory including a list of contacts of the card the read data file.

[0033] 优选地,所述纸牌操作装置进一步包括显示器,其中所述处理器使该显示器显示用户选项。 [0033] Preferably, the card handling apparatus further comprises a display, wherein the processor causes the display to display user options.

[0034] 本发明还公开一种纸牌操作装置,包括:容纳一组牌的区域;用于移出纸牌的输出端;用于识别纸牌数值信息的读牌系统;包括一组期望纸牌数值的存储器;处理器,其被编程为将所读取纸牌数值信息与期望纸牌数值信息相比较,并在所读取纸牌未被读牌系统识别时,产生一信号;和用户输入,使用户能够手工输入对应于所述未被识别的纸牌的纸牌数值。 [0034] The present invention also discloses a card handling device, comprising: receiving a set of cards region; an output for removal of the card; card system for reading information values ​​identifying cards; comprises a set of memory cards desired value; when a processor is programmed to read the card information with the desired value of the numerical value information is compared card, and the card is not the read identification card reading system, generate a signal; and a user input, enabling a user to manually input the corresponding the value of the card to card unrecognized.

[0035] 优选地,所述装置是一发牌盒。 [0035] Preferably, said means is out of the shoe.

[0036] 优选地,所述存储器包括被读取纸牌数值的往来清单,并且当手工输入一纸牌数值时,将该纸牌数值添加到往来清单中。 [0036] Preferably, the memory card including a list of contacts to be read value, and when manually enter a card number, the card value added to the contact list.

[0037] 优选地,响应于出现同时拉出两张纸牌而仅识别出一个纸牌数值,该用户进行输入,使用户能够选择使用该牌或销去该牌。 [0037] Preferably, in response to the occurrence of two cards drawn while only recognizes a value card, the user input enables a user to choose to use the card to the card or pin.

[0038] 优选地,响应于出现拉出一张游戏所不需要的额外牌,用户界面允许用户输入打出及销牌选项中的一种。 [0038] Preferably, in response to a pull-out unnecessary extra card game appears, the user interface allows the user to input one kind of hit and the pin card options.

[0039] 优选地,在用户输入选项之前,要求管理员授权输入。 [0039] Preferably, before user input options, the administrator requires authorization input.

[0040] 本发明还公开一种纸牌操作装置,包括:容纳一组牌的区域;用于移出纸牌的输出端;用于识别纸牌数值信息的读牌系统;处理器及关联存储器,该处理器编程有游戏规则并编程为从该读牌系统中接收被读取的纸牌信息;以及用户输入,其使用户能够随时销至少一张牌,从而使得在决定游戏结果时不用理会所述被销的牌。 [0040] The present invention also discloses a card handling device, comprising: receiving a set of cards region; an output for removal of the card; identification card for numerical information card reading system; a processor and associated memory, the processor programmed with the rules of the game and programmed to receive card information is read from the card reading system; and a user input, which enables the user to always at least one pin card, so that it does not matter when determining the game result of the pin being brand.

[0041 ] 优选地,所述装置是一发牌盒。 [0041] Preferably, said means is out of the shoe.

[0042] 优选地,所述读牌系统能识别一切牌。 [0042] Preferably, the card reading system can recognize all cards.

[0043] 优选地,所有被移出的牌的往来清单保存在该关联存储器中,并且该用户输入,使用户能够在识别出该切牌以获得总清单之后移出所有牌。 [0043] Preferably, the list of all contacts stored in the card out of the associated memory, and the user input, enabling the user to all of the cards out of the cut after the identified card to obtain a total list.

[0044] 优选地,期望数值的数据文件保存在存储器中,其中该处理器将该总清单与该期望值相比较,以确定所述数据文件是否相同。 [0044] Preferably, the desired value data file stored in the memory, wherein the processor is the master list is compared with the expected value to determine whether the same data file.

[0045] 优选地,在所述数据文件不同时,产生一指示差异的信号。 [0045] Preferably, not simultaneously, generating a signal indicative of a difference in the data file.

[0046] 优选地,用户可在手牌之前、一轮游戏之前、新发牌盒之始、游戏期间、游戏结束以及检测到切牌时输入销牌命令。 [0046] Preferably, before the user can before hand, a game, a new beginning of the shoe, during the game, input pin end of the game card command and detecting the cut card.

[0047] 公开了一种检测纸牌存在的装置,所述纸牌不是一组期望纸牌的一部分。 [0047] discloses a portion of an apparatus detecting the presence of the card, the card is not a desired set of playing cards. 所述装置包括:纸牌存储区;配置成手工移出纸牌的输出端;具有关联存储器的处理器;以及识别系统,至少能读取纸牌的点数。 Said apparatus comprising: card storage area; terminal configured to output a hand-out of the card; a processor with associated memory; and a recognition system, the card can be read at least the number of points. 所述关联存储器保存一组期望纸牌数值的存储数据文件。 The associative memory storing a set of data files stored desired value card. 所述处理器编程为将读取的纸牌数值与期望的纸牌数值相比较。 The card processor is programmed to a desired value and the read value of the card is compared. 当识别纸牌时,纸牌的数值与该组期望纸牌数值相比较,如果所读取的纸牌不是所述期望纸牌组的一部分,则产生一指示存在意想之外的纸牌数值的信号。 When the identification card, the card value is compared with the set desired value card, if the card is not a part of the read set the desired card, the card generates a signal value indicating the presence of an unwanted transfers.

[0048] 本发明是一种维护用于纸牌操作装置中的纸牌的往来清单的方法。 [0048] The present invention is a method for the list of contacts in the card handling apparatus to maintain the card. 该方法包括步骤:在一组插入纸牌操作装置的纸牌中提供一组期望纸牌数值。 The method comprising the steps of: providing a desired set of a set of cards in a card insertion value card handling device. 该纸牌操作装置包括一纸牌读取装置、一关联处理器和存储器。 The card handling device comprises a card reading device, associated with a processor and a memory. 该方法包括在存储器中存储该组期望纸牌数值的步骤,单独从纸牌操作装置中移出纸牌的步骤,以及读取从所述纸牌操作装置中移出的所有纸牌的纸牌数值的步骤。 The method comprises the step of storing the set values ​​desired card in the memory, a separate step is removed from the card in a card handling device, and a step of reading out all the cards from said card handling device of the card value. 该方法亦包括步骤:在存储器中保持从所述纸牌操作装置移出的纸牌的读取纸牌数值的往来清单;以及将每个读取的纸牌数值与期望的纸牌数值相比较。 The method also includes the steps of: maintaining a list of contacts to read the card value operating means removed from the card in a memory card; card and the card value with an expected value of each read is compared. 当读取的纸牌数值不是该组期望纸牌数值的一部分时,提供用户使用纸牌选项,其中所使用的纸牌被添加到往来清单中;销牌选项,其中所述纸牌添加到往来清单;以及移出纸牌选项,其中所述被移出的纸牌未添加到往来清单中。 When the card reading value is not part of the desired set value card, the user provides the option cards, the card used therein is added to the list of contacts; pin option card, wherein said card is added to the list of contacts; and removing the card option, which is removed from the card is not added to the contact list.

[0049] 本发明特征在于一种纸牌操作装置,当读取意想之外的纸牌时,该装置使用户能够从销牌、使用或移出选项中进行选择。 [0049] The present invention is characterized in that a card handling device, when the card reading imagine outside of the apparatus from the pin cards enable a user to use to select options or removed. 根据本发明,所述纸牌操作装置包括一容纳一组纸牌的区域、一移出纸牌的输出端、一用于识别纸牌数值信息的读牌系统、保存一组期望纸牌数值的存储器和一处理器,该处理器被编程为将每个读取纸牌数值与存储器中的该组期望纸牌数值进行比较,并产生一信号,指示已读取了意想之外的纸牌。 According to the invention, said card handling means comprises a receiving area of ​​a set of playing cards, a card out of the output terminal, and a system for reading card information for identifying the value card, save a set of memory cards and a desired value of the processor, the processor is programmed to read each memory card value and the set value for the desired card, and generates a signal indicating that the card has been read unwanted transfers. 本发明亦包括一用户输入,使用户能够在已读取了意想之外的纸牌数值时选择选自由销牌、使用以及移出构成的组中的指令。 The present invention also includes a user input, selected from the group consisting of enabling a user to select pin card, and using the group consisting of removal instruction when a card has been read values ​​unwanted transfers.

[0050] 本发明的装置能恢复纸牌读取错误。 [0050] The device of the invention can recover card reading error. 根据本发明,一种纸牌操作装置包括一容纳一组纸牌的区域;一移出纸牌的输出端;一用于识别纸牌数值信息的读牌系统以及保存一组期望纸牌数值的存储器。 According to the present invention, a card handling apparatus comprising a receiving area of ​​a set of playing cards; an output terminal out of the card; a card reading system for recognizing the card and stored value information a set of desired values ​​of the memory card. 本发明亦包括一处理器,被编程为将读取纸牌数值信息与期望纸牌数值信息相比较,并当所读取纸牌不能由读牌系统识别时产生信号;和一用户输入,使用户能人工输入对应于所述未被识别的纸牌的纸牌数值。 The present invention also includes a processor to read the card information with the desired value of the numerical value information is compared programming card, and generates a signal when the card read by the card reading system can not be recognized; and a user input, enable a user to manually input corresponding to the value of the unrecognized card in the card.

[0051] 本发明的装置能随时销一张或多张纸牌,包括游戏之前、游戏期间或游戏之后,以及在发牌盒中牌幅通过的任意点处。 [0051] The apparatus of the present invention can be one or more playing cards ready pin, and including prior to the game, after the game or during the game, the card shoe web by any point. 根据本发明,提供了一种纸牌操作装置,包括一容纳一组纸牌的区域,一移出纸牌的输出端,一用于识别纸牌数值信息的读牌系统以及一处理器和关联存储器,其中所述处理器被编程而带有游戏规则,并编程为从所述读牌系统接收被读取纸牌的信息。 According to the present invention, there is provided a card handling apparatus comprising a receiving area of ​​a set of playing cards, the cards out of an output terminal, a card system for reading information values ​​identifying cards and a processor and associated memory, wherein said the processor is programmed with the rules of the game, and programmed to receive card information is read from the card reading system. 根据本发明,提供了一用户输入,使用户能够随时销至少一张牌,从而使得在决定游戏结果时不用理会所述被销的牌。 According to the present invention, there is provided a user input, so that the user can always at least one pin card, so that it does not matter when determining the game result of the pin cards.

附图说明 BRIEF DESCRIPTION

[0052] 图1是一幅根据本发明的纸牌发牌盒的第一实施方式的侧面投影图。 [0052] FIG. 1 is a side projection view of a first embodiment of the card according to an embodiment of the present invention the shoe.

[0053] 图2示出了一种来自用于纸牌算点的公共玩家显示屏的屏幕快照表示。 [0053] FIG 2 illustrates a common point for the player from the card count display screen shot of FIG.

[0054] 图3示出了一幅具有纸牌读取及缓冲区的发牌盒的第二实施方式的示意图。 [0054] FIG. 3 shows a schematic view of a second embodiment of a card having a read buffer and the shoe.

[0055] 图4示出了一幅根据本发明的图1的发牌盒的第一种实施方式的俯视平面图。 [0055] FIG. 4 shows a top plan view of an embodiment according to the first embodiment of the shoe of FIG. 1 in the present invention.

[0056] 图5是一幅在无抵押物游戏桌上进行游戏的示例性过程的流程图。 [0056] FIG. 5 is a flowchart of an exemplary process performed in the game Chipless table games.

[0057] 图6示出了一种本文所描述的无抵押物游戏桌的实施方式。 [0057] FIG. 6 shows a gaming table Chipless one embodiment described herein.

[0058] 图7是无抵押物游戏桌的示例性玩家显示屏,使得可以玩纸牌计点和各种纸牌计点附加抵押。 [0058] FIG. 7 is a Chipless table game players exemplary display screen, so that the point count be playing cards and a variety of additional collateral blackjack.

[0059] 图8示出了一种玩家显示屏,其中所执行的玩家决定“拿牌”显示在发牌者显示区中。 [0059] FIG. 8 shows a player display, wherein a player performs decision "DRAW" displayed in the dealer area.

[0060] 图9示出了一种玩家显示屏,在玩家屏幕区域中显示了可利用的纸牌计点附加抵押游戏,以及在发牌者区域显示了基本游戏的指示。 [0060] FIG. 9 shows a player display showing a blackjack game may utilize additional collateral player screen area, and displaying an indication of the base game in the dealer area.

[0061]图10是一幅示出了一种本发明清单纠错系统的实施例的流程图。 [0061] FIG. 10 is a flowchart illustrating an embodiment of an error correction system of the present invention is manifest.

具体实施方式 Detailed ways

[0062] 纸牌算点仅是游乐场或博弈公司所玩的许多实时游戏桌游戏的一个实施例。 [0062] baccarat playground or just play the game the company's many real-time gaming table games to one embodiment. 纸牌算点是一种适合于在半自动的博弈系统上进行的游戏。 Baccarat is a game suitable for the game in the semi-automatic system. 纸牌算点使用多副每副52张牌的标准纸牌,通常从发牌盒(或连续的洗牌器)中发牌,该发牌盒拥有多副在博弈开始之前就被一起洗过的纸牌。 Baccarat use multiple decks of cards per pair 52 standard cards, usually from the shoe (or continuous shuffler) in licensing, the shoe has multiple decks before the start of the game was washed with playing cards .

[0063] 纸牌算点博弈的目的是更好地使玩家成功地对主持人手牌赢还是玩家手牌赢进行抵押,例如,手牌的点数,模十,最接近于目标点数9。 Destination point game [0063] baccarat is better for the player to successfully host the player hand win or win hands out a mortgage, for example, the hand points, die ten, 9 points closest to the target. 如果玩家选择赢的手牌,则他接收与其抵押物均等的抵押品,如果他选择了输的手牌,则他输去其抵押物。 If the player chooses the winning hand, he was to receive its mortgage collateral equal, if he chose to lose the hand, then he lost to his mortgaged property. 由于纸牌算点博弈的规则以及特别是先前约定的和局规则,因此主持人手牌比玩家手牌拥有略高的赢的机会。 Since baccarat game rules and in particular the previously agreed upon and local rules, so presenters hand has a slightly higher chance of winning than the player hand. 因此,如果玩家抵押主持人手牌且主持人手牌赢,则玩家必须支付玩家赢的数量的佣金(典型地是5%)给博弈公司。 Therefore, if the player hand and the mortgage Moderator Moderator hands win, the player must pay the player wins the amount of commission (typically 5%) for the game company. 如果玩家成功地抵押玩家手牌,则不必支付佣金。 If the player successfully secured the player hand, you do not pay commission. 纸牌算点的标准规则在博弈领域是众所周知的,本公开不必重复。 Standard Rules on the baccarat game is well known in the field, the disclosure need not be repeated.

[0064] 公开了一种用于给纸牌算点博弈或其它适宜的“发牌盒博弈”分发牌的改进装置。 [0064] discloses a method for a baccarat game, or other suitable "shoe game" means to improve the distribution card. 本发明的纸牌操作装置可包括读牌盒或读牌连续洗牌器。 Card handling apparatus of the present invention may include a card reading shoe or shuffler card reading continuously. 在2008年11月4日申请、申请序列号为12/290,946的共同待审批的申请中公开了一种适宜的洗牌器的实施例。 In filed November 4, 2008, Application Serial No. application 12 / 290,946 is disclosed in co-pending embodiment of a shuffler is suitable. 该共同待审批的申请的内容通过引用结合进本文。 The contents of co-pending application approval incorporated herein by reference.

[0065] 已知的纸牌分配装置能读取纸牌,以及维持被移出的纸牌和保留在所述装置中的纸牌的往来数量,只要没有纸牌读取错误,没有不被纸牌读取装置识别的意想之外的纸牌,以及只要没有额外被移出的纸牌。 [0065] known in the card dispensing apparatus can read the card and to maintain the removed card number and retained in the device contacts the card unless the card reading error, is not without the card reader identifying imagine Solitaire outside, and as long as no additional card is removed. 换句话说,所述已知设备无法补偿正常博弈中的偏差。 In other words, the known apparatus can not compensate for variations in the normal game. 本发明的设备和方法解决了已知设备的缺点。 The method and apparatus of the present invention to solve the drawbacks of the known devices.

[0066] 本发明的一种方法检测意想之外的纸牌。 A method [0066] according to the present invention detects the card unwanted transfers. 意想之外的纸牌是具有不属于一组纸牌的一个或多个数值的那些纸牌。 Imagine the card than are those having one or more values ​​card does not belong to a group of cards. 当用户将一组纸牌装入诸如发牌盒之类的纸牌操作装置中时,那些纸牌一般与一组期望纸牌完全相同。 When the user when a set of playing cards loaded into the card handling apparatus, such as a class of the shoe, those generally identical to the card a desired set of cards. 例如,在一使用了8幅纸牌的发牌盒博弈中,每个发牌盒包括八副牌,每副包括点数A、K、Q、J、10、9、8、7、6、5、4、3和2,每一点数分别包括黑桃、红桃、梅花和方块。 For example, in a game using a shoe 8 cards, each shoe comprises eight cards, each pair including points A, K, Q, J, 10,9,8,7,6,5, 4, 3 and 2 points respectively, each including spades, hearts, clubs and squares. 由于每副牌包括52张纸牌,因此在所述8幅期望牌组中纸牌总数是416张纸牌,并且52种截然不同的纸牌中的每种纸牌都有8张。 Since each deck includes 52 cards, so the 8 expect the total number of cards in the deck of cards is 416, and 52 kinds of different cards in each card has eight.

[0067] 公开了一种用于在纸牌操作装置中识别意想之外的纸牌的方法。 [0067] discloses a method for the identification card in the card handling device of the force unwanted. 该方法包括:提供一种纸牌操作装置,其中所述纸牌操作装置包括纸牌存储区、手工移出纸牌的输出端、具有关联存储器的处理器以及一纸牌识别系统,该纸牌识别系统能读取纸牌数值信息,并且优选至少能读取纸牌点数,其中所述关联存储器具有包括一组期望纸牌数值的数据文件。 The method comprising: providing a card handling device, wherein said card handling means comprises a store card, the card manually out of the output terminal, having a processor and associated memory card identification system, the identification system can read the card value cards information, and preferably at least read card rank, wherein the associative memory card having a desired set of values ​​comprises a data file.

[0068] 根据本发明,所述方法包括读取纸牌数值的步骤。 [0068] comprising the step of reading the value of the card according to the present invention, the method. 纸牌数值可以多种方式读取。 Value card can be read in many ways. 一种示例性方式是通过使用2D CMOS感测阵列以及在FPGA或ASIC电路中处理CMOS信号,如2006年7月7日申请、所分配的序列号为11/484,011、公开号为2007 0018389的美国专利中所公开的,其内容通过引用结合进来。 An exemplary CMOS is by using 2D CMOS sensing array and signal processing, such as the July 7, 2006 application, assigned serial number 11 / 484,011, Publication No. circuit in FPGA or ASIC for 20070018389 as disclosed in U.S. Patent No., which is incorporated by reference. 该方法亦包括步骤:将纸牌的数值与所述期望纸牌数值组相比较,以及当所述纸牌数值不是期望纸牌数值时,产生出错信号,指示纸牌不属于所述组的纸牌。 The method also includes the steps of: comparing the value of the card to the desired set value card, and the card when the card value instead of a desired value, an error signal is generated indicating that the card does not belong to the group of cards.

[0069] 举例而言,如果发牌者抽到一张空白纸牌或王牌,(并且博弈不使用王牌),则将纸牌图像与所述期望组相比较,并且所述处理器将确定所述纸牌是一张意想之外的纸牌。 [0069] For example, if the dealer drawn a blank card or ace (and not using ace game), the card image is compared to the desired groups, and the processor determines that the card It is a card other than we expected.

[0070] 优选地,正从所述纸牌操作装置移出的纸牌清单亦正被维护,以及同样将所读取的纸牌与往来清单相比较,从而确定已超过特定允许类型的纸牌的数量的时间。 [0070] Preferably, the positive list of cards from the card handling device is removed Yizheng maintained, and the same card and exchanges the read list is compared to determine the allowed types has exceeded a certain amount of time of the card. 例如,如果从8副牌的发牌盒中抽出第9个黑桃A,则将所述纸牌与所述期望组相比较,将揭示所述纸牌是所述组的一部分,但与往来清单相比较,将显示所述牌不是所述期望组的一部分,且将产生一出错信号。 For example, if A spade extracted from the ninth 8 cards in the shoe, then the card is compared with the desired set will reveal the card is part of the group, but with a list of contacts comparison, the part of the display set of the cards is not desirable, and will generate an error signal. 所述出错信号指示存在额外的纸牌,但不会指示该点数及花色的往来清单中哪一张额外纸牌是该意想之外的纸牌。 The error signal indicates the presence of an additional card, but does not indicate the number of points and matched a list of contacts in which an extra card is a card other than that we expected.

[0071]当正在玩的博弈是纸牌算点时,优选的纸牌操作装置是一发牌盒。 [0071] When the game is being played baccarat, the preferred card handling means is out of the shoe. 当所述博弈是纸牌计点时,所述纸牌操作装置可能是一发牌盒或洗牌器。 When the game is blackjack, said card handling device may be out of the shoe or shuffler. 由于纸牌计数器无法从连续不断的纸牌供应中计数纸牌,因此一些游乐场经营者相较于发牌盒更喜欢连续的洗牌器。 Since the card counter can not count cards from the card supply continuous, so in some places compared to the operators of the shoe prefer continuous shuffler.

[0072] 尽管上述示例性的牌组是8副牌,但是可使用诸如4副、5副、6副及7副之类的其它牌组,以及专用牌幅,诸如用来玩西班牙21TM纸牌计点变体博弈的牌副或多副牌,其中撤掉了10张数值纸牌。 [0072] While the above-described exemplary card deck is 8, but using 4, 5, 6 and the other deck 7 or the like, as well as dedicated web cards, such as cards used to play the Spanish count 21TM point card game variants deputy or more decks of cards, which removed the 10 value cards. 本发明同样考虑使用经变更的牌副,诸如存在一个或多个王牌、其它专用纸牌、一个或多个额外花色、奖励纸牌等之类的牌副。 The present invention is also contemplated to use the altered sub-card, such as the presence of one or more trump card sub other special cards, one or more additional colors, reward cards and the like. 如果使用一组较不传统的纸牌来博弈,则必须更改所述期望组数据文件来反映所述纸牌组的组成。 If you use a set of less traditional card to the game, you must change the desired set of data files to reflect the composition of the group of cards.

[0073] 可在使用标准纸牌的博弈中感测以及将产生出错信号的纸牌实施例可通过非限制性举例包括:空白纸牌、王牌、额外纸牌、专门标记过的纸牌、奖励牌、切牌、翻转或上翻牌(读取纸牌背面而不是正面)、增额奖励牌以及额外的传统牌。 [0073] Example embodiments may be used in a standard playing card game of the sensed error signal is generated and the card by way of non-limiting example may comprise: a blank card, ace, additional cards, specially marked cards, reward cards, cut card, flip or flop (read the back of the card rather than positive), increasing the amount of reward cards and additional traditional brand.

[0074] 大部分纸牌识别系统要求该系统适于识别特定品牌或风格的纸牌。 [0074] Most card recognition system requires the system is adapted to identify a particular brand or style card. 偶而,由于该系统适合于一种类型的纸牌而游乐场已改为使用另一种类型的纸牌,因此该系统可能无法识别纸牌。 Occasionally, because the system is suitable for one type of card and the playground has been changed to another type of card, so the system may not recognize the card. 一般来说,能精确识别大部分纸牌,但有时纸牌可能是不可识别的。 In general, it can accurately identify the most cards, but sometimes playing cards may not be recognized. 根据一种优选的方法,响应于所述纸牌识别系统无法读取纸牌,产生一纸牌识别出错信号。 According to a preferred method, the card in response to the recognition system can not read the card, a card identification error signal is generated.

[0075] 当信号产生时,可警告用户和/或游戏负责人,并且根据所述方法,可提供用户一个输入点数和/或花色信息的机会,以便往来清单记录(即,所读取的从发牌盒移出的纸牌)保持精确。 [0075] When the signal is generated, can alert the user and / or person in charge of the game, and according to the method, a user may provide the opportunity to input points and / or color information in order to record a list of contacts (i.e., read from the shoe out of the card) maintain accurate.

[0076] 依赖于处理器及存储器的容量,可能期望将往来清单和/或期望清单信息输出到外部计算机中。 [0076] depends on the capacity of a processor and a memory, it may be desirable to output a list of contacts and / or desired inventory information to an external computer. 根据所述方法,在所述纸牌操作装置上提供I/o端口,使内部处理器与外部处理器、外部数据存储装置和网络中的至少一个通信。 According to the method, provided on said card handling device I / o port, the internal processor to the external processor, the at least one external data storage device and a communication network. 按照这种方式,出于数据挖掘及分析的目的,可维护所有发牌盒历史的中央数据库。 In this way, for the purpose of data mining and analysis, can maintain all the shoe-old central database.

[0077] 当产生一出错检测信号时,优选所述方法包括允许用户选择关于可如何使用纸牌的决定的步骤。 [0077] When generating an error detection signal, the method preferably comprises the step of allowing a user to select how to use may be determined on the cards. 根据本发明的一个方面,当产生出错信号时,用户可选择在博弈中使用所述纸牌或者销牌。 According to one aspect of the present invention, when the error signal is generated, the user can choose to use the card in a card game or pin.

[0078] 如果竞赛玩家正在玩纸牌算点且该系统检测出从8副牌的发牌盒中分发的第9张黑桃A,则所述系统警示发牌者和/或游戏负责人,并且所述发牌者和/或游戏负责人可接着输入决定来销牌或打出所述牌。 [0078] If the player is playing cards competition point operator and the system detects spades 9 8 A distributed from the card shoe, then the system alerts the dealer and / or the person responsible for the game, and the dealer and / or pit boss may then decide to enter the pin cards or cards played. 在一种实施方式中,所述警报是无声的且对玩家是透明的。 In one embodiment, the alarm is silent and is transparent to the player. 为了让竞赛玩家保持愉快,游乐场可能允许发牌者在博弈中使用所述纸牌,尤其如果没有其它可疑行为的证据。 In order to allow competition to keep players happy, playground may allow the dealer to use the card in a game, especially if there is no other evidence of suspicious behavior. 额外的纸牌可能是作弊的证据,但额外纸牌亦可因洗牌设备中的操作错误、或因纸牌制造设备处的封装错误而出现。 Additional cards may be evidence of cheating, but also because of the additional card shuffling equipment operator error, or because of packaging errors card equipment at the manufacturing occurs. 另一方面,游乐场可能具有严格的政策,作废来自发现包含意想之外的纸牌的发牌盒中的所有手牌。 On the other hand, the playground may have a strict policy void all hands from the shoe found card included imagine the outside in.

[0079] 如果所述读取的纸牌由所述纸牌感测系统精确识别,但识别为额外的牌,那么优选的方法提供给用户选择所述移出纸牌的选项的机会。 [0079] If the card read by the card identifying accurately sensing system, but as an additional identification card, then the preferred method for providing a user the option to select the card out of the opportunity. 在这种情况下,用户将输入移出命令,并且该纸牌将不包括在往来清单数据中。 In this case, the user input command was removed, and the card will not be included in the contact list data. 本发明的方法可实施在一种能响应于所述设备感测到存在意想之外的纸牌而产生一信号的装置。 The method of the present invention may be carried out in an in response to the presence of the card device senses imagine other than a signal generating means.

[0080] 公开了一种能检测到存在不是期望牌组的一部分的纸牌的纸牌操作装置。 [0080] discloses a card handling apparatus is not present in a desired portion of the deck of a card can be detected. 广义的纸牌操作装置包括纸牌存储区,诸如具有倾斜底面的矩形容器,用于人工将各张牌送入一纸牌游戏中。 Generalized card handling apparatus comprising a store card, such as a rectangular container having a bottom surface is inclined, for manually feeding the respective cards in a card game. 该纸牌操作装置拥有一配置成人工移出纸牌的输出端。 The card handling device has a configuration adult workers to an output terminal out of the card. 在一实施例中,所述输出端具有一反U形开口,用于将纸牌逐一向下且水平远离所述设备地滑动到博弈平台上。 In one embodiment, the output terminal having an inverted U-shaped opening for the cards one by one horizontal slide downward and away from the device to the game to the internet. 该设备包括一具有关联存储器的处理器;以及一能读取纸牌数值的纸牌识别系统,例如,至少纸牌的点数。 The apparatus includes a memory associated with a processor; and a card identification system capable of reading a value card, e.g., at least the card number of points. 尽管对于纸牌算点博弈来说点数是最相关的标记,但是其它博弈包括使诸如花色之类的其它类型的纸牌数值标记重要的规则。 Although for baccarat game is the most relevant points mark, but other games including the important rules, such as card numbers marking other types of colors and the like. 本发明考虑读取纸牌上所有类型的已知标记。 The present invention contemplates all types of reading the cards in known marker.

[0081] 根据本发明,所述关联存储器具有一组期望纸牌数值的数据文件,以及所述处理器编程为将所读取的纸牌数值与期望纸牌数值进行比较。 [0081] According to the invention, the associative memory having a set of desired values ​​card data files, and the processor is programmed to compare the value of the read card with a desired value card. 当识别纸牌时,纸牌的数值与该组期望纸牌数值相比较,如果所述读取的纸牌不是所述期望纸牌组的一部分,则产生一指示存在意想之外的纸牌数值的信号。 When the identification card, the card value is compared with the set desired value card, if the card is not read the card set the desired portion, the card generates a signal value indicating the presence of an unwanted transfers. 在其它实施方式中,所述读取的纸牌数值亦与往来清单相比较作为另外的所述纸牌属于该组的证据。 In other embodiments, the value of the card is also read as compared with the contact list of said card further evidence that belong to the group. 该额外的比较对检测出存在过多张作为期望组的一部分的某点数/花色的纸牌是有用的。 This additional comparison detects the presence of an excessive number of points as the sheets / cards suit a desired portion of the group is useful.

[0082] 本发明的装置优选包括一用户界面,以当产生一指示意想之外的纸牌的信号时,输入包括使用/销牌或使用/销牌/移出的选择。 [0082] The apparatus of the present invention preferably comprises a user interface, when the time to generate a signal indicative of the card outside the imagine, including the use of an input / card or a pin / pin cards in / out of choice. 优选地,所述设备具有带触摸屏控制的显示器,并且该用户可在触摸屏上输入选择。 Preferably, the device having a display with touch screen controls, and the user can select the input on the touch screen. 由于该选择从往来清单中移出所述读取的纸牌数值,因此优选除了“销牌”选项之外还包括“移出”选项。 Since the value of the selected card is read out from the list of contacts, it is preferable in addition to the "card pin" options include "move out" option. 如果该纸牌出现错误,则通过允许用户从数据文件中移除数据的选项来保持所述往来清单的准确度。 If the card error, to maintain the accuracy of a list of contacts through option allows the user to remove data from the data file.

[0083] 本发明的装置可包括一种无声警报、一种音响警报(带或不带音量控制)、一种意想之外的纸牌的可见指示,等等。 [0083] The apparatus of the present invention may comprise a silent alarm, an acoustic alarm, visual indication (with or without volume control) other than a card imagines, and the like. 一些游乐场可能希望安静地警示游戏区人员存在一张意想之外的纸牌,因此他们可决定是否打出这张牌而不扰乱玩家。 In some places you may want to quietly alert the presence of a card than we expected play area staff, so they can decide whether to play this card without disturbing the players. 如果怀疑作弊,该游乐场可能希望警示保安人员而不警示玩家,从而为保安人员争取更多时间以采取行动。 If you suspect cheating, the playground may wish to alert security personnel without warning players, so as to strive for the security personnel more time to take action. 存在多种期望无声警报选项的理由。 There is reason to expect a variety of options for silent alarm.

[0084] 在一些实施方式中,处理器配置有博弈规则,并且当选择销牌选项时,在根据所述博弈规则来决定所述游戏时不考虑所销的牌。 [0084] In some embodiments, the processor is configured with rules of the game, and when the pin card option selected, according to the rules of the game when the game is determined not to consider the pin cards. 例如,一游戏负责人可指示发牌者销牌而不是打出牌。 For example, a person in charge may indicate a game dealer pin card rather than play cards. 该发牌者在用户界面上输入销牌命令,并且信号发送至所述决策的处理器以销牌。 The dealer card command input pin on the user interface, and signal to the processor making the pin cards. 这张纸牌从博弈游戏中移除,并且在分辨这些手牌以及确定博弈结果时,处理器不考虑这张牌。 This card is removed from the game of chance, and in resolving these hands as well as to determine the outcome of the game, the processor does not consider this card. 然而,所述被销的牌保持为往来清单的一部分。 However, the cards are kept as part of the pin contacts list.

[0085] 本发明的方法保持正从发牌盒中移出的纸牌的准确的往来清单,以便可以稍后分析该数据文件,对该数据文件挖掘信息,以及将该数据文件与桌边赢/输记录相比较。 [0085] The method of the present invention maintains an accurate list of contacts from moving out of the shoe in the card, so that the data file can be analyzed later, the data mining information file, and the file data table win / loss compared record. 由于许多纸牌算点游戏桌现在提供了电子化历史趋势的显示器,因此所述趋势信息匹配实际的博弈游戏是有利及必需的。 As many baccarat table game now provides an electronic display of historical trends, so the trend information matching the actual game of chance is beneficial and necessary. 仅仅通过保持准确的往来清单文件就可以实现这一点。 Only by maintaining accurate contact lists of documents you can achieve this. 为了保持数据的准确性,该系统必须允许发牌者补偿纸牌读取错误(不识别纸牌,误读纸牌),补偿在博弈游戏中需要之前就读取及抽出的纸牌,以及补偿一次拖出两张牌,并且仅读取一张牌。 In order to maintain the accuracy of the data, the system must allow the dealer compensation card read error (does not recognize the card, misreading card), the compensation is read in the game before the game needs in and out of the card, as well as compensation for one out of two cards, and only reads a card.

[0086] 利用下述本发明的方法,可准确维护往来清单。 [0086] using the method of the invention described below, can accurately maintain a list of contacts. 一种维护用于纸牌操作装置的纸牌的往来清单的方法,包括步骤:提供一组插入到纸牌操作装置中的纸牌组的期望纸牌数值。 A method of maintaining a list of transactions for the card method card handling apparatus, comprising the steps of: providing a set value of the card inserted into the card set the desired card handling device. 该期望组一般来说识别该组中的每个唯一的纸牌,以及每组中每种纸牌的重现数目。 This group generally desirable to identify the set of cards unique to each, and the number of reproducing each set of each card. 该方法使用一种纸牌操作装置,包括一具有关联处理器及存储器的纸牌读取装置。 This method uses a card handling apparatus comprising a processor and a memory associated with the card reader. 根据该方法,一组期望纸牌数值保存在存储器中。 According to this method, a set of desired values ​​stored in the memory card. 纸牌逐个移出所述纸牌操作装置,以便其可用于博弈。 Cards one by one out of the card handling device, so that it can be used for the game. 读取所有从该纸牌操作装置移出的纸牌的数值。 All values ​​read out of the card handling apparatus from the card. 从该纸牌操作装置移出的纸牌的读取纸牌数值的往来清单保持在存储器中。 Contacts list read from the card value card handling apparatus out of the card retained in memory. 根据该方法,每个读取纸牌数值与期望纸牌数值相比较,并且当读取纸牌数值不是该组期望纸牌数值的一部分时,提供给用户使用纸牌的选项,其中所使用的纸牌数值被添加到往来清单中;销牌选项,其中所销纸牌数值被添加到往来清单中;以及移出纸牌选项,其中所移出纸牌的数值未被输入,因而不被添加到往来清单中。 According to this method, the value of each card is read as compared with a desired value of the card, and when the value of a portion of the card reader is not the desired set value card, available to users the option cards, value cards used therein is added to contacts list; pin licensing options, the value is added to the pin card contacts list; and removing the option card, which removed the card value is not input, and thus will not be added to the contacts list.

[0087] 根据优选方法的示例性期望组纸牌包括4到8副标准纸牌,每副52张纸牌。 [0087] According to an exemplary set of playing cards desired method preferably comprises 4-8 standard playing cards, 52 cards per pair. 用于实施该方法的一种示例性纸牌操作装置是一发牌盒。 One such method for the exemplary embodiment is a card handling apparatus out of the shoe. 一种优选发牌盒被机械设计成在该设备内部具有纸牌读取能力。 A preferred mechanical shoe is designed to have a capacity within the card reading device. 一种优选发牌盒具有一内部处理器,从所述读牌系统接收纸牌数值信息以及编程为确定博弈结果。 A preferred shoe having an internal processor, receives the card information and the value read from the card system is programmed to determine a game result. 销去或移出的纸牌并不用于确定博弈结果。 Or out of the card to the pins not used for determining the outcome of the game. 被销牌保留在往来清单中,而被移出的纸牌并不包括在往来清单数据文件中。 The pin is retained in the card contacts list, is removed from the card is not included in the list of contacts in the data file.

[0088] 根据一种示例性方法,该读牌系统优选适于检测切牌,其可以或不可以归入到期望清单文件中。 [0088] According to one exemplary method, the card reading system is preferably adapted to detect cut card, which may or may not be included in the manifest file desired. 在该纸牌算点博弈中,切牌通常出现在发牌盒的尾端附近,即发牌盒尾端的10张牌之内。 In the baccarat game, cut card usually occurs near the end of the shoe, that shoe in the tail end of the 10 cards. 一旦感测到所述切牌,用户显示器指示已抵达该切牌,并且根据该方法,用户可选择销去剩余纸牌以完成往来清单文件。 Once the cut card is sensed, the display indicates that the user has arrived at the cut card, and according to this method, the user may select the card to complete the remainder of the pin contacts to the manifest file. 当发牌盒处于销牌模式时,发牌者可移除所有剩余的牌,包括切牌,以完成该往来清单。 When the shoe is in the mode pin cards, the dealer may remove all remaining cards, including cut card, to complete the list of contacts. 就此,该往来清单文件与所述期望纸牌数值文件相比较以验证该发牌盒结束。 In this regard, the exchanges manifest file to the desired file card value compared to verify that the end of the shoe. 如果存在差异,则产生指示不等同的信号,以及外部处理器或发牌盒的内部处理器发送命令至显示器或打印机,以产生额外或缺失纸牌的可视报告。 If differences exist, then generating an indication signal is not identical, and the internal processor or external to the processor shoe transmission command to the display or printer, or deleted to produce additional visual report card. 当已检验过该发牌盒时,优选显示一完整发牌盒的可视指示。 When checked through the shoe, preferably displaying a visual indication of a complete shoe. 替换地,该发牌盒可编程为要求用户为每张所销的牌输入单独的“销牌”命令。 Alternatively, the shoe may be programmed to require user input individual "pin card" command of the pin each card.

[0089] 公开了一种向纸牌游戏分配纸牌以及保持所发牌的准确往来清单的装置。 [0089] A dispensing device contacts list solitaire card games as well as to maintain the licensing accurately disclosed. 本发明的纸牌操作装置包括一容纳一组纸牌的区域。 Card handling apparatus according to the present invention comprises a receiving area of ​​a set of playing cards. 该区域可以是矩形的,并且具有用于支撑保存在该区域中的每张牌的长边的倾斜底面。 The region may be rectangular, having long sides and the inclined bottom surface for supporting each card stored in this area. 该设备具有一移除纸牌的输出端。 The apparatus has a output terminal to remove the card. 优选地,该输出端配置成使得可单独和手工移出纸牌。 Preferably, the output terminal is configured so that the card can be removed manually and individually. 提供一种读牌系统来识别纸牌数值信息。 To provide a card reading system to identify card numerical information. 所述系统包括包含有一组期望纸牌数值的数据文件的存储器。 The system comprises a card with a desired value of a memory a set of data files. 该期望纸牌数值数据组包括游乐场打算呈用的每张纸牌,包括所有唯一的纸牌以及每种唯一的纸牌的重现数目。 The data set includes the desired value card intended to form the playground with each card, including unique cards all reproduced and the number of each single card. 一般来说,每副标准纸牌有52张唯一的纸牌,每个发牌盒容纳2到8副纸牌,典型地是4到6副纸牌,优选6副纸牌。 In general, each sub-standard cards, with 52 unique cards, each cartridge receiving licensing cards 2-8, typically 4-6 card, preferably six cards.

[0090] 根据本发明,处理器编程为,将每个读取的纸牌数值与存储器中的该组期望纸牌数值相比较,并产生一指示已读取意想之外的纸牌的信号。 [0090] According to the present invention, the processor is programmed, each memory card and the read value of the set desired value with the card, and generates a signal indicating the card has been read unwanted transfers. 提供了一用户输入,使用户能够在已读取意想之外的纸牌数值时从由销牌、使用以及移出构成的所述组中选择指令。 Providing a user input, enabling a user to select the instruction value card has been read from the outside by a pin imagine cards, and using the group consisting of removal.

[0091] 数据的处理及存储可在机器内部或在机器外部。 [0091] The data may be stored and processed within the machine or outside the machine. 在一种实施方式中,提供了一I/O端口,使处理器与外部处理器、外部数据存储装置及网络中的至少一个相通信。 In one embodiment, there is provided an I / O port that allows the processor to the external processor, in communication with the at least one external data storage device and a network. 存储器可内置于或外置于纸牌操作装置。 The memory may be built in or external to the card handling apparatus. 在一种优选实施方式中,纸牌操作装置是一发牌盒,且存储器内置于发牌盒。 In a preferred embodiment, the card out of the card handling device is a cartridge, and the memory built in the shoe. 往来清单和期望清单文件包含在内部存储器中。 Contacts list and wish list files are contained in internal memory.

[0092] 在一种实施方式中,纸牌操作装置包括一外部显示器,或者在一纸牌操作装置的外表面上或者与纸牌操作装置信息通信。 [0092] In one embodiment, the card handling device comprises an external monitor, or communication of information or card handling device with a card in the outer surface of the operating device. 该处理器使显示器显示部分地用于创建发牌盒的准确往来清单记录的多个用户选项。 The processor enables multiple users to display options for accurate display contacts list in part for creating a record of the shoe.

[0093] 公开了一种具有读取纸牌纠错能力的纸牌操作装置。 [0093] discloses a card handling apparatus having the error correction capability to read cards. 根据本发明,提供了一种纸牌操作装置,包括一容纳一组纸牌的区域、一移出纸牌的输出端、一用于识别纸牌数值信息的读牌系统、包含一组期望纸牌数值的存储器、一处理器以及一用户输入,所述处理器编程为将读取纸牌数值信息与期望纸牌数值信息相比较并在读取纸牌并未被所述读牌系统识别时产生一信号,所述用户输入使用户能够手工输入对应于未被识别的纸牌的纸牌数值。 According to the present invention, there is provided a card handling apparatus comprising a receiving area of ​​a set of playing cards, the cards out of an output terminal, a system for reading card information for identifying the value card, a memory card containing a set of desired values, a a processor and a user input, the processor is programmed to read the card information with the desired value of the value card information and generates a comparing signal when the system identification card read by the card is not read, so that the user input the user can manually enter the card corresponds to the card value unrecognized.

[0094] 优选纸牌操作装置是发牌盒。 [0094] Preferably the card handling device is a shoe. 发牌盒可具有纸牌移动辊(机械化)或者可以没有移动机械部件。 Card shoe may have a moving roller (mechanized) or may have no moving mechanical parts. 该设备的存储器优选包含读取纸牌数值的往来清单,并且当手工输入纸牌数值时,该纸牌数值被添加到往来清单中。 The apparatus preferably comprises a memory card reading contacts list value, and, when manually enter the card number, the card value to be added to the contact list.

[0095] 有时会发生同时抽取了两张牌但仅读取了一张牌。 [0095] sometimes occur at the same time extracting the two cards but only one card read. 看到这一切的发牌者可输入命令来将所遗漏的纸牌数值添加到往来清单中。 See all the dealer can input commands to add value to the missing card contacts list. 在一种实施方式中,当该博弈是纸牌算点时,发牌者可通过输入手牌撤销命令至用户界面来取消所述手牌组成。 In one embodiment, when the game is baccarat, the dealer may input an undo command by a user interface to the hand to hand cancel the composition. 通过将实际抽到的牌与所显示的手牌组成相比较,发牌者可迅速地识别没有读取哪一张牌并输入该纸牌数值来保持正确的往来清单。 By actually able to get the card and hand the displayed composition compared, the dealer can quickly identify which card to read and did not enter the card value to maintain the correct contacts list. 该显示器可提供一选项,以在缺省位置亮出面朝下的手牌,并允许发牌者在需要时翻转有效的纸牌。 The display may provide an option to reveal their face down in the default position of the hand and allows the dealer flipped valid card when needed.

[0096] 可能有发牌者不希望使用所抽出的牌的情况。 [0096] There may be circumstances dealer does not want to use the extracted card. 在这种情况下,发牌者有输入命令放弃牌、使用牌或销牌的选项。 In this case, the dealer has to give up command input cards, play cards or pin card options. 后两个选项导致输入的纸牌信息被添加到往来清单记录中。 The latter two options lead to input card information is added to the contacts list record. 本发明一种实施例中的用户输入配置成允许发牌者选择销牌、打牌或放弃选项。 A user input in the embodiment is configured to allow selection pin dealer cards, playing cards, or to give up options embodiment of the present invention.

[0097] 本发明的装置可配备有安全特性,要求管理员批准采取一些措施。 Device [0097] The present invention may be equipped with security features that require administrators to approve some measures. 例如,游乐场仅希望游戏区管理员来建立初始的发牌盒。 For example, the playground only hope that the game warden to establish the initial shoe. 本发明的另一个实施例要求管理员批准决定来使用/销牌或放弃被抽出但未读出、错抽出(即抽出额外的牌)或抽出并误读的纸牌。 Another embodiment of the present invention requires an administrator to approve the decision to use / pin cards or abandoned but is read out, the wrong extraction (i.e., additional cards drawn) or extracted and misreading card.

[0098] 本发明的纸牌操作装置有利地允许用户在使用该机器期间随时销牌,从启动之初直到最后一张纸牌已从发牌盒中移出。 [0098] card handling apparatus according to the present invention advantageously allows a user of the machine at any time during the use of pin cards, until the last card is removed from the shoe starts from the beginning. 根据本发明,提供了一种纸牌操作装置,包括:一容纳一组纸牌的区域;一移出纸牌的输出端;一用于识别纸牌数值信息的读牌系统;一处理器和关联存储器,其中所述处理器采用游戏规则编程为,从所述读牌系统接收读取纸牌信息;以及一用户输入,使用户可随时至少销一张牌,从而使得在确定博弈结果时不再理会该被销牌。 According to the present invention, there is provided a card handling apparatus comprising: a receiving area of ​​a set of playing cards; the cards out of an output terminal; a system for reading card information for identifying the value card; a processor and associated memory, wherein said processor is programmed to apply the rules of the game, receives a read card information from the card reading system; and a user input, so that the user can always at least one pin card, so that no longer ignored when determining the game result of the pin card is .

[0099] 游乐场程序有时要求发牌者在新发牌盒之始、每轮游戏轮之始或凭借某些其它依据销一张或多张牌。 [0099] playground programs sometimes require the dealer at the beginning of a new shoe, the beginning of each round, or with some other wheel pin according to one or more cards. 游乐场可能想具有灵活性,来响应于错读、不读、检测到意想之外的纸牌或一些其它事件来实施销牌程序。 Playground might want to have the flexibility to respond to the wrong read, do not read, imagine detected outside the card, or some other event to implement sales licensing procedures. 为此,本发明的设备包括一用户输入,允许发牌者在使用中的任一点处销牌,包括博弈开始之前、博弈开始之后、博弈期间、博弈结束时以及任意其它时间(提供该机器具有电源且装入至少一张纸牌)。 For this purpose, the device according to the present invention comprises a user input, allowing the dealer card pin at any point in use, comprising, prior to beginning the game, after the game starts, during the game, at the end of the game as well as any other time (provided the machine having at least one load and the power card). 优选该装置是一发牌盒。 Preferably the device is out of the shoe.

[0100] 在本发明的一种实施方式中,该纸牌识别系统识别一切牌。 [0100] In one embodiment of the present invention, the card recognition system all cards. 该系统可适于识别一张空白牌作为切牌,或者可适于识别所述切牌的专门图形或其它光学性质。 The graphics system may be specially adapted to recognize a card as a cut card blank, or may be adapted to identify the cut card or other optical properties. 当抵达该切牌时,本发明一种实施方式中的用户显示器优选地提示用户销去剩余的牌。 When the arrival of the cut card, according to the present invention in a manner preferred embodiment user display to prompt the user to pin remaining cards. 用户输入“销去剩余牌”的命令(或者系统提示发牌者销去剩余的牌),发牌者移出剩余牌以完成该往来清单记录。 The user input "to the remaining card pin" command (or the pin system prompts the dealer to the remaining cards), the dealer cards to complete the removal of remaining contacts list record. 这时,处理器将往来清单记录与期望清单记录相比较,如果数据文件不匹配则发出信号。 At this time, the processor will record a list of contacts with the expected inventory record is compared, if the data file does not match the signals.

[0101] 在本发明的一种实施方式中,往来清单数据文件保存在该关联存储器中,用户输入使用户能够输入命令并接着在识别出该切牌以获得总的清单之后移出所有纸牌。 [0101] In one embodiment of the present invention, the data files are saved in a list of contacts associated with the memory, the user input enables a user to enter commands and then cut in the identified inventory card after a total removal of all the cards to obtain. 在本发明一种实施例中,处理器将该总清单与期望值进行比较,从而确定数据文件是否相同。 In one embodiment of the present invention, the processor is compared with the expected value of the total inventory to determine if the same data file.

[0102]当接收到指示最后的往来清单与期望清单数值之间的差异或不相等的信号时,处理器确定差异的实质并发布报告。 [0102] When the difference between the signal contacts and the desired inventory list indicating the last received value or unequal, and the processor determines the substantial difference in a report. 该报告可显示在用户显示器上、打印在报告中或上传到外部计算机或网络数据存储器中。 The report may be displayed on the user display, print reports or uploaded to an external computer or data storage network.

[0103] 在本发明一种实施例中,用户可在手牌之前、一轮游戏轮之前、新发牌盒之始、博弈期间、博弈结束以及检测到切牌时输入销牌命令。 [0103] In one embodiment of the present invention, a user may, before a round of the game, the start of a new shoe, during the game, the game ends and the input pin card command is detected before the cut card hand. 发牌盒甚至可在发牌盒结尾处保持在“销牌”模式下,以便当装入一组新牌时,发牌盒已经为发牌者准备好来根据游乐场程序销牌。 Shoe can be maintained even at the end of the shoe under the "card pin" mode, so that when a new card is loaded, the shoe is ready to program the pin card according to the dealer's playground. 在本发明的一种形式中,销牌命令允许用户销一张牌。 In one form of the invention, the pin card command allows the user card pin. 在本发明另一种形式中,销牌命令设置该机器,以便销去所有被抽出的牌,直到该销牌命令由另一个用户命令对换。 In another form of the invention, the command set of the pin card machine, so that the pin is drawn out to all the cards until the card command pin swap by another user command.

[0104] 本发明的一些设备提供用户输入,使用户能够禁用该纸牌读取功能。 [0104] The present invention provides a number of user input, enabling a user to disable the card reading functions. 如果发牌者注意到该系统运行不能完全准确,则可能期望具有该功能。 If the dealer noticed that the system is not completely accurate, it may be desirable to have this feature. 禁用纸牌读取功能的能力可视为安全性问题,为此,在一种实施方式中,该功能仅可通过证明用户具有充分的安全访问来禁用,诸如通过在带有触摸屏控制的发牌盒显示器上访问密码保护管理员屏幕。 The ability to disable the card reading function can be regarded as security issues, for which, in one embodiment, this feature is only available with sufficient proof secure access by user to disable, such as by shoe with touch screen control administrator access to password-protected screen on the display.

[0105] 本发明的纸牌操作装置可提供有多个具有一级或多级密码保护的建立选项。 Card handling apparatus [0105] according to the present invention may be provided with the option to create a plurality of one or more levels of password protection. 例如,为了建立用于特定博弈的装置,该博弈选项菜单可要求管理员批准。 For example, in order to establish the means for a particular game, the game options menu may require administrator approval. 其它选项,诸如“销牌”命令是否局限于一张牌,或者该命令是否意味着在你再次拿到销牌输入之后才停止销牌,可由发牌者或由管理层设置。 Other options, such as "pin card" command is limited to a card, or if the command means that after you get stopped again pin card input pin cards by the dealer or by management settings. 密码保护的替代方式是提供加密签名、实体密钥、人脸识另|J、指纹ID、刷卡ID、以及任意其它已知的识别人和权限级别的方式。 An alternative is to provide a password-protected encrypted signature, key entities, face recognition alternative | J, fingerprint ID, card ID, as well as any other known way to identify people and permission levels.

[0106] 本发明的纸牌操作系统可用作实时游戏区游戏上的独立元件,或者可集成到诸如半自动化博弈平台之类的博弈平台中,该半自动化博弈平台在要求存款抵押的同时使用实体牌来启用纸牌游戏。 Card [0106] operating system of the present invention may be used as a separate element on a real-time game play area, or may be integrated into the game platform, such as a semi-automatic game platform or the like, the semi-automatic game platform entity while the deposit requirement of collateral cards enable card game.

[0107] 半自动化博弈平台优选结合一机械化的发牌盒,该发牌盒能够将纸牌从存储区移至输出端。 [0107] Game platforms preferably semi-automatic binding a mechanized shoe, the shoe can be moved from a storage area to the card output. 在第一优选结构中,在从输出端移出之前,先对纸牌成像。 In a first preferred construction, prior to removing from the output terminal, the first of the card imaging. 由于该发牌盒(或洗牌器)集成到平台中,因此来源于发牌盒历史数据的数据可与博弈数据联系起来,从而获得更详细的信息。 Since the shoe (or shuffler) integrated into the platform, so data from the shoe historical data and game data can be linked to obtain more detailed information.

[0108] 在一种优选发牌盒结构中,所述纸牌在位于存储区和输出端之间的中转区成像。 [0108] In a preferred arrangement the shoe, said card transfer imaging region located between the storage area and an output. 纸牌由第一纸牌移动器从存储区移至成像区。 Imaging zone card moved from the storage area by the first card mover. 被成像的纸牌由第二纸牌移动器移至输出端,以将牌逐一手工分发至玩家。 It is imaged by the second card to move the card shifter output to distribute the cards one by one by hand to the player. 下面详细描述一种适合的机械化发牌盒设计的实施例。 One suitable embodiment of mechanized shoe design described in detail below. 虽然下述机械化发牌盒是一种适合的、可用作本发明的系统的组件的纸牌操作装置,但是应理解替换的发牌盒结构可用来替换下述结构。 Although mechanized shoe following is a suitable, useful as components of a system according to the present invention, the card handling device, it should be understood that alternate shoe structures used to replace the following structure. 例如,在我们的申请序列号为12/228,713、2008年8月15日申请、律师文案号为PA2320 ap US并且授权给Shuff Ie Master公司的共同待审批专利申请中,公开了一种替换的具有纸牌读取能力的机械化发牌盒结构,并且其可用于替换下述发牌盒结构。 For example, in our application Ser. No. 12 / 228,713, August 15, 2008 application, attorney docket number for the PA2320 ap US and co-pending patent applications licensed to Shuff Ie Master's, there is disclosed having an alternative mechanized shoe structure of the card reading capability, and which can be used to replace the shoe following structure. 因此上述申请通过引用结合进来。 Thus the above application is incorporated by reference.

[0109] 纸牌分发装置 [0109] The card delivery device

[0110] 本发明的一种示例性纸牌分发装置是一机械化发牌盒。 [0110] An example of the present invention is a card-dispensing device mechanized shoe. 该示例性发牌盒专门实施用于纸牌算点博弈。 The exemplary embodiments shoe specifically for baccarat game. 然而,可更改这种发牌盒设计,以便其适合于对任何“发牌盒”类型博弈进行发牌,包括纸牌计点、纸牌算点、纸牌计点变体、纸牌算点变体、迷你纸牌算点以及其它传统的由发牌盒发牌的博弈。 However, this shoe design can be changed so that it is suitable for the licensing of the "shoe" to any type of game, including blackjack, baccarat, blackjack variant, variant baccarat, Mini baccarat and other traditional licensing by the shoe game.

[0111] 该示例性发牌盒提供了附加功能而没有大大地增大传统非机械化发牌盒所使用的游戏桌台面上的空间。 [0111] The exemplary shoe provides additional functionality without greatly increasing spatial conventional non-gaming table mechanized shoe used countertop. 该发牌盒安全地提供纸牌至分发区,并在纸牌实际嵌入到纸牌分发区之前读取纸牌。 The shoe provides a secure card to the distribution area, and actually embedded in the card to read the card before the card delivery area. 纸牌信息或者保存在与发牌盒关联的存储器中,转发至与外部游戏控制器关联的存储器,或者经由网络连接转发至中央计算机进行存储和/或评估。 Or card information stored in the memory associated with the shoe, the forwarding to the associated game controller and the external memory, or via a network connection is forwarded to the central computer for storage and / or evaluation. 纸牌机械化地从发牌盒的输入点转发至纸牌分发区,在该通路中具有缓冲区,至少一些纸牌实际上被保存一段时间。 Cards mechanized forwarded from the input point of the shoe to the card distribution area, the passageway having a buffer, at least some period of time the card is actually stored. 优选在纸牌分发至纸牌分发区之前,读取所述纸牌。 Preferably, prior to distributing the card in a card distribution area, reading the card.

[0112] 参考附图将有助于理解本发明的纸牌分发发牌盒的一种实施方式的本质及结构,所述实施方式落在权利要求的一般实施中,并且能够实践本申请的权利要求。 [0112] Referring to the drawings will help to understand the present invention, the card and the nature of the distribution structure of the shoe according to an embodiment of the general embodiment of the embodiment of the claims, and to practice the claims of the present application .

[0113] 图1示出了根据本发明的纸牌分发发牌盒2的侧面正视图。 [0113] FIG. 1 shows a side distributing shoe 2 according to the present invention, a front view of the card. 该纸牌分发发牌盒2有一纸牌进给或纸牌输入区4,位于皮带驱动马达6与该纸牌分发发牌盒2的前端36之间。 The card delivery shoe 2 has a card input or the card feeding zone 4, the belt drive motor 6 is located in the distribution between the front end 362 of the card shoe. 纸牌输入区4允许纸牌竖直层叠(纸牌水平且面朝下放置)。 4 allows the card input area vertically stacked cards (cards are placed face down and horizontal). 皮带驱动马达6驱动皮带8啮合拦截辊1a和10b。 Belt drive motor 6 drives roller 8 engages the belt to intercept 1a and 10b. 这些拦截辊10a、10b拦截并从纸牌进给区4中移出各张牌。 The interception rollers 10a, 10b and intercept from the card infeed zone 4 removes each card. 层叠中最下面的牌(未示出)接触辊10a、10b,将该牌从层叠中分离出来。 Laminating the lowermost card (not shown) of the contact roller 10a, 10b, the card is separated from the laminate. 示出了皮带驱动马达6,但可替换地使用诸如齿轮驱动、轮轴驱动(axel drive)、磁驱动等等之类的其它马达类型。 It shows a belt drive motor 6, but may alternatively be used such as a gear drive, a drive shaft (axel drive), a magnetic drive, etc. Other types of motors and the like. 拦截辊10a、10b驱动各张纸牌(未示出)至位于实质上竖直的偏转板15下方的缝隙14中,以逐个且水平地指引纸牌通过缝隙14来啮合制动辊16a、16b。 Intercepting rollers 10a, 10b drive the respective playing cards (not shown) located below the slit to the substantially vertical deflection plates 15 14, and horizontally-by card guide slot 14 to engage the brake rollers 16a, 16b through. 该制动辊16a、16b控制各张纸牌的从纸牌输入区4开始以及进入纸牌中转区34的运动。 The brake rollers 16a, 16b of each control start playing cards from the card input area 4 and entering a card staging area 34 of the motion.

[0114] 该制动辊16a、16b能够在纸牌卡住恢复过程期间变成自由旋转的辊,以便当其由系统或手工移动来清除卡塞时极小或没有张力置于纸牌上。 [0114] The brake rollers 16a, 16b can be stuck on the card during the recovery process becomes freely rotatable rollers, so that little or no tension is placed on the card when it is cleared by the system or manually moved jam. 简单的齿轮松脱或离合器松脱可实现该功能。 Simple gear clutch release or release functions may be implemented. 加速辊17a、17b施加张力于纸牌上,以将其进一步移入纸牌中转区34中。 Acceleration rollers 17a, 17b to the tension applied to the card, to the card further into staging area 34. 该加速辊能够且可以比制动辊16a、16b更快地旋转,并且加速辊17a、17b可由独立马达19和皮带传动装置21驱动。 Roller can be accelerated and the ratio of brake rollers 16a, 16b rotating faster, and acceleration rollers 17a, 17b and motor 19 can be independently driven belt drive 21. 纸牌通路及运动方向A被示出穿过纸牌中转区34。 A card path and direction of movement of the card is shown through the staging area 34. 当各张牌沿纸牌通路A穿过纸牌中转区34时,有按各种间隔及位置定位的纸牌存在传感器18、20和22,来检测存在纸牌以确保纸牌通过,和/或来检测被停转或卡住的纸牌。 When each of the card through the card along the card path A staging area 34, there are positioned at various intervals and the position of the card presence sensor 18, 20 and 22, to detect the presence of the card through the card in order to ensure and / or to detect suspended transfer or jammed card. 通过纸牌中转区34的通路A部分地由加速辊17a、17b或后向导辊24a、24b以及前向导辊26a、26b限定出,后向导辊24a、24b以及前向导辊26a、26b紧随制动辊16a、16b和加速辊17a、17b。 A partially by passage card staging area 34 by the accelerator roller 17a, 17b or the guide rollers 24a, 24b and a front guide rollers 26a, 26b defining, rear guide rollers 24a, 24b and a front guide rollers 26a, 26b immediately after the brake rollers 16a, 16b, and acceleration rollers 17a, 17b. 缓冲区48的一种形式通过沿纸牌通路A存储纸牌来建立。 One form of the buffer 48 is established along the card path A memory card. 当纸牌从分发发牌盒2的分发端36中退出时,将另外的纸牌从缓冲区48送入到纸牌传送滑槽46进入分发端36。 When the card delivery shoe distribution from the distribution end 2 exit 36, additional cards fed from the buffer 48 to transfer the card 46 into the distribution end of the chute 36.

[0115] 对于纸牌来说,在纸牌通过发牌盒的内部运动过程中始终可能卡住、未对齐或伸出。 [0115] For the card, the card in the movement inside the shoe by always possible jammed or misaligned extended. 存在许多可用于实现卡纸恢复的机制。 There are many mechanisms that can be used to achieve the jam recovery. 该卡纸恢复可基于一被识别出(感测到)的卡纸位置或者可以是一自动化事件序列。 The jam recovery can be identified based on a (sensed) position of jam or may be an automated sequence of events. 在纸牌卡纸恢复由装置中被卡住纸牌的感测位置来明确地确定(以及甚至被卡住纸牌的数目可通过该感测图像的尺寸来估计)的情况下,卡纸恢复程序可在特定地点处开始。 In the case of the card by a jam-recovery device is stuck to the card sensing unambiguously determine the position (and even the number of stuck cards may be estimated by sensing the size of the image), the jam recovery procedure can be start at a particular location. 发牌盒之内图1中的特定地点(例如,在辊16a、16b和17a、17b之间及以内)将从示例性的角度来讨论,但该讨论涉及该设备之内的所有其它位置。 The shoe of FIG. 1 in a specific location (for example, between the rollers 16a, 16b and 17a, 17b and less) from the perspective of an exemplary discussed, but the discussion is directed to all other positions within the equipment.

[0116] 如果感测(例如,通过传感器18和/或20)到纸牌卡在辊16a、16b与17a、17b之间(例如,当纸牌不会移出辊之间的位置并且纸牌拒绝被送入该区域时,出现卡纸),则可启动多种程序中的一种程序以恢复或排除所述卡纸。 [0116] If the sensing (e.g., via sensors 18 and / or 20) caught between the rollers 16a, 16b and 17a, 17b to the card (e.g., a position between the rollers when the card is not removed and is sent to the card rejection when this area, jams), a program that may be initiated to recover various programs or exclude the jam.

[0117] 所述多种通过非限制性实施例讨论的程序至少包括下列步骤。 [0117] The various programs discussed by way of non-limiting examples include at least the following steps. 最后一组辊子(16a,16a)可反向(例如,16b开始顺时针转动和16a开始反时针旋转)以从辊16a、16b之间移除该被卡住的纸牌,并且让所述纸牌向后延伸进入空间14中,而不尝试将纸牌重新插入到层叠区域4中。 Finally a set of rollers (16a, 16a) can be reversed (e.g., 16b and 16a starts clockwise rotation counterclockwise) to remove the card from being caught between the rollers 16a, 16b, and to allow the card after extends into the space 14, without trying to reinsert the card into the stacking region 4. 该反向旋转可局限于确保所述牌与辊16a和16b保持接触,以便该牌可退回到通过发牌盒的进程中。 This reverse rotation can be limited to ensure that the card and the roller 16a and 16b remain in contact, so that the returnable through card shoe in the process. 这种反转的可选部分可包括允许辊17a和17b变得自由滚动,以释放反转期间纸牌上的接触与拉力。 This alternative may include a portion allowing reversal rollers 17a and 17b become free rolling, to come into contact with the release of the tension on the card during reverse rotation. 该反向旋转可流畅运行或者间断进行,尝试从其卡纸位置猛拉被卡住的纸牌。 This reverse rotation can be smoothly run or intermittently, attempts tug jammed card from the jam location. 如果该程序不工作或者作为替代程序,则两组辊16a、16b与17a、17b可同时反向或者按照任一顺序反向(例如16a、16b先反向或者17a、17b先反向),以尝试释放卡住的纸牌。 If the program does not work or as an alternative procedure, the two sets of rollers 16a, 16b and 17a, 17b may be reversed simultaneously or in either order reverse (e.g. 16a, 16b to reverse or 17a, 17b to the reverse), to attempt to free the jammed card.

[0118] 当仅一组辊转动时,很可能期望使卡纸区域内的另一组辊变成自由旋转。 [0118] When only one set of rollers is rotated, it may be desirable to make another set of rollers in the jam area becomes free to rotate. 亦可能让辊自动地远远间隔开(例如,通过分离辊对来增大辊之间潜在咬合的缝隙),以减轻纸牌上的张力并促进其从卡纸中恢复。 May also allow much spaced rollers automatically (e.g., by a separation roller to increase the potential gap between the nip roll), to relieve tension on the card and to facilitate their recovery from the paper jam. 相邻辊对(例如,16a、16b和17a、17b)可协调、顺序、一前一后、整齐、独立或以任意预定方式来运作。 Adjacent rollers can coordinate (e.g., 16a, 16b and 17a, 17b), sequentially, one after the other, neat, or in a separate operation in any predetermined manner. 例如,将辊组称为16a、16b和17a、17b,该恢复处理可让所述棍充当:a) 16a、16b_17a、17b同时沿相同方向;b) 16a、16b_17a、17b同时沿相反方向以帮助整理纸牌;c)先是16a、16b然后17a、17b以使所述辊顺序工作;d)先是17a、17b然后16a、16b以使所述辊按不同顺序工作;e)仅仅16a、16b进行延时,接着17a、17b单独运转或与16a、16b —起运转;f)仅仅17a、17b进行延时或各个尝试的扩展数量,接着16a、16b针对定时,等等。 For example, a set of rollers known as 16a, 16b and 17a, 17b, the recovery process allows the rod to act as: a) 16a, 16b_17a, 17b simultaneously in the same direction; b) 16a, 16b_17a, 17b in opposite directions at the same time to help sorting cards; c) first 16a, 16b and 17a, 17b so that the working order of the roller; D) first 17a, 17b and 16a, 16b so that the work roll in a different order; E) only 16a, 16b to delay , then 17a, 17b with a single operation or 16a, 16b - starting operation; F) only 17a, 17b to delay or extend the number of various attempts, then 16a, 16b for timing and the like. 如前所述,未启动的棍(不尝试驱动或对齐纸牌的棍)可在另一辊操作期间变成自由滚动。 As described above, does not start stick (not attempt to drive the card or stick aligned) may become free rolling roller during another operation.

[0119] 这些多种程序可在单个卡纸位置串行执行,或者可仅实现单一卡纸恢复程序。 [0119] These various procedures may be performed in a single serial jam location, or may be implemented only a single jam recovery procedure. 另夕卜,当纸牌在卡纸点处或卡纸之前读取时,被卡住的纸牌的点数及数值可被识别,并且这可显示在发牌盒、中央计算机或者连接到发牌盒的洗牌器的显示面板上,发牌者或游戏负责人可检查该指定牌,以确定在纸牌上还未出现标记或受损,这种标记或受损或者可能导致进一步的关于发牌盒或洗牌器的问题,或者可能使得稍后其处于发牌盒中的发牌位置时被识别。 Another Bu Xi, when the card is read at a point before the paper jam or a paper jam, and the point value is jammed cards may be identified, and this can be displayed in the shoe, the central computer or is connected to the shoe on the display panel of the shuffler, dealer or pit boss can check to specify the brand, to determine the mark or damage has not yet appeared on the card, such marks or damage to, or may result in further on the shoe or problems shuffler or later so that it is possible to identify when the shoe is in the position of licensing. 游戏区工作人员接着可通过替换该指定纸牌来校正任意问题,最小化纸牌游戏桌上的故障时间。 Staff play area then the problem can be corrected by replacing any of the designated card, minimizing downtime game table. 同样,如果卡纸无法恢复,则分发发牌盒指示卡纸恢复故障(例如,通过专门的灯或字母数字显示器),游戏区工作人员将打开该装置,手工移除该卡纸。 Similarly, if the paper jam can not be recovered, the distribution of the shoe of the jam recovery failure (e.g., through a special lamp or alphanumeric display), a game area staff will open the device, manually remove the jammed paper.

[0120] 电子切牌-这是系统配置中软件提供的特征。 [0120] Electronic cut card - this is the system configuration software features. 该功能可在本发明的一种实施方式中禁用。 This function can be disabled in one embodiment of the present invention. 这并非一张处于发牌盒中的实体纸牌。 This is not a physical playing cards in the shoe. 可替代地,软件程序产生一当分发纸牌时模仿实际切牌的“电子切牌位置”。 Alternatively, the software program that mimics a real cut to produce a card when distributing cards to "electronic cut card position." 在该切牌电子化地执行以及该切牌的位置在实际牌副或多副纸牌的层叠中确定之后,分发纸牌直到抵达该切牌位置(位置被确定为纸牌之后、纸牌之间、纸牌之前或充当切牌的特定牌处)。 After the card after the cut performed electronically and the location of the cut card is determined in an actual laminated cards or decks of the sub, the distribution of the cut card cards until it reaches position (the position is determined as a card, between the card before the card or act as a particular brand at the cutting card). 当抵达该电子切牌位置时,发牌盒将或者提供一可见指示或者提供一音响信号,来告诉发牌者已完成对该游戏轮分发纸牌接着停止发牌。 When the arrival of the electronic cut card position, the shoe will either provide a visual indication or provide a sound signal to tell the dealer has completed the distribution of cards and then stop licensing the game round. 该切牌位置可通过随机数发生器采用被选择的参数(诸如大于所有出现纸牌的0.5以及小于所有出现纸牌的0.75)或在固定值处随机产生,所述固定值例如存在于发牌盒中的52张每副的纸牌的大约2张牌。 The position of the cut card can be using the parameters selected by the random number generator (such as greater than and less than all occurrences of all the cards appear cards 0.5 0.75) or the fixed value generated randomly, for example, the fixed value is present in the shoe the 52 cards per pair of approximately two cards. 一旦移除了所有纸牌,则本发明的系统亦可检验一副纸牌。 Once the system removes all the cards, the present invention may also be a test cards. 一旦出现切牌,则发牌者可单独地移除剩余纸牌,允许扫描每张纸牌。 Once the cut card appears, the dealer may be separately remove the remaining cards, each card enables scanning. 处理器可接着执行纸牌检查功能,其中从发牌盒中移除的所有纸牌以通常方式扫描,并将点数及花色与经存储的纸牌数值组相比较,与参考值的任何背离都以报告的形式进行汇报。 The processor may then perform a check card, wherein all the cards is removed from the shoe to normally scanned, and point card and stored value sets of color and by comparison with a reference value any departure are reported in in the form of reporting. 该报告可显示或打印。 The report can be displayed or printed.

[0121] 停止纸牌分发状态-这亦是一可选特征。 [0121] The card delivery stop state - which is also an optional feature. 可在初始配置期间、或每当操作员选择让装置失效时使其禁用。 It may be, or every time the operator choose to disable it means failure during initial configuration. 控制纸牌算点发牌盒,从而使得每当某些安全危害性事件在使用发牌盒中出现时,该发牌盒停止分发纸牌。 Control baccarat shoe, so that whenever certain events occur in the use of hazardous safety shoe, the shoe stop distributing cards. 通过非限制性实施例的方式,诸如当发牌盒后门打开时、出现不准确的纸牌计数、发现过量纸牌、发现纸牌不足或者发错牌之类的事件,可产生一信号,该信号接着自动地启动纸牌算点发牌盒中的停止纸牌分发状态。 By way of non-limiting embodiments, such as when the shoe back door opened, inaccuracies in counting cards, excess cards found, found to be insufficient error event cards or cards issued and the like, may generate a signal which is then automatically start stop baccarat card delivery shoe in the state. 在该事件期间,可触发一声音警报和/或可视警报。 During the event, it may trigger a sound alarm and / or visual alarm. 发牌者或用户必须或者按压继续按钮,或者刷授权卡或者二者一起进行,以继续或重启纸牌算点发牌盒。 Dealer or user must either press the Continue button, or brush authorization card or by both together, in order to continue or restart the baccarat shoe. 在其它实施方式中,发牌者必须使用密钥、输入密码或使用加密技术来重启纸牌的分发。 In other embodiments, the dealer must use a key to enter a password or encryption to restart distribute cards.

[0122] 在门打开的情况下:在位于门洞最近处或附近的发牌盒上可以存在诸如小型磁感电子传感器之类的安全装置,来感测门何时打开。 [0122] In the case of the door opening: there may be a sense of security device such as a compact magneto-electronic sensor, is located in the door opening at or near the nearest shoe, to sense when the door is opened. 亦可使用像可编程密钥一样的其它安全系统来访问该门。 It may also be used as a programmable key as the other security systems to access the door. 该传感器通信地连接至微处理器,该处理器在发牌盒内部,并发送“门打开”信号(例如状态信号)至诸如游戏桌处理器、游戏区处理器、中央处理器或外部迷你型PC之类的外部处理器。 The sensor is communicatively connected to the microprocessor, the processor inside the cassette in the licensing, and sends a "door open" signal (e.g., a status signal) to the gaming table, such as a processor, processor play area, a central processor or external Mini external processor as a PC. 当该处理器(诸如外部迷你型PC)接收该信号时,它命令发牌盒停止分发纸牌直到其接收到“继续”命令。 When the processor (such as an external mini PC) receives the signal, it ordered to stop distributing the shoe of cards until it receives a "Continue" command. 在可替换实施方式中,发牌盒的内部处理器能够识别要求纸牌分发停止的预定条件,并停用纸牌分发机制。 In an alternative embodiment, the processor inside the shoe can be recognized in claim card delivery predetermined stop condition, and to disable the card distribution mechanism.

[0123] 在发错牌的情况下:该系统能从在操作发牌盒时感测、测量或检测到的多个不同事件中检测到发错牌。 [0123] In the case of the wrong card: the system from a sensation when the operation of the shoe test, measure or detect a plurality of different detected events to the wrong card. 当诸如迷你型PC或发牌盒的内部处理器之类的处理器接收到“发错牌”信号时,处理器命令发牌盒停止发牌,或者如果发牌盒一收到状态信号就响应该状态信号,则发牌盒将自行启动一“停止发牌”事件。 When such as a PC or mini shoe's internal processor with the processor receives the "wrong card" signal processor commands the stop licensing shoe, or a shoe if the state signal received on the ring it should state signal, the shoe itself will start a "stop licensing" event. 发牌盒可要求与上述用于门打开事件的相同的重启方法来继续发牌。 Shoe may be required as described above for the same door opening event of the restarting method continues licensing. 当发牌盒因为这些原因中的任一原因停止发牌时,此时已产生的所有数据将保存在存储器中。 When the shoe according to any of these reasons as a cause for stopping the licensing of all the data generated at this time will be stored in memory. 该“停止发牌”事件并不是一种“重启”类型的事件,而是一种“中断”或延迟事件,其中所有信息及状态保持当前及可收集状态。 The "stop licensing" event is not a "reset" type of event, but a "break" or delay the event, in which all the information and maintain the current status and the state can collect.

[0124] 管理员刷卡-这是一可选特征,可在初始配置期间或用户希望停用该装置并进行重新配置的任意其它时间处禁用或启用。 [0124] administrator card - this is an optional feature, it may be desirable to deactivate the device during an initial configuration or reconfiguration of any user and at other times disabled or enabled. 当发牌盒处于“停止纸牌分发例程”中或停止发牌例程时,为了恢复分发纸牌,要求专用卡来刷过系统。 When the shoe is in the "stop card delivery routine" or stop the licensing routine, in order to resume delivery cards, swipe cards to require a dedicated system. 该纸牌包括触发诸如迷你型PC或发牌盒处理器之类的处理器以发送“继续发牌”信号至发牌盒的纸牌移动元件所需的信息,并且其可以是类似于由发牌者ID模块所使用的装置,该发牌者ID模块用于智能游戏桌系统。 The card includes information such as a desired trigger mini shoe PC or processor with the processor to send "continue licensing" signal to the card shoe member moves, and may be similar to the dealer means used by the module ID, module ID of the dealer system for smart gaming table. 信息可通过磁性、光学、条形码或其它送入该模块的可读信息、扫描器或读卡器来提供。 Information may be provided by a magnetic, optical, bar code or other readable information into the module, the scanner or reader. 该信息被发送至诸如外部迷你型PC、或发牌盒处理器之类的处理器,该处理器提供信号或命令来触发发牌盒以继续发牌。 This information is sent to the outside, such as a mini PC, a processor or a shoe with the processor, the processor provides a signal or command to trigger the shoe continues to licensing. 通常,仅游乐场管理员出于安全性目的可以使用刷卡。 Typically, only playground administrator for security purposes you can use credit card.

[0125] 灯光指示特征-早先,有三种颜色,由申请人用来指示博弈结果。 [0125] wherein the light indication - previously, there are three colors, to indicate the outcome of the game by the applicant. 这些颜色是黄、绿和红。 These colors are yellow, green and red. 由于红色在某些文化中被认为是不吉利的,因此本发明提供了一种灯光颜色的选择。 In some cultures, since red is considered to be unlucky, thus the present invention provides to select a light color. 该选项允许用户(游乐场)现场选择不同颜色(当为本地游乐场配置发牌盒时),以指示主持人赢、玩家赢和平局。 This option allows the user (playground) field to select a different color (when the shoe configured as a local playground) to indicate that the host win, the player wins and a draw. 该可利用的颜色至少是红、蓝、黄和橙。 The available color of at least red, blue, yellow, and orange. 通常,该发牌盒配置成使得其易于增加不同的特征来适应不同的规格,这给顾客提供了更多的灵活性。 Typically, the shoe is configured such that it is easy to increase the different features to adapt to different specifications, giving customers more flexibility.

[0126] 在发牌盒的其它实施方式中(未示出),各张纸牌可在纸牌分发发牌盒中的一个或多个不同位置处读取。 [0126] Read (not shown), each of the playing cards may be distributed at a shoe or a plurality of different positions on the card in another embodiment of the shoe. 与在纸牌从发牌盒移出分发至玩家的时间地点处单个读取位置中读取纸牌的其它纸牌操作装置相比,这种提供多个读取位置的能力确保了更准确的纸牌读取。 Compared with the card removed from the shoe to distribute other card handling device reads the card reading position the time and place at a single player, the ability to provide a plurality of such reading position ensures a more accurate reading of the card.

[0127] 例如,在图1示出的构造中,纸牌存在传感器18、20和22亦可具有纸牌读取能力,并且其它纸牌读取传感器可呈现为元件32、40和42。 [0127] For example, in the configuration shown in FIG. 1, the card presence sensors 18, 20 and 22 may also have a card reading capability, and the other card reading sensors 32, 40 and may be presented as elements 42. 元件38可以可选地呈现为另一种感测元件或纸牌数值(或者可能是花色)读取元件,而不存在传感器22或与传感器22相结合。 Element 38 may optionally be presented read element to another sensing element or a value card (or possibly color), or without the presence sensor 22 and the sensor 22 combination. 当传感器38充当纸牌读取元件时,如果所述纸牌位于纸牌预分发区37、而不是从纸牌分发端36中移出,则传感器38读取所述纸牌。 When the sensor element 38 acts as a card reader, the card if the card is located in pre-distributed region 37, rather than the dispensing end 36 from the card is removed, the sensor 38 reads the card. 当纸牌41位于预分发区37范围之内时,可由纸牌读取传感器38或者通过连续读取纸牌预分发区的所有图像数据或者通过触发特定区域39中数据的开关成像来读取信息。 When the card 41 is in the range of 37 pre-distribution area, it is read by the card sensor 38 or the image data of all pre-distributed area or by continuously reading the card information is read by the trigger switch 39 in the imaging data of a specific area. 例如,纸牌存在传感器22可启动纸牌读取传感器38。 For example, the card presence sensor 22 may start playing card reading sensor 38. 该传感器优选是一相机,但也可以是诸如影印机械扫描器之类的任意辐射感受设备。 The sensor is preferably a camera, but may be any radiation, such as a photocopy machine feel a scanner device. 可提供光源(未示出)来增强至传感器38的信号。 The light source may be provided (not shown) to enhance the signal to the sensor 38. 该纸牌指定区域优选是纸牌的一角,其中完整的数值信息(以及可能是花色信息)在纸牌上可读,诸如纸牌上具有数值及花色分级符号的一角。 The card designated area is preferably a corner of the card, where the full numerical information (and possibly color information) can be read on the card, such as a corner of the color value and the classification symbol on the card. 该区域亦可以是纸牌的整个正面,或者是纸牌的至少1/2 (纵向划分)。 The region may also be the entire front surface of the card, or the card is at least 1/2 (vertical partitioning). 通过增大读取区域面积,要求更大的处理量及存储量,但也增大了准确度。 Reading area by increasing the area, it requires more storage capacity and processing capacity, but also increases the accuracy. 由于纸牌的右上角及左下角包含纸牌的点数及花色,因此亦可通过读取这两个位置来增大准确度。 Since the top right and bottom left point and the card containing the card suit, and therefore the accuracy can be increased by reading these two positions. 通过读取纸牌上的两个位置,可避免由于纸牌上的瑕疵或脏污而导致的读取错误。 By reading two positions on the card, you can avoid reading errors due to imperfections or dirt on the card caused. 通过使用每张纸牌41的开关或单快照成像,减少来自传感器/纸牌读取元件38的数据流,以及降低系统中对更大的存储量及数据传输能力的需要。 Each card or by using a single switch 41 the snapshot image, reducing from the sensor / card reader device 38 of the data stream, and reducing the need for a larger system, the amount of storage and data transmission capability.

[0128] 信息可从来自为传感器/读取元件32示出的通信端口或布线44的纸牌读取元件(例如,32)转发至外部处理器。 [0128] information from the sensor / reading communication port 32 or the wiring element illustrated card reading device 44 (e.g., 32) from forwarded to the external processor. 在该替换方案中,所采集的数据可由内部处理器处理。 In this alternative, the data acquisition processing by the internal processor. 2005年6月13日申请、申请序列号为11/152,475的共同待审批申请描述了一种用于处理在发牌盒或洗牌器内部所采集信号的适宜技术。 On filed June 13, 2005, Application Serial No. 11 / 152,475 of co-pending application describes a technique suitable for processing within the shoe or shuffler acquired signal. 因此该公开的内容通过全文引用结合进来。 Therefore, the content of the disclosure is incorporated by reference in its entirety.

[0129] 纸牌可在发牌盒2中的各个点处缓冲或中转,诸如由辊26限制以便纸牌部分地朝滑槽46延伸通过板43上的辊28的地方、或者辊24a、24b和26a、26b之间、辊17a、17b和24a、24b之间、辊16a、16b和17a、17b之间的中转处等等。 [0129] card may be buffered or in transit shoe 2 at various points, such as to partially extend from the card 26 by the regulating roller 46 toward the chute where the upper plate 43 of the roller 28 or rollers 24a, 24b and 26a , between 26b, between the rollers 17a, 17b and 24a, 24b, rollers 16a, 16b and 17a, 17b between the relay and the like. 只要两张或多张纸牌不出现在单组夹辊(例如26a和26b)之间,纸牌就可在缓冲时局部重叠,其中夹力可驱使两张牌同时向前。 As long as between two or more playing cards do not appear in a single set of nip rolls (e.g. 26a and 26b), the card can partially overlap in the buffer, wherein the clamping force can be driven forward at the same two cards.

[0130] 在本领域技术人员的能力范围内,可利用其它变体。 [0130] within the purview of one skilled in the art, other variants may be utilized. 例如,后面板12可具有显示面板,用于显示信息或数据,尤其针对发牌者(由于后面板12主要面向发牌者以及避免被玩家看到,因此将向玩家屏蔽信息)。 For example, back panel 12 may have a display panel, for displaying information or data, in particular for the dealer (due to the rear panel 12, and mainly for the dealer to avoid being seen player, so the player will mask information). 示出了一种更人机控制及符合审美的后表面50,具有显示器52,能够提供黑白或彩色形状及图形的字母数字(字母和数字)或模拟或数字图像。 Shows a more ergonomic and aesthetic rear surface 50, a display 52, it is possible to provide black and white or color alphanumeric and graphic form (alphanumeric) or an analog or a digital image. 例如,显示器可给出关于发牌盒状态的消息、所发牌的时间与数目的比率、抵达切牌或虚拟切牌之前剩下的发牌数目(例如,发牌盒识别存在8副纸牌,在250张牌处进行虚拟切牌,以及根据游戏桌旁玩家数目的数据输入,识别下一次发牌将是对发牌盒中纸牌进行最后一次发牌的时间)、识别关于发牌盒的任意问题(例如,低功率、纸牌被卡住情况下的纸牌卡住、辊所引起的纸牌不对齐、以及诸如传感器之类的元件出现故障)、玩家手牌、所分配的纸牌点数/花色,等等。 For example, the display may be given information about the state of the shoe, and the number of times the ratio of licensing, or virtual contact card Darcheli remaining number of licenses before the cut card (e.g., shoe identify the presence of eight cards, virtual cut card in the card at 250, and according to the number of table game player data input, the next time licensing identify the shoe will be on the cards for the last time licensing time), identification of any shoe on problems (e.g., low power, jammed card is stuck in the card, the card caused by misalignment of the roller, and the like, such as a sensor element fails), the player hand, the allocated card rank / suit, etc. Wait. 同样在后表面50上有两盏灯54及56,用来显示发牌盒准备发牌(例如,54是绿灯),或者发牌盒的发牌能力存在问题(例如,56是红灯)。 Also has two lights 54 and 56, for displaying licensing shoe preparation (e.g., a green light 54), or a problem in the shoe licensing capabilities (e.g., a red light 56) on the rear surface 50. 示出了纸牌读取传感器38的存储板58,其具有示出的信息输出端口44。 It shows a playing card reading sensor 38 of the memory board 58, having an output port information 44 shown.

[0131] 替换的纸牌操作装置是一具有纸牌读取能力的自动纸牌洗牌器。 [0131] Alternatively the operating means is a card having a card reading capability automatic card shuffler. 在2006年11月9日申请、申请序列号为11/598,259的共同待审批申请中,描述了一种示例性纸牌洗牌设备。 2006 November 9 application, Application Serial No. 11 / 598,259 of co-pending application, describes an exemplary card shuffling devices. 该示例性的纸牌洗牌器是单副牌的批量洗牌器,分发手牌至单个分发托盘。 The exemplary playing card shuffler is a single-deck batch shuffler, distribute hand to distribute a single tray. 当将一手牌移出分发托盘时,自动分发另一手牌。 When the hand out of the distribution tray, automatic distribution of the other hand. 纸牌数值在该设备中确定,手牌组成数据可由洗牌器本身利用。 Determining the value card in the device, data may be composed of the hand using the shuffler itself. 手牌组成数据亦可通过数据端口转发至外部计算机,或者经由网络连接上传至数据库。 Composition data can also hand over the data forwarding port to an external computer, or uploaded to the database via a network connection. 洗牌器具有传送带结构,该结构带有多个用于随机化纸牌的隔间。 Shuffler having a conveyor structure which has a plurality of compartments for randomizing the card. 纸牌可保留在圆盘传送带结构(carouselstructure)中,并在检测到预定条件时分发至被预防的分发托盘上。 Card may remain in the carousel structure (carouselstructure) in and distributed onto the distribution tray is prevented upon detection of a predetermined condition.

[0132] 公其显示器 [0132] well its display

[0133] 本发明的发牌盒可提供数据给公共玩家和/或游戏区显示器。 [0133] The shoe of the present invention may be provided to the common data player and / or game display area. 优选提供一种显示面板(未示出)供发牌者和/或其它游戏区工作人员来观察。 Preferably there is provided a display panel (not shown) for the dealer and / or other personnel to observe the game area. 该显示面板可以是任意可在其上方便地提供字母数字数据的面板,屏幕显示可由用户用处理器或多处理器中的一个或多个处理器提供的软件来配置或调整。 The display panel may be any alphanumeric data can be provided conveniently on which the panel display screen by a user with a software processor or multiprocessor or more processors to provide a configuration or adjustment. 通过非限制性实施例,本发明的读取板目前提供为19或21英寸(对角线测量)等离子体屏幕(尽管CRT、LED、半导体、液晶或其它显示器也令人满意),该屏幕经由模拟或数字视频端口连接至智能发牌盒的外部迷你型PC。 By way of non-limiting embodiments, the present invention is currently reading plate 19 or provided as 21 inches (measured diagonally) plasma screen (although CRT, LED, semiconductor, liquid crystal or other display is also satisfactory), the screen via analog or digital video port connected to an external mini-PC intelligent shoe's. 其放置成紧挨着游戏桌,其中玩家可轻易地看见游戏历史,或者替代地可位于仅由管理人员观看的位置。 Which is placed next to the gaming table, which the player can easily see the history of the game, or alternatively may be located only viewed by the manager.

[0134]当发牌盒配置成管理纸牌算点游戏时,外部PC可编程带有博弈规则。 [0134] When the shoe is configured to manage baccarat games, PC programmable with external rules of the game. 在可替换的实施方式中,博弈规则由发牌盒内部的计算机执行。 In an alternative embodiment, the rules of the game executed by a computer inside the shoe. 该系统具有在打出手牌时乃至之前确定手牌组成及每轮结果的能力。 The system has the ability to determine the composition of hand and result of each round shot at playing cards and even before. 纸牌读取纸牌算点发牌盒产生一包括诸如玩家手牌、主持人手牌、游戏结果(玩家、主持人及平手)之类的关键信息的日志或记录,以及这些记录的历史。 Card reading baccarat shoe includes generating a player such as hand history, the host hands, log or record key information outcome of the game (players, host and tie) and the like, and these records. 该信息可从迷你型PC中发出,可在等离子体屏幕上显示。 This information can be sent from the mini-PC can be displayed on a plasma screen. 即使可实时显示游戏结果(纸牌一从发牌盒移出),通常期望允许玩家浏览手牌(慢慢寻找数值),以保持博弈的神秘气氛,并且信息可接着延时显示。 Even if the results can be displayed in real time game (a card is removed from the shoe), it is often desirable to allow players to browse hand (slowly finding value) to keep the mysterious atmosphere of the game, and the information can then display delay. 延时时间的长短可行地基于可输入到处理器的用户请求。 The length of the delay time can feasibly be based on user input to the processor request. 可提供具有触摸屏、鼠标、面板、键盘或其它输入的控制屏幕来设置延时值以及是否有延迟。 May provide control screen having a touch screen, mouse, panel, keyboard or other input to set the delay value, and if there is a delay. 控制面板(可显示在显示屏上以提高用户友好性)可接收用于风格化显示器、调整信息内容(例如示出纸牌花色或仅显示纸牌数值)的输入,在要求或不允许活动时提供指令给发牌者,示出手牌活动记录(例如,玩家胜率、主持人胜率、平局率、正在进行的手牌赢数、手牌轮历史的具体时间历程,等等)。 Control panel (displayable on a display screen to enhance user-friendliness) may receive a stylized display content adjustment information (e.g., card suit shown or only the card value) input to provide instructions, when required or allowed activities to the dealer, illustrates a hand card activity record (for example, a player winning percentage, winning host, draw rate, the number of ongoing hand winning, hand wheel history of a specific course of time, etc.).

[0135] 尽管一种优选配置是具有与显示器和机械化发牌盒两者均相通信的外部计算机,但是可以使用其它配置,诸如显示器与发牌盒直接通信以及发牌盒与游乐场网络相通信,或者显示器和发牌盒都与网络相通信。 [0135] While one preferred arrangement, the external computer having a display in communication with both the shoe and mechanization, other configurations may be used, such as a display in direct communication with the shoe and the shoe in communication with the network playground , or a display, and the shoe will communicate with a network.

[0136] 该显示面板亦可为发牌者动作或玩家动作信号提供用于在显示屏幕上高亮该动作的选项。 [0136] The display panel may also be the dealer or player action motion signal provides options for this operation on the display screen is highlighted. 当游戏是纸牌算点时,该显示面板由所有玩家使用。 When the game is baccarat when the display panel used by all the players. 当博弈规则要求玩家接收各手牌时,玩家可拥有他们自己专用的显示面板。 When the rules of the game requires players to receive each hand, players can have their own dedicated display panel. 例如,由于纸牌算点游戏规则是很严格的且在纸牌分发中没有可选玩法,因此基于提供至玩家手牌和主持人手牌的牌以及处理器所接收到的对应信息,该规则可确定地编程输入至处理器(发牌盒内部或外部)中。 For example, since the point of the rules of the game of baccarat is very strict and did not play in the optional card distribution, so that the corresponding information provided to the player based on the receiving hand and hand the card and the host processor, the rule can be determined programming input to the processor (inside or outside the shoe) in. 当初始的两张主持人牌和初始的两张玩家牌已发牌且接着在显示屏上显示时,处理器程序将识别出博弈中要采取的下一步骤。 When the initial two cards and host the initial two cards a player has been licensed and is then displayed on the screen, processor program will identify the next steps to be taken in the game. 如果玩家要根据所述规则接收纸牌,则玩家手牌可在玩家显示器上高亮显示(例如,闪烁的编号、词“PLAYER(玩家)”或“PLAYER' s HAND (玩家手牌)”的具体着色、诸如“Deal to Player !(发牌给玩家)”之类的音频信息、或者屏幕及任意关联扬声器上的其它音频或可视指示),或者主持人手牌高亮显示在屏幕上。 If the player receiving the card according to the rules, the player hand highlight (e.g., blinking the number, the word "PLAYER (player)" or "PLAYER 's HAND (player hand)" on a player display a specific coloring audio information, such as "Deal to Player! (licensing of players)," and the like, or other audio or visual instructions on the screen and any associated speakers) or presenters hand highlighted on the screen. 屏幕上的变化可能有小的延迟,以允许玩家评估事件,诸如当显示玩家手牌以及或者要求拿牌时,不允许拿牌(由于玩家或主持人实际手中的牌),和/或主持人必须拿牌。 Change on the screen may have a small delay to allow players to assess events, such as when the player hand and get a license or display requirements, we are not allowed to take cards (due to the player or the actual presenter hands of cards), and / or moderator you must get a license. 增长延迟来对博弈游戏提供一时段时期的评估,而不是迅速处理手中的牌,该系统将按照竞技博弈期间视频博弈设备所作的来操作,游戏迅速转向,但没有个体游戏评估。 Growth delay provides a period of time to assess the game of chance, not dealt with promptly hands of cards, the system will be made to follow the competitive video game equipment during the game, the game quickly turned, but no individual assessment of the game.

[0137] 书面(字母数字的)事件描述亦可提供于屏幕上。 [0137] written (alphanumeric) event descriptions are also available on the screen. 例如,词“PLAYERNATURAL”,或者仅具有赢或固定手牌的“NATURAL”可提供在显示屏幕上,可显示“TIE”或“DRAW”,或者显示赢家“PLAYER WIN” 或“BANKER WIN” 或“TIE”。 For example, the word "PLAYERNATURAL", or only a win or a fixed hand of "NATURAL" may be provided on the display screen, can display "TIE" or "DRAW", or show winner "PLAYER WIN" or "BANKER WIN" or " TIE ".

[0138] 图2示出了一种单纯显示器屏幕59格式的样例。 [0138] FIG. 2 shows a sample display screen of a mere 59 format. 在屏幕59的左边示出了P(玩家赢)、B (主持人赢)以及T (和局)的最近历史博弈追踪、他们近来的历史博弈结果序列以及进行中的百分比分析。 59 on the left side of the screen shows the P (player wins), B (Moderator win) and T (and Office) to track the history of the game recently, their historical sequence recent game results and the percentage of ongoing analysis. 可显示更长的博弈间隔,可使用各种趋势格式,并且可在显示器周期或者更长的时间内提供进行中的百分比分析历史(例如,发牌者历史、传送历史、每日历史、每周历史,等等)。 The game may be displayed longer intervals may be used trends formats, and may provide for the analysis of historical percentage within the display period or longer (e.g., dealer history, the transmission history, the history of daily, weekly, history, etc.). 显示器在博弈期间可是静态格式,或者应游戏桌旁玩家的请求,发牌者可容易地改变显示器(半永久或暂时的)格式。 However static display format, or table game players should request during the game, the dealer can easily change the display (semi-permanent or temporary) format. 这可增加游戏桌旁玩家娱乐及讨论,而使游乐场及玩家更好地在游戏桌旁计划事件。 This can increase player entertainment and gaming table discussion, the playground and the players better plan events in the game table. 亦可通过提供玩家相信的信息,以使玩家更好地判断未来的事件来提供鼓励抵押的信息。 Information can also be provided by the player to believe that, in order to make the player better judge future events to provide information to encourage mortgage.

[0139] 显示器59可显示打出的那手牌以及手中牌的数量(最终数量(模10)和博弈期间的数量)。 [0139] The monitor 59 and the number of hands that the hands of cards (the final number (modulo 10) during the game and the number) of the play may be displayed. 可以显示也可以不显示花色,因为花色对于普通纸牌算点博弈来说不重要。 It can display color may not be displayed, because the color is not important to count points for the average card game. 该系统亦可编程用于与如下事件兼容或增强如下事件的显示器,所述事件为增额奖励事件、累积奖励事件、或者可替换的纸牌算点类型中的纸牌算点规则和特征或纸牌比点派生游戏。 The system can also be programmed to be compatible with the card as an event or events as enhanced display, the event is a bonus event increment the jackpot events, or alternatively off point types baccarat rules and specific features or card derived point game. 所有期望信息,包括纸牌比点手牌确定以及支出,可在适当时间在显示屏幕上显示。 All the desired information, including card hand and points to determine the ratio of expenses, can be displayed on the display screen at the appropriate time. 可提供所述显示器或另外的显示器来仅供管理人员访问。 The display may be provided to a display or another management access only. 该游乐场显示器可用于显示来自游戏桌的历史信息、玩家抵押历史,等等。 The playground monitor can be used to display historical information from the gaming table, players mortgage history, and so on. 如果在显示器的计算机的建立菜单中选择该选项,则可显示销牌(未示出)。 If this menu option is the establishment of a computer display, a pin card may be displayed (not shown).

[0140] 出于信息或广告目的,玩家显示屏幕上面板的底板或节段可提供视频流(其中图2显示了“Ticker Display for Advertising”)。 [0140] For information or advertising purposes, the player on the screen of the display panel or the floor segment may provide a video stream (FIG. 2 which shows "Ticker Display for Advertising"). 可提供多种格式及类型的信息,包括但不限于广告(尤其针对游乐场事件和设备)、特定的玩家通知(例如,Dunn先生,“DinnerReservat1n at LaMaison in 10 Minutes (十分钟内在La Maison 进行进餐预约)”)、体育得分、呼叫老主顾的桌面服务、等等。 It offers a variety of formats and types of information, including but not limited to advertising (in particular for the event and playground equipment), certain players notice (for example, Mr. Dunn, "DinnerReservat1n at LaMaison in 10 Minutes (ten minutes were dining at La Maison reservation) "), sports scores, call patrons of desktop services, and so on.

[0141] 在一种实施方式中,额外的按钮位于所述纸牌操作装置上,用于信号控制。 [0141] In one embodiment, the extra buttons located on the card handling means, for controlling a signal. 直到已经按下按钮才显示博弈信息,因此,发牌者可确定何时是显示游戏结果的最佳时间。 Press the button until you have it display game information, so the dealer can determine when is the best time to display game results.

[0142] 所述纸牌算点发牌盒的结构具有重要的技术及人机控制的优点,该发牌盒与显示屏幕及程序一起使用进行信息显示。 [0142] The baccarat shoe structure has important technical and ergonomic advantages of the shoe along the display screen, and a program used for an information display. 通过让纸牌进给区4提供至少相对竖直的层叠(例如,纸牌的边与水平面的斜率小于60° )中的纸牌,减小分发发牌盒2的长度,按适中间隔来启动发牌盒的马达驱动分发及读取能力。 By having the card into the laminate to provide at least vertical relative to the region 4 (e.g., the slope of the horizontal sides of the card is less than 60 °) in the card, to reduce the length distribution of the shoe 2, moderate intervals by starting the shoe the motor-driven distribution and reading ability. 已知没有其它纸牌分发发牌盒结合了垂直纸牌进给,从进给区至分发区的水平(或者与水平面呈大约水平+40°斜率或+30°度斜率)纸牌运动,进给与分发之间为机械化分发。 No other known card delivery shoe binding vertical card feed from the feed zone to the horizontal distribution area (horizontal or horizontal plane about + 40 ° or + 30 ° slope degree gradient) card movement, feeding is distributed between mechanized distribution. 来自竖直进给的马达驱动进给亦降低了发牌者必须轻摇该纸牌托盘以避免纸牌卡住、滑到滑槽上不期望的角度、以及另外不得不手工调整进给纸牌的需要,这些需要避免的情况可导致纸牌溢出或暴露以及拖延比赛。 From the vertical feed motor driving the feed also reduces the dealer must jiggle the card tray to avoid jamming the card, the slide chute undesirable angle, and further have to manually adjust the feed needs cards, these situations can lead to the need to avoid spillage or exposure cards and delaying the game.

[0143]图3示出了一种纸牌分发发牌盒100的内部纸牌缓冲及纸牌移动元件的替换实施方式。 [0143] FIG. 3 illustrates a card delivery shoe alternative embodiment 100 of the card inside the card buffer and the moving element. 纸牌进给区102提供用于纸牌104,所述纸牌位于沿路径B竖直移动的电梯或静止板上墙111和112之间。 Card 104 into the card to provide a region 102, the card is located along path B or vertical movement of the elevator between the stationary plate 111 and the wall 112. 拦截辊108 —次一张地将纸牌从纸牌层叠104的底部驱动通过开口110,间隔开所述开口110以允许一次仅一张牌通过该开口110。 Intercepting roller 108 Sub - a card to the card laminated from the bottom of the drive 104 through the opening 110, the opening 110 spaced apart to permit only one opening 110 through which a card. 电梯沿方向B上升,从而使得开口110与夹区114水平对齐。 Elevator rises in the direction B, so that the horizontal openings 114 and 110 aligned with the nip. 各张牌被进给到第一速度控制或导辊116的夹区114中,并接着进入第二组速度控制或导辊118中。 Each card is fed to a first speed control or guide the nip rollers 116 114 and then into a second set of speed control or guide roller 118. 示出了通过辊118的纸牌(一次一张),以靠着角板120偏转,这样当纸牌进入开口122时向上倾斜,并且将在纸牌缓冲区124中覆盖任意纸牌(未示出)。 Shown by the card roll 118 (one at a time), to the deflection angle against the plate 120, so that when the card access opening 122 is inclined upward, and cover any card in the card buffer 124 (not shown). 第二拦截辊在缓冲区124以内示出,以一次驱动一张纸牌通过开口128。 The second intercepting roller shown within the buffer 124 to a primary drive card through the opening 128. 各张纸牌再次由板130倾斜以进入导辊132,该导辊将纸牌推进入类似于图1中的分发区36的分发区(未示出)。 Each of the playing cards again inclined by a plate 130 to enter the guide roller 132, the guide rollers will push the card 1 in the region of the distribution the distribution zone (not shown) similar to FIG. 36 enters. 纸牌读取元件可位于图3示出的纸牌分发托盘100之内的任意方便点处,纸牌读取元件134、136和140示出为示例性的方便位置。 Card reading device may be located 3 shown in FIG cards distributed in the tray at any convenient point of 100, 134, 136, and card reading element 140 is shown as an exemplary convenient location.

[0144] 图4示出了一幅根据本发明实施方式的发牌盒2的俯视平面图。 [0144] FIG. 4 shows a top plan view of a shoe according to Embodiment 2 of the present invention. 上翻门60允许纸牌手工插入纸牌输入区4。 The lift 60 allows the card manually inserted into the card input area 4. 该组拦截辊1a和1b在纸牌输入区4中示出。 Intercepting the set of rolls 1a and 1b 4 is illustrated in the card input area. 传感器62、64,66和68的位置从成组的5个制动辊70和5个加速辊72中向外示出。 And a position sensor 64, 66, 68, 5 and brake rollers 70 accelerate the rollers 5 is shown in 72 out of the group. 传感器在两个传感器组中示出,这是一种可选结构,可使用单一传感器。 It shows two sensors in the sensor group, which is an alternate configuration, using a single sensor. 该双传感器组(如62及64中)提供有最外层的传感器64,其仅感测纸牌存在,以及最内层的传感器62读取存在纸牌,从而触发相机读牌传感器38的操作,该相机读牌传感器至少读取数值,可选地读取点数,以及纸牌花色。 The dual sensor set (e.g., 62 and 64) is provided with an outermost layer of the sensor 64, which senses only the presence of the card, and reading the innermost card presence sensor 62 to trigger the camera operation card reading sensor 38, the camera card reading sensor reads the value of at least, optionally read points and solitaire color. 传感器66替换地可能是用作触发器的单个传感器,以定时由相机38执行的图像感测或纸牌读取以及感测存在纸牌。 Alternatively, sensor 66 may be a single sensor is used as a trigger, or a card in the image sensing timing of reading performed by the camera 38 and sensing the presence of the card. LED光板74或其它光提供系统示出为一清楚可选的特征。 LED light panel 74 or other light-providing system is shown as an optional feature of clarity. 提供了发牌盒2的纸牌移出端36处的传感器76。 Providing shoe sensor at the downstream side of the card 2 36 76. 反“U”形状的指纹槽开口78在发牌盒2的纸牌分发区36处示出。 Inverse "U" shaped opening 78 in the fingerprint groove card delivery shoe 2 at region 36 is shown. 指纹槽78的最低部分80比指纹槽的顶部82窄。 The lowest part of the fingerprint 80 of the slot 78 than the top of the groove 82 is narrower fingerprint. 发牌盒的输出端的壁84亦可向内倾斜至发牌盒,而向外朝开口78倾斜,亦给指纹槽78提供人机控制特征。 The output of the shoe inwardly of the wall 84 may also be inclined to the shoe, and inclined outwardly toward the opening 78, the display unit also provides control features to the fingerprint groove 78.

[0145] 术语“相机”意在具有最广泛的意义,以包括任意接受辐射(包括可见辐射、红外线、紫外线等等)并根据所接收的辐射的变化提供信号的元件。 [0145] The term "camera" is intended to have the broadest sense to include any receiving radiation (including visible radiation, infrared rays, ultraviolet rays, etc.) and provides a signal element according to the variation of the received radiation. 这可以是数码相机或者具有诸如数字转换器、或将所接收的辐射转换成可就图像内容进行分析的信号的接收器的模拟相机。 This may be such as a digital camera or a digital converter, or convert the received radiation into a receiver may signal the image content analysis of analog cameras. 所述信号可反映彩色或黑白信息,或者仅仅测量色密度及图案中的变化。 The signal information may reflect color or black, or simply measuring the change in color density and pattern. 可使用区域检测器、半导体转换器、至传感器的光纤发射器等等。 Area detector may be used, a semiconductor converter, the emitter to the optical fiber sensor and the like. 可使用任意便利的软件,将辐射信号转换成可从所接收的信号中识别纸牌的花色/点数的信息。 Software using any convenient, the radiation is converted into a signal identifying the card information from the received signal in the color / points. 术语“相机”意在局限于其功能的覆盖特性。 The term "camera" is intended to cover the characteristics of its limited functionality. 镜头必须或不必聚焦光,镜面必须或不必直射光,额外的辐射发射器(光、灯泡等)必须或不必确保充分的辐射强度以通过相机成像。 Light focusing lens or may not be, or need not be direct light mirror, an additional radiation emitter (light, light bulbs, etc.) or may not be sufficient to ensure that the radiation intensity of imaging by the camera.

[0146] 分发发牌盒具有多个独立和/或可替代特征,这些特征被认为在不洗牌、不分类纸牌、不定制或随机化纸牌的设备中是唯一的。 [0146] Distribution box having a plurality of separate licensing and / or alternative features that are considered not to shuffle, no classification card, customized or not the card randomizing device is unique. I)洗过的牌插入到发牌盒中进行发牌,并且机械地穿过发牌盒,但不必机械地从发牌盒中移出。 I) card inserted into the washed shoe for licensing, and mechanically through the shoe, but does not have to be mechanically removed from the shoe. 2)该发牌盒可机械地将牌(一次一张)送至缓冲区,其中在牌从纸牌输入区移出之后(在读取纸牌前后)以及在分发至发牌者可进入开口之前,可存储一张、两张或多张牌,纸牌可从所述开口手工移出。 2) The shoe may be mechanically cards (one at a time) to the buffer, wherein after the card is removed from the card input area (before and after card reading) and before the dealer to distribute the access opening may be a memory, two or more cards, the card may be manually removed from the opening. 3)适中数目的纸牌位于输入区与移出区之间的缓冲区内,从而增大与点数和/或花色读取和/或扫描一起将纸牌送至发牌者的整体速度。 3) moderate number of cards is located between the buffer zone and out of the input area, thereby increasing and / or scan points and / or reading together suit the card to the dealer's overall speed. 4)传感器指示何时发牌者可访问纸牌分发区为空且纸牌自动从缓冲区一次一张地送入(并接着读取或在更早些时候读取)。 4) sensors indicate when the dealer access card delivery area is empty and the card is automatically fed from a first buffer (read and then reading or even earlier). 5)纸牌被送入发牌者发牌盒中成为竖直层叠的面朝下的纸牌,机械地大致水平地传输,读取,并被驱动进入分发区,该分发区中纸牌可手工地移除。 5) dealer cards are fed into the shoe becomes vertically stacked face down card is mechanically substantially horizontally transfer, read, and is driven into the distribution area, the distribution area of ​​the card may be manually shifted except. 6)传感器检测纸牌何时已移入纸牌读取区。 6) when the sensor detects that the card has been moved into the card reading area. 信号传感器可用于启动纸牌读取元件(例如,相机以及相关联的灯),以便可准确地读取纸牌上的普通符号。 Signal of the sensor can be used to start the card reading device (e.g., a camera and associated lights) so as to be accurately read symbols on ordinary card.

[0147] 就相机的触发而言,触发机制可用来在适当时间曝光相机镜头,这时期望纸牌正面处于相机聚焦区之内。 [0147] on the camera's trigger, the trigger mechanism can be used to expose the camera lens at the right time, then expect a card in front of the camera focus area. 这样的触发器可包括下列中的一个或多个:诸如初始纸牌集合接收区之内的光学位置传感器、光学传感器、挤压强度传感器(未明确不出,但其可在任一夹棍范围之内(例如16a、16b或17a、17b))等等。 Such triggers may include one or more of the following: a set of cards such as initial position of the optical sensor, the optical sensor within the receiving area, crush strength sensor (not not clear, but it may be at any range within a nip roll ( for example, 16a, 16b or 17a, 17b)) and the like. 当启动这些触发器之一时,指示相机定时曝光时间,这时期望所述纸牌的包括符号的边角位于相机聚焦区之内。 When starting one of these triggers, the timing indicating that the camera exposure time, when a desired sign of said card comprises a camera focus is located in the corner zone. 此时纸牌可移动且不必被停用。 At this card can move and do not have to be disabled. 所述覆盖功能是在该设备中进行某些触发,这将以足够的确定度来指示正移动或移动过的纸牌的符号部分何时在相机聚焦区之内。 The cover is some function triggered in the device, which will be determined to a sufficient degree indicator portion is moving or when the card is moved in the focal zone of the camera. 与相机相关联的灯亦可与相机一起被相继触发,以便延长灯的寿命,降低系统中的能量消耗。 Lamp associated with the camera may also be associated with the camera triggered sequentially to prolong the life of the lamp, reduces energy consumption in the system.

[0148] 上述发牌盒以及其它机械化的发牌盒可与其它存在于游戏桌上用于游戏桌博弈和纸牌博弈的组件、子组件和系统集成在一起。 Components [0148] The shoe and other mechanized shoe can be used for gaming table games and card games with other present in the gaming table, integrated systems and subassemblies. 诸如抵押传感器、累计抵押物表、博弈分析系统、抵押物分析系统、玩家计算系统、玩家运动分析系统、安全系统等之类的元件,可与本文所描述的纸牌算点发牌盒及系统组合设置。 Such as mortgage sensor, the accumulated collateral table, game analysis system, collateral analysis system, players computing elements of the system, the players motion analysis systems, security systems and the like, baccarat may be described herein shoe and system composition settings.

[0149] 提供电子设备及组件的较新的格式可与纸牌算点系统组合。 [0149] electronic devices and components with newer format combination card counting systems. 例如,新的电子游戏桌系统可与机械化发牌盒连接使用,以提高游戏桌产量以及提供在本发明之前不可用的安全特性。 For example, a new electronic gaming table system may be connected with the use of mechanized shoe, in order to improve yield and to provide a gaming table prior to the present invention, a non-security features. 例如,无抵押物游戏桌包括:博弈桌面;多个电子玩家界面,使玩家能够进行电子抵押并输入博弈决定;以及游戏控制器,可与示例性机械化发牌盒组合,从而提供一集成的、高度安全的半自动化博弈系统。 For example, Chipless gaming table comprising: a table game; a plurality of electronic player interface that enables the player to enter the game, and electronically mortgage decisions; and a game controller, can be combined with a mechanized shoe example, to provide an integrated, Game highly secure semi-automated system.

[0150] 无抵押物游戏桌 [0150] Chipless game table

[0151] 一种示例性无抵押物游戏桌系统(一种半自动博弈系统的实例)可用于检测及响应预定条件,该系统至少包括下列元件:a)至少一种可操作地关联发牌者PC或主游戏控制器(此后称为“游戏控制器”);b)至少一种电子纸牌分发装置,具有与游戏控制器通信的纸牌读取能力;c)多个电子玩家界面,安装在游戏桌抵押界面,该界面至少与游戏控制器通信;d)与游戏控制器通信的发牌者界面;e)检测系统,可识别至少一种预定条件(诸如纸牌发牌错误)以及传递该检测到的条件或事件至游戏控制器;f)与纸牌分发系统通信联系的游戏控制器和/或检测系统,以传递所述条件或事件指示至电子纸牌分发装置;g)电子纸牌分发装置,对至少一种检测条件具有至少一种响应,该响应停止纸牌送入和/或中断进一步的游戏活动;以及h)以及发牌者界面和/或电子纸牌处理设备 [0151] An exemplary system Chipless gaming table (Examples of a semi-automatic game system) can be used and in response to detecting the predetermined condition, the system comprises at least the following elements: a) at least one operatively associated dealer PC or master gaming controller (hereinafter referred to as "game controller"); B) at least one electronic card delivery device having a card reading capability to communicate with the game controller; c) a plurality of electronic player interface, installed in the gaming table secured interface, which at least in communication with the game controller; D) and dealer interface of the game controller communication; E) detection system may identify at least one predetermined condition (such as a playing card error) and passed to the detection of conditions or events to the game controller; F) and the card delivery system of game controller communication link and / or detection systems to transmit an indication of the condition or event to the electronic card dispensing device; G) an electronic card distribution device, at least a species having at least one condition detection response, which stops the card feeding and / or further interrupted game activity; and h) and a dealer interface and / or an electronic card handling apparatus 户界面上的至少一种纸牌分发错误重设协议,将停用该停止功能,允许纸牌分发重新开始。 At least one card-dispensing errors on the user interface to reset the agreement, will disable the stop function, allowing the distribution of cards to start again.

[0152] 在2008年7月15日申请、申请序列号为12/218,583和2008年9月5日申请、申请序列号为12/231,759的共同待审批美国申请中公开了一种示例性无抵押物游戏桌系统,该申请通过全文引用结合进来。 [0152] In the application July 15, 2008, Application Serial No. 12 / 218,583 and September 5, 2008 application, co-pending Application Serial No. 12 / 231,759 US approval application discloses an exemplary Chipless game table system, which is incorporated by reference in its entirety incorporated.

[0153] 在一种实施方式中,提供了一种具有图像处理能力的俯拍式相机,与游戏控制器通信。 [0153] In one embodiment, there is provided a camera having an overhead image processing capabilities, communicate with the game controller. 该俯拍式相机成像系统搜集如下数据,该数据传递至游戏控制器以及用来检测将触发所述纸牌操作装置以停止分发纸牌的条件。 The overhead camera imaging system to collect the following data, the data is transmitted to the game controller and means for detecting the trigger conditions to the card handling apparatus to stop distributing the cards. 在2006年11月10日申请、申请序列号为11/558,810的共同待审批美国专利申请中描述了一种适合的俯拍式相机系统的实施例,所述申请的内容通过引用结合进来。 In November 2006, filed July 10, co-pending Application Serial No. 11 / 558,810 U.S. patent application approval described embodiment of a suitable overhead camera system, the application is incorporated by reference . 该俯拍式相机成像系统可用于检测何时已给玩家位置处发牌,何时该动作不适当。 The overhead camera imaging system may be used to detect when the player has the dealer position, when the improper operation. 例如,如果玩家想坚持纸牌计点中手牌为17,发牌者无论如何发牌至玩家,则该俯拍式纸牌成像系统可搜集该数据,并且该游戏控制器接着将决定发牌者动作是触发该纸牌操作装置以停止将纸牌移至该设备的分发端或发布发牌者警报的条件。 For example, if the players want to stick in blackjack hand of 17, the dealer anyway dealer to the player, the overhead card imaging system can collect the data, and the game controller will then decide dealer action the card handling device is triggered to stop the move card dispensing end of the device or release condition dealer alerts.

[0154] 图5是一使用无抵押物游戏桌的方法的流程图,概括表示为数字142。 [0154] FIG. 5 is a flowchart of a gaming table used Chipless method, generally designated 142 number. 无抵押物游戏桌游戏系统(CTGS)在步骤144处设置。 Chipless gaming table game system (the CTGS) is provided at step 144. CTGS通常具有带发牌者界面的发牌者岗位和多个玩家岗位,每个玩家岗位包括诸如触摸屏之类的电子玩家界面,用所购买的奖励代替游乐场游戏抵押物进行操作。 CTGS typically have a dealer interface dealer jobs and more jobs of players, each player position players, including electronic interface such as touch screens and the like, instead of the playground game of collateral operate with the purchase of rewards. 在步骤146处,通过接受通货或游乐场抵押物并发给玩家抵押的奖励给对应的玩家可经由玩家界面进入的玩家账户,发牌者“兑入”希望加入到该潜在游戏桌游戏的玩家。 At step 146, by accepting money or reward playground collateral and collateral to the player to the corresponding players can enter via the player interface player account, the dealer "blended" I hope the players added to the potential of the gaming table games.

[0155] 在步骤148处,玩家利用奖励抵押进入潜在游戏桌游戏,亦可下任意其它必需或可选的另外抵押物来经由玩家界面继续博弈。 [0155] At step 148, the player into the potential use of incentives mortgages game table games, can also be any other required or optional additional collateral to continue the game by the player interface. 然后在步骤150处,该潜在游戏桌博弈照常进行,玩家进行博弈。 Then, at step 150, the potential game table game as usual, the player to the game. 该发牌者分配实体纸牌至玩家,优选地从配备了纸牌识别和/或手牌召回技术的纸牌操作装置。 The allocation entity dealer cards to the player, preferably from recall art with a card recognition and / or hand card handling means. 本发明的纸牌操作装置及方法适合于该应用。 Card handling apparatus and method of the present invention is suitable for the application. 当博弈要求发固定数目的纸牌给每个玩家时,手牌召回信息是有用的,并且最终手牌在发该手牌的点处确定。 When the game requires a fixed number of issued cards to each player, hand it is useful to recall information, and eventually hand in the hair at the point where the hand is OK.

[0156] 一旦潜在博弈中结束打出手牌,步骤152,CTGS通过对对应的玩家账户适当地增加或减去奖励来解决所述抵押物。 [0156] Once potential end game playing card hand, step 152, CTGS by adding or subtracting reward appropriately corresponding player accounts to solve the collateral. 接着在步骤154,取决于游乐场规则和/或博弈规则,通过清零或重设玩家账户以及支付玩家以便任意胜利或账户上金钱或游乐场抵押物之间的平衡,发牌者兑换出钱给玩家。 Next, at step 154, depending on the playground rules and / or rules of the game, or reset the player by clearing accounts and balance of payments between the players so that any victory or on account of money or collateral playground, money exchange dealer to the players.

[0157] 在步骤156,CTGS计算发牌者每次变化所发出手牌的处理或数目。 [0157] or number of hands dealt issued at step 156, CTGS calculates the dealer each change. 该信息可从CTGS手工下载,或者与游乐场计算机系统联网来自动进行。 This information may be downloaded from the CTGS manually or automatically with the computer system playground networking.

[0158] 如这里所定义,无抵押物游戏桌系统(CGTS)是一种在半自动化博弈平台上的传统实时游戏桌博弈经历,该平台包括奖励抵押以及使用实体牌。 [0158] As defined herein, Chipless gaming table system (CGTS) is a traditional game table game experience in real-time on semi-automatic game platform, the platform including incentives and the use of mortgage licensing entity. 优选该系统用于利用至少一个发牌者,根据预定规则组监视进行的游乐场博弈。 Preferably the system for utilizing the at least one dealer, playground game according to a predetermined set of rules for monitoring. 所述CGTS包括多个电子玩家显示器、和触摸屏抵押界面,显示器平齐安装在博弈台面内,其中玩家电子化地在配备有触摸屏控制(例如,液晶二极管屏幕、LCD屏幕)和/或其它触摸屏形式的适宜的用户界面技术的显示器上抵押并执行博弈决定,同时实时直播游戏桌博弈。 The CGTS comprises a plurality of electronic player displays, and touch screen secured interface, displays flush mounted within a game table, in which the player electronically equipped with touch screen controls (e.g., liquid crystal diode screens, the LCD screens) and / or other touch screen forms mortgage and execute the game decided on a suitable display of user interface technology, as well as real-time live game table game.

[0159] 在一种优选实施方案中,CGTS包括发牌者PC/游戏服务器(此后称为“游戏控制器”),其中游戏控制器位于可容易地由发牌者访问的地方,例如通过在发牌者前面的发牌者界面系统,访问到发牌者这一侧(在游戏桌上或与游戏桌相关联)和/或在抵押物托盘中。 [0159] In one preferred embodiment, CGTS including dealer PC / game server (hereinafter referred to as "game controller"), which is located where the game controller can be easily accessed by the dealer, for example by in front of the dealer dealer interface system, access to the dealer this side (at the gaming table or tables associated with the game) and / or collateral tray.

[0160] 优选地,游戏控制器可操作地与位于游戏桌上的智能纸牌操作和/或纸牌读取装置相关联。 [0160] Preferably, the game controller is operatively associated with the device located on the gaming table intelligent card handling and / or card reading. 该装置优选地具有纸牌读取能力。 The device preferably has card reading capabilities. 智能纸牌操作装置(即,读牌盒或洗牌器)使读取的纸牌点数和花色信息与已知的所存储的纸牌数值相关联,并将所述相关的纸牌数据传递至游戏控制器,用于管理该游戏。 Smart card handling device (i.e., card reading shoe or shuffler) reacting the card rank and suit information card associated with the known values ​​of the stored read data and the associated transfer card to the game controller, used to manage the game. 虽然读取纸牌上特定纸牌标记的纸牌操作装置可用作该公开的系统的一部分,但是优选该智能纸牌读取装置读取传统纸牌上标准的点数和/或花色标记,消除了游乐场使用特别标记过的纸牌的需要。 Although card handling apparatus reads the card-specific tag used as part of the card system is disclosed, but it is preferred that the intelligent card reading devices read the standard rank and a conventional card / or suit markings, eliminating the use of special playground You need to mark off the cards. 然而,本发明的纸牌操作装置可设计成读取诸如游乐场标记、很多编号、序号、牌幅代码、厂商代码以及其它标记之类的特殊标记。 However, the card handling apparatus according to the present invention can be designed to read the mark, such as a playground, many special tag number, serial number, license codes web, vendor code, and other indicia or the like.

[0161] 该游戏控制器优选编程有游戏桌上正进行的游戏(以及可选地其它游戏)的规贝1J,其中该游戏控制器接收从纸牌操作装置接收的纸牌信息,并将该信息与博弈规则相关,以及基于实际所发纸牌数值来确定游戏结果。 [0161] The game controller is preferably programmed with the game (and optionally other games) being a gaming table 1J regulatory shell, wherein the controller receives the card game information received from the card handling apparatus, and the information the relevant rules of the game, and based on the actual value of the cards issued to determine the outcome of the game. 该游戏控制器与多个电子抵押界面相通信,其中随着每个游戏进行以及随着每个游戏最终结束,每个电子抵押界面传递及接收最新游戏及抵押信息。 The game controller and the plurality of electronic wagering interfaces in communication, wherein each of the game as well as the final end of each game, and each electronic wagering interface transfer and receive the latest games collateral information. 优选地,玩家可在玩家界面上输入游戏决定以及抵押决定。 Preferably, the player can enter the game and decide on the player interface mortgage decision.

[0162] 用于CGTS的玩家显示器的一种优选实施方式特征在于IXD触摸屏技术,但根据需要可使用等离子体和/或其它适合的技术。 [0162] A preferred embodiment of the player display characteristics for CGTS characterized IXD touch screen technology, but plasma may be used as needed and / or other suitable techniques. 优选地,具有触摸屏控制的多个显示器在图6所示的每个玩家位置160处平齐装入博弈台面中。 Preferably, a plurality of player positions each having a touch screen display control shown in FIG. 6 was charged 160 flush countertop games. 图6示出了一种示例性的无抵押物的游戏系统,包括博弈台面161。 FIG 6 illustrates an exemplary gaming system Chipless comprising game table 161. 平齐装入的玩家显示器168嵌入在玩家区166中的游戏桌平面中,所述显示器168上叠放有触摸屏界面170。 Flush mounted player display 168 is embedded in the player 166 in the plane of the gaming table, the stack 168 on the display 170 with a touch-screen interface. 显示控制器178在游戏桌台面之下(以虚线示出)。 The display controller 178 under the gaming table top (shown in phantom). 每个玩家位置配备有相同的设备。 Each player position is equipped with the same equipment.

[0163] 区域180和182指定用于发牌者纸牌、公用纸牌或用于游戏中但并不分配给单个玩家的任意其它纸牌。 [0163] regions 180 and 182 designated for the dealer cards, card, or a public game but not allocated to any other individual player cards. 为了允许玩家用抵押物兑入及兑出,提供了一种抵押物托盘176。 In order to allow players to use collateral against blended and out, providing a collateral tray 176. 该抵押物托盘176亦有助于使无抵押物的游戏桌看起来更像标准的游戏桌。 The collateral tray 176 also helps Chipless looks more like a standard gaming table gaming table. 玩家可用抵押物、通货或奖励兑成现金。 Players available collateral, currency, or to cash rewards. 发牌者在玩家显示器/触摸屏控制172、174上输入“买入”,该信息被发送至游戏控制器176 (以虚线示出,并且位于博弈台面161之下)。 The dealer player display / touch screen 172, the control input "buy", this information is sent to the game controller 176 (shown in dashed lines and located below the game table 161). 在台面161上设置一货币落入槽(未示出),以当玩家购买奖励时,允许发牌者容易地将纸币票据存入其中。 Currency falls within a groove is provided (not shown), when the player to purchase incentive, allowing the dealer to easily deposit paper money bills on the table 161 wherein.

[0164] 图7是一CGTS的示例性玩家显示器186,可以玩纸牌计点以及各种纸牌计点附加抵押。 [0164] FIG. 7 is an exemplary CGTS player display 186, the point count be playing cards and all the blackjack additional mortgage. 显示器186使玩家能够输入博弈决定和抵押决定。 Display 186 allows the player to enter the game and decided to mortgage decision. 显示器具有由玩家使用的第一区域188,以及主要由发牌者使用但亦可由玩家使用的第二及分离区域190。 A display having a first area used by the player 188, and is used primarily by the dealer but also the second and the separation region 190 used by the player. 在该图中,“纸牌计点”游戏指示192出现在发牌者区域190中,并由玩家用来识别正在系统上进行的游戏。 In the figure, "blackjack" indication 192 appears in the game the dealer area 190 is used by the game player on the system being identified.

[0165] 玩家区域188包括玩家触摸屏博弈控制198、资金区域196、抵押物显示区域194、另外的玩家控制区域218、游戏抵押物抵押区202以及用于三种可选的附加抵押的抵押区204、206和208。 [0165] Player region 188 includes a game player controls the touch screen 198, the bankroll field 196, collateral display area 194, another player control area 218, the game zone 202 and a mortgage collateral for three optional additional zone 204 secured mortgage , 206 and 208. 为了抵押,玩家触碰抵押物显示区194中的抵押物,接着触碰他希望抵押的抵押物区202。 For mortgages, the player touches the display area 194 in collateral collateral, then touch he hopes mortgage collateral District 202. 例如,如果玩家想抵押25单位抵押,则他可触碰5单位抵押的抵押物表示,接着触碰抵押区202五次。 For example, if the players want 25 units of mortgage collateral, he may touch 5 units of mortgage collateral said, then touch the mortgage area 202 five times. 替换地,如果在区域194中可用,他可触碰及轻敲或拖拽25单位抵押的抵押物。 Alternatively, if available in the area 194, he can tap or touch and drag 25 units of mortgage collateral. 在一种优选实施方式中,计算总抵押物并显示在顶部抵押物上,以便清楚看到玩家抵押25单位抵押。 In a preferred embodiment, the calculation of the total collateral and displayed on top of the collateral in order to clearly see that the player unit 25 secured mortgage. 在其它实施方式中,该顶部抵押物包括5单位抵押标识,但该抵押物作为5个抵押物高的一个层叠示出。 In other embodiments, the top unit 5 comprises a mortgage collateral identification, but high as security collateral a laminate 5 is shown. 玩家通过触碰抵押物区194中的抵押物以及接着触碰超过附加抵押区206、登记5单位抵押抵押物,可进行附加抵押抵押。 Collateral player by touching region 194 and then touches the collateral additional mortgage over region 206, registration unit 5 Under Mortgage, the mortgage may be additionally secured. 玩家可通过触碰位于另外区域218上的“支付台”区域220来查阅附加抵押支付台。 220 to look up a player by touching another area located on 218 "pay station" area of ​​additional mortgage payment station.

[0166] 显示器的玩家博弈控制区198使玩家输入由发牌者执行的命令。 Players [0166] a display control area 198 so that the game player to input commands executed by the dealer. 在纸牌计点游戏中,玩家可利用博弈控制198来输入“停牌”210指令、“拿牌”212指令、“加倍”214指令或“投降”216指令。 In blackjack game, the game players can use the control instructions 198 to the input 210 "suspension", "DRAW" instruction 212, "doubling" instruction 214 or "surrender" instruction 216. 这些命令由玩家经由触摸屏控制输入至游戏控制器。 These commands control inputs to a game controller via a touch screen by the player. 优选地,这些指令亦可沿发牌者可读方向在显示器的发牌者区域190中显示,如图8所示。 Preferably, these instructions may in the direction of the display readable dealer at the dealer in the display region 190, as shown in FIG. 当玩家输入“拿牌”命令212时,游戏控制器沿发牌者可读方向显示“拿牌”指令212。 When the player inputs "DRAW" command 212, the game controller in the direction of the display readable dealer "DRAW" instruction 212. 发牌者看见指令并通过从发牌盒162中拉出纸牌(在图6中示出)以及分发该纸牌至输入该拿牌命令的玩家来响应。 See dealer instructions and responds by pulling the card from the shoe 162 (shown in FIG. 6) and the distribution of the cards to input the command to take the player cards. 控制器从所述纸牌操作装置(优选地读牌盒)中接收纸牌点数和/或花色信号,并且该控制器现在知道所述发牌应与发至该请求该拿牌的玩家位置的那手牌相关联。 The controller from the card handling device (preferably a card reading shoe) receiving card rank and / or suit signal, and the controller now knows the dealer should be sent to the player requesting the card to take the position that the hand brand is associated. 召回纸牌或命令“分牌”(未示出)、“加倍”214、“拿牌”212、或“停牌”210或“投降”216类似地使游戏控制器能够收集手牌信息并将该手牌信息与特定玩家岗位166关联起来(图6)。 Recall Command cards or "sub-license" (not shown), "doubling" 214, "DRAW" 212, or "suspension" or 210 "surrender" similarly enable the game controller 216 can collect information on hand and the hand licensing information and associate a particular player position 166 (Figure 6). 玩家岗位可配备有一已知配置的分离或集成的玩家跟踪系统(未示出),所述配置使游戏处理器能够将赢/输信息与特定玩家关联起来。 Post player may be equipped with a separate or integrated player tracking system (not shown), arranged so that the game processor to associate win / loss information with a particular player together in a known configuration.

[0167] 一些实施方式中的显示器的发牌者区域190由发牌者用来将由游乐场指定的游戏博弈决定输入该系统。 [0167] dealer some embodiments region 190 of a display by the dealer for the specified game play is determined by the input of the playground system. 例如,如果正在进行的游戏是PaiGow Poker,则区域190可由该系统用来显示玩家的7张纸牌并允许发牌者帮助玩家设置该手牌。 For example, if the game is in progress PaiGow Poker, the area of ​​the system 190 can be used to display the player's seven cards and allows the dealer to help players set up the hand. 在区域190中可命令发牌者“SET HANDS (设置手牌)”。 In the region 190 may be a dealer command "SET HANDS (hand set)." 发牌者将或者触碰定义了高手牌的5张牌,或者触碰定义了低手牌的2张牌。 The dealer will define the master card or touching of five cards, or touching defines the low hand of two cards. 在一种实施方式中,发牌者可触碰和拖拉纸牌以按期望方式将其编组。 In one embodiment, the dealer can touch and drag cards to be grouped in a desired manner. 在其它实施方式中,触碰定义了一手牌的那些牌来将显示器上所述牌重新整理成经设置的手牌。 In other embodiments, touching the cards are defined to the hand on the display of the card is arranged to refresh the hand. 玩家必须接着整理这些实体牌来匹配发牌者指令。 The player must then arrange these entities to match the cards the dealer instructions.

[0168] 如果发牌者确定该手牌的发牌者设置不符合“游乐场方式”,触摸屏进一步能够允许发牌者碰触牌并将牌在手牌之间拖动。 [0168] If the dealer determines that the dealer's hand is not set matching "playground mode", the touch screen is further capable of allowing the cards and the dealer touch drag between the card hand. 当专家区域190正用于指示该发牌者时,优选转化该文本,使得该信息可由发牌者理解。 When the region 190 is being used to indicate the expert that the dealer, the text is preferably converted so that the information can be understood by the dealer. 当发牌者区域190用于提供信息给玩家时,优选定向该信息,以便玩家可容易地理解该信息。 When the dealer area 190 is used to provide information to the player, the information is preferably oriented so that the player can readily understand the information. 在本发明的一种示例性形式中,提供分离线222来划分所述两个显示区域。 In one exemplary form of the present invention, there is provided a separation line 222 to divide the two display areas.

[0169] 玩家显示器186的一个实质特征是连续的触摸屏控制面板覆盖、或控制面板。 An essential feature of [0169] the player display 186 is a touch screen control panel contiguous coverage, or the control panel. 该覆盖优选在显示器的整个表面上延伸。 The cover preferably extends over the entire surface of the display. 显示器可以是压敏的、热敏的、易潮的、导电的,或者使用任何其它已知技术来输入决定。 The display may be pressure sensitive, heat sensitive, moisture sensitive, conductive or use any other known technique to enter determined. 在本发明的其它实施例中,触摸屏控制仅覆盖该显示器的一部分。 In other embodiments of the present invention, the touch screen controls cover only a portion of the display. 触摸屏控制配置成提供给玩家控制来抵押、输入博弈决定、清除抵押物、重复抵押物、重新抵押相同数量、以及获取关于如何博弈的信息。 Touch screen control is configured to provide to the player to control the mortgage, it decided to enter the game, clearing collateral, the collateral repeat, re-mortgage the same number, as well as information on how the game.

[0170] “支付台”按钮220启动图9所示的屏幕,其显示了附加抵押支付台224、226和228。 The screen shown in Figure 9 [0170] "pay table" button 220 initiates diagram that shows additional mortgage payment station 224, 226 and 228. 所述支付台示出了预定纸牌组合,这些组合赢得了支出及对应的支出差异、支出数量、或者累计表部分。 The table shows a predetermined payment card combinations that earned income gap and the corresponding expenditure, number of expenditures, or cumulative table section. 回到图8,“重新抵押”按钮230允许玩家下与前一手牌中所抵押相同的注。 Returning to Figure 8, "re-charge" button 230 allows the player under the same injection and before hand as collateral. “清除抵押物”按钮232重启该显示器,以便该显示器可下新注。 "Clear collateral" button 232 to restart the display so that the display can be the new note. 亦提供了“帮助”按钮234来改变所述屏幕(未示出),并提供博弈规则概述等等。 Also provides a "Help" button 234 to change the screen (not shown), and provides an overview of the game rules and the like.

[0171] 显示在玩家显示屏168上的信息(图6)具有一资金区196,显示了该玩家可用于博弈的存款总数。 [0171] display information (FIG. 6) having a region 196 of funds, the player displays the total number of credits available for game player on the display 168. 这个数量包括在玩家抵押物显示区194中的抵押物数值。 This amount includes a display area 194 in the collateral value of the collateral in the player.

[0172] 实施本技术的一种优选方法是对发牌者及玩家区域190及188提供图中图(picture-1n-picture)技术,无论是以模拟格式还是以数字格式。 [0172] A preferred embodiment of the present method is to provide a technique of drawing FIG player and the dealer area 190 and 188 (picture-1n-picture) technology, whether in analog format or in digital format. 启用该图中图格式以及图上图(picture-on-picture)格式的电路及处理支持系统在视频监控器和电子成像领域是已知的,诸如在已公开的美国专利申请20080037628 (McDonald等);20070275762(Aaltone 等);20070256111(Medford);和20040003395(Srinivas 等)。 Enabling the drawing and the view of FIG format (picture-on-picture) format, the processing circuit and video monitor support system and electronic imaging it is known in the art, such as in U.S. patent application disclosed in 20080037628 (McDonald et) ; 20070275762 (Aaltone etc.); 20070256111 (Medford); and 20040003395 (Srinivas, etc.).

[0173]当无抵押物游戏桌与集成的读牌盒、纸牌读取洗牌器或诸如俯拍式相机成像系统之类的其它纸牌读取装置一起使用时,在区域236 (图形8)中显示玩家的总牌数是可能的。 [0173] When no collateral gaming table with an integrated card reader when the card reading shoe or shuffler, such as other card type overhead camera imaging system for use with the reading means, in a region 236 (pattern 8) displays the total number of cards the player is possible. 纸牌信息被发送至游戏处理器,该数据由游戏处理器用于计算总牌数,在所说明的实施例中所述总牌数等于17。 Card information is sent to the game processor, data generated by the game processor calculates the total number of cards used in the embodiment illustrated is equal to 17 the total number of cards. 游戏处理器计算该手牌数,并将该数发送至与玩家显示器168关联的处理器178中(图6)。 The game processor calculates the hand card number, and this number is sent to the player display 168 associated with the processor 178 (FIG. 6). 该游戏处理器进一步地指示显示器在区域236中显示该数。 The game processor further indicates that the number displayed in the display area 236. 该纸牌手牌总数可选地呈现在面朝玩家的公用玩家屏幕165a上,以及可选地呈现在游戏区屏幕16¾上(图6)。 The total number of cards hand optionally presented on the face of public player the player screen 165a, and optionally presented on the screen 16¾ game area (Figure 6).

[0174] 在无抵押物游戏区的替换实施方式中,玩家控制形式为按钮和开关。 [0174] In the game zone Chipless alternative embodiment, the form of the player control buttons and switches. 虽然在玩家或发牌者岗位提供触摸屏控制不是必需的,但是由于这种类型的用户输入可通过重新编程来重新配置,并且不必修改硬件元件来重编程该系统以管理不同的博弈,因此更想要这种类型的用户输入。 While providing a touch screen control is not necessary in the player or the dealer position, but because this type of user input may be reconfigured by re-programming, and without modifying the hardware elements to reprogram the system to manage different game, thus more like to this type of user input.

[0175] 无抵押物游戏区的重要特征是发牌者控制元件。 [0175] Important features Chipless game zone is the dealer control elements. 发牌者屏幕172位于抵押物托盘176中,触摸屏控制174覆盖在发牌者屏幕上(如图6所示)。 Dealer collateral screen 172 is located in the tray 176, the touch screen 174 overlying the control dealer screen (Figure 6). 发牌者屏幕172可用作多种重要功能。 Dealer screen 172 can be used as a variety of important functions. 例如,发牌者控制用来分配买进奖励至玩家岗位。 For example, the dealer control is used to allocate rewards to buy the player positions. 抵押可通过触碰发牌者屏幕上的“发牌”区来锁定。 Mortgage can be locked by the "dealer" area on the touch screen dealer. 为了开始博弈,发牌者从发牌盒162中移出所述第一张纸牌。 To begin the game, the dealer from the shoe 162 out of the first card. 在一种实施方式中,一旦发出第一张牌,则多个新区域出现在各个玩家的触摸屏上。 In one embodiment, once the first card issued, the plurality of new regions appear on each player touch screen. 发牌者屏幕172可配置成显示每个玩家的抵押物、每个玩家的牌、每个玩家的总手牌数或者任意其它值得显示的博弈信息。 Dealer screen 172 can be configured to display the number of each player's collateral, each player's cards to each player's hand is always worth to display or any other game information.

[0176] 不同的通信及控制关系可存在于玩家和发牌者输入系统、游戏控制器、纸牌操作装置、显示设备、游乐场计算机、数据库、以及单个游乐场或多个游乐场内的数据存储介质之间。 [0176] Different communication and control relationships can exist in the dealer and the player input systems, game controllers, card handling device, a display device, playground computer, a database, and a single data store in the playground or a plurality playground medium between. 该关系在通信信息领域公知为主从系统、瘦客户机、客户服务器系统以及混合系统。 This relationship is known in the field of information communication in a master-slave systems, thin client, client-server systems, and hybrid systems. 混合系统理解成是一种不是完全主从(其中单个主导计算机发出指令/命令给从属次级计算机或处理器或纯输入系统(例如仅按钮、现金输入以及仅信息信号,而不发送大量命令等等)的系统,也不是完全或实质上同权的系统(点对点),其中数据处理及命令可由多种具有定义的控制及授权区域的系统(多个计算机)执行。这些不同的关系被本发明考虑到。在一种示例性形式中,图形功能由玩家处理器管理,所有其它功能由游戏CPU管理。 Understood to be a hybrid system is not fully master-slave (where a single dominant computer issues an instruction / command to the slave secondary computer or processor or purely input system (e.g., buttons only, cash input, and information signals only, without transmitting a large number of commands etc.) of the system, it is not entirely or substantially with the right system (point to point), and wherein the data processing system having a plurality of commands may be authorized to control and define the region (s computer) execute these relationships are different according to the present invention Taking into account. in one exemplary form, the graphics functions managed by the player processor, and all other functions managed by the game CPU.

[0177] 无抵押物游戏区的潜在结构 [0177] No collateral underlying structure of the play area

[0178] 回到图6,示出了一种总共7个玩家显示/输入系统168/170。 [0178] Returning to FIG. 6, shows a total of seven player display / input systems 168/170. 每个玩家显示器168具有处理器178 (虚线示出)和触摸屏控制表面170。 Each player display 168 includes a processor 178 (shown in phantom) and a touch-screen control surface 170. 还有游戏控制器176(虚线示出),其在游戏区系统160处的位置是相对不重要的,但其必须与每个个别玩家处理器178以及从中供应纸牌的纸牌读取和/或分发系统162直接通信(硬布线或无线或联网),随着所述纸牌被移出(例如一次一张)及分发给玩家位置和/或发牌者位置,获知各张牌的至少点数/数量(以及亦优选花色)。 There game controller 176 (shown in phantom), its position in the game zone system 160 is relatively unimportant, but it must be associated with each individual player processor 178 from the card supply and card reading and / or distribution communication system 162 direct (hardwired or wireless or networked), as the card is removed (e.g., once a) and distributed to player positions and / or the dealer position, at least know the number of points in each card / quantity (and also preferably color). 该纸牌分发系统162通过有线或无线通信方法与控制器176通信。 162 communicate via wired or wireless communication method of the card controller 176 with the distribution system. 各个处理器178亦可通过无线或硬布线链路与游戏控制器176通信。 Respective processors 178 may communicate via a wireless or hardwired link with the game controller 176. 通信不限于电子或电信号,而且包括光信号、声信号、磁力传送等等。 Communication is not limited to electronic or electrical signals, comprising an optical signal and acoustic signal, a magnetic transfer and the like.

[0179] 为了节约费用、节省空间和效率收益,各个玩家位置处理器178优选是图形处理器,并不是全部的内容CPU。 [0179] In order to save cost, space-saving and efficiency gains, each player position processor 178 is preferably a graphics processor, not all of the contents of CPU. 与CPU相比,处理器中容量降低,实际上降低了篡改及欺诈输入的可能性。 Compared with a CPU, processor capacity decrease in, actually reduces the likelihood of tampering and fraudulent input.

[0180] 在每个位置处出于功能性而设置的各个组件(例如,从属、下级、同等或主功能)并不局限于指定制造商格式,而是可根据一般性能需求来使用。 [0180] Specifies the manufacturer is not limited to the format of each respective component at the position provided for the functionality (e.g., slave, lower, equal to or primary function), but may be used according to general performance requirements. 伸直没有必要在整个系统中使用同样的计算格式(MAC、PC、Linux等),只要在元件之间存在适当的I/O通信链路以及语言/格式转换。 Straight not necessary to use the same calculation formats (MAC, PC, Linux, etc.) throughout the system, as long as the presence of a suitable element between the I / O communication link and language / format conversion. 更进一步地讨论包括定义的各种组件的性质是有帮助的。 Including definitions discussed further properties of the various components is helpful.

[0181] 闪速存储器(有时称为“闪存RAM”)是一种恒定供电的非易失性存储器类型,可在存储器呼叫块的单元中擦除以及重编程。 [0181] Flash memory (sometimes called "flash RAM") is a non-volatile memory is a type of constant power, the call may be erased memory cell block and reprogramming. 其是电可擦可编程只读存储器(EPROM)的一种变体,不同于闪存,其在字节级被擦掉及重写,其更新慢于闪速存储器。 Which is an electrically erasable programmable read only memory (EPROM) is a variant, unlike flash memory, which is erased and rewritten at the byte level, which is slower than flash memory updating. 闪速存储器经常用于容纳控制代码,诸如个人电脑上的基本输入/输出系统(B1S)。 Flash memory is often used to receive control codes, such as the basic input on a personal computer / output system (B1S). 当B1S需要更改(重写)时,闪速存储器可按块尺寸写入(而不是字节),使其更容易更新。 When a need to change B1S (rewritten), the flash memory can be written to the block size (rather than byte), making it easier to update. 另一方面,由于RAM必须在字节(而不是块)级寻址,因此闪速存储器并非用作随机存取存储器(RAM)。 On the other hand, since the byte in RAM must (not block) level addressing, so the flash memory is not used as a random access memory (RAM). 由于组织微芯片,以便在单一动作“闪动”中擦除一组存储器单元,因此闪速存储器得到其名。 Since tissue microchip, so as to erase a group of memory cells in a single operation "flashing" in the flash memory thus obtained its name. 该擦除由Fowler-Nordheim隧道导致,其中电子刺穿细小电介体材料,以从与每个存储器单元相关联的浮动栅中移除电子电荷。 The erasure is caused by Fowler-Nordheim tunneling in which electrons pierce a small dielectric material to remove electrons from the charge associated with the floating gate of each memory cell. Intel提供一种形式的闪速存储器,在每个存储器单元中保持2位(而不是I位),因而加倍存储器容量,而不用相应提高价钱。 Intel offers a form of flash memory, holding two (rather than the I-bit) in each memory cell, thus doubling the capacity of memory without a corresponding increase in price. 闪速存储器是非易失性的计算机存储器,可电擦除及编程。 The flash memory is a nonvolatile computer memory, electrically erasable and programmable. 它是一种主要用于存储卡、USB闪存驱动(大拇指驱动、就近驱动、记忆棒、闪存棒、跳跃驱动、通货传感器、光学传感器、奖励入口以及其它信号发生器)进行一般存储和计算机与其它数字产品之间的数据传送的技术。 It is mainly used for a memory card, USB flash drives (thumb drives, nearest the drive, memory stick, flash stick, jump drive, currency sensors, optical sensors, the bonus and other signal generator) for general storage and computer technical data transfer between other digital products. 经常考虑一种具体类型的EEPR0M(电可擦可编程只读存储器),用于按照大块来擦除及编程;在早期闪存中,必须立刻擦除所有抵押物。 Often considered a specific type of EEPR0M (Electrically Erasable Programmable Read Only Memory), for program and erase according to bulk; early flash memory must be erased all at once collateral. 闪速存储器已在游戏控制台市场中获得流行,其中经常使用其来替换游戏保存数据的EEPROM或电池供电的SRAM。 Flash memory has gained popularity in the game console market, where it is often used to replace the saved game data EEPROM or battery-backed SRAM.

[0182] 短语“非易失性”意思指不需要电力来维持存储在芯片中的信息。 [0182] The phrase "nonvolatile" means that does not require power to maintain the information stored in the chip. 另外,闪速存储器提供快速的读取访问时间(虽然不如用于PC的主存中的易失性DRAM存储器迅速)以及比硬盘更好的运动抗冲击性。 In addition, flash memory offers fast read access times (although not as volatile DRAM memory used for main memory in a fast PC) and better than the hard impact resistance movement. 这些特征解释了在便携装置中流行使用闪速存储器。 These characteristics explain the popularity of flash memory used in a portable device. 闪存的另一种特征就是当在“存储卡”中封装时,其极为耐用,能够经得起强烈的压力、极端的温度以及浸入水中。 Another feature of flash memory is that when packaged in a "memory card", which is extremely durable, able to withstand intense pressure, extremes of temperature and immersed in water. 虽然技术上是一种EEPROM类型,但是术语“EEPR0M”通常用来具体指代非闪EEPR0M,其可按小块擦除,典型地按字节擦除。 Although technically a type of EEPROM, the term "EEPR0M" commonly used to refer to a non-specific EEPR0M flash, which can be erased small, typically erased bytes. 由于擦除周期缓慢,因此当写入大量数据时,用于闪速存储器擦除中的大的块尺寸比旧类型的EEPROM具有极大的速度优势。 Due to the slow erase cycle, so when writing large amounts of data, a large block size for erasing the flash memory has a great speed advantage over the older type EEPROM. 非易失性存储器、非易失存储器(NVM)、或者非易失性存储是即使不供电也可保持所存储的信息的计算机存储器。 Non-volatile memory, nonvolatile memory (the NVM), or nonvolatile memory even if power is not supplied can be maintained in computer memory stored information. 非易失性存储器的实施例包括只读存储器(ROMP,闪速存储器,大部分类型的磁计算机存储设备(例如硬盘、软盘驱动以及磁带),以及光盘驱动。非易失性存储器典型地用于二级存储任务,或者长期稳定的存储器。当今最广泛使用的主存形式是易失性形式的随机存取存储器(RAM),表示当关闭计算机时,丢失包含在RAM中的任何内容。闪速存储器亦可提供在芯片、现场可编程门阵列(FPGA)、ASIC及磁性RAM(MRAM)中。后者允许计算机可几乎立即开启和关闭,避免慢启动及关机后果。 Example non-volatile memory include read-only memory (the ROMP, flash memory, most types of magnetic computer storage devices (e.g. hard disks, floppy disks, and magnetic tape drives), and optical disk drive. Typically, for nonvolatile memory task secondary storage, or long-term storage stability of main memory in the form of the most widely used is a volatile form of random access memory (RAM), it means that when the computer shut down, anything contained in RAM is lost in. the flash the memory may also be provided in chips, field-programmable gate array (FPGA), ASIC and magnetic RAM (MRAM) the latter allows the computer may turn on and off almost immediately, to avoid the consequences of slow startup and shutdown.

[0183] 这里描述的“无抵押物游戏桌”格式以及结构包括实施本技术有用的元件或子元件的一般概念和具体公开。 [0183] The herein described "Chipless game table" includes the general concept of the format and structure useful embodiment of the present technology elements or sub-elements and specifically disclosed. 始终要理解的是,等价物、替换物和另外的元件、功能及处理可在系统内部使用,而不脱离本发明的被启用及请求保护的技术。 Always to be understood that equivalents, alternatives and additional components, functions and processing can be used within the system, without departing from the present invention is enabled and claimed technology.

[0184] 该半自动化游戏平台优选地可重新配置,以便可进行不同游戏。 [0184] The semi-automated gaming platforms can preferably be reconfigured so that the game can be different. 如果平台正从“发牌盒”游戏重新配置成“洗牌器”游戏,发牌盒162 (图6)必须用洗牌器替换,或者如果该游戏是对手牌进行发牌(Pitch),则采用俯拍式相机成像系统。 If the platform is being re-configured to "shuffle" on the game from the "shoe" game, the shoe 162 (FIG. 6) must be replaced by the shuffler, or if the opponent's game for Licensing (Pitch), then using overhead camera imaging system.

[0185] 通信界而 [0185] Communications sector and

[0186] 如前所述,通信界面可以是客户-服务器、主-从、点对点和混合系统,各种设计于该系统中的处理器及PCU之间具有不同关系。 [0186] As described above, the communication interface may be a client - server, the master - having different relationships from point to point and mixing system, various designs between the system processor and the PCU.

[0187] 任意容许的通信方法(司法的、由州、县和/或联邦法律及法规)可用作通信标准,FTP或HTTP标准是最公用且可接受但不排他的使用格式。 The communication method [0187] all admissible (justice, by state, county, and / or federal laws and regulations) be used as a communication standard, FTP, or HTTP standard is the most public and acceptable but not exclusive use format. 在所使用的每台计算机和处理器中,可包括显示器及多个输入按钮,或者触摸屏功能,以及这些的组合,利用有线或无线通信链路来使玩家能够在游戏期间根据需要开始采取措施或进行响应。 In each computer and used by the processor, the display, and may include a plurality of input buttons, or touch screen functions, and combinations of these, using a wired or wireless communication links to enable the player to proceed to take action as necessary during the game or responds. 在玩家与游乐场对抗的游戏中,发牌时玩家手中的牌在屏幕上面向上显示,游乐场手牌可在屏幕上面向下显示。 In the game against the player and the playground, when licensing the player's hand show up on the screen above, the playground can hand down is displayed on the screen above. 除了实体按钮之外或者替换实体按钮,触碰“按钮”可设置在屏幕上。 In addition to the physical buttons or alternatively a physical button, touching a "button" on the screen may be provided. 在进一步非限制性配置中,一个或多个玩家可位于分离的位置中,并且房间中的玩家终端或手持设备或玩家屏幕可经由通信链路(例如,硬布线或无线)连接至控制器。 In a further non-limiting configuration, one or more players may be located in separate locations, and the room terminal or a handheld player or player screen connected to the controller via a communication link (e.g., hardwired or wireless). 标准协议、软件、硬件和处理器语言可用于这些通信链路中,没有任何已知的限制。 Standard protocols, software, hardware and processor languages ​​may be used in these communication links, without any known limitation. 存在成百上千种可用的计算机语言,其中最通常的是:Ada ;Algol ;APL ;awk ;Basic ;C ;C++ ;CoboI ;Delphi ;Eiffel ;Euphoria ;Forth ;Fortran ;HTML ;Icon ;Java ;Javascript ;Lisp ;Logo ;Mathematica ;MatLab ;Miranda ;Modula-2 ;0beron ;Pascal ;Perl ;PL/I ;Prolog ;Python ;Rexx ;SAS ;Scheme ;sed ;Simula ;Smalltalk ;SnoboI ;SQL ;Visual Basic ;VisualBasic ;Visual C++ ;以及XML。 The presence of hundreds of available computer language, which most often is: Ada; Algol; APL; awk; Basic; C; C ++; CoboI; Delphi; Eiffel; Euphoria; Forth; Fortran; HTML; Icon; Java; Javascript ; Lisp; Logo; Mathematica; MatLab; Miranda; Modula-2; 0beron; Pascal; Perl; PL / I; Prolog; Python; Rexx; SAS; Scheme; sed; Simula; Smalltalk; SnoboI; SQL; Visual Basic; VisualBasic; Visual C ++; and XML.

[0188] 任何商业处理器可或者用作单一处理器、系统中的串行或者并行处理器组。 [0188] The processor may be any commercially or as a single processor, serial or parallel processor system group. 商业处理器的实施例包括,但不限于:Merced™、Pentium™、Pentium II™、Xeon™、Celeron™、Pentium Pro™、Efficeon™、Athlon、AMD 等等。 Example of commercial processors include, but are not limited to: Merced ™, Pentium ™, Pentium II ™, Xeon ™, Celeron ™, Pentium Pro ™, Efficeon ™, Athlon, AMD and the like.

[0189] 显示器屏幕可以是节段式显示器屏幕、模拟显示器屏幕、数字显示器屏幕、CRT、LED屏幕、等离子体屏幕、液晶二极管屏幕,等等。 [0189] Display screens may be segment display screen section, an analog display screen, a digital display screen, CRT, LED screen, a plasma screen, liquid crystal diode screens, and the like.

[0190] 实施例1-未叫牌却发牌 [0190] Example 1 was not bid licensing

[0191] 本发明的纸牌操作装置的实施例具有停止分发纸牌的能力。 EXAMPLES [0191] card handling apparatus according to the present invention have the ability to stop distributing the cards. 该停止纸牌分发的指令可来自控制该纸牌操作装置的处理器,或者来自分离的处理器。 The instructions may stop distributing cards from the card processor to control the operation of the apparatus, or separate from the processor.

[0192] 下面是如下条件的实施例,在所述条件中可用的是,停止纸牌前进,尤其当所述纸牌操作装置是一机械化发牌盒时以及当该发牌盒集成到CGTS中时。 [0192] The following are examples of the following conditions, the conditions can be used in is stopped card proceeds, especially when the operating means is a card shoe when mechanized and when the shoe is integrated into the CGTS.

[0193] 下列的博弈情况和事件序列将有助于理解将期望地触发该纸牌操作装置来中止推进纸牌的条件。 [0193] The following sequence of events and game situations will help to understand the expectations trigger the card handling device to suspend condition and advance the cards. 纸牌计点博弈将用于下列实施例中。 Blackjack game for the following examples.

[0194] 三个玩家已抵押纸牌计点。 [0194] three players have been pledged blackjack. 发牌者一次一张地从分发发牌盒中拖拉纸牌,并提供每个玩家两张面朝上的纸牌,定义了初始或部分手牌。 Dealer drag the cards one at a time from the distribution shoe and provides on two cards face down to each player, or part defines the initial hand. 发牌者发牌给自己两张手牌,一张朝上。 Dealer licensed to own two hands, one up.

[0195] 博弈开始于玩家I。 [0195] start the game the player I. 玩家I持有2张纸牌11并输入“拿牌”命令。 I hold two player card 11 and enter the "DRAW" command. 发牌者将纸牌移出发牌盒并面朝上分配给玩家I。 The dealer will move the starting cards face up and the shoe is assigned to the player I. 总点数现在是13。 The total is now 13 points. 在玩家I决定是否拿牌或停牌之前,发牌者给玩家发另一张面朝上的牌。 Before I decide whether to take the player cards or suspension, dealer licensing to the players on another face. 由于没有呼叫纸牌,因此该系统知道该拿出的纸牌发牌出错。 In the absence of call cards, so the system knows to come up with a playing card error. 游戏控制器感测所述条件,并指示该纸牌移动系统来中止纸牌分发。 Sensing the condition sensing game controller, and instruct the system to abort the mobile card card delivery. 出错消息出现在玩家显示器的发牌者区域上以及在发牌者显示器上。 An error message appears on the dealer and the player display area on the display dealer.

[0196] 同时,发牌者已经询问玩家2是否想要拿牌。 [0196] Meanwhile, the dealer has to ask whether the player 2 wants to get a license. 玩家2输入命令要求拿牌。 Player 2 Enter the command to take licensing requirements. 由于玩家位置I处的出错条件尚未解决,因此该拿牌命令不登记。 Because of an error condition at the player position I have not been resolved, so the command does not get a license registration. 要求发牌者回至玩家I并决定该手牌。 Requirements dealer back to the players and I decided that hand. 发牌者呼叫游戏负责人,并解释说在请求纸牌之前先发牌。 The dealer calls the game official, explaining that before the first licensing request card. 在游戏负责人发出指令来解决该错误之后,发牌者必须重启系统,以便重新进行纸牌分发。 After the game, head issued a directive to fix the error, the dealer must reboot the system in order to re-distribute the cards.

[0197] 实施例2-发出面朝i:的牌而非面朝下的牌 Cards face-down cards instead: [0197] i Example 2 facing issued

[0198] 两个玩家抵押。 [0198] two players mortgage. 发牌者发两张面朝下的牌给第一玩家,两张面朝上的牌给第二玩家。 The dealer dealt two cards face down to the first player, on two cards face-up to the second player. 第二玩家立即抱怨他的牌泄漏给另一玩家。 The second player immediately complained about his cards leaked to another player. 同时,俯拍式成像系统感测该牌被错误地发牌成面朝上,游戏控制器指示纸牌操作装置中止移动纸牌。 Meanwhile, overhead imaging system senses the card is erroneously face up to the dealer, the game controller instructs the card handling device is suspended to move the card. 发牌者呼叫游戏负责人,当解决该打牌错误时,则发牌者将“重启”命令输入至发牌者界面,其启动纸牌操作装置重新移动该牌至分发端。 The dealer calls the game official, when playing cards to solve the error, the dealer will "reset" command to dealer input interface, which re-start card handling means for moving the card to the distribution end.

[0199] 其它发错牌的实施例 [0199] Other embodiments misdeal

[0200] 虽然发牌错误并非要求纸牌操作装置中止移动纸牌的所述多种条件中的仅有一部分,但是他们是游乐场想限制游戏桌上未分配纸牌的数目的共同理由。 [0200] Although licensing is not a requirement card handling error aborted only a portion of the mobile device card of a variety of conditions, but they are a common reason want to limit the number of playground games unallocated cards on the table. 发牌者发错牌的非限制性实施例包括:当玩家或游戏规则不要牌时发牌;发牌者发牌给错误的玩家,发牌者发牌给公用区;以及发面朝上的牌,而玩家要求接收面朝下的牌。 The dealer sent the wrong brand of non-limiting examples include: When do the rules of the game or the player card delivery; dealer licensed to the wrong player, dealer licensing of common areas; and hair on the face cards, and the player required to receive cards face down.

[0201] 当纸牌不注意地发成面朝上时,近乎100%的时间,发错牌的玩家将抗议(除非它是非常有用的纸牌)。 [0201] When the card inadvertently made into a face-up, almost 100% of the time, the wrong card players will protest (unless it is a very useful card). 发生这一切时,博弈立即停止。 All this occurs, stop the game immediately. 发牌者向玩家道歉,优选地呼叫游戏负责人(游乐场监督人员)。 Dealer apologize to the players, the game preferably call the person in charge (playground supervisor). 发牌者告诉游戏负责人他误会了玩家,发错牌给玩家或以错误的方式发牌。 The dealer told him misunderstood person in charge of the game players, the wrong cards to the players or the wrong way licensing. 被发错的一张和/或多张牌可销牌,这是典型的游乐场规则。 It was sent the wrong one and / or more cards can sell cards, which is typical of playground rules. 如果需要,玩家被给予做出新的博弈决定的机会。 If desired, the player is given the opportunity to make a new game the decision. 纸牌针对玩家博弈决定来重新发牌。 Solitaire game for the players decided to re-licensing. 游戏接着重新开始。 Then start the game again.

[0202] 实施例3 [0,202] Example 3

[0203] 在纸牌算点游戏中,本发明的发牌盒由包括游戏规则的处理器控制。 [0203] Operators game point, the shoe according to the present invention comprises a game controlled by the processor in the card. 一轮中发牌者发出4到6张牌。 A dealer in issue 4-6 cards. 该游戏规则确定是否给每手牌抽出第三张牌,由于读取了所述牌,因此游戏规则确定是否抽出4、5或6张牌。 The rules of the game for each hand to determine whether a third card is drawn, since the reading of the card, thus determining whether the rules of the game, five or six cards drawn. 游戏结果通过在读取纸牌时将游戏规则应用于这些纸牌来确定。 Game results to determine when read by the card game rules apply to these cards. 在一种示例性发牌盒中,博弈规则驻留在内置于发牌盒的处理器中。 In an exemplary shoe, the game rules built into the shoe resides processors. 在其它实施方式中,该游戏规则驻留在内置于发牌盒的处理器通信的外部计算机。 In other embodiments, the rules of the game resides external computer built into communication with the processor of the shoe.

[0204] 在这种实施例中,当游戏规则要求使用5张牌时,发牌者不注意地拖出6张牌。 [0204] In such embodiments, when the game requires the use of five cards, the dealer inadvertently pulled 6 cards. 处理器识别该预定条件为“过度抽出”错误,并发出警报。 The processor identifies the predetermined condition is "over extracted" error, and an alarm. 在这个实施方式中,如果在发牌者设置手牌之前所述纸牌混合,则玩家手牌及主持人手牌显示在发牌盒显示器中,仅发牌者可见,以帮助发牌者设置手牌。 In this embodiment, if the card prior to mixing the dealer hand is provided, and the player hand card host displayed in the dealer hand display boxes, made visible only the dealer, the dealer is provided to assist the hand brand. 留下的牌即为过度抽出的那张牌。 Left hand is the excessive extraction of that card. 在其它实施方式中,该过度抽出的纸牌亦被显示且由处理器识别为过度抽出的纸牌。 In other embodiments, the card was also drawn over the display and by the processor identified by excessive withdrawal of the card.

[0205] 此处被过度抽出的纸牌很可能泄漏给玩家,因此呼叫现场管理员或游戏负责人,将“销牌”命令输入到显示器上的触摸屏控制中,发牌者放弃该张超出的纸牌。 [0205] here is over-drawn card is likely to leak to the players, so the call site administrator or person in charge of the game, the "card pin" command input to the touch screen controls on the display, the dealer discards the excess Zhang card . 如果纸牌数值尚未泄漏给玩家,则现场管理员可替代地指示发牌者将该张牌用作下一手牌的一部分。 If the card value has not been disclosed to the players, the site administrator may instead indicate the dealer cards as part of the next hand. 现场管理员可通过触碰触摸屏控制上的“使用”按钮而在触摸屏显示器上输入该决定。 The administrator can enter the site and decide on the touch screen display by touching on the touch screen control "use" button. 在本发明的一种优选实施方式中,每当纸牌抽取错误,销牌/使用选项出现在用户显示器上。 In a preferred embodiment of the present invention, each time the card extraction error, the pin cards / user the option appears on the display.

[0206] 在发牌盒的一些实施方式中,即使当没有检测到纸牌抽取错误时,显示器提供销牌/使用选项。 [0206] In some embodiments of the shoe, even when extraction error is not detected the card, a display card pin provided / used option. 如果,例如游乐场采用了在纸牌算点的每手牌发牌之前销第一张牌,则发牌者可选择“销牌”选项,在这种情况下,该牌不用于确定博弈结果。 If, for example, using the first card playground pin count before licensing card points in each hand, the dealer can choose "pin card" option, in which case, the card is not used to determine the outcome of the game. 该选项可用软件、硬件或软件加硬件来实施。 This option is available for software, hardware, or software plus hardware. 当该选项利用硬件来实施,则可提供实体的“销牌”和/或“使用”开关或按钮。 When this option is implemented by hardware, it may be provided to the entity "card pin" and / or "use" switch or button. 当该选项用软件实施时,“销牌”和/或“使用”命令可由发牌者(或游戏负责人)经由发牌盒后面的发牌者显示器的触摸屏控制来输入。 When this option is implemented in software, the "card pin" and / or "used" by a command (or pit boss) licensing inputted via a touch screen control display a dealer behind the shoe. 该相同特征可设置在该类型的纸牌读取洗牌器上,用来分发手牌、局部手牌或各张纸牌。 This feature may be provided in the same type of card reading shuffler, the hand used to distribute, or each partial hand playing cards.

[0207] 如果从发牌盒中抽出与该被识别出的纸牌组无关的纸牌,则本发明的示例性系统发出警报,指示该张牌无效或未知,触发系统终止纸牌移动直到清除错误。 [0207] If the extraction irrespective of the identified set of cards from the card shoe, then the exemplary system of the present invention, an alarm indicating that the card is invalid or is unknown, the card moved until termination trigger system to clear the error. 这类警报亦可发送至游戏负责人,或者发送至控制中心以启动纸牌如何放置在发牌盒中的调查,亦可在桌面上的“天空之眼”相机中聚焦。 Such alerts can also be sent to the person in charge of the game, or sent to investigate how the control center to start the card is placed in the shoe, also on the desktop "eye in the sky" focus camera. 例如,如果该发牌盒初始地容纳了8副纸牌,则当抽出第9张黑桃A时,指示无效牌或意想之外的纸牌的错误被抽出发布。 For example, if the shoe 8 is initially receiving the card, when the spades out of 9 A, an error indicating an invalid card or the card is withdrawn outside imagine released. 或者,如果读取具有略有不同的点数及花色图形的不同商标的纸牌,则可发出警报。 Or, if you read the cards of different brands have slightly different points and color graphics, it can sound the alarm. 如果纸牌具有特殊标记且一张牌上缺少这些标记,则可发出警报。 If the card has a special marker and a card with the lack of these tags, it can sound the alarm.

[0208] 优选在抽出无效牌时发出警报,而不是在正在读取该牌时。 [0208] Preferably an alarm is withdrawn invalid cards, but not when the card is being read. 延迟警报直到纸牌实际到达游戏桌上,这就提供了不用中断有效博弈的优势。 Delayed alarm until the actual arrival card game table, which provides effective without interrupting game advantage.

[0209] 在其它实施方式中,销牌/使用选项可用来校正检测到的纸牌读取错误,该错误出于多种不同理由发生。 [0209] In other embodiments, the pin card / options to use the card reading correcting the detected error, the error occurs for a variety of different reasons. 纸牌读取错误的实施例源自传感器/处理器故障(即,读取红桃A作为黑桃10)、不能识别出所读取的纸牌(空白纸牌库,在不同位置中具有点数/花色标记的纸牌商标,当期望纸牌数值的数据文件不包括王牌时读取到王牌、无法识别奖励牌、切牌、增额奖励牌等)、识别不是期望纸牌组的一部分的纸牌(即,4副纸牌的发牌盒中的第5张黑桃A,读取具有不同牌幅标记的黑桃A,不同的制造标记,或者读取具有不同外表的黑桃A,诸如由于纸牌并非来自同一厂商而导致标记的颜色和大小均不同)。 Example embodiments wrong card reading from the sensor / processor failure (i.e., as read hearts A spade 10), the card can not recognize the read (blank card library, having points / suit markings in different positions card trademark, read the card when the desired value of the data file does not include ace to ace, does not recognize reward cards, cut card, increasing the amount of reward cards, etc.), identification card is not part of the desired card group (ie, four cards the shoe 5 spades a, read card web having different spades labeled a, different manufacturing mark, or read with a different appearance spades a, since such cards are not from the same vender and cause color marker and size are different). 这些错误全部共同地称为纸牌读取错误,即使产生出错信号的原因并不总是意味着该纸牌识别系统不能正常运转。 These errors are all collectively referred to as card read error, because even if the error signal does not always mean that the card recognition system can not operate normally.

[0210] 往来清单文件中的处理启动纠错的实施例 [0210] processing initiate corrective dealings manifest file Example

[0211] 图10中示出了一种在本发明的纸牌操作系统中识别及纠错的示例性过程。 In [0211] FIG. 10 illustrates an exemplary process for identifying and correction of the card operating system in the present invention. 该示例性过程300开始于读取纸牌步骤302。 The exemplary process 300 begins at step 302 to read the card. 作为初始步骤,该系统必须首先确定该纸牌是否可读取304。 As an initial step, the system must first determine whether the card 304 can be read. 由于该纸牌被上翻、弄脏,因此其可能是不可读取的;该系统不被识别成读取该纸牌(即来自不同厂商的王牌或纸牌等等)。 Since the card is turned on, soiled and therefore it may not be read; the system does not read the card to be identified (i.e. Ace cards from different manufacturers or the like). 如果纸牌不可读取,则在步骤306显示出错。 If the card is not read, then in step 306 displays an error. 在步骤308,该出错提示用户检查纸牌,并手工确定该纸牌数值。 In step 308, the card user to check the error message, and determines whether the value of the card hand. 一旦该纸牌数值(即,梅花J)已经确定,则在步骤310将纸牌数值输入该系统。 Once the card values ​​(i.e., Plum J) have been determined, the card 310 will be entered into the system at step value. 一旦用户输入纸牌数值310,则系统显示一重新选择选项312,并且用户有机会改变该纸牌的输入数值。 Once the user enters the value card 310, the system displays a selection option 312 again, and the user has the opportunity to change the input value of the cards.

[0212] 根据示例性过程,在步骤316提示用户决定是否使用该纸牌。 [0212] The exemplary process, at step 316 prompts the user to decide whether to use the card. 如果用户决定不使用该纸牌,则他必须接着决定是在步骤318销牌还是在步骤314移出牌。 If the user decides not to use the card, he must then decide whether to step 318 pin cards or cards removed in step 314. 所销牌是往来清单的一部分,而移出牌不是。 The brand is part of the pin contacts list, rather than out of cards.

[0213] 在一种实施方式中,通过在步骤320询问用户是否希望销去另外的牌来继续该过程。 [0213] In one embodiment, the step 320 asks whether the user wishes to sell additional cards to continue the process. 如果回答是,则用户在步骤322拖出期望数量的销牌并将纸牌324分发至诸如丢弃架之类的放弃区。 If the answer is yes, then in step 322 the user out of a desired number of pin cards and 324 cards distributed to the area, such as giving up discarded frames and the like. 如果发牌者不希望销去另外的纸牌,则仅一张销牌分发324至放弃区。 If the dealer does not want to sell to another card, the only one to give up 324 pin card dispensing area.

[0214] 未在步骤314处退出游戏或在步骤320和/或322处销去的所读取的纸牌在步骤316处使用。 [0214] No quit the game at step 314 or at step 316 the card in the read and / or at the pin 322 to step 320. 该系统在步骤326确定该纸牌是否属于期望纸牌组,以及可选地(未示出)将该纸牌亦与往来清单相比较,从而验证该纸牌不是额外纸牌或者该纸牌不是期望组的一部分。 In step 326 the system determines if the card belongs to the card set desired, and optionally (not shown) is also compared with the card contacts list so as to verify that the card is not a part of the additional card or card group is not desired. 如果未期望该纸牌,则在步骤328启动无声警报。 If you do not expect the card, starting at step 328 silent alarm. 无声警报警示游乐场工作人员潜在的问题,并做出决定330是使用该纸牌还是不使用该纸牌。 Silent alarm warning of potential problems playground staff and make a decision 330 is to use the card or the card is not used. 如果不使用该纸牌,则发牌者或游乐场区经理必须决定是在步骤334销牌还是在步骤332移出该牌。 If you do not use the card, the dealer or the playground area manager must decide in step 334 or in step 332 pin card out of the card. 被移出的牌从往来清单中移出,而销牌334保留在往来清单中。 It is removed from the card removed from the contacts list, and pin cards 334 remain in contact list. 如果游乐场或者发牌者决定在步骤330使用该纸牌,则将纸牌分发338至游戏。 If the playground or the dealer decided to use the 330 cards, the cards will be distributed to the game at step 338.

[0215] 可使用其它适宜的方法来控制用于确保仅将有效纸牌输入游戏的过程。 [0215] Other suitable methods may be used to control the process to ensure that only valid inputs to a game card. 例如,该过程可仅提供使用或销去每张牌的选择、而不是提供使用、销去及移出每张牌的选择。 For example, the process may be used or only the selection pin to each card, rather than providing the use, and removal of the pin to each card selected. 当管理员允许发牌者禁用该纸牌读取特性时,纸牌可分发至游戏,而不必已经读取。 When the administrator allows the dealer to disable the card reading feature cards can be distributed to the game, without having been read. 出错显示器可能是一秘密显示器,不向玩家示警任何异常情况,或者错误可产生一向玩家示警异常情况的警报。 Error display monitor may be a secret, not anything unusual warning to the player, or an error may generate an alert has been warning players abnormal situation. 纸牌ID可选自一可利用的纸牌数值的菜单,或者可在字母数字键区上键入所述信息。 Alternatively card ID card values ​​from a menu of available or may type the information on the alphanumeric keypad. 该装置可利用符号选择器或字母数字选择器进行配置。 The apparatus can be configured using a selector or alphanumeric symbol selector. 指令可用一种或多种语言来撰写,并且软件可提供不同的语言设置以适应说外语的游乐场工作人员。 Instructions can be written in one or more languages, and software can provide different language settings to suit playground staff speak a foreign language. 上述描述仅打算提供本发明的方法及装置的实施例,并不打算以任意方式限制权利要求的范围。 Example embodiments described above are merely intended to provide a method and apparatus of the present invention and are not intended in any way to limit the scope of the claims.

Claims (36)

1.一种用于在纸牌操作装置中识别意想之外的纸牌的方法,包括: 提供一种纸牌操作装置,其中所述纸牌操作装置包括纸牌存储区、手工移出纸牌的输出端、具有关联存储器的处理器以及一纸牌识别系统,该纸牌识别系统至少能读取纸牌点数,其中所述关联存储器具有一组期望纸牌数值的数据文件; 所述纸牌识别系统读取纸牌数值;以及利用所述纸牌的所述纸牌数值来更新所述存储器中的、所读取的从所述纸牌操作装置移出的纸牌的纸牌数值的往来清单; 所述处理器将所述往来清单与所述一组期望纸牌数值组相比较; 当所述往来清单包括不期望纸牌数值时,产生出错信号,指示纸牌不属于所述组; 在所述处理器处接收用户输入,所述用户输入包括用户选择将不属于所述组的所述纸牌移出; 所述处理器响应于所述用户输入将所移出的纸牌的所述纸 A method for identifying the card handling device of the force unwanted card, comprising: providing a card handling apparatus, wherein said card handling means comprises a store card, the card manually out of the output terminal, having associated memory and a processor card identification system, the system at least identification card read card rank, wherein the associative memory having a set desired value card data file; the system reads the card identification card values; and using the card to update the value card, the card contacts list value card removed from the device operation in the memory card being read; the processor of the list of contacts with the set desired value cards compared group; when the contacts list includes undesired value card, generating an error signal indicating that the card does not belong to the group; receiving a user input at the processor, the user input comprises a user not belonging to the selection the card group is removed; and the processor is responsive to the user input the removed card the paper 数值从所述往来清单中移出。 Values ​​removed from the contacts list.
2.根据权利要求1所述的方法,其中所述纸牌操作装置是一发牌盒。 2. The method according to claim 1, wherein said operating means is a card out of the shoe.
3.根据权利要求1所述的方法,其中所述一组期待纸牌数值的数据文件包括4到8副标准纸牌。 3. The method according to claim 1, wherein the set of expected value data file includes card 4-8 standard cards.
4.根据权利要求1所述的方法,其中响应于所述纸牌识别系统识别出下列至少一种情况,产生一纸牌识别出错信号:空白纸牌、王牌、额外纸牌、专门标记过的纸牌、奖励牌、切牌及红利牌。 4. The method according to claim 1, wherein said card in response to the recognition system following at least one case, a card identification error signal generating: blank cards, ace, additional cards, specially marked card, reward card , cut card and bonus card.
5.根据权利要求1所述的方法,其中响应于该纸牌识别系统无法读取纸牌,产生一纸牌识别出错信号。 5. The method according to claim 1, wherein in response to the identification card system can not read the card, a card identification error signal is generated.
6.根据权利要求1所述的方法,其中一 I/O端口使所述处理器与外部处理器、外部数据存储装置及网络中的至少一个相通信。 6. The method according to claim 1, wherein an I / O port and an external processor cause the processor, in communication with the at least one external data storage device and the network.
7.根据权利要求1所述的方法,其中响应于产生出错信号,用户选择至少一个选自使用牌及销牌的组中的决定。 7. The method according to claim 1, wherein the error signal is generated in response to a user selecting at least one decision card and pin cards selected in the group used.
8.根据权利要求7所述的方法,进一步包括一另外的选择:移出纸牌。 8. The method of claim 7, further comprising a further selection: the card is removed.
9.一种能够检测纸牌存在的纸牌操作装置,所述纸牌不是一组期望纸牌的一部分,该装置包括: 纸牌存储区; 配置成手工移出牌的输出端; 具有关联存储器的处理器;以及一至少能够读取纸牌点数的纸牌识别系统; 用户界面,接收指示用户动作的用户输入,所述用户动作包括当生成表示意想之外的纸牌数值存在的信号时将所述意想之外的纸牌数值对应的纸牌移出; 其中,该关联存储器具有一组期望的纸牌数值的数据文件;并且其中该处理器被编程为当纸牌被识别时将所读取的纸牌数值的往来清单与所述一组期望的纸牌数值相比较,如果所读取的纸牌不是所述一组期望纸牌的一部分,则产生指示存在意想之外的纸牌数值的所述信号, 其中,所述处理器还被编程为将从所述用户界面接收来指示所述用户动作的信号,所述用户动作包括移出所述纸牌。 A card handling apparatus capable of detecting the presence of the card, the card is not a part of a desired set of cards, the apparatus comprising: a card storage area; terminal configured to output a hand-out card; a processor with associated memory; and a at least able to read card rank card identification system; user interface, receives a user input indicating a user action, the user action comprises a signal when the value of the card presence of the resultant force unwanted shows a card corresponding to values ​​outside the Yixiang cards removed; wherein the associated memory card having a set of desired values ​​of the data file; and wherein the processor is programmed to the card when the card is recognized the value of the read contacts list with said set of desired comparing the value card, if the read card is not the desired part of a group of cards, the card generates a signal presence indication value of unwanted transfers, wherein said processor is further programmed from the the user interface receives a signal indicative of the user action, the user action comprises removing the card.
10.根据权利要求9所述的纸牌操作装置,所述用户界面在产生一意想之外的纸牌数值时,输入一选自包括使用牌及销牌的组中的选择。 10. A card handling apparatus according to claim 9, the user interface card generated when a value other than imagine, a group selected from the group comprising the use of input and pin cards in the card selection.
11.根据权利要求10所述的纸牌操作装置,其中所述组包括一移出选项。 11. A card handling apparatus according to claim 10, wherein said set comprises a removal option.
12.根据权利要求10所述的纸牌操作装置,进一步包括如下装置,当产生一指示存在意想之外的纸牌数值的信号时,该装置提供可视警报及音响警报中的至少一种。 12. A card handling apparatus according to claim 10, further comprising means to generate a signal when the value of the card indicating the presence of an unwanted transfers, the device provides at least one of a visual alarm and an audible alarm in.
13.根据权利要求10所述的纸牌操作装置,其中所述处理器被编程带有游戏规则,并且当选择销牌选项时,根据所述游戏规则,在解决所述游戏时不再考虑该牌。 13. A card handling apparatus according to claim 10, wherein the processor is programmed with the rules of the game, and when the pin card option selected, according to the rules of the game, when the game is no longer considered to solve the card .
14.一种维护用于纸牌操作装置中的纸牌的往来清单的方法,包括: 提供在一组被插入到纸牌操作装置中的牌中的一组期望纸牌数值,其中该纸牌操作装置包括一纸牌读取装置、一相关处理器及存储器; 将该组期望纸牌数值保存到存储器中; 逐个从所述纸牌操作装置中移出牌; 读取从该纸牌操作装置中移出的所有纸牌的纸牌数值;在存储器中维护从该纸牌操作装置中移出的纸牌的被读取纸牌数值的往来清单;以及将每个读取纸牌数值与所述一组期望纸牌数值相比较,并且当读取纸牌数值不是该组期望纸牌数值的一部分时,提供给用户使用纸牌的选项,其中所使用的纸牌的纸牌数值被添加到往来清单中;提供给用户销牌选项,其中所述纸牌的纸牌数值被添加到往来清单中;以及提供给用户移出纸牌选项,其中所移出纸牌的纸牌数值不被添加到往来清 14. A method for maintaining a list of contacts in the card the card handling apparatus, comprising: providing a set of cards in a set desired value card is inserted into the card handling device, wherein the card comprises a card operating means reading means, a correlation processor and a memory; the set desired value stored in the memory card; card read values ​​from all the cards out of the card handling device;; individually removed from the card in the card handling apparatus maintenance memory card is removed from the list of operating device contacts the card is read card values; and each read a card set desired value and the comparison value card, and the card is read when the set value is not when a desired portion of the value card, available to users the option cards, the card value cards used therein is added to the list of contacts; pin licensing options to a user, wherein the playing card value card is added to the list of contacts ; and options to the user removed the card, wherein the card out of the card to the added value is not between the Qing 中; 以及接收用户输入的信号,所述信号指示用户选择使用所述纸牌、销牌和移出所述纸牌中的一个。 In; and receiving a user input signal, the signal indicating that the user chose to use the card, and out of the pin cards in a card.
15.根据权利要求14所述的方法,其中该组纸牌为4到8副标准纸牌。 15. The method according to claim 14, wherein the set of cards is a standard card 4-8.
16.根据权利要求14所述的方法,其中该纸牌操作装置是一发牌盒。 16. The method according to claim 14, wherein the operating means is out of the card shoe.
17.根据权利要求14所述的方法,进一步包括确定游戏结果,其中所销去或移出的纸牌不用于确定游戏结果。 17. The method of claim 14, further comprising determining a game outcome, wherein the pin out of the card to or not used to determine a game result.
18.根据权利要求14所述的方法,进一步提供从所述纸牌操作装置中移出所有未被使用的纸牌,将该往来清单与该组期望纸牌数值相比较,以及提供一信号,指示往来清单文件与期望组文件之间的不等同。 18. The method of claim 14, further providing all the cards removed from the unused card handling apparatus, the card value is compared with the set of desired contacts list, and providing a signal indicative of the manifest file exchanges It is not equal between the desired set of files.
19.一种纸牌操作装置,包括: 容纳一组牌的区域; 用于移出纸牌的输出端; 用于识别纸牌数值信息的读牌系统; 包括一组期望纸牌数值以及读取的纸牌数值的往来清单的存储器; 处理器,编程为将所述往来清单与存储器中的所述一组期望纸牌数值相比较,并产生一信号,指示所述往来清单包括意想之外的纸牌数值;和用户输入,当已读取所述意想之外的纸牌数值时,使用户能够选择选自由销牌、使用及移出所构成的组中的指令; 其中所述处理器还被编程为接收用户输入的信号,所述信号指示所述选自由销牌、使用及移出所构成的组中的指令。 19. A card handling apparatus, comprising: receiving a set of cards region; an output for removal of the card; card system for reading information values ​​identifying cards; cards comprising a set of desired values ​​and the card reading value exchanges list memory; a processor programmed to the list of contacts in comparison with the memory card a set of desired values, and generates a signal indicating that the card comprises a list of contacts to imagine values ​​outside; and a user input, when the card has been read the value of unwanted transfers, selected from the group consisting of enabling a user to select pin card, use and removal of the group consisting of instructions; wherein said signal processor is further programmed to receive a user input, the a signal indicative of said free pin card, use and removal of the group consisting of the selected instructions.
20.根据权利要求19所述的纸牌操作装置,其中该输出端配置成手工移出各张牌。 20. A card handling apparatus according to claim 19, wherein the output terminal out of each manually configured cards.
21.根据权利要求19所述的纸牌操作装置,进一步包括一 I/O端口,使所述处理器能够与外部处理器、外部数据存储装置及网络中的至少一个相通信。 21. A card handling apparatus according to claim 19, further comprising an I / O port, enabling the processor to the external processor, external data storage device, and at least one network in communication.
22.根据权利要求19所述的纸牌操作装置,其中该存储器包括所读取纸牌的往来清单的数据文件。 22. A card handling apparatus according to claim 19, wherein the memory card comprises a read data file list of contacts.
23.根据权利要求19所述的纸牌操作装置,进一步包括显示器,其中所述处理器使该显示器显示用户选项。 23. A card handling apparatus of claim 19, further comprising a display according to claim, wherein the processor causes the display to display user options.
24.一种纸牌操作装置,包括: 容纳一组牌的区域; 用于移出纸牌的输出端; 用于至少读取纸牌的花色及识别纸牌数值信息的读牌系统; 包括一组期望纸牌数值以及读取的纸牌数值的往来清单的存储器; 处理器,其被编程为将所述往来清单与所述一组期望纸牌数值信息相比较,并在所述往来清单包括未被所述读牌系统识别的纸牌时产生一信号;和用户输入,使用户能够手工输入对应于所述未被识别的纸牌的纸牌数值; 其中,所述处理器还被编程为接收用户输入的信号,所述信号指示用户选择使用所述未被识别的纸牌或者移出所述未被识别的纸牌。 24. A card handling apparatus, comprising: receiving a set of cards region; an output for removal of the card; card reading system for the suit and value information identifying at least card reading cards; cards comprising a set of desired values ​​and the memory card contacts list read values; a processor, which is programmed to the contacts list is compared with the desired set of numerical information cards, and is not included in the contact list of the identification card reading system generating a signal when the card; and a user input, enabling a user to manually input the numerical value corresponding to the unrecognized card in the card; wherein said signal processor is further programmed to receive a user input, the signal indicating that the user using the selected card is not recognized or not recognized out of the card.
25.根据权利要求24所述的纸牌操作装置,其中所述装置是一发牌盒。 25. A card handling apparatus according to claim 24, wherein said means is out of the shoe.
26.根据权利要求25所述的纸牌操作装置,其中所述存储器包括被读取纸牌数值的往来清单,并且当手工输入一纸牌数值时,将该纸牌数值添加到往来清单中。 26. A card handling apparatus according to claim 25, wherein said memory card comprises a list of contacts to be read value, and when manually enter a card number, the card value added to the contact list.
27.根据权利要求24所述的纸牌操作装置,其中响应于出现同时拉出两张纸牌而仅识别出一个纸牌数值,该用户进行输入,使用户能够选择使用该牌或销去该牌。 27. A card handling apparatus according to claim 24, wherein in response to the occurrence of two cards drawn while only recognizes a value card, the user input enables a user to choose to use the card to the card or pin.
28.根据权利要求24所述的纸牌操作装置,其中响应于出现拉出一张游戏所不需要的额外牌,用户界面允许用户输入打出及销牌选项中的一种。 28. A card handling apparatus according to claim 24, wherein in response to a pull-out unnecessary extra card game appears, the user interface allows the user to input one kind of hit and the pin card options.
29.根据权利要求28所述的纸牌操作装置,其中在用户输入选项之前,要求管理员授权输入。 29. A card handling apparatus according to claim 28, wherein prior to the user input option, requires the administrator to enter authorized.
30.根据权利要求19所述的纸牌操作装置,其中所述处理器编程有游戏规则并编程为从该读牌系统中接收被读取的纸牌信息;以及所述用户输入使用户能够随时销至少一张牌,从而使得在决定游戏结果时不用理会所述被销的牌。 30. The card handling apparatus according to claim 19, wherein the processor is programmed with the rules of the game and programmed to receive card information is read from the card reading system; and the user enables the user to input pin at any time at least a card, such that when determining the game result ignore pin cards are.
31.根据权利要求30所述的纸牌操作装置,其中所述装置是一发牌盒。 31. A card handling apparatus according to claim 30, wherein said means is out of the shoe.
32.根据权利要求30所述的装置,其中所述读牌系统能识别一切牌。 32. The apparatus according to claim 30, wherein the card reading system can recognize all cards.
33.根据权利要求32所述的装置,其中所有被移出的牌的往来清单保存在关联存储器中,并且该用户输入,使用户能够在识别出该切牌以获得总清单之后移出所有牌。 33. The apparatus according to claim 32, wherein the contact list of all the cards to be removed is stored in the associative memory, and the user input, enabling the user to all of the cards out of the cut after the identified card to obtain a total list.
34.根据权利要求33所述的装置,其中期望数值的数据文件保存在存储器中,其中该处理器将该总清单与该期望值相比较,以确定所述数据文件是否相同。 34. The apparatus according to claim 33, wherein the desired value of the data file stored in the memory, wherein the processor is the master list is compared with the expected value to determine whether the same data file.
35.根据权利要求34所述的装置,其中在所述数据文件不同时,产生一指示差异的信号。 35. The apparatus according to claim 34, wherein the data file is not the same, generating a signal indicative of a difference.
36.根据权利要求30所述的装置,其中用户可在手牌之前、一轮游戏之前、新发牌盒之始、游戏期间、游戏结束以及检测到切牌时输入销牌命令。 36. The apparatus according to claim 30, wherein the user can previously before hand, a game, a new beginning of the shoe, during the game, ending the game card command input pin is detected, and cut card.
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US8511684B2 (en) 2013-08-20

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