CN100407632C - Personal information display system and method - Google Patents

Personal information display system and method Download PDF

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CN100407632C
CN100407632C CN 200410092749 CN200410092749A CN100407632C CN 100407632 C CN100407632 C CN 100407632C CN 200410092749 CN200410092749 CN 200410092749 CN 200410092749 A CN200410092749 A CN 200410092749A CN 100407632 C CN100407632 C CN 100407632C
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personal information
server
management module
logic
request
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CN 200410092749
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Chinese (zh)
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CN1773925A (en )
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王华明
陈东明
峰 高
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腾讯科技(深圳)有限公司
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Abstract

本发明公开了一种个人信息显示系统,包括个人信息显示框,用于显示个人信息并接收用户的输入;服务器,用于存储个人信息;逻辑管理模块,用于实现个人信息显示框和服务器之间的信息交流,并根据用户的输入实现用户之间的动态交互。 The present invention discloses a display system of personal information, including personal information display frame for displaying the personal information and receives a user's input; server for storing personal information; logic management module, for implementing personal information and a server display frame the exchange of information between, and the dynamic interaction between the user based on user input. 本发明还公开了个人信息显示方法:逻辑管理模块向服务器发送显示个人信息请求;服务器查询个人信息,并向逻辑管理模块发送个人信息,逻辑管理模块向个人信息显示框发送个人信息;逻辑管理模块根据在个人信息显示框的输入,向服务器发送用户之间动态交互请求,服务器根据该动态交互请求实现用户之间的动态交互。 The present invention also discloses a method of personal information display: display logic management module sends a personal information request to the server; access to personal information, and transmits the personal information management logic module, logic management module sends personal information to the personal information display frame; logic management module the personal information display frame of the input, sends a dynamic interaction between the user request to the server, the server dynamic interaction between the user based on the dynamic interaction request. 应用本发明后实现了用户之间的聊天等动态交互,进而为用户之间的交流提供了便利。 After application of the present invention is to achieve a dynamic interaction between the user and the like chat, and further provides a convenient communication between users.

Description

个人信息显示方法和系统技术领域本发明涉及个人信息显示技术,特别是个人信息显示方法和系统。 Personal information display method TECHNICAL FIELD The present invention relates to a personal information display technology, especially personal information display system and method. 背景技术随着计算机技术和网络技术的飞速发展,因特网(Internet)在人们的日常生活、学习和工作中发挥的作用也越来越大。 BACKGROUND With the rapid development of computer technology and network technology, the Internet (Internet) play in people's daily life, study and work in the role is also growing. 相应地,随着因特网的发展,各种在线游戏也获得了迅速的发展。 Accordingly, with the development of the Internet, a variety of online games also enjoyed rapid development. 在很多在线游戏中,用户需要显示个人信息,并且根据所显示的个人信息而执行相应的操作。 In many online games, the user needs to display personal information, and performs a corresponding operation according to the displayed personal information. 目前,现有技术中在各种在线游戏中显示用户个人信息的方式有很多种,而且一般都是通过文本的方式来显示用户的个人信息。 Currently, prior art there are many ways to display a user's personal information in a variety of online games, and are generally used to display the user's personal information by text. 图1所示为现有技术中个人信息显示系统的结构图。 Figure 1 shows a configuration diagram of the personal information display system in the prior art. 如图l所示,该系统包括个人信息显示框101和服务器102。 As shown in FIG l, the system includes a personal information display frame 101 and the server 102. 其中,个人信息显示框101用于显示用户的个人信息,服务器102用于存储个人信息。 Wherein the personal information display frame 101 for displaying a user's personal information, the server 102 for storing personal information. 现有技术中对个人信息的表现不够充分,并不能通过显示出来的个人信息直接和该用户进行动态交互,从而非常不利于用户之间的互动交流。 Art performance of personal information is not sufficient, and can not be displayed by the user's personal information and dynamically interact directly, which is not conducive to interaction between users. 同时,现有技术中的个人信息修改功能也非常有限,并不利于用户对自己的个人信息进行管理。 At the same time, personal information modification function of the prior art is also very limited, is not conducive to the user to manage their personal information. 例如:现有技术中并不能对用户的玩伴进行好友和黑名单的区分。 For example: the prior art can not distinguish the user's friends and playmates blacklist. 相应地,从而也无法支持各种对玩伴区分后的相应操作。 Accordingly, and thus it can not support a variety of operations on the respective playmates distinction. 图2所示为现有技术中第一实施方式的个人信息显示示意图。 Personal information shown in FIG. 2 is a prior art schematic diagram showing a first embodiment. 如图2所示,这种方式所显示的个人信息非常简单,而且不能通过显示出来的个人信息直接和该用户进行动态交互,非常不利于用户之间的互动交流。 2, the personal information is displayed in this manner is very simple, and can not be displayed by the user's personal information and dynamically interact directly, is not conducive to interaction between users. 同时,在该种方式中,也不能支持由用户对玩伴进行区分,从而不能对用户喜欢的玩友和不喜欢的玩友进行区分,并且不能相应地了解好友的在线状态。 At the same time, in that way, nor can distinguish between support for playmates by the user, so the user does not like to play with friends and do not like to distinguish friends to play, and accordingly can not be what your friends are online. 图3所示为现有技术中第二实施方式的个人信息显示示意图。 Personal information shown in FIG. 3 is a prior art schematic diagram showing the second embodiment. 如图3所示,该种方式显示的个人信息比较充分,但是同样不能通过显示出来的个人信息直接和该用户进行动态交互,所以也非常不利于用户之间的互动交流。 3, the personal information of the ways shown more fully, but the same can not be displayed by the user's personal information and dynamically interact directly, so it is not conducive to interaction between users. 同时,该种方式同样也不能由用户对玩伴进行相应的区分,而且也不能相应地了解好友的在线状态。 Meanwhile, this manner also can not distinguish playmates accordingly by the user, and accordingly can not understand the status of a friend. 发明内容有鉴于此,本发明的主要目的是提出一种个人信息显示方法,以实现和用户动态交互。 SUMMARY OF THE INVENTION Accordingly, the main object of the present invention is to provide a personal information display method, and to achieve dynamic user interaction. 本发明的另一目的是提出一种个人信息显示方法,以动态修改用户的个人信息。 Another object of the present invention is to provide a method for displaying personal information, to dynamically modify the user's personal information. 本发明的另一目的是提出一种个人信息显示系统,以实现动态修改用户的个人信息和用户之间的动态交互。 Another object of the present invention is to provide a personal information display system to dynamically modify the interaction between the user's personal dynamic information and user. 为达到上述目的,本发明的技术方案是这样实现的:一种个人信息显示方法,包括以下步骤:Al、逻辑管理模块向服务器发送显示个人信息请求;Bl、服务器查询所述个人信息,并向逻辑管理模块发送个人信息,逻辑管理模块向个人信息显示框发送个人信息;Cl、逻辑管理模块根据在个人信息显示框的输入,向服务器发送用户之间动态交互请求,服务器根据该动态交互请求实现用户之间的动态交互。 To achieve the above object, the technical solution of the present invention is implemented as follows: A personal information display method, comprising the steps of: of Al, logic management module sends a request to the server the personal information display; Bl, query the personal information server, and logic management module sends a personal information management logic module sends personal information to the personal information display frame; Cl, ​​logic management module based on the personal information display frame input, sends a dynamic interaction between the user request to the server, the server is achieved according to the dynamic interaction request dynamic interaction between users. 步骤C1所述用户之间的动态交互为用户之间进行聊天,所述步骤C1包括:Cll、用户在个人信息显示框发出和聊天用户进行聊天的聊天请求,逻辑管理模块向服务器发出该聊天请求,服务器根据所述聊天请求向逻辑管理模块发送所述聊天用户的个人信息;C21、逻辑管理模块创建聊天窗口,并向所述聊天窗口发送所述聊天用户的个人信息。 The step of the dynamic interaction between C1 user chat between users, said step C1 comprises: Cll, the user issues a request for a chat chat chat users and personal information display frame, logic management module issues a request to the chat server the server sends a chat request in accordance with the logic management module to said chat user's personal information; C21, logic management module creates a chat window, and a chat window to send the chat user's personal information. 该方法进一步包括,步骤B1后,当个人信息显示框向逻辑管理模块发送查询在线好友状态信息请求时,逻辑管理模块进一步向服务器发送该查询在线好友状态信息请求,服务器根据该查询在线好友状态信息请求查询在线好友状态信息,并向逻辑管理模块发送该查询在线好友状态信息,逻辑管理模块将服务器发出的在线好友状态信息发送给个人信息显示框。 The method further comprises, after the step B1, when the personal information display frame Contact online buddy status information request to the logic management module, logic management module further transmits the query online buddy status information request to the server, the server information based on the query online buddy status online friends status information query request, and sends the query logic management module online friends status information, logic management module sends friend online status information sent by the server to personal information display frame. 一种个人信息显示方法,包括以下步骤:A2、逻辑管理模块向服务器发送显示个人信息请求;B2、服务器查询所述个人信息、并向逻辑管理模块发送个人信息,逻辑管理模块向个人信息显示框发送个人信息;C2、逻辑管理模块根据在个人信息显示框的输入,向服务器发送修改用户个人信息的请求,服务器根据该修改用户个人信息的请求实现动态修改用户的个人信息、并向逻辑管理模块发送修改后的个人信息,逻辑管理模块将修改后的个人信息发送给个人信息显示框,个人信息显示框显示修改后的个人信息。 A personal information display method, comprising the steps of: A2, logic management module sends a request to the server the personal information display; B2, query the personal information server, and sends the personal information management logic module, logic management module to the personal information display frame transmitting personal information; C2, logic management module based on the input personal information display frame, transmitting personal information modification request to the server, the server dynamically modify the user's personal information in accordance with the modification request user's personal information, to the logic management module personal information is sent and modified, the logic management module sends the modified personal information to the personal information display frame, the personal information display box displays the modified personal information. 所述步驟C2包括:当个人信息显示框向逻辑管理模块发送查询在线好友状态信息请求时,逻辑管理模块向服务器发送该查询在线好友状态信息请求,月良务器根据该查询在线好友状态信息请求查询在线好友状态、并向逻辑管理模块发送查询后的在线好友状态信息,逻辑管理模块将服务器发出的在线好友状态信息发送给个人信息显示框,个人信息显示框显示该在线好友状态信息。 Said step C2 comprises: when the personal information display frame Contact online buddy status information request to the logic management module, logic management module sends the query friends online status information request to the server, on good service information request according to the status query online friends online friends status query, and the query logic management module sends status information online friends, logic management module sends friend online status information sent by the server to personal information display frame, display personal information online friends box displays the status information. 所述步骤C2包括:当个人信息显示框向逻辑管理模块发送更换网络虛拟服装请求时,逻辑管理模块打开更换网络虚拟服装网页、并向服务器发送换装后的网络虚拟服装,服务器将网络虚拟服装更新为所述换装后的网络虚拟服装、 并向逻辑管理模块发送更新后的网络虚拟服装,逻辑管理模块将服务器发出的更新后的网络虚拟服装发送给个人信息显示框,个人信息显示框显示更新后的网络虚拟服装。 Said step C2 comprises: when the personal information display frame transmission request to replace the virtual clothing logical network management module, logic management module opens the exchange network virtual clothing page, and sends the network the virtual clothing dress server, network virtual clothing update the network virtual garment after changing, and the logic updates the network management module sends the virtual clothing, logic management module sends the updated network server sends the personal information to the virtual display frame of clothing, personal information display frame display network virtual clothing updated. 所述步骤C2包括:当个人信息显示框向逻辑管理模块发送加为黑名单请求时,逻辑管理模块向服务器发送该加为黑名单的请求,服务器更新黑名单列表并向逻辑管理模块发送更新后的黑名单列表,逻辑管理模块将服务器发出的更新后的黑名单列表发送给个人信息显示框,个人信息显示框显示更新后黑名单列表。 Said step C2 comprises: when the personal information display frame transmission request to add blacklist management logic module, logic management module sends a request to a server to add the blacklist, and the server updates the blacklist management module sends update logic the blacklist, logic management module blacklist updated personal information sent by the server list to display box, display box display personal information after update blacklist. 所述步骤C2包括:当个人信息显示框向逻辑管理模块发送查询游戏信息请求时,逻辑管理模块向服务器发送该查询游戏信息请求,服务器查询游戏信息并向逻辑管理模块发送查询后的游戏信息,逻辑管理模块将服务器发出的查询后的游戏信息发送给个人信息显示框,个人信息显示框显示查询后的游戏信息。 Said step C2 comprises: display frame when the personal information management module sends a query to the logic game information request, the query logic management module sends a request to the server game information, game information and game server queries logical information management module sends a query, logic management module sends the game information query sent by the server to display personal information boxes, personal information display frame displaying game information queries. 一种个人信息显示系统,该系统包括:个人信息显示框,用于显示个人信息并接收用户的输入;服务器,用于存储个人信息;逻辑管理模块,用于实现个人信息显示框和服务器之间的信息交流,并根据用户的输入实现用户之间的动态交互。 A personal information display system, the system comprising: a personal information display frame for displaying the personal information and receives a user's input; server for storing personal information; logic management module, configured between the server and the personal information display frame to achieve exchange of information, and the dynamic interaction between the user based on user input. 所述个人信息显示框包括道具、换装、游戏币、改昵称、游戏好友、黑名单、家族中任意一种或者其中至少一种的任意组合。 The personal information comprises display frame props, dress, medal, nickname change, games friends, blacklist, family wherein at least one of any one or any combination. 从以上的技术方案可以看出,本发明所提出的显示个人信息的方法中, 逻辑管理模块根据在个人信息显示框的输入,向服务器发送用户之间动态交互请求,服务器根据该动态交互请求而实现用户之间的动态交互,从而应用本发明后实现了用户之间的聊天等动态交互,进而为用户之间的交流提供了便利。 As can be seen from the above technical solutions, the personal information display method proposed in the present invention, the logic management module based on the personal information display frame of the input, sends a dynamic interaction between the user request to the server, the server request based on the dynamic interaction dynamic interaction between the user, so that after the application of the present invention is to achieve a dynamic interaction between the user and the like chat, and further provides a convenient communication between users. 同时,本发明所提出的显示个人信息的方法中,逻辑管理模块根据在个人信息显示框的输入,向服务器发送修改用户个人信息的请求,服务器根据该请求动态修改用户的个人信息,并向逻辑管理模块发送修改后的个人信息,逻辑管理模块向个人信息显示框发送该修改后的个人信息,从而为用户修改个人信息提供了便利。 Meanwhile, the personal information display method proposed in the present invention, the logic management module based on the input personal information display frame, transmitting personal information modification request to the server, the server dynamically modify the user's personal information according to the request and the logic personal information management module transmits the modified logic management module to display personal information frame transmits this modified personal information, so that personal information for the user to modify convenience. 并且,本发明中对用户的伙伴进行了好友和黑名单的划分,从而进一步为用户的使用提供了方便。 Further, the present invention is a user's friends and partners division blacklist, which further provides for the user's convenience. 本发明所提出的个人信息显示系统包括用于显示个人信息并接收用户输入的个人信息显示框、用于存储个人信息的服务器和逻辑管理模块。 Personal information proposed by the present invention comprises a display system for displaying personal information, and receiving a user input the personal information display frame, and logic for server management module stores personal information. 其中,逻辑管理模块用于实现个人信息显示框和服务器之间的信息交流,并根据用户的输入实现用户之间的动态交互。 Wherein the logic management module for implementing personal information display box and communication between the server and the dynamic interaction between the user based on user input. 应用本发明后,当用户在个人信息框发出动态交互请求时,逻辑管理模块向服务器发出该动态交互请求,服务器提供相关用户的个人信息,并且逻辑管理模块执行动态交互操作,从而实现了用户之间的动态交互。 After application of the present invention, when the user issues a dynamic interaction request personal information block, logic management module sends the dynamic interaction request to the server, the server provides the relevant user's personal information, and the logic management module performs dynamic interaction, enabling users of dynamic interaction between. 因此,应用本发明后实现了个人信息显示框和服务器之间的动态交互, 并且通过逻辑管理模块实现了对个人信息存储和个人信息管理的分离,从而增强了对个人信息的维护功能,而且增强了对个人信息显示模块的可维护性。 Thus, the application of the present invention is to achieve a dynamic interaction between the server and the personal information display frame, and to achieve a separation of the personal information storage and management of personal information through the logic management module, thereby enhancing the maintenance functions of personal information, but also enhances maintainability module displaying personal information. 附图说明图1为现有技术中个人信息显示模块的结构图。 Figure 1 is a personal information display module configuration diagram of the prior art. 图2为现有技术中第一实施方式的个人信息显示示意图。 FIG 2 is a first embodiment of the prior art schematic diagram showing personal information. 图3为现有技术中第二实施方式的个人信息显示示意图。 FIG 3 is a second embodiment of the prior art schematic diagram showing personal information. 图4为本发明的个人信息显示系统的结构图。 Personal information of the present invention FIG. 4 shows the structure of the system of FIG. 图5为本发明一实施例的个人信息分类图。 FIG 5 FIG personal information classified according to an embodiment of the present invention. 图6为本发明一实施例的个人信息显示示意图。 Personal information of the present invention FIG. 6 is a schematic diagram showing an embodiment. 图7为根据本发明第一实施例的个人信息显示方法的流程示意图。 FIG 7 is a schematic flow chart of a method according to the personal information of the first embodiment of the present invention. 图8为根据本发明第二实施例的个人信息显示方法的流程示意图。 8 is a schematic flow chart of a method according to the personal information of the second embodiment of the present invention. 图9为本发明一实施例的支持动态交互的个人信息显示流程图。 FIG 9 the present disclosure personal information to support dynamic interactive display according to an embodiment of a flow chart. 图10为本发明一实施例的用户动态交互示意图。 FIG 10 a schematic view of the dynamic user interactions according to an embodiment of the present invention. 图11为本发明一实施例的用户聊天窗口示意图。 FIG 11 is a schematic user chat window according to an embodiment of the present invention. 具体实施方式为使本发明的目的、技术方案和优点表达得更加清楚明白,下面结合附图及具体实施例对本发明再作进一步详细的说明。 DETAILED DESCRIPTION To make the object of the present invention, technical solutions and advantages clearer to obtain expression, in conjunction with the accompanying drawings and the following specific embodiments of the present disclosure is further described in detail. 图4为本发明的个人信息显示系统的结构图。 Personal information of the present invention FIG. 4 shows the structure of the system of FIG. 如图4所示,本发明所提出的个人信息显示系统包括个人信息显示框401、逻辑管理模块402和服务器403。 4, the personal information display system proposed by the present invention comprises a personal information display frame 401, logic management module 402 and the server 403. 其中,个人信息显示框401用于显示个人信息,并接收用户的输入; 逻辑管理模块402用于实现个人信息显示框401和服务器403之间的信息交流,并根据用户的输入实现用户之间的动态交互;服务器403用于存储个人信息。 Wherein the personal information display frame 401 for displaying personal information, and receiving user input; logic management module 402 for realizing the exchange of information between personal information display block 401 and the server 403, between the user and implemented based on user input dynamic interaction; 403 servers used to store personal information. 具体地,逻辑管理模块402可用于从服务器403获取个人信息,并向个人信息显示框401发送个人信息,而且根据用户的输入执行该用户和其它用户的动态交互。 Specifically, the logic management module 402 may be used to acquire personal information from the server 403, the personal information display frame 401 and transmitting personal information, and performs dynamic interaction with the user and other users based on user input. 个人信息显示框401用于显示个人信息。 Personal information display frame 401 for displaying personal information. 优选地,用户的个人信息可包括用户的个人属性和个人行为。 Preferably, the user's personal information may include personal attributes and behavior of individual users. 图5所示为本发明一实施例的个人信息分类图。 A personal information classification view of the embodiment shown in FIG. 5 of the present invention. 图6为本发明一实施例的个人信息显示示意图。 Personal information of the present invention FIG. 6 is a schematic diagram showing an embodiment. 如图5和图6所示,个人信息分为个人属性和个人行为,其中个人属性包括昵称、ID号、身份、 游戏币、家族、游戏列表、黑名单等。 As shown in FIG 5 and FIG 6, the personal information and personal attributes are divided into individual behavior, wherein the personal attributes include the Nickname, ID number, identity, medal, family, game list, blacklist. 个人行为可包括道具、换装、游戏币、 改昵称等。 Individual behavior can include props, dress, play money, change nicknames and so on. 同时,游戏列表、黑名单和家族本身还同时具有子属性和子行为, 子属性包括列表名单和用户状态,子行为包括查看资料、聊天、删除、加为黑名单和查询游戏信息。 Meanwhile, the list of games, blacklists and the family itself has both attributes and sub-sub-acts, including a list of sub-properties list and user status, child behavior including viewing information, chat, delete, add to blacklist and inquiries game information. 根据图4所示的系统,图7为根据本发明第一实施例的个人信息显示方法的流程示意图。 The system shown in FIG. 4, FIG. 7 is a schematic flow chart of a method according to the personal information of the first embodiment of the present invention. 如图7所示,包括以下步骤:步骤701:逻辑管理模块402向服务器403发送显示个人信息请求。 As shown in FIG 7, comprising the following steps: Step 701: logic management module 402 sends to the server 403 displays the personal information request. 用户的个人信息保存在服务器403。 The user's personal information stored in the server 403. 逻辑管理模块402与服务器403进行交互以获取用户的个人信息。 Logic management module 402 interacts with the server 403 to obtain the user's personal information. 步骤702:服务器403查询所述个人信息,并向逻辑管理模块402发送个人信息,逻辑管理模块402向个人信息显示框发送个人信息;步骤703:逻辑管理模块402根据在个人信息显示框401的输入,向服务器403发送修改用户个人信息的请求,服务器403根据该修改用户个人信息的请求实现动态修改用户的个人信息、并向逻辑管理模块402发送修改后的个人信息,逻辑管理模块402将修改后的个人信息发送给个人信息显示框401,个人信息显示框401显示修改后的个人信息。 Step 702: the personal information inquiry server 403, to the logic management module 402 transmits personal information, logic management module 402 displays the personal information to the personal information transmitting block; Step 703: input frame logic management module 402 based on the display 401 in the personal information after 403 transmits personal information modification request to the server, the server 403 dynamically modify the user's personal information in accordance with the modification request user's personal information, the personal information and sending the modified logic management module 402, logic management module 402 will modify transmitting personal information to the personal information display frame 401, the personal information display box 401 displays the modified personal information. 在这里,当用户在个人信息显示框401修改自己的个人信息时,逻辑管理模块402向服务器403发送修改个人信息请求消息,服务器403相应地更新存储在服务器403中的个人消息、并向逻辑管理模块402发送修改后的个人信息,逻辑管理模块402将修改后的个人信息发送给个人信息显示框401, 并在个人信息框子模块401呈现修改后的个人信息。 Here, when users modify their personal information in the personal information display frame 401, logic management module 402 to modify the server 403 transmits the personal information request message, the server 403 updates the personal message is stored in the server 403, to the logic management transmitting the personal information modification module 402, logic management module 402 transmits the modified personal information to the personal information display frame 401, and presenting the modified personal information in the personal information module 401 frames. 例如:当用户A在自身的在个人信息显示框401上更改昵称时,个人信息显示框401向逻辑管理模块402发出更改昵称请求消息,逻辑管理模块402向服务器403发送该更改昵称请求消息,服务器403相应地更新存储在服务器403中用户A的昵称、并向逻辑管理模块402发送更新后的用户A的昵称,逻辑管理模块402 将更新后的用户A的昵称发送给个人信息显示框401,个人信息显示框401 呈现更新后的用户A的昵称。 For example: When the user A's own personal information display change nickname, the personal information on the display block 401 block 401 to logic management module 402 is made to change the nickname request message, logic management module 402 403 sends the change nickname request message to the server, the server 403 updates the server 403 is stored in the nickname of user a, and transmits 402 the updated user nicknames a management logic module, logic management module 402 updates the nickname of the user a to the personal information display frame 401, the individual nickname information display frame 401 presents the updated user a. 可选地,当个人信息显示框401向逻辑管理模块402发送查询在线好友状态信息请求时,逻辑管理模块402向服务器403发送该查询在线好友状态信息请求,服务器403查询在线好友状态、并将查询后的在线好友状态信息向逻辑管理模块402发送,逻辑管理模块402将查询后的在线好友状态信息向个人信息显示框401发送,个人信息显示框401呈现查询后的在线好友状态信息。 Alternatively, when the personal information display frame 401 sends a query to the status information request online friends logic management module 402, the logic management module 402 sends the query 403 online buddy status information request to the server, the server 403 online buddy status query, and the query after the online friends status information is sent to the logic management module 402, online friends status information management logic module 402 displays the query box 401 to send personal information, personal information display frame 401 presents online friends status information queries. 可选地,当个人信息显示框401向逻辑管理模块402发送更换网络虚拟服装请求时,逻辑管理模块402打开更换网络虛拟服装的网页,并向服务器403发送换装后的网络虚拟服装,服务器403将网络虛拟服装更新为所迷换装后的网络虛拟服装、并将更新后的网络虚拟服装向逻辑管理模块402发送,逻辑管理模块402将更新后的网络虚拟服装向个人信息显示框401发送, 个人信息显示框401呈现更新后的网络虚拟服装。 Alternatively, when the personal information display frame 401 transmits a request to replace the virtual clothing logical network management module 402, the logic management module 402 opens the exchange of virtual pages clothing, and clothing of virtual server 403 transmits the dress, the server 403 the network updates the virtual network virtual garment after the garment fans dress and costume virtual network transmits the updated management module 402 to the logic, the logic management module 402 updates the virtual network clothing display frame 401 is transmitted to the personal information, personal information display box 401 presents the updated network virtual clothing. 可选地,当个人信息显示框401向逻辑管理模块402发送加为黑名单请求时,逻辑管理模块402向服务器403发送该加为黑名单请求,服务器403更新黑名单列表并向逻辑管理模块402发送更新后的黑名单列表,逻辑管理模块402 并将服务器403发出的更新后的黑名单列表发送给个人信息显示框401,个人信息显示框401呈现更新后的黑名单列表。 Alternatively, when the personal information display frame 401 to a logic management module 402 sends a request when added to the blacklist, logic management module 402 to the server 403 transmits the request added to the blacklist, and the server 403 to update the black list management logic module 402 send an updated black list, the black list after the update logic module 402 and the management server list 403 sent to the personal information display frame 401, the personal information display frame 401 presents blacklist updated. 可选地,当个人信息显示框401向逻辑管理^f莫块402发送查询游戏信息请求时,逻辑管理;f莫块402向服务器403发送该查询游戏信息请求,服务器403 查询游戏信息、并向逻辑管理模块402发送游戏信息,逻辑管理模块402将服务器403发出游戏信息发送给个人信息显示框401,个人信息显示框401呈现游戏信息。 Alternatively, when the personal information display frame 401 when the game information 402 sends a query request, the logic management logic for managing ^ f MO; MO block 402 F 403 transmits the game information inquiry request to the server, the game server 403 queries information, and logic management module 402 sends game information, logic management module 402 will issue server 403 transmits the game information display frame 401 to the personal information, the personal information presenting game information display frame 401. 因此,通过逻辑管理模块402实现了对个人信息存储和对个人信息管理的分离,从而增强了对个人信息的维护功能,并增强了对个人信息显示模块的可维护性。 Thus, the logic management module 402 implements and separation of the personal information store personal information management, thereby enhancing the maintenance functions of personal information, and enhancing the maintainability of the personal information display module. 根据图4所示的系统,图8为根据本发明第二实施例的个人信息显示方法的流程示意图。 The system shown in FIG. 4, FIG. 8 is a schematic flow chart of a method according to the personal information of the second embodiment of the present invention. 如图8所示,包括以下步骤:步骤801:逻辑管理模块402向服务器403发送显示个人信息请求;步骤802:服务器403查询所述个人信息,并向逻辑管理模块402发送个人信息,逻辑管理模块402向个人信息显示框401发送个人信息;步骤803:逻辑管理模块根据在个人信息显示框的输入,向服务器发送用户之间动态交互请求,服务器根据该动态交互请求实现用户之间的动态交互。 8, comprising the following steps: Step 801: logic management module 402 sends a request to the server 403 displays the personal information; Step 802: querying the personal information server 403, to the logic management module 402 transmits personal information management logic module 402 displays the personal information block 401 to send personal information; step 803: the logic management module in the personal information display frame of the input, sends a dynamic interaction between the user request to the server, the server dynamic interaction between the user based on the dynamic interaction request. 在这里,当用户在个人信息框子4莫块401发出和其它用户的动态交互请求时,逻辑管理子模块402向服务器403发出该动态交互请求,服务器403 提供相关用户的个人信息,并且逻辑管理子模块402执行动态交互搡作,以实现用户之间的动态交互。 Here, when the user in the personal information Frames 4 mo block 401 issues and other dynamic interaction request user, logic management sub-module 402 sent to the server 403 of the dynamic interaction request, the server 403 provide user's personal information, and the logic management sub push module 402 for performing dynamic interaction, to achieve a dynamic interaction between the users. 例如:当用户A在个人信息显示框401中点击查看好友列表中用户B的个人信息时,逻辑管理子模块402向服务器403 发出查看用户B个人信息的请求,服务器403向逻辑管理子模块402提供用户B的个人信息,逻辑管理子模块402向个人信息显示框401发送用户B的个人信息,以控制呈现用户B的个人信息,从而4吏得用户A可以查看用户B的个人信息。 For example: when the user A display block 401 Click to the profile buddy list of the user B's personal information, logic management submodule 402 emitted view the user B personal information request 403 to the server, the server 403 provides the logic management submodule 402 personal information of the user B, the logic management module 402 displays the sub-frame transmitted to the personal information of the user B's personal information 401 to control the presentation of personal information of the user B, user a thus obtained 4 officials can view the personal information of the user B's. 再例如,当用户A在自身的个人信息框上点击某好友(例如:用户B)以聊天时,逻辑管理子模块402向服务器403发出用户A和用户B聊天的请求,服务器403向逻辑管理子模块402提供用户B的相关信息,并且逻辑管理子模块402控制显示用户A和用户B聊天窗口,从而使得用户A和用户B可以进行聊天。 For another example, when user A clicks a friend on their personal information box (e.g.: user B) to chat, logic management sub-module 402 emits users A and B chat request 403 to the server, the server 403 managing the sub to the logic module 402 provides information about the user B, and the logic management sub-module 402 controls the display of user a and user B chat window, so that user a and user B can chat. 类似地,用户A也可以了解好友的上线状态等动态交互。 Similarly, the user can learn A dynamic interactive on-line status of friends, and the like. 在步骤803之后,当个人信息显示框401向逻辑管理模块402发送查询在线好友状态信息请求时,逻辑管理模块402进一步向服务器403发送该查询在线好友状态信息请求,服务器403根据该查询在线好友状态信息请求查询在线好友状态信息,并向逻辑管理模块402发送该查询在线好友状态信息,逻辑管理模块402将服务器403发出的在线好友状态信息发送给个人信息显示框401。 After step 803, when the personal information display frame 401 to a logic management module 402 sends a query online buddy status information request, logic management module 402 further sends the query online buddy status information request to the server 403, the server 403 state based on the query online friends online buddy information request to query the state information, and transmits 402 the query logic online buddy status information management module, online buddy status information transmission module 402 logic management server 403 will be sent to the personal information display frame 401. 因此,通过逻辑管理子模块还实现了用户之间的动态交换,从而方便了用户之间的交流。 Thus, the logic management sub-module also implements a dynamic exchange between users, thus facilitating communication between users. 下面以腾讯(Tencent)公司的QQ game为例进一步详细i兌明本发明的相关流程。 Here Tencent (Tencent) QQ game company in further detail an example i out against the related processes of the present invention. 在QQgame中,用户在QQ客户端(client)登录游戏后首先显示游戏大厅,然后可在游戏大厅中选择相应的游戏和显示用户的个人信息。 In QQgame, the user first log in the game lobby displays the game in the QQ client (client), and then select the appropriate game and displays the user's personal information in the game lobby. 图9为本发明一实施例的个人信息显示流程图。 Personal information of the present invention FIG. 9 shows a flow diagram of an embodiment. 如图9所示,包括以下步骤:步骤901:启动游戏大厅,从服务器获取游戏大厅信息。 9, comprising the following steps: Step 901: Start game hall, game hall information acquired from the server. 当用户登录QQ game后,QQ客户端首先启动游戏大厅,并从服务器获取游戏大厅的信息。 When users log on QQ game, QQ client first start the game hall, games hall and obtain information from the server. 步骤卯2: QQ客户端根据获取的游戏大厅信息创建游戏大厅界面。 D Step 2: QQ client to create a game lobby screen according to the obtained information games hall. 步骤卯3: QQ客户端创建个人信息显示框。 D Step 3: QQ client creates a personal information display frame. 当QQ客户端创建游戏大厅界面后,QQ客户端创建个人信息显示框,并向逻辑管理模块发送获取用户个人信息的请求,逻辑管理模块向服务器发送该请求。 When QQ client interface to create games hall, QQ client to create a personal information display frame, and sends a request for obtaining the user's personal information management module logic, logic management module sends the request to the server. 接收到该获取用户个人信息的请求后,服务器取出该用户的个人信息,并将该个人信息发送给逻辑管理模块,逻辑管理模块向个人信息显示框发送个人信息,以在个人信息显示框中呈现用户的个人信息。 Upon receiving the personal information acquisition request, the server remove the user's personal information, and transmits the personal information to the logic management module, logic management module sends personal information to the personal information display frame to present in the personal information display box the user's personal information. 当用户在个人信息显示框模块修改个人信息时,逻辑管理模块向服务器发送修改个人信息请求消息。 When the user modifies the personal information in the personal information display frame module, logic management module sending the modified request message to the server the personal information. 此时,相应地,服务器更新存储在服务器中的个人消息,并在个人信息显示框呈现更新后的个人信息。 In this case, accordingly, the server update the personal message is stored in the server, and presenting the updated personal information in the personal information display frame. 例如:当用户在个人信息显示框点击换装按钮时,逻辑管理模块向服务器发出换装请求,并且打开QQ商城的网页以方便用户换装,服务器相应地更新存储在服务器中的用户服装,并在个人信息显示框呈现更新后的用户服装。 For example: when the user clicks on the personal information display frame dress button, logic management module sends a request to the server dress, and to open the page QQ Mall dress user, the server updates the user's clothing stored in the server, and in the personal user information display frame presents the updated costume. 步骤卯4:当用户在QQ客户端发送动态交互请求时,逻辑管理模块创建动态交互窗口。 D Step 4: When a user sends a request to the dynamic interactive QQ client, logic management module creates a dynamic interactive window. 当用户在个人信息显示框发出动态交互请求时,逻辑管理模块向服务器发出该动态交互请求,服务器提供相关用户的个人信息,并且逻辑管理模块创建动态交互窗口以执行动态交互操作,以实现用户之间的动态交互。 When a user frame sent dynamic interaction request, logic management module sends the dynamic interaction request to the server the personal information display, the server provides the relevant user's personal information, and the logic management module creates a dynamic interactive window to perform a dynamic interactive operation, in order to achieve the user's dynamic interaction between. 例如: 逻辑管理模块可以根据相应的动态交互请求而创建IE控件、打开内嵌网页、 创建聊天窗口等等,从而实现用户之间的动态交互。 For example: logic management module may be created based on the corresponding dynamic interaction request IE control to open the embedded web, creating chat window, etc., in order to achieve a dynamic interaction between users. 例如:当用户A在自身的个人信息显示框上点击某好友(例如:用户B)而聊天时,逻辑管理模块向服务器发出用户A和用户B聊天的请求,服务器向逻辑管理模块提供用户B的相关聊天信息,并且逻辑管理模块控制显示用户A和用户B聊天窗口,并在该聊天窗口上显示用户B的聊天信息,从而4吏得用户A和用户B 可以进行聊天。 For example: when the user A clicks a friend on their personal information display frame (e.g.: user B) and chat, logic management module sends the users A and B chat request to the server, the server provides the user B to the logic management module chat related information, and the logic module manager controls the display of user a and user B chat window, and displays information of the user B is talking on the chat window, so that officials have 4 users a and B can chat. 图IO为本发明一实施例的用户动态交互示意图,图ll为本发明一实施例的用户聊天窗口示意图。 FIG IO embodiment of the present user interaction diagram of an embodiment of the invention dynamically, a schematic diagram of FIG. Ll user chat window according to an embodiment of the present invention. 以上过程中,以腾讯公司的QQ game为例说明了本发明。 The above process to Tencent QQ game as an example of the present invention. 但是,可以意识到,本发明并不局限与此,而是可以适用于任何需要支持动态交互和动态修改用户个人信息的显示个人信息的情形中。 However, it can be appreciated that the invention is not limited thereto, but can be applied to any situation need to support dynamic user interaction and dynamic modification of personal information display personal information. 以上所述,仅为本发明的较佳实施例而已,并非用于限定本发明的保护范围。 The above are only preferred embodiments of the present invention but are not intended to limit the scope of the present invention. 凡在本发明的精神和原则之内,所作的任何修改、等同替换、改进等, 均应包含在本发明的保护范围之内。 Any modification within the spirit and principle of the present invention, made, equivalent substitutions, improvements, etc., should be included within the scope of the present invention.

Claims (10)

  1. 1. 一种个人信息显示方法,其特征在于,包括以下步骤: A1、逻辑管理模块向服务器发送显示个人信息请求; B1、服务器查询所述个人信息,并向逻辑管理模块发送个人信息,逻辑管理模块向个人信息显示框发送个人信息; C1、逻辑管理模块根据在个人信息显示框的输入,向服务器发送用户之间动态交互请求,服务器根据该动态交互请求实现用户之间的动态交互。 1. A personal information display method, characterized by comprising the steps of: A1, logic management module sends a request to the server the personal information display; Bl, query the personal information server, and sends the personal information management logic module, logic management module to display the personal information transmitting personal information frame; a C1, logic management module based on the personal information display frame of the input, sends a dynamic interaction between the user request to the server, the server dynamic interaction between the user based on the dynamic interaction request.
  2. 2、 根据权利要求1所述的方法,其特征在于,步骤C1所述用户之间的动态交互为用户之间进行聊天,所述步骤C1包括:Cll、用户在个人信息显示框发出和聊天用户进行聊天的聊天请求,逻辑管理模块向服务器发出该聊天请求,服务器根据所述聊天请求向逻辑管理模块发送所述聊天用户的个人信息;C21、逻辑管理模块创建聊天窗口,并向所述聊天窗口发送所述聊天用户的个人信息。 2. The method according to claim 1, characterized in that, between the step of the dynamic interaction between C1 user chat users, said step C1 comprises: Cll, and chat user issues a user in the personal information display frame chat chat request, the logic management module sends a request to the server of the chat, the chat server transmits to the user's personal information management logic module, according to the chat request; C21, logic management module creates a chat window, and a chat window transmitting said chat user's personal information.
  3. 3、 根据权利要求1所述的方法,其特征在于,该方法进一步包括,步骤Bl后,当个人信息显示框向逻辑管理模块发送查询在线好友状态信息请求时, 逻辑管理模块进一步向服务器发送该查询在线好友状态信息请求,服务器根据该查询在线好友状态信息请求查询在线好友状态信息,并向逻辑管理模块发送该查询在线好友状态信息,逻辑管理模块将服务器发出的在线好友状态信息发送给个人信息显示框。 3. The method according to claim 1, wherein the method further comprises, after the step Bl, the personal information display frame when transmitting a query to the status information request online friends management logic module, logic management module is further transmitted to the server query online friends status information request, the server according to the query information request online friends friends online status inquiry status information, and sends the query logic online friends status information management module, logic management module sends friend online status information sent by the server to personal information display box.
  4. 4、 一种个人信息显示方法,其特征在于,包括以下步骤: A2、逻辑管理模块向服务器发送显示个人信息请求;B2、服务器查询所述个人信息、并向逻辑管理模块发送个人信息,逻辑管理模块向个人信息显示框发送个人信息;C2、逻辑管理模块根据在个人信息显示框的输入,向服务器发送修改用户个人信息的请求,服务器根据该修改用户个人信息的请求实现动态修改用户的个人信息、并向逻辑管理模块发送修改后的个人信息,逻辑管理模块将修改后的个人信息发送给个人信息显示框,个人信息显示框显示修改后的个人信息。 4. A personal information display method comprising the steps of: A2, logic management module sends a request to the server the personal information display; B2, query the personal information server, and sends the personal information management logic module, logic management module displays the personal information frame transmitting personal information; C2, logic management module based on the input personal information display frame, and transmits a modification request personal information to the server, the server dynamically modifying the user according to a request of the modified user personal information to the personal information , to the logic management module transmits the modified personal information, logic management module sends the modified personal information to the personal information display frame, the personal information display box displays the modified personal information.
  5. 5、 根据权利要求4所述的方法,其特征在于,所述步骤C2包括:当个人信息显示框向逻辑管理模块发送查询在线好友状态信息请求时,逻辑管理模块向服务器发送该查询在线好友状态信息请求,服务器根据该查询在线好友状态信息请求查询在线好友状态、并向逻辑管理模块发送查询后的在线好友状态信息,逻辑管理模块将服务器发出的在线好友状态信息发送给个人信息显示框, 个人信息显示框显示该在线好友状态信息。 5. The method according to claim 4, wherein said step C2 comprises: when the personal information display frame Contact online buddy status information request to the logic management module, logic management module transmits the status to the server query online friends information request, the server state information request to query the online buddy friends online state based on the query, and the query management module sends a logical online buddy status information, logic management module sends online buddy status information sent by the server to the personal information display box, personal information display frame to display the online buddy status information.
  6. 6、 根据权利要求4所述的方法,其特征在于,所述步骤C2包括:当个人信息显示框向逻辑管理模块发送更换网络虚拟服装请求时,逻辑管理模块打开更换网络虚拟服装网页、并向服务器发送换装后的网络虚拟服装,服务器将网络虚拟服装更新为所述换装后的网络虚拟服装、并向逻辑管理模块发送更新后的网络虚拟服装,逻辑管理模块将服务器发出的更新后的网络虛拟服装发送给个人信息显示框,个人信息显示框显示更新后的网络虛拟服装。 6. A method as claimed in claim 4, wherein said step C2 comprises: when the personal information display frame transmission request to replace the virtual clothing logical network management module, logic management module opens the exchange of virtual garment web, and the server sends the network a virtual garment after changing, the network server updates the virtual network virtual garment after the garment dress, and sends the updated virtual clothing network management logic module, logic management module updates sent by the server after personal information network virtual clothing to send to the display box, personal information display box shows the updated network virtual clothing.
  7. 7、 根据权利要求4所述的方法,其特征在于,所述步骤C2包括:当个人信息显示框向逻辑管理模块发送加为黑名单请求时,逻辑管理模块向服务器发送该加为黑名单的请求,服务器更新黑名单列表并向逻辑管理模块发送更新后的黑名单列表,逻辑管理模块将服务器发出的更新后的黑名单列表发送给个人信息显示框,个人信息显示框显示更新后黑名单列表。 7. The method as claimed in claim 4, wherein said step C2 comprises: when the personal information display frame when applied to the logic management module sends a request to a blacklist, this logic management module sends the server plus blacklist after the request, the server update the black list and black list after logic management module sends updates, logic management module sends blacklist updated personal information sent by the server to display box, personal information display frame display update blacklist .
  8. 8、 根据权利要求4所述的方法,其特征在于,所述步骤C2包括:当个人信息显示框向逻辑管理模块发送查询游戏信息请求时,逻辑管理模块向服务器发送该查询游戏信息请求,服务器查询游戏信息并向逻辑管理模块发送查询后的游戏信息,逻辑管理模块将服务器发出的查询后的游戏信息发送给个人信息显示框,个人信息显示框显示查询后的游戏信息。 8. A method as claimed in claim 4, wherein said step C2 comprising: a display frame when the personal information management module sends a query to the game logic information request, the query logic management module sends a request message to the game server, queries game information and game information management module sends a query logic, logic management module sends the game information query sent by the server to display personal information boxes, personal information display frame displaying game information queries.
  9. 9、 一种个人信息显示系统,其特征在于,该系统包括: 个人信息显示框,用于显示个人信息并接收用户的输入;服务器,用于存储个人信息;逻辑管理模块,用于实现个人信息显示框和服务器之间的信息交流,并根据用户的输入实现用户之间的动态交互。 9. A personal information display system, characterized in that the system comprising: a personal information display frame for displaying the personal information and receives a user's input; server for storing personal information; logic management module, for implementing personal information exchange of information between the server and the display frame, and the dynamic interaction between the user based on user input.
  10. 10、根据权利要求9所述的个人信息显示系统,其特征在于,所述个人信息显示框包括道具、换装、游戏币、改昵称、游戏好友、黑名单、家族中任意一种或者其中至少一种的任意组合。 10, according to claim 9, personal information display system, wherein the personal information comprises display frame props, dress, medal, nickname change, games friends, blacklist, or any of a family in which at least any combination of one.
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