CA2777391A1 - Terminal generated mobile random draw games - Google Patents

Terminal generated mobile random draw games Download PDF

Info

Publication number
CA2777391A1
CA2777391A1 CA 2777391 CA2777391A CA2777391A1 CA 2777391 A1 CA2777391 A1 CA 2777391A1 CA 2777391 CA2777391 CA 2777391 CA 2777391 A CA2777391 A CA 2777391A CA 2777391 A1 CA2777391 A1 CA 2777391A1
Authority
CA
Canada
Prior art keywords
game
ticket
random draw
interactive
recited
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
CA 2777391
Other languages
French (fr)
Inventor
Paul Francis Guziel
David Jason Schorr
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Alchemy3 LLC
Original Assignee
Alchemy3 LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority to US12/576,126 priority Critical
Priority to US12/576,126 priority patent/US20110086692A1/en
Application filed by Alchemy3 LLC filed Critical Alchemy3 LLC
Priority to US12/900,985 priority patent/US20110086693A1/en
Priority to US12/900,985 priority
Priority to PCT/US2010/052015 priority patent/WO2011044482A2/en
Publication of CA2777391A1 publication Critical patent/CA2777391A1/en
Application status is Abandoned legal-status Critical

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G07F17/3218Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects wherein at least part of the system is portable
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards

Abstract

Mobile communications device that uses a camera in a web-enabled PDA, cellular phone or smart phone to capture a barcode image off a lottery ticket, convert it to its unique serial number, pass it via cellular data service through a database query to append or change a game database and initiate a unique computer game sessions on the mobile device that the consumer can play with fixed or variable outcomes to determine the future value of the printed ticket. A method is disclosed of generating a mobile lottery game for play on a mobile device by which a consumer can reach fixed or variable outcomes to determine the future value of a game ticket.

Description

TERMINAL GENERATED MOBILE RANDOM DRAW GAMES
TECHNICAL FIELD

[00001J The present invention relates to terminal generated lottery games presented through mobile computer devices in which the games have a fixed probability of outcome. More particularly described, the present invention relates to terminal generated lottery games played by the game player through on a mobile computer device through the game result based on a fixed outcome.

BACKGROUND
[000021 Terminal generated lottery tickets such as MEGA MILLIONS, POWERBALL
AND
PICK 3 gaines are typically printed with limited graphics capabilities from network terminals of the lottery system. The lottery system records the ticket into a game database that houses data information fields about the printed lottery ticket including game, purchase date, drawing date and selected numbers. The consumer then holds that ticket until a scheduled drawing is held which will determine the win/loss result of that ticket. Our prior development marketed as MOBILECAT mobile computer device application allows lottery ticket results to be returned by a camera-equipped mobile device/phone for ticket status confirmation.

1000031 Terminal generated lottery tickets are often printed on thennal or dot matrix printers with limited graphic capabilities. Nevertheless, such printers may print machine-readable barcode formats that contain unique identifiers or codes for a specific ticket. Those codes can be read by suitable imaging devices including conventional imaging-capable or camera equipped mobile communication devices. In accordance with the present invention, the mobile computer device provides an interactive platform to generate a game application that allows the player to make certain choices that determine the outcome of the game.

[00004] Lottery players and garners want to have more interactivity and control over their game. Players or gamblers that play card games or other casino games typically dismiss lottery games as they believe such games do not provide players with an opportunity to control the outcome. In accordance with the present invention, the player my make a series of choices in the play of the game, which choices may change the outcome of the game and thus change the result of the game ticket.

[00005] In 2002/2003, the Illinois Lottery launched an add on `instant win' game to their terminal generated PICK 3 and PICK 4 games called EXTRA game. The concept allowed PICK

3 and PICK 4 players to pay an additional or extra dollar and the game then provided a random series of numbers printed on the game ticket below the selected PICK 3 and PICK 4 drawing numbers. If the random numbers underneath their chosen numbers matched in a row, the player may `instantly' win a prize. Also, the player still had a chance to win when the PICK 3 and PICK 4 drawing was held.

[00006] There are drawbacks to the EXTRA game. Issues may occur when retail clerks view the ticket to see if it is a winner before handing the ticket to the customer.
A dishonest clerk may easily notice a winning ticket, slide it under the register and print out another ticket for the customer.

[00007] In addition to this problem, the game only offered an `instant' satisfaction, but did not create any additional play value. The present invention may provide additional play value in which the terminal may hide game data within a barcode on the ticket and the player himself may independently scan that ticket, the result would not be revealed before the purchasing and delivery transaction with the game sales clerk was complete.

[000081 In addition, game applications in which a player or customer may independently scan the ticket offer enhanced game play experiences. In 2002/2003, independent scanning was difficult as game terminal access is restricted and scanning technology involved remote and separate devices such as using a home PC and a peripheral scanning device.
With MOBILECATS technology, scanning of game tickets and ticket status evaluation may be accomplished with conventional mobile devices having built-in imaging devices or cameras.

[000091 While instant scratch lottery tickets have predetermined outcomes, terminal generated lottery tickets have a time-delayed outcome. When a scratch ticket is purchased, before the ticket is scratched to reveal the outcome, the ticket is already a predetermined win/loss with a specific value. The terminal generated ticket has a purchase value, until the time of an undetermined drawing that can change its value to $0 or a range of winning prize amounts.

1000101 Another drawback of current terminal generated game tickets is inflexibility in changing the dynamic of the `drawing element' and consequently the inability to change the mechanics of the particular game. A player-purchased terminal generated ticket has limitations on player play out of the game without more control over the outcome.

[000111 Random draw games to date have limited opportunity to utilize technology beyond printed game tickets and trends that make play and wins possible, without breaching the rules and laws that govern lottery business in most jurisdictions.

[000121 Accordingly, there is a need in the art by which bar coded terminal generated game tickets can interact or launch a variety of interactive computer games that determine the outcome of the game. The prize structure of the game can still be pari-mutuel, creating rolling jackpot amounts and lower tier prizes based on aggregate ticket purchases, and the database manages the distribution at the point of activating the game. It is to such that the present invention is directed.

BRIEF SUMMARY OF THE INVENTION

[00013] The present invention meets the need in the art by providing an interactive random draw game, comprising a random draw game database having a plurality of prizes and a plurality of ticket codes each associated with one random draw game ticket. A game provider configured to receive from a game player an identifier corresponding to one of the ticket codes, to select randomly a ticket status indicative of whether the random draw game ticket associated with the identifier is to receive one of the prizes or be designated as a non-winning random draw game ticket, and to return the ticket status to the game player. An interactive game operated on a mobile communications device requiring at least one play selection by the player before the game displays the ticket status.

[00014] In another aspect, the present invention provides a method for an interactive random draw game, comprising (a) providing a random draw game database having a plurality of prizes and a plurality of ticket codes each associated with one random draw game ticket; (b) communicating from a mobile communication device an identifier corresponding to one of the ticket codes to a game provider configured to select randomly a ticket status indicative of whether the random draw game ticket associated with the identifier is to receive one of the prizes or be designated as a non-winning random draw game ticket, and communicating the ticket status to the mobile communication device; and (c) performing an interactive game operated on the mobile communications device requiring at least one play selection [000151 Objects, features, and advantages of the present invention will become apparent upon a reading of the following detailed description in conjunction with the drawings and the appended claims.

BRIEF DESCRIPTION OF THE DRAWINGS

[000161 Fig. 1A illustrates a mobile computer device capturing an image of a bar code identifier printed on a random draw game ticket.

[00017] Fig. 113 illustrates the mobile computer device displaying on a display screen the captured image of the bar code identifier.

[000181 Fig. IC illustrates the mobile computer device displaying a numeric data representative of the bar code identifier.

[00019] Fig. 2 illustrates activation of an interactive game on the mobile computer device.
[000201 Fig. 3 illustrates a schematic diagram of the random generation of an outcome for the interactive game based on the random draw ticket.

[00021] Fig. 4 illustrates a mobile computer device executing the interactive game application at an initial stage preparing to scan or capture an image of a bar code identifier printed on a random draw game ticket.

[000221 Fig. 5 illustrates the mobile computer device imaging the bar code identifier on the random draw game ticket.

[000231 Fig. 6 illustrates the mobile computer device displaying a selected game for interactive play by the player to reach a result based on the random draw ticket.

[00024] Figs. 7A - 7F illustrate play of an interactive game based on the random draw game using the mobile computer device.

[00025] Fig. 8 illustrates a schematic diagram of a terminal generated mobile random draw game apparatus and method.

DETAILED DESCRIPTION

[00026] With reference to the drawings in which like parts have like identifiers, Fig. 8 illustrates a schematic view of the present invention that provides a terminal generated random draw game provided by a lottery game provider 80 having a plurality of game tickets 12 playable on a mobile device 10 configured with a mobile device application 82. The lottery game provider 80 has a plurality of retail vendors for distribution and sales of random draw game tickets 12 printed on printers 84 of game terminals 86 operated by the vendors. The mobile device 10 captures 16 a barcode image 18 printed on the lottery ticket 12 using the built-in camera 15 on the mobile device (smart phone/cell phone/PDA) and converts that barcode into a recognizable number. Using the mobile device data connection, the mobile device 10 submits the number, for example in a SQL string, to a ticket game system database 38.
The ticket game system generates an expected value for the game ticket and the mobile communications device presents an interactive computer game 64 for play by the user. The game 64 gives the player a series of choices to make or a specific result to reach, which choices or result to reach an outcome of the gafne. The outcome is secured by the ticket game system and returned back to the game database, or stored at the point of request, locking in the value of that purchased ticket.
A winning ticket may be validated and redeemed conventionally with the provider 80. In an alternate embodiment, a winning ticket may be redeemed upon communication 88 from the mobile device 1.0 with a third party prize provider 75, as discussed below.

[00027] The present invention provides an interactive game for play on a mobile computer device 10 such as a cellular telephone, personal data assistant device, computer, and like devices.
The interactive game is based on a random draw game ticket 12. The ticket 12 is purchased by the user or player from a game system ticket vendor. As discussed below, the game ticket 12 is validated and the game provided with an outcome or result for play by the player.

[00028] Fig. IA illustrates the mobile computer device 10 capturing an image of a bar code identifier 18 that is printed on the random draw game ticket 12 that also includes game play data (i.e., the selected numbers for play by the player in the random draw game.).
The mobile computer device 10 includes a camera 15 that is used to image generally 16 the barcode 18 that is printed the random draw game ticket 12.

[00029] Fig. 1 B illustrates the mobile computer device 10 displaying on a display screen 20 the captured image 22 of the bar code identifier 18. Once the image is captured, the software application resident on the mobile computer device 10 interprets the barcode 18 from the captured image and converts the barcode to a unique numeric code 24 of the random draw game ticket 12.

[000301 Fig. IC illustrates the mobile computer device 10 displaying the numeric code 24 representative of the bar code 18.

[00031] Once the unique numeric code 24 is determined or identified, the numeric code can be used as a parameter communicated to the game provider. For example, the mobile computer device communicates the numeric code 24 in an SQL script that can be sent over the phone data connection to the game provider. The ticket code 24 appends and updates a database of purchased lottery tickets. The query or update pulls the game data from that ticket. Also, as shown in Fig. 2, the update activates an interactive game 26 on the mobile computer device 10.
Fig. 2 illustrates as an exemplary interactive game an image of baseball player to bat a baseball from a pitcher. The interactive game provides optional action buttons 28, 29, and 30 for swing, bunt, or take pitch actions by the batter controlled by the player of the random draw game.
Based on the selection, the batter may reach base, may miss the ball, or wait for another pitch (i.e. another selection). The result of the action may lead to a prize (the ticket was drawn as a winner) or to an "out" or game over (the ticket was not drawn as a winner).
Such interactive game is merely illustrative and exemplary but not limiting.

1000321 The consumer may play the interactive game to reach the outcome/value of the purchased ticket.

[00033] Fig. 3 illustrates a schematic diagram of a lottery system controller generally 38 configured for the random generation of an outcome for the interactive game based on the random draw ticket: A random number generator 40 provides a series of different prize outcomes 46 reach based on the player's path/choice using the optional action buttons associated with the interactive game played on the mobile device 10. The series of prize outcomes are generated 41 from the available prize pool 42 tracked in the game ticket database 44. The randomly selected prizes 46 for the interactive game are sent 48 to the mobile device 10. The mobile device 10 displays the specific results based on the player's choice using the optional action buttons (28, 29, and 30 shown in the illustrative embodiment depicted in Fig. 2). After the player makes his/her choice and the result displayed generally 50, the resulting outcome is sent 52 to the game ticket database 44. The result for the game ticket is recorded, and if a prize was awarded, the prize is removed from the available prize pool 42.

[00034] Gaming enthusiasts and gamblers infrequently play the lottery because they feel they don't have any control over the outcome of the game. Rules and regulations make it difficult for lottery organizations to change this aspect of their product offering. Lottery games are bound by guidelines that mandate random outcome and no-skill type game play.

[00035] In order to remedy this conflict, the present invention uses existing technology in the form of mobile phone cameras, data connectivity and operating systems that can handle the game engines.

[00036] When a terminal generated ticket (such as MEGA MILLIONS, LOTTO, PICK 3 games) is printed, the ticket value at that point in time is that of the purchase price. The value of that ticket changes at the dedicated time of a drawing. Once the outcome of the random drawing is held, the ticket can be worth $0 or a value in a range of prize amounts based on a table of matching play numbers to the drawing numbers.

]00037] Just like the future drawing, a ticket value outcome can be determined by another random action with a variable overlay. Since the lottery cannot payout more than it takes in, the prize outcome may be randomized by the game system database at the point of player game generation. This may include a number of different amounts in the game play.
The variable outcome would then be based on the player's actions. In an alternate embodiment, a fixed outcome may also be set.

[00038] For example, the player would purchase a $1 terminal generated ticket 12 at the lottery retailer for a baseball game as depicted in Fig. 2 as an illustrative non-limiting embodiment. The lottery terminal would print the lottery ticket 12 (which may be a single color) with a barcodel8 printed on it. The barcode 18 contains a unique identifier of the ticket 12 and retain a value of the $1 purchase price. The player could hold that ticket for any amount of time and it will remain valued at $1.

100039] When the player is ready to play out his/her ticket 12, the player uses the camera enabled. mobile device 10 to activate the interactive game. The mobile device 10 operates computer instructions of an installed software application. The application first scans the barcode 18 on the printed ticket 12. Once the barcode is scanned, the mobile device 10 interprets the bar code and generates the unique identifier associated wit the game ticket 12. The mobile device sends a call message to the lottery system controller 38 to activate the interactive game for play on the mobile device 10. In the illustrative embodiment, the interactive game is a baseball game as depicted in Fig. 2. The game play is then initiated. The controller 38 interrogates the game ticket database 44 and wit the random generator 40 selects a random outcome from the fixed prize pool 42. This outcome could be a `win' or a `non-win'. In a `win' situation, the outcome may be one of two or more possible results as further determined by the player's choice in the mobile game play, or the result may be a fixed amount.

[000401 The computer game executes on the player's mobile device 10. The game prompts the player to make at least one game decision. With reference to the example in Fig. 2, the game causes the depicted pitcher to throw a pitch. The player has the choice of taking the pitch 30, bunting 29 or swinging away 28. The game continues and the display screen of the mobile device 10 shows the result of either hitting the ball, taking the pitch, which could be a strike or a ball, or running out a bunt. All of the mechanics of the game may be engineered to follow an outcome path based on the player's decision. The path may lead to a non-win or may lead to one or more possible different winning prizes. In an alternate embodiment, the win situation could be a single fixed prize amount.

[00041] The game play may be as detailed as desired for the particular interactive game, but the path preferably is simple for the lottery game database to log the variable outcome.

[00042] Once the game play is complete, the outcome is stored in the player's mobile device 10. The mobile device could also regenerate the ticket barcode and store it in that game record.
As shown in Fig. 3, the player's result 50 communicates 52 to the ticket game database 44 which is updated to reflect the result of the interactive game and thus the result of the random draw game played by the player on the mobile device 10.

[00043] If the outcome of the random draw ticket 10 (either directly as a result determined when the random drawing is made or as a result of player option actions discussed above) is a cash prize, the player may return that printed ticket to the lottery retailer to claim his/her prize.
In an alternate embodiment, the player presents the mobile device 10 to the retailer. Upon opening the barcode on the screen of the mobile device, the retailer may scan the displayed barcode with a barcode scanner. The scanned barcode is then validated conventionally through the lottery terminal with communication to the game controller 38 and checking the ticket status as maintained in the ticket game database 44..

[00044] Just like a drawing game, the value of the ticket is initially set at the purchase price until a future event (a random draw game event) occurs to change the ticket value. Then the ticket reserved in the database is valued at the win/loss value for validation and claims.

[00045] Figs. 4, 5, 6, and 7A - 7F depict an illustrative embodiment of the present invention.
Fig. 4 illustrates the mobile computer device 10 executing the interactive game application at an initial stage preparing to scan or capture an image of a bar code identifier printed on a random draw game ticket. The display 20 presents a scan instruction 60 together with information generally 62 explaining to the player to hold the mobile device 10 several inches from the game ticket and center the bar code 18 within the view window. Fig. 5 illustrates the mobile computer device 10 imaging the bar code identifier 18 on the random draw game ticket 12. Fig. 6 illustrates the mobile computer device 10 displaying a selected game 64 for interactive play by the player to reach a result based on the random draw ticket. In the illustrated embodiment, the interactive game is a rock climb game. As illustrated in Figs. 7A - 7F, the rock climb game provides three columns and four rows of grids 66 as a rock climbing wall 68.
The player selects one of the grids to which a climber 70 attempts to reach. If the reach is successful, the player continues play and selects the next grid. If the reach is unsuccessful (because the game ticket 12 is a non-winner), the climber is depicted as losing his grip and falls off of the wall and the display. The interactive game is over. If the game ticket 12 is drawn as a winning ticket, play continues until a result is achieved and the amount of the winning is displayed.

[00046] Operation of the embodiment of the present invention illustrated in Figs. 4, 5, 6, and 7A - 7F is discussed below. The player purchases the random draw game ticket 12 from a retail vendor of a lottery provider. The player upon receiving the game ticket 1.2, or at a later selected time, executes an interactive game application resident on the mobile device 10. With reference to Fig. 4, the player first scans an image of the bar code identifier 18 printed on the game ticket 12, using the imaging component or camera of the mobile device, according to the instructions 62 shown on the display 24. The scan button 60 is pressed to initiate the imaging, as illustrated in Fig. 5. The imaged identifier 18 is analyzed and a numeric representation of the identifier 18 is generated. The mobile device 10 communicates the numeric representation to the lottery system controller 38 for updating the game ticket database 44. The controller 38 checks the status of the ticket 12, and if the ticket has a win status, the prize is associated with the ticket.
This may be done at the drawing date of the game, or alternatively, the random generator 40 evaluates the prize pool 42 and randomly generates at least one result for the ticket. The win status or result communicates 48 to the mobile device 10. The mobile device 10 then executes the interactive game 64 for play by the player to find out the result or win status of the game ticket 12. Fig. 6 illustrates an interactive rock climb game. The display 24 is touched to start the game 64. Fig. 7A shows the climber 70 on a lower portion of the rock wall 68 with grids 66 above. The player selects one of the grids 66 lateral or above the climber's position. Fig. 7B
illustrates the climber 70 moving laterally in response to the player selecting grid 66a. If the move is successful, play continues. If the move is unsuccessful (i.e., the game ticket 12 is a non-winning ticket), the game ends. This is symbolized by the climber 70 falling from the rock wall 68, as shown in Fig. 7C followed by a ending image sating the game is over as depicted in Fig.

7D. Fig. 7E illustrates continued play in which the player continues to make lateral and upward grid selections to near the upper edge of the wall indicated by flags 72a, 72b, and 72c.

1000471 In an embodiment having a single fixed outcome, the winning prize is associated with one of the three flags 72. The player makes a final selection of one of the three flags 72. If the chosen flag is the winner, a winner message and amount won is displayed. The mobile device communicates the win status to the controller 38 for updating the ticket game database 44 and the available game prize pool 42. The data record for the particular game ticket 12 based on the numeric representation of the bar code identifier 18 is updated to reflect the winning status and amount for the ticket 12. The player may then present the game ticket 12 to a lottery retailer for validation and redemption of the prize. In the event the chosen flag 72 is a non-winner, a message indicating that the ticket is a non-winner is displayed as shown in Fig. 7D reflecting a "game over" message. The mobile device communicates the non-winning status to the controller 38 for updating the ticket game database 44 and the available game prize pool 42.

[00048] Some random draw games provide prizes other than a monetary payout.
For example, commercial businesses may offer a random draw contest providing food, discounts, or electronic downloads of music. These contests provide printed tickets often with scratch-off results fields. A winning field displays a code that must be entered and validated at a web-accessible site, before proceeding to a music site to download a prize. As illustrated in Figs. 3 an d8, the present invention enables a player to access 88 a third party site 75 immediately after the winning result is displayed during play of the interactive game. This is accomplished in the event of a winning result by the application that executes the game of the commercial provider farther executing instructions to access 88 the third party prize-providing music site 75 through the network communications system of the mobile device 10.

[00049] The application executing on the mobile device 10 further evaluates the communications between the mobile device 10 and the lottery system controller 38 and with the commercial transaction and payment service. If the application determines conflicts in communicating with the hardware, communicating with the database or an inability to produce a valid result; an appropriate error or warning message is displayed on the display screen of the mobile device 10 and an entry is made in the log for evaluation by the lottery game provider.
[00050] The present invention accordingly relates to:

- apparatus and method by which a lottery ticket can be generated by an existing lottery terminal with a future value determined by a random selection initiated by a mobile communications device and. additionally by variable actions of the user of the mobile device;

- apparatus and method by which a mobile computer device with a built in camera can recognize the ticket barcode, convert the bar code to the unique identifier and communicate with the lottery database to append/change the record value of the ticket;

- apparatus and method as describe above which further stores the present and future value of the purchased game ticket;

- apparatus and method by which the scanned game ticket activates a specific computer game in the mobile device;

- apparatus and method by which the prize results are randomly generated to populate the possible outcomes of an interactive game played on the mobile commnunications device;

- apparatus and method by which the activated computer game sets the variable choices that the player can make to direct the path to the randomized prize outcomes;

- apparatus and method of managing the communication between. the device and the lottery information database server to log the actions of the player;

- apparatus and method by which the appended variable outcome data is encrypted and sent to the lottery database;

- apparatus and method by which the database sets and stores the outcome of the game play to set the new value of the ticket;

- apparatus and method of managing the prize pool to generate possible game outcomes that do not exceed a payout threshold set by the lottery game provider;

- apparatus and method of throwing or reporting errors if the software application determines conflicts in communicating with the hardware, communicating with the database or an inability to produce a valid result;

- apparatus and method of generating a duplicate ticket barcode in the mobile device that can be used as an alternate or backup vehicle to validate/claim the prize at the lottery retailer; and - apparatus and method of using the mobile device to validate and claim winnings electronically.

[00051] The foregoing specification describes the present invention that provides an interactive game configured for a player to make selective optional actions during play of the game to reach a predetermined result or a result selected from two or more possible results in a random draw game thereby providing a player with active participation opportunities in determining whether a ticket in a random draw game is a winning ticket. It is to be understood, however, that numerous changes and variations may be made in the construction of the converter within the spirit and scope of the present invention and that modifications and changes may be made therein without departing from the scope thereof as set forth in the appended claims.

Claims (30)

1. An interactive random draw game, comprising:

a random draw game database having a plurality of ticket codes each associated with one of a plural of random draw game tickets for play of a random draw game having a plurality of prizes;

at least one random draw game ticket purchased by a game player from a game ticket retailer, the purchased random draw game ticket displaying the one of the ticket codes associated with the purchased random draw game ticket and associated with a ticket status selected randomly indicative of whether the random draw game ticket is to receive one of the prizes or is a non-winning random draw game ticket, which ticket status is maintained by the game database;

a game provider configured to activate an interactive game for play on a mobile commutations device upon receiving from the mobile communications device an identifier associated with the game ticket of the game player, and to return to the mobile communications device the ticket status associated with the game ticket; and the interactive game operated on a the mobile communications device and requiring at least one play selection by the game player before the game displays on the mobile computer device the ticket status.
2. The interactive random draw game as recited in claim 1, wherein the game player obtains the random draw game ticket from a terminal operated by the game provider.
3. The interactive random draw game as recited in claim 2, wherein a future value of the random draw game ticket is determined by the game player initiating communication with the game provider using the mobile communications device.
4. The interactive random draw game as recited in claim 3, wherein the ticket status of the random draw game ticket is to receive one of the prizes and wherein the prize is selected from at least two different prizes as an outcome result; and the future value of the random draw game ticket is determined by the game player causing the game to make at least one variable action before the game displays a final ticket status associated with one of the outcome results; and further comprising the game provider configured to receive a communication as to the final ticket status and to update the random draw game database as to which prize was selected by the variable action of the game player.
5. The interactive random draw game as recited in claim 4, wherein the game provider maintains an outcome record value of the random draw game ticket based on the final ticket status communicated by the mobile communications device to the game provider.
6. The interactive random draw game as recited in claim 3, wherein the ticket status is selectively one of the prizes and a non-wining result, and the future value of the random draw game ticket is determined by the game player causing the game to make at least one variable action before the game displays a final ticket status associated with one of the ticket status; and further comprising the game provider configured to receive a communication as to the final ticket status and to update the random draw game database as to whether a prize was selected for the random draw game ticket by the variable action of the game player.
7. The interactive random draw game as recited in claim 6, wherein the mobile communications device further comprises:

an imaging device to image a unique code printed on the random draw game ticket;
and an analyzer configured to interpret the unique code and to generate a numerical representation of the ticket code, the numerical representation communicated as an the identifier of the random draw game ticket.
8. The interactive random draw game as recited in claim 7, wherein the identifier and the ticket status communicate between the mobile communications device and the game provider using a telecommunications network.
9. The interactive random draw game as recited in claim 8, wherein the game provider maintains at least an outcome record value of the random draw game ticket based on the final ticket status communicated by the mobile communications device to the game provider.
10. The interactive random draw game as recited in claim 9, wherein the game provider maintains an initial record value of the random draw game ticket.
11. The interactive random draw game as recited in claim 1, wherein the mobile communications device is configured to commence the interactive game playable by the game player using the mobile communications device.
12. The interactive random draw game as recited in claim 11, wherein upon imaging of the random draw game ticket the interactive game commences.
13. The interactive random draw game as recited in claim 11, wherein the game includes variable choices that the game player may make to direct the game to one of the outcome results.
14. The interactive random draw game as recited in claim 1, wherein the game provider is configured for managing the prize pool to generate possible game outcomes that do not exceed a predetermined payout threshold set by the game provider.
15. The interactive random draw game as recited in claim 1, further comprising means for accessing a prize that is downloaded from a web site to the mobile device upon determining the ticket status is a winning ticket.
16. A method for an interactive random draw game, comprising:

(a) providing a random draw game database having a plurality of ticket codes each associated with one of a plurality of random draw game tickets for play of a random draw game having a plurality of prizes;

(b) associating each game ticket with a ticket status indicative of whether the game ticket is to receive one of the prizes or be designated as a non-winning game ticket, the random draw game database maintaining the ticket status for each of the plurality of random draw game tickets, (c) communicating the ticket status of one game ticket possessed by a game player to a mobile computer device in response to the game player causing an identifier of the one game ticket to be communicated from the mobile communication device to the game provider of the random draw game; and (d) performing an interactive game operated on the mobile communications device requiring at least one play selection by the game player before the game displays the ticket status on the mobile communications device.
17. The method for the interactive random draw game as recited in claim 16, further comprising obtaining the random draw game ticket from a terminal operated by the game provider.
18. The method for the interactive random draw game as recited in claim 17, further comprising determining a future value of the random draw game ticket by the game player initiating communication with the game provider using the mobile communications device.
19. The method for the interactive random draw game as recited in claim 18, wherein the ticket status is to receive one of the prizes and further comprising selecting the prize from at least two different prizes as an outcome result; and determining the future value of the random draw game ticket by the game player causing the game to make at least one variable action before the game displays a final ticket status associated with the selected one of the outcome results; and further comprising communicating the final ticket status to the game provider to update the random draw game database as to which prize was selected by the variable action of the game player.
20 The method for the interactive random draw game as recited in claim 19, further comprising maintaining an outcome record value of the random draw game ticket based on the final ticket status communicated by the mobile communications device to the game provider.
21. The method for the interactive random draw game as recited in claim 18, wherein the ticket status is selectively one of the prizes and a non-wining result, and further comprising determining the future value of the random draw game ticket from the ticket status by the game player causing the game to make at least one variable action before the game displays a final ticket status associated with one of the ticket status;
and further comprising communicating the final ticket status to the game provider to update the random draw game database as to whether a prize was selected for the random draw game ticket by the variable action of the game player.
22. The method for the interactive random draw game as recited in claim 21, further comprising:

imaging a unique code printed on the one random draw game ticket; and interpreting the unique code and generating a numerical representation of the ticket code, which numerical representation communicates as an identifier of the random draw game ticket.
23. The method for the interactive random draw game as recited in claim 22, wherein the mobile communications device and the game provider communicate using a telecommunications network.
24. The method for the interactive random draw game as recited in claim 23, further comprising maintaining at least an outcome record value of the random draw game ticket based on the final ticket status communicated by the mobile communications device to the game provider.
25. The method for the interactive random draw game as recited in claim 24, further comprising maintaining an initial record value of the random draw game ticket.
26. The method for the interactive random draw game as recited in claim 16, further comprising commencing the interactive game playable on the mobile communications device by the game player using the mobile communications device.
27. The method for the interactive random draw game as recited in claim 26, wherein the interactive game commences upon imaging of the random draw game ticket.
28. The method for the interactive random draw game as recited in claim 26, further comprising providing at least one variable choice that the game player may make to direct the interactive game to one of the outcome results.
29. The interactive random draw game as recited in claim 16, further comprising managing the managing the prize pool to generate possible game outcomes that do not exceed a predetermined payout threshold set by the game provider.
30. The interactive random draw game as recited in claim 16, further comprising the step of downloading a prize from a web site to the mobile device upon determining the ticket status is a winning ticket.
CA 2777391 2009-10-08 2010-10-08 Terminal generated mobile random draw games Abandoned CA2777391A1 (en)

Priority Applications (5)

Application Number Priority Date Filing Date Title
US12/576,126 2009-10-08
US12/576,126 US20110086692A1 (en) 2009-10-08 2009-10-08 MobileKittens
US12/900,985 US20110086693A1 (en) 2009-10-08 2010-10-08 Terminal generated mobile random draw games
US12/900,985 2010-10-08
PCT/US2010/052015 WO2011044482A2 (en) 2009-10-08 2010-10-08 Terminal generated mobile random draw games

Publications (1)

Publication Number Publication Date
CA2777391A1 true CA2777391A1 (en) 2011-04-14

Family

ID=43855272

Family Applications (1)

Application Number Title Priority Date Filing Date
CA 2777391 Abandoned CA2777391A1 (en) 2009-10-08 2010-10-08 Terminal generated mobile random draw games

Country Status (4)

Country Link
US (1) US20110086693A1 (en)
EP (1) EP2486538A4 (en)
CA (1) CA2777391A1 (en)
WO (1) WO2011044482A2 (en)

Families Citing this family (22)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20110086692A1 (en) * 2009-10-08 2011-04-14 Paul Francis Guziel MobileKittens
CA2823802A1 (en) * 2011-01-07 2012-07-12 British Columbia Lottery Corp. Method and apparatus for executing a lotterized video game
US8408992B2 (en) * 2011-03-10 2013-04-02 Riangelo Javier de Cuba SMS payment system having chargeback to subscriber telephone account
US8403741B2 (en) * 2011-03-10 2013-03-26 Riangelo Javier de Cuba SMS messaging system accommodating variable entries for lotteries
US20120276976A1 (en) * 2011-04-29 2012-11-01 E-Squared Tech, Inc. Method for tracking lottery purchases and notifying winners electronically
US20120330736A1 (en) * 2011-05-31 2012-12-27 Sean Beckner System and Method of Gifting, Gift Sharing, and Gift Redemption
US9117222B2 (en) 2012-02-02 2015-08-25 Lisa-Marie Blakeney Lottery vending machine
US9691222B2 (en) * 2012-09-17 2017-06-27 Patent Investment & Licensing Company Electronic wagering
US9547957B2 (en) * 2012-10-11 2017-01-17 Scientific Games International, Inc. System and method for implementing internet-based games wherein a plurality of different games share a common prize structure
GB201306035D0 (en) * 2013-04-03 2013-05-22 King Com Ltd Method and system for data cash handling
AU2014202215B2 (en) * 2013-04-24 2016-02-25 Bally Gaming, Inc. Methods of transferring funds in a cashless wagering system
US9805554B2 (en) * 2013-06-25 2017-10-31 Bally Gaming, Inc. Providing secondary wagering-game play via a mobile device
FR3008813B1 (en) * 2013-07-17 2015-08-21 Paul Lahmi lottery system has augmented reality
US9922494B2 (en) 2014-12-01 2018-03-20 Scientific Games International, Inc. System and method for selecting game players from multiple authorized locations to compete in a game show
US9911284B2 (en) 2014-12-01 2018-03-06 Scientific Games International, Inc. System and method for play of a lottery second chance game wherein game players visit a communication-enabled location to satisfy a requirement for entry into the second chance game
US9928683B2 (en) 2014-12-01 2018-03-27 Scientific Games International, Inc. System and method for game players to achieve multiple status levels in a game account from visits to authorized locations
US9928685B2 (en) 2014-12-01 2018-03-27 Scientific Games International, Inc. System and method wherein game players are provided electronic maps to communication-enabled locations to perform game activities at the locations
US9911279B2 (en) 2014-12-01 2018-03-06 Scientific Games International, Inc. System and method wherein game players visit one or more communication-enabled locations to increase a likelihood of success or enhanced winnings in the game
US9754441B1 (en) * 2015-02-12 2017-09-05 Parkside Games LLC Game systems and related methods
US20170084116A1 (en) * 2015-09-21 2017-03-23 Scientific Games International, Inc. Method and System for Lottery Game Play Transactions via a Kiosk and a Player's Mobile Smart Device
US9997025B2 (en) * 2016-07-06 2018-06-12 Bally Gaming, Inc. Instant lottery scratch ticket on-demand printing
US20180122185A1 (en) * 2016-10-31 2018-05-03 Kenneth L. Miller Player Tracking Card Reader With Interface For Cell Phone In Place Of Player Tracking Card

Family Cites Families (37)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6402614B1 (en) * 1995-06-30 2002-06-11 Walker Digital, Llc Off-line remote system for lotteries and games of skill
US20060035697A1 (en) * 1996-12-30 2006-02-16 Packes John M Systems and methods for facilitating play of lottery games
US6964611B2 (en) * 1996-12-30 2005-11-15 Walker Digital, Llc System and method for automated play of lottery games
WO2001048712A1 (en) * 1999-12-23 2001-07-05 Nokia Corporation Mobile lotto
US6760476B2 (en) * 2000-02-07 2004-07-06 Martin G. Meder Method of checking lottery ticket numbers
JP2001239063A (en) * 2000-02-25 2001-09-04 Kec Tokyo Inc Network game system, game distribution device, and distributing method of game
ES2254426T3 (en) * 2000-04-20 2006-06-16 Systec Pos-Technology Gmbh Method and system for detecting and reward a refund of shopping carts.
US6676126B1 (en) * 2000-06-16 2004-01-13 Walker Digital, Llc Lottery game card and method for conducting a lottery game
US7680324B2 (en) * 2000-11-06 2010-03-16 Evryx Technologies, Inc. Use of image-derived information as search criteria for internet and other search engines
EP1448278A4 (en) * 2001-09-06 2010-06-02 Gtech Corp Lottery game, ticket and interactive method of play
KR100473377B1 (en) * 2002-05-09 2005-03-08 전근용 Marketing lotto for game and method for constructing database using same
WO2004051435A2 (en) * 2002-12-03 2004-06-17 Gtech Rhode Island Corporation Game software conversion for lottery application
US20040229677A1 (en) * 2003-05-15 2004-11-18 Gray Andrew Patrick Gaming system and method
US7510116B2 (en) * 2003-10-08 2009-03-31 Scientific Games International, Inc. Lottery and gaming systems with dynamic lottery tickets
US7774283B2 (en) * 2004-02-23 2010-08-10 Pitney Bowes Inc. Method and system for using a camera cell phone in transactions
US20050203854A1 (en) * 2004-02-23 2005-09-15 Pitney Bowes Incorporated Method and system for using a camera cell phone in transactions
US20050192078A1 (en) * 2004-02-27 2005-09-01 Sridhar Jawaharlal SMS-based mobile lottery games
US8512134B2 (en) * 2004-05-07 2013-08-20 Dow K. Hardy Method and apparatus for providing player incentives
US8047917B2 (en) * 2004-05-07 2011-11-01 Scientific Games Holdings Limited Method and apparatus for conducting a game of chance
US20060025222A1 (en) * 2004-07-27 2006-02-02 Aruze Corp. Gaming machine, service providing system, server and mobile device
US7887404B2 (en) * 2005-01-27 2011-02-15 Igt Lottery and gaming systems with single representation for multiple instant win game outcomes
WO2006092039A1 (en) * 2005-03-01 2006-09-08 Lotto Check Corporation Systems, apparatus and methods for player accounts for on-line lotteries and on-line games
EP1874418A1 (en) * 2005-04-27 2008-01-09 Scientific Games International, Inc. Game apparatus
WO2006124645A1 (en) * 2005-05-12 2006-11-23 Gtech Rhode Island Corporation Hybrid instant online lottery game
US20070026926A1 (en) * 2005-07-26 2007-02-01 Romanik Philip B Gaming Device and Ticket for Interactive Instant Lottery Games
WO2007048093A2 (en) * 2005-10-17 2007-04-26 Lottosoft Corporation System and method of playing lottery games, buying and printing lottery tickets using software on mobile computing devices
WO2007062398A2 (en) * 2005-11-22 2007-05-31 Walker Digital, Llc Systems, products and processes for conducting instant lottery games
US20080026810A1 (en) * 2006-07-31 2008-01-31 Walker Jay S Premiums for early redemption of lottery entries
US20080167079A1 (en) * 2007-01-09 2008-07-10 Garrettson Brook W Winner notification system
CA2623786A1 (en) * 2008-03-06 2009-09-06 Scott Mcbride Method for lottery corporations to run online gaming
US8696431B2 (en) * 2008-09-17 2014-04-15 Scientific Games International, Inc. Mobile play instant ticket lottery game
EP2355910A4 (en) * 2008-10-16 2012-10-31 Skilrock Technologies P Ltd Player interactive lottery
US20100112540A1 (en) * 2008-11-03 2010-05-06 Digital Millennial Consulting Llc System and method of education utilizing mobile devices
US20100304828A1 (en) * 2009-05-26 2010-12-02 Nancy Bettcher Game ticket with a related web site
US20110032078A1 (en) * 2009-08-05 2011-02-10 Paul Francis Guiziel Mobile CAT
US20110065491A1 (en) * 2009-09-16 2011-03-17 Gaming Solutions System and method for a lottery game
US20110086692A1 (en) * 2009-10-08 2011-04-14 Paul Francis Guziel MobileKittens

Also Published As

Publication number Publication date
EP2486538A2 (en) 2012-08-15
EP2486538A4 (en) 2013-08-07
WO2011044482A2 (en) 2011-04-14
WO2011044482A3 (en) 2011-08-04
US20110086693A1 (en) 2011-04-14
WO2011044482A9 (en) 2011-08-25

Similar Documents

Publication Publication Date Title
AU2011200434B2 (en) Tournament gaming method and system
US7316612B2 (en) Electronic Bingo game and method
US6220961B1 (en) Multi-level lottery-type gaming method and apparatus
US5569082A (en) Personal computer lottery game
US7713119B2 (en) Wagering game having rule set modification
US9940792B2 (en) Methods and apparatus for enhanced play in lottery and gaming environments
US7892097B2 (en) Adventure sequence activities
US7874908B2 (en) Method and apparatus for payouts determined based on a set completion game
US8376826B2 (en) Methods and apparatus for enhanced interactive game play in lottery and gaming environments
AU782941B2 (en) Selection feature for a game of chance
US8157635B2 (en) Method and apparatus for providing player incentives
US6749198B2 (en) Games, and methods and apparatus for game play in games of chance
US6616531B1 (en) Method and apparatus for playing one game and using elements from the one game to play at least another game
US6811484B2 (en) Games, and methods and apparatus for game play in games of chance
US8393946B2 (en) Apparatus and method for game play in an electronic environment
US7666088B2 (en) Methods and apparatus for playing a gaming pool for a feature event bonus game
KR100566647B1 (en) Positive-return gambling
US8033906B2 (en) Wagering game with invitation for playing a wagering game at a subsequent gaming session
RU2424574C2 (en) Method and system for conducting instant lottery
US9070246B2 (en) Wagering game with character learning
US9384635B2 (en) Tournament game system and tournament method
US8764537B2 (en) Wagering game with symbols collection
US20020082071A1 (en) Game of chance with multiple paths on a virtual scratch ticket
US9087437B2 (en) Apparatus for providing amusement
AU2005296017B2 (en) Gaming system having exchangeable bonus token accumulation-redemption feature

Legal Events

Date Code Title Description
FZDE Dead

Effective date: 20151008