CA2617373A1 - Improved terrain rendering in a three-dimensional environment - Google Patents

Improved terrain rendering in a three-dimensional environment Download PDF

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Publication number
CA2617373A1
CA2617373A1 CA002617373A CA2617373A CA2617373A1 CA 2617373 A1 CA2617373 A1 CA 2617373A1 CA 002617373 A CA002617373 A CA 002617373A CA 2617373 A CA2617373 A CA 2617373A CA 2617373 A1 CA2617373 A1 CA 2617373A1
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Canada
Prior art keywords
vertices
texels
database
buffer
tile assembly
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CA002617373A
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French (fr)
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CA2617373C (en
Inventor
Ignacio Sanz-Pastor
David L. Morgan, Iii
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Aechelon Technology Inc
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Individual
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Filing date
Publication date
Priority claimed from US10/102,234 external-priority patent/US6747649B1/en
Application filed by Individual filed Critical Individual
Publication of CA2617373A1 publication Critical patent/CA2617373A1/en
Application granted granted Critical
Publication of CA2617373C publication Critical patent/CA2617373C/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Abstract

A system for rendering terrain from a viewpoint, the viewpoint having an area of regard, comprises a database, for storing vertices and texture maps.
The vertices represent points on a surface of an object to be rendered and the texture maps represent visual properties of the surface of an object to be rendered. A first database retrieval module retrieves vertices from the database and stores the retrieved vertices in a tile assembly buffer. A first tile assembly buffer is communicatively coupled to the first database retrieval module and stores a plurality of vertices included within the area of regard. At least one sector buffer stores vertices extracted from the first tile assembly buffer, and assembles the extracted vertices into geometric primitives for rendering. A
graphics pipeline renders the geometric primitives.

Claims (6)

1. A system for rendering terrain from a viewpoint, the viewpoint having an area of regard, the system comprising:
a database, for storing vertices and texture maps, the vertices representing points on a surface of an object to be rendered, the texture maps representing visual properties of the surface of an object to be rendered;
a first database retrieval module, for retrieving vertices from the database and storing the retrieved vertices in a tile assembly buffer;
a first tile assembly buffer, communicatively coupled to the first database retrieval module, for storing a plurality of vertices included within the area of regard;
at least one sector buffer, for storing vertices extracted from the first tile assembly buffer, and for assembling the extracted vertices into geometric primitives for rendering; and a graphics pipeline for rendering the geometric primitives.
2. The system of claim 1, wherein the first tile assembly buffer is addressed toroidally.
3. The system of claim 1, wherein vertices stored in the sector buffers are addressed toroidally.
4. The system of claim 1, further comprising:
a second database retrieval module for retrieving a plurality of texels from the database;

a second tile assembly buffer for storing the retrieved texels included within the area of regard;
a toroidalizer, which extracts texels from the second tile assembly buffer and inserts the extracted texels in a subload buffer; and a subload buffer, which retrieves texels from the toroidalizer, and stores texels to be included in a texture map.
5. The system of claim 4, wherein the second database retrieval module is further configured to retrieve spectral texels from the scene database, and to map the spectral texels to intensity texels, the intensity texels representing a perceived appearance of the spectral texels by a sensor.
6. The system of claim 5, wherein the spectral texels include material references indicative of physical properties of the surface to be textured.
CA2617373A 2002-03-19 2003-03-19 Improved terrain rendering in a three-dimensional environment Expired - Fee Related CA2617373C (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US10/102,234 US6747649B1 (en) 2002-03-19 2002-03-19 Terrain rendering in a three-dimensional environment
US10/102,234 2002-03-19
CA002479344A CA2479344C (en) 2002-03-19 2003-03-19 Improved terrain rendering in a three-dimensional environment

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
CA002479344A Division CA2479344C (en) 2002-03-19 2003-03-19 Improved terrain rendering in a three-dimensional environment

Publications (2)

Publication Number Publication Date
CA2617373A1 true CA2617373A1 (en) 2003-10-02
CA2617373C CA2617373C (en) 2012-06-05

Family

ID=39264358

Family Applications (1)

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CA2617373A Expired - Fee Related CA2617373C (en) 2002-03-19 2003-03-19 Improved terrain rendering in a three-dimensional environment

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CA (1) CA2617373C (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107481307A (en) * 2017-07-05 2017-12-15 国网山东省电力公司泰安供电公司 A kind of method of Fast rendering three-dimensional scenic
CN110073416A (en) * 2016-08-18 2019-07-30 罗伯特·博世有限公司 System and method for the Program Generating building figure in the street network of three-dimensional virtual environment
US10580191B2 (en) 2016-06-12 2020-03-03 Apple Inc. Procedural terrain generation systems and related methods
CN115100364A (en) * 2022-08-25 2022-09-23 广东电网有限责任公司 Visualization method, device, equipment and medium for laser point cloud data of power transmission line

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE102015120930A1 (en) * 2015-12-02 2017-06-08 Krauss-Maffei Wegmann Gmbh & Co. Kg Method for displaying a simulation environment

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10580191B2 (en) 2016-06-12 2020-03-03 Apple Inc. Procedural terrain generation systems and related methods
CN110073416A (en) * 2016-08-18 2019-07-30 罗伯特·博世有限公司 System and method for the Program Generating building figure in the street network of three-dimensional virtual environment
CN110073416B (en) * 2016-08-18 2024-01-16 罗伯特·博世有限公司 System and method for generating building graphics by programs within a street network of a three-dimensional virtual environment
CN107481307A (en) * 2017-07-05 2017-12-15 国网山东省电力公司泰安供电公司 A kind of method of Fast rendering three-dimensional scenic
CN107481307B (en) * 2017-07-05 2023-04-07 国网山东省电力公司泰安供电公司 Method for rapidly rendering three-dimensional scene
CN115100364A (en) * 2022-08-25 2022-09-23 广东电网有限责任公司 Visualization method, device, equipment and medium for laser point cloud data of power transmission line

Also Published As

Publication number Publication date
CA2617373C (en) 2012-06-05

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