CA2418598A1 - Marble game with changeable travelling tracks - Google Patents
Marble game with changeable travelling tracks Download PDFInfo
- Publication number
- CA2418598A1 CA2418598A1 CA 2418598 CA2418598A CA2418598A1 CA 2418598 A1 CA2418598 A1 CA 2418598A1 CA 2418598 CA2418598 CA 2418598 CA 2418598 A CA2418598 A CA 2418598A CA 2418598 A1 CA2418598 A1 CA 2418598A1
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- Canada
- Prior art keywords
- playing
- marble
- pegs
- track
- marble game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
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- 239000004579 marble Substances 0.000 title claims abstract description 66
- 238000000034 method Methods 0.000 claims abstract description 10
- 239000007858 starting material Substances 0.000 claims description 3
- 239000002991 molded plastic Substances 0.000 claims description 2
- 239000011120 plywood Substances 0.000 claims description 2
- 239000007787 solid Substances 0.000 claims description 2
- 239000002023 wood Substances 0.000 claims description 2
- 206010001497 Agitation Diseases 0.000 abstract 1
- 230000000284 resting effect Effects 0.000 description 2
- 235000007911 Anacolosa luzoniensis Nutrition 0.000 description 1
- 244000217177 Anacolosa luzoniensis Species 0.000 description 1
- 238000007792 addition Methods 0.000 description 1
- 230000004075 alteration Effects 0.000 description 1
- 238000007688 edging Methods 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 239000000463 material Substances 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
An apparatus and a method for playing a marble game is disclosed. The apparatus comprises a playing surface with pegs evenly spaced apart. A player may use elastic bands and/or track-guides to design his or her own marble running tracks by engaging the elastic bands and/or track-guides onto the pegs. Accessory guide pieces may be placed on the playing surface to modify the track, thus generating more varieties and excitements in playing the marble game.
Description
I~LAR~LE GAlo~IE WITH CHANGEABLE TRAVELLING TIZACI~S
FIELD OF INVENTION
This invention relates to an apparatus for playing marble games that enables players to customize and construct their own travelling tracks for running the marbles down the playing surface, thus adding variety and enhancing the level of excitement in playing the game.
BACKGROUND OF THE INVENTION
Marble playing surfaces which allow participants to alter the marble running course to various extents are known. For example, United States Patent No. 4,055,344 (issued to Soucie on October 25, 1977) discloses a rotating maze marble game device which has an inclined maze through which a marble or a ball is left to travel and which is diverted from a straight course by obstructions in the rotatable maze manipulated by the player. However, the configuration of the maze is predetermined and cannot be altered.
Accordingly, it is desirable to have a marble game with changeable marble travelling tracks. Moreover, it is educational, creative and advantageous to have the players design and construct these changeable travelling tracks.
SUMMARY OF THE INVENTION
It is an object of the present invention to provide an apparatus for playing marble games which enables participants to alter the marble running courses by allowing them to customize and set their own marble tracks using elastic bands or removable track-guides and other accessories placed on a specially designed playing surface.
Another object of the present invention is to utilize elastic bands, track-guides and other items and accessories to increase the resiliency of the marble bouncing action.
A further object of the present invention is to disclose a method of playing such a marble game.
The above and other objects of the present invention will become apparent from a reading of the following description taken in conjunction with the accompanying drawings which illustrate preferred embodiments thereof.
According to one aspect of the present invention, it provides an apparatus for playing marble games comprising an inclined playing surface having pegs evenly spaced apart and mounted thereon; elastic bands to be removably engaged on the pegs for constructing temporary travelling tracks; and marble pieces for travelling down the inclined playing surface along said temporary travelling tracks. Track-guides and other track accessories can be used in the place of, or in addition to, elastic bands.
According to another aspect of the present invention, it provides a method of playing marble games comprising setting up an inclined surface having pegs evenly spaced apart and mounted thereon; customizing different sections of desirable temporary marble travelling tracks by removably engaging elastic bands on a plurality of pegs such that the side of the elastic bands forms the running tracks; and running marble pieces down the inclined playing surface starting from any of the customized track sections. Track-guides and other track accessories can be used in the place of, or in addition to, elastic bands.
In addition, various other uniquely designed accessory guide pieces can be added to the playing surface to allow for further varieties in the marble movements.
FIELD OF INVENTION
This invention relates to an apparatus for playing marble games that enables players to customize and construct their own travelling tracks for running the marbles down the playing surface, thus adding variety and enhancing the level of excitement in playing the game.
BACKGROUND OF THE INVENTION
Marble playing surfaces which allow participants to alter the marble running course to various extents are known. For example, United States Patent No. 4,055,344 (issued to Soucie on October 25, 1977) discloses a rotating maze marble game device which has an inclined maze through which a marble or a ball is left to travel and which is diverted from a straight course by obstructions in the rotatable maze manipulated by the player. However, the configuration of the maze is predetermined and cannot be altered.
Accordingly, it is desirable to have a marble game with changeable marble travelling tracks. Moreover, it is educational, creative and advantageous to have the players design and construct these changeable travelling tracks.
SUMMARY OF THE INVENTION
It is an object of the present invention to provide an apparatus for playing marble games which enables participants to alter the marble running courses by allowing them to customize and set their own marble tracks using elastic bands or removable track-guides and other accessories placed on a specially designed playing surface.
Another object of the present invention is to utilize elastic bands, track-guides and other items and accessories to increase the resiliency of the marble bouncing action.
A further object of the present invention is to disclose a method of playing such a marble game.
The above and other objects of the present invention will become apparent from a reading of the following description taken in conjunction with the accompanying drawings which illustrate preferred embodiments thereof.
According to one aspect of the present invention, it provides an apparatus for playing marble games comprising an inclined playing surface having pegs evenly spaced apart and mounted thereon; elastic bands to be removably engaged on the pegs for constructing temporary travelling tracks; and marble pieces for travelling down the inclined playing surface along said temporary travelling tracks. Track-guides and other track accessories can be used in the place of, or in addition to, elastic bands.
According to another aspect of the present invention, it provides a method of playing marble games comprising setting up an inclined surface having pegs evenly spaced apart and mounted thereon; customizing different sections of desirable temporary marble travelling tracks by removably engaging elastic bands on a plurality of pegs such that the side of the elastic bands forms the running tracks; and running marble pieces down the inclined playing surface starting from any of the customized track sections. Track-guides and other track accessories can be used in the place of, or in addition to, elastic bands.
In addition, various other uniquely designed accessory guide pieces can be added to the playing surface to allow for further varieties in the marble movements.
BRIEF I)ESCItIPTI01~1 OF TILE DRAWIIeTGS
In the accompanying drawings which illustrate embodim:~ents of the invention:
Figure 1 is a perspective plan view of a preferred embodiment of the marble game apparatus of the present invention showing the elastic bands on the pegs.
Figure 2 is a perspective view of a track-guide of the present invention.
Figure 2a shows top and side views of the track-guide of the present invention shown in Figure 2.
Figure 3 is a perspective plan view of another embodiment of the marble game apparatus of the present invention showing the track-guides inserted into the pegs.
Figures 3a and alb are perspective plan views of yet another embodiment of the marble game apparatus of the present invention showing only one eye of a track-guide inserted into the pegs.
Figure 4 shows the top and side views of a "criss-cross".
Figure 5 shows the top and side views of a "trap".
Figure 6 shows the top and side views of a "trap with escape".
Figure 7 shows the top and side views of a "crazy tunnel".
Figure 8 shows the top and side views of a "spm arms".
Figure 9 shows the top and side views of a "start piece".
Figure 10 shows the top and side views of a "finish piece".
Figure 11 is a perspective plan view of another embodiment of tlae marble game apparatus of the present invention showing a spin arms inserted into a peg.
In the accompanying drawings which illustrate embodim:~ents of the invention:
Figure 1 is a perspective plan view of a preferred embodiment of the marble game apparatus of the present invention showing the elastic bands on the pegs.
Figure 2 is a perspective view of a track-guide of the present invention.
Figure 2a shows top and side views of the track-guide of the present invention shown in Figure 2.
Figure 3 is a perspective plan view of another embodiment of the marble game apparatus of the present invention showing the track-guides inserted into the pegs.
Figures 3a and alb are perspective plan views of yet another embodiment of the marble game apparatus of the present invention showing only one eye of a track-guide inserted into the pegs.
Figure 4 shows the top and side views of a "criss-cross".
Figure 5 shows the top and side views of a "trap".
Figure 6 shows the top and side views of a "trap with escape".
Figure 7 shows the top and side views of a "crazy tunnel".
Figure 8 shows the top and side views of a "spm arms".
Figure 9 shows the top and side views of a "start piece".
Figure 10 shows the top and side views of a "finish piece".
Figure 11 is a perspective plan view of another embodiment of tlae marble game apparatus of the present invention showing a spin arms inserted into a peg.
Figure 12 is a perspective plan view of another embodiment of the marble game apparatus of the present invention showing a removable peg inserted. into a peg aperture of the playing surface.
Figure 13 is a perspective plan view of another embodiment of the marble game apparatus of the present invention showing a playing surface capable of interconnecting with another similar playing surface.
Similar references are used in different figures to denote similar components.
DETAILED DESCRIPTI~N ~F TI3E IPIaEFEIZRED EMB~~DIMENTS
Referring to FIG. 1, a first embodiment of the marble; game playing apparatus according to the invention is depicted generally at 10. The playing surface 20 can be manufactured with any suitable materials such as solid wood, plywood or inj ection-moulded plastic. The preferred dimension of playing surface 20 is two feet by four feet. ~ther dimensions work just as well. The pegs 30 are mounted on playing surface 20 and are spaced apart equally from one another. Preferably, pegs 30 are equally spaced apart, e.g., at four inches, from one another, with the exception of the end columns along the four sides of the surface, which are halved of the distance from the edge so that it may detachably connected with a corresponding abutting playing surface. Accordingly, if the pegs are four inches apart, then those edging the sides are two inches from the edge of the playing surface 20.
Before a marble run game begins, the player will customize his or her own course of the marble track by engaging the elastic bands 100 onto the pegs 30, such that the sides of the elastic bands form the running tracks. F1G. 1 illustrates an example of a marble track _q_ created by engaging six elastic bands 100 onto six sets ofpegs 30, thus forming a continuous running track with a variety of bouncing resiliency and degrees of steepness.
In playing, marble game playing surface 20 is slightly tilted to create an inclination to allow the marble 40, once released by the player, to glide down surface 20.
The inclination of the playing surface can be established, and can be varied, by using a post of variable length and vertically supporting one end of the playing surface, e.g., through an underside built-in notch for the post. Marble 40 is released from the top of the playing surface at a location near the first track thus created. Optionally, a start piece 60 with a removable "lift gate" 62 (see FIG. 9) may be used to let a plurality of marbles glide down simultaneously. Marble 40 then travels along the side of the first elastic band until it finishes with that elastic band and drops into contact with the next elastic band which constitutes the next lower track. Due to the elasticity and resiliency of the elastic band, the marble may bounce around, thus creating more excitement as to the unpredictability of the running of the marble, which continues to run down the playing surface along the successive tracks created by the player. Optionally, a finish piece 64. (see FIG. 10) may be used at the bottom of the surface 20 to collect marbles) 40.
In the next run, the player may create an entirely different running course using the same number or different number of elastic bands.
Another embodiment of the present invention employs track-guides 50 (see FIGS.
2 & 2a) in the place of, or in addition to, the elastic bands as depicted in FIG. 3. On a similar playing surface 20 having equally spaced pegs 30, track-guides 50 are removably placed on pegs 30 by passing through the two eyes 32 (see FIGS. 2 ~ 3) on track-guide 50 to form running tracks abutting the track-guides thereto. 7.'rack guides of different sizes are provided for connecting between pegs 30 and eyes 32 of various distances.
Instead of inserting both eyes 32 of the track-guides 50 on two pegs 30, the player may also create a track with less steepness by placing only the first eye 32 on the upper peg, and resting the tail where the opposite eye 32~ is located on the lower peg, as shown in FIG.
3a. Alternatively, the player may wish to create a steeper track by resting the upper end of the track-guide 50 on the upper peg, while inserting the eyc~ on the opposite lower end of the track-guide 50 into the peg below. FIG. 3b illustrates this second configuration. By varying the track steepness, the player can manipulate the running speed of the marble.
In addition to constructing standard tracks using dither elastic bands I00 or track-guides 50, accessory guide pieces such as sputters, ramps, jumps, pinwheels, half pipes, starters, end-troughs, inverted cones, traps, switches, angles, tunnels, zigzags, criss-cross etc.
can be placed on the playing surface 20.
FIGS. 4 to 10 illustrate other accessory guide pieces defining a criss-cross 52, trap 54 and trap with escape 54', crazy tunnel 56, spin arms 58, start piece 60 with removable "lift gate" 62 and finish piece 64, respectively. In FIG. 11, a spin arms 58 is placed on peg 30.
In order to ensure uniform adaptability, the dimension of all the accessory guide pieces is made to suit the patterns of the pegs on the playing surl:aces.
In another embodiment of the playing surface, instead of fixed pegs, removable peg pieces 34 may be suitably mounted on pre-drilled apertures 36 being bored therein. ~y inserting supplementary removable pegs 34, the player is able to create further variations to the marble track. FIG.12 shows a removable peg 34 inserted into aperture 36 on playing surface 20 of the present invention.
In yet another embodiment of the playing surface, there can be peg pieces which are both fixed and removable.
In order to create an expanded playing area and/or to accommodate multiple players, the playing surface according to this invention may optionally be equipped with built-in means for interconnecting to one another to form a contiguous large playing surface with smaller playing surfaces abutting to each other. Such interconnf;ction is easily realized by employing conventional interlocking methods. For instance, FIG. 13 shows a playing surface with a plurality of holes 22 on one side of a playing surface 20 and corresponding protrusions 24 on the opposing side of the surface for suitably interconnecting with another similar playing surface. As examples, this can allow for a playing surface which is two feet by eight feet or four feet by four feet when two surfaces (each 2' x 4°) are connected either lengthwise or side-by-side.
In order to ensure equal spacing between the pegs., say four inches, at the two edges of the two interconnecting playing surfaces, the distance between the edge of each surface and the first or last peg should be halved and, in this case:, two inches.
The two interconnecting surfaces can also be connected by clamping their edges together either at even or uneven elevations. Clamping at uneven elevations will result in an elevation difference between the two surfaces, thus making a "jump" or "drop".
While there have been described and illustrated preferred embodiments of the present invention, it is apparent that numerous combinations, e.g., combinations of all of the above variations, alterations, omissions and additions may be made without departing from the spirit thereof.
Figure 13 is a perspective plan view of another embodiment of the marble game apparatus of the present invention showing a playing surface capable of interconnecting with another similar playing surface.
Similar references are used in different figures to denote similar components.
DETAILED DESCRIPTI~N ~F TI3E IPIaEFEIZRED EMB~~DIMENTS
Referring to FIG. 1, a first embodiment of the marble; game playing apparatus according to the invention is depicted generally at 10. The playing surface 20 can be manufactured with any suitable materials such as solid wood, plywood or inj ection-moulded plastic. The preferred dimension of playing surface 20 is two feet by four feet. ~ther dimensions work just as well. The pegs 30 are mounted on playing surface 20 and are spaced apart equally from one another. Preferably, pegs 30 are equally spaced apart, e.g., at four inches, from one another, with the exception of the end columns along the four sides of the surface, which are halved of the distance from the edge so that it may detachably connected with a corresponding abutting playing surface. Accordingly, if the pegs are four inches apart, then those edging the sides are two inches from the edge of the playing surface 20.
Before a marble run game begins, the player will customize his or her own course of the marble track by engaging the elastic bands 100 onto the pegs 30, such that the sides of the elastic bands form the running tracks. F1G. 1 illustrates an example of a marble track _q_ created by engaging six elastic bands 100 onto six sets ofpegs 30, thus forming a continuous running track with a variety of bouncing resiliency and degrees of steepness.
In playing, marble game playing surface 20 is slightly tilted to create an inclination to allow the marble 40, once released by the player, to glide down surface 20.
The inclination of the playing surface can be established, and can be varied, by using a post of variable length and vertically supporting one end of the playing surface, e.g., through an underside built-in notch for the post. Marble 40 is released from the top of the playing surface at a location near the first track thus created. Optionally, a start piece 60 with a removable "lift gate" 62 (see FIG. 9) may be used to let a plurality of marbles glide down simultaneously. Marble 40 then travels along the side of the first elastic band until it finishes with that elastic band and drops into contact with the next elastic band which constitutes the next lower track. Due to the elasticity and resiliency of the elastic band, the marble may bounce around, thus creating more excitement as to the unpredictability of the running of the marble, which continues to run down the playing surface along the successive tracks created by the player. Optionally, a finish piece 64. (see FIG. 10) may be used at the bottom of the surface 20 to collect marbles) 40.
In the next run, the player may create an entirely different running course using the same number or different number of elastic bands.
Another embodiment of the present invention employs track-guides 50 (see FIGS.
2 & 2a) in the place of, or in addition to, the elastic bands as depicted in FIG. 3. On a similar playing surface 20 having equally spaced pegs 30, track-guides 50 are removably placed on pegs 30 by passing through the two eyes 32 (see FIGS. 2 ~ 3) on track-guide 50 to form running tracks abutting the track-guides thereto. 7.'rack guides of different sizes are provided for connecting between pegs 30 and eyes 32 of various distances.
Instead of inserting both eyes 32 of the track-guides 50 on two pegs 30, the player may also create a track with less steepness by placing only the first eye 32 on the upper peg, and resting the tail where the opposite eye 32~ is located on the lower peg, as shown in FIG.
3a. Alternatively, the player may wish to create a steeper track by resting the upper end of the track-guide 50 on the upper peg, while inserting the eyc~ on the opposite lower end of the track-guide 50 into the peg below. FIG. 3b illustrates this second configuration. By varying the track steepness, the player can manipulate the running speed of the marble.
In addition to constructing standard tracks using dither elastic bands I00 or track-guides 50, accessory guide pieces such as sputters, ramps, jumps, pinwheels, half pipes, starters, end-troughs, inverted cones, traps, switches, angles, tunnels, zigzags, criss-cross etc.
can be placed on the playing surface 20.
FIGS. 4 to 10 illustrate other accessory guide pieces defining a criss-cross 52, trap 54 and trap with escape 54', crazy tunnel 56, spin arms 58, start piece 60 with removable "lift gate" 62 and finish piece 64, respectively. In FIG. 11, a spin arms 58 is placed on peg 30.
In order to ensure uniform adaptability, the dimension of all the accessory guide pieces is made to suit the patterns of the pegs on the playing surl:aces.
In another embodiment of the playing surface, instead of fixed pegs, removable peg pieces 34 may be suitably mounted on pre-drilled apertures 36 being bored therein. ~y inserting supplementary removable pegs 34, the player is able to create further variations to the marble track. FIG.12 shows a removable peg 34 inserted into aperture 36 on playing surface 20 of the present invention.
In yet another embodiment of the playing surface, there can be peg pieces which are both fixed and removable.
In order to create an expanded playing area and/or to accommodate multiple players, the playing surface according to this invention may optionally be equipped with built-in means for interconnecting to one another to form a contiguous large playing surface with smaller playing surfaces abutting to each other. Such interconnf;ction is easily realized by employing conventional interlocking methods. For instance, FIG. 13 shows a playing surface with a plurality of holes 22 on one side of a playing surface 20 and corresponding protrusions 24 on the opposing side of the surface for suitably interconnecting with another similar playing surface. As examples, this can allow for a playing surface which is two feet by eight feet or four feet by four feet when two surfaces (each 2' x 4°) are connected either lengthwise or side-by-side.
In order to ensure equal spacing between the pegs., say four inches, at the two edges of the two interconnecting playing surfaces, the distance between the edge of each surface and the first or last peg should be halved and, in this case:, two inches.
The two interconnecting surfaces can also be connected by clamping their edges together either at even or uneven elevations. Clamping at uneven elevations will result in an elevation difference between the two surfaces, thus making a "jump" or "drop".
While there have been described and illustrated preferred embodiments of the present invention, it is apparent that numerous combinations, e.g., combinations of all of the above variations, alterations, omissions and additions may be made without departing from the spirit thereof.
Claims (18)
1. An apparatus for playing marble game comprising:
- an inclined playing surface having pegs evenly spaced apart and mounted thereon;
- elastic bands removably engaged on said pegs for constructing temporary travelling tracks; and - marble pieces for travelling down said inclined playing surface along said temporary travelling tracks.
- an inclined playing surface having pegs evenly spaced apart and mounted thereon;
- elastic bands removably engaged on said pegs for constructing temporary travelling tracks; and - marble pieces for travelling down said inclined playing surface along said temporary travelling tracks.
2. An apparatus for playing marble game comprising:
- an inclined playing surface having pegs evenly spaced apart and mounted thereon;
- track-guides removably engaged on one or two of said pegs for constructing temporary travelling tracks; and - marble pieces for travelling down said inclined playing surface along said temporary travelling tracks.
- an inclined playing surface having pegs evenly spaced apart and mounted thereon;
- track-guides removably engaged on one or two of said pegs for constructing temporary travelling tracks; and - marble pieces for travelling down said inclined playing surface along said temporary travelling tracks.
3. The apparatus for playing marble game as defined in claim 1 or 2, wherein said surface is made of solid wood, plywood or injection-moulded plastic.
4. The apparatus for playing marble game as defined in claim 1, 2 or 3, wherein the dimension of said surface is two feet by four feet.
5. The apparatus for playing marble game as defined in claim 1 or 2, wherein the distance between said evenly spaced apart pegs is four inches.
6. The apparatus for playing marble game according to claim 5, wherein the distance between the edge of said surface and the first or last peg is two inches.
7. The apparatus for playing marble game as defined in claim 1 or 2, wherein additional pre-drilled apertures are bored on said playing surface for receiving supplementary pegs such that extra travelling tracks can be constructed by selectively engaging additional elastic bands or track-guides.
8. The apparatus for playing marble game as defined in claim 1 or 2, wherein said pegs are optionally removable.
9. The apparatus for playing marble game accordingly to any of claims 1 to 8, wherein the playing surfaces are interconnectable.
10. The apparatus for playing marble game according to any of claims 1 to 8, wherein accessory guide pieces are provided.
11. The apparatus for playing marble game as defined in claim 10, wherein the accessory guide pieces include splatters, ramps, jumps, pinwheels, half-pipes, starters, end-troughs, inverted cones, traps, traps with escapes, switches, angles, tunnels, crazy tunnels, spin arms, zigzags, criss-cross, start piece and finish piece.
12. The apparatus for playing marble game as defined in claim 11, wherein the dimension of said accessory guide pieces is made to suit the pattern of said pegs on said playing surface.
13. A method of playing marble game comprising:
- setting up an inclined surface having pegs evenly spaced apart and mounted thereon;
- customizing different sections of desirable temporary marble travelling tracks by removably engaging elastic bands on a plurality of said pegs such that the side of the elastic bands forms the running tracks; and - running marble pieces down the inclined playing surface starting from any of the customized track sections.
- setting up an inclined surface having pegs evenly spaced apart and mounted thereon;
- customizing different sections of desirable temporary marble travelling tracks by removably engaging elastic bands on a plurality of said pegs such that the side of the elastic bands forms the running tracks; and - running marble pieces down the inclined playing surface starting from any of the customized track sections.
14. A method of playing marble game comprising:
- setting up an inclined surface having pegs evenly spaced apart and mounted thereon;
- customizing different sections of desirable temporary marble travelling tracks by removably engaging track-guides on one or two of said pegs such that running tracks abutting said track-guides are formed; and - running marble pieces down the inclined playing surface starting from any of the customized track sections.
- setting up an inclined surface having pegs evenly spaced apart and mounted thereon;
- customizing different sections of desirable temporary marble travelling tracks by removably engaging track-guides on one or two of said pegs such that running tracks abutting said track-guides are formed; and - running marble pieces down the inclined playing surface starting from any of the customized track sections.
15. The method of playing marble game according to claim 14, wherein only one end of the track-guides is engaged onto said peg while the other end of the track-guide rests on another peg to create different steepness for the marble run.
16. The method of playing marble game according to claim 13, 14 or 15, wherein one or more accessoryguide pieces are added to the playing surface to further modify the track for the marble.
17. The method of playing marble game according to claim 16, wherein said accessory guide pieces include splatters, ramps, jumps, pinwheels, half-pipes, starters, end-troughs, inverted cones, traps, traps with escape., switches, angles, tunnels, crazy tunnels, spin arms, zigzags, criss-cross, start piece and finish piece.
18. The method of playing marble game involving any combination of claims 13,14,15, 16 and 17.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CA 2418598 CA2418598A1 (en) | 2003-02-10 | 2003-02-10 | Marble game with changeable travelling tracks |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CA 2418598 CA2418598A1 (en) | 2003-02-10 | 2003-02-10 | Marble game with changeable travelling tracks |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CA2418598A1 true CA2418598A1 (en) | 2004-08-10 |
Family
ID=32831579
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CA 2418598 Abandoned CA2418598A1 (en) | 2003-02-10 | 2003-02-10 | Marble game with changeable travelling tracks |
Country Status (1)
| Country | Link |
|---|---|
| CA (1) | CA2418598A1 (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2018118111A1 (en) | 2016-12-21 | 2018-06-28 | Fechser Ted J | Game system |
-
2003
- 2003-02-10 CA CA 2418598 patent/CA2418598A1/en not_active Abandoned
Cited By (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2018118111A1 (en) | 2016-12-21 | 2018-06-28 | Fechser Ted J | Game system |
| JP2020504645A (en) * | 2016-12-21 | 2020-02-13 | テッド・ジェイ・フェクサー | Game system |
| EP3558479A4 (en) * | 2016-12-21 | 2020-10-28 | Fechser, Ted J. | GAME SYSTEM |
| US11253774B2 (en) | 2016-12-21 | 2022-02-22 | Ted J. Fechser | Game system |
| JP2022095873A (en) * | 2016-12-21 | 2022-06-28 | テッド・ジェイ・フェクサー | Game system |
| US11724176B2 (en) | 2016-12-21 | 2023-08-15 | Ted J. Fechser | Game system |
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Legal Events
| Date | Code | Title | Description |
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| EEER | Examination request | ||
| FZDE | Dead |