AU4661597A - Synchronization of interactions between objects distributed over a network in the presence of latency - Google Patents

Synchronization of interactions between objects distributed over a network in the presence of latency

Info

Publication number
AU4661597A
AU4661597A AU46615/97A AU4661597A AU4661597A AU 4661597 A AU4661597 A AU 4661597A AU 46615/97 A AU46615/97 A AU 46615/97A AU 4661597 A AU4661597 A AU 4661597A AU 4661597 A AU4661597 A AU 4661597A
Authority
AU
Australia
Prior art keywords
latency
interactions
synchronization
network
distributed over
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU46615/97A
Other languages
English (en)
Inventor
William D. Harvey
H. Scott Roy
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Adobe Inc
Original Assignee
Sandcastle Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sandcastle Inc filed Critical Sandcastle Inc
Publication of AU4661597A publication Critical patent/AU4661597A/en
Abandoned legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/34Network arrangements or protocols for supporting network services or applications involving the movement of software or configuration parameters 
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/60Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources
    • H04L67/62Establishing a time schedule for servicing the requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L69/00Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
    • H04L69/30Definitions, standards or architectural aspects of layered protocol stacks
    • H04L69/32Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
    • H04L69/322Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
    • H04L69/329Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]

Landscapes

  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)
AU46615/97A 1996-09-30 1997-09-30 Synchronization of interactions between objects distributed over a network in the presence of latency Abandoned AU4661597A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US72229796A 1996-09-30 1996-09-30
US08722297 1996-09-30
PCT/US1997/017660 WO1998014882A1 (fr) 1996-09-30 1997-09-30 Synchronisation d'interactions entre des objets repartis sur un reseau, en presence de temps de latence

Publications (1)

Publication Number Publication Date
AU4661597A true AU4661597A (en) 1998-04-24

Family

ID=24901259

Family Applications (1)

Application Number Title Priority Date Filing Date
AU46615/97A Abandoned AU4661597A (en) 1996-09-30 1997-09-30 Synchronization of interactions between objects distributed over a network in the presence of latency

Country Status (2)

Country Link
AU (1) AU4661597A (fr)
WO (1) WO1998014882A1 (fr)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6475090B2 (en) 2001-03-29 2002-11-05 Koninklijke Philips Electronics N.V. Compensating for network latency in a multi-player game
GB2386501B (en) * 2002-03-14 2005-03-16 Manuel Oliveira Network performance indicators
US8308570B2 (en) * 2009-11-18 2012-11-13 Sony Computer Entertainment America Inc. Synchronizing mission progress in peer-to-peer cooperative games
US10592064B2 (en) 2013-09-17 2020-03-17 Amazon Technologies, Inc. Approaches for three-dimensional object display used in content navigation
US10067634B2 (en) 2013-09-17 2018-09-04 Amazon Technologies, Inc. Approaches for three-dimensional object display
EP3047363B1 (fr) * 2013-09-17 2019-11-06 Amazon Technologies, Inc. Approches concernant l'affichage tridimensionnel d'objets

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4570930A (en) * 1983-10-03 1986-02-18 At&T Bell Laboratories System, method, and station interface arrangement for playing video game over telephone lines
US5292125A (en) * 1991-05-31 1994-03-08 Hochstein Peter A Apparatus and method for electrically connecting remotely located video games
US5558339A (en) * 1994-05-05 1996-09-24 Perlman; Stephen G. Network architecture to support recording and playback of real-time video games

Also Published As

Publication number Publication date
WO1998014882A1 (fr) 1998-04-09

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