WO2008044191A2 - Creating three dimensional graphics data - Google Patents

Creating three dimensional graphics data Download PDF

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Publication number
WO2008044191A2
WO2008044191A2 PCT/IB2007/054084 IB2007054084W WO2008044191A2 WO 2008044191 A2 WO2008044191 A2 WO 2008044191A2 IB 2007054084 W IB2007054084 W IB 2007054084W WO 2008044191 A2 WO2008044191 A2 WO 2008044191A2
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WO
WIPO (PCT)
Prior art keywords
segment
graphics
data
data sequence
data stream
Prior art date
Application number
PCT/IB2007/054084
Other languages
French (fr)
Other versions
WO2008044191A3 (en
Inventor
Darwin He
Li Hong
Philip Steven Newton
Original Assignee
Koninklijke Philips Electronics N.V.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Koninklijke Philips Electronics N.V. filed Critical Koninklijke Philips Electronics N.V.
Priority to JP2009531955A priority Critical patent/JP2010510558A/en
Priority to CN2007800381251A priority patent/CN101682793B/en
Priority to US12/444,704 priority patent/US8711203B2/en
Priority to EP07826674A priority patent/EP2105032A2/en
Publication of WO2008044191A2 publication Critical patent/WO2008044191A2/en
Publication of WO2008044191A3 publication Critical patent/WO2008044191A3/en
Priority to US14/264,108 priority patent/US10200667B2/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/84Television signal recording using optical recording
    • H04N5/85Television signal recording using optical recording on discs or drums
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/189Recording image signals; Reproducing recorded image signals
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/02Editing, e.g. varying the order of information signals recorded on, or reproduced from, record carriers
    • G11B27/031Electronic editing of digitised analogue information signals, e.g. audio or video signals
    • G11B27/034Electronic editing of digitised analogue information signals, e.g. audio or video signals on discs
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/15Processing image signals for colour aspects of image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/156Mixing image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/161Encoding, multiplexing or demultiplexing different image signal components
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/172Processing image signals image signals comprising non-image signal components, e.g. headers or format information
    • H04N13/183On-screen display [OSD] information, e.g. subtitles or menus
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/194Transmission of image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/275Image signal generators from 3D object models, e.g. computer-generated stereoscopic image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/293Generating mixed stereoscopic images; Generating mixed monoscopic and stereoscopic images, e.g. a stereoscopic image overlay window on a monoscopic image background
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/324Colour aspects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4135Peripherals receiving signals from specially adapted client devices external recorder
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/426Internal components of the client ; Characteristics thereof
    • H04N21/42653Internal components of the client ; Characteristics thereof for processing graphics
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/015High-definition television systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/79Processing of colour television signals in connection with recording
    • H04N9/80Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback
    • H04N9/804Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback involving pulse code modulation of the colour picture signal components
    • H04N9/8042Transformation of the television signal for recording, e.g. modulation, frequency changing; Inverse transformation for playback involving pulse code modulation of the colour picture signal components involving data reduction
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/50Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
    • H04N19/597Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding specially adapted for multi-view video sequence encoding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N2013/0074Stereoscopic image analysis
    • H04N2013/0077Colour aspects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/76Television signal recording
    • H04N5/765Interface circuits between an apparatus for recording and another apparatus
    • H04N5/775Interface circuits between an apparatus for recording and another apparatus between a recording apparatus and a television receiver

Definitions

  • the present invention relates to a method for creating a data stream, which can be decoded by a decoder to form a three-dimensional graphics stream that can be displayed on a screen of a display.
  • the invention also relates to a corresponding decoding method, decoder, computer program product, recording media, set-top box, digital video disc (DVD) player and digital television.
  • Graphical display devices such as computer displays or televisions are commonly used for displaying two or three-dimensional objects to a user of the device.
  • an audio/visual (AV) clip to be displayed to the user consists of a video stream, at least one audio stream and a graphics stream.
  • the video stream corresponds to a moving picture of a film
  • the audio stream corresponds to the audio of the film
  • the graphics stream typically corresponds to subtitles or menu data of the film.
  • 3D video creates new opportunities for creative content creators, for instance in the area of movie publishing.
  • 3D video is experiencing a revival with the introduction of new autostereoscopic displays and improvement of existing techniques, such as monitors with high refresh rates.
  • the Blu-ray Disc is a disc format meant for high-density storage of high- definition (HD) video and data.
  • the Blu-ray standard was jointly developed by a group of consumer electronics and personal computer (PC) companies called the Blu-ray Disc Association (BDA).
  • Figure 1 shows the principal elements of a graphics system, which in this case operates in accordance with the Blu-ray standard.
  • a BD 101 which in this description shall be referred to as a BD-ROM 101.
  • the BD-ROM 101 is adapted for storing data, such as 3D video clips.
  • a BD player 103 also known as a playback unit, which is capable of decoding data from the BD-ROM 101.
  • the BD player 103 supports at least one of the following audio and video codecs: MPEG-2, MPEG-4 and H.264/AVC.
  • the BD player 103 may also be arranged to record data onto the BD-ROM 101.
  • the player 103 is connected to a display unit 105 comprising a screen.
  • the display unit 105 in this case is a television 105.
  • Figure 2 shows one example of a block diagram of a graphics decoder 200, which can be used to decode 2D or 3D graphics data streams.
  • the decoder 200 is physically located in the BD player 103.
  • the data stream that consists of data segments first arrives at a coded data buffer 201.
  • the data stream comprises the following functional segment types: a presentation composition segment (PCS), a window definition segment (WDS), a palette definition segment (PDS), an object definition segment (ODS) and an end of display segment (END).
  • PCS presentation composition segment
  • WDS window definition segment
  • PDS palette definition segment
  • ODS object definition segment
  • END end of display segment
  • the ODS is a functional segment for defining a graphics object.
  • the graphics object is located in a field called object data fragment.
  • the ODS also comprises other fields, for instance an object ID field used for identifying the graphics object.
  • the PDS is a functional segment for defining a palette used for colour conversion.
  • the PDS comprises data showing pixel values and combinations of pixel codes of 1 to 255.
  • a pixel value referred to here is made up of a transparency (T value), a red colour difference component (Cr value), a blue colour difference component (Cb value) and a luminance component (Y value).
  • the WDS is a functional segment for defining an area on the graphics plane. The meaning of the graphics plane will be explained later. A rectangular area on the graphics plane is called a window, which is defined by the WDS.
  • the END is a functional segment indicating that the transmission of the data sequence is complete, i.e. that all segments relating to a display set have been decoded.
  • the PCS is a functional segment for composing a screen that can be synchronised with a moving image.
  • the PCS also defines the appearance of a graphics display on the graphics plane.
  • the number of different segment types in the data stream may vary depending on the transmitted graphics object. For instance, there can be several ODS, but only one PCS.
  • the different segments types are linked together by using different identifiers, such as an object identity, a window identity or a palette identity, in the segments.
  • One graphics stream further forms a display set.
  • International patent publication WO2005/006747 discloses more details on these functional segments.
  • a graphics processor 203 extracts the data segments from the coded data buffer at time instants defined by system time-stamps associated with the data segments to create a data sequence.
  • PCSs, PDSs and WDSs arrive at the graphics processor, they are decoded to a composition buffer 205.
  • ODSs arrive at the graphics processor 203, the graphics processor decodes the ODSs to obtain uncompressed graphics having index colours, and transfers the uncompressed graphics to an object buffer 207.
  • a graphics controller 209 is responsible for compositing graphics images onto the graphics plane 211 in accordance with the description in the PCS.
  • the graphics controller also provides, based on the data fields in the PCS, information related to cropping graphics objects that are in the object buffer 207.
  • the functional segments are decoded and a graphics object is composited onto the graphics plane 211 inside a bounding area called a window.
  • a colour clut block 213 performs a colour conversion on the uncompressed graphics obtained from the object buffer 207 based on information obtained from the graphics controller 209.
  • the graphics controller 209 is also connected to the colour clut block 213.
  • the graphics stream is then output to a display 105.
  • introducing 3D video and 3D graphics into such graphics systems usually requires changes to MPEG standards for the video and also changes in the graphics system. This is the case, for instance for including 3D graphics in Blu-ray graphics system. Such changes are cumbersome.
  • the invention aims at achieving the above object.
  • a graphics system for creating a data stream allowing to form three-dimensional graphics data, the data stream consisting of segments.
  • the method comprises:
  • the data stream comprising at least first and second segments, the first segment comprising a two-dimensional graphics object and the second segment comprising information so related to the two-dimensional graphics object that it allows to obtain the three-dimensional graphics data by combining at least first and second data sequences, obtained by a decoder from the first and second segments, respectively.
  • One advantage of an embodiment of the present invention is that 3D graphics data can be added to a graphics system without changing the system standard.
  • a method in a graphics system for decoding a data stream wherein the data stream comprises at least first and second segments, the first segment comprising two-dimensional graphics data and the second segment comprising information relating to the two-dimensional graphics object, the method comprising:
  • a third aspect of the invention there is provided a computer program product comprising instructions for implementing the method according the first and second aspects of the invention when loaded and run on computer means of the graphics system.
  • a recording media having instructions stored therein for implementing the steps of a method according to the first and second aspects of the invention when loaded and run on computer means of the recording media.
  • a decoder for decoding a data stream, wherein the data stream comprises at least first and second segments, the first segment comprising two-dimensional graphics object and the second segment comprising information related to the two-dimensional graphics object, the decoder comprising :
  • a receiver for receiving the data stream; a processor for forming a first decoded data sequence from the first segment and means for forming a second decoded data sequence from the second segment; and - means for outputting the first decoded data sequence and the second decoded data sequence to a display unit for rendering a three-dimensional graphics data by combining the first decoded data sequence and the second decoded data sequence.
  • the provided decoder is arranged to decode both the graphics object and information relating to the graphics object by using only one processor.
  • a set-top box comprising the decoder in accordance with the fifth aspect of the invention.
  • a DVD player comprising the decoder in accordance with the fifth aspect of the invention.
  • a digital television comprising the decoder in accordance with the fifth aspect of the invention.
  • FIG. 1 shows an environment in which the embodiments of the invention may exist
  • FIG. 2 is a block diagram of a decoder arranged to decode a graphics stream
  • FIG. 3 is a block diagram of a decoder in accordance with an embodiment of the invention arranged to decode a data stream;
  • FIG. 4 is a flow chart depicting a method of decoding the data stream in accordance with an embodiment of the invention
  • - Figure 5 is a block diagram illustrating a method of creating a graphics stream in accordance with an embodiment of the present invention.
  • a data stream is created that contains in this example two ODSs, one PCS, one WDS, one PDS and one END segment.
  • the data stream is created by the BD player 103.
  • the first ODS contains in its object data fragment field a 2D graphics object and the second ODS contains in its object data fragment field a depth map for the 2D graphics object.
  • the second segment could equally contain audio information or other interactive information for the 2D graphics object.
  • the order of these two ODSs is no limited and the first ODS could also contain the depth map and the second ODS could contain the graphics object.
  • the PCS, WDS and PDS contain information for further defining the data contained in the ODSs.
  • the END segment is used to indicate that the transmission of a display set is complete.
  • the data stream consists of segments and the segments further form display sets.
  • the END segment does not contain any segment data and it is not stored in any buffer of the decoder after the contents of the END has been decoded.
  • the created graphics stream is then stored on the BD-ROM 101.
  • the data stream may contain more than two ODSs and in that case for each ODS containing the 2D graphics object, there would be the corresponding ODS containing the depth map information.
  • the number of ODSs in the data stream may not be dependent on the number of PCSs or WDSs.
  • the data stream comprises a graphics object that can be overlaid as a subtitle on the associated video image.
  • the data stream is thus a presentation graphics stream of a high definition movie (HDMV) mode of the Blu-ray standard.
  • the HDMV mode also provides interactive graphics stream that contains information required to provide a series of interactive displays, which appear and disappear with frame accuracy, that are supplemental to an associated HDMV presentation.
  • separate graphics planes are required for the objects of the presentation graphics stream and the objects of the interactive graphics stream.
  • the graphics image is composited on to the graphics plane to form a graphics display before overlaying the graphics display on the associated video image. This procedure will be explained later in more detail. Next the operation of the decoder is described with reference to the block diagrams of Figures 3 and 5 and the flow chart of Figure 4.
  • Figure 3 illustrates a graphics decoder 300 in accordance with an embodiment of the invention, which is arranged to decode the information stored on the BD-ROM 101.
  • the decoder 300 is physically located in the BD player 103.
  • a coded data buffer 301, a composition buffer 305, an object buffer 307, a graphics plane 311 and a colour clut block 313 operate as the corresponding blocks of Figure 2.
  • the operation of a graphics processor 303 and a graphics controller 309 is different than in the solution of Figure 2.
  • the decoder 300 can be used to decode 2D or 3D data stream. In this case the decoder 103 is physically located in the BD player 103.
  • step 401 the information stored on the BD-ROM 101 is read into the coded data buffer 301.
  • the data stream that arrives in the coded data buffer 301 consists of the following functional segments as described earlier: one PCS, one WDS, one PDS, two ODSs and one END.
  • the order of the data segments in the data stream is not limited as long as the END segment is the last segment of the stream.
  • the graphics processor 303 extracts, in step 403, the data segments from the coded data buffer 301 at the times defined by system time-stamps associated with the data segments.
  • the graphics processor 303 recognises, in step 405, different segment types from each other.
  • step 407 the current segment is decoded into the composition buffer 305.
  • the PCS, WDS and PDS are decoded by the graphics processor 303 to the composition buffer 305.
  • step 409 it is contemplated whether the current segment contains a depth map. If this is the case, then in step 411, the depth map is decoded and transferred to the depth map buffer (DMB) 315.
  • DMB depth map buffer
  • the 2D graphics object is decoded to obtain uncompressed graphics having index colours, and the graphics processor 303 then transfers, in step 413, the uncompressed graphics to the object buffer (OB) 307.
  • OB object buffer
  • step 415 the data in the composition buffer 305 is transferred to the graphics controller 309. Then based on the information decoded from the PCS and WDS the graphics controller 309 instructs, in step 417, the object buffer 307 (OB) and the graphics plane 311 (GP) to form a graphics display on the graphics plane 311. Equally, the graphics controller 309 instructs the depth map buffer 315 (DMB) and the depth plane 317 (DP) to form a depth display on the depth plane 311.
  • the information provided by the graphics controller 309 comprises, for instance, information related to cropping and positioning the graphics or depth display on the graphics or depth plane.
  • International patent publication WO2005/006747 discloses further details how a graphics display can be obtained.
  • step 419 the depth display is composited on the depth plane 317 based on the information obtained from the graphics controller 309.
  • a graphics display is composited on the graphics plane 311.
  • the decoder 300 implements a pipelined decoding model such that the graphics displays and the depth displays can be assembled on the graphics plane and on the depth plane, respectively while, at the same time, new graphics data and depth map data are decoded into the object buffer 307 and depth map buffer 317, respectively.
  • step 423 the graphics controller 309 instructs the colour cluts 313, 319 to form colour conversions. Then based on these instructions, in step 425, the depth display is transformed to full colour and transparency in the colour clut 319 and in step 427, the graphics display is transformed to full colour and transparency in the colour clut 313.
  • step 429 the depth display from the colour clut 319 is transformed to the television 105 for overlaying the depth display on the associated video image.
  • step 431 the graphics display from the colour clut 313 is transformed to the television 105 for overlaying the graphics display on the associated video image.
  • the two different data streams from the colour cluts 313, 319 are output separately to the television 105 for overlaying a 3D subtitle to a 3D video.
  • the decoding process may start again.
  • a new ODS arrives at the graphics processor 303, it is then decoded to the object buffer 307 or to the depth map buffer 315 and then a new display can be assembled on the graphics plane 311 or on the depth plane 317.
  • Figure 5 illustrates the data contained on the graphics plane 311 and on the depth plane 317.
  • one PCS comprising, in addition to other fields, two composition_object fields, namely a composition_object(l) 501a and a composition_object(2) 501b.
  • the composition_object(l) 501a comprises information for cropping the graphics object and positioning the graphics object on the graphics plane 311.
  • the composition_object(2) 501b comprises information for cropping the depth map and positioning the depth map on the depth plane 317.
  • FIG. 5 there is also shown one WDS 503 defining two windows, namely a window(l) 503a and a window(2) 503b.
  • the window(l) 503a defines the window for the 2D graphics object and the window(2) 503b defines the window for the depth map information.
  • the window(l) 503a and the window(2) 503b comprise information on how to define an area, known as a window 505a, 505b, on the graphics plane 311 or on the depth plane 317.
  • a rectangular window is defined by the window(l) 503a and the window(2) 503b.
  • 503b define the vertical and horizontal positions of the windows 505a, 505b on the graphics and depth planes as well as the height and width of the windows 505a, 505b.
  • the windows 505a and 505b are of the equal size, but this does not have to be the case. If the windows 505a and 505b are defined to be of different size, then the larger window may contain some padding bits.
  • the invention equally relates to a computer program product that is able to implement any of the method steps of the embodiments of the invention when loaded and run on computer means of the graphics system.
  • the invention equally relates to an integrated circuit that is arranged to perform any of the method steps in accordance with the embodiments of the invention.
  • the invention equally relates to a recording media that is able to implement any of the method steps of the embodiments of the invention when loaded and run on computer means of the recording media.
  • the invention equally relates to a set-top box that comprises the decoder 300.
  • the invention equally relates to a DVD player that comprises the decoder 300.
  • the invention equally relates to a digital television 105 that comprises the decoder 300.
  • a computer program may be stored/distributed on a suitable medium supplied together with or as a part of other hardware, but may also be distributed in other forms, such as via the Internet or other wired or wireless telecommunication systems. Any reference signs in the claims should not be construed as limiting the scope of the invention.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Graphics (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Signal Processing For Digital Recording And Reproducing (AREA)
  • Image Generation (AREA)
  • Television Signal Processing For Recording (AREA)
  • Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
  • Processing Or Creating Images (AREA)
  • Compression Or Coding Systems Of Tv Signals (AREA)

Abstract

The present invention relates to a method in a graphics system for creating a graphics stream allowing to form a three-dimensional graphics data, the graphics stream consisting of segments. The graphics stream is divided into at least a first segment and a second segment, the first segment comprises two-dimensional graphics data and the second segment comprises a depth map for the two-dimensional graphics data. The graphics stream can be decoded by a decoder to form two data sequences to be output separately to a display device for rendering a three-dimensional subtitle or graphics image for a three-dimensional video image.

Description

CREATING THREE DIMENSIONAL GRAPHICS DATA
TECHNICAL FIELD
The present invention relates to a method for creating a data stream, which can be decoded by a decoder to form a three-dimensional graphics stream that can be displayed on a screen of a display. The invention also relates to a corresponding decoding method, decoder, computer program product, recording media, set-top box, digital video disc (DVD) player and digital television.
BACKGROUND OF THE INVENTION
Graphical display devices, such as computer displays or televisions are commonly used for displaying two or three-dimensional objects to a user of the device. Typically an audio/visual (AV) clip to be displayed to the user consists of a video stream, at least one audio stream and a graphics stream. The video stream corresponds to a moving picture of a film, the audio stream corresponds to the audio of the film and the graphics stream typically corresponds to subtitles or menu data of the film.
The introduction of three-dimensional (3D) video creates new opportunities for creative content creators, for instance in the area of movie publishing. 3D video is experiencing a revival with the introduction of new autostereoscopic displays and improvement of existing techniques, such as monitors with high refresh rates.
The Blu-ray Disc (BD) is a disc format meant for high-density storage of high- definition (HD) video and data. The Blu-ray standard was jointly developed by a group of consumer electronics and personal computer (PC) companies called the Blu-ray Disc Association (BDA).
Figure 1 shows the principal elements of a graphics system, which in this case operates in accordance with the Blu-ray standard. In Figure 1 there is shown a BD 101, which in this description shall be referred to as a BD-ROM 101. The BD-ROM 101 is adapted for storing data, such as 3D video clips. Then there is shown a BD player 103 also known as a playback unit, which is capable of decoding data from the BD-ROM 101. The BD player 103 supports at least one of the following audio and video codecs: MPEG-2, MPEG-4 and H.264/AVC. The BD player 103 may also be arranged to record data onto the BD-ROM 101. The player 103 is connected to a display unit 105 comprising a screen. The display unit 105 in this case is a television 105. Figure 2 shows one example of a block diagram of a graphics decoder 200, which can be used to decode 2D or 3D graphics data streams. In this example the decoder 200 is physically located in the BD player 103.
The data stream that consists of data segments first arrives at a coded data buffer 201. The data stream comprises the following functional segment types: a presentation composition segment (PCS), a window definition segment (WDS), a palette definition segment (PDS), an object definition segment (ODS) and an end of display segment (END).
The ODS is a functional segment for defining a graphics object. The graphics object is located in a field called object data fragment. The ODS also comprises other fields, for instance an object ID field used for identifying the graphics object.
The PDS is a functional segment for defining a palette used for colour conversion. The PDS comprises data showing pixel values and combinations of pixel codes of 1 to 255. A pixel value referred to here is made up of a transparency (T value), a red colour difference component (Cr value), a blue colour difference component (Cb value) and a luminance component (Y value).
The WDS is a functional segment for defining an area on the graphics plane. The meaning of the graphics plane will be explained later. A rectangular area on the graphics plane is called a window, which is defined by the WDS. The END is a functional segment indicating that the transmission of the data sequence is complete, i.e. that all segments relating to a display set have been decoded.
The PCS is a functional segment for composing a screen that can be synchronised with a moving image. The PCS also defines the appearance of a graphics display on the graphics plane. The number of different segment types in the data stream may vary depending on the transmitted graphics object. For instance, there can be several ODS, but only one PCS. The different segments types are linked together by using different identifiers, such as an object identity, a window identity or a palette identity, in the segments. One graphics stream further forms a display set. International patent publication WO2005/006747, for instance, discloses more details on these functional segments.
A graphics processor 203 extracts the data segments from the coded data buffer at time instants defined by system time-stamps associated with the data segments to create a data sequence. When the PCSs, PDSs and WDSs arrive at the graphics processor, they are decoded to a composition buffer 205. When the ODSs arrive at the graphics processor 203, the graphics processor decodes the ODSs to obtain uncompressed graphics having index colours, and transfers the uncompressed graphics to an object buffer 207.
A graphics controller 209 is responsible for compositing graphics images onto the graphics plane 211 in accordance with the description in the PCS. The graphics controller also provides, based on the data fields in the PCS, information related to cropping graphics objects that are in the object buffer 207. Thus, the functional segments are decoded and a graphics object is composited onto the graphics plane 211 inside a bounding area called a window. A colour clut block 213 performs a colour conversion on the uncompressed graphics obtained from the object buffer 207 based on information obtained from the graphics controller 209. For this purpose the graphics controller 209 is also connected to the colour clut block 213.
The graphics stream is then output to a display 105. However, introducing 3D video and 3D graphics into such graphics systems usually requires changes to MPEG standards for the video and also changes in the graphics system. This is the case, for instance for including 3D graphics in Blu-ray graphics system. Such changes are cumbersome.
Therefore, it is desirable to find a simple solution to include 3D graphics into the existing graphics systems without the need to change the existing system specifications.
SUMMARY OF THE INVENTION
The invention aims at achieving the above object.
According to a first aspect of the invention there is proposed a method in a graphics system for creating a data stream allowing to form three-dimensional graphics data, the data stream consisting of segments. The method comprises:
- forming the data stream comprising at least first and second segments, the first segment comprising a two-dimensional graphics object and the second segment comprising information so related to the two-dimensional graphics object that it allows to obtain the three-dimensional graphics data by combining at least first and second data sequences, obtained by a decoder from the first and second segments, respectively. - A -
One advantage of an embodiment of the present invention is that 3D graphics data can be added to a graphics system without changing the system standard.
According to a second aspect of the invention there is provided a method in a graphics system for decoding a data stream, wherein the data stream comprises at least first and second segments, the first segment comprising two-dimensional graphics data and the second segment comprising information relating to the two-dimensional graphics object, the method comprising:
- receiving the data stream; forming a first decoded data sequence from the first segment and a second decoded data sequence from the second segment; and
- outputting the first decoded data sequence and the second decoded data sequence to a display unit for rendering a three-dimensional graphics data by combining the first decoded data sequence and the second decoded data sequence. According to a third aspect of the invention there is provided a computer program product comprising instructions for implementing the method according the first and second aspects of the invention when loaded and run on computer means of the graphics system.
According to a fourth aspect of the invention there is provided a recording media having instructions stored therein for implementing the steps of a method according to the first and second aspects of the invention when loaded and run on computer means of the recording media.
According to a fifth aspect of the invention there is provided a decoder for decoding a data stream, wherein the data stream comprises at least first and second segments, the first segment comprising two-dimensional graphics object and the second segment comprising information related to the two-dimensional graphics object, the decoder comprising :
- a receiver for receiving the data stream; a processor for forming a first decoded data sequence from the first segment and means for forming a second decoded data sequence from the second segment; and - means for outputting the first decoded data sequence and the second decoded data sequence to a display unit for rendering a three-dimensional graphics data by combining the first decoded data sequence and the second decoded data sequence. Another advantage in accordance with an embodiment of the invention is that the provided decoder is arranged to decode both the graphics object and information relating to the graphics object by using only one processor.
According to a sixth aspect of the invention there is provided a set-top box comprising the decoder in accordance with the fifth aspect of the invention. According to a seventh aspect of the invention there is provided a DVD player comprising the decoder in accordance with the fifth aspect of the invention.
According to an eighth aspect of the invention there is provided a digital television comprising the decoder in accordance with the fifth aspect of the invention.
BRIEF DESCRIPTION OF THE DRAWINGS Other features and advantages of the invention will become apparent from the following description of non-limiting exemplary embodiments, with reference to the appended drawings, in which:
- Figure 1 shows an environment in which the embodiments of the invention may exist; - Figure 2 is a block diagram of a decoder arranged to decode a graphics stream;
- Figure 3 is a block diagram of a decoder in accordance with an embodiment of the invention arranged to decode a data stream;
- Figure 4 is a flow chart depicting a method of decoding the data stream in accordance with an embodiment of the invention; - Figure 5 is a block diagram illustrating a method of creating a graphics stream in accordance with an embodiment of the present invention.
DETAILED DESRIPTION OF EMBODIMENTS OF THE INVENTION
In the following description some non-limiting embodiments of the invention will be described in more detail in the context of Blu-ray graphics system with reference to the appended figures. However, it is to be noted that the invention is not restricted to this environment, but the teachings of the invention are equally applicable in other types of graphics systems as well.
In accordance with an embodiment of the invention a data stream is created that contains in this example two ODSs, one PCS, one WDS, one PDS and one END segment. In this case the data stream is created by the BD player 103. Now the first ODS contains in its object data fragment field a 2D graphics object and the second ODS contains in its object data fragment field a depth map for the 2D graphics object. It is to be noted that instead of the depth map, the second segment could equally contain audio information or other interactive information for the 2D graphics object. Also the order of these two ODSs is no limited and the first ODS could also contain the depth map and the second ODS could contain the graphics object. The PCS, WDS and PDS contain information for further defining the data contained in the ODSs. The END segment is used to indicate that the transmission of a display set is complete. The data stream consists of segments and the segments further form display sets. The END segment does not contain any segment data and it is not stored in any buffer of the decoder after the contents of the END has been decoded. The created graphics stream is then stored on the BD-ROM 101.
It is to be noted that the data stream may contain more than two ODSs and in that case for each ODS containing the 2D graphics object, there would be the corresponding ODS containing the depth map information. The number of ODSs in the data stream may not be dependent on the number of PCSs or WDSs.
In this example the data stream comprises a graphics object that can be overlaid as a subtitle on the associated video image. The data stream is thus a presentation graphics stream of a high definition movie (HDMV) mode of the Blu-ray standard. The HDMV mode also provides interactive graphics stream that contains information required to provide a series of interactive displays, which appear and disappear with frame accuracy, that are supplemental to an associated HDMV presentation. In the decoder, separate graphics planes are required for the objects of the presentation graphics stream and the objects of the interactive graphics stream. The graphics image is composited on to the graphics plane to form a graphics display before overlaying the graphics display on the associated video image. This procedure will be explained later in more detail. Next the operation of the decoder is described with reference to the block diagrams of Figures 3 and 5 and the flow chart of Figure 4.
Figure 3 illustrates a graphics decoder 300 in accordance with an embodiment of the invention, which is arranged to decode the information stored on the BD-ROM 101. The decoder 300 is physically located in the BD player 103.
A coded data buffer 301, a composition buffer 305, an object buffer 307, a graphics plane 311 and a colour clut block 313 operate as the corresponding blocks of Figure 2. However, the operation of a graphics processor 303 and a graphics controller 309 is different than in the solution of Figure 2. There is also shown a depth plane 317 and a second colour clut block 319 which do not exist in the decoder of Figure 2. The decoder 300 can be used to decode 2D or 3D data stream. In this case the decoder 103 is physically located in the BD player 103.
First in step 401 the information stored on the BD-ROM 101 is read into the coded data buffer 301. The data stream that arrives in the coded data buffer 301 consists of the following functional segments as described earlier: one PCS, one WDS, one PDS, two ODSs and one END. The order of the data segments in the data stream is not limited as long as the END segment is the last segment of the stream. Then the graphics processor 303 extracts, in step 403, the data segments from the coded data buffer 301 at the times defined by system time-stamps associated with the data segments. Next the graphics processor 303 recognises, in step 405, different segment types from each other.
If the current segment is not the ODS, then in step 407 the current segment is decoded into the composition buffer 305. Thus, the PCS, WDS and PDS are decoded by the graphics processor 303 to the composition buffer 305. However, if in step 405 it was concluded that the current segment is the ODS, then in step 409, it is contemplated whether the current segment contains a depth map. If this is the case, then in step 411, the depth map is decoded and transferred to the depth map buffer (DMB) 315. If on the other hand the ODS contains a 2D graphics object, then the 2D graphics object is decoded to obtain uncompressed graphics having index colours, and the graphics processor 303 then transfers, in step 413, the uncompressed graphics to the object buffer (OB) 307.
Then in step 415, the data in the composition buffer 305 is transferred to the graphics controller 309. Then based on the information decoded from the PCS and WDS the graphics controller 309 instructs, in step 417, the object buffer 307 (OB) and the graphics plane 311 (GP) to form a graphics display on the graphics plane 311. Equally, the graphics controller 309 instructs the depth map buffer 315 (DMB) and the depth plane 317 (DP) to form a depth display on the depth plane 311. The information provided by the graphics controller 309 comprises, for instance, information related to cropping and positioning the graphics or depth display on the graphics or depth plane. International patent publication WO2005/006747 discloses further details how a graphics display can be obtained.
Next in step 419, the depth display is composited on the depth plane 317 based on the information obtained from the graphics controller 309. Similarly in step 421 a graphics display is composited on the graphics plane 311. The decoder 300 implements a pipelined decoding model such that the graphics displays and the depth displays can be assembled on the graphics plane and on the depth plane, respectively while, at the same time, new graphics data and depth map data are decoded into the object buffer 307 and depth map buffer 317, respectively.
In step 423 the graphics controller 309 instructs the colour cluts 313, 319 to form colour conversions. Then based on these instructions, in step 425, the depth display is transformed to full colour and transparency in the colour clut 319 and in step 427, the graphics display is transformed to full colour and transparency in the colour clut 313.
Then in step 429 the depth display from the colour clut 319 is transformed to the television 105 for overlaying the depth display on the associated video image. Equally, in step 431 the graphics display from the colour clut 313 is transformed to the television 105 for overlaying the graphics display on the associated video image. As a result, the two different data streams from the colour cluts 313, 319 are output separately to the television 105 for overlaying a 3D subtitle to a 3D video. Then the decoding process may start again. When a new ODS arrives at the graphics processor 303, it is then decoded to the object buffer 307 or to the depth map buffer 315 and then a new display can be assembled on the graphics plane 311 or on the depth plane 317. Figure 5 illustrates the data contained on the graphics plane 311 and on the depth plane 317. In Figure 5, there is shown one PCS comprising, in addition to other fields, two composition_object fields, namely a composition_object(l) 501a and a composition_object(2) 501b. The composition_object(l) 501a comprises information for cropping the graphics object and positioning the graphics object on the graphics plane 311. Equally, the composition_object(2) 501b comprises information for cropping the depth map and positioning the depth map on the depth plane 317.
In Figure 5 there is also shown one WDS 503 defining two windows, namely a window(l) 503a and a window(2) 503b. In this case the window(l) 503a defines the window for the 2D graphics object and the window(2) 503b defines the window for the depth map information. The window(l) 503a and the window(2) 503b comprise information on how to define an area, known as a window 505a, 505b, on the graphics plane 311 or on the depth plane 317. In this case a rectangular window is defined by the window(l) 503a and the window(2) 503b. The window(l) 503a and the window(2)
503b define the vertical and horizontal positions of the windows 505a, 505b on the graphics and depth planes as well as the height and width of the windows 505a, 505b.
In this case the windows 505a and 505b are of the equal size, but this does not have to be the case. If the windows 505a and 505b are defined to be of different size, then the larger window may contain some padding bits.
The invention equally relates to a computer program product that is able to implement any of the method steps of the embodiments of the invention when loaded and run on computer means of the graphics system.
The invention equally relates to an integrated circuit that is arranged to perform any of the method steps in accordance with the embodiments of the invention.
The invention equally relates to a recording media that is able to implement any of the method steps of the embodiments of the invention when loaded and run on computer means of the recording media.
The invention equally relates to a set-top box that comprises the decoder 300. The invention equally relates to a DVD player that comprises the decoder 300.
The invention equally relates to a digital television 105 that comprises the decoder 300.
While the invention has been illustrated and described in detail in the drawings and foregoing description, such illustration and description are to be considered illustrative or exemplary and not restrictive; the invention is not restricted to the disclosed embodiments.
Other variations to the disclosed embodiments can be understood and effected by those skilled in the art in practicing the claimed invention, from a study of the drawings, the disclosure and the appended claims. In the claims, the word "comprising" does not exclude other elements or steps, and the indefinite article "a" or "an" does not exclude a plurality. A single processor or other unit may fulfil the functions of several items recited in the claims. The mere fact that different features are recited in mutually different dependent claims does not indicate that a combination of these features cannot be advantageously used.
A computer program may be stored/distributed on a suitable medium supplied together with or as a part of other hardware, but may also be distributed in other forms, such as via the Internet or other wired or wireless telecommunication systems. Any reference signs in the claims should not be construed as limiting the scope of the invention.

Claims

C L A I MS
1. A method in a graphics system for creating a data stream allowing to form three-dimensional graphics data, the data stream consisting of segments, the method comprising:
- forming the data stream comprising at least first and second segments, the first segment comprising a two-dimensional graphics object and the second segment comprising information so related to the two-dimensional graphics object that it allows to obtain the three-dimensional graphics data by combining at least first and second data sequences, obtained by a decoder from the first and second segments, respectively.
2. The method according to claim 1, wherein the second segment comprises a depth map and/or audio data for the two-dimensional graphics object.
3. The method according to claim 1, wherein the first segment and the second segment are object definition segments of the Blu-ray disc standard.
4. The method according to claim 1, wherein the data stream comprises information for overlaying a subtitle on a three-dimensional image and/or information for offering a menu feature for a three-dimensional image.
5. A method in a graphics system for decoding a data stream, wherein the data stream comprises at least first and second segments, the first segment comprising two- dimensional graphics data and the second segment comprising information relating to the two-dimensional graphics object, the method comprising:
- receiving the data stream; forming a first decoded data sequence from the first segment and a second decoded data sequence from the second segment; and - outputting the first decoded data sequence and the second decoded data sequence to a display unit for rendering a three-dimensional graphics data by combining the first decoded data sequence and the second decoded data sequence.
6. The method according to claim 5, wherein the graphics system comprising a processor (303), a first buffer (307), a second buffer (315), a first memory (311) and a second memory (317), the method further comprises transferring the first data sequence from the processor (303) to the first memory (311) through the first buffer (307) and transferring the second data sequence from the processor (303) to the second memory (317) through the second buffer (315).
7. The method according to claim 5, wherein the graphics system further comprising a third buffer (305) and the data stream further comprising a window definition segment (503), a presentation composition segment (501) and a palette definition segment, the method further comprises decoding the window definition segment (503), the presentation composition segment (501) and the palette definition segment to the third buffer (305) by the processor (303).
8. A computer program product comprising instructions for implementing the steps of a method according to any one of claims 1-7 when loaded and run on computer means of the graphics system.
9. A recording media having instructions stored therein for implementing the steps of a method according to any one of claims 1-7 when loaded and run on computer means of the recording media.
10. A decoder (300) for decoding a data stream, wherein the data stream comprises at least first and second segments, the first segment comprising two- dimensional graphics object and the second segment comprising information related to the two-dimensional graphics object, the decoder comprising:
- a receiver (301) for receiving the data stream; a processor (303) for forming a first decoded data sequence from the first segment and means for forming a second decoded data sequence from the second segment; and
- means for outputting the first decoded data sequence and the second decoded data sequence to a display unit (105) for rendering a three-dimensional graphics data by combining the first decoded data sequence and the second decoded data sequence.
11. A set-top box comprising the decoder in accordance with claim 10.
12. A DVD player comprising the decoder in accordance with claim 10.
13. A digital television (105) comprising the decoder in accordance with claim
10.
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